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                  <text>KIA KIMA SCOUT RESERVATION

2005
leaders’
guide to
summer
camp
Chickasaw Council
Boy Scouts of America

�2005

Leader’s Guide to Summer Camp

What’s NEW
in
2005






2005 Camp Fees
Unit Count Fees
2005 Merit Badges
Ozark Ultimate Trek

Page 1
Page 4
Page 14 &amp; 21
Page 28

Using this Guide
This guide contains a great deal of important information about camp this summer.
Though we encourage you to read it from cover
to cover, we know that leaders skip over parts especially leaders who have been coming to
camp for many years.
To make it easier for you to find changes
and important information, we have marked them
with these icons.

!
NEW

�Leader’s Guide to Summer Camp

2005

s
e
t
No

K I A K I M A S C O U T R E S E R VAT I O N
SUMMER CAMP
2004

�2005

Leader’s Guide to Summer Camp

B

oy Scout Summer Camp can be the most
fulfilling experience that a Scout ever has.
The activities that he participates in will
stay with him long after he grows into
manhood. This summer we will showcase Scouting
for units not only in the Chickasaw Council, but for
units in Texas, Arkansas, Mississippi, Kentucky, and
Missouri. Our goal is to provide quality instruction in
a wilderness setting to young men as they prepare to
become our country’s leaders.
In order to provide this quality program, planning must begin now. Please review the Leaders’ Guide
to Summer Camp 2005, and note your questions to
me for a prompt answer. I encourage you to make this
camp available to every boy in your unit. Camperships
are available on the council level for those families that
need assistance.
On behalf of the Chickasaw Council and the Kia
Kima summer camp staff, we look forward to serving
you in 2005.
Yours in Scouting,

Drew Armstrong
Reservation Director

�Leader’s Guide to Summer Camp

2005

TAB LE
of
contents

Program Information

14

1
2
2

Camp Osage Merit Badge Information
Camp Cherokee Merit Badges Information
Ozark Venture Base
C.O.P.E.
Trailblazer

14
21
27
30
32

Safety &amp; Registration
Procedures

3

Just for Leaders

35

Registration Procedures
Camp Address

4
5

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

35
36
36

General Information

6

Check-in
Check-out
Mail &amp; email
Check-out

7
11
11
11

Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

What To Bring To Camp

12

Individual Checklist

12

Class Schedules

37 &amp; 38

Map of Kia Kima

39 &amp; 40

�2005

Leader’s Guide to Summer Camp

1

PREPARING FOR CAMP
campsite
reservations

&amp;
NEW

The physical facilities of the camp
are awaiting the arrival of your troop. Kia
Kima Scout Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2005, you are on your way to
a terrific visit at Kia Kima. The Camp Fee

Schedule can be found in the table on the
bottom of the page.
To prepare for this summer, it is
necessary for units to make financial commitments to reserve space for each Scout
attending. Units are required to make a
payment of $30.00 per Scout by March
31, 2005. This will reserve space for these
Scouts. It is possible to add campers later
but only with permission of the Reservation Director and with available space. The
$30.00 payment will be applied to the total camp fee. The next payment is due when
registering Scouts for sessions. $75 per
Scout is required with registration and is
due by May 15th. This deposit will also be
applied to the total camp fee. This deposit
is nonrefundable but may be transferred to
other Scouts attending this event. By using
this registration process, we can better determine the number of Scouts attending

Summer Camp Fee Schedule
Scouts from Chickasaw Council

$155.00

Shotgun Shooting

$15 per participant

Scouts from other Councils

$160.00

Thunderbird Aquatics

$20 per participant

Ozark Ultimate Trek

$25 per participant

Mountain Man
Rendevous
Ozark Ultimate Trek Adult

$20 per participant
$25 per participant

Leaders Fee

$75 per participant

Please Note: Leaders fees are prorated based on the number of
Scouts that attend camp with your unit. Please refer to the
Registration packet to see a listing of the leader’s fees.

�2

Leader’s Guide to Summer Camp

camp from each unit, and allow camp staff to adjust
their programs accordingly. Smaller units may be asked
to share a campsite with another unit if the minimum
size is not met.

CAMPSITE RESERVATION
Units using a campsite in 2005 may reserve it
for 2006 by placing a deposit on that site prior to leaving camp. Campsites available after August 1, 2005,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until March 1, 2005.
After that date, they are not refundable. Troops that
withdraw their deposit by March 1, 2005 will receive
a deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning
May 31st, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 31st until July 23rd. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE
Camperships are available to help Scouts who
need financial assistance. The unit leader must make a
request in writing by filling out a campership request
for Kia Kima. All guidelines for campership applications can be found on the reverse side of the application. The deadline for camperships is April 15, 2005.
The amount of the Campership will be based upon
family income. The boy’s family, troop, and chartered
organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit voucher
that is redeemable at the Office or at Camp. It is necessary to have the voucher on hand in order to receive
credit.

2005

Campsite Capacities
Camp Osage

Capacity

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

�2005

Leader’s Guide to Summer Camp

3

SAFETY &amp; REGISTRATION
procedures

A

ll Scouts and leaders attending camp
must have a physical examination before coming to camp, and must have
the proper medical form completed.
Arkansas State Law requires a Class 3 (no. 34412
A) Medical Form for all Scouts and leaders. The examination must be performed by a licensed physician.
These forms are available through the Scout Service
Center. Please use the most current versions of this
form. Contact your District Executive if you have any
questions. Each Scout and
leader will have a health recheck after his arrival, and the
troop’s medical forms will be
kept on file with the camp’s
health officer. They will be reAll Scouts and leaders are required to have a physical
turned to the unit leader at the
examination before camp and complete the appropriate
end of the week. Adult leaders who will be in camp for
medical form
less than 72 hours are not required to have a complete
Scouts and leaders must have a Class 3 (no. 34412 A)
physical; however, a personal
examination health history
(Class 1 Medical Form) is
required. Please make arrangements for physical examinations to be completed before arrival at summer
camp. Any Scout or leader who does not have a comArkansas State Law
pleted health form – including examination – will be
requires a Class 3
restricted from all camp activities until proper exami(no. 34412 A) Medination has been given.
cal Form for all

Required Medical Forms

!

