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IN
SCOUT

HA ND BO OK
BOY SCOU TS OF .A.MER ICA
CHICKASAW COUNCIL

�Attention: Scouts
This handy carrp hanbook has been especially prepared
for you by your earq&gt; staff with hopes that it will aid
you in having a great experience at Kia Kima. this year.
The Kia Kima Scout Reservation is located in ''Osage
O:&gt;untry" and "The Land Of The Golden &amp;M' near Hardy
Arkansas on the Spring River and has been calling to
Scouts for over sixty years to coue and be a part of
''The Kia Ki.ma. Adventure. ''
The program at Kia Kima this sumner has been designed
to fit the needs of the individual camper for ''FUN'' ,
Advancerrent and Scouting Skills and everything possible will be clone by the staff to see that great and
exciting things happe;i. ~o you this S1.lll1Ier at carrp.
'':: "'- •.,. a,

Now is the tima for action-- Clim 'IlIE . HANDR(X)K

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&amp;

START YOUR P1ANNING !

Write your plan down,
and let him know what
sumer at Kia Ki.ma so
days of adventure and

then sit down with your leader
you want to accanplish this
he can schedule your Kia Kima
Advanc~t .

If you really want to be an FAGLE SOOITT and have great
adventure at the saire time, now is the time to go into
action.
Plan now for this sUIIrer to be the greatest sumner yet
in your life as a Scout.

�e ADVANCEMENT AND MERIT BADGE SESSIO S
ADVEN!liURE MOVIES A;ii NI GHli AFTER SUPPER
BASKETBAEl FREE THROW COMPITITION
CANOEING WITH YOUR TROOP ON THE SPRING.
FIRING FOR KIA KIMA RIFLE PATCH ON RANGE
FISHING WITH ABUDDY A~ THE LAKE
e FiRIDAY NIGHT CAMPFIR~ AT THE FIRE CIRCLE
HANDICRAFTS AT DAN BEARD CRAFTS CENTER
HIKING THE TRAILS WITH YOUR PATROL
HORSESHOE COMPlTITION FOR KIA KIMA TROPHY
PATCH ~ RADING A~ DAN BEARD TRADING POST AREA
PLUG CASTING COMPITI ~ ION FOR ACCURACY
SKE~T SHOOTING A
mNEW SHOTGUN RANGE
SOFTBALL GAMES AT ATHLETIC FIELD- EVENINGSSONG FESTS AND VESPER SERVICES IN TH8 HILLS.
STUNTS &amp;TA ~L TAIL NIGHT--NORTH STAR MEADOW.
e SCOUTS OWN SUNDAY WORSHIP SERVICES
VOl!LEYBAt:r TEAMS IN ACT ION ~-~~
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�FIRS :I-¥E AR
CAM PER
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THE FIRST YEAR CAMPER PROGRAM IS DESIGNED
FOR Scours WHO ARE LESS THAN FIRST CLASS IN
RANK . THEREFORE IT FOCUSES ON FUNDEMENTAL
SKILLS , IT ALSO PROVIDES FOR THE EXPLORATION
OF NEW AREAS OF INTEREST .

A SPECIAL UNIT WILL BE IN ACTION AT KIA KIMA
THIS SUMMER FOR ALL Scours WHO ARE NOT NOW
TENDERFOOT OR SECOND CLASS . THIS UNIT WILL
BE IN ACTION DURING THE MORNING HOURS AND
TIMES THAT CAN BE SCHEDULED SO AS NOT TO INT
ERFERE WITH Scours OWN UNIT PROGRAM.

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REQUIREMENTS:

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LEARNING PATRO L MET HOD OPERATION

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EARN FIRST AID MERIT BADGE

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EARN FIRST AIDJSKILL AWARD.

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EARN SWIMMING SKILL AWARD .

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EARN COOKING SKILL AWARD .
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EARN (AMPING SKILL AWARD

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EARN TENDtRF001 AWARD REQUIREMENTS .

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COMPLETED ABOVE REQUIREMENTS :

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EARN SEEeND CLASS AWARD REQUIREMENT

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_[I !)

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�ACTIVE IN TROOP

&amp;PATROL 2

MONTHS

REPEAT FROM MEMORY SCOUT OATH &amp;LAW
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EXPLAIN MEANING OF POINTS OF LAW

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TELL ABOUT YOUR PRCTICE OF SAME
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EARN CITIZENSHIP SKILL AWARD

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EARN ONE OTHER SKILL AWARD

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GIVE SCOUT SIGN PROPERLY

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TIE FOUR KNOTS PROPERLY

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FOLD A FLAG PROPERLY
GIVE SCOUT SALUTE PROPERLY
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PERSONAL GROWTH AGREEMENT CONFER .

PASSED TENDERFOOT REQUIREMENTS.
3

�ACTIVE AS TENDERFOOT FOR

2

MONTHS

SHOW SCOUT SPIRIT
EARN HIKING SKILL AWARD
EARN FIRST AID SKILL AWARD
EARN ENVIROMENT SKILLAWARD
TIE SIX BASIC SCOUT KNOTS

PASSED SECOND CLASS REQUIREMENTS .

�FIRST
CLASS
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ACTIVE AS SECOND CLASS

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2 MONTHS

SHOW SCOUT SPIRIT AS REQUI RED ,

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EARN CAMPI NG SK I LL AWARD

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EARN COOKING SK I LL AWARD
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EARN CONSERVATION SKILL AWARD
EARN FIRST AID MERIT BADGE -

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LEARN PACE &amp; LAND MEASURE
LEARN HOW TO HANDLE AN AXE
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TAKE PART IN PERSONAL GROWTH AGREE .

PASSED FIRST CLASS REQUIREMENTS :

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�Explain what first aid is
Tell how to act in case of accident
Tell the dangers of moving a badly injured person
Find out the best way to get medical help quickly
Keep the names, addresses, and phone numbers
where you can find them quickly
2. Show how to handle shock
Show what to do for the "hurry" cases of:
Serious bleeding
Stopped breathing
Internal poisoning
3. Show first aid for:
Cuts and scratches
Burns and scalds
Blisters
Sprained ankle
Bites or stings of insects
Bites of snakes and animals
Skin poisoning
Object in eye
Nosebleed ·
Explain first aid for puncture wounds from
splinter, nail, or fishhook
5. Use a bandage to hold a dressing in place on the
head, hand, knee, and foot
6.

Make an arm sling

APPROVED BY KIA KIMA FIRST AID SKILL AWARD COUNSELOR

6

�1. a. Describe the U.S. flag. Give a short history of it
b. Demonstrate and explain why you should respect your
country's flag by displaying, folding, and saluting it the
right way. Tell which special days you should fly it in
your state
2. Explain the meaning anc'. :-ea- ~ri for the:
a. Pledge of Allegiance (and repeat from
b. National anthem
3. Explain the rights and respo
United States
4. Do one of the following:
LP.am something about a famous U.S. person of your
loosing. Give a short report of - 'lat h!'! clirl to gain this
recognition
Make a list of 10 things, places, or sayings that have
some relationship to the history of the United States.
Explain their meaning
Know the history and tradition of your state or
-territorial flag
5. ;~ek an understanding of drug abuse. Explain five steps
you can take to reach this understanding.

1

�1. Tell how to take a safe hike (pages 12, 13).
a. Cross·country, day and night.
b. Along a highway, day and night.
2. Tell how to keep from getting lost (page 30). Tell what to do if you

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12

are lost.

3. Do the following:
a. Orient a map (pages 23, 24, 25, 26, 27 ).
b. Point out 10 different m ap symbols, includi ng contour lines. Tell
w hat th ey represent (page 21).
c. Poin t out on the mao where YOU are (oaqe 16).
4. Show how a compass works. Give its eight principal points (pages
IL
26 28).
5. Using a map and compass, follow a route you marked on the map far
15
enouQh t o show you know how (p age 28) .

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6. Take a hi ke in th e f ield.•
a. Before leaving, have your plan approved by your leader (including
purpose, route, and clothtng) (pages 4, 5 , 6, 7, 8, 9 , 10, 11, 14).
b. Take a 5·mile hike 1n the field with your troop, patrol, or two
or more other Scouts. Wear the right clothing. Take the nght
equipment. Follow good hike rules (pages 12, 13, 19).
c. After you oet back tel l wha t YOU did and learned (paQe 31 ).
7 Take a hi ke in you 1 comm unity.
a. Before leav ing, have your plan approved by your leade1 (including
purpose. route, and clothing) (pages 4, 5, 6, 7, 8, 9, 10, 11 , 14).
b. Ta~e a 5-mile hike to a place of interest outside your neighbor·

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"

hood with your troop, patrol, an adult or two or more other Scouts.
Wear the right clothing. Take the nght equipment. Follow good
hike rules (pages 12, 13, 19).
c. After you get back, tel l what you did and learned (page 3 1).

1

KIA KIMA COUNSELORS SIGNATURE

8

�1. Present yourself to your leader before going on an
overnight camping trip. Show the camping gear '{OU will
use (including food and shelter). Show the right way to
pack and carry it
2. Go on a n overnight camping trip.
a. Go on an overnight camping trip with your troop,
patrol, o r other Scouts using the same equipment. Carry
it on your back for at least 1 Yz miles to your camp.
After camping, carry it lYz miles back
b. Pitch a tent correctly in a good place that you picked.
Sleep in it overnight. Store it correctly after use
c. Make a bed on the ground. Sleep on it overn ight
d. Follow good health, sanitation, and safety practices.
leave a clean camp
3. Whip the ends of a rope. T ie a taut-line hitch, bowline,
clove hitch, sheet bend , and square knot. Show their
correct use on a camp-out

KIA KIMA SKILL AWARD COUNSELOR

��EDWlll~Dll~nr §]~][[[
1. a. Tell what is meant by environment

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b. Describe how plant life, animal life, and environment

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relate to each other
c. Explai n the water cycle and the oxygen cycle

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2. Tell how sun, ai r, water, soil, minera ls, plants, and anif[lals

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3. a. Make a three-hour exploration of; a forest, field 1 park,
wetland, lakeshore, ocean shore, desert. Make a list
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produce food used by man

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of plants and animal life you recognize

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b. In the outdoors, spot and name ten wild animals by
sight or sign (mammals, birds, fish, reptiles, mollusks)
and ten wild plants. Know how to identify poison ivy.,

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poison oak, and poison sumac

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3b
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4. Do one:
a. Study a plot of ground, one square meter (or ten square
feet). Report on the plants and animals you find
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b. Make a closed terrarium that includes animals or make
an aquarium that includes both plants and animals

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4b

c. Keep a daily 'Weather record for at least two weeks. Tell
how weather affec s the environment

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5. Display at least 6 newspaper or magazine clippings vn
environment problems

K]A KIMA COUNSELORS SIGNATURE

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1. Show by what you do that you follow the Outdoor Code
when you are in the outdoors
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2. a. Ex plain the main causes and effects of water pollution.
Tell how we can have clean water
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b. Explain the main causes and effects of air pollution. T ell

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how we can have clean air
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3. a. Make a Iist of present major sources of energy and t he
major alternate sources
b. Make a list of ten ways in which you and your family
can save energy
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4. a. Take a walk around where you live fo r 2 hours and
make two I ists related t o conservat ion: one, of the
things that please you, and another of t hings you feel
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should be improved
b. Plan and carry out your own conservation project. Get
ft approved by your patro l leader before yoa start

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5. Take part in one of these projects with your patro l or
another Scout:
a. Clean-up of a roadside, picnic ground, vacant lot,
stream, lake shore, o r ocean beach

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b. Work on erosion control of stream bank , gulley, or trail
c. Plant trees, do forest improvement, or insect control
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t IA KIMA COUNSELORS SIGNATURE
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12

�1. Tell what precautions must be taken for a safe
swim with your patrol, troop, or family

(pages8, 9, 10, 11, 27).
2. Jump feetfirst into water
(page 23).
Swim 100 yards with at least one reversal of
direction (page 16) .
For the first 75 yards, use any stroke (pages
13, 14, 15, 16).
For the last 25 yards, use a rest ing backstroke
(page 17).
Float for a :ninute with as little motion as
possible (pages 14, 18).
3. Show water rescues in the following ways:
a. Reaching (pages 20, 21, 22) .
b. Throwing (page 23).
c. Going w ith support (page 23).

4. Show rescu e breathing (pages 24, 25).

KIA KIMA COUNSELOkS SIGNATURE

13

�l.I HAVE EARNED THE FIRST AID SKILL AWARD:
2.DESCRIBE THE SIGNS OF A ~ROKEN BONE.
3.TELL WHAT YOU DO FOR THE FOLLOWING:
(a)FRACTURE OF FOREARM-{ ijFRACTURE UPPE R ARM
(c)FRACTURE WRIST,(d)COLLARBONE,UPPER LEG,
(e)LOWER LEG , (f)CRUSHED FOOT,(g)SPINE.
4.DEMONSTRATE F~llST AID FOR FOLLOWING:
SEVERE BLEEDING FROM SEVERE CUT LOWER LEG
WRIST.
5.TELL WHEN THE TOURNIQUET IS JUSTIFIED?
WHAT WOULD YOU DO IN THE FOLLOWING CASES .
MOVING A SERIOUSLY INJURED PERSO~.
TELL HOW YOU WOULD MOVE THEM IF NEED BE.
SHOW TWO CARRIES FOR MOVING A ILL PERSON.
7.SHOW PROPER WAY TO APPLY ADHESIVE BANDAGE.
8.SHOW HOW TO APPLY A LARGE GUAZE HELD BY TAPE .
9. APPLY A ROLLER BANDAGE ON ANKLE&amp;FOOT- ON
WRIST &amp; ARM --TO FOREARM &amp; FINGER.
0.SEE SCHEDULE# 11 IN MERIT BADGE PAMPLET .
"TELL PROPER FIRST AID FOR FOLLOWING"
HEATSTROKE -EPILEPTIC - HEAT EXHAUTION ETC.

