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                  <text>�W

elcome to Kia Kima Scout Reservation 2006. The 2006
Program committee looks forward to serving you at
camp this summer. Boy Scout Camp is t he highlight
of a Scouts Year. Memories will be made that will last a lifetime.
This summer will showcase Scouting for units from Tennessee,
Arkansas, Mississippi, Indiana, Illinois, Texas, and man other states.
It is the goal of Kia Kima Scout Reservation to provide your Scouts
with a high quality program in a semi-wilderness setting.
In order to make this program possible, we must begin to plan now.
Please review this guide as it contains crucial information regarding
our summer camping program. If you have questions for which you
cannot find answers, please give us a call. Please help Scouting by
making camp available to all boys in your unit. Camperships are
available on the council level for those families that need assistance.
On behalf of the Chickasaw Council and the 2006 Kia Kima Staff,
we look forward to serving you this summer.
Yours in Scouting

J. Andrew Armstrong
Reservation Director

visit kiakima.com

2006 Leader’s Guide to Summer Camp

�TAB LE
of
contents

Program Information

16

1
2
2

Camp Osage Merit Badge Information
Camp Cherokee Merit Badges Information
Ozark Venture Base
C.O.P.E.
Trailblazer

16
23
29
32
36

Safety &amp; Registration
Procedures

3

Just for Leaders

39

Registration Procedures
Camp Address

4
6

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

39
40
41

General Information

7

Check-in
Check-out
Mail &amp; email
Check-out

8
13
13
13

Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

What To Bring To Camp

14

Individual Checklist

14

visit kiakima.com

Class Schedules

42 &amp; 43

Map of Kia Kima

44 &amp; 45

2006 Leader’s Guide to Summer Camp

�PREPARING FOR CAMP
campsite
reservations

&amp;

NEW

The physical facilities of the
camp are awaiting the arrival of your
troop. Kia Kima Scout Reservation is
planning to operate for five weeks of
summer camp.
Having made your campsite
reservation for 2006, you are on your
way to a terrific visit at Kia Kima. The

Camp Fee Schedule can be found in the
table on the bottom of the page.
To prepare for this summer, it is
necessary for units to make financial
commitments to reserve space for each
Scout attending. Units are required to
make a payment of $30.00 per Scout by
March 31, 2006. This will reserve space
for these Scouts. It is possible to add
campers later but only with permission
of the Reservation Director and with
available space. The $30.00 payment
will be applied to the total camp fee.This
deposit is nonrefundable but may be
transferred to other Scouts attending this
event. The next payment is due when
registering Scouts for sessions. $85 per
Scout is required with registration and
is due by May 15th. This deposit will
also be applied to the total camp fee. By
using this registration process, we can
better determine the number of Scouts
attending camp from each unit, and al-

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$165.00

Shotgun Shooting

$20 per participant

Scouts from other Councils

$175.00

Thunderbird Aquatics

$20 per participant

Ozark Ultimate Trek

$50 per participant

Please Note: Leader’s fees are prorated based on the number of
Scouts that attend camp with your unit. Please refer to the table on
page 10.

Mountain Man
Rendevous

$20 per participant

COPE

Ozark Ultimate Trek Adult

$50 per participant

Leader’s Fee

visit www.kiakima.com

$80 per participant

$20 per participant
1

2006 Leader’s Guide to Summer Camp

�low camp staff to adjust their programs accordingly. Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

CAMPSITE CAPACITIES
Camp Osage

CAMPSITE RESERVATION
Units using a campsite in 2006 may reserve
it for 2007 by placing a deposit on that site prior to
leaving camp. Campsites available after August 1,
2006, may be reserved on a first-come, first-served
basis. Campsite deposits are refundable until January 1, 2006. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2006 will receive a deposit refund. Troops
that make a reservation, but for some reason
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center
until 5:00 PM on May 31st. Beginning May 31st,
all camp correspondence should be sent directly
to the camp. The camp office will be open from
May 31st until July 16th. Summer camp administration will not be able to be reached at camp before or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

2006 Leader’s Guide to Summer Camp

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1, 2006. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.
2

Capacity

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION
procedures

A

ll Scouts and leaders attending
camp must have a physical exami
nation before coming to camp, and
must have the proper medical form completed.
Arkansas State Law requires a Class 2, updated
annually (no. 34412 A) Medical Form for all Scouts
and leaders. The examination must be performed
by a licensed physician. These forms are available through the Scout Service Center or at
www.kiakima.com. Please use the most current
versions of this form. Contact your District Executive if you have any questions. Each Scout and
leader will have a health recheck after his arrival, and
EQUIRED
EDICAL ORMS
the troop’s medical forms
will be kept on file with the
camp’s health officer. They
will be returned to the unit
All Scouts and leaders are required to have a physical
leader at the end of the
examination before camp and complete the appropriate
week. Adult leaders who
medical form
will be in camp for less than
72 hours are not required to
Scouts &amp; leaders must have a Class 2, updated annually (#34412 A)
have a complete physical;
however, a personal examination health history (Class
1 Medical Form) is required. Please make arrangements for physical examinations to be completed
before arrival at summer camp. Any Scout or leader
who does not have a completed health form – inArkansas State Law
cluding examination – will be restricted from all
requires a Class 2,
updated annually (no.
camp activities until proper examination has been
34412 A) Medical
given.

R

M

F

!

Form for all Scouts
and leaders.

visit www.kiakima.com

3

2006 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.

FIRE SAFETY
Kia Kima has a fire emergency
alarm system. This system will be explained at the first leaders meeting, and a
test of the system will be conducted early
in the week. Some firefighting equipment
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts
do not fight fires under any circumstances.
Under no circumstances shall
flames of any kind be used in any tent. If
a Scout or leader plans to use their own
tent for lodging, they must have the tent
labeled “No flames in Tents”, This can
be stenciled on the tent or placed on a card
in front of the tent. Flashlights and battery powered lanterns, which do not pose
an asphyxiation threat, are permissible.

required for each step have a corresponding number.
If, after reviewing the leaders
guide to summer camp, you still have
questions, additional help can be found
at the camp website, www.KiaKima.com.
This site contains additional registration
tips and last minute updates regarding
summer camp.

1
1

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR A) with your campsite
preference. Also include the estimated
number of boys you plan to bring. Submit this form, along with a $100 deposit,
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.

REGISTRATION
Our goal is to make the registration process as painless as possible. The
Registration Packet that accompanies
this guide contains all the required forms
and detailed instructions for completing
each step. Leaders will note that the registration process is divided into 5 major
steps. For your convenience, the forms

2006 Leader’s Guide to Summer Camp

4

visit www.kiakima.com

�2

UNIT COUNT FORM

The second step of
the registration process is a Unit
Count that indicates the number of
Scouts from your unit attending
camp. Complete the Unit Count
Form (KKSR 1) and return it to the
Scout Service Center no later than
March 31, 2006. This form should
be submitted with a $30 deposit per
Scout. This fee is is transferable
but not refundable.

3

NEW

REGISTRATION FORM

This is the second summer
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and
return them with $85 per Scout by May
15, 2006. Part B is the session registration for each Scout.
In 2006 we will be registering for sessions online. Please visit
www.kiakima.com for details. Online registration will be available on March 1,
2006. There will be maximums set on
session participation. Once the maximum
is reached you will be directed to register
for another session.

SUMMER C

4

FINAL FINANCIAL FORM

The final payment includes
the balance of the camp fee, leaders fees,
and special program fees. This may be
paid at check-in after arriving at camp on
Sunday, or you may send it before you arrive. Complete the Final Financial Form
(KKSR3) and send it to the camp address.
This form is a summary of all financial
transactions and should be the last payment in the registration process. Do not

visit www.kiakima.com

5

send this form, payment, or any registration materials less than two weeks prior
to your arrival at camp.

CHECK - IN

5

The registration process is
completed when you check in on Sunday
after arriving at Camp. In case of an emergency we need a copy of your unit roster
that includes the phone number of each
Scout. You may use your own format, or
for convenience the Unit Roster (KKSR
4A) is being provided for you. If you conducted your swim checks prior to camp,
bring the DDRESSES
optional Swim Check Form
AMP
(KKSR 4B) with you to camp. Do not
mail these forms: have them ready at
check-in. Also, when you check in at the
program office, we will update schedules,
settle any remaining balances and complete any remaining paperwork.

A

!
Do not send this form, payment, or any registration materials less than two weeks
prior to your arrival at camp.

2006 Leader’s Guide to Summer Camp

�Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon
date of session registration and the age of
the participant. The unit will be notified if
any Scouts are registered for an OUT Program that is full. All other program closures
will be announced Sunday when you arrive.

CONFIRMATION &amp;
CHANGES
When registering online for classes,
please save your confirmation. If a schedule
change takes place, you will be notified from our
administrative staff prior to your arrival at camp.
We make every attempt to contact you at least 12 weeks prior to your arrival.
Units that are unable to register online will
still be able to turn in the registration form (KKSR
Part B) by the established deadline and we can
manually enter you into the system.
When we receive your Session Registration materials from step 2, we will ener it into
our computer system. If there is a problem with
it, we will contact you via email or postcard.
While we try to accommodate all schedule requests, the administration reserves the right
to limit the size of any program to ensure the
safety and quality of instruction.
Sessions typically limited in size include
merit badges in the Shooting Sports area and

CORRESPONDENCE
All summer camp correspondence
and registration materials should be sent to
the Scout Service Center until May 31,
2006. After May 31st, the summer camp
operation will be moved to the camp facility so all correspondence should be sent
directly to camp. In order to assure that your
paperwork arrives at the proper location,
please follow this step. The addresses for
both locations are listed in the table on this
page.

SUMMER CAMP ADDRESSES
Before May 31, 2006
Chickasaw Council, BSA
171 South Hollywood
Memphis, Tennessee 38112
(901) 327-4193
Fax: (901) 327-2010

After May 31, 2006
Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

2006 Leader’s Guide to Summer Camp

6

visit www.kiakima.com

�GENERAL
information

K

ia Kima is known for providing a quality program,
but often times the accommodations are
what make a week at summer camp comfortable and enjoyable. While we are not
a five-star hotel, we strive to make each
troop’s visit an enjoyable one.

in and check-out, for the purpose of loading and unloading. While driving in camp,
please observe our speed limit of 7 miles
per hour.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the
safe transportation of its members to and
from camp. Make sure that all vehicles
meet national insurance requirements.
Transporting Scouts or adults in the bed
of a pickup truck or trailer – whether it is
covered or uncovered—is against national
BSA policy. Units visiting Kia Kima from
other councils are responsible for obtaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is next to the Administration
Building Vehicles are not to be parked in
the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order to store gear. A locking box
will provide a place to secure and safeguard gear.
To keep traffic in camp to a minimum, only camp vehicles will be allowed
into camp during the week. Unit vehicles
will be permitted into camp during check-

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DANGEROUS WILDLIFE

!

Kia Kima is a Wilderness Setting.
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders,
ticks, etc. Bites from these animals are
extremely rare but precautions should be
taken. We will list a few tips to keep you
comfortable at camp.

It is recommended
that each unit
bring insect and
tick repellent.
Certain brands
containing
permethrin will
provide adequate
tick protection.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦
♦
♦
♦
♦
♦

7

Wear closed-toed shoes
Use insect repellents containing DEET or Permethrin
Carry flashlights when walking at night
Shake out clothing and shoes before wearing them
Keep food out of tents
Check for tick bites daily

2006 Leader’s Guide to Summer Camp

�CHECK-IN
Units should plan to arrive at
camp beginning at 1:00 PM and no later
than 3:00 PM on Sunday. Please check
in at the Camp Osage Administration
Building. The camp is closed between
noon on Saturday and noon on Sunday
and there will be no one available to
handle early arrivals. Upon arrival, your
unit will be greeted by a member of the
camp administrative staff. At that time
the unit leader should have a final count
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees
with the Final Financial Form (KKSR3).
The unit leader should have the unit’s
medical form and a written explanation
for any boy who needs special medical
treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR4b).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.

2006 Leader’s Guide to Summer Camp

If any equipment is missing or damaged (holes in
tents, missing fire buckets) the troop guide will note
it and report it.The unit leaders with the troop
guides should check each tent for damage. Any
damage found at the end of the week will be assessed to the troop. Tears in tents will be assessed
a fee of $15 per inch. Multiple tears or tears over
three inches are considered un-repairable and
may result in the troop replacing the damaged
tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,
or river must have a swim check. No Exceptions!

!

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the op
portunity to have a picture taken.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two of required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall.

6.

Supper - Scouts &amp;leaders wear Class A uniform.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

8

!
Plan to arrive
between 1:00
PM
and
3:00 PM on
Sunday

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�UNIT PHOTOGRAPHS

VESPERS &amp; CHAPLAIN

Units will have an opportunity to
have a group picture made during their
check-in process. Each unit that chooses
to participate will receive on complimentary 8X10 group photo of their unit.
Additional photos will be available at
$6.00 each. This option is only available
on Sunday as it takes time to get the photos processed and back to your unit by
the end of the week. Please be prepared
with either Class A or Class B uniforms
for your check-in photo.

Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is
encouraged to attend. Members of the staff will conduct
vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with or run
the vespers program during the week. Scouts who are working on their religious awards are especially encouraged to
do so.

COMMISSIONER
SERVICE
After your troop guide finishes
helping you check in, you probably won’t
see them in your campsite again until you
check out on Saturday morning. That’s
okay, because we have staff members
with the full time job of taking care of
your needs during the week. The staff
member is your Commissioner.
The commissioner staff will stop
by your campsite each morning to visit
with leaders in the site. They will make
sure you have all the supplies you need.
If there is something broken or missing
in your site, they will see that it is taken
care of.

FLAG CEREMONIES
The camp will assemble for the
flag ceremonies in the morning and
evening. Scouts and leaders are expected
to attend the evening flag ceremony in
full Class A uniform. Troops are asked
to assist with flag ceremonies and blessing the meals.

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SUMMER CAMP
GOD AND COUNTRY AWARD
The summer camp God and
Country Award is given to Scouts
who complete the following
requirements. A Scout must
complete at least five of the
following nine requirements.
1.
2.
3.
4.
5.

6.

7.

8.

9.

Assist in the raising or lowering of theAmerican Flag
at a morning or evening assembly.
Attend the camp-wide Vespers service on Wednesday
night at the chapel.
Assist in preparing and leading a troop or inter-troop
vesper service while at camp.
Lead a grace at an assembly while at camp.
With an adult leader, discuss the importance of the
twelfth point of the Scout Law – “A Scout is
Reverent”. Discuss how it applies to you as a scout
here at summer camp, as well as in your daily life.
With an adult leader, discuss the importance of
“patriotism”.Why is it important for a scout to “do
my duty to God and my country”?
Show how to properly display and fold an American
Flag. Also, explain the different parts of the flag and
what they symbolize.
Lead a morning prayer in your campsite, or lead your
troop in reciting the Scout Oath, Scout Law, or Pledge
of Allegiance while at summer camp.
In at least 100 words, write an essay explaining how
we as scouts carry out our duty to God and Country
in our daily lives, and explain how you did your duty
to God and Country while at Summer Camp at Kia
Kima.
9

2006 Leader’s Guide to Summer Camp

�LEADER’S MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members
of the camp staff will give an overview of
camp policies, procedures, and special program activities that will be offered during
the week. Also, this is an opportunity to
have questions answered about your troops
wekk at camp.
In addition, a brief morning
Leader’s Meeting will be held after breakfast. At this meeting, unit leaders will get
the opportunity to ask questions, get any
updates on special events going on in camp,
and the daily newsletter will be distributed.

!
Units should
have at least
one
leader
present at each
leaders meeting.