Scouts and leaders.

�4

Leader’s Guide to Summer Camp

2005

IN CASE OF AN
EMERGENCY

venience, the forms required for each step
have a corresponding number.
If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

A qualified individual is on duty in
the Health Lodge 24 hours a day. In the
unlikely event of serious illness or injury to a
Scout, he will be taken to a nearby hospital.
The Health Lodge is available to store and
administer prescription medicines as directed
by the Scout’s personal physician and parCAMP APPLICATION
ents. No prescription medication will be paid
for by the camp or the Chickasaw Council.
This is the first step of the
Normal insurance filing procedures will ap- registration process. Submit the Camp apply.
plication (KKSR A) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 deposit, to the Scout SerIRE AFETY
vice Center any time after August 1st. Keep
Kia Kima has a fire emergency alarm in mind; some campsites may already be resystem. This system will be explained at the served.
first leaders meeting, and a test of the system will be conducted early in the week.
Some firefighting equipment is located at the
UNIT COUNT FORM
nature lodge. This equipment is not to be
used by Scouts. Scouts do not fight fires unThe second step of the regder any circumstances.
Under no circumstances shall flames istration process is a Unit Count that indiof any kind be used in any tent. If a Scout cates the number of Scouts from your unit
or leader plans to use their own tent for lodg- attending camp. Complete the Unit Count
ing, they must have the tent labeled “No Form (KKSR 1) and return it to the Scout
flames in Tents”, This can be stenciled on Service Center no later than March 31, 2005.
the tent or placed on a card in front of the This form should be submitted with a $30
tent. Flashlights and battery powered lan- deposit per Scout. This fee is is transferterns, which do not pose an asphyxiation able but not refundable.
threat, are permissible.

11

F

S

2

3

NEW REGISTRATION
If, after reviewing
the leaders guide to
summer camp, you
still have questions,
additional help can
be found at the
camp
website,
www.kiakima.com.

Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Leaders will note that the registration process is
divided into 5 major steps. For your con-

REGISTRATION FORM

This is the second summer
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and return
them with $75 per Scout by May 15, 2005.
Part B is the session registration for each
Scout. This will register him for the various
classes offered at camp. No registration will
be processed until the required payments
have been received.

�2005

4
!
Do not send this
form, payment,
or any registration materials
less than two
weeks prior to
your arrival at
camp.

Leader’s Guide to Summer Camp

FINAL FINANCIAL
F ORM

The final payment includes the balance of the camp fee, leaders fees, and special program fees. This may be paid at checkin after arriving at camp on Sunday, or you
may send it before you arrive. Complete the
Final Financial Form (KKSR3) and send it
to the camp address. This form is a summary
of all financial transactions and should be the
last payment in the registration process. Do
not send this form, payment, or any registration materials less than two weeks prior to
your arrival at camp.

5

CHECK - IN

5

the size of any program to ensure the safety
and quality of instruction.
Sessions typically limited in size include
merit badges in the Shooting Sports area and
Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date
of session registration and the age of the participant. The unit will be notified if any Scouts
are registered for an OUT Program that is full.
All other program closures will be announced
Sunday when you arrive.

CORRESPONDENCE
All summer camp correspondence and
registration materials should be sent to the
Scout Service Center until May 31, 2005.
After May 31st, the summer camp operation
will be moved to the camp facility so all correspondence should be sent directly to camp.
In order to assure that your paperwork arrives at the proper location, please follow this
step. The addresses for both locations are
listed in the table on this page.

The registration process is
completed when you check in on Sunday after arriving at Camp. In case of an emergency we need a copy of your unit roster that
includes the phone number of each Scout. You
may use your own format, or for convenience
the Unit Roster (KKSR 4A) is being provided
for you. If you conducted your swim checks
prior to camp, bring the optional Swim Check
Form (KKSR 4B) with you to camp. Do not
mail these forms: have them ready at checkin. Also, when you check in at the program
office, we will update schedules, settle any Before May 31, 2004
remaining balances and complete any remaining paperwork.
Chickasaw Council, BSA
171 South Hollywood
Memphis, Tennessee 38112
(901) 327-4193
Fax: (901) 327-2010

Summer Camp Addresses

CONFIRMATION &amp;
CHANGES

After May 31, 2004

When we receive your Session Registration
materials from step 2, we will ener it into our computer system. If there is a problem with it, we will
contact you via email or postcard.
While we try to accommodate all schedule
requests, the administration reserves the right to limit

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

�6

Leader’s Guide to Summer Camp

2005

GENERAL
information

K

check-out, for the purpose of loading and
ia Kima is known for
providing a quality program, unloading. While driving in camp, please obbut often times the accom- serve our speed limit of 7 miles per hour.
modations are what make a
week at summer camp comfortable and enjoyable. While we are not a five-star hotel,
ANGEROUS
ILDLIFE
we strive to make each troop’s visit an enjoyable.
Kia Kima is a Wilderness Setting.
While visiting the out-of-doors, it is common It is recommended
to encounter various forms of wildlife. that each unit
bring insect and
RANSPORTATION
Dangerous wildlife at Kia Kima could include, tick repellent.
venomous snakes, spiders, ticks, etc. Bites Certain brands
ARKING
from these animals are extremely rare but c o n t a i n i n g
precautions should be taken. We will list a permethrin will
Each unit is responsible for the safe few tips to keep you comfortable at camp. provide adequate
tick protection.
transportation of its members to and from
camp. Make sure that all vehicles meet naA FEW HELPFUL TIPS FOR A COMFORTABLE
tional insurance requirements. Transporting
Scouts or adults in the bed of a pickup truck
AND SAFE CAMPING EXPERIENCE
or trailer – whether it is covered or uncovered—is against national BSA policy. Units
visiting Kia Kima from other councils are re♦
Wear closed-toed shoes
sponsible for obtaining the appropriate tour
permits.
♦
Use insect repellents containing DEET
Parking is provided at the camp enor Permethrin
trance for leaders and visitors. The main
parking area is next to the Administration
♦
Carry flashlights when walking at night
Building Vehicles are not to be parked in the
campsite during the week. Units are encour♦
Shake out clothing and shoes before
aged to leave a trailer in the campsite in order to store gear. A locking box will provide
wearing them
a place to secure and safeguard gear.
To keep traffic in camp to a mini♦
Keep food out of tents
mum, only camp vehicles will be allowed into
camp during the week. Unit vehicles will be
♦
Check for tick bites daily
permitted into camp during check-in and

D

T
P

&amp;

W

!