First Aid

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��@b: IFESAVING
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Before doing 1he fol l owing
reouirements·
ta• Earn Sw1mm1ng merit badge
1b1 Swim 440 yards.

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Sp.:no 6 hours practtc1ng lifesaving
Stillls

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Explain.
1a1 The Safe Swim Defense
1t&gt;1 The order of methods to be followed
•n 1tlesav1rig

Swim 30 feet rnake the correct
approach to a tired sw11nmer Move h11n
30 feet to safety using
1al Foot push.
!bl Underarm swim-along
lcl Tired sw1ml!1er's push 1sub1ec1 On
back1

Show the use of floating devices such
as boats. canoes. and boards 111 making
rescues
W1lh a helper and a sub1ec1show a hne
rescue both as ltne tender and as
rescuer Use a 50-foot length ot l1ne It
you have one, a torpedo buoy on a surf
fine should also be shown.

IVlake ii leaping or runnrng en1ry into the
wa1er Show lhe correct approach to a
drowning person who is 1n the
lollowl ng pos111ons: back to you and
lace to you with head both above and
below water

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Make lour surface dives 1n 6 ro 8 tee1 ol
v·a1er Bring up different lh1ngs three
times Bflng up a 10-pound weight once
Show search 1echn1Ques.
ra1 As a part ot a lost bather's drill
team"
Jbl As a lone diver using a mask. tins.
and a snorkel (not scubal~
Take off clothes tn the water. Show how
street clothes· can be blown up 10 help
hold you up. Use your shirt and panls
TheJl swim 100 yards

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Show 1n deep water your defense
against grasps by blocking turning,
and placing the sub1ec1 in pos111on for
towing 10 shore

Show reaching rescues using such
things as arms. regs. branches. sticks.
lowels. shirts. paddles and poles.
Show rescues using things tha1 can be
thrown such as Jines n rig buoys and
tree-floai1ng supports ,such as boa1
cushions

Show twice that you can take art street
clothes except underwear or swim
trunks. in 20 seconds or less. fxp lain
the Jlnportance ol taking olf clothes
before lrying a swimming rescue.

Keeping a strugglmg person tn sight
enter the water feetlirst by jump1n_g or
running
ta/ Swim 30 feet Make the correct
approach Tow the sllb1ecr 30 feet to
shore with a cross-chest tow
(bl Swim 30 feet. Make the correct
approach Tow tile sub1ect 30 fee t to
shore with a wris t tow
In each case put the subrect on a decJ&lt;
or shore Use the proper hft to carry him
from the water

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E1&lt;pla1n art1f1c1al resp1rat1on. Show you
know how to give rescue breathing
fmouth·to-mouth or mouth-to-.nose1
and manually !Chest-pressure arml1ft
Or'bacl&lt;-pressure arml1ft).

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· Srreet c.1omes r11eans 'O* \n&lt;&gt;es socks vnoerwedf

tot 1run•s, 0-:an s
swearef or

swt;!'~J

O-t:lt ·:&gt;•1t;·!.'':'eve ~ntrJ ancfra~"" ~ ' 01

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APPROVED BY KLA KIMA AQUATICS DIRECTOR

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�1.

SWIM 100 YARDS--75 YARDS ANY STROKE--25 YARDS ON BAC!&lt; ..

2. FLOAT IN THE WATER AS STILL AS YOU CAN FOR

O~E

Ml'iUTE.

• 3. POINT OUT TO THE COUNSELOR THE MAJOR PARTS OF A CANOE &amp;PADDLE. ...,..........,..
4. KNOW CANOE ING TERMJtlOLOGY FOR CLASS DI SCUSS ION.
5. DEMONSTRATE PROPERLY IN A CANOE THE FOLLOWING PADDLE STROKES:
BACKSTROKE--DRA~ &amp;PRY-- TWO FORWARD STEERING STROKES-FORWARD STROKE &amp; BRACE.
6. EXPLAIN THE FOLLOWING: RIVER (FAST WATER) &amp; LAKE ( FLAT WATER)
RIVER WATER SAFETY RULES-- SKILL LEVELS.
7. TELL ABOUT HOW TO: PLAN &amp;PREPARE FOR A C~NOEJNG TRIP.
AVOID THE rlEED FOR REP~JRS TO YOUR CA~IGE.
USE OF CANOES IN COMP IT ITI otL
8. SHOW HOW TO PATCH AHOLE

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A CANOE.

9. SHOW HOW TO LOAD A CANOE.
O. WHJ LE HI DEEP WATER, ALmlE WITH OR WITHOUT PERSONAL FLOTATIO'i
DEVI ct AND FULLY DRESSED:
(A)JUMP OUT OF THE CANOE THEN GET BACK IN WITHOUT SHlPPl'iG WATER
Cs&gt; PADDLE ASWAMPED CANOE 50 YARDS.
Cc&gt; SWIM TOW, OR PUSH A SWAMPED CANOE 100 FEET.
1. WITH ANOTHER PERSON EMPTY A SWAMPED CANOE OVER YOUR OWN CANOE .
2. PADDLE A CANOE 100 YARDS SHOWING BASIC

CA~OE

STROKES.

3. WHILE ALONE PROPERLY CARRY, LAUNCH, AND GET INTO CANOE.
THEN PADDLE 100 YARDS SHOWING GOOD CANOE SKILLS.

�SWIM OHE HUNDRED YARDS ftS FOLLOWS:
~YARDS USIN:; Ntf sm:!KES, n£N REST Al'() FLOAT l"OTICR.ESS Fa! OOE t:jlNJT€.
~YARDS ON BACK usltt:; AN EASY RESTHG STROKE, FLOAT AGAIN FOR Cl'IE MIN,
LAUNCH AND LAND A ROWBOAT PROPERLY INCLUDING:--- BRIN:;ltt:; RCJloe'.&gt;AT AL()!I(;
SIDE :XX:K, TAK!r(; AOOARD PASSOOER Tl£N ROW 50 YAADS, STC1', PIVOT, T1'1EN
Rm.RN TO OOCK Al'f) t£LP PASSEi-GER WT a' OOAT,
TIE ROWBOAT TO DOCK USING THESE KNOTS:CcLOVE HITCH)(ao~LINE)
(TWO-HALF-HITCHES) (ROUND TURN &amp;T\olO HALF HliCHES)(HITCH-TtE)
wITH PARTNER IN STER.~: (R()ol IN STRAIGHT LINE Fa! 0f£ '1.IARTER MILE T&gt;EN,
STOP, Pl'IOT,

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REl\llH TO STARTJl'tj POINT IN STRAIGHT LINE,

BACI01ATER FRIJ'I OOCK IN STRAIGHT LINE 200 YARDS &amp; R~.
WI TH ANOTHER SWIMMER IN BOAT: -"MN !DAT OVER, nei WITH AID Of PARTNER
TI.PN OOAT OVER, GET AEKlARD /ll-0 OOTH HAI{) PAOOLE Fa! ADISTANCE Of 25 YD.
T8..L \fff YOU SH:U.D STAY WITH ASWN-'PED Bl!IT'? (SHALLOll WATER IS O.l.)
AID TD SWIMMER IN DISTRESS WHILE ALONE IN ROWBOAT:
R()ol 25 YARDS TO SlolH'tlER, Tl-EN T1JlN OOAT SO HE CAN H'.llD ONTO STERN SECTION
Of OOAT Tl£N ~ HIM IN ASTRAIGHT LINE Fa! T1£ OOCK AREA.
SHO~ AND EXPLAI~ PROPER USE OF A~C~ORS FOR ROWBOATS:
DESCRIBE THE FOL1.0WING TERMS I~ ROWING:CDORY)(DORY SKIFF)(DINGY)
NltlE 11 GOOD OOAT BUILDllE MATERIALS-l+IAT ARE GOOD &amp; BAD POINTS IN EN.H?
DESCRIBE 00 a: Tl£SE !Dt.OCKS: (na...EPINHooxHRtt«;)(C1'EN w&gt;.
T8..L 'r!tff P lt+-lYPE R()ot.OCKS ARE.. t()T RECC1tlEN)f])?

ANSWER THE FOLLOWING QUESTIONS

RELATl~G

TO ROWISG:
IF CALGHT IN A STCR-1?
(a) IOI \O.JLD YOO ESTllVITE TH: tU1BER Of PO.N&gt;S YOO CWLD CARRY IN AOOAf?
(c) IOI IOJLD YW PROPERLY FIT WT A B'.&gt;AT TAKE CARE ~ IT AW STCJlE tr?
EXPLAIN ADVANTAGES OF #FEATHERING# OARS WHILE ROWING?
(A) tOI \O.ILD YOU 1-WO...E A FOIOOAT

Al'PROll~

av KIA KIKA

ROWING MERIT llADGf

C1?'3~S£LOR

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1. EXPLAIN THE MEANING OF EACH POINT OF THE SHOOTERS CODE
2. WRITE 200 WORDS ON "MY RESPONSIBILITY AS ASHOOTER"
3 . KNOW LAWS FOR OWNING &amp; USING GUNS IN YOUR STATE
4. LIST SPECIAL LAWS ON USE OF GUNS IN YOUR STATE
5. HOW ARE GUNS RELATED TO WILDLIFE CONSERVATION
6. TELL HOW A GOOD SPORTSMAN ACTS WHEN HANDLING A GUN
7. DRAW &amp; EXPLAIN PROPER SIGHT ALIGNMENT ON A RIFLE
8. SHOW 3 GOOD RIFLE SHOOYING POSITIONS &amp;TRIGGER USE
9. SHOW PROPER SHOTGUN SHOOTING STANCE
10. SHOW PROPER SHOTGUN SWING &amp;WHY FOLLOW THROUGH IS IMPORTANT
ll. EXPLAIN THE SAFE HANDLING OF GUNS &amp; AMMU~IITION
12 . EXPLAIN SAFETY FOR GUNS WITH FIXED OR DETACHABLE MAGAZI~ES
13. SHOW HOW TO CHECK FOR SAFETY THE FOLLOWING:
SEMIAUTOMATIC ACTION--PUMP ACTION--BREAK-OPEN &amp; MINGE ACTJON
LEVER ACTION--MUZZLE-LOADER--GAS-FIRED--PNEUMATIC OR AIR GUN
14. SHOW THE FOLLOWING: SAfE CARRYING OF GUN--LOADING &amp; UNLOADING-HANDLING GUN WHEN CROSSING FENCE--WHILE GETTING IN OR OUT OFCAR
15. WHAT WOULD YOU DO IF A FRIEND WANTED TO SEE YOUR TARGET RIFLE?
16. EXPLAIN HOW TO TAKE CARE OF YOUR GUNS PROPERLY.
17 EXPLA INWHAT IS MEANT BY "SAFE ZO~E OF Fl RE"
18. EXPLAIN THE CARE FOR KEEPING A GUN IN TIP TOP SHAPE
.22 CALIBE,.R RIFLE SHOOIING - TARGB~S PLACED AT JC
SHOOT 4 TARGETS C20 sHors&gt;IN EACH POSITION--SCORE AS SHOWN
STANDING POSITION---20 OUT OF 50 POINTS
KNEELING POSITION---25 OUT OF 50 POINTS
60 SHOTS TOTAL
PRONE POSIT!Of~------35 OUT OF 50 POINTS
IN IMUM SCORE-------380 POJNTS F APOSSIBLE 600 POINTS REQ
1

IELO SPORTS DIRECTOR

I~

�ARCHERY
1. STUDY MERIT BADGE PAMPLET ON ARCHERY.

2.

~Al'£

&amp;EXPLAIN ARCHERY RULES TO YOUR COUNSELOR.

3. TELL ABOUT LOCAL &amp;STATE LAWS REGARDING ARCHERY.
4. NAME &amp;POINT OUT THE PARTS OF AN ARROWT- A BOW-5. SHOW HOW TO USE AN ARM

GUARD--SHOOTl~G GLOVE--Fl~GER

TAB &amp;QU

6. EXPLAIN PROPER CARE OF ARCHERY EQUIP"fNT.
7. MAKE ABOWSTRING

&amp;

USE IT PROPERLY FOR

COUNS~LOR.

8. MAKE FOUR ARROWS FROM BARE SHAFTS &amp; USE THEM.
9. EXPLAIN THE FOLLOWING TERMS: CAST, BOW WEIGHT, STRIMG HEIGHT.
AIMING, SPINE, MECHANICAL RELEASE, FREESTYLE &amp;BARE BOW.
10.

SHO~

THE SEVEN BASIC STEPS OF A GOOD

SHOOTl~G ~ETHOD.

11. SHOOT AFIELD ROUND OF 14 TARGETS &amp;SCORE 70 POI~TS.
OR APPROVED ROUND DIRECTED BY COACH COUNSELOR.
12. WRITE ONE SHEET OUTLINl~G RULES OF SAFETY &amp;GOOD CONDUCT THAT
ES.
SHOULD BE EXIBITED ON THE ARCHERY RANGE AT ALL TI M

APPROVAi; BY

~IA

KtHA COACH COllNSl!I..Oll.

20

�CATCH 3 DIFFERENT KINDS OF FISH BY ANY LEG
SPORTSMANLIKE METHOD. IDENTIFY THEM.
ONE OF THE FISH MUST BE TAKEN ON AN AR'].'IFIC
IAL LURE. CLEAN FOR COOKING.
POINT OUT THE D!FFERENL PARTS OF A CASTING,
FLY, SALT WATER, OR SPINNING REEL; OR SHOW
HOW TO TAKE CARE OF YOUR F1SRING TACKLE;
OR TELL WHERE THE CHIEF KINDS OF FISH ARE
LIKELY TO BE FOUND NEAR WHERE YOU LIVE AT
DIFFERENT TIMES OF THE YEAR AND DIFFERENT
TIMES OF THE DAY AND IN DI FFERENT KINDS OF
WEA~HER.