LEADERSHIP IN
CAMP
All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of
America. All leaders must be registered
members of the Boy Scouts and meet membership qualifications. The unit leader must
be at least 21 years of age and any additional leadership must be 18 or older.
Leader’s fees are $80 per week. This covers the cost of their food at camp. As an
added incentive, you will receive two leaders free if you bring a minimum of 5 boys.
As an added incentive, the following table is used when calculating leaders
fees:
# of Scouts

# of Leaders @
no charge

5

2

24

3

32

4

40+

5

2006 Leader’s Guide to Summer Camp

10

TRADING POST
Kia Kima operates two modern
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scouts merit badges. In addition to crafts, the Trading Post also
stocks concession items. Some of the
items stocked are: Uniform Parts, Camp
Ball Caps, Writing Paper, Craft Kits,
Pocket Knives, Postcards, Slush Puppies, Pizza, Folding Chairs, Batteries,
and Camp Patches.
M o s t
Scouts will spend
on the average of
$35-$50 in the trading post. This will
generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima
has no ATM, so please be sure your
Scouts bring enough cash.

VISITORS
Visitor’s night at camp is Friday
evening. At this time, parents will have
the opportunity to eat with their sons in
the dining hall and attend the closing
campfire. Visitors should not plan to
arrive before 5:00 PM, as Scouts will
be involved in merit badge sessions. The
Campfire will conclude around 9:30 PM
so visitors should plan to leave shortly
thereafter so Scouts and Leaders can get
a good night’s sleep.
The Program Director will be
asking for a head count of the amount
of visitors at the Friday Leader’s Dinner
meeting. This will give us an estimate
of the amount of food to prepare. The
cost of the Friday evening meal is $5.00
for adults, and $2.00 for children under
the age of 12. Visitors may purchase
meal tickets from the Program Office as
they enter camp. Kids under age six eat

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�free. Visitors at any time other than Friday should make prior arrangements
with the Camp Director. There are no
facilities at Kia Kima to allow visitors
to stay overnight.

PHONE
A telephone is located at the
Camp Osage Administration Building.
It is the only telephone available for
Scout use. We discourage the continuous use of the telephone by the Scouts.
Not only does it take him away from the
camp program, it runs up his parents
phone bill. We do ask that leaders accompany their Scouts at the phone.

CAMP OSAGE
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork
River. Camp Osage is the larger of the
camps at Kia Kima Scout Reservation
with 14 unique campsites to choose from.
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics.
All aquatic activities, including swimming and boating, are held at the Osage
beach on the South Fork River.
Programs unique to Osage include
the Life to Eagle Area which offers Communications, Citizenship in the Nation,
and World Merit Badges.

lenged Scouts and adult leaders. It is conveniently located near the Central Shower
House. Units with special-needs Scouts are
given priority in reserving this site.
NOTE-Other units may reserve the site
but may be relocated without notice if a
need arises.

!

HOUSING -CAMP OSAGE
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with
mattresses. Each troop site has a latrine
and facilities for handwashing and showers. A hot shower facility is centrally located.

FOOD SERVICE -CAMP OSAGE

!

Scouts attending Camp Osage eat Each troop proa waiter for
in the camp’s dining hall. Meals are pro- vides
each table to
vided in a modified cafeteria-style fash- clean up after
ion. A well-balanced menu has been de- meals.
signed to please both youth and adults.
Troops eat together. Each troop provides
a waiter for each table to clean up after meals. The waiter
system will be explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with
their troops at the assigned times. Visitor meal fees are $5.00.

FACILITIES FOR THE
PHYSICALLY
CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-

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11

2006 Leader’s Guide to Summer Camp

�Troops at Osage may make arrangements to cook one or more meals
in their campsites, using food supplied
by the dining hall staff and equipment
from troop issue. Troops can also arrange
for evening meals to be carried on troop
hikes or canoe floats. 24-hour notice is
required for special food service arrangements. Troops may arrange for sack
lunches from the dining hall for the trip
home on Saturday at a cost of $3.00 each.

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

Email: troops@KiaKima.com
(In subject line put the campers name and troop
number. Please, no more than ONE email
per Scout per day)

CHECK-OUT
WIRELESS INTERNET
The camp administration building is a “hot spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage
of this service. The administrative staff
maintains two computers that can be utilized by leaders for those that are unable
to bring laptops.

The check out procedure will begin on Saturday, and
should be completed before 10:30A.M. Any unit with special check-out considerations should make plans through
their Camp Commissioner.
After breakfast the unit will return — with the troop
guide — to the campsite to pack their gear and clean up the
site. Vehicles will be allowed in camp to load personal and
unit equipment. The troop guide and unit leader will conduct another inventory to make sure that no equipment has
been damaged or misplaced. The troop guide will also inspect the site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule

MAIL &amp; EMAIL
All outgoing mail may be placed
in the mailbox inside the Trading Post.
Mail will be taken to the Post Office in
town on a daily basis. Incoming mail will
be available only to unit leaders after 1:30
PM. All mail sent to Kia Kima should be
addressed to Kia Kima Reservation.
Parents are encouraged to write
their sons while they are at camp. Please
remember the mail takes time. Letters
mailed after Wednesday probably will not
arrive in time. All mail received after
the troop has checked out will be returned
to the sender.Please send your email to
the address below. Only one email per
day per Scout will be processed.

2006 Leader’s Guide to Summer Camp

7:00
7:10
7:20
7:30
After

Reveille
Waiter’s Call
Assembly
Breakfast
Return to campsite and prepare for departure

Step-by-Step:
1. Campsite - Return to your campsite with your Troop Guide.
Pack up your gear and clean the site one last time.
2.

Trash - Bag up all trash and take it to the edge of the road for
the Ranger staff to pick up.

3 . Quartermaster - Return any camp equipment you may have
used to the Quartermaster and stop by the Trading Post to
pick up last minute items.
4.

Administration Building - Before leaving camp, stop at the
Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and
check-out of camp.

12

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�2006 CAMP
activities &amp; training schedule

visit www.kiakima.com

13

2006 Leader’s Guide to Summer Camp

�WHAT TO
bring
to camp
INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board
Fire buckets



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform in
cludes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and T-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationary, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

2006 Leader’s Guide to Summer Camp

14

visit www.kiakima.com

�WHAT NOT TO BRING
TO CAMP
Personal Firearms or other firearms, ammunition, and bows are not allowed in camp: only those supplied by
the Shooting Sports area are to be used.
Sheath knives are not allowed at camp as
well. Any such equipment brought to
camp must be delivered to the Reservation Director when the unit checks-in. It
will be returned when the unit checks out.
In addition, no pets of any kind
or fireworks are allowed in camp. This
is policy of the Boy Scouts of America.
Finally we recommend that items
such as radios, tape players, electronic
games, and other electronic devices not
be brought to camp. Summer camp is an
outdoor experience, and these items are
not appropriate to that experience.

TIPS
Other than some basic items, different people and units will bring different items with them. A good exercise is
to think about your perfect week at camp
and bring items that you see in your mental picture. If you want to spend the week
fishing don’t forget to bring your rod and
tackle box. To help you keep from forgetting those important items, we have a
list to help you with your packing.

visit www.kiakima.com

15

2006 Leader’s Guide to Summer Camp

�MERIT BADGE
program for camp osage
NEW

!
If any unit
leader possesses
a skill that he
would like to
teach at camp,
feel free to call
us.

C

amp Osage offers a
wide selection of
merit badges. We are constantly
evaluating our merit badge program
to bring new and exciting opportunities that Scouts may not be able to
complete elsewhere.
Most merit badges can be
completed at camp; however, because of time requirements, special
projects, or other considerations,
some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically with a short description
of each badge including any requirements that may or must be completed
at home, and the prerequisites (if any)
for the badge. There are also a few
helpful tips on what to bring.
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations
are indicated in the merit badge description. These sessions are filled
in the order they are received —
so register early!
We are constantly looking for
skilled instructors of merit badges.
If any unit leader possesses a skill
that he would like to teach at camp,
feel free to call us. We can put you
on the schedule for that week! Please
note that each camp offers programs
independently of the other. Some
badges offered at Cherokee are not
offered at Osage.

2006 Leader’s Guide to Summer Camp

KEY TO PROGRAM
ICONS

The following icons are used
in the Program Information section to
help you easily identify which sessions are most appropriate for which
Scouts. Be sure to read the program
description for details about that particular program.
One hour session

!
Please note
that
merit
badges on page
36 are for
Camp Osage.

Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

16

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�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
this badge.

Mile Swim

BSA Lifeguard

This is not a merit badge, but allows
Scouts to earn the Mile Swim badge.
Scouts are required to swim an increased
This is a rigorous program that certifies a amount each day and build up to a mile.
Scout to be a Lifeguard. Scouts are re- The Mile Swim generally takes place on
quired to spend all of their time in the Saturday morning.
Aquatics area. Physical strength, stamina,
and a great deal of written work are reRowing
quired. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong This is a one-hour session. Physical
swimmers. It is highly-recommended that strength and stamina required. The skills
the CPR instruction be completed prior are more difficult to master than in Cato camp. Adults are welcome to partici- noeing. It is highly recommended that
CPR instruction (requirement 2) be compate in the BSA Lifeguard program.
pleted prior to camp.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

visit www.kiakima.com

Canoeing

This is a two-hour session. Good physical strength and stamina required. This is
a good merit badge to introduce boating;
it is more fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed
before camp.
17

2006 Leader’s Guide to Summer Camp

�Swimming Instruction

This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming skills and aim toward advancing to
the next ability group. The Beginner’s test
completes requirement 7 for Second
Class, and the Swimmer’s test completes
requirement 9 for First Class.

HANDICRAFTS AREA
Art

Textiles

Scouts will learn the process for making
cloth and differences in types of fiber
samples. Jobs in the textile industry are
also discussed. This merit badge is excellent for younger Scouts.
Sculpture

Scouts will learn basic sculpting and
molding techniques through the use of
clay and plaster. There will be a small fee
for materials.
Leatherwork

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp. Art
will be combined with textiles merit
badge.
Wood Carving

This is another good badge for young
Scouts. There is a small cost for materials. Requirement 3 may be done before
coming to camp.

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.

This badge is recommended for all Scouts.
There is a small cost for materials. This
merit badge will involve the study of various American Indian tribes. Requirement 1
may be completed before coming to camp.

Indian Lore

Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials.

2006 Leader’s Guide to Summer Camp

18

visit www.kiakima.com

�badge, it is recommended for older Scouts.
This merit badge will be limited to the first
twelve Scouts.

ECO-CON AREA
Animal Science

Fly Fishing
If you want to pursue a career in animal
husbandry, then this badge is for you. You
will have the opportunity to learn on some
of our camp’s finest livestock.
Mammal Study

This is a good merit badge for younger
Scouts. Requires some written work, a
small report, and a conservation project.
Requirement 3c may be done before coming to camp.
Reptile &amp; Amphibian
Study
This badge requires drawings and night
observation (frog hunt). Requirement 2
may be done before coming to camp.
Scouts must keep a reptile or amphibian
for at least one month to complete this
badge. This (requirement 8) must be done
outside of camp. This merit badge is not
recommended for Scouts who are very
afraid of snakes, although the instruction
may lessen these fears.
Fish &amp; Wildlife Management

There is some written material for this
badge and a conservation project is also
required. Scouts should bring old shoes
to wear in the creek.
Chemistry

This session explores the chemical aspects of the environment through
laboratory work and interactive discussions. Because of the nature of this merit

visit www.kiakima.com

19

Scouts will be instructed in the use of a
fly rod and will experience fishing in the
South Fork River. Scouts will also get
the opportunity to tie their own flies and
lures.

Nature

This is an excellent introductory merit
badge to the Nature area. It requires some
hiking, and observation.
Environmental Science

This badge is required for Eagle and is a
two-hour session. It requires daily hikes,
field notes, and experiments. There is a
great deal of written material, but some
of it (Requirements 1, 6 and 7) can be
completed before coming to camp.
Younger Scouts are discouraged from taking this badge.
Forestry

A leaf collection, a field trip to a lumber
mill, and a report on the field trip are required. Scouts need a notebook and adhesive tape for mounting the leaf collection, or complete it before coming to camp.
(Requirement 1)

2006 Leader’s Guide to Summer Camp

�LIFE TO EAGLE
The Life to Eagle is an intensive
program focused on some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is
feasible over the course of the week. However, some requirements will need to be
completed at home. As these Eagle required badges are quite involved, it would
not be advisable for Scouts to take more
than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these
sessions require written material. Scouts
need to bring a standard notebook, pencil,
and pen.

Geology

The badge requires a rock collection (requirement 2) which may be done before
coming to camp. Requirements
5,6,8,12,13 may also be done before coming to camp.
Space Exploration

Communications

This is a 2-hour badge and is Eagle required. Scouts will learn basic communication skills needed in today’s society.
This badge is good for building self-confidence.
Citizenship in the World

Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
of drawings are required which involve
some creativity. These (Requirements 5
and 7) may be done before coming to
camp.
Weather

This is a 2-hour badge and is Eagle required. Scouts will learn about diplomacy,
international trade, and foreign relations.

Scouts will build a weather instrument and
use it to track the weather during the week.
This badge covers a lot of material. An
interest or background in weather is helpful.
Requirements 8, and 9 may be completed
before coming to camp.

This is an Eagle required badge. Scouts
will learn about the U.S. Constitution and
Bill of Rights. Scouts will also have the
opportunity to contact his senator to share
personal views on an issue.

2006 Leader’s Guide to Summer Camp

20

Citizenship in the Nation

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�SCOUTCRAFT
Camping

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack,
sleeping bag, etc.) In addition, Scouts
must bring a personal or unit tent from
home suitable for backpacking, and know
how to set it up. Requirements 1, 2, 3, 4,
6a, 6b, and 7c may be done before coming to camp. Requirement 8 must be done
before coming to camp.

Emergency Preparedness

Wilderness Survival

This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming
to camp.

This badge is required for Eagle and is a
two-hour session. It covers a great deal
of written material, and there are skills to
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8
may be done before coming to camp.
Pioneering

This two-hour session requires that you
complete a pioneering project. Familiarity with knots, lashings, and splices important.
Fire Safety
First Aid

This badge is required for Eagle and is a
two-hour session. It covers a great deal
of written material, and there are skills to
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. It is highly recommended that CPR instruction be completed prior to camp.

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This merit badge is recommended for all
Scouts. They will learn about fire prevention in the home and create a protection
plan for their family. This is an informative badge with lots of hands on, and may
include a visit to a local fire station.
Requirement 11 may be done prior to
camp.
21

2006 Leader’s Guide to Summer Camp

�SHOOTING SPORTS
Each Scout taking Rifle Shooting should
have a distance of at least 13 inches between the tip of his thumb and the top of
his arm.

Archery

Rifle Shooting

This badge is a two-hour session. Shooting experience is highly recommended,
and it is requires a lot of time to qualify.
Scouts should be at least 13 years of age
or second year campers and have the
strength and size to manage a 10-pound
target rifle. As a means of determining
this, the Scout should have a distance of
at least 13 inches between the tip of his
thumb and the top of his upper arm as
shown. Each session is limited to 16
Scouts.

This badge is a two-hour session. Shooting experience is highly recommended,
and it is requires a lot of time to qualify.
It is a good idea to plan to be free the hour
after their session to allow for extra qualifying time. Each session is limited to 16
Scouts. Scouts must be at least second
year campers.

Shotgun Shooting

This program will teach Scouts the basics of handling and shooting a shotgun
as well as safety precautions for firearms.
They will have the chance to shoot both
skeet and trap as well as practice to
sharpen their skills. Scouts must be at least
14 years of age to take this merit badge.