�2005

CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. At that
time the unit leader should have a final count
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees with
the Final Financial Form (KKSR3). The
unit leader should have the unit’s medical
form and a written explanation for any boy
who needs special medical treatment.
A troop guide will be assigned to
the unit through the check-in process. The
guide and the unit leader will take the troop
to the Health Check area. The leader will
bring the medical forms and, if swim checks
were completed prior to camp, the Swim
Check Form (KKSR4b). Everyone —
youth and adult — must have a current
health form. The re-check is to make sure
no significant changes have occurred since
the physical examination was given. Abuddy
tag will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader is
registering, so it is encouraged that all Scouts
arrive in camp at the same time.
The guide will take the unit to its
campsite. All personal and unit equipment
will be unloaded and vehicles returned to
their parking areas. The troop guide will
then take inventory of all equipment in the
campsite if applicable. If any equipment is
missing or damaged (holes in tents, missing
fire buckets) the troop guide will note it and
report it. Scouts and leaders need to prepare for the camp tour soon after arriving at
the campsite. There will be time to settle in
after the camp tour. Scouts that did not com-

Leader’s Guide to Summer Camp

plete swim checks prior to arriving at camp
will then change into their swim trunks and
head to the waterfront for their swim test.
All persons who will use the swimming area,
boating area, or river must have a swim
check in advance. No Exceptions!

7

!
Plan to arrive between 1:00 PM
and 3:00 PM on
Sunday

Check-in at a Glance

Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp, report to Administration Builiding.
First Assembly
Dinner
Campfire

Step-by-Step

1

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet your
Troop Guide who will guide you through the check-in
procedure.

2

Health Recheck - Your troop guide and assistant leader will
take the rest of the troop to the Health Check area while the
unit leader finishes the paperwork.

3

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.

4

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5

Camp Tour - There are two of required stops on the
tour, the Aquatics Area (for swim checks and
safety procedures) and the Dining Hall.

6
7

Supper - Scouts and leaders wear Class A uniorm, to
supper.
Leaders’ Meeting - The unit leader and Senior Patrol Leader
need to attend the Leaders’ Meeting after dinner.

8

Campfire - Your unit gets to meet the Kia Kima staff at the
Opening Campfire. Everyone wear their Class A

uniform.

�8

Leader’s Guide to Summer Camp

UNIT PHOTOGRAPHS
Units will have the opportunity to
have a group picture made while at camp.
Scouts and leaders should be in their complete Scout uniforms. Prints will be 8x10
inches in size and will be given to the unit
leader at the end of the week. The pictures
will cost $8.00 each, and will need to be
paid for when they are ordered. Pictures
will be taken during the Sunday Check-in.

COMMISSIONER
SERVICE

2005

VESPERS &amp;
CHAPLAIN
Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is encouraged to attend. Members of the staff will conduct vespers,
with assistance of visiting clergy.
Scouts and units may volunteer to assist with or run the
vespers program during the week. Scouts who are working on
their religious awards are especially encouraged to do so.

SUMMER CAMP

GOD AND COUNTRY AWARD
After your troop guide finishes helpThe summer camp God and Country Award is given to
ing you check in, you probably won’t see Scouts who complete the following requirements. A Scout must
them in your campsite again until you check complete at least five of the following nine requirements.
out on Saturday morning. That’s okay, because we have staff members with the full 1. Assist in the raising or lowering of theAmerican Flag at a
time job of taking care of your needs during
morning or evening assembly.
the week. The staff member is your Com- 2. Attend the camp-wide Vespers service on Wednesday night
missioner.
at the chapel.
The commissioner staff will stop by 3. Assist in preparing and leading a troop or inter-troop vesper
your campsite each morning to visit with
service while at camp.
leaders in the site. They will make sure you
4. Lead a grace at an assembly while at camp.
have all the supplies you need. If there is
5. With an adult leader, discuss the importance of the twelfth
something broken or missing in your site,
point of the Scout Law – “A Scout is Reverent”. Discuss
they will see that it is taken care of.
how it applies to you as a scout here at summer camp,
as well as in your daily life.
6. With an adult leader, discuss the importance of
“patriotism”.Why is it important for a scout to “do my
duty to God and my country”?
7. Show how to properly display and fold an American Flag.
Also, explain the different parts of the flag and what they
LAG EREMONIES
symbolize.
8. Lead a morning prayer in your campsite, or lead your troop
in reciting the Scout Oath, Scout Law, or Pledge of
The camp will assemble for the flag
Allegiance while at summer camp.
ceremonies in the morning and evening.
9. In at least 100 words, write an essay explaining how we as
Scouts and leaders are expected to attend
scouts carry out our duty to God and Country in our
the evening flag ceremony in full Class A
daily lives, and explain how you did your duty to God
uniform. Troops are asked to assist with flag
and Country while at Summer Camp at Kia Kima.
ceremonies and blessing the meals.

F

C

�2005

Leader’s Guide to Summer Camp

LEADER’S MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members
of the camp staff will give an overview of
camp policies, procedures, and special program activities that will be offered during the
Units should have week. Also, this is an opportunity to have
at least one leader questions answered about your troops wekk
present at each at camp.
leaders meeting.
In addition, a morning Leader’s
Meeting will be held after breakfast. At this
meeting, unit leaders will get the opportunity
to ask questions, get any updates on special
events going on in camp, and the daily newsletter will be distributed.

!