CATCH AND
BAIT.
GIVE THE OPEN SEASON ON GAME F1SH WHERE
YOU LIVE.
TELL HOW AND WHY THEY ARE PROTECTED BY LAW .
TELL WHAT FISH CONSERVATIONISY ARE DOING TO
MAKE FISHING BETTER FOR YOU .

2l

�BASICE1RY9)
Basketry
=

-

-

-

-:ii -'"

1.

READ MERIT BADGE PAMPtET REAL GOOD .

2.

DECIDE v:11!4T YOU WANT TO MAKE.

'I

i
I

-

PLAN YOUR PROJECT THEN REPORT TO
BASKETRY MERI] BADGE COUNSELOR .

~-

-

'
'

4.

PLAN AND WEAVE A LARGE BASKET OR
TRAY . USE RAFFIA OR SPLINTS.

5.

WEAVE A SEAT FOR A STOOL OR CHAIR.
USE CANE OR RUSH .

ll

Li

-

THIS IS A S~MJ;&gt;LE BUT PRACTICAL
MERIT BADGE SO GET STARTED NOW.
1.

BRING AS MUCH MATERIALS FROM HOME
11
AS POSSIBLE AND PASS TRIS BADGE
ON YOUR 'FREE T1ME AND SURPRIZE
YOUR MOM WITH A FINE GIFT MADE FOR
HER AT KIA KIMA..
..'
' -- c

II

-

-

,_

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-;;::-

.-~

-

u

SIGNED OFF BY KIA KIMA COUNSELOR.

ll

�GIVE THE QUALITIES OF WOOD THAT ARE
USEFUL FOR CARVING . TELL WHY YOU
CHOSE THE WOOD USED IN REQUIREMENT
4and 5.
2. DO THE FOLLOWING :
(a) DESCRIBE FIVE WOOD-CARVING TOOLS.
TELL THEIR USE.
(b) DESCRIBE SEVERAL KINDS IF SHARPENING STONES. TELL HOW THEY ARE USED .
(c) SHOW HOW TO SHARPEN A J'OCKETKNIFE
AND OTHER TOOLS USED IN WOOD-CARVING .
USE A SHARPENING STONE AN,D A SLIPSTICK THAT YOU HAVE MADE.

3. SHOW THE SAFETY PRINCIPLES FOR USING A
POCKETKNIFE AND WOOD-CARVING TOOLS .
4. PLAN AND CARVE IN THE ROUND A SIMPLE OBJECT . PREPARE IT FO~ FINISH.
5. PLAN AND CARVE IN LOW RELIEF A DESIGN ON
SOME SIMPLE OBJECT. PREPARE IT FOR FINISH
WOOD ~VING MATERIALS WILL BE ON SALE AT
THE TRADING POST ,
BE SURE AND BRING YOUR OWN CARVING TOOLS
SANDPAPER ETC . WITH YOU TO CAMP.

KIA KIMA COUNSELORS SIGNATURE.

�2. Make an article of leather which uses:
a. Transfer of a pattern
b. Cutting leather
c.

d.
e. Lacing

4. Do £wo of the following:
a. Leam how to tan, cure, and finish leather.
b. Tan or cure the skin of a small animal.
c. Show proper care of leather goods. Make small
repairs on something made of leather.
d. Sole and heel a pair of shoes or boots. Keep a
record of costs and time spent.
e. Plait or braid an article of leather or leather
substitute,. Make a terminal Turk's head.
f. Find out what jol;&gt;s there are in leather industries. Choose one job in which you are jnterested.
Report on the qualifications you must have for
the job. Tell what the working conditions are.

24-

�GIVE SHORT HISTORY OF INDIAN TRIBE THAT L~VED
NEAR YOUR HOME . VISIT lNl)IAN VILLAGE AND TELL
ABOUT DWELLINGS,FOOD,DRESS,REhIGION, KIND OF
LIFE,LANGUACE,WHERE THE PEOPLE NOW LIVE.
DO TWO OF THE FOLLOWING: (A)MAKE A FULL COST.
(b)MAKE &amp; DECORATE 3 INDIAN ARTICLES.
(c)MAKE AN AUTHENTIC MODEL OF AN INDIAN DWELLING (d) VISIT INDIAN MUSEW1 TO SEE INDIAN
AR~IFACTS.IDENTIFY 10 ARTIFACTS BY SHAPE
SIZE , AND USE .
DO ONE OF THE FOLLOWING: (a)LEARN 3 INDIAN
GAMES. (b) TEACH &amp; LEAD ONE GAME WITH A SCOUT
GROUP .
LEARN &amp; SHOW INDIAN STYLE COOKING. COOK 3
THINGS.
SHOW INDIAN WAY OF HUNTINC,FISHING,'TR.APPING .
DO ONE OF THE FOLLOWING :
(a) TAKE PART IN :AN INDIAN SHOW.
(b) SING TWO INDIAN SONGS IN INDIAN DIALECT.
EXPLAIN THEIR 'MEANING.
(C) 1'LAN &amp; TAKE 'PART IN AN INDIAN CAMPFIRE
CEREMONY BASED ON INDIAN THEME.
(d) LEARN IN INDIAN DIALECT 25 COMMON TERMS
&amp; THEIR MEANINGS.
(e) SHOW 25 SIGNS'IN INDIAN SIGN LANGUAGE.
~NCLUDE THOSE THAT WILL HELP YOU ASK FOR
WATER,FOOD AND WHERE THE PATH LEADS.
(f) LEARN
INDIAN STORY &amp; TELL IT TO A SCOUT
GROUP. ETC.

KIA KIMA COUNSELORS SIGNATURE

�M. B •

Envlronmantal Science

.1

-~

~-

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·-

- -

- -

-

II

11

I . EXPLAIN THE MEANING OF THE FOLLOWING :
ECOLOGY--BIOSPHERE --ECOSYSTE~--PLANT SUCCESION
LIMITING FACTOR--GIVE EXAMPLE OF LAST TWO.

11
r

2. WITH COUNSELOR PICK 10 ACRE TRACT FOR STUDY .

-- -

3 .VISIT THE AREA 4 TIMES 2 HOURS EACH TIME .
RECORD TEMPERTURE , RAIN , &amp; WIND .
LIST ANIMALS SEEN--wHAT WERE THEY DOING .
tlST PLATS YOU SAW- -wHAT KIND ROCKS &amp; SOIL .

;; 11

Ill

'

I

4. WRITE 500 WORDS OR MORE ON YOUR STUDY .
(SEE MERIT BADGE PAMPLET REQUIREMENT . )

II

'

-

S.WITH COUNSELOR CARRY OUT AN ENVIROMENTAL PROJECT AS PER REQUIREMENT .
6 . MAKE A SHORT TALK TO TROOP OR GROUP ON WHAT
YOU DID FOR REQUIREMENT 5 .

-

11

II

'
""

'
~

'
11

7. SHOW YOU UNDERSTAND THE FOLLOWING :
THE CAUSES OF WATER POLUTION~TELL WHA~ IT
DOES TO RIVERS &amp; LAKES .
THE CAUSE OF LAND POLUTION -TELL WHAT IT DOES
TO THE ENVIROMENT .
ROW CHEMICALS GET INTO TISSUES OF SOME ANIMALS
8 . TELL WHAT YOU &amp; OTHERS CAN DO TO HELP SOLVE
LOCAL PROBLEK OF AIR , WATER,LITER POLLUTION .

9. DESCRIBE THE DUTIES ·op THREE POSITIONS IN EN -

,

VIROMENTAL SCIENCE .

n

A

-

~

I

-

-

KIA KIMA COUNSELORS SI GNATURE

,I

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�M ammals

1. EXPLAIN THE MEANING OF "ANI MAL"
..EXPLAIN THE MEANING OF VERTEBRATE .
WHAl' IS A MAMMAL?
HOW ARE MAMMALS DIFFERENT FROM ALL OTHER
ANIMALS?
2.EXPLAIN HOW THE ANIMZl.L KINGDOM IS CL~SSIF!ED?
TELL WHERE MAMMALS -PJ;T lN THE CLASSIFlCATIO:N
OF ANIMALS?
CLASSIFY THREE MAMMALS FROM PHYLUM THRU SPECIES

3.SELECTION SHOWN IN MERIT BADGE PAMPLET.
4.CHOICE $HOWN IN MERIT

BADG~

PAMPLET.

5.WITH YOUR COUNSELOR,SELECT ANO CARRY OUT ONE
PROJECT THAT WILL INFLUENCE THE NUMBERS OF
ONE OR MORE MAMMALS .
SCOUT Hj.S NOJ EBOOK AT MERIT BADGE SESSIONS.

scour

CARRIES OUT PROJECTS ORDERLY &amp; ON TIME .

KIA KIMA COUNSELORS SIGNATURE

27

�KNOW APPROXIMATELY THE NUMBER OF SPECIES
AND GENERAL UISCRIPTION OF REPTILES AND
AMPHIBIANS IN THE UNITED STATES.
MAKE SKETCHES,SHOWING MARKINGS AND COLOR
Pi\TTERNS OF 7 REPTILES &amp; 3 AMPHIBIANS
FOUND IN THE !JNTTED STATES .
RECORD THE HABITAT &amp; HABITS OF THESE,
DESCRIBE THE MAIN DIFFERENCES BETWEEN:
(a)ALLIGATORS &amp; CROCODILES
(b)TOADS &amp; FROGS - SALAMANDERS &amp;h IZARDS
(c)SNAKES AND CIZARDS.
LIST TEN REPTILES OR AMPHIBIANS USEFUD
MAN. TELL HOW THEY TAKE IN FOOD .
TELL WHY EACH IS PROTECTED BY LAW?

~O

DESCRIBE HOW REPTILES
PRODUCE THEMSELVES .
6. DESCRIBE

HO~

&amp;

AMPHIBIANS RE -

SNAKES MOVE FORWARD,etc .

7. DESCRIBE SIX POrSONOUS SNAKES IN U.S.
DESCR,lBE ONE POISONOUS LIZARD IN U.S.
DEMONSTRATE ~IRST ,AID FOR SNAKEBITE .
PASS NUMBER 8 AS SHOWN IN PAMPLET.
9. SELECT ONE PART OF NUMBER 9 AS SHOWN .

GIVE 10 SUPERSTITIONS ABOUT REPTILES
&amp; AMPHIBIANS &amp; A CORRECT EXPLANATION

28

�1.

MAKE APATROL CAMPSITE LAYOUT FOR COACH

2. TELU WHY WEATHER, SEASON,

Wl~D,

3. DRAW APLAN FOR GETTING TO
Q.

&amp;

COU~lSELOR?

&amp;GOOD WATER IS IMPORTANT?

FROM YOUR CAM.OSITE?

MAKE APATROL DUTY ROSTER SHOWING DUTIES OF ALL MEMBERS?

5. MAKE A LIST OF PERSONAL GEAR &amp;SHOW HOW TO PACK SAME?
6. EXPLAIN THE CARE OF FEET WHILE

O~

5

HIKE OR CAMPOUT?

6

7. MAKE A CHECK-LIST OF PATROL EQUIPMENT FOR CAMPOUT?
8. SHOW WRITTEN PLAN FOR

DISTRIBUTl~G

PATROL GEAR

A."\0~6

MF.MBERS?

9. PREPARE PATROL MENU &amp;LIST OF FOOD FOR WEEK-END CAMPOUT?
10. TIE ADIAMOND HITCH TO SAMPLE PACK FRAME PROVIDED SY

COUNS~LOR?

...._....,.

11. MAKE A GROUND BED FOR COACll COUNSELORS INSPECTION?
12. BUILD A FIREPLACE FOR PATROL WEEKEND CAMP-OIJT?
13. LIST SIX SAFETY PR£CAUTIONS YOU NEED TO KNOW WHILE CAMPING?
1 . MAKE A FUZZ-STICK &amp; SHOW llOW TO START FIRE USING SAME?

15. SHOW EXPERIENCE 1N CAMPING BY 20 DAYS &amp;NIGHTS OF CAMPING?

Approved 8y Scoutmaster.

15

�1. READ THE COOKING MERIT

~ADGE

PAMPLEJ.

2. SELECT A GOOD COOK! NG AREA THEN BU ILD GOOD COOK ING FI REPLACE .
3. TURN INTO COACH COUNSELOR MENUS FOR 3P.£AKFAST, LUNCH &amp;SUPPER.
( TO SERVE THREE PERSONS.)
I.(.

cooK A CAMP DrnNER FOP. THREE.\MEAT,fJsH oR CHICKEN&gt; rwo vEGETABLEs, DRINK &amp;DESSERT.

5. COOK FOR THREE AONE POT DIHNER. ( NO CANNED GOODS PLEASE.)

&amp;. MA E A FOOD LIST SHOWING COST &amp;AMOUNT REQUIRED.
7. LIST UTENSILS REQUIRED FOR THESE MEALS .TO COOK &amp;SERVE.
8. ESTIMATE THE WEIGHT IN EACH MENU
91

SHO~

COACH COUilSELORi GOOD HEALTH

BE~3P£ C~OKING.

&amp; S~FETY

PRACTICES.

10. FOOD WAS SERVED Ill VERY SAN IT ARY METH::&gt;::J.
11. PROPER CLEAN-UP &amp;STORAGE OBSERVED.
12. FIRE PROPERLT EXT INGU ISHED AND AREA LEFT CLEAN.
13. GENERAL ATTITUII IN DEMONSTRAT IONS WAS GOOD.
14. SCOUTMASTER OBSERVED SCOUT JN ACTION .

KIA KIMA COUNSELORS SIGNATURE

~;;::;;...,~

�1. READ THE PIONEERING MERIT BADGE PAMPLET.
2

2. HAND COIL A LENGTH OF ROPE PROVIDED BY COUNSELOR.
3.

EXPLAI~

3

)

KINDS OF ROPE &amp;HOW TO TAKE CARE OF ROPE.