2006 Leader’s Guide to Summer Camp

22

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�MERIT BADGE
program for camp cherokee

C

amp Cherokee was es
tablished in 1965 as an
“outpost camp”. Though creature comforts do exist at Cherokee, the troops
who visit still enjoy the “rustic” setting
and “village like” atmosphere. Camp
Cherokee has eight campsites with several located along or near John Cooper
Lake. Troops at Camp Cherokee will
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because
of the limited capacity at Cherokee, most
programs have great opportunities for
small group sessions and personal instruction.
The aquatics program on John
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.
The Kia Kima Mile Swim is also held at
Camp Cherokee on Saturday mornings.
John Cooper Lake is chocked
full of fish, catfish, bream, crappie, and
small mouth bass. You can fish from the
banks, or from the fishing pier, and if
you’re a swimmer, you can fish from our
rowboats.
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds
with mattresses. Each troop has a latrine and facilities for handwashing and
showers. A hot shower facility is centrally located.

visit www.kiakima.com

KEY TO PROGRAM
ICONS
The following icons are used
in theProgram Information section of
this guide to help you in easily identifying the which sessions are most
appropriate for which Scouts. Be sure
to read the program description for
details about that particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be completed
at home; they can not be completed at camp
Indicates requiremtnes that may be completed
before coming to camp to allow more time for
aditional activities
Indicates a prerequisite for this program
Taught in conjunction with another Merit Badge

23

2006 Leader’s Guide to Summer Camp

�AQUATICS AREA
BSA Lifeguard

Mile Swim

This is not a merit badge, but allows
Scouts to earn the Mile Swim badge.
Scouts are required to swim an increased
amount each day and build up to a mile.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Rowing
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with
shoes that can get wet. This program is
recommended only for older Scouts and This is a one-hour session. Physical
strength and stamina required. The skills
strong swimmers.
are more difficult to master than in Canoeing. It is highly recommended that
CPR instruction (requirement 2) be comCanoeing
pleted prior to camp.
This is a two-hour session. Good physical strength and stamina required. This
is a good merit badge to introduce boating; it is more fun and less difficult than
rowing.

Small Boat Sailing

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entryLifesaving
level Aquatics merit badge. Bring long
pants and long-sleeved button down shirt,
and shoes that can get wet to inflate clothThis badge is required for Eagle (with al- ing. It is highly recommended that CPR
ternate), and is a two-hour session. It is a instruction (requirement 2) be completed
challenging merit badge that requires prior to camp.
physical strength and stamina. Bring long
Swimming
pants, a long-sleeved button down shirt,
and shoes that can get wet.
Motorboating

This is a one hour merit badge. Scouts
will learn the proper technique for operating a motor boad, dropping quchos,
fueling and much more. Recommended
for 2nd year campers.
2006 Leader’s Guide to Summer Camp

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants and long-sleeved button down shirt,
and shoes that can be gotten wet. It is
highly recommended that CPR instruction
(requirement 2) be completed prior to
camp.
visit www.kiakima.com
24

�Textiles

Swimming Instruction

This session is for Scouts in the Non
swimmer and Beginner ability groups.
The instruction will work to improve their
swimming skills and aim toward advancing to the next ability group. The
Beginner’s test completes requirement 7
for Second Class, and the Swimmer’s test
completes requirement 9 for First Class.

HANDICRAFTS AREA

Scouts will learn the process for making
cloth and differences in types of fiber
samples. Jobs in the textile industry are
also discussed. This merit badge is excellent for younger Scouts.
Sculpture

Scouts will learn basic sculpting and
molding techniques through the use of
clay and plaster. There will be a small fee
for materials. Combined with Art.

Art

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp.
Combined with Sculpture.

Leatherwork

This is another good badge for young
Scouts. There is a small cost for materials. Requirement 3 may be done before
coming to camp.

Wood Carving

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.
Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials. This badge often
takes less than the full week to complete.

visit www.kiakima.com

Indian Lore

This badge is recommended for all Scouts.
There is a small cost for materials. This
merit badge will involve the study of various American Indian tribes. Our camp is
fortunate enough to be located near several major tribes. Requirement 1 may be
completed before coming to camp.
25

2006 Leader’s Guide to Summer Camp

�ECO-CON AREA

Environmental Science

Animal Science
This badge is required for Eagle and is a two-hour
session. It requires daily hikes, field notes, and
If you want to pursue a career in animal husbandry, experiments. There is a great deal of written mathen this badge is for you. You will have the op- terial, but some of it (Requirements 1, 6 and 7) can
portunity to learn on some of our ranch’s finest be completed before coming to camp. Younger
livestock.
Scouts are discouraged from taking this badge.
Mammal Study

This is a good merit badge for younger Scouts.
Requires some written work, a small report, and a
conservation project. Requirement 3c may be done
before coming to camp.
Reptile &amp; Amphibian Study

Forestry

A leaf collection, a field trip to a lumber mill, and
a report on the field trip are required. Scouts need
a notebook and adhesive tape for mounting the leaf
collection, or complete it before coming to camp.
(Requirement 1)
Astronomy

This badge requires drawings and night observation (frog hunt). Requirement 2 may be done before coming to camp. Scouts must keep a reptile
or amphibian for at least one month to complete
this badge. This (requirement 8) must be done
outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes,
although the instruction may lessen these fears.

This badge is offered in the evenings with some
daytime work. Scouts will observe the beautiful
night sky over Kia Kima with the aid of a telescope. Career opportunities in astronomy will be
discussed.
Fishing

Space Exploration
This is an excellent merit badge for younger Scouts.
Scouts have the opportunity to construct, launch It requires some written work and some early mornand recover a model rocket. There is a small cost ing fishing trips.
for the rocket kits. A couple of drawings are required which involve some creativity. These (ReChemistry
quirements 5 and 7) may be done before coming
to camp.
This session explores the chemical aspects
of the environment through laboratory work and
interactive discussions. Because of the nature of
this merit badge, it is recommended for older
This is an excellent introductory merit badge to
Scouts. This merit badge will be limited to the first
the Nature area. It requires some hiking, and obtwelve Scouts.
servation. Requirement 5 must be completed outside of camp.
visit www.kiakima.com
26
2006 Leader’s Guide to Summer Camp
Nature

�Geology

The badge requires a rock collection (requirement 2) which may be done before coming to
camp. Requirements 5,6,8,12,13 may also be
done before coming to camp.

SHOOTING SPORTS
Rifle Shooting

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. Scouts should
be at least 13 years of age or second year campers and have the strength and size to manage a
10-pound target rifle. As a means of determining this, the Scout should have a distance
of at least 13 inches between the tip of his
thumb and the top of his upper arm as shown.
Each session is limited to 16 Scouts.
Shotgun Shooting

This program will teach Scouts the basics of
handling and shooting a shotgun as well as
safety precautions for firearms. They will have
the chance to shoot both skeet and trap as well
as practice to sharpen their skills. Scouts must
be at least 14 years of age to take this merit
badge.

SCOUTCRAFT
Camping

This badge is required for Eagle, and is a two-hour
session. It requires an overnight camping trip.
Scouts should bring appropriate camping equipment
(backpack, sleeping bag, etc.) In addition, Scouts
must bring a personal or unit tent from home suitable for backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may be done
before coming to camp. Requirement 8 must be done
before coming to camp.

Archery

This badge is a two-hour session. Shooting
experience is highly recommended, and it requires a lot of time to qualify. It is a good idea
to plan to be free the hour after their session
to allow for extra qualifying time. Each session is limited to 16 Scouts. Scouts must be
at least second year campers.

visit www.kiakima.com

27

2006 Leader’s Guide to Summer Camp

�Emergency Preparedness

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and
there are skills to master. Familiarity with
knots is extremely important. This badge
is recommended for older Scouts. Requirement 8 may be done before coming
to camp.
First Aid

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and
there are skills to master. It is highly recommended that CPR instruction be completed prior to camp.

Wilderness Survival

This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming
to camp.
Pioneering

This two-hour session requires that you
complete a pioneering project. Familiarity with knots, lashings, and splices important.

Fire Safety

This merit badge is recommended for all
Scouts. They will learn about fire prevention in the home and create a protection
plan for their family. This is an informative badge with lots of hands on, and may
include a visit to a local fire station.
Requirement 11 may be done prior to
camp.

2006 Leader’s Guide to Summer Camp

28

visit www.kiakima.com

�OZARK VENTURE BASE
high adventure

T

he need to keep older Scouts coming
back to summer camp has long been
recognized and the Ozark Adventure Base has
been designed to meet that need. Whether you
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has
something that meets your need. Scouts
participating in the OVB programs must be at
least 13 years of age and have achieved the rank
of First Class by January 1st. Pre-registration
for these programs is mandatory. OVB programs
include: Mountain Man, Thunderbird Aquatics,
Ozark Ultimate Trek, COPE and Ozark Climbing
School. All participants in the O.U.T program
will be housed at a separate base camp location
from their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy

Kia Kima’s
OZARK ADVENTURE BASE

Scout Troop or Venturing Crew. If a Venturing
Crew brings female members, a female adult
leader must participate. Ozark Venture Base
programs will provide food, cooking gear, and
other group equipment. Please explore this next
section of the leaders’ guide as it lists details
regarding each program. Participants are
responsible for all personal gear, including tents.
(A detailed gear list is available in the end of this
section for those participating in the O.U.T.
program).

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR
O.U.T. ADVENTURE.......








Backpack suitable for a 10 mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent

visit www.kiakima.com

29








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2006 Leader’s Guide to Summer Camp

�O.U.T.

Ozark Ultimate Trek
O

U.T. is the perfect combination of
thrills and challenges from rock
climbing,GPS navigation, hiking, and
mountain biking, to caving, white water
kayaking, and swift water rescue. Each
crew that participates will go through 1-2
days of each program depending on the
time frame.
Scouts will have an opportunity to
visit many of the back areas of the Syllamo
Wilderness area. Crews will spend and
entire day riding and learning about proper
mountain biking techniques. The Syllamo
Bike trail offers scouts the opportunity to
bike over 30 miles of trails in with varying
degrees of difficulty. Scouts participating in this
program are encouraged to bring their own mountain
bikes. Kia Kima does have a supply of mountain
bikes for those Scouts that do not own one or are
not able to transport it to camp.
After you drop your bikes at a designated
location, you will pick up your packs for a 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described the
Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II+ white water in a kayak. Our
instructors will teach you the in and outs of manning

2006 Leader’s Guide to Summer Camp

30

visit www.kiakima.com

�your own whitewater kayak. While on
the trip, you will learn about reading
whitewater, river rescue techniques,
surfing, throw ropes, and much more.
For those scouts that have earned the
canoeing merit badge, you will be able
to complete white water merit badge.
Please note that canoeing is a
prerequisite for this badge.
After a long day on the river, you
will return to camp for an evening of
climbing instruction. This will prepare
you for the full day of rock climbing that
lies ahead. We have searched and found

many local areas that contain climbing
faces from 30-80 feet. After a week like
this, we decided that you need a little time
to cool off. Well, it’s not time to relax in
the air conditioning just yet. You will get
the opportunity to join us in some of the
coolest caves in Arkansas. Caving may
be done as an evening activity or a day
trip depending upon time frames and
schedules.
Many of the evening activities in
the OUT program will focus Scouts and
Venturers on wilderness trip planning.
Scouts will have the opportunity to
participate in a Geo-caching exercise,
learn the art of fire-by-friction, and learn
basic swiftwater rescue techniques.

If you think you are up to the
challenge, this program is for you.
Participants need to be in top physical
condition to undergo the challenges of
this program.
Crews will be housed off-site.
Scouts may sign up as a troop or
individually. This program is also
designed for Venturing Crews. The
maximum participation is 36, so
register early.

visit www.kiakima.com

31

2006 Leader’s Guide to Summer Camp

�MOUNTAIN MAN
pioneer living

T

he Mountain Man program is a wonderful
opportunity for your Scouts to learn about pioneer living as it happened in the 19th century. Many of the
activities that Scouts participate are hands on. Scouts will learn
the art of forging and shaping steel into useful products that
were used in everyday life. Hunting for our early settlers was
a daunting taks with their primitive weapons. Scouts will learn
how to safely load, shoot and clean black powder shotguns
and rifles. Be sure you to ask the instructor about “Rocky
Mountain Skeet Shooting”. Cooking was an essential part of
early living. In this program we teach the proper use of the
dutch oven and cast iron cookware. An Indian sweatlodge
was the early American form of the sauna. Scouts will have
an opportunity to participate then plunge into the cool waters

of the South Fork River. Primitive Tools
always make building handy. The crosscut saw, draw knife, shaving horse, ax, and
hammer were all essential tools for early
pioneers. Scouts will have the opportunity use all of these. All participants in
this program will learn the art of
knifemaking and make a primitive knife
that they will be able to keep. This is a
three hour program that meets daily
throughout the week.

2006 Leader’s Guide to Summer Camp

32

visit www.kiakima.com

�C.O.P.E
challenging outdoor personal experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program
is a week-long high adventure activity for older
Scouts that teaches advanced team-building and
problem solving skills. Scouts will learn to work
as a group and function as a team to meet a series
of high and low COPE elements. Participants
should be at least 13 years old. Kia Kima has one
of the finest high ropes courses of any Boy Scout

Camp. The goals of project COPE are to build
leadership, self esteem, decision making, trust, and
teamwork. This is accomplished by progressing, as
a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

visit www.kiakima.com

33

2006 Leader’s Guide to Summer Camp

�OZARK CLIMBING SCHOOL
climbing
repelling

&amp;
C

limbing and rapelling is a fast grow
ing recreational activity. The Ozark
Climbing School will give you the tools you need to
pursue your interest in the sport. You will begin with
belay training at Kia Kima’s 40ft. climbing tower.
You’ll learn the basics of climbing on the tower using artificial rock handholds. As you work your way
up and down the tower’s four challenging walls, your
skill and endurance will increase. Participants in
the Ozark Climbing School will do an off-site climb
on natural cliffs and have the opportunity to earn
climbing merit badge.

!
Participants in
the Ozark Climbing School can
earn the climbing
merit badge.

2006 Leader’s Guide to Summer Camp

34

visit www.kiakima.com

�THUNDERBIRD
aquatic program

L

ake Thunderbird is a beautiful
resort lake in Cherokee Village,
is the site of Thunderbird Aquatics.
Water skiing and motor boating are featured activities. Scouts will learn the
basics of safe boat operation and handling. Scouts who can ski will have a
blast. Those who are learning will get
the instruction needed to be up on skis
by week’s end. Those who are proficient can earn a water skiing merit
badge. The Memphis Boat Center provides a championship-quality ski boat
and equipment. All participants must
pass the swimmer’s test upon arrival at
camp.