LEADERSHIP IN CAMP
All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of
America. All leaders must be registered members of the Boy Scouts and meet membership qualifications. The unit leader must be
at least 21 years of age and any additional
leadership must be 18 or older. Leader’s
fees are $75 per week. This covers the cost
of their food at camp. As an added incentive, you will receive two leaders free if you
bring a minimum of 5 boys.

TRADING POST

Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scouts merit badges. In addition to crafts,
the Trading Post also stocks concession
items. Some of the items stocked are: Uniform Parts, Camp Ball Caps, Writing Paper,
Craft Kits, Pocket Knives, Postcards, Slush
Puppies, Pizza, Folding Chairs, Batteries, and
Camp Patches.
Most Scouts will spend on the average of $35-$50 in the trading post. This will

9

generally pay for merit badge materials and
a few snacks throughout the week. Please
budget accordingly! Kia Kima has no
ATM, so please be sure your Scouts bring
enough cash.
The trading post is open most hours
of the day and evening with the exception
of meals and camp-wide activities

VISITORS
Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their sons in the dining hall and attend the closing campfire.
Visitors should not plan to arrive before
5:00 PM, as Scouts will be involved in merit
badge sessions. The Campfire will conclude around 9:30 PM so visitors should
plan to leave shortly thereafter so Scouts
and Leaders can get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors at the Friday Leader’s Dinner meeting. This will give us an estimate of the
amount of food to prepare. The cost of
the Friday evening meal is $5.00 for adults,
and $2.00 for children under the age of 12.
Visitors may purchase meal tickets from the
Program Office as they enter camp. Kids
under age six eat free.
Visitors at any time other than Friday should make prior arrangements with
the Camp Director. There are no facilities
at Kia Kima to allow visitors to stay overnight.

PHONE

A telephone is located at the Camp
Osage Administration Building. It is the
only telephone available for Scout use. We
discourage the continuous use of the telephone by the Scouts. Not only does it take
him away from the camp program, it runs
up his parents phone bill. We do ask that
leaders accompany their Scouts at the
phone.

�10

Leader’s Guide to Summer Camp

CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 14 unique campsites
to choose from. At Camp Osage, a troop
will find traditional, though exceptional, camp
programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics. All
aquatic activities, including swimming and
boating, are held at the Osage beach on the
South Fork River.
Programs unique to Osage include
the Life to Eagle Area which offers Communications, Citizenship in the Nation, and
World Merit Badges.

FACILITIES FOR THE
PHYSICALLY
CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site. NOTE-Other
units may reserve the site but may be relocated without notice if a need arises.

HOUSING -- CAMP
OSAGE
Fourteen troop campsites are outfitted with two man wall tents on platforms.
Each tent has two metal beds with mattresses.
Each troop site has a latrine and facilities for
handwashing and showers. A hot shower
facility is centrally located.

2005

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to
please both youth and adults. Troops eat
together. Each troop provides a waiter for
each table to clean up after meals. The waiter
system will be explained at camp but should
be rotated daily.
Visitors desiring to eat in the dining
hall should make arrangements in advance.
Visitors should plan to eat with their troops
at the assigned times. Visitor meal fees are
$5.00.
Troops at Osage may make arrangements to cook one or more meals in their
campsites, using food supplied by the dining
hall staff and equipment from troop issue.
Troops can also arrange for evening meals
to be carried on troop hikes or canoe floats.
24-hour notice is required for special food
service arrangements. Troops may arrange
for sack lunches from the dining hall for the
trip home on Saturday at a cost of $3.00
each.

!
Each troop provides a waiter for
each table to
clean up after
meals.

�2005

Leader’s Guide to Summer Camp

11

MAIL &amp; EMAIL
All outgoing mail may be placed in the
mailbox inside the Trading Post. Mail will be
taken to the Post Office in town on a daily
basis. Incoming mail will be available only to
unit leaders after 1:30 PM. Each troop will
have an assigned mailbox inside the Trading
Post. All mail sent to Kia Kima should be
addressed to Kia Kima Reservation.

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542
Email: troops@KiaKima.com
(In subject line put the
campers name and troop number. Please,
no more than one email per Scout per
day)

Parents are encouraged to write their
sons while they are at camp. Please remember the mail takes time. Letters mailed after
Wednesday probably will not arrive in time.
All mail received after the troop has checked
out will be returned to the sender.Please send
your email to the address below. Only one
email per day per Scout will be processed.

Check-out at a Glance

CHECK-OUT
The check out procedure will begin on Saturday, and should be completed
before 10:30A.M. Any unit with special
check-out considerations should make
plans through their Camp Commissioner.
After breakfast the unit will return
— with the troop guide — to the campsite
to pack their gear and clean up the site.
Vehicles will be allowed in camp to load
personal and unit equipment. The troop
guide and unit leader will conduct another
inventory to make sure that no equipment
has been damaged or misplaced. The troop
guide will also inspect the site to ensure that
it is clean.

Schedule
7:00
7:10
7:20
7:30
After

Reveille
Waiter’s Call
Assembly
Breakfast
Return to campsite and prepare for departure

Step-by-Step:

1

Campsite - Return to your campsite with your Troop Guide.
Pack up your gear and clean the site one last time.

2

Trash - Bag up all trash and take it to the edge of the road
for the Ranger staff to pick up.

3

Quartermaster - Return any camp equipment you may
have used to the Quartermaster and stop by the Trading Post
to pick up last minute items.

4

Administration Building - Before leaving camp, stop at the
Administration building to take care of any last minute
paperwork, settle any debts, turn in evaluation forms, and
check-out of camp.

�12

Leader’s Guide to Summer Camp

2005

WHAT TO
bring
to camp
INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board
Fire buckets




























Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform in
cludes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and T-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationary, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature

Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

�2005

Leader’s Guide to Summer Camp

13

WHAT NOT TO BRING
TO CAMP

TIPS
Other than some basic items, different people and units will bring different
items with them. A good exercise is to think
about your perfect week at camp and bring
items that you see in your mental picture. If
you want to spend the week fishing don’t
forget to bring your rod and tackle box. To
help you keep from forgetting those important items, we have a list to help you with
your packing.