4. TELL ABOUT THE WEAKENING EFFECTS OF

4

K~OTS.

5. TIE 10 KNOTS &amp;HITCHES.&amp; EXPLAIN THIER USES.

~

6. MAKE SHORT SPLICE--END SPLICE--AND EYE SPLICE.

6

7. MAKE A ROPE MACHHlE

&amp; MAKE

A6' PIECE OF ROPE.

-

1

8. MAKE ADEVISE FOR f'KJVING HEAVY LOGS.

8

9. WITH ANOTHER SCOUT BUILD APIO~EERING PROJECT ASSIGNED TO YOU.

Q

10. TIE IN ONE MINUTE THE FOLLOWING KNOTS:
SQUARE KNOT--CLOVE H!TCH--TIMBER HITCH &amp;BOWLINE.

APPROVAL SY IIA IIHA COACH

10

COU~S!LOR.

3J

�. -.

~

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~

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1 PO INT OUT

&amp;NAME 5 TERRA IN FEATURES

I

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2 SHOW &amp; NAME 10 SYMBOLS ON TOPO MAP
~

3 SHOW HOW TO USE COMPASS PROPERLY ,
!i 4 MEASURE DISTANCE US ING SI LVA
-

't

I

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COMPA~ S

-

5 PACE FOR 100 METE RS-300 METER UNIT ,

~

..

I

6 EXPLAI N A DISCR IPTIVE CLUE? USE?

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7 EXP LAIN: ATTACK POINT-OFF SETiETC,

'
'

11

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~

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8 AS REQU IRED IN MERIT BADGE PAMP LET
9 AS REQU I RED IN MERI T BADGE PAMPLET
,_

-

--

'

10 ACT AS A ORIENTEER I NG OFFI CIAL

I
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11 TEACH ORI ENTEER ING TO YOUR PATROL

-

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ERIT BADGE:
PASSED ORIENTEERING M
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32

�Nows THE TIME TO SHOW YOUR STUFF IN THE
WATER AND TAKE THE ONE MILE SWIM ,
THE ONE MILE SWIM WILL BE HELD ON SATURDAY
MORNING BEFORE YOU LEAVE CAMP FOR HOMEJSO
BE SURE AND SCHEDULE WITH THE WATER FRONT
DIRECTOR YOUR PLACE IN LIN E,
~ IFEGUARDS WILL BE ON HAND TO HANDLE ALL
WATER SAFETYJ SO GET YOUR TRUNKS ON AND
MAKE THE TRY,

ONE

MILE SWIM AWARD WILL BE AVAILABLE AT
THE SCOUT SERVICE CENTER FOR YOU TO BUY
WHEN YOU SHOW THIS SIGNED CERTIFICATE.

HAS PASSED THE ONE MILE SW IM:
AQU ATICS DIREC TOR.

�HAVE EARN ED SWIMM I NG MERIT BADG E
HAVE EAR NED LI FE SAVING ME RIT BADG E
HAVE EARN ED ROWING ME RIT BADGE
HAVE CURRENT PHYSIC AL EXAMINATION
BE READY TO REVIEW BADGES ABOVE
___.,_~- SAFE
EXPLA I N---._..,...-SWIM DEFE NSE&amp; USES .

- _
- ---

------- -·- ------- - -

_-.-,,;

_____

EXPLA I N LONG !ERM WATERFRONJ PROTEC
SERVE AS LIFEGUARD FOR 4 TIMES
G ----1....__ __
SWIM 1/2 MILE WITHOUT STOPPIN
--'---- --~- ---...,..-..---- - - ~RING BUOY THROW FOR ACCURACY&amp; TIME
TECNIQUE I N ACTION .
ROWING RESCUE
- --- ------- ----t~=~---11
..... ~- . 10 QU
ESTIONS -WATERFRONT SAFETY
ANS

--- - -----

-

~S t~~OT ~~ . RO.~HNG_ -S~_!MMING

LIFEGUARD B.S.A. COMPLETED :

--------

�oO-MILER AWARD. You earn this award by taking part in a
troop -event involving a wilderness trip. You go on foot. by
canoe or boat. The trip must cover 50 consecutive miles over
at least 5 consecutive days. On the trail you must do service
·1rojects to improve the environment.

50-MILE TRAILS ARE AVAILABLE AT KIA KIMA
BY WATER OR AFOOT,BUT ARRANGEMENTS MUST
BE MADE IN ADVANE WITH THE COUNCIL OFF ICE
TWO WEEKS PRIOR TO YOUR UNITS ARRIVAL AT
KIA KIMA SO ARRANGEMENTS FOR SCHEDULING,
FOOD, AND PROPER TRANSPORTATION CAN BE
SET UP ,

SPECIAL

CARE MUST BE TAKEN IN PREPARING
FOR THE FIFTY MI LER WHETHER TAKEN BY FOOT
OR BY CANOE,

l . PACK LIGHT AND WATERTIGHT,
2.HAVE GOOD FOOTWEAR WITH YOU ,
3 . WATER RESISTANT SLEtPING BAG ,
4.BRING YOUR OWN UTENSILS ,
5 , BRING CANTEEN ,
6°CAMP WILL FURNISH COOKING GEAR .
7. FLASHLIGHTS ARE A MUST,
8, EXTRA STR I NG, ROPE &amp; KNIFE ,
THIS IS A ONCE IN A LI FETIME EXPERIENCE
BEING WITH YOUR UNIT ON A REAL RUGGED
SCOUT OUTDOOR ADVENTURE, SO PLAN WELL
WITH YOUR SCOUT LEADER AND MAKE IT BIG,

Complete
d ··
.._
_________________
.....______,35

�..

\~

\~

...

FIRST YEAR CAMPER INFORMATION . . . ....... 2
TENDERFOOT REQUIREMENTS .............. . .. 3
SECOND CLASS REQUIREMENTS ... . . . ... . ..... 4
FIRST CLASS REQUIREMENTS .... . .... .. .. . .. 5

SKILL AWARD REQUIREMENTS

l

FIRST AID . .. .•....•....... .r: . '!' . . . . •. •. • •. 14
SWIMMING ....... l .................. .... 15
LIFESAVING .....• .................. ...... 16
CANOEING .. . . .. ......... . .............. . 17
ROWING ...... . .................. .. ..... . 18
RIFLE &amp; SHOTGUN .................. ...... 19
ARCHERY . . .... . ............... . ......... 20
FISHING .................. ............. . 21
BASKETRY .................. .. . ....... . . . 2 2
WOODCARVING .....•............. . .. . ... . .. 23
LEATHERWORK .............. . ............ . 24
INDIAN LORE ... . ............ . .......... . 25
ENVIROMENTAL SCIENCE ..... .' ... .. . ... .... 26
~LS ...... . ......... .. ............ . . 27
REPTILE STUDY ..... .. ..... . . .. ......... . 28
CAMPING .. .................. . . .......... 29
COOKING ..... ~ ... . .................. .... 30
PIONEERING ........ ... .................. 31
ORIENTEERING . . . ............ . ........... 3 2
MILE SWIM INFORMATION .. .. .. ............ 33
SCOUT LIFEGUARD INFORMATION ............ 34
50-MILER AWARD--AFOOT-AFLOAT ........ . .. 35

c:.-·····'········ ····-····!&gt;

�I

GOOD

CAMPERA~ARD.

ISCOUTMASTER GRADE BELOW FOR GOOD CAMPER SASH I
GOOD CONDUCT: GOOD ATTITUDE: LANGUAGE:
CAMP SPIRIT: READY AND PART .OF ACTI~J1)
.
'
! ·INSPECTION: APPEARANCE-UNIFORM- TENT
SHARES IN RESPONSIBILITIES OF DUTIES.

IGOOD CAMPERS SASH AWARDED
I 1
I • EARN CAMP SASH PATCHES AS SHOWN BELOW: • I
I

S~IM PATCH: SWIM 100' LSING MN s:rm~s:,j

.,

~~

HI KE PATCH: HIKE TO LPJ&lt;E &amp; BAfK WITH ABUDDY
LEAF PATCH: IIINTIFY 15 KIA Kim TffES.

..

ARCHERY PT ·2.QlJf CF 5 INSIDE "# 5 RfNG.
MARKSMANSHIP:25 POINTS OUT OF 5 SHOTS.
I

AXEMANSHIP: SHARPEN &amp;PROPERLY USE AXE.
CANOEING: SEE INSTRUCTIONS AT LAKE.
SHOTGUN: BREAK 2 OUT OF 5 PIGEONS.

Show Your Stuff

•f'•

Earn 'em all

~1i

'ff'