!
Kia Kima’s
Thunderbird
Aquatic Program is
sponsored by the
Memphis Boat Center of Memphis.

visit www.kiakima.com

35

2006 Leader’s Guide to Summer Camp

�TRAILBLAZERS
program

T

he Trailblazer program is designed to
meet the needs of Scouts who have been
enrolled for less than one year. Our Trailblazer
program focuses on the Tenderfoot to First Class
Requirements. Trailblazer is broken into three
parts each lasting one hour. The first session
offered is Trailblazer Tenderfoot. This session
is designed for those scouts that have recently
joined a troop. Scouts will work on 3, 4a, 4b, 5,
6, 7, 8, 9, 10A, 11,12a, and 12b requirements for
Tenderfoot rank. Trailblazer 2nd class is the next
progression. If you have Scouts that have already
completed the tenderfoot rank, they may want to
take this session. In trailblazer second class,
requirements 1a, 1b, 2b, 2c, 2d, 2e, 2f, 2g, 3, 5,
6a, 6c, 7a, 7b, 7c, and 8 of the second class rank
will be covered. Trailblazer 1st Class will be
offered for those Scouts needing to work on the
First class rank. Scouts may enroll in these
sessions individually or consecutively. These one
hour sessions will be offered consecutively in
morning and afternoon in Osage and in the
afternoon in Cherokee. This type of program will
give your more advanced first year Scouts and

2006 Leader’s Guide to Summer Camp

opportunity to participate in additional
advancement opportunities while at camp.
Each Scout in the Trailblazers Program
will learn the basic skills that all Scouts must
master to become proficient in camping and
outdoor activities. Trailblazers will be a threehour, comprehensive outdoor program. While
designed primarily for Scouts who are new to
the Scouting program and those coming to
summer camp for the first time, it is not limited
to those Scouts.
The Trailblazers staff will be comprised
of older, experienced staff members that will help
your Scouts master the basic skills for camping,
cooking, first aid, rope work, map and compass,
and nature study.
Each Scout will receive credit for the
requirements that he completes at camp. How
much each Scout completes is up to him, and it
is very possible that different Scouts will
complete different requirements and some
complete more than others.
36

visit www.kiakima.com

�TWILIGHT
activities

M

any opportunities are
available for unit
activities in the evening hours prior to
Taps. Some activities have been
scheduled by camp staff, and are open to
all Scouts and leaders. Other activities
may be done on a troop basis and can be
scheduled by the unit leader through the
appropriate area director.
This year we will have evening
merit badge instruction and some areas
will be open for further instruction. This
will give Scouts and extra opportunity
to finish merit badges or take an extra
one.
The aquatics area will sponsor
free boating and swimming. These open
nights are available on Monday, Tuesday,
and Thursday. Scouts that do not enroll
in regular Aquatics sessions will have the
opportunity during these times to
participate in waterfront activities. Other
twilight activities such as troop shoot,
rappelling, swamped canoe race,
volleyball competition, Scoutmaster
belly flop contest, and Scoutmaster cookoff are just a few other activities you may
participate in.

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on
Sunday evenings at the Amphi-theater. This will be
an opportunity for Scouts to meet the staff of the various areas of camp. On Wednesday, we will have an
opportunity for Scouts to showcase their showmanship skills. A campwide campfire will be held that will
be hosted by our senior patrol leaders.Our final
camp-fire will be held on Friday evening and will close
out the week. Remember, Class A uniforms are worn
at all campfires.

!
Class A uniforms
are required to be
worn at every
campfire.

visit www.kiakima.com

37

2006 Leader’s Guide to Summer Camp

�HONOR
merit
troop awards

T

&amp;

he Honor Troop and Merit Troop
awards recognize units that participate fully in the
camp program, follow camp rules and demonstrate
the true spirit of Scouting.

HONOR TROOP
In addition to completing all 8 requirements in the
Merit Troop section, to be an Honor Troop, a unit
must complete 2 of the 3 following requirements.

MERIT TROOP



Complete 7 of the 8 following requirements.

The unit has at least one adult that attends the
Scoutmasters’ planning conference to be held in May.



The unit has 50% of its active membership at camp.





Scouts attending camp Participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.





The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit participates in one of the campfire
programs.



The unit has Order of the Arrow members that
particpate or plan to participate in the Callout
ceremony.

2006 Leader’s Guide to Summer Camp

The unit performs a conservation or camp
improvement project while at camp. The project must be
approved beforehand, and checked upon completion by the
Nature Director or Program Director.
The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of Scouting
friendship between at least two units.

38

visit www.kiakima.com

�LEADERS
opportunities
just for leaders

T

here is still plenty to do at Kia
Kima. We promise you won’t
be sitting in your campsite, unless of course,
that is what you want to do. The following
are leader opportunities that we have offered
at Kia Kima. Leadership trainings change
from week to week based on the availability
of instructors. Some of these courses may not
be offered your particular week. If you are a
district or counsil level trainer, feel free to
talk to the program director and teach a
course.

Safe Swim Defense
&amp; Safety Afloat

TRAINING

These programs are sponsored by the aquatics area, and provide valuable information
concerning the BSA’s policies for aquatic
activities on the unit level, such as a troop
swim

Climb On Safely
Climb on Safely is a climbing orientation course
for all leaders. This course will not certify a leader
to operate a climbing program but will give them
hands on knowledge on how to assist a certified
Climbing Instructor.

CPR
All BSA Lifeguard candidates will have the
opportunity to complete their CPR requirement while at camp. A six-hour course will
be offered to these candidates. Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Fast Start
Are you a new leader at camp? If so, this training
will teach you all about the elements of a good
troop meeting and the patrol method.

visit www.kiakima.com

39

2006 Leader’s Guide to Summer Camp

�Climbing Instructor
Certification
This training will include “Climb on Safely”
training. This will certify leaders as climbing
instructors. Space is limited.

Fire By Friction
Training
The ability to create fire without the use of
matches has long been a skill at Boy Scout
Camp events for years. In this session, leaders will be able to learn the fine art of creating fire. Our skilled instructors will teach friction methods such as, the bow drill, hand drill,
and the fire saw. Demonstrations will also take
place on how to build fire with flint and steel,
battery and steel wool, wire coat hangers, and
the fire piston. This is a wonderful opportunity for leaders.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking
skills in our leaders’ cookoff. Whether it is a pot of
chilli, cobbler, baked hens,
jambalaya or homemade
bread, plan to participate in
this event. A select few of
our lucky or maybe unlucky
(depending on the meal)
will be called upon to judge
this event. The winners of this event will receive a special limited edition recognition
piece at the closing campfire on Friday
evening.

ADVANCEMENT
Often, adults in camp bring with
them special knowledge or skills that
would be beneficial to various merit
badge sessions. If any adult would like
to assist with a merit badge—or offer one
not on the schedule-please see the
Program Director at the Sunday Leaders’
Meeting.
Also, adults are needed to help
with transportation for the field trips, and
the Ozark Adventure Base sessions.

Youth Protection
This training is required for all leaders that
take kids on trips in the BSA. This is a very
important session to attend as it states many
of the BSA’s Policies on youth and adult interaction.

2006 Leader’s Guide to Summer Camp

40

visit www.kiakima.com

�SERVICE
If you are a carpenter,
plumber, electrician, or just a general handyman, your skills are always needed at camp. The Camp
Ranger will be glad to suggest a list
of projects to any interested leader.
Bring your tools and feel at home.

SCOUTMASTER MERIT BADGE
SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

Option One
Complete six of these ten requirements:



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commisary or Din
ing Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





visit www.kiakima.com

41

2006 Leader’s Guide to Summer Camp

�CAMP CHEROKEE
2006 Program Registration Codes

9:00

10:00

11:00

BSA Lifeguard

2:00

Motorboating

351

374

Canoeing

322

Lifesaving

341

344

Rowing

356

Swimming

311
331

Swimming Instruction

314
333

335

Tenderfoot
Trailblazer

204

Second Class

215

First Class

226

Wood Carving
Indian Lore

Handicraft
Area

Leatherwork
Basketry
Art/Textiles
Sculpture

Scoutcraft
Area

444
483

493

422

Chemistry
Fish &amp; Wildlife Mgt.
Forestry
Fishing
Geology
Mammal Study

272

291

294

143

146

122

125

161

192

166

194

153

101

104

133

135

112

115

151

156
184

Environmental Science

171

Rifle

651

Shotgun Shooting
Archery

641

Mountain Man Rend.

921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

175
653

655
675
645

964
991 (Week Long Program)

Thunderbird Aquatics

2006 Leader’s Guide to Summer Camp

236

284

Weather

Ozark
Venture
Base

415

261

Reptile / Amphibian Study

Shooting
Sports

425

412

Nature

Space Exploration

436

423

243

Pioneeering

494

432

Fire Safety

First Aid

446

P EE
M
K
A
C RO
E
H
C
481

233

Wilderness Survival

Nature
Area

441

Emergency Preparedness

Camping

4:00

353

Small Boat Sailing

Aquatics

3:00

391 (All Day)

974

42

visit www.kiakima.com

�CAMP OSAGE
2006 Program Registration Codes

Aquatics

9:00

BSA Lifeguard
Canoeing
Lifesaving

10:00

11:00

353

Swimming

311

Swimming Instruction

331

333
204

Scoutcraft
Area

441

Indian Lore

481

493
432

Art/Textiles

422

First Aid
Chemistry
Fish &amp; Wildlife Mgt.
Forestry
Fly Fishing
Geology
Mammal Study
Nature

494
436

423

425

P
M
E
A
G
C A
S
O
412

233

236

243

246

Life
To
Eagle
Shooting
Sports

Ozark
Venture
Base

284

291

294

143

146

122

125

161

166

132

134

153

101

104
135

112

115

151

156
184
171

Citizenship in the Nation

173
743

Citizenship in the World

711

Communications

721

Rifle
Shotgun Shooting

651

Archery

641

Mountain Man Rend.

921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

175
744
715
725

653

655
675
645

964
991 (Week Long Program)