Personal Firearms or other firearms,
ammunition, and bows are not allowed in
camp: only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp as well. Any such
equipment brought to camp must be delivered to the Reservation Director when the
unit checks-in. It will be returned when the
unit checks out.
In addition, no pets of any kind or fireworks are allowed
in camp. This is policy of the Boy Scouts of America.
Finally we recommend that items such as radios, tape
players, electronic games, and other electronic devices not be
brought to camp. Summer camp is an outdoor experience, and
these items are not appropriate to that experience.

�14

Leader’s Guide to Summer Camp

2005

MERIT BADGE
program for camp osage
NEW

!
If any unit
leader
possesses a skill
that he would
like to teach at
camp, feel free
to call us.

C

amp Osage offers a
wide selection of merit
badges. We are constantly evaluating our merit badge program to bring new and exciting opportunities that Scouts may not be able to
complete elsewhere.
Most merit badges can be
completed at camp; however, because
of time requirements, special projects,
or other considerations, some merit
badges require prerequisites or special
skill levels.
Merit Badges are listed alphabetically with a short description of each
badge including any requirements that
may or must be completed at home, and
the prerequisites (if any) for the badge.
There are also a few helpful tips on what
to bring.
Some merit badges are limited
in size to ensure safety and quality instruction. These size limitations are indicated in the merit badge description.
These sessions are filled in the order they are received — so register early!
We are constantly looking for
skilled instructors of merit badges. If any
unit leader possesses a skill that he
would like to teach at camp, feel free
to call us. We can put you on the schedule for that week! Please note that each
camp offers programs independently of
the other. Some badges offered at
Cherokee are not offered at Osage.

KEY TO PROGRAM
ICONS
The following icons are used in
the Program Information section to help
you easily identify which sessions are
most appropriate for which Scouts. Be
sure to read the program description for
details about that particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost

*

Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

!
Please note
that
merit
badges
on
page 36 are for
Camp Osage.

�2005

Leader’s Guide to Summer Camp

AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants,
a long-sleeved button down shirt, and shoes
that can get wet. This merit badge should
not be considered for non-swimmers or
beginners. Scouts should know how to
swim well before taking this badge.

Mile Swim

BSA Lifeguard
This is not a merit badge, but allows Scouts
to earn the Mile Swim badge. Scouts are
This is a rigorous program that certifies a required to swim an increased amount each
Scout to be a Lifeguard. Scouts are required day and build up to a mile. The Mile Swim
to spend all of their time in the Aquatics area. generally takes place on Saturday morning.
Physical strength, stamina, and a great deal
of written work are required. Bring long
pants, a long-sleeved buttoned down shirt
Rowing
along with shoes that can get wet. This program is recommended only for older Scouts
and strong swimmers. It is highly-recomThis is a one-hour session. Physical strength
mended that the CPR instruction be comand stamina required. The skills are more
pleted prior to camp.
difficult to master than in Canoeing. It is highly
recommended that CPR instruction (requirement 2) be completed prior to camp.
Lifesaving
Canoeing
This badge is required for Eagle (with alternate), and is a two-hour session. It is a challenging merit badge that requires physical
strength and stamina. Bring long pants, longsleeved button down shirt, and shoes that can
get wet. It is recommended that CPR Instruction (requirement 13) be completed
prior to camp.

This is a two-hour session. Good physical
strength and stamina required. This is a good
merit badge to introduce boating; it is more
fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed before camp.

15

�16

Leader’s Guide to Summer Camp

2005

Swimming Instruction

Textiles

*

This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming
skills and aim toward advancing to the next
ability group. The Beginner’s test completes
requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
First Class.

Scouts will learn the process for making cloth
and differences in types of fiber samples. Jobs
in the textile industry are also discussed. This
merit badge is excellent for younger Scouts.

HANDICRAFTS AREA

Scouts will learn basic sculpting and molding
techniques through the use of clay and plaster. There will be a small fee for materials.

Art

*

$

Leatherwork

Scouts in this session should have some
drawing or artistic experience. There is a lot
of freedom in choosing medium and subjects
for artwork. Requirement 7 may be completed before coming to camp. Art will be
combined with textiles merit badge.
Wood Carving

$

*

$

This is another good badge for young Scouts.
There is a small cost for materials.
Requirement 3 may be done before coming
to camp. Please note that leatherwork and
basketry will be tuaght together.
Indian Lore

$

This merit badge is not recommended for
first-year Scouts. There is a small cost for
materials. Knives are available for Scouts
to use or Scouts may use their personal
knives. Personal knives should be sharp and
pocket knives are highly discouraged.
Basketry

*

Sculpture

$

Each Scout will learn to weave his own basket and make one that he can take home.
This is an excellent merit badge for young
Scouts. There is a small cost for basket
materials. This badge often takes less than
the full week to complete; therefore, it is combined with leatherwork.

This badge is recommended for all Scouts.
There is a small cost for materials. This merit
badge will involve the study of various American Indian tribes. Requirement 1 may be
completed before coming to camp.

�2005

Leader’s Guide to Summer Camp

ECO-CON AREA

17

Fish &amp; Wildlife Management

Animal Science

If you want to pursue a career in animal husbandry, then this badge is for you. You will
have the opportunity to learn on some of our
camp’s finest livestock.

There is some written material for this badge
and a conservation project is also required.
Scouts should bring old shoes to wear in the
creek.
Fishing

Mammal Study

This is a good merit badge for younger
Scouts. Requires some written work, a small
report, and a conservation project. Requirement 3c may be done before coming to
camp.

This is an excellent merit badge for younger
Scouts. It requires some written work and
some early morning fishing trips.
Fly Fishing

$
Scouts will be instructed in the use of a fly
rod and will experience fishing in the South
Fork River. Scouts will also get the opportunity to tie their own flies and lures.
Nature

This is an excellent introductory merit badge
to the Nature area. It requires some hiking,
and observation.
Reptile &amp; Amphibian Study
Environmental Science
This badge requires drawings and night observation (frog hunt). Requirement 2 may
be done before coming to camp. Scouts
must keep a reptile or amphibian for at least
one month to complete this badge. This (requirement 8) must be done outside of camp.
This merit badge is not recommended for
Scouts who are very afraid of snakes, although the instruction may lessen these fears.