l

�Scout~----------------~

~ ICIA ICIMJl 9

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            <text>I IN&#13;
SCOUT&#13;
HANDBOOK&#13;
BOY SCOUTS OF .A .MERICA&#13;
CHICKASAW COUNCIL&#13;
Attention: Scouts&#13;
This handy carrp hanbook has been especially prepared&#13;
for you by your earq&gt; staff with hopes that it will aid&#13;
you in having a great experience at Kia Kima. this year.&#13;
The Kia Kima Scout Reservation is located in ''Osage&#13;
O:&gt;untry" and "The Land Of The Golden &amp;M ' near Hardy&#13;
Arkansas on the Spring River and has been calling to&#13;
Scouts for over sixty years to coue and be a part of&#13;
''The Kia Ki.ma. Adventure. ' '&#13;
The program at Kia Kima this sumner has been designed&#13;
to fit the needs of the individual camper for ''FUN'' ,&#13;
Advancerrent and Scouting Skills and everything possible&#13;
will be clone by the staff to see that great and&#13;
exciting things happe;i. ~o you this S1.lll1Ier at carrp.&#13;
'':: "'- •.,. a,&#13;
Now is the tima for action-- Clim 'IlIE . HANDR(X)K ~ &amp;&#13;
START YOUR P1ANNING !&#13;
Write your plan down, then sit down with your leader&#13;
and let him know what you want to accanplish this&#13;
sumer at Kia Ki.ma so he can schedule your Kia Kima&#13;
days of adventure and Advanc~t .&#13;
If you really want to be an FAGLE SOOITT and have great&#13;
adventure at the saire time, now is the time to go into&#13;
action.&#13;
Plan now for this sUIIrer to be the greatest sumner ye t&#13;
in your life as a Scout.&#13;
e ADVANCEMENT AND MERIT BADGE SESSIO S&#13;
ADVEN !li URE MOVIES A;ii NI GHli AFTER SUPPER I&#13;
BASKETBAEl FREE THROW COMPITITION&#13;
CANOEING WITH YOUR TROOP ON THE SPRING.&#13;
FIRING FOR KIA KIMA RIFLE PATCH ON RANGE&#13;
FISHING WITH A BUDDY A~ THE LAKE&#13;
e FiRIDAY NIGHT CAMPFIR~ AT THE FIRE CIRCLE&#13;
HANDICRAFTS AT DAN BEARD CRAFTS CENTER&#13;
HIKING THE TRAILS WITH YOUR PATROL&#13;
~......,....._&#13;
HORSESHOE COMPlTITION FOR KIA KIMA TROPHY&#13;
PATCH ~ RADING A~ DAN BEARD TRADING POST AREA&#13;
PLUG CASTING COMPITI ~ ION FOR ACCURACY&#13;
SKE~T SHOOTING Am NEW SHOTGUN RANGE&#13;
SOFTBALL GAMES AT ATHLETIC FIELD- EVENINGSSONG&#13;
FESTS AND VESPER SERVICES IN TH8 HILLS.&#13;
STUNTS &amp; TA ~ L TAIL NIGHT--NORTH STAR MEADOW.&#13;
e SCOUTS OWN SUNDAY WORSHIP SERVICES&#13;
VO l!LEYBA t:r TEAMS IN ACT ION ~-~~&#13;
FIRS:I-¥EAR&#13;
CAMPER -&#13;
THE FIRST YEAR CAMPER PROGRAM IS DESIGNED I&#13;
FOR Scours WHO ARE LESS THAN FIRST CLASS IN&#13;
RANK . THEREFORE IT FOCUSES ON FUNDEMENTAL&#13;
SKILLS , IT ALSO PROVIDES FOR THE EXPLORATION&#13;
OF NEW AREAS OF INTEREST .&#13;
A SPECIAL UNIT WILL BE IN ACTION AT KIA KIMA&#13;
THIS SUMMER FOR ALL Scours WHO ARE NOT NOW&#13;
TENDERFOOT OR SECOND CLASS . THIS UNIT WILL I&#13;
BE IN ACTION DURING THE MORNING HOURS AND&#13;
TIMES THAT CAN BE SCHEDULED SO AS NOT TO INT&#13;
ERFERE WITH Scours OWN UNIT PROGRAM.&#13;
REQUIREMENTS: I&#13;
I&#13;
u&#13;
~ -&#13;
,_ --&#13;
LEARNING PATRO L MET HOD OPERATION r I&#13;
~ - ~&#13;
t&#13;
EARN FIRST AID MERIT BADGE&#13;
~&#13;
- -&#13;
EARN FIRST AIDJSKILL AWARD. I&#13;
-&#13;
EARN SWIMMING SKILL AWARD . tl I&#13;
EARN COOKING SKILL AWARD . I I&#13;
I&#13;
I&#13;
.. - - --&#13;
EARN (AMPING SKILL AWARD I&#13;
=--&#13;
EARN TENDtRF001 AWARD REQUIREMENTS .&#13;
I -&#13;
EARN SEEeND CLASS AWARD REQUIREMENT&#13;
- -&#13;
'" I&#13;
COMPLETED ABOVE REQUIREMENTS :&#13;
-- _[I !) _c ··- - 2&#13;
ACTIVE IN TROOP &amp; PATROL 2 MONTHS&#13;
REPEAT FROM MEMORY SCOUT OATH &amp;LAW&#13;
-- ·- - ----·--+--- --ti&#13;
EXPLAIN MEANING OF POINTS OF LAW&#13;
-- - - -- . -- - -- ·------------ --&#13;
TELL ABOUT YOUR PRCTICE OF SAME&#13;
---- -- ·- - ----------=+:------I&#13;
EARN CITIZENSHIP SKILL AWARD&#13;
- -- - -··· ··-- - --·- .&#13;
EARN ONE OTHER SKILL AWARD&#13;
--- . --- ----------&#13;
GIVE SCOUT SIGN PROPERLY&#13;
- ------------ . -·- ·- .. . ·-- - ----------&#13;
TIE FOUR KNOTS PROPERLY&#13;
FOLD A FLAG PROPERLY&#13;
GIVE SCOUT SALUTE PROPERLY&#13;
---~-- ------------&#13;
PERSONAL GROWTH AGREEMENT CONFER .&#13;
PASSED TENDERFOOT REQUIREMENTS.&#13;
3&#13;
ACTIVE AS TENDERFOOT FOR 2 MONTHS&#13;
SHOW SCOUT SPIRIT&#13;
EARN HIKING SKILL AWARD&#13;
EARN FIRST AID SKILL AWARD&#13;
EARN ENVIROMENT SKILLAWARD&#13;
TIE SIX BASIC SCOUT KNOTS&#13;
PASSED SECOND CLASS REQUIREMENTS .&#13;
FIRST&#13;
CLASS&#13;
Jj,.,~, ·&#13;
;;.;&#13;
- "'&#13;
ACTIVE AS SECOND CLASS 2 MONTHS&#13;
SHOW SCOUT SPIRIT AS REQUI RED ,&#13;
ii&#13;
EARN CAMPI NG SK I LL AWARD&#13;
EARN COOKING SK ILL AWARD&#13;
EARN CONSERVATION SKILL AWARD&#13;
EARN FIRST AID MERIT BADGE -&#13;
LEARN PACE &amp; LAND MEASURE&#13;
LEARN HOW TO HANDLE AN AXE&#13;
-- ' c: ~&#13;
TAKE PART IN PERSONAL GROWTH AGREE .&#13;
PASSED FIRST CLASS REQUIREMENTS :&#13;
I&#13;
i'&#13;
I•&#13;
:1&#13;
11&#13;
I&#13;
H&#13;
11&#13;
-&#13;
I&#13;
,&#13;
'&#13;
5&#13;
Explain what first aid is&#13;
Tell how to act in case of accident&#13;
Tell the dangers of moving a badly injured person&#13;
Find out the best way to get medical help quickly&#13;
Keep the names, addresses, and phone numbers&#13;
where you can find them quickly&#13;
2. Show how to handle shock&#13;
Show what to do for the "hurry" cases of:&#13;
Serious bleeding&#13;
Stopped breathing&#13;
Internal poisoning&#13;
3. Show first aid for:&#13;
Cuts and scratches&#13;
Burns and scalds&#13;
Blisters&#13;
Sprained ankle&#13;
Bites or stings of insects&#13;
Bites of snakes and animals&#13;
Skin poisoning&#13;
Object in eye&#13;
Nosebleed ·&#13;
Explain first aid for puncture wounds from&#13;
splinter, nail, or fishhook&#13;
5. Use a bandage to hold a dressing in place on the&#13;
head, hand, knee, and foot&#13;
6. Make an arm sling&#13;
APPROVED BY KIA KIMA FIRST AID SKILL AWARD COUNSELOR 6&#13;
1. a. Describe the U.S. flag. Give a short history of it&#13;
b. Demonstrate and explain why you should respect your&#13;
country's flag by displaying, folding, and saluting it the&#13;
right way. Tell which special days you should fly it in&#13;
your state&#13;
2. Explain the meaning anc'. :-ea- ~ri for the:&#13;
a. Pledge of Allegiance (and repeat from&#13;
b. National anthem&#13;
3. Explain the rights and respo&#13;
United States&#13;
4. Do one of the following:&#13;
LP.am something about a famous U.S. person of your&#13;
loosing. Give a short report of - 'lat h!'! clirl to gain this&#13;
recognition&#13;
Make a list of 10 things, places, or sayings that have&#13;
some relationship to the history of the United States.&#13;
Explain their meaning&#13;
Know the history and tradition of your state or&#13;
-territorial flag&#13;
5. ;~ek an understanding of drug abuse. Explain five steps&#13;
you can take to reach this understanding.&#13;
1&#13;
1. Te ll h o w to ta ke a safe hike (page s 12, 13).&#13;
a. Cross· country, day and night.&#13;
b . Along a highway, day and night. I&#13;
2. Tell how to keep from getting lost ( p age 30). Tell what to do if you&#13;
are lost. 12&#13;
3. Do the following:&#13;
a. Orient a map (pages 23, 24, 25, 26, 27 ).&#13;
b. Po int out 10 different m ap symbols, i nclu ding contour lines. Tell&#13;
w hat they represent (page 21).&#13;
c. Poin t out on the mao where YOU are (oaqe 16). ' 4. Show how a compass works. Give its eight principal points (pages&#13;
26 28). IL&#13;
5. Using a map and compass, follow a route you marked on the map far&#13;
enouQh t o show you know how (p age 28). 15&#13;
6. Take a hi ke in th e f iel d.•&#13;
a. Before leaving, have your pl an approved by your l eader (inclu d ing&#13;
purpose, route, and clothtng) (pages 4 , 5 , 6, 7, 8, 9 , 10, 11 , 14).&#13;
b. Take a 5·mile hike 1n the field with your troop, patrol, or two&#13;
or more other Scouts. Wear the right clothing. Take the nght&#13;
equipment. Follow good hike rules (pages 12, 13, 19).&#13;
c. After you oet back tel l wha t YOU did and learned (paQe 31 ). " 7 Take a h i ke i n you 1 comm unity. .&#13;
a. Before leav ing, have your p l an approved by your leade1 (incl uding&#13;
purpose. route, and clothing) (pages 4, 5, 6, 7, 8 , 9, 10, 11 , 14).&#13;
b. Ta~e a 5-mile hike to a place of interest outside your neighbor·&#13;
hood with your troop, patrol, an adult or two or more other Scouts.&#13;
Wear the right clothing. Take the nght equipment. Follow good&#13;
hike rules (pages 12, 13, 1 9 ).&#13;
c. After you get back, tel l what you did and learned (page 3 1).&#13;
1&#13;
KIA KIMA COUNSELORS SIGNATURE&#13;
8&#13;
1. Present yourself to your leader before going on an&#13;
overnight camping trip. Show the camping gear '{OU will&#13;
use (including food and shelter). Show the right way to&#13;
pack and carry it&#13;
2. Go on a n overnight camping trip.&#13;
a. Go on an overnight camping trip with your troop,&#13;
patrol, o r other Scouts using the same equipment. Carry&#13;
it on your back for at least 1 Yz miles to your camp.&#13;
After camping, carry it lYz miles back&#13;
b. Pitch a tent correctly in a good place that you picked.&#13;
Sleep in it overnight. Store it correctly after use&#13;
c . Make a bed on the ground. S leep on it overn ight&#13;
d. Follow good health, sanitation, and safety practices.&#13;
leave a clean camp&#13;
3. Whip the ends of a rope. T ie a taut-line hitch, bowline,&#13;
clove hitch, sheet bend , and square knot. Show their&#13;
correct use on a camp-out&#13;
KIA KIMA SKILL AWARD COUNSELOR&#13;
&#13;
EDWlll~Dll~nr §]~][[[&#13;
""' Cl ~ = c= ..i.-' Ill .I]&#13;
1. a. Tell what is meant by environment ~ '- -&#13;
b. Describe how plant life, animal life, and environment ~ 11&#13;
I I&#13;
relate to each other&#13;
c. Explain the water cycle and the oxygen cycle l I&#13;
ll -&#13;
2. Tell how sun, ai r, water, soil, minerals, plants, and anif[lals I&#13;
produce food used by man&#13;
2&#13;
I .I&#13;
-&#13;
3. a. Make a three-hour exploration of; a forest, field1 park, I&#13;
wetland, lakeshore, ocean shore, desert. Make a list 1...,.., """i&#13;
11 of plants and animal life you recognize 3 I&#13;