Thunderbird Aquatics

visit www.kiakima.com

265

271

Weather
Environmental Science

415

261

Reptile / Amphibian Study
Space Exploration

446

483

Leatherwork

Camping

226
444

Basketry

Pioneeering
Wilderness Survival

Nature
Area

215
223

Wood Carving

Fire Safety

335

212

First Class

Emergency Preparedness

356

314

201

Second Class

Sculpture

4:00

324
344

341

Tenderfoot

Handicraft
Area

3:00

391 (All Day)
322

Rowing

Trailblazer

2:00

974

43

2006 Leader’s Guide to Summer Camp

�Kia Kima Scout Reservation

2006 Leader’s Guide to Summer Camp

44

visit www.kiakima.com

�How to get to Camp Kia Kima

visit www.kiakima.com

45

2006 Leader’s Guide to Summer Camp

�s
e
t
o
N

2006 Leader’s Guide to Summer Camp

46

visit www.kiakima.com

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        <elementTextContainer>
          <elementText elementTextId="2045">
            <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2006. The 2006&#13;
Program committee looks forward to serving you at&#13;
camp this summer. Boy Scout Camp is t he highlight&#13;
of a Scouts Year. Memories will be made that will last a lifetime.&#13;
This summer will showcase Scouting for units from Tennessee,&#13;
Arkansas, Mississippi, Indiana, Illinois, Texas, and man other states.&#13;
It is the goal of Kia Kima Scout Reservation to provide your Scouts&#13;
with a high quality program in a semi-wilderness setting.&#13;
In order to make this program possible, we must begin to plan now.&#13;
Please review this guide as it contains crucial information regarding&#13;
our summer camping program. If you have questions for which you&#13;
cannot find answers, please give us a call. Please help Scouting by&#13;
making camp available to all boys in your unit. Camperships are&#13;
available on the council level for those families that need assistance.&#13;
On behalf of the Chickasaw Council and the 2006 Kia Kima Staff,&#13;
we look forward to serving you this summer.&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
&#13;
visit kiakima.com&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
&#13;
Program Information&#13;
&#13;
16&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Camp Osage Merit Badge Information&#13;
Camp Cherokee Merit Badges Information&#13;
Ozark Venture Base&#13;
C.O.P.E.&#13;
Trailblazer&#13;
&#13;
16&#13;
23&#13;
29&#13;
32&#13;
36&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Just for Leaders&#13;
&#13;
39&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
6&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
39&#13;
40&#13;
41&#13;
&#13;
General Information&#13;
&#13;
7&#13;
&#13;
Check-in&#13;
Check-out&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
8&#13;
13&#13;
13&#13;
13&#13;
&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
What To Bring To Camp&#13;
&#13;
14&#13;
&#13;
Individual Checklist&#13;
&#13;
14&#13;
&#13;
visit kiakima.com&#13;
&#13;
Class Schedules&#13;
&#13;
42 &amp; 43&#13;
&#13;
Map of Kia Kima&#13;
&#13;
44 &amp; 45&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
PREPARING FOR CAMP&#13;
campsite&#13;
reservations&#13;
&#13;
&amp;&#13;
&#13;
NEW&#13;
&#13;
The physical facilities of the&#13;
camp are awaiting the arrival of your&#13;
troop. Kia Kima Scout Reservation is&#13;
planning to operate for five weeks of&#13;
summer camp.&#13;
Having made your campsite&#13;
reservation for 2006, you are on your&#13;
way to a terrific visit at Kia Kima. The&#13;
&#13;
Camp Fee Schedule can be found in the&#13;
table on the bottom of the page.&#13;
To prepare for this summer, it is&#13;
necessary for units to make financial&#13;
commitments to reserve space for each&#13;
Scout attending. Units are required to&#13;
make a payment of $30.00 per Scout by&#13;
March 31, 2006. This will reserve space&#13;
for these Scouts. It is possible to add&#13;
campers later but only with permission&#13;
of the Reservation Director and with&#13;
available space. The $30.00 payment&#13;
will be applied to the total camp fee.This&#13;
deposit is nonrefundable but may be&#13;
transferred to other Scouts attending this&#13;
event. The next payment is due when&#13;
registering Scouts for sessions. $85 per&#13;
Scout is required with registration and&#13;
is due by May 15th. This deposit will&#13;
also be applied to the total camp fee. By&#13;
using this registration process, we can&#13;
better determine the number of Scouts&#13;
attending camp from each unit, and al-&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$165.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$20 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$175.00&#13;
&#13;
Thunderbird Aquatics&#13;
&#13;
$20 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on the number of&#13;
Scouts that attend camp with your unit. Please refer to the table on&#13;
page 10.&#13;
&#13;
Mountain Man&#13;
Rendevous&#13;
&#13;
$20 per participant&#13;
&#13;
COPE&#13;
&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
$50 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
$80 per participant&#13;
&#13;
$20 per participant&#13;
1&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
low camp staff to adjust their programs accordingly. Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
CAMPSITE CAPACITIES&#13;
Camp Osage&#13;
&#13;
CAMPSITE RESERVATION&#13;
Units using a campsite in 2006 may reserve&#13;
it for 2007 by placing a deposit on that site prior to&#13;
leaving camp. Campsites available after August 1,&#13;
2006, may be reserved on a first-come, first-served&#13;
basis. Campsite deposits are refundable until January 1, 2006. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2006 will receive a deposit refund. Troops&#13;
that make a reservation, but for some reason&#13;
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center&#13;
until 5:00 PM on May 31st. Beginning May 31st,&#13;
all camp correspondence should be sent directly&#13;
to the camp. The camp office will be open from&#13;
May 31st until July 16th. Summer camp administration will not be able to be reached at camp before or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1, 2006. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
procedures&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending&#13;
camp must have a physical exami&#13;
nation before coming to camp, and&#13;
must have the proper medical form completed.&#13;
Arkansas State Law requires a Class 2, updated&#13;
annually (no. 34412 A) Medical Form for all Scouts&#13;
and leaders. The examination must be performed&#13;
by a licensed physician. These forms are available through the Scout Service Center or at&#13;
www.kiakima.com. Please use the most current&#13;
versions of this form. Contact your District Executive if you have any questions. Each Scout and&#13;
leader will have a health recheck after his arrival, and&#13;
EQUIRED&#13;
EDICAL ORMS&#13;
the troop’s medical forms&#13;
will be kept on file with the&#13;
camp’s health officer. They&#13;
will be returned to the unit&#13;
All Scouts and leaders are required to have a physical&#13;
leader at the end of the&#13;
examination before camp and complete the appropriate&#13;
week. Adult leaders who&#13;
medical form&#13;
will be in camp for less than&#13;
72 hours are not required to&#13;
Scouts &amp; leaders must have a Class 2, updated annually (#34412 A)&#13;
have a complete physical;&#13;
however, a personal examination health history (Class&#13;
1 Medical Form) is required. Please make arrangements for physical examinations to be completed&#13;
before arrival at summer camp. Any Scout or leader&#13;
who does not have a completed health form – inArkansas State Law&#13;
cluding examination – will be restricted from all&#13;
requires a Class 2,&#13;
updated annually (no.&#13;
camp activities until proper examination has been&#13;
34412 A) Medical&#13;
given.&#13;
&#13;
R&#13;
&#13;
M&#13;
&#13;
F&#13;
&#13;
!&#13;
&#13;
Form for all Scouts&#13;
and leaders.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
&#13;
FIRE SAFETY&#13;
Kia Kima has a fire emergency&#13;
alarm system. This system will be explained at the first leaders meeting, and a&#13;
test of the system will be conducted early&#13;
in the week. Some firefighting equipment&#13;
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts&#13;
do not fight fires under any circumstances.&#13;
Under no circumstances shall&#13;
flames of any kind be used in any tent. If&#13;
a Scout or leader plans to use their own&#13;
tent for lodging, they must have the tent&#13;
labeled “No flames in Tents”, This can&#13;
be stenciled on the tent or placed on a card&#13;
in front of the tent. Flashlights and battery powered lanterns, which do not pose&#13;
an asphyxiation threat, are permissible.&#13;
&#13;
required for each step have a corresponding number.&#13;
If, after reviewing the leaders&#13;
guide to summer camp, you still have&#13;
questions, additional help can be found&#13;
at the camp website, www.KiaKima.com.&#13;
This site contains additional registration&#13;
tips and last minute updates regarding&#13;
summer camp.&#13;
&#13;
1&#13;
1&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR A) with your campsite&#13;
preference. Also include the estimated&#13;
number of boys you plan to bring. Submit this form, along with a $100 deposit,&#13;
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration process as painless as possible. The&#13;
Registration Packet that accompanies&#13;
this guide contains all the required forms&#13;
and detailed instructions for completing&#13;
each step. Leaders will note that the registration process is divided into 5 major&#13;
steps. For your convenience, the forms&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
2&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
The second step of&#13;
the registration process is a Unit&#13;
Count that indicates the number of&#13;
Scouts from your unit attending&#13;
camp. Complete the Unit Count&#13;
Form (KKSR 1) and return it to the&#13;
Scout Service Center no later than&#13;
March 31, 2006. This form should&#13;
be submitted with a $30 deposit per&#13;
Scout. This fee is is transferable&#13;
but not refundable.&#13;
&#13;
3&#13;
&#13;
NEW&#13;
&#13;
REGISTRATION FORM&#13;
&#13;
This is the second summer&#13;
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and&#13;
return them with $85 per Scout by May&#13;
15, 2006. Part B is the session registration for each Scout.&#13;
In 2006 we will be registering for sessions online. Please visit&#13;
www.kiakima.com for details. Online registration will be available on March 1,&#13;
2006. There will be maximums set on&#13;
session participation. Once the maximum&#13;
is reached you will be directed to register&#13;
for another session.&#13;
&#13;
SUMMER C&#13;
&#13;
4&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
The final payment includes&#13;
the balance of the camp fee, leaders fees,&#13;
and special program fees. This may be&#13;
paid at check-in after arriving at camp on&#13;
Sunday, or you may send it before you arrive. Complete the Final Financial Form&#13;
(KKSR3) and send it to the camp address.&#13;
This form is a summary of all financial&#13;
transactions and should be the last payment in the registration process. Do not&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
send this form, payment, or any registration materials less than two weeks prior&#13;
to your arrival at camp.&#13;
&#13;
CHECK - IN&#13;
&#13;
5&#13;
&#13;
The registration process is&#13;
completed when you check in on Sunday&#13;
after arriving at Camp. In case of an emergency we need a copy of your unit roster&#13;
that includes the phone number of each&#13;
Scout. You may use your own format, or&#13;
for convenience the Unit Roster (KKSR&#13;
4A) is being provided for you. If you conducted your swim checks prior to camp,&#13;
bring the DDRESSES&#13;
optional Swim Check Form&#13;
AMP&#13;
(KKSR 4B) with you to camp. Do not&#13;
mail these forms: have them ready at&#13;
check-in. Also, when you check in at the&#13;
program office, we will update schedules,&#13;
settle any remaining balances and complete any remaining paperwork.&#13;
&#13;
A&#13;
&#13;
!&#13;
Do not send this form, payment, or any registration materials less than two weeks&#13;
prior to your arrival at camp.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon&#13;
date of session registration and the age of&#13;
the participant. The unit will be notified if&#13;
any Scouts are registered for an OUT Program that is full. All other program closures&#13;
will be announced Sunday when you arrive.&#13;
&#13;
CONFIRMATION &amp;&#13;
CHANGES&#13;
When registering online for classes,&#13;
please save your confirmation. If a schedule&#13;
change takes place, you will be notified from our&#13;
administrative staff prior to your arrival at camp.&#13;
We make every attempt to contact you at least 12 weeks prior to your arrival.&#13;
Units that are unable to register online will&#13;
still be able to turn in the registration form (KKSR&#13;
Part B) by the established deadline and we can&#13;
manually enter you into the system.&#13;
When we receive your Session Registration materials from step 2, we will ener it into&#13;
our computer system. If there is a problem with&#13;
it, we will contact you via email or postcard.&#13;
While we try to accommodate all schedule requests, the administration reserves the right&#13;
to limit the size of any program to ensure the&#13;
safety and quality of instruction.&#13;
Sessions typically limited in size include&#13;
merit badges in the Shooting Sports area and&#13;
&#13;
CORRESPONDENCE&#13;
All summer camp correspondence&#13;
and registration materials should be sent to&#13;
the Scout Service Center until May 31,&#13;
2006. After May 31st, the summer camp&#13;
operation will be moved to the camp facility so all correspondence should be sent&#13;
directly to camp. In order to assure that your&#13;
paperwork arrives at the proper location,&#13;
please follow this step. The addresses for&#13;
both locations are listed in the table on this&#13;
page.&#13;
&#13;
SUMMER CAMP ADDRESSES&#13;
Before May 31, 2006&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
Fax: (901) 327-2010&#13;
&#13;
After May 31, 2006&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
GENERAL&#13;
information&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a quality program,&#13;
but often times the accommodations are&#13;
what make a week at summer camp comfortable and enjoyable. While we are not&#13;
a five-star hotel, we strive to make each&#13;
troop’s visit an enjoyable one.&#13;
&#13;
in and check-out, for the purpose of loading and unloading. While driving in camp,&#13;
please observe our speed limit of 7 miles&#13;
per hour.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp. Make sure that all vehicles&#13;
meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed&#13;
of a pickup truck or trailer – whether it is&#13;
covered or uncovered—is against national&#13;
BSA policy. Units visiting Kia Kima from&#13;
other councils are responsible for obtaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is next to the Administration&#13;
Building Vehicles are not to be parked in&#13;
the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order to store gear. A locking box&#13;
will provide a place to secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only camp vehicles will be allowed&#13;
into camp during the week. Unit vehicles&#13;
will be permitted into camp during check-&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
DANGEROUS WILDLIFE&#13;
&#13;
!&#13;
&#13;
Kia Kima is a Wilderness Setting.&#13;
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals are&#13;
extremely rare but precautions should be&#13;
taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
It is recommended&#13;
that each unit&#13;
bring insect and&#13;
tick repellent.&#13;
Certain brands&#13;
containing&#13;
permethrin will&#13;
provide adequate&#13;
tick protection.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
7&#13;
&#13;
Wear closed-toed shoes&#13;
Use insect repellents containing DEET or Permethrin&#13;
Carry flashlights when walking at night&#13;
Shake out clothing and shoes before wearing them&#13;
Keep food out of tents&#13;
Check for tick bites daily&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at&#13;
camp beginning at 1:00 PM and no later&#13;
than 3:00 PM on Sunday. Please check&#13;
in at the Camp Osage Administration&#13;
Building. The camp is closed between&#13;
noon on Saturday and noon on Sunday&#13;
and there will be no one available to&#13;
handle early arrivals. Upon arrival, your&#13;
unit will be greeted by a member of the&#13;
camp administrative staff. At that time&#13;
the unit leader should have a final count&#13;
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees&#13;
with the Final Financial Form (KKSR3).&#13;
The unit leader should have the unit’s&#13;
medical form and a written explanation&#13;
for any boy who needs special medical&#13;
treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR4b).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
If any equipment is missing or damaged (holes in&#13;
tents, missing fire buckets) the troop guide will note&#13;
it and report it.The unit leaders with the troop&#13;
guides should check each tent for damage. Any&#13;
damage found at the end of the week will be assessed to the troop. Tears in tents will be assessed&#13;
a fee of $15 per inch. Multiple tears or tears over&#13;
three inches are considered un-repairable and&#13;
may result in the troop replacing the damaged&#13;
tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,&#13;
or river must have a swim check. No Exceptions!&#13;
&#13;
!&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the op&#13;
portunity to have a picture taken.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two of required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp;leaders wear Class A uniform.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
8&#13;
&#13;
!&#13;
Plan to arrive&#13;
between 1:00&#13;
PM&#13;
and&#13;
3:00 PM on&#13;
Sunday&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
&#13;
VESPERS &amp; CHAPLAIN&#13;
&#13;
Units will have an opportunity to&#13;
have a group picture made during their&#13;
check-in process. Each unit that chooses&#13;
to participate will receive on complimentary 8X10 group photo of their unit.&#13;
Additional photos will be available at&#13;
$6.00 each. This option is only available&#13;
on Sunday as it takes time to get the photos processed and back to your unit by&#13;
the end of the week. Please be prepared&#13;
with either Class A or Class B uniforms&#13;
for your check-in photo.&#13;
&#13;
Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is&#13;
encouraged to attend. Members of the staff will conduct&#13;
vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with or run&#13;
the vespers program during the week. Scouts who are working on their religious awards are especially encouraged to&#13;
do so.&#13;
&#13;
COMMISSIONER&#13;
SERVICE&#13;
After your troop guide finishes&#13;
helping you check in, you probably won’t&#13;
see them in your campsite again until you&#13;
check out on Saturday morning. That’s&#13;
okay, because we have staff members&#13;
with the full time job of taking care of&#13;