This badge is required for Eagle and is a twohour session. It requires daily hikes, field
notes, and experiments. There is a great deal
of written material, but some of it (Requirements 1, 6 and 7) can be completed before
coming to camp. Younger Scouts are discouraged from taking this badge.

�18

Leader’s Guide to Summer Camp

2005

LIFE TO EAGLE

Astronomy

The Life to Eagle is an intensive program focused on some of the most difficult Eagle required merit badges. Scouts may complete
as many requirements as is feasible over the
course of the week. However, some requirements will need to be completed at home.
As these Eagle required badges are quite involved, it would not be advisable for Scouts
to take more than two of these badges at a
time. Most of the badges require prior preparation or bringing materials from home. All
of these sessions require written material.
Scouts need to bring a standard notebook,
pencil, and pen.
Communications

Scouts will observe the beautiful night sky
over Kia Kima with the aid of a telescope.
Career opportunities in astronomy will be
discussed.
Space Exploration

$
Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
of drawings are required which involve some
creativity. These (Requirements 5 and 7) may
be done before coming to camp.
Weather

Scouts will build a weather instrument and
use it to track the weather during the week.
This badge covers a lot of material. An interest or background in weather is helpful.
Requirements 8, and 9 may be completed
before coming to camp.

This is a 2-hour badge and is Eagle required.
Scouts will learn basic communication skills
needed in today’s society. This badge is
good for building self-confidence.
Citizenship in the World

This is a 2-hour badge and is Eagle required.
Scouts will learn about diplomacy, international trade, and foreign relations.

Citizenship in the Nation

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity to contact his senator to share personal
views on an issue.

�2005

Leader’s Guide to Summer Camp

SCOUTCRAFT
Camping

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping
bag, etc.) In addition, Scouts must bring a
personal or unit tent from home suitable for
backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may
be done before coming to camp. Requirement 8 must be done before coming to camp.
Wilderness Survival

This badge is a two-hour session. It requires
an overnight camping trip. Requirement 5
may be done before coming to camp.

Emergency Preparedness

This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.
Familiarity with knots is extremely important.
This badge is recommended for older Scouts.
Requirement 8 may be done before coming
to camp.

Pioneering

This two-hour session requires that you complete a pioneering project. Familiarity with
knots, lashings, and splices important.
First Aid
Archeology
This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.
Familiarity with knots is extremely important.
This badge is recommended for older Scouts.
It is highly recommended that CPR instruction be completed prior to camp.

Learn about the ancient cultures that roamed
the streams and meadows of the South Fork
River. Some written work required. Requirements 4 and 11 can be completed at
camp.

19

�20

Leader’s Guide to Summer Camp

2005

SHOOTING SPORTS
Each Scout taking Rifle Shooting should have
a distance of at least 13 inches between the
tip of his thumb and the top of his arm.

Rifle Shooting

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. Scouts
should be at least 13 years of age or second
year campers and have the strength and size
to manage a 10-pound target rifle. As a
means of determining this, the Scout should
have a distance of at least 13 inches between
the tip of his thumb and the top of his upper
arm as shown. Each session is limited to 16
Scouts.

Shotgun Shooting

This program will teach Scouts the basics of
handling and shooting a shotgun as well as
safety precautions for firearms. They will
have the chance to shoot both skeet and trap
as well as practice to sharpen their skills.
Scouts must be at least 14 years of age to
take this merit badge.

Archery

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. It is a good
idea to plan to be free the hour after their
session to allow for extra qualifying time.
Each session is limited to 16 Scouts. Scouts
must be at least second year campers.

�2005

Leader’s Guide to Summer Camp

MERIT BADGE
program for camp cherokee

C

amp Cherokee was
established in 1965 as
an “outpost camp”.
Though creature comforts do exist at Cherokee, the troops
who visit still enjoy the “rustic” setting
and “village like” atmosphere. Camp
Cherokee has eight campsites with several located along or near John Cooper
Lake. Troops at Camp Cherokee will
find traditional camp programs presented
by a quality staff. Programs include
Nature/Ecology, Scoutcraft, Handicraft,
Shooting Sports, the Trailblazer Program,
and Aquatics. Because of the limited
capacity at Cherokee, most programs
have great opportunities for small group
sessions and personal instruction.
The aquatics program on John
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.
The Kia Kima Mile Swim is also held at
Camp Cherokee on Saturday mornings.
John Cooper Lake is chocked
full of fish, catfish, bream, crappie, and
small mouth bass. You can fish from the
banks, or from the fishing pier, and if
you’re a swimmer, you can fish from our
rowboats.
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds
with mattresses. Each troop has a latrine and facilities for handwashing and
showers. A hot shower facility is centrally located.

KEY TO PROGRAM
ICONS
The following icons are used in
theProgram Information section of this
guide to help you in easily identifying the
which sessions are most appropriate for
which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required

*

Program fee or material cost
Indicates requirements that must be
completed at home; they can not be
completed at camp
Indicates requiremtnes that may be
completed before coming to camp to
allow more time for aditional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

21

�22

Leader’s Guide to Summer Camp

AQUATICS AREA

2005
Mile Swim

BSA Lifeguard

This is not a merit badge, but allows Scouts
to earn the Mile Swim badge. Scouts are
required to swim an increased amount each
This is a rigorous program that certifies a day and build up to a mile.
Scout to be a Lifeguard. Scouts are required
to spend all of their time in the Aquatics area.
Rowing
Bring long pants, a long-sleeved buttoned
down shirt along with shoes that can get wet.
This program is recommended only for older
This is a one-hour session. Physical strength
Scouts and strong swimmers.
and stamina required. The skills are more
difficult to master than in Canoeing. It is highly
recommended that CPR instruction (requirement 2) be completed prior to camp.
Canoeing

This is a two-hour session. Good physical
strength and stamina required. This is a good
merit badge to introduce boating; it is more
fun and less difficult than rowing.