b. In the outdoors, spot and name ten wild animals by&#13;
sight or sign (mammals, birds, fish, reptiles, mollusks)&#13;
and ten wild plants. Know how to identify poison ivy., •&#13;
~ I&#13;
poison oak, and poison sumac 3b&#13;
II -&#13;
4. Do one: '&#13;
a. Study a plot of ground, one square meter (or ten square&#13;
Ii I&#13;
ll&#13;
feet). Report on the plants and animals you find ii&#13;
, 4 -, I ii&#13;
1.1&#13;
b. Make&#13;
'!&#13;
a closed terrarium that includes animals or make I&#13;
I&#13;
an aquarium that includes both plants and animals 4b -&#13;
I! ' c. Keep a daily 'Weather record for at least two weeks. Tell&#13;
' how weather affec s the environment I 4c&#13;
; - .!~ ,.., I·&#13;
5. Display at least 6 newspaper or magazine clippings vn&#13;
environment problems 11 5&#13;
*~ · ' '""'!--• ...&#13;
K]A KIMA COUNSELORS SIGNATURE - " JI&#13;
ii&#13;
1. Show by what you do that you follow the Outdoor Code&#13;
when you are in the outdoors&#13;
11&#13;
2. a. Explain the main causes and effects of water pollution.&#13;
Tell how we can have clean water&#13;
- - -&#13;
b. Explain the main causes and effects of air pollution. Tell 11&#13;
how we can have clean air&#13;
I&#13;
3. a. Make a I ist of present major sources of energy and the&#13;
major alternate sources&#13;
b. Make a list of ten ways in which you and your family&#13;
can save energy&#13;
4. a. Take a walk around where you live for 2 hours and I:&#13;
make two I ists related to conservat ion: one, of the&#13;
things that please you, and another of t hings you feel&#13;
' should be improved&#13;
b. Plan and carry out your own conservation project. Get&#13;
ft approved by your patrol leader before yoa start&#13;
- -&#13;
5. Take part in one of these projects with your patrol or&#13;
another Scout:&#13;
a. Clean-up of a roadside, picnic ground, vacant lot,&#13;
stream, lake shore, or ocean beach&#13;
b. Work on erosion control of stream bank, gulley, or trail i&#13;
c. Plant trees, do forest improvement, or insect control&#13;
-&#13;
I&#13;
t IA KIMA COUNSELORS SIGNATURE&#13;
. 12&#13;
1. Tell what precautions must be taken for a safe&#13;
swim with your patrol, troop, or family&#13;
(pages8, 9, 10, 11, 27).&#13;
2. Jump feetfirst into water&#13;
(page 23).&#13;
Swim 100 yards with at least one reversal of&#13;
direction (page 16).&#13;
For the first 75 yards, use any stroke (pages&#13;
13, 14, 15, 16).&#13;
For the last 25 yards, use a resting backstroke&#13;
(page 17).&#13;
Float for a :ninute with as little motion as&#13;
possible (pages 14, 18).&#13;
3. Show water rescues in the following ways:&#13;
a. Reaching (pages 20, 21, 22) .&#13;
b. Throwing (page 23).&#13;
c. Going with support (page 23).&#13;
4. Show rescue breathing (pages 24, 25).&#13;
KIA KIMA COUNSELOkS SIGNATURE&#13;
13&#13;
l.I HAVE EARNED THE FIRST AID SKILL AWARD:&#13;
2.DESCRIBE THE SIGNS OF A ~ROKEN BONE.&#13;
3.TELL WHAT YOU DO FOR THE FOLLOWING:&#13;
(a)FRACTURE OF FOREARM-{ ijFRACTURE UPPE R ARM&#13;
(c)FRACTURE WRIST,(d)COLLARBONE,UPPER LE G,&#13;
(e)LOWER LEG , (f)CRUSHED FOOT,(g)SPINE.&#13;
4.DEMONSTRATE F~llST AID FOR FOLLOWING:&#13;
SEVERE BLEEDING FROM SEVERE CUT LOWER LEG&#13;
WRIST.&#13;
5.TELL WHEN THE TOURNIQUET IS JUSTIFIED?&#13;
WHAT WOULD YOU DO IN THE FOLLOWING CASES .&#13;
MOVING A SERIOUSLY INJURED PERSO~.&#13;
TELL HOW YOU WOULD MOVE THEM IF NEED BE.&#13;
SHOW TWO CARRIES FOR MOVING A ILL PERSON.&#13;
7.SHOW PROPER WAY TO APPLY ADHESIVE BANDAGE.&#13;
8.SHOW HOW TO APPLY A LARGE GUAZE HELD BY TAPE .&#13;
9. APPLY A ROLLER BANDAGE ON ANKLE&amp;FOOT- ON&#13;
WRIST &amp; ARM --TO FOREARM &amp; FINGER.&#13;
0.SEE SCHEDULE# 11 IN MERIT BADGE PAMPLET .&#13;
"TELL PROPER FIRST AID FOR FOLLOWING"&#13;
HEATSTROKE -EPILEPTIC - HEAT EXHAUTION ETC.&#13;
First Aid It/-&#13;
&#13;
@b:IFESAVING&#13;
- -;;&#13;
Before doing 1he fol lowing Keeping a strugglmg person tn sight&#13;
reouirements· enter the water feetlirst by jump1n_g or&#13;
ta• Earn Sw1mm1ng merit badge&#13;
I&#13;
running&#13;
1b1 Swim 440 yards. ta/ Swim 30 feet Make the correct&#13;
" approach Tow the sllb1ecr 30 feet to I ~ ;;&#13;
Sp.:no 6 hours practtc1ng lifesaving shore with a cross-chest tow&#13;
Stillls (bl Swim 30 feet. Make the correct I ~ - approach Tow tile sub1ect 30 feet to , _&#13;
Explain. shore with a wrist tow I I&#13;
1a1 The Safe Swim Defense In each case put the subrect on a decJ&lt;&#13;
1t&gt; 1 The order of methods to be followed or shore Use the proper hft to carry him&#13;
•n 1tlesa v1 rig from the water&#13;
Show reaching rescues using such Show 1n deep water your defense&#13;
things as arms. regs. branches. sticks. against grasps by blocking turning,&#13;
11&#13;
lowels. shirts. paddles and poles. and placing the sub1ec1 in pos111on for&#13;
Show rescues using things tha1 can be towing 10 shore&#13;
thrown such as Jines nrig buoys and&#13;
Swim 30 feet rnake the correct ' tree-floai1ng supports ,such as boa1 r:&#13;
cushions approach to a tired sw11nmer Move h11n&#13;
30 feet to safety using&#13;
1al Foot push. 1!&#13;
Show the use of floating devices such !bl Underarm swim-along&#13;
as boats. canoes. and boards 111 making lcl Tired sw1ml!1er's push 1sub1ec1 On f.&#13;
rescues back1&#13;
W1lh a helper and a sub1ec1 show a hne Make lour surface dives 1n 6 ro 8 tee1 ol&#13;
rescue both as ltne tender and as v·a1er Bring up different lh1ngs three&#13;
rescuer Use a 50-foot length ot l1ne It times Bflng up a 10-pound weight once&#13;
r&#13;
you have one, a torpedo buoy on a surf Show search 1echn1Ques.&#13;
fine should also be shown. ra1 As a part ot a lost bather's drill&#13;
team" rl Show twice that you can take art street ,-:i Jbl As a lone diver using a mask. tins.&#13;
clothes except underwear or swim and a snorkel (not scubal~ -&#13;
trunks. in 20 seconds or less. fxplain Take off clothes tn the water. Show how ':'I'"&#13;
the Jlnportance ol taking olf clothes I&#13;
before lrying a swimming rescue. street clothes· can be blown up 10 help ! I&#13;
hold you up. Use your shirt and panls I&#13;
IVlake ii leaping or runnrng en1ry into the -- TheJl swim 100 yards&#13;
wa1er Show lhe correct approach to a E1&lt;pla1n art1 f1c1al resp1rat1on .Show you ~ drowning person who is 1n the :~·&#13;
lollowl ng pos111ons: back to you and know how to give rescue breathing ~&#13;
lace to you with head both above and fmouth·to-mouth or mouth-to-.nose1&#13;
below water and manually !Chest-pressure arml1ft II&#13;
Or'bacl&lt;-pressure arml1ft).&#13;
· Srreet c.1omes r11eans 'O* \n&lt;&gt;es socks vnoerwedf&#13;
tot 1run•s, 0-:an s O-t:lt ·:&gt;•1t;·!.'':'eve ~ntrJ ancfra~"" ~' 01&#13;
swearef or swt;!'~J snu"&#13;
I&#13;
~ - I/ APPROVED BY KLA KIMA AQUATICS DIRECTOR I&amp;&#13;
1. SWIM 100 YARDS--75 YARDS ANY STROKE--25 YARDS ON BAC!&lt; ..&#13;
2. FLOAT IN THE WATER AS STILL AS YOU CAN FOR O~E Ml'iUTE.&#13;
• 3. POINT OUT TO THE COUNSELOR THE MAJOR PARTS OF A CANOE &amp; PADDLE. ...,.. ........ ,..&#13;
4. KNOW CANOE I NG TE RMJtlOLOGY FOR CLASS DI SC USS I ON.&#13;
5. DEMONSTRATE PROPERLY IN A CANOE THE FOLLOWING PADDLE STROKES:&#13;
BACKSTROKE--DRA~ &amp; PRY-- TWO FORWARD STEERING STROKES-FORWARD&#13;
STROKE &amp; BRACE.&#13;
6. EXPLAIN THE FOLLOWING: RIVER (FAST WATER) &amp; LAKE ( FLAT WATER)&#13;
RIVER WATER SAFETY RULES-- SKILL LEVELS.&#13;
7. TEL L ABOUT HOW TO: PLAN &amp; PREPARE FOR A C~ NOEJNG TRIP.&#13;
AVOID THE rlEED FOR REP~JRS TO YOUR CA~IGE.&#13;
USE OF CANOES IN COMP IT I TI otL&#13;
8. SHOW HOW TO PATCH A HOLE I~ A CANOE.&#13;
9. SHOW HOW TO LOAD A CANOE.&#13;
O. WHJ LE HI DEEP WATER, ALmlE WITH OR WITHOUT PERSONAL FLOTATIO'i&#13;
DEVI ct AND FULLY DRESSED:&#13;
(A)JUMP OUT OF THE CANOE THEN GET BACK IN WITHOUT SHlPPl'iG WATER&#13;
Cs&gt; PADDLE A SWAMPED CANOE 50 YARDS.&#13;
Cc&gt; SWIM TOW, OR PUSH A SWAMPED CANOE 100 FEET.&#13;
1. WITH ANOTHER PERSON EMPTY A SWAMPED CANOE OVER YOUR OWN CANOE .&#13;
2. PADDLE A CANOE 100 YARDS SHOWING BASIC CA~OE STROKES.&#13;
3. WHILE ALONE PROPERLY CARRY, LAUNCH, AND GET INTO CANOE.&#13;
THEN PADDLE 100 YARDS SHOWING GOOD CANOE SKILLS.&#13;
-&#13;
SWIM OHE HUNDRED YARDS ftS FOLLOWS:&#13;
~YARDS USIN:; Ntf sm:!KES, n£N REST Al'() FLOAT l"OTICR.ESS Fa! OOE t:jlNJT€.&#13;
~YARDS ON BACK usltt:; AN EASY RESTHG STROKE, FLOAT AGAIN FOR Cl'IE MIN,&#13;
LAUNCH AND LAND A ROWBOAT PROPERLY INCLUDING:--- BRIN:;ltt:; RCJloe'.&gt;AT AL()!I(;&#13;
SIDE :XX:K, TAK!r(; AOOARD PASSOOER Tl£N ROW 50 YAADS, STC1', PIVOT, T1'1EN&#13;
Rm.RN TO OOCK Al'f) t£LP PASSEi-GER WT a' OOAT, Z&#13;
TIE ROWBOAT TO DOCK USING THESE KNOTS:CcLOVE HITCH)(ao~LINE)&#13;
(TWO-HALF-HITCHES) (ROUND TURN &amp; T\olO HALF HliCHES)(HITCH-TtE) 3&#13;
w ITH PARTNER IN STER.~: (R()ol IN STRAIGHT LINE Fa! 0f£ '1.IARTER MILE T&gt;EN,&#13;
STOP, Pl'IOT, ~ REl\llH TO STARTJl'tj POINT IN STRAIGHT LINE,&#13;
BACI01ATER FRIJ'I OOCK IN STRAIGHT LINE 200 YARDS &amp; R~.&#13;
WI TH ANOTHER SWIMMER IN BOAT: -"MN !DAT OVER, nei WITH AID Of PARTNER&#13;
TI.PN OOAT OVER, GET AEKlARD /ll-0 OOTH HAI{) PAOOLE Fa! A DISTANCE Of 25 YD.&#13;
T8..L \fff YOU SH:U.D STAY WITH A SWN-'PED Bl!IT'? (SHALLOll WATER IS O.l.)&#13;
AID TD SWIMMER IN DISTRESS WHILE ALONE IN ROWBOAT:&#13;
R()ol 25 YARDS TO SlolH'tlER, Tl-EN T1JlN OOAT SO HE CAN H'.llD ONTO STERN SECTION&#13;
Of OOAT Tl£N ~ HIM IN A STRAIGHT LINE Fa! T1£ OOCK AREA.&#13;
SHO~ AND EXPLAI~ PROPER USE OF A~C~ORS FOR ROWBOATS:&#13;
DESCRIBE THE FOL1.0WING TERMS I~ ROWING:CDORY)(DORY SKIFF)(DINGY)&#13;
NltlE 11 GOOD OOAT BUILDllE MATERIALS-l+IAT ARE GOOD &amp; BAD POINTS IN EN.H?&#13;
DESCRIBE 00 a: Tl£SE !Dt.OCKS: (na...EPINHooxHRtt«;)(C1'EN w&gt;.&#13;
T8..L 'r!tff P lt+-lYPE R()ot.OCKS ARE.. t()T RECC1tlEN)f])?&#13;
ANSWER THE FOLLOWING QUESTIONS RELATl~G TO ROWISG:&#13;
(A) tOI \O.ILD YOU 1-WO...E A FOIOOAT IF CALGHT IN A STCR-1?&#13;
(a) IOI \O.JLD YOO ESTllVITE TH: tU1BER Of PO.N&gt;S YOO CWLD CARRY IN A OOAf?&#13;
(c) IOI IOJLD YW PROPERLY FIT WT A B'.&gt;AT TAKE CARE ~ IT AW STCJlE tr?&#13;