your needs during the week. The staff&#13;
member is your Commissioner.&#13;
The commissioner staff will stop&#13;
by your campsite each morning to visit&#13;
with leaders in the site. They will make&#13;
sure you have all the supplies you need.&#13;
If there is something broken or missing&#13;
in your site, they will see that it is taken&#13;
care of.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the&#13;
flag ceremonies in the morning and&#13;
evening. Scouts and leaders are expected&#13;
to attend the evening flag ceremony in&#13;
full Class A uniform. Troops are asked&#13;
to assist with flag ceremonies and blessing the meals.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SUMMER CAMP&#13;
GOD AND COUNTRY AWARD&#13;
The summer camp God and&#13;
Country Award is given to Scouts&#13;
who complete the following&#13;
requirements. A Scout must&#13;
complete at least five of the&#13;
following nine requirements.&#13;
1.&#13;
2.&#13;
3.&#13;
4.&#13;
5.&#13;
&#13;
6.&#13;
&#13;
7.&#13;
&#13;
8.&#13;
&#13;
9.&#13;
&#13;
Assist in the raising or lowering of theAmerican Flag&#13;
at a morning or evening assembly.&#13;
Attend the camp-wide Vespers service on Wednesday&#13;
night at the chapel.&#13;
Assist in preparing and leading a troop or inter-troop&#13;
vesper service while at camp.&#13;
Lead a grace at an assembly while at camp.&#13;
With an adult leader, discuss the importance of the&#13;
twelfth point of the Scout Law – “A Scout is&#13;
Reverent”. Discuss how it applies to you as a scout&#13;
here at summer camp, as well as in your daily life.&#13;
With an adult leader, discuss the importance of&#13;
“patriotism”.Why is it important for a scout to “do&#13;
my duty to God and my country”?&#13;
Show how to properly display and fold an American&#13;
Flag. Also, explain the different parts of the flag and&#13;
what they symbolize.&#13;
Lead a morning prayer in your campsite, or lead your&#13;
troop in reciting the Scout Oath, Scout Law, or Pledge&#13;
of Allegiance while at summer camp.&#13;
In at least 100 words, write an essay explaining how&#13;
we as scouts carry out our duty to God and Country&#13;
in our daily lives, and explain how you did your duty&#13;
to God and Country while at Summer Camp at Kia&#13;
Kima.&#13;
9&#13;
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2006 Leader’s Guide to Summer Camp&#13;
&#13;
LEADER’S MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members&#13;
of the camp staff will give an overview of&#13;
camp policies, procedures, and special program activities that will be offered during&#13;
the week. Also, this is an opportunity to&#13;
have questions answered about your troops&#13;
wekk at camp.&#13;
In addition, a brief morning&#13;
Leader’s Meeting will be held after breakfast. At this meeting, unit leaders will get&#13;
the opportunity to ask questions, get any&#13;
updates on special events going on in camp,&#13;
and the daily newsletter will be distributed.&#13;
&#13;
!&#13;
Units should&#13;
have at least&#13;
one&#13;
leader&#13;
present at each&#13;
leaders meeting.&#13;
&#13;
LEADERSHIP IN&#13;
CAMP&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of&#13;
America. All leaders must be registered&#13;
members of the Boy Scouts and meet membership qualifications. The unit leader must&#13;
be at least 21 years of age and any additional leadership must be 18 or older.&#13;
Leader’s fees are $80 per week. This covers the cost of their food at camp. As an&#13;
added incentive, you will receive two leaders free if you bring a minimum of 5 boys.&#13;
As an added incentive, the following table is used when calculating leaders&#13;
fees:&#13;
# of Scouts&#13;
&#13;
# of Leaders @&#13;
no charge&#13;
&#13;
5&#13;
&#13;
2&#13;
&#13;
24&#13;
&#13;
3&#13;
&#13;
32&#13;
&#13;
4&#13;
&#13;
40+&#13;
&#13;
5&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern&#13;
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scouts merit badges. In addition to crafts, the Trading Post also&#13;
stocks concession items. Some of the&#13;
items stocked are: Uniform Parts, Camp&#13;
Ball Caps, Writing Paper, Craft Kits,&#13;
Pocket Knives, Postcards, Slush Puppies, Pizza, Folding Chairs, Batteries,&#13;
and Camp Patches.&#13;
M o s t&#13;
Scouts will spend&#13;
on the average of&#13;
$35-$50 in the trading post. This will&#13;
generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima&#13;
has no ATM, so please be sure your&#13;
Scouts bring enough cash.&#13;
&#13;
VISITORS&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have&#13;
the opportunity to eat with their sons in&#13;
the dining hall and attend the closing&#13;
campfire. Visitors should not plan to&#13;
arrive before 5:00 PM, as Scouts will&#13;
be involved in merit badge sessions. The&#13;
Campfire will conclude around 9:30 PM&#13;
so visitors should plan to leave shortly&#13;
thereafter so Scouts and Leaders can get&#13;
a good night’s sleep.&#13;
The Program Director will be&#13;
asking for a head count of the amount&#13;
of visitors at the Friday Leader’s Dinner&#13;
meeting. This will give us an estimate&#13;
of the amount of food to prepare. The&#13;
cost of the Friday evening meal is $5.00&#13;
for adults, and $2.00 for children under&#13;
the age of 12. Visitors may purchase&#13;
meal tickets from the Program Office as&#13;
they enter camp. Kids under age six eat&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
free. Visitors at any time other than Friday should make prior arrangements&#13;
with the Camp Director. There are no&#13;
facilities at Kia Kima to allow visitors&#13;
to stay overnight.&#13;
&#13;
PHONE&#13;
A telephone is located at the&#13;
Camp Osage Administration Building.&#13;
It is the only telephone available for&#13;
Scout use. We discourage the continuous use of the telephone by the Scouts.&#13;
Not only does it take him away from the&#13;
camp program, it runs up his parents&#13;
phone bill. We do ask that leaders accompany their Scouts at the phone.&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork&#13;
River. Camp Osage is the larger of the&#13;
camps at Kia Kima Scout Reservation&#13;
with 14 unique campsites to choose from.&#13;
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics.&#13;
All aquatic activities, including swimming and boating, are held at the Osage&#13;
beach on the South Fork River.&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Communications, Citizenship in the Nation,&#13;
and World Merit Badges.&#13;
&#13;
lenged Scouts and adult leaders. It is conveniently located near the Central Shower&#13;
House. Units with special-needs Scouts are&#13;
given priority in reserving this site.&#13;
NOTE-Other units may reserve the site&#13;
but may be relocated without notice if a&#13;
need arises.&#13;
&#13;
!&#13;
&#13;
HOUSING -CAMP OSAGE&#13;
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with&#13;
mattresses. Each troop site has a latrine&#13;
and facilities for handwashing and showers. A hot shower facility is centrally located.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
&#13;
!&#13;
&#13;
Scouts attending Camp Osage eat Each troop proa waiter for&#13;
in the camp’s dining hall. Meals are pro- vides&#13;
each table to&#13;
vided in a modified cafeteria-style fash- clean up after&#13;
ion. A well-balanced menu has been de- meals.&#13;
signed to please both youth and adults.&#13;
Troops eat together. Each troop provides&#13;
a waiter for each table to clean up after meals. The waiter&#13;
system will be explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with&#13;
their troops at the assigned times. Visitor meal fees are $5.00.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY&#13;
CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
11&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Troops at Osage may make arrangements to cook one or more meals&#13;
in their campsites, using food supplied&#13;
by the dining hall staff and equipment&#13;
from troop issue. Troops can also arrange&#13;
for evening meals to be carried on troop&#13;
hikes or canoe floats. 24-hour notice is&#13;
required for special food service arrangements. Troops may arrange for sack&#13;
lunches from the dining hall for the trip&#13;
home on Saturday at a cost of $3.00 each.&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the campers name and troop&#13;
number. Please, no more than ONE email&#13;
per Scout per day)&#13;
&#13;
CHECK-OUT&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage&#13;
of this service. The administrative staff&#13;
maintains two computers that can be utilized by leaders for those that are unable&#13;
to bring laptops.&#13;
&#13;
The check out procedure will begin on Saturday, and&#13;
should be completed before 10:30A.M. Any unit with special check-out considerations should make plans through&#13;
their Camp Commissioner.&#13;
After breakfast the unit will return — with the troop&#13;
guide — to the campsite to pack their gear and clean up the&#13;
site. Vehicles will be allowed in camp to load personal and&#13;
unit equipment. The troop guide and unit leader will conduct another inventory to make sure that no equipment has&#13;
been damaged or misplaced. The troop guide will also inspect the site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
&#13;
MAIL &amp; EMAIL&#13;
All outgoing mail may be placed&#13;
in the mailbox inside the Trading Post.&#13;
Mail will be taken to the Post Office in&#13;
town on a daily basis. Incoming mail will&#13;
be available only to unit leaders after 1:30&#13;
PM. All mail sent to Kia Kima should be&#13;
addressed to Kia Kima Reservation.&#13;
Parents are encouraged to write&#13;
their sons while they are at camp. Please&#13;
remember the mail takes time. Letters&#13;
mailed after Wednesday probably will not&#13;
arrive in time. All mail received after&#13;
the troop has checked out will be returned&#13;
to the sender.Please send your email to&#13;
the address below. Only one email per&#13;
day per Scout will be processed.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:30&#13;
After&#13;
&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Return to campsite and prepare for departure&#13;
&#13;
Step-by-Step:&#13;
1. Campsite - Return to your campsite with your Troop Guide.&#13;
Pack up your gear and clean the site one last time.&#13;
2.&#13;
&#13;
Trash - Bag up all trash and take it to the edge of the road for&#13;
the Ranger staff to pick up.&#13;
&#13;
3 . Quartermaster - Return any camp equipment you may have&#13;
used to the Quartermaster and stop by the Trading Post to&#13;
pick up last minute items.&#13;
4.&#13;
&#13;
Administration Building - Before leaving camp, stop at the&#13;
Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and&#13;
check-out of camp.&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
2006 CAMP&#13;
activities &amp; training schedule&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
13&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
WHAT TO&#13;
bring&#13;
to camp&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
Fire buckets&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform in&#13;
cludes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and T-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationary, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal Firearms or other firearms, ammunition, and bows are not allowed in camp: only those supplied by&#13;
the Shooting Sports area are to be used.&#13;
Sheath knives are not allowed at camp as&#13;
well. Any such equipment brought to&#13;
camp must be delivered to the Reservation Director when the unit checks-in. It&#13;
will be returned when the unit checks out.&#13;
In addition, no pets of any kind&#13;
or fireworks are allowed in camp. This&#13;
is policy of the Boy Scouts of America.&#13;
Finally we recommend that items&#13;
such as radios, tape players, electronic&#13;
games, and other electronic devices not&#13;
be brought to camp. Summer camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and units will bring different items with them. A good exercise is&#13;
to think about your perfect week at camp&#13;
and bring items that you see in your mental picture. If you want to spend the week&#13;
fishing don’t forget to bring your rod and&#13;
tackle box. To help you keep from forgetting those important items, we have a&#13;
list to help you with your packing.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
MERIT BADGE&#13;
program for camp osage&#13;
NEW&#13;
&#13;
!&#13;
If any unit&#13;
leader possesses&#13;
a skill that he&#13;
would like to&#13;
teach at camp,&#13;
feel free to call&#13;
us.&#13;
&#13;
C&#13;
&#13;
amp Osage offers a&#13;
wide selection of&#13;
merit badges. We are constantly&#13;
evaluating our merit badge program&#13;
to bring new and exciting opportunities that Scouts may not be able to&#13;
complete elsewhere.&#13;
Most merit badges can be&#13;
completed at camp; however, because of time requirements, special&#13;
projects, or other considerations,&#13;
some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically with a short description&#13;
of each badge including any requirements that may or must be completed&#13;
at home, and the prerequisites (if any)&#13;
for the badge. There are also a few&#13;
helpful tips on what to bring.&#13;
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations&#13;
are indicated in the merit badge description. These sessions are filled&#13;
in the order they are received —&#13;
so register early!&#13;
We are constantly looking for&#13;
skilled instructors of merit badges.&#13;
If any unit leader possesses a skill&#13;
that he would like to teach at camp,&#13;
feel free to call us. We can put you&#13;
on the schedule for that week! Please&#13;
note that each camp offers programs&#13;
independently of the other. Some&#13;
badges offered at Cherokee are not&#13;
offered at Osage.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
&#13;
The following icons are used&#13;
in the Program Information section to&#13;
help you easily identify which sessions are most appropriate for which&#13;
Scouts. Be sure to read the program&#13;
description for details about that particular program.&#13;
One hour session&#13;
&#13;
!&#13;
Please note&#13;
that&#13;
merit&#13;
badges on page&#13;
36 are for&#13;
Camp Osage.&#13;
&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
this badge.&#13;
&#13;
Mile Swim&#13;
&#13;
BSA Lifeguard&#13;
&#13;
This is not a merit badge, but allows&#13;
Scouts to earn the Mile Swim badge.&#13;
Scouts are required to swim an increased&#13;
This is a rigorous program that certifies a amount each day and build up to a mile.&#13;
Scout to be a Lifeguard. Scouts are re- The Mile Swim generally takes place on&#13;
quired to spend all of their time in the Saturday morning.&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are reRowing&#13;
quired. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong This is a one-hour session. Physical&#13;
swimmers. It is highly-recommended that strength and stamina required. The skills&#13;
the CPR instruction be completed prior are more difficult to master than in Cato camp. Adults are welcome to partici- noeing. It is highly recommended that&#13;
CPR instruction (requirement 2) be compate in the BSA Lifeguard program.&#13;
pleted prior to camp.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina required. This is&#13;
a good merit badge to introduce boating;&#13;
it is more fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed&#13;
before camp.&#13;
17&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming skills and aim toward advancing to&#13;
the next ability group. The Beginner’s test&#13;
completes requirement 7 for Second&#13;
Class, and the Swimmer’s test completes&#13;
requirement 9 for First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Textiles&#13;
&#13;
Scouts will learn the process for making&#13;
cloth and differences in types of fiber&#13;
samples. Jobs in the textile industry are&#13;
also discussed. This merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and&#13;
molding techniques through the use of&#13;
clay and plaster. There will be a small fee&#13;
for materials.&#13;
Leatherwork&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp. Art&#13;
will be combined with textiles merit&#13;
badge.&#13;
Wood Carving&#13;
&#13;
This is another good badge for young&#13;
Scouts. There is a small cost for materials. Requirement 3 may be done before&#13;
coming to camp.&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This&#13;
merit badge will involve the study of various American Indian tribes. Requirement 1&#13;
may be completed before coming to camp.&#13;
&#13;
Indian Lore&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
badge, it is recommended for older Scouts.&#13;
This merit badge will be limited to the first&#13;
twelve Scouts.&#13;
&#13;
ECO-CON AREA&#13;
Animal Science&#13;
&#13;
Fly Fishing&#13;
If you want to pursue a career in animal&#13;
husbandry, then this badge is for you. You&#13;
will have the opportunity to learn on some&#13;
of our camp’s finest livestock.&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger&#13;
Scouts. Requires some written work, a&#13;
small report, and a conservation project.&#13;
Requirement 3c may be done before coming to camp.&#13;
Reptile &amp; Amphibian&#13;
Study&#13;
This badge requires drawings and night&#13;
observation (frog hunt). Requirement 2&#13;
may be done before coming to camp.&#13;
Scouts must keep a reptile or amphibian&#13;
for at least one month to complete this&#13;
badge. This (requirement 8) must be done&#13;
outside of camp. This merit badge is not&#13;
recommended for Scouts who are very&#13;
afraid of snakes, although the instruction&#13;
may lessen these fears.&#13;
Fish &amp; Wildlife Management&#13;
&#13;
There is some written material for this&#13;
badge and a conservation project is also&#13;
required. Scouts should bring old shoes&#13;
to wear in the creek.&#13;
Chemistry&#13;
&#13;
This session explores the chemical aspects of the environment through&#13;
laboratory work and interactive discussions. Because of the nature of this merit&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
Scouts will be instructed in the use of a&#13;
fly rod and will experience fishing in the&#13;
South Fork River. Scouts will also get&#13;
the opportunity to tie their own flies and&#13;
lures.&#13;
&#13;
Nature&#13;
&#13;
This is an excellent introductory merit&#13;
badge to the Nature area. It requires some&#13;
hiking, and observation.&#13;
Environmental Science&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It requires daily hikes,&#13;
field notes, and experiments. There is a&#13;
great deal of written material, but some&#13;
of it (Requirements 1, 6 and 7) can be&#13;
completed before coming to camp.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber&#13;
mill, and a report on the field trip are required. Scouts need a notebook and adhesive tape for mounting the leaf collection, or complete it before coming to camp.&#13;
(Requirement 1)&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive&#13;
program focused on some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is&#13;
feasible over the course of the week. However, some requirements will need to be&#13;
completed at home. As these Eagle required badges are quite involved, it would&#13;