Small Boat Sailing

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entryLifesaving
level Aquatics merit badge. Bring long pants
and long-sleeved button down shirt, and
shoes that can get wet to inflate clothing. It
This badge is required for Eagle (with alter- is highly recommended that CPR instruction
nate), and is a two-hour session. It is a chal- (requirement 2) be completed prior to camp.
lenging merit badge that requires physical
strength and stamina. Bring long pants, a
long-sleeved button down shirt, and shoes
that can get wet.
Swimming
Motorsboating

This is a one hour merit badge. Scouts will
learn the proper technique for operating a
motor boad, dropping quchos, fueling and
much more. Recommended for 2nd year
campers.

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants
and long-sleeved button down shirt, and
shoes that can be gotten wet. It is highly
recommended that CPR instruction (requirement 2) be completed prior to camp.

�2005

Leader’s Guide to Summer Camp
Textiles

Swimming Instruction

This session is for Scouts in the Non swimmer and Beginner ability groups. The instruction will work to improve their swimming
skills and aim toward advancing to the next
ability group. The Beginner’s test completes
requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
First Class.

HANDICRAFTS AREA

*

Scouts will learn the process for making cloth
and differences in types of fiber samples. Jobs
in the textile industry are also discussed. This
merit badge is excellent for younger Scouts.
Sculpture

*

$

Scouts will learn basic sculpting and molding
techniques through the use of clay and plaster. There will be a small fee for materials.
Leatherwork

Art

*

*

Scouts in this session should have some
drawing or artistic experience. There is a lot
of freedom in choosing medium and subjects
for artwork. Requirement 7 may be completed before coming to camp.

$

This is another good badge for young Scouts.
There is a small cost for materials.
Requirement 3 may be done before coming
to camp.

Wood Carving

$
This merit badge is not recommended for
first-year Scouts. There is a small cost for
materials. Knives are available for Scouts
to use or Scouts may use their personal
knives. Personal knives should be sharp and
pocket knives are highly discouraged.
Basketry

*

$

ECO-CON AREA

Animal Science
Each Scout will learn to weave his own basket and make one that he can take home.
This is an excellent merit badge for young
Scouts. There is a small cost for basket If you want to pursue a career in animal husmaterials. This badge often takes less than bandry, then this badge is for you. You will
have the opportunity to learn on some of our
the full week to complete.
ranch’s finest livestock.

23

�24

Leader’s Guide to Summer Camp
Mammal Study

This is a good merit badge for younger
Scouts. Requires some written work, a small
report, and a conservation project. Requirement 3c may be done before coming to
camp.
Reptile &amp; Amphibian Study

This badge requires drawings and night observation (frog hunt). Requirement 2 may
be done before coming to camp. Scouts
must keep a reptile or amphibian for at least
one month to complete this badge. This (requirement 8) must be done outside of camp.
This merit badge is not recommended for
Scouts who are very afraid of snakes, although the instruction may lessen these fears.

2005
Environmental Science

This badge is required for Eagle and is a twohour session. It requires daily hikes, field
notes, and experiments. There is a great deal
of written material, but some of it (Requirements 1, 6 and 7) can be completed before
coming to camp. Younger Scouts are discouraged from taking this badge.

Forestry

A leaf collection, a field trip to a lumber mill,
and a report on the field trip are required.
Scouts need a notebook and adhesive tape
for mounting the leaf collection, or complete
it before coming to camp. (Requirement 1)

Fishing
Astronomy
This is an excellent merit badge for younger
Scouts. It requires some written work and
some early morning fishing trips.
Fly Fishing

$
Scouts will be instructed in the use of a fly
rod and will experience fishing in the South
Fork River. Scouts will also get the opportunity to tie their own flies and lures.
Nature

This badge is offered in the evenings with
some daytime work. Scouts will observe the
beautiful night sky over Kia Kima with the
aid of a telescope. Career opportunities in
astronomy will be discussed.

Space Exploration

$

Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
This is an excellent introductory merit badge
of drawings are required which involve some
to the Nature area. It requires some hiking,
creativity. These (Requirements 5 and 7) may
and observation. Requirement 5 must be
be done before coming to camp.
completed outside of camp.

�2005

Leader’s Guide to Summer Camp

Rifle Shooting

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. Scouts
should be at least 13 years of age or second
year campers and have the strength and size
to manage a 10-pound target rifle. As a
means of determining this, the Scout should
have a distance of at least 13 inches between
the tip of his thumb and the top of his upper
arm as shown. Each session is limited to 16
Scouts.

Shotgun Shooting

SCOUTCRAFT
Camping

This program will teach Scouts the basics of
handling and shooting a shotgun as well as
safety precautions for firearms. They will
have the chance to shoot both skeet and trap
as well as practice to sharpen their skills.
Scouts must be at least 14 years of age to
take this merit badge.

Archery

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping
bag, etc.) In addition, Scouts must bring a
personal or unit tent from home suitable for
backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may
be done before coming to camp. Requirement 8 must be done before coming to camp.
Indian Lore

This badge is a two-hour session. Shooting
experience is highly recommended, and it
requires a lot of time to qualify. It is a good
idea to plan to be free the hour after their
session to allow for extra qualifying time.
Each session is limited to 16 Scouts. Scouts
must be at least second year campers.

$
This badge is recommended for all Scouts.
There is a small cost for materials. This merit
badge will involve the study of various American Indian tribes. Our camp is fortunate
enough to be located near several major
tribes. Requirement 1 may be completed
before coming to camp.

25

�26

Leader’s Guide to Summer Camp

2005

Emergency Preparedness

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8
may be done before coming to camp.

Wilderness Survival
First Aid

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. It is highly recommended
that CPR instruction be completed prior to
camp.

Archeology

Learn about the ancient cultures that roamed
the streams and meadows of Kia Kima
Scout Reservation. Some written work is
required. Requirements 4 and 11 can be
completed at camp.