EXPLAIN ADVANTAGES OF #FEATHERING# OARS WHILE ROWING?&#13;
Al'PROll~ av KIA KIKA ROWING MERIT llADGf C1?'3~S£LOR 18&#13;
1. EXPLAIN THE MEANING OF EACH POINT OF THE SHOOTERS CODE&#13;
2. WRITE 200 WORDS ON "MY RESPONSIBILITY AS A SHOOTER"&#13;
3 . KNOW LAWS FOR OWNING &amp; USING GUNS IN YOUR STATE&#13;
4. LIST SPECIAL LAWS ON USE OF GUNS IN YOUR STATE&#13;
5. HOW ARE GUNS RELATED TO WILDLIFE CONSERVATION&#13;
6. TELL HOW A GOOD SPORTSMAN ACTS WHEN HANDLING A GUN&#13;
7. DRAW &amp; EXPLAIN PROPER SIGHT ALIGNMENT ON A RIFLE&#13;
8. SHOW 3 GOOD RIFLE SHOOYING POSITIONS &amp; TRIGGER USE&#13;
9. SHOW PROPER SHOTGUN SHOOTING STANCE&#13;
10. SHOW PROPER SHOTGUN SWING &amp; WHY FOLLOW THROUGH IS IMPORTANT&#13;
ll. EXPLAIN THE SAFE HANDLING OF GUNS &amp; AMMU~IITION&#13;
12 . EXPLAIN SAFETY FOR GUNS WITH FIXED OR DETACHABLE MAGAZI~ES&#13;
13. SHOW HOW TO CHECK FOR SAFETY THE FOLLOWING:&#13;
SEMIAUTOMATIC ACTION--PUMP ACTION- -BREAK-OPEN &amp; MINGE ACTJON&#13;
LEVER ACTION--MUZZLE-LOADER--GAS-FIRED--PNEUMATIC OR AIR GUN&#13;
14. SHOW THE FOLLOWING: SAfE CARRYING OF GUN--LOADING &amp; UNLOADING- HANDLING&#13;
GUN WHEN CROSSING FENCE--WHILE GETTING IN OR OUT OFCAR&#13;
15. WHAT WOULD YOU DO IF A FRIEND WANTED TO SEE YOUR TARGET RIFLE?&#13;
16. EXPLAIN HOW TO TAKE CARE OF YOUR GUNS PROPERLY.&#13;
17 EXPLA IN WHAT IS MEANT BY "SAFE ZO~E OF Fl RE"&#13;
18. EXPLAIN THE CARE FOR KEEPING A GUN IN TIP TOP SHAPE&#13;
.22 CALIBE,.R RIFLE SHOOI ING - TARGB~S PLACED AT JC 1&#13;
\ SHOOT 4 TARGETS C20 sHors&gt;IN EACH POSITION--SCORE AS SHOWN&#13;
STANDING POSITIO N---20 OUT OF 50 POINTS&#13;
KNEELING POSITION-- -25 OUT OF 50 POINTS 60 SHOTS TOTAL&#13;
PRONE POSIT!Of~------35 OUT OF 50 POINTS&#13;
IN IMUM SCORE------ -380 POJNTS F A POSSIBLE 600 POINTS REQ&#13;
IELO SPORTS DIRECTOR&#13;
I~&#13;
ARCHERY&#13;
1. STUDY MERIT BADGE PAMPLET ON ARCHERY.&#13;
2. ~Al'£ &amp; EXPLAIN ARCHERY RULES TO YOUR COUNSELOR .&#13;
3. TELL ABOUT LOCAL &amp; STATE LAWS REGARDING ARCHERY.&#13;
4. NAME &amp; POINT OUT THE PARTS OF AN ARROWT- A BOW--&#13;
5. SHOW HOW TO USE AN ARM GUARD--SHOOTl~G GLOVE--Fl~GER TAB &amp; QU&#13;
6. EXPLAIN PROPER CARE OF ARCHERY EQUIP"fNT.&#13;
7. MAKE A BOWSTRING &amp; USE IT PROPERLY FOR COUNS~LOR.&#13;
8. MAKE FOUR ARROWS FROM BARE SHAFTS &amp; USE THEM.&#13;
9. EXPLAIN THE FOLLOWING TERMS: CAST, BOW WEIGHT, STRIMG HEIGHT.&#13;
AIMING, SPINE, MECHANICAL RELEASE, FREESTYLE &amp; BARE BOW.&#13;
10. SHO~ THE SEVEN BASIC STEPS OF A GOOD SHOOTl~G ~ETHOD.&#13;
11. SHOOT A FIELD ROUND OF 14 TARGETS &amp; SCORE 70 POI~TS.&#13;
OR APPROVED ROUND DIRECTED BY COACH COUNSELOR.&#13;
12. WRITE ONE SHEET OUTLINl~G RULES OF SAFETY &amp; GOOD CONDUCT THAT&#13;
SHOULD BE EXIBITED ON THE ARCHERY RANGE AT ALL TI MES.&#13;
APPROVAi; BY ~IA KtHA COACH COllNSl!I..Oll.&#13;
20&#13;
CATCH 3 DIFFERENT KINDS OF FISH BY ANY LEG&#13;
SPORTSMANLIKE METHOD. IDENTIFY THEM.&#13;
ONE OF THE FISH MUST BE TAKEN ON AN AR'].'IFIC&#13;
IAL LURE. CLEAN FOR COOKING.&#13;
POINT OUT THE D!FFERENL PARTS OF A CASTING,&#13;
FLY, SALT WATER, OR SPINNING REEL; OR SHOW&#13;
HOW TO TAKE CARE OF YOUR F1SRING TACKLE;&#13;
OR TELL WHERE THE CHIEF KINDS OF FISH ARE&#13;
LIKELY TO BE FOUND NEAR WHERE YOU LIVE AT&#13;
DIFFERENT TIMES OF THE YEAR AND DIFFERENT&#13;
TIMES OF THE DAY AND IN DI FFERENT KINDS OF&#13;
WEA~HER.&#13;
CATCH AND&#13;
BAIT.&#13;
GIVE THE OPEN SEASON ON GAME F1SH WHERE&#13;
YOU LIVE.&#13;
TELL HOW AND WHY THEY ARE PROTECTED BY LAW .&#13;
TELL WHAT FISH CONSERVATIONISY ARE DOING TO&#13;
MAKE FISHING BETTER FOR YOU .&#13;
2l&#13;
BASICE1RY9)&#13;
Basketry&#13;
-&#13;
= -:ii -'" - - 'I&#13;
1. READ MERIT BADGE PAMPtET REAL GOOD .&#13;
2. DECIDE v:11!4T YOU WANT TO MAKE. i&#13;
I -&#13;
-&#13;
~ - PLAN YOUR PROJECT THEN REPORT TO&#13;
BASKETRY MERI] BADGE COUNSELOR .&#13;
' -&#13;
' 4 . PLAN AND WEAVE A LARGE BASKET OR&#13;
ll TRAY . USE RAFFIA OR SPLINTS.&#13;
5. WEAVE A SEAT FOR A STOOL OR CHAIR.&#13;
USE CANE OR RUSH . Li&#13;
-&#13;
THIS IS A S~MJ;&gt;LE BUT PRACTICAL&#13;
MERIT BADGE SO GET STARTED NOW.&#13;
1.&#13;
BRING AS MUCH MATERIALS FROM HOME&#13;
AS POSSIBLE AND PASS TRIS BADGE 11&#13;
ON YOUR 'FREE T1ME AND SURPRIZE&#13;
YOUR MOM WITH A FINE GIFT MADE FOR II&#13;
HER AT KIA KIMA.. ..'&#13;
c - ' -- - - -&#13;
,_&#13;
'" -;;::- .-~ u -&#13;
SIGNED OFF BY KIA KIMA COUNSELOR. ll&#13;
GIVE THE QUALITIES OF WOOD THAT ARE&#13;
USEFUL FOR CARVING . TELL WHY YOU&#13;
CHOSE THE WOOD USED IN REQUIREMENT&#13;
4and 5.&#13;
2 . DO THE FOLLOWING :&#13;
(a) DESCRIBE FIVE WOOD-CARVING TOOLS.&#13;
TELL THEIR USE.&#13;
(b) DESCRIBE SEVERAL KINDS IF SHARPENING&#13;
STONES. TELL HOW THEY ARE USED .&#13;
(c) SHOW HOW TO SHARPEN A J'OCKETKNIFE&#13;
AND OTHER TOOLS USED IN WOOD-CARVING .&#13;
USE A SHARPENING STONE AN,D A SLIPSTICK&#13;
THAT YOU HAVE MADE.&#13;
3. SHOW THE SAFETY PRINCIPLES FOR USING A&#13;
POCKETKNIFE AND WOOD-CARVING TOOLS .&#13;
4 . PLAN AND CARVE IN THE ROUND A SIMPLE OBJECT&#13;
. PREPARE IT FO~ FI NISH.&#13;
5. PLAN AND CARVE IN LOW RELIEF A DESIGN ON&#13;
SOME SIMPLE OBJECT. PREPARE IT FOR FINISH&#13;
WOOD ~VING MATERIALS WILL BE ON SALE AT&#13;
THE TRADING POST ,&#13;
BE SURE AND BRING YOUR OWN CARVING TOOLS&#13;
SANDPAPER ETC . WITH YOU TO CAMP.&#13;
KIA KIMA COUNSELORS SIGNATURE.&#13;
2. Make an article of leather which uses:&#13;
a. Transfer of a pattern&#13;
b. Cutting leather&#13;
c.&#13;
d.&#13;
e. Lacing&#13;
4. Do £wo of the following:&#13;
a. Leam how to tan, cure, and finish leather.&#13;
b. Tan or cure the skin of a small animal.&#13;
c. Show proper care of leather goods. Make small&#13;
repairs on something made of leather.&#13;
d. Sole and heel a pair of shoes or boots. Keep a&#13;
record of costs and time spent.&#13;
e. Plait or braid an article of leather or leather&#13;
substitute,. Make a terminal Turk's head.&#13;
f. Find out what jol;&gt;s there are in leather industries.&#13;
Choose one job in which you are jnterested.&#13;
Report on the qualifications you must have for&#13;
the job. Tell what the working conditions are.&#13;
24-&#13;
GIVE SHORT HISTORY OF INDIAN TRIBE THAT L~VED&#13;
NEAR YOUR HOME . VISIT lNl)IAN VILLAGE AND TELL&#13;
ABOUT DWELLINGS,FOOD,DRESS,REhIGION, KIND OF&#13;
LIFE,LANGUACE,WHERE THE PEOPLE NOW LIVE.&#13;
DO TWO OF THE FOLLOWING: (A)MAKE A FULL COST.&#13;
(b)MAKE &amp; DECORATE 3 INDIAN ARTICLES.&#13;
(c)MAKE AN AUTHENTIC MODEL OF AN INDIAN DWELLING&#13;
(d) VISIT INDIAN MUSEW1 TO SEE INDIAN&#13;
AR~IFACTS.IDENTIFY 10 ARTIFACTS BY SHAPE&#13;
SIZE , AND USE .&#13;
DO ONE OF THE FOLLOWING: (a)LEARN 3 INDIAN&#13;
GAMES. (b) TEACH &amp; LEAD ONE GAME WITH A SCOUT&#13;
GROUP .&#13;
LEARN &amp; SHOW INDIAN STYLE COOKING. COOK 3&#13;
THINGS.&#13;
SHOW INDIAN WAY OF HUNTINC,FISHING,'TR.APPING .&#13;
DO ONE OF THE FOLLOWING :&#13;
(a) TAKE PART IN :AN INDIAN SHOW.&#13;
(b) SING TWO INDIAN SONGS IN INDIAN DIALECT.&#13;
EXPLAIN THEIR 'MEANING.&#13;
(C) 1'LAN &amp; TAKE 'PART IN AN INDIAN CAMPFIRE&#13;
CEREMONY BASED ON INDIAN THEME.&#13;
(d) LEARN IN INDIAN DIALECT 25 COMMON TERMS&#13;
&amp; THEIR MEANINGS.&#13;
(e) SHOW 25 SIGNS'IN INDIAN SIGN LANGUAGE.&#13;
~NCLUDE THOSE THAT WILL HELP YOU ASK FOR&#13;
WATER,FOOD AND WHERE THE PATH LEADS.&#13;
(f) LEARN INDIAN STORY &amp; TELL IT TO A SCOUT&#13;
GROUP. ETC.&#13;
KIA KIMA COUNSELORS SIGNATURE&#13;
M. B • Envlronmantal Science&#13;
.1 -~ ~- ~c&#13;
·- - - - - -&#13;
II&#13;
I . EXPLAIN THE MEANING OF THE FOLLOWING : 11&#13;
ECOLOGY--BIOSPHERE --ECOSYSTE~--PLANT SUCCESION 11&#13;
LIMITING FACTOR --GIVE EXAMPLE OF LAST TWO. r&#13;
2 . WITH COUNSELOR PICK 10 ACRE TRACT FOR STUDY .&#13;
-- -&#13;
3 . VISIT THE AREA 4 TIMES 2 HOURS EACH TIME . ;; 11&#13;
RECORD TEMPERTURE , RAIN , &amp; WIND .&#13;
LIST ANIMALS SEEN--wHAT WERE THEY DOING . Ill&#13;
tlST PLATS YOU SAW - -wHAT KIND ROCKS &amp; SOIL .&#13;
'&#13;
I II&#13;
4 . WRITE 500 WORDS OR MORE ON YOUR STUDY . '&#13;
(SEE MERIT BADGE PAMPLET REQUIREMENT . ) - -&#13;
S. WITH COUNSELOR CARRY OUT AN ENVIROMENTAL PRO- 11&#13;
JECT AS PER REQUIREMENT . - II&#13;
6 . MAKE A SHORT TALK TO TROOP OR GROUP ON WHAT '&#13;
YOU DID FOR REQUIREMENT 5 . ' ""&#13;
7 . SHOW YOU UNDERSTAND THE FOLLOWING : ~&#13;
THE CAUSES OF WATER POLUTION~TELL WHA~ IT&#13;
' DOES TO RIVERS &amp; LAKES .&#13;
THE CAUSE OF LAND POLUTION -TELL WHAT IT DOES&#13;
11 TO THE ENVIROMENT .&#13;
ROW CHEMICALS GET INTO TISSUES OF SOME ANIMALS&#13;
8 . TELL WHAT YOU &amp; OTHERS CAN DO TO HELP SOLVE A n LOCAL PROBLEK OF AIR , WATER,LITER POLLUTION .&#13;
- ~&#13;
9. DESCRIBE THE DUTIES · op THREE POSITIONS IN EN - I&#13;
VIROMENTAL SCIENCE . - , I , -&#13;
KIA KIMA COUNSELORS SI GNATURE I -&#13;
~ ~&#13;
Zh&#13;
1. EXPLAIN THE MEANING OF "ANIMAL"&#13;
..EXPLAIN THE MEANING OF VERTEBRATE .&#13;
WHAl' IS A MAMMAL?&#13;
HOW ARE MAMMALS DIFFERENT FROM ALL OTHER&#13;
ANIMALS?&#13;
2.EXPLAIN HOW THE ANIMZl.L KINGDOM IS CL~SSIF!ED?&#13;
TELL WHERE MAMMALS -PJ;T lN THE CLASSIFlCATIO:N&#13;
OF ANIMALS?&#13;
M ammals&#13;
CLASSIFY THREE MAMMALS FROM PHYLUM THRU SPECIES&#13;
3.SELECTION SHOWN IN MERIT BADGE PAMPLET.&#13;
4.CHOICE $HOWN IN MERIT BADG~ PAMPLET.&#13;
5.WITH YOUR COUNSELOR,SELECT ANO CARRY OUT ONE&#13;
PROJECT THAT WILL INFLUENCE THE NUMBERS OF&#13;
ONE OR MORE MAMMALS .&#13;
SCOUT Hj.S NOJ EBOOK AT MERIT BADGE SESSIONS.&#13;
scour CARRIES OUT PROJECTS ORDERLY &amp; ON TIME .&#13;
KIA KIMA COUNSELORS SIGNATURE&#13;
27&#13;
KNOW APPROXIMATELY THE NUMBER OF SPECIES&#13;
AND GENERAL UISCRIPTION OF REPTILES AND&#13;
AMPHIBIANS IN THE UNITED STATES.&#13;
MAKE SKETCHES,SHOWING MARKINGS AND COLOR&#13;
Pi\TTERNS OF 7 REPTILES &amp; 3 AMPHIBIANS&#13;
FOUND IN THE !JNTTED STATES .&#13;
RECORD THE HABITAT &amp; HABITS OF THESE,&#13;
DESCRIBE THE MAIN DIFFERENCES BETWEEN:&#13;
(a)ALLIGATORS &amp; CROCODILES&#13;
(b)TOADS &amp; FROGS - SALAMANDERS &amp;hIZARDS&#13;
(c)SNAKES AND CIZARDS.&#13;
LIST TEN REPTILES OR AMPHIBIANS USEFUD&#13;
~O MAN. TELL HOW THEY TAKE IN FOOD .&#13;
TELL WHY EACH IS PROTECTED BY LAW?&#13;
DESCRIBE HOW REPTILES &amp; AMPHIBIANS RE -&#13;