not be advisable for Scouts to take more&#13;
than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these&#13;
sessions require written material. Scouts&#13;
need to bring a standard notebook, pencil,&#13;
and pen.&#13;
&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before&#13;
coming to camp. Requirements&#13;
5,6,8,12,13 may also be done before coming to camp.&#13;
Space Exploration&#13;
&#13;
Communications&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn basic communication skills needed in today’s society.&#13;
This badge is good for building self-confidence.&#13;
Citizenship in the World&#13;
&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
of drawings are required which involve&#13;
some creativity. These (Requirements 5&#13;
and 7) may be done before coming to&#13;
camp.&#13;
Weather&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn about diplomacy,&#13;
international trade, and foreign relations.&#13;
&#13;
Scouts will build a weather instrument and&#13;
use it to track the weather during the week.&#13;
This badge covers a lot of material. An&#13;
interest or background in weather is helpful.&#13;
Requirements 8, and 9 may be completed&#13;
before coming to camp.&#13;
&#13;
This is an Eagle required badge. Scouts&#13;
will learn about the U.S. Constitution and&#13;
Bill of Rights. Scouts will also have the&#13;
opportunity to contact his senator to share&#13;
personal views on an issue.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack,&#13;
sleeping bag, etc.) In addition, Scouts&#13;
must bring a personal or unit tent from&#13;
home suitable for backpacking, and know&#13;
how to set it up. Requirements 1, 2, 3, 4,&#13;
6a, 6b, and 7c may be done before coming to camp. Requirement 8 must be done&#13;
before coming to camp.&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming&#13;
to camp.&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It covers a great deal&#13;
of written material, and there are skills to&#13;
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8&#13;
may be done before coming to camp.&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you&#13;
complete a pioneering project. Familiarity with knots, lashings, and splices important.&#13;
Fire Safety&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It covers a great deal&#13;
of written material, and there are skills to&#13;
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. It is highly recommended that CPR instruction be completed prior to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
This merit badge is recommended for all&#13;
Scouts. They will learn about fire prevention in the home and create a protection&#13;
plan for their family. This is an informative badge with lots of hands on, and may&#13;
include a visit to a local fire station.&#13;
Requirement 11 may be done prior to&#13;
camp.&#13;
21&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle Shooting should&#13;
have a distance of at least 13 inches between the tip of his thumb and the top of&#13;
his arm.&#13;
&#13;
Archery&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended,&#13;
and it is requires a lot of time to qualify.&#13;
Scouts should be at least 13 years of age&#13;
or second year campers and have the&#13;
strength and size to manage a 10-pound&#13;
target rifle. As a means of determining&#13;
this, the Scout should have a distance of&#13;
at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as&#13;
shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended,&#13;
and it is requires a lot of time to qualify.&#13;
It is a good idea to plan to be free the hour&#13;
after their session to allow for extra qualifying time. Each session is limited to 16&#13;
Scouts. Scouts must be at least second&#13;
year campers.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of handling and shooting a shotgun&#13;
as well as safety precautions for firearms.&#13;
They will have the chance to shoot both&#13;
skeet and trap as well as practice to&#13;
sharpen their skills. Scouts must be at least&#13;
14 years of age to take this merit badge.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE&#13;
program for camp cherokee&#13;
&#13;
C&#13;
&#13;
amp Cherokee was es&#13;
tablished in 1965 as an&#13;
“outpost camp”. Though creature comforts do exist at Cherokee, the troops&#13;
who visit still enjoy the “rustic” setting&#13;
and “village like” atmosphere. Camp&#13;
Cherokee has eight campsites with several located along or near John Cooper&#13;
Lake. Troops at Camp Cherokee will&#13;
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,&#13;
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because&#13;
of the limited capacity at Cherokee, most&#13;
programs have great opportunities for&#13;
small group sessions and personal instruction.&#13;
The aquatics program on John&#13;
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in&#13;
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.&#13;
The Kia Kima Mile Swim is also held at&#13;
Camp Cherokee on Saturday mornings.&#13;
John Cooper Lake is chocked&#13;
full of fish, catfish, bream, crappie, and&#13;
small mouth bass. You can fish from the&#13;
banks, or from the fishing pier, and if&#13;
you’re a swimmer, you can fish from our&#13;
rowboats.&#13;
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds&#13;
with mattresses. Each troop has a latrine and facilities for handwashing and&#13;
showers. A hot shower facility is centrally located.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used&#13;
in theProgram Information section of&#13;
this guide to help you in easily identifying the which sessions are most&#13;
appropriate for which Scouts. Be sure&#13;
to read the program description for&#13;
details about that particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be completed&#13;
at home; they can not be completed at camp&#13;
Indicates requiremtnes that may be completed&#13;
before coming to camp to allow more time for&#13;
aditional activities&#13;
Indicates a prerequisite for this program&#13;
Taught in conjunction with another Merit Badge&#13;
&#13;
23&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
BSA Lifeguard&#13;
&#13;
Mile Swim&#13;
&#13;
This is not a merit badge, but allows&#13;
Scouts to earn the Mile Swim badge.&#13;
Scouts are required to swim an increased&#13;
amount each day and build up to a mile.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Rowing&#13;
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with&#13;
shoes that can get wet. This program is&#13;
recommended only for older Scouts and This is a one-hour session. Physical&#13;
strength and stamina required. The skills&#13;
strong swimmers.&#13;
are more difficult to master than in Canoeing. It is highly recommended that&#13;
CPR instruction (requirement 2) be comCanoeing&#13;
pleted prior to camp.&#13;
This is a two-hour session. Good physical strength and stamina required. This&#13;
is a good merit badge to introduce boating; it is more fun and less difficult than&#13;
rowing.&#13;
&#13;
Small Boat Sailing&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entryLifesaving&#13;
level Aquatics merit badge. Bring long&#13;
pants and long-sleeved button down shirt,&#13;
and shoes that can get wet to inflate clothThis badge is required for Eagle (with al- ing. It is highly recommended that CPR&#13;
ternate), and is a two-hour session. It is a instruction (requirement 2) be completed&#13;
challenging merit badge that requires prior to camp.&#13;
physical strength and stamina. Bring long&#13;
Swimming&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet.&#13;
Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts&#13;
will learn the proper technique for operating a motor boad, dropping quchos,&#13;
fueling and much more. Recommended&#13;
for 2nd year campers.&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants and long-sleeved button down shirt,&#13;
and shoes that can be gotten wet. It is&#13;
highly recommended that CPR instruction&#13;
(requirement 2) be completed prior to&#13;
camp.&#13;
visit www.kiakima.com&#13;
24&#13;
&#13;
Textiles&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non&#13;
swimmer and Beginner ability groups.&#13;
The instruction will work to improve their&#13;
swimming skills and aim toward advancing to the next ability group. The&#13;
Beginner’s test completes requirement 7&#13;
for Second Class, and the Swimmer’s test&#13;
completes requirement 9 for First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
Scouts will learn the process for making&#13;
cloth and differences in types of fiber&#13;
samples. Jobs in the textile industry are&#13;
also discussed. This merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and&#13;
molding techniques through the use of&#13;
clay and plaster. There will be a small fee&#13;
for materials. Combined with Art.&#13;
&#13;
Art&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp.&#13;
Combined with Sculpture.&#13;
&#13;
Leatherwork&#13;
&#13;
This is another good badge for young&#13;
Scouts. There is a small cost for materials. Requirement 3 may be done before&#13;
coming to camp.&#13;
&#13;
Wood Carving&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials. This badge often&#13;
takes less than the full week to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Indian Lore&#13;
&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This&#13;
merit badge will involve the study of various American Indian tribes. Our camp is&#13;
fortunate enough to be located near several major tribes. Requirement 1 may be&#13;
completed before coming to camp.&#13;
25&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
ECO-CON AREA&#13;
&#13;
Environmental Science&#13;
&#13;
Animal Science&#13;
This badge is required for Eagle and is a two-hour&#13;
session. It requires daily hikes, field notes, and&#13;
If you want to pursue a career in animal husbandry, experiments. There is a great deal of written mathen this badge is for you. You will have the op- terial, but some of it (Requirements 1, 6 and 7) can&#13;
portunity to learn on some of our ranch’s finest be completed before coming to camp. Younger&#13;
livestock.&#13;
Scouts are discouraged from taking this badge.&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger Scouts.&#13;
Requires some written work, a small report, and a&#13;
conservation project. Requirement 3c may be done&#13;
before coming to camp.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber mill, and&#13;
a report on the field trip are required. Scouts need&#13;
a notebook and adhesive tape for mounting the leaf&#13;
collection, or complete it before coming to camp.&#13;
(Requirement 1)&#13;
Astronomy&#13;
&#13;
This badge requires drawings and night observation (frog hunt). Requirement 2 may be done before coming to camp. Scouts must keep a reptile&#13;
or amphibian for at least one month to complete&#13;
this badge. This (requirement 8) must be done&#13;
outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes,&#13;
although the instruction may lessen these fears.&#13;
&#13;
This badge is offered in the evenings with some&#13;
daytime work. Scouts will observe the beautiful&#13;
night sky over Kia Kima with the aid of a telescope. Career opportunities in astronomy will be&#13;
discussed.&#13;
Fishing&#13;
&#13;
Space Exploration&#13;
This is an excellent merit badge for younger Scouts.&#13;
Scouts have the opportunity to construct, launch It requires some written work and some early mornand recover a model rocket. There is a small cost ing fishing trips.&#13;
for the rocket kits. A couple of drawings are required which involve some creativity. These (ReChemistry&#13;
quirements 5 and 7) may be done before coming&#13;
to camp.&#13;
This session explores the chemical aspects&#13;
of the environment through laboratory work and&#13;
interactive discussions. Because of the nature of&#13;
this merit badge, it is recommended for older&#13;
This is an excellent introductory merit badge to&#13;
Scouts. This merit badge will be limited to the first&#13;
the Nature area. It requires some hiking, and obtwelve Scouts.&#13;
servation. Requirement 5 must be completed outside of camp.&#13;
visit www.kiakima.com&#13;
26&#13;
2006 Leader’s Guide to Summer Camp&#13;
Nature&#13;
&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before coming to&#13;
camp. Requirements 5,6,8,12,13 may also be&#13;
done before coming to camp.&#13;
&#13;
SHOOTING SPORTS&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. Scouts should&#13;
be at least 13 years of age or second year campers and have the strength and size to manage a&#13;
10-pound target rifle. As a means of determining this, the Scout should have a distance&#13;
of at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as shown.&#13;
Each session is limited to 16 Scouts.&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of&#13;
handling and shooting a shotgun as well as&#13;
safety precautions for firearms. They will have&#13;
the chance to shoot both skeet and trap as well&#13;
as practice to sharpen their skills. Scouts must&#13;
be at least 14 years of age to take this merit&#13;
badge.&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a two-hour&#13;
session. It requires an overnight camping trip.&#13;
Scouts should bring appropriate camping equipment&#13;
(backpack, sleeping bag, etc.) In addition, Scouts&#13;
must bring a personal or unit tent from home suitable for backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may be done&#13;
before coming to camp. Requirement 8 must be done&#13;
before coming to camp.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it requires a lot of time to qualify. It is a good idea&#13;
to plan to be free the hour after their session&#13;
to allow for extra qualifying time. Each session is limited to 16 Scouts. Scouts must be&#13;
at least second year campers.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and&#13;
there are skills to master. Familiarity with&#13;
knots is extremely important. This badge&#13;
is recommended for older Scouts. Requirement 8 may be done before coming&#13;
to camp.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and&#13;
there are skills to master. It is highly recommended that CPR instruction be completed prior to camp.&#13;
&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming&#13;
to camp.&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you&#13;
complete a pioneering project. Familiarity with knots, lashings, and splices important.&#13;
&#13;
Fire Safety&#13;
&#13;
This merit badge is recommended for all&#13;
Scouts. They will learn about fire prevention in the home and create a protection&#13;
plan for their family. This is an informative badge with lots of hands on, and may&#13;
include a visit to a local fire station.&#13;
Requirement 11 may be done prior to&#13;
camp.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OZARK VENTURE BASE&#13;
high adventure&#13;
&#13;
T&#13;
&#13;
he need to keep older Scouts coming&#13;
back to summer camp has long been&#13;
recognized and the Ozark Adventure Base has&#13;
been designed to meet that need. Whether you&#13;
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has&#13;
something that meets your need. Scouts&#13;
participating in the OVB programs must be at&#13;
least 13 years of age and have achieved the rank&#13;
of First Class by January 1st. Pre-registration&#13;
for these programs is mandatory. OVB programs&#13;
include: Mountain Man, Thunderbird Aquatics,&#13;
Ozark Ultimate Trek, COPE and Ozark Climbing&#13;
School. All participants in the O.U.T program&#13;
will be housed at a separate base camp location&#13;
from their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy&#13;
&#13;
Kia Kima’s&#13;
OZARK ADVENTURE BASE&#13;
&#13;
Scout Troop or Venturing Crew. If a Venturing&#13;
Crew brings female members, a female adult&#13;
leader must participate. Ozark Venture Base&#13;
programs will provide food, cooking gear, and&#13;
other group equipment. Please explore this next&#13;
section of the leaders’ guide as it lists details&#13;
regarding each program. Participants are&#13;
responsible for all personal gear, including tents.&#13;
(A detailed gear list is available in the end of this&#13;
section for those participating in the O.U.T.&#13;
program).&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR&#13;
O.U.T. ADVENTURE.......&#13;
&#13;
&#13;
&#13;
&#13;
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Backpack suitable for a 10 mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
29&#13;
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&#13;
&#13;
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&#13;
&#13;
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&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
O.U.T.&#13;
&#13;
Ozark Ultimate Trek&#13;
O&#13;
&#13;
U.T. is the perfect combination of&#13;
thrills and challenges from rock&#13;
climbing,GPS navigation, hiking, and&#13;
mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each&#13;
crew that participates will go through 1-2&#13;
days of each program depending on the&#13;
time frame.&#13;
Scouts will have an opportunity to&#13;
visit many of the back areas of the Syllamo&#13;
Wilderness area. Crews will spend and&#13;
entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo&#13;
Bike trail offers scouts the opportunity to&#13;
bike over 30 miles of trails in with varying&#13;
degrees of difficulty. Scouts participating in this&#13;
program are encouraged to bring their own mountain&#13;
bikes. Kia Kima does have a supply of mountain&#13;
bikes for those Scouts that do not own one or are&#13;
not able to transport it to camp.&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for a 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described the&#13;
Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II+ white water in a kayak. Our&#13;
instructors will teach you the in and outs of manning&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
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30&#13;
&#13;
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&#13;
your own whitewater kayak. While on&#13;
the trip, you will learn about reading&#13;
whitewater, river rescue techniques,&#13;
surfing, throw ropes, and much more.&#13;
For those scouts that have earned the&#13;
canoeing merit badge, you will be able&#13;
to complete white water merit badge.&#13;
Please note that canoeing is a&#13;
prerequisite for this badge.&#13;
After a long day on the river, you&#13;
will return to camp for an evening of&#13;
climbing instruction. This will prepare&#13;
you for the full day of rock climbing that&#13;
lies ahead. We have searched and found&#13;
&#13;
many local areas that contain climbing&#13;
faces from 30-80 feet. After a week like&#13;
this, we decided that you need a little time&#13;
to cool off. Well, it’s not time to relax in&#13;
the air conditioning just yet. You will get&#13;
the opportunity to join us in some of the&#13;
coolest caves in Arkansas. Caving may&#13;
be done as an evening activity or a day&#13;
trip depending upon time frames and&#13;
schedules.&#13;
Many of the evening activities in&#13;
the OUT program will focus Scouts and&#13;
Venturers on wilderness trip planning.&#13;
Scouts will have the opportunity to&#13;