PRODUCE THEMSELVES .&#13;
6. DESCRIBE HO~ SNAKES MOVE FORWARD,etc .&#13;
7. DESCRIBE SIX POrSONOUS SNAKES IN U.S.&#13;
DESCR,lBE ONE POISONOUS LIZARD IN U.S.&#13;
DEMONSTRATE ~IRST ,AID FOR SNAKEBITE .&#13;
PASS NUMBER 8 AS SHOWN IN PAMPLET.&#13;
9. SELECT ONE PART OF NUMBER 9 AS SHOWN .&#13;
GIVE 10 SUPERSTITIONS ABOUT REPTILES&#13;
&amp; AMPHIBIANS &amp; A CORRECT EXPLANATION&#13;
28&#13;
1. MAKE A PATROL CAMPSITE LAYOUT FOR COACH COU~lSELOR?&#13;
2. TELU WHY WEATHER, SEASON, Wl~D, &amp; GOOD WATER IS IMPORTANT?&#13;
3. DRAW A PLAN FOR GETTING TO &amp; FROM YOUR CAM.OSITE?&#13;
Q. MAKE A PATROL DUTY ROSTER SHOWING DUTIES OF ALL MEMBERS?&#13;
5. MAKE A LIST OF PERSONAL GEAR &amp; SHOW HOW TO PACK SAME? 5&#13;
6. EXPLAIN THE CARE OF FEET WHILE O~ HIKE OR CAMPOUT? 6&#13;
7. MAKE A CHECK-LIST OF PATROL EQUIPMENT FOR CAMPOUT?&#13;
8. SHOW WRITTEN PLAN FOR DISTRIBUTl~G PATROL GEAR A."\0~6 MF.MBERS?&#13;
9. PREPARE PATROL MENU &amp; LIST OF FOOD FOR WEEK-END CAMPOUT?&#13;
10. TIE A DIAMOND HITCH TO SAMPLE PACK FRAME PROVIDED SY COUNS~LOR? .... _....,.&#13;
11. MAKE A GROUND BED FOR COACll COUNSELORS INSPECTION?&#13;
12. BUILD A FIREPLACE FOR PATROL WEEKEND CAMP-OIJT?&#13;
13. LIST SIX SAFETY PR£CAUTIONS YOU NEED TO KNOW WHILE CAMPING?&#13;
1 . MAKE A FUZZ-STICK &amp; SHOW llOW TO START FIRE USING SAME?&#13;
15. SHOW EXPERIENCE 1N CAMPING BY 20 DAYS &amp; NIGHTS OF CAMPING?&#13;
Approved 8y Scoutmaster.&#13;
15&#13;
1. READ THE COOKING MERIT ~ADGE PAMPLEJ.&#13;
2. SELECT A GOOD COOK! NG AREA THEN BU I LD GOOD COOK I NG FI REPLACE . ~;;::;;...,~&#13;
3. TURN INTO COACH COUNSELOR MENUS FOR 3P.£AKFAST, LUNCH &amp; SUPPER.&#13;
( TO SERVE THREE PERSONS.)&#13;
I.(. cooK A CAMP DrnNER FOP. THREE.\MEAT,fJsH oR CHICKEN&gt; rwo vEGETABLEs,&#13;
DRINK &amp; DESSERT.&#13;
5. COOK FOR THREE A ONE POT DIHNER. ( NO CANNED GOODS PLEASE.)&#13;
&amp;. MA E A FOOD LIST SHOWING COST &amp; AMOUNT REQUIRED.&#13;
7. LIST UTENSILS REQUIRED FOR THESE MEALS .TO COOK &amp; SERVE.&#13;
8. ESTIMATE THE WEIGHT IN EACH MENU BE~3P£ C~OKING.&#13;
91 SHO~ COACH COUilSELORi GOOD HEALTH &amp; S~FETY PRACTICES.&#13;
10. FOOD WAS SERVED Ill VERY SAN IT ARY METH::&gt;::J.&#13;
11. PROPER CLEAN-UP &amp; STORAGE OBSERVED.&#13;
12. FIRE PROPERLT EXT INGU ISHED AND AREA LEFT CLEAN.&#13;
13. GENERAL ATTITUII IN DEMONSTRAT IONS WAS GOOD.&#13;
14. SCOUTMASTER OBSERVED SCOUT JN ACTION .&#13;
KIA KIMA COUNSELORS SIGNATURE&#13;
1. READ THE PIONEERING MERIT BADGE PAMPLET.&#13;
2. HAND COIL A LENGTH OF ROPE PROVIDED BY COUNSELOR. 2&#13;
3. EXPLAI~ 3 KINDS OF ROPE &amp; HOW TO TAKE CARE OF ROPE. )&#13;
4. TELL ABOUT THE WEAKENING EFFECTS OF K~OTS.&#13;
4&#13;
5. TIE 10 KNOTS &amp; HITCHES.&amp; EXPLAIN THIER USES. ~&#13;
6. MAKE SHORT SPLICE--END SPLICE--AND EYE SPLICE. 6&#13;
7. MAKE A ROPE MACHHlE &amp; MAKE A 6' PIECE OF ROPE. 1 -&#13;
8. MAKE A DEVISE FOR f'KJVING HEAVY LOGS. 8&#13;
9. WITH ANOTHER SCOUT BUILD A PIO~EERING PROJECT ASSIGNED TO YOU. Q&#13;
10. TIE IN ONE MINUTE THE FOLLOWING KNOTS:&#13;
SQUARE KNOT--CLOVE H!TCH--TIMBER HITCH &amp; BOWLINE. 10&#13;
APPROVAL SY IIA IIHA COACH COU~S!LOR.&#13;
3J&#13;
~ . -. ~ - ~ - r -i. ~&#13;
_.._ -· '&#13;
1 PO I NT OUT &amp; NAME 5 TERRA I N FEA TURES&#13;
1J&#13;
I&#13;
I '&#13;
2 SHOW &amp; NAME 10 SYM BOLS ON TOPO MAP&#13;
~ 't I !;;" 3 SHOW HO W TO USE COM PASS PROPERLY ,&#13;
!i 4 MEASURE DI STANCE I US I NG S I LVA COMPA~ S - -&#13;
5 PACE FOR 100 METE RS- 300 ME TE R UNIT ,&#13;
~&#13;
I .. ~&#13;
6 EXPL AI N A DI SCR I PTIVE CLUE? USE? [&#13;
...&#13;
7 EXP LAIN: ATT ACK POINT- OFF SE TiET C, ' '&#13;
11 ,,,&#13;
8 ~ ';b&#13;
AS REQU I RED I N MERI T BADGE PAMP LET&#13;
9 AS REQU I RED IN ME RI T BADGE PAMPLET&#13;
-- - ,_&#13;
10 ACT AS A ORIEN TEER I NG OFFI CI AL ' I&#13;
I .-- l&#13;
11 TEACH ORI ENTEER I NG TO YOUR PA TROL&#13;
- -&#13;
~ r ~&#13;
I PASSED ORIE NTEER ING MER IT BAD GE: I&#13;
I ' O".&#13;
~&#13;
·'"- c...J&#13;
32&#13;
Nows THE TIME TO SHOW YOUR STUFF IN THE&#13;
WATER AND TAKE THE ONE MILE SWIM ,&#13;
THE ONE MILE SWIM WILL BE HELD ON SATURDAY&#13;
MORNING BEFORE YOU LEAVE CAMP FOR HOMEJSO&#13;
BE SURE AND SCHEDULE WITH THE WATER FRONT&#13;
DIRECTOR YOUR PLACE IN LINE,&#13;
~ IFEGUARDS WILL BE ON HAND TO HANDLE ALL&#13;
WATER SAFETYJ SO GET YOUR TRUNKS ON AND&#13;
MAKE THE TRY,&#13;
ONE MILE SWIM AWARD WILL BE AVAILABLE AT&#13;
THE SCOUT SERVICE CENTER FOR YOU TO BUY&#13;
WHEN YOU SHOW THIS SIGNED CERTIFICATE.&#13;
HAS PASSED THE ONE MILE SW IM:&#13;
AQUATICS DIRECTOR.&#13;
HAV E EARN ED SWIMM I NG MERIT BADG E&#13;
HAVE EAR NED LI FE SAVIN G ME RIT BADG E&#13;
HAVE EARN ED RO WING ME RIT BADGE&#13;
HAVE CURRENT PHYSIC AL EXAMINATION&#13;
BE READY TO REVIEW BADGES ABOVE - - _ ___.,_~- --------·- ------- -- EXPLA I N SAFE SWIM DEFE NSE&amp; USES . - --- ---._..,...-- _-.-,,; ___ _ _&#13;
EXPLA I N LONG !ERM WATERFRON J PROTEC&#13;
SERVE AS LIFEGUARD F OR 4 TIMES&#13;
SWIM 1/2 MILE WITHOUT STOPPING&#13;
--~- ---...,..-..---- - - ~-&#13;
--'---------1...._ __ _&#13;
RING BUOY THROW FOR ACCURACY&amp; TIME&#13;
ROWING RESCUE TECNIQUE I N ACTION . - ..... ~- - --- ------- ----t~=~---11 ANS . 10 QU ESTIONS -WATERFRONT SAFETY&#13;
--- - ----- - -------- ~S t~~OT ~~ . RO.~HNG_-S~_!MMING&#13;
LIFEGUARD B.S. A. COMP LETED :&#13;
oO-MILER AWARD. You earn this award by taking part in a&#13;
troop -event involving a wilderness trip. You go on foot. by&#13;
canoe or boat. The trip must cover 50 consecutive miles over&#13;
at least 5 consecutive days. On the trail you must do service&#13;
·1rojects to improve the environment.&#13;
50-MILE TRAILS ARE AVAILABLE AT KIA KIMA&#13;
BY WATER OR AFOOT,BUT ARRANGEMENTS MUST&#13;
BE MADE IN ADVANE WITH THE COUNCIL OFF ICE&#13;
TWO WEEKS PRIOR TO YOUR UNITS ARRIVAL AT&#13;
KIA KIMA SO ARRANGEMENTS FOR SCHEDULING,&#13;
FOOD, AND PROPER TRANSPORTATION CAN BE&#13;
SET UP ,&#13;
SPECIAL CARE MUST BE TAKEN IN PREPARING&#13;
FOR THE FIFTY MI LER WHETHER TAKEN BY FOOT&#13;
OR BY CANOE,&#13;
l .PACK LIGHT AND WATERTIGHT,&#13;
2.HAVE GOOD FOOTWEAR WITH YOU ,&#13;
3 .WATER RESISTANT SLEtPING BAG ,&#13;
4.BRING YOUR OWN UTENSILS ,&#13;
5 , BRING CANTEEN ,&#13;
6°CAMP WILL FURNISH COOKING GEAR .&#13;
7. FLASHLIGHTS ARE A MUST,&#13;
8, EXTRA STR ING, ROPE &amp; KNIFE ,&#13;
THIS IS A ONCE IN A LIFETIME EXPERIENCE&#13;
BEING WITH YOUR UNIT ON A REAL RUGGED&#13;
SCOUT OUTDOOR ADVENTURE, SO PLAN WELL&#13;
WITH YOUR SCOUT LEADER AND MAKE IT BIG,&#13;
..C_o_ _m_p_l_e_t_e_d__··_ ______. ...._ ____ ,35&#13;
.. . ..&#13;
\~ \~&#13;
FIRST YEAR CAMPER INFORMATION . . . ....... 2&#13;
TENDERFOOT REQUIREMENTS .............. . .. 3&#13;
SECOND CLASS REQUIREMENTS ... . . . ... . ..... 4&#13;
FIRST CLASS REQUIREMENTS .... . .... .. .. . .. 5&#13;
SKILL AWARD REQUIREMEN TS&#13;
FIRST AID . .. . • .... • ....... .r: . '!' .... •. •. • •. 14&#13;
SWIMMING ....... l ...................... 15&#13;
LIFESAVING ..... • ........................ 16&#13;
CANOEING .. . . .. ......... . .............. . 17&#13;
ROWING ...... . .................. .. ..... . 18&#13;
RIFLE &amp; SHOTGUN ........................ 19&#13;
ARCHERY . . .... . ............... . ......... 20&#13;
FISHING ............................... . 21&#13;
BASKETRY .................... . ....... . . . 2 2&#13;
WOODCARVING ..... • ............. . .. . ... . .. 2 3&#13;
LEATHERWORK .............. . ............ . 24&#13;
INDIAN LORE ... . ............ . .......... . 25&#13;
ENVIROMENTAL SCIENCE ..... .' ... .. . ... .... 26&#13;
~LS ...... . ......... .. ............ . . 27&#13;
REPTILE STUDY ..... .. ..... . . .. ......... . 28&#13;
CAMPING .. ................... . .......... 29&#13;
COOKING ..... ~ ... . ...................... 30&#13;
PIONEERING ........ ... .................. 31&#13;
l ORIENTEERING . . . ............ . ........... 3 2&#13;
MILE SWIM INFORMATION .. .. .. ............ 33&#13;
SCOUT LIFEGUARD INFORMATION ............ 34&#13;
50-MILER AWARD--AFOOT-AFLOAT ........ . .. 35&#13;
c:.-·····'············-····!&gt;&#13;
I GOOD CAMPERA~ARD.&#13;
I SCOUTMASTER GRADE BELOW FOR GOOD CAMPER SASH I&#13;
GOOD CONDUCT: GOOD ATTITUDE: LANGUAGE:&#13;
CAMP SPIRIT: READY AND PART .O F AC.T I~J1)'&#13;
! ·- INSPECTION: APPEARANCE-UNIFORM- TENT&#13;
SHARES IN RESPONSIBILITIES OF DUTIES.&#13;
I GOOD CAMPERS SASH AWARDED I I 1&#13;
I • EARN CAMP SASH PATCHES AS SHOWN BELOW: • I&#13;
S~IM PATCH: SWIM 100' LSING MN s:rm~s:,j&#13;
.,&#13;
~~&#13;
..&#13;
HI KE PATCH: HIKE TO LPJ&lt;E &amp; BAfK WITH A BUDDY&#13;
LEAF PATCH: IIINTIFY 15 KIA Kim TffES.&#13;
ARCHERY PT I ·2 .QlJf CF 5 INSIDE "# 5 RfNG.&#13;
MARKSMANSHIP:25 POINTS OUT OF 5 SHOTS.&#13;
AXEMANSHIP: SHARPEN &amp; PROPERLY USE AXE.&#13;
CANOEING: SEE INSTRUCTIONS AT LAKE.&#13;
SHOTGUN: BREAK 2 OUT OF 5 PIGEONS.&#13;
Show Your Stuff ~1i •f'• Earn 'em all 'ff'&#13;
l&#13;
Scout~----------------~&#13;
~ ICIA ICIMJl 9</text>
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              <text>1981</text>
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              <text>1981 Kia Kima Campers Handbook</text>
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              <text>Chickasaw Council, BSA</text>
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        <element elementId="45">
          <name>Publisher</name>
          <description>An entity responsible for making the resource available</description>
          <elementTextContainer>
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              <text>Chuck Schadrack</text>
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          <name>Source</name>
          <description>A related resource from which the described resource is derived</description>
          <elementTextContainer>
            <elementText elementTextId="2135">
              <text>Chuck Schadrack</text>
            </elementText>
          </elementTextContainer>
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    <tag tagId="34">
      <name>Camper Handbook</name>
    </tag>
  </tagContainer>
</item>