participate in a Geo-caching exercise,&#13;
learn the art of fire-by-friction, and learn&#13;
basic swiftwater rescue techniques.&#13;
&#13;
If you think you are up to the&#13;
challenge, this program is for you.&#13;
Participants need to be in top physical&#13;
condition to undergo the challenges of&#13;
this program.&#13;
Crews will be housed off-site.&#13;
Scouts may sign up as a troop or&#13;
individually. This program is also&#13;
designed for Venturing Crews. The&#13;
maximum participation is 36, so&#13;
register early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
31&#13;
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2006 Leader’s Guide to Summer Camp&#13;
&#13;
MOUNTAIN MAN&#13;
pioneer living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is a wonderful&#13;
opportunity for your Scouts to learn about pioneer living as it happened in the 19th century. Many of the&#13;
activities that Scouts participate are hands on. Scouts will learn&#13;
the art of forging and shaping steel into useful products that&#13;
were used in everyday life. Hunting for our early settlers was&#13;
a daunting taks with their primitive weapons. Scouts will learn&#13;
how to safely load, shoot and clean black powder shotguns&#13;
and rifles. Be sure you to ask the instructor about “Rocky&#13;
Mountain Skeet Shooting”. Cooking was an essential part of&#13;
early living. In this program we teach the proper use of the&#13;
dutch oven and cast iron cookware. An Indian sweatlodge&#13;
was the early American form of the sauna. Scouts will have&#13;
an opportunity to participate then plunge into the cool waters&#13;
&#13;
of the South Fork River. Primitive Tools&#13;
always make building handy. The crosscut saw, draw knife, shaving horse, ax, and&#13;
hammer were all essential tools for early&#13;
pioneers. Scouts will have the opportunity use all of these. All participants in&#13;
this program will learn the art of&#13;
knifemaking and make a primitive knife&#13;
that they will be able to keep. This is a&#13;
three hour program that meets daily&#13;
throughout the week.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
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32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
C.O.P.E&#13;
challenging outdoor personal experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program&#13;
is a week-long high adventure activity for older&#13;
Scouts that teaches advanced team-building and&#13;
problem solving skills. Scouts will learn to work&#13;
as a group and function as a team to meet a series&#13;
of high and low COPE elements. Participants&#13;
should be at least 13 years old. Kia Kima has one&#13;
of the finest high ropes courses of any Boy Scout&#13;
&#13;
Camp. The goals of project COPE are to build&#13;
leadership, self esteem, decision making, trust, and&#13;
teamwork. This is accomplished by progressing, as&#13;
a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
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2006 Leader’s Guide to Summer Camp&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
climbing&#13;
repelling&#13;
&#13;
&amp;&#13;
C&#13;
&#13;
limbing and rapelling is a fast grow&#13;
ing recreational activity. The Ozark&#13;
Climbing School will give you the tools you need to&#13;
pursue your interest in the sport. You will begin with&#13;
belay training at Kia Kima’s 40ft. climbing tower.&#13;
You’ll learn the basics of climbing on the tower using artificial rock handholds. As you work your way&#13;
up and down the tower’s four challenging walls, your&#13;
skill and endurance will increase. Participants in&#13;
the Ozark Climbing School will do an off-site climb&#13;
on natural cliffs and have the opportunity to earn&#13;
climbing merit badge.&#13;
&#13;
!&#13;
Participants in&#13;
the Ozark Climbing School can&#13;
earn the climbing&#13;
merit badge.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
THUNDERBIRD&#13;
aquatic program&#13;
&#13;
L&#13;
&#13;
ake Thunderbird is a beautiful&#13;
resort lake in Cherokee Village,&#13;
is the site of Thunderbird Aquatics.&#13;
Water skiing and motor boating are featured activities. Scouts will learn the&#13;
basics of safe boat operation and handling. Scouts who can ski will have a&#13;
blast. Those who are learning will get&#13;
the instruction needed to be up on skis&#13;
by week’s end. Those who are proficient can earn a water skiing merit&#13;
badge. The Memphis Boat Center provides a championship-quality ski boat&#13;
and equipment. All participants must&#13;
pass the swimmer’s test upon arrival at&#13;
camp.&#13;
&#13;
!&#13;
Kia Kima’s&#13;
Thunderbird&#13;
Aquatic Program is&#13;
sponsored by the&#13;
Memphis Boat Center of Memphis.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
TRAILBLAZERS&#13;
program&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is designed to&#13;
meet the needs of Scouts who have been&#13;
enrolled for less than one year. Our Trailblazer&#13;
program focuses on the Tenderfoot to First Class&#13;
Requirements. Trailblazer is broken into three&#13;
parts each lasting one hour. The first session&#13;
offered is Trailblazer Tenderfoot. This session&#13;
is designed for those scouts that have recently&#13;
joined a troop. Scouts will work on 3, 4a, 4b, 5,&#13;
6, 7, 8, 9, 10A, 11,12a, and 12b requirements for&#13;
Tenderfoot rank. Trailblazer 2nd class is the next&#13;
progression. If you have Scouts that have already&#13;
completed the tenderfoot rank, they may want to&#13;
take this session. In trailblazer second class,&#13;
requirements 1a, 1b, 2b, 2c, 2d, 2e, 2f, 2g, 3, 5,&#13;
6a, 6c, 7a, 7b, 7c, and 8 of the second class rank&#13;
will be covered. Trailblazer 1st Class will be&#13;
offered for those Scouts needing to work on the&#13;
First class rank. Scouts may enroll in these&#13;
sessions individually or consecutively. These one&#13;
hour sessions will be offered consecutively in&#13;
morning and afternoon in Osage and in the&#13;
afternoon in Cherokee. This type of program will&#13;
give your more advanced first year Scouts and&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
opportunity to participate in additional&#13;
advancement opportunities while at camp.&#13;
Each Scout in the Trailblazers Program&#13;
will learn the basic skills that all Scouts must&#13;
master to become proficient in camping and&#13;
outdoor activities. Trailblazers will be a threehour, comprehensive outdoor program. While&#13;
designed primarily for Scouts who are new to&#13;
the Scouting program and those coming to&#13;
summer camp for the first time, it is not limited&#13;
to those Scouts.&#13;
The Trailblazers staff will be comprised&#13;
of older, experienced staff members that will help&#13;
your Scouts master the basic skills for camping,&#13;
cooking, first aid, rope work, map and compass,&#13;
and nature study.&#13;
Each Scout will receive credit for the&#13;
requirements that he completes at camp. How&#13;
much each Scout completes is up to him, and it&#13;
is very possible that different Scouts will&#13;
complete different requirements and some&#13;
complete more than others.&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TWILIGHT&#13;
activities&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit&#13;
activities in the evening hours prior to&#13;
Taps. Some activities have been&#13;
scheduled by camp staff, and are open to&#13;
all Scouts and leaders. Other activities&#13;
may be done on a troop basis and can be&#13;
scheduled by the unit leader through the&#13;
appropriate area director.&#13;
This year we will have evening&#13;
merit badge instruction and some areas&#13;
will be open for further instruction. This&#13;
will give Scouts and extra opportunity&#13;
to finish merit badges or take an extra&#13;
one.&#13;
The aquatics area will sponsor&#13;
free boating and swimming. These open&#13;
nights are available on Monday, Tuesday,&#13;
and Thursday. Scouts that do not enroll&#13;
in regular Aquatics sessions will have the&#13;
opportunity during these times to&#13;
participate in waterfront activities. Other&#13;
twilight activities such as troop shoot,&#13;
rappelling, swamped canoe race,&#13;
volleyball competition, Scoutmaster&#13;
belly flop contest, and Scoutmaster cookoff are just a few other activities you may&#13;
participate in.&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on&#13;
Sunday evenings at the Amphi-theater. This will be&#13;
an opportunity for Scouts to meet the staff of the various areas of camp. On Wednesday, we will have an&#13;
opportunity for Scouts to showcase their showmanship skills. A campwide campfire will be held that will&#13;
be hosted by our senior patrol leaders.Our final&#13;
camp-fire will be held on Friday evening and will close&#13;
out the week. Remember, Class A uniforms are worn&#13;
at all campfires.&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every&#13;
campfire.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
HONOR&#13;
merit&#13;
troop awards&#13;
&#13;
T&#13;
&#13;
&amp;&#13;
&#13;
he Honor Troop and Merit Troop&#13;
awards recognize units that participate fully in the&#13;
camp program, follow camp rules and demonstrate&#13;
the true spirit of Scouting.&#13;
&#13;
HONOR TROOP&#13;
In addition to completing all 8 requirements in the&#13;
Merit Troop section, to be an Honor Troop, a unit&#13;
must complete 2 of the 3 following requirements.&#13;
&#13;
MERIT TROOP&#13;
&#13;
&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ planning conference to be held in May.&#13;
&#13;
&#13;
&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Scouts attending camp Participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit participates in one of the campfire&#13;
programs.&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
particpate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project must be&#13;
approved beforehand, and checked upon completion by the&#13;
Nature Director or Program Director.&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of Scouting&#13;
friendship between at least two units.&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS&#13;
opportunities&#13;
just for leaders&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia&#13;
Kima. We promise you won’t&#13;
be sitting in your campsite, unless of course,&#13;
that is what you want to do. The following&#13;
are leader opportunities that we have offered&#13;
at Kia Kima. Leadership trainings change&#13;
from week to week based on the availability&#13;
of instructors. Some of these courses may not&#13;
be offered your particular week. If you are a&#13;
district or counsil level trainer, feel free to&#13;
talk to the program director and teach a&#13;
course.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
&#13;
TRAINING&#13;
&#13;
These programs are sponsored by the aquatics area, and provide valuable information&#13;
concerning the BSA’s policies for aquatic&#13;
activities on the unit level, such as a troop&#13;
swim&#13;
&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course&#13;
for all leaders. This course will not certify a leader&#13;
to operate a climbing program but will give them&#13;
hands on knowledge on how to assist a certified&#13;
Climbing Instructor.&#13;
&#13;
CPR&#13;
All BSA Lifeguard candidates will have the&#13;
opportunity to complete their CPR requirement while at camp. A six-hour course will&#13;
be offered to these candidates. Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Fast Start&#13;
Are you a new leader at camp? If so, this training&#13;
will teach you all about the elements of a good&#13;
troop meeting and the patrol method.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely”&#13;
training. This will certify leaders as climbing&#13;
instructors. Space is limited.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of&#13;
matches has long been a skill at Boy Scout&#13;
Camp events for years. In this session, leaders will be able to learn the fine art of creating fire. Our skilled instructors will teach friction methods such as, the bow drill, hand drill,&#13;
and the fire saw. Demonstrations will also take&#13;
place on how to build fire with flint and steel,&#13;
battery and steel wool, wire coat hangers, and&#13;
the fire piston. This is a wonderful opportunity for leaders.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking&#13;
skills in our leaders’ cookoff. Whether it is a pot of&#13;
chilli, cobbler, baked hens,&#13;
jambalaya or homemade&#13;
bread, plan to participate in&#13;
this event. A select few of&#13;
our lucky or maybe unlucky&#13;
(depending on the meal)&#13;
will be called upon to judge&#13;
this event. The winners of this event will receive a special limited edition recognition&#13;
piece at the closing campfire on Friday&#13;
evening.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with&#13;
them special knowledge or skills that&#13;
would be beneficial to various merit&#13;
badge sessions. If any adult would like&#13;
to assist with a merit badge—or offer one&#13;
not on the schedule-please see the&#13;
Program Director at the Sunday Leaders’&#13;
Meeting.&#13;
Also, adults are needed to help&#13;
with transportation for the field trips, and&#13;
the Ozark Adventure Base sessions.&#13;
&#13;
Youth Protection&#13;
This training is required for all leaders that&#13;
take kids on trips in the BSA. This is a very&#13;
important session to attend as it states many&#13;
of the BSA’s Policies on youth and adult interaction.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SERVICE&#13;
If you are a carpenter,&#13;
plumber, electrician, or just a general handyman, your skills are always needed at camp. The Camp&#13;
Ranger will be glad to suggest a list&#13;
of projects to any interested leader.&#13;
Bring your tools and feel at home.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commisary or Din&#13;
ing Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
2006 Program Registration Codes&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
BSA Lifeguard&#13;
&#13;
2:00&#13;
&#13;
Motorboating&#13;
&#13;
351&#13;
&#13;
374&#13;
&#13;
Canoeing&#13;
&#13;
322&#13;
&#13;
Lifesaving&#13;
&#13;
341&#13;
&#13;
344&#13;
&#13;
Rowing&#13;
&#13;
356&#13;
&#13;
Swimming&#13;
&#13;
311&#13;
331&#13;
&#13;
Swimming Instruction&#13;
&#13;
314&#13;
333&#13;
&#13;
335&#13;
&#13;
Tenderfoot&#13;
Trailblazer&#13;
&#13;
204&#13;
&#13;
Second Class&#13;
&#13;
215&#13;
&#13;
First Class&#13;
&#13;
226&#13;
&#13;
Wood Carving&#13;
Indian Lore&#13;
&#13;
Handicraft&#13;
Area&#13;
&#13;
Leatherwork&#13;
Basketry&#13;
Art/Textiles&#13;
Sculpture&#13;
&#13;
Scoutcraft&#13;
Area&#13;
&#13;
444&#13;
483&#13;
&#13;
493&#13;
&#13;
422&#13;
&#13;
Chemistry&#13;
Fish &amp; Wildlife Mgt.&#13;
Forestry&#13;
Fishing&#13;
Geology&#13;
Mammal Study&#13;
&#13;
272&#13;
&#13;
291&#13;
&#13;
294&#13;
&#13;
143&#13;
&#13;
146&#13;
&#13;
122&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
192&#13;
&#13;
166&#13;
&#13;
194&#13;
&#13;
153&#13;
&#13;
101&#13;
&#13;
104&#13;
&#13;
133&#13;
&#13;
135&#13;
&#13;
112&#13;
&#13;
115&#13;
&#13;
151&#13;
&#13;
156&#13;
184&#13;
&#13;
Environmental Science&#13;
&#13;
171&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Shotgun Shooting&#13;
Archery&#13;
&#13;
641&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
&#13;
951&#13;
&#13;
COPE&#13;
&#13;
961&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
&#13;
175&#13;
653&#13;
&#13;
655&#13;
675&#13;
645&#13;
&#13;
964&#13;
991 (Week Long Program)&#13;
&#13;
Thunderbird Aquatics&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
236&#13;
&#13;
284&#13;
&#13;
Weather&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
415&#13;
&#13;
261&#13;
&#13;
Reptile / Amphibian Study&#13;
&#13;
Shooting&#13;
Sports&#13;
&#13;
425&#13;
&#13;
412&#13;
&#13;
Nature&#13;
&#13;
Space Exploration&#13;
&#13;
436&#13;
&#13;
423&#13;
&#13;
243&#13;
&#13;
Pioneeering&#13;
&#13;
494&#13;
&#13;
432&#13;
&#13;
Fire Safety&#13;
&#13;
First Aid&#13;
&#13;
446&#13;
&#13;
P EE&#13;
M&#13;
K&#13;
A&#13;
C RO&#13;
E&#13;
H&#13;
C&#13;
481&#13;
&#13;
233&#13;
&#13;
Wilderness Survival&#13;
&#13;
Nature&#13;
Area&#13;
&#13;
441&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Camping&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
Small Boat Sailing&#13;
&#13;
Aquatics&#13;
&#13;
3:00&#13;
&#13;
391 (All Day)&#13;
&#13;
974&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
2006 Program Registration Codes&#13;
&#13;
Aquatics&#13;
&#13;
9:00&#13;
&#13;
BSA Lifeguard&#13;
Canoeing&#13;
Lifesaving&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
353&#13;
&#13;
Swimming&#13;
&#13;
311&#13;
&#13;
Swimming Instruction&#13;
&#13;
331&#13;
&#13;
333&#13;
204&#13;
&#13;
Scoutcraft&#13;
Area&#13;
&#13;
441&#13;
&#13;
Indian Lore&#13;
&#13;
481&#13;
&#13;
493&#13;
432&#13;
&#13;
Art/Textiles&#13;
&#13;
422&#13;
&#13;
First Aid&#13;
Chemistry&#13;
Fish &amp; Wildlife Mgt.&#13;
Forestry&#13;
Fly Fishing&#13;
Geology&#13;
Mammal Study&#13;
Nature&#13;
&#13;
494&#13;
436&#13;
&#13;
423&#13;
&#13;
425&#13;
&#13;
P&#13;
M&#13;
E&#13;
A&#13;
G&#13;
C A&#13;
S&#13;
O&#13;
412&#13;
&#13;
233&#13;
&#13;
236&#13;
&#13;
243&#13;
&#13;
246&#13;
&#13;
Life&#13;
To&#13;
Eagle&#13;
Shooting&#13;
Sports&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
284&#13;
&#13;
291&#13;
&#13;
294&#13;
&#13;
143&#13;
&#13;
146&#13;
&#13;
122&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
&#13;
132&#13;
&#13;
134&#13;
&#13;
153&#13;
&#13;
101&#13;
&#13;
104&#13;
135&#13;
&#13;
112&#13;
&#13;
115&#13;
&#13;
151&#13;
&#13;
156&#13;
184&#13;
171&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
173&#13;
743&#13;
&#13;
Citizenship in the World&#13;
&#13;
711&#13;
&#13;
Communications&#13;
&#13;
721&#13;
&#13;
Rifle&#13;
Shotgun Shooting&#13;
&#13;
651&#13;
&#13;
Archery&#13;
&#13;
641&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
&#13;
951&#13;
&#13;
COPE&#13;
&#13;
961&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
&#13;
175&#13;
744&#13;
715&#13;
725&#13;
&#13;
653&#13;
&#13;
655&#13;
675&#13;
645&#13;
&#13;
964&#13;
991 (Week Long Program)&#13;
&#13;
Thunderbird Aquatics&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
265&#13;
&#13;
271&#13;
&#13;
Weather&#13;
Environmental Science&#13;
&#13;
415&#13;
&#13;
261&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
446&#13;
&#13;
483&#13;
&#13;
Leatherwork&#13;
&#13;
Camping&#13;
&#13;
226&#13;
444&#13;
&#13;
Basketry&#13;
&#13;
Pioneeering&#13;
Wilderness Survival&#13;
&#13;
Nature&#13;
Area&#13;
&#13;
215&#13;
223&#13;
&#13;
Wood Carving&#13;
&#13;
Fire Safety&#13;
&#13;
335&#13;
&#13;
212&#13;
&#13;
First Class&#13;
&#13;
Emergency Preparedness&#13;
&#13;
356&#13;
&#13;
314&#13;
&#13;
201&#13;
&#13;
Second Class&#13;
&#13;
Sculpture&#13;
&#13;
4:00&#13;
&#13;
324&#13;
344&#13;
&#13;
341&#13;
&#13;
Tenderfoot&#13;
&#13;
Handicraft&#13;
Area&#13;
&#13;
3:00&#13;
&#13;
391 (All Day)&#13;
322&#13;
&#13;
Rowing&#13;
&#13;
Trailblazer&#13;
&#13;
2:00&#13;
&#13;
974&#13;
&#13;
43&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Kia Kima Scout Reservation&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
How to get to Camp Kia Kima&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
s&#13;
e&#13;
t&#13;
o&#13;
N&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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