This badge is a two-hour session. It requires
an overnight camping trip. Requirement 5
may be done before coming to camp.
Pioneering

This two-hour session requires that you complete a pioneering project. Familiarity with
knots, lashings, and splices important.

�2005

Leader’s Guide to Summer Camp

27

OZARK VENTURE BASE

The need to keep older Scouts coming
back to summer camp has long been
recognized and the Ozark Adventure Base has
been designed to meet that need. Whether
you are in an older Boy Scout Troop Patrol
or a co-ed Venture Crew, the Ozark Venture
Base has something that meets your need.
Scouts participating in the OVB must be at
least 13 years of age and have achieved the
rank of First Class by January 1st. Preregistration for these programs is mandatory.
This is an intensive program in which much
physical exertion will be required. Scouts
will be in session all morning, afternoons, and
evenings with the exception of Friday evening.
All participants in the OUT program will be
housed at a separate base camp location from
their Scouting unit.

Kia Kima’s
Ozark Adventure Base

Participants may be co-ed, as long as all participants
are registered members of a Boy Scout Troop or Venturing
Crew. If a Venturing Crew brings female members, a female
adult leader must participate. Ozark Venture Base will provide
food, cooking gear, other group equipment, an orientation on
Sunday night, and maps. Participants are responsible for all
personal gear, including tents. (A detailed gear list is available
in the end of this section).

�28

Leader’s Guide to Summer Camp

2005

OZARK ULTIMATE TREK
O.U.T. is the perfect combination of
thrills and challenges from rock climbing, GPS
Navigation, and Mountain Biking, to Caving,
White Water Kayaking, and Wilderness
Rescue. Each crew that participates will go
through 1-2 days of each program depending
on the time frame.
Scouts will have an opportunity to visit
many of the back areas of the Syllamo
Wilderness area. Crews will spend and entire
day riding and learning about proper mountain
biking techniques. The Syllamo Bike trail offers
scouts the opportunity to bike over 30 miles of
much more. For those scouts that have earned
the canoeing merit badge, you will be able to
complete white water merit badge. Please note
that canoeing is a prerequisite for this badge.
After a long day on the river, you will
return to camp for an evening of Climbing
Instruction. This will prepare you for the full day
of Rock climbing that lies ahead. We have
searched and found many local areas that contain
climbing faces from 30-80 feet. This is a very
strenuous activity but when you are finished you
will have completed climbing merit badge. After
a week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the
trails in with varying degrees of difficulty.
Scouts participating in this program are
encouraged to bring their own mountain bikes.
Kia Kima does have a supply of mountain bikes
for those Scouts that do not own one or are
not able to transport it to camp.
When you get tired of sitting in the
saddle for a day, don’t get too relaxed just yet.
After a little instruction, you will be ready to
head for the Spring River. Don’t worry, you’re
not going there just to sight see. You will paddle
the Class II and III white water in a kayak.
Our instructors will teach you the in and outs
of manning your own whitewater kayak. While
on the trip, you will learn about reading
whitewater, river rescue techniques, surfing, and

�2005

Leader’s Guide to Summer Camp

29

air conditioning just yet. You will get the
opportunity to join us in some of the coolest
caves in Arkansas. Caving may be done as
an evening activity or a day trip depending
upon time frames and schedules.
Many of the evening activities in the
OUT program will focus Scouts and
Venturers on wilderness trip planning. Scouts
will have the opportunity to participate in a
Geo-caching exercise, learn the art of fireby-friction, and learn basic wilderness rescue
techniques.
If you think you are up to the
challenge, this program is for you. Participants
need to be in top physical condition to
undergo the challenges of this program.
Crews will be housed off-site. Scouts
may sign up as a toop or individually. This
program is also designed for Venturing Crews.
The maximum participation is 48, so register
early.

MOUNTAIN MAN
PROGRAM
Have you ever wanted to live like the
pioneers of the early 19th century or learn
about Native Americans? Join this program
and you will get to experience this very thing.
Activities will include, black powder rifle and
shotgun shooting, tomahawk throwing, hide
tanning, sweat lodge, tipi pole making, open
fire cooking, primitive tools instruction, fire
by friction, Blacksmithing and much more.
This program will be based at the camps own
Masera cabin outpost. While in this program
participants will learn about each of the areas
listed above and do an in-depth, hands on
study of blacksmithing, sweat lodges, black
powder rifle and shotgun shooting. The
masara cabin, located on a high mountain
inside Kia Kima, provides a perfect mountain
getaway.

�30

Leader’s Guide to Summer Camp

2005

C.O.P.E
The Challenging Outdoor Personal Encounter, or C.O.P.E.
program is a week-long high adventure activity for older Scouts
that teaches advanced team-building and problem solving skills.
Scouts will learn to work as a group and function as a team to
meet a series of high and low COPE elements. Participants should
be at least 13 years old. Kia Kima has one of the finest high ropes
courses of any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust, and
teamwork. This is accomplished by progressing, as a group, through
a series of increasingly physically and mentally challenging excercises
that require cooperation and teamwork to complete.

CHALLENGING OUTDOOR
PERSONAL ENCOUTER

�2005

WHO CAN
PARTICIPATE
IN O.V.B.?
All Scouts that are at least 13 by
January 1, and all registered Venturer’s.
Both individuals and entire crews are welcome. Units with female participants will
need to provide appropriate adult female
leadership.

WHAT SHOULD I
BRING?
Since groups participating in this
program will be mobile, participants are
required to pack their own gear and in no
more than two duffle bags or large backpack. In addition to the items listed on page
12 of the leaders guide, participants should
bring items in the following chart.

Leader’s Guide to Summer Camp

31

A FEW HELPFUL TIPS OF WHAT TO BRING ON
YOUR O.U.T. ADVENTURE.......
♦

River Shoes, or Aqua Socks or
Sandles with straps

♦

Tennis Shoes AND Hiking Boots

♦

Backpack

♦

Sun Screen AND Insect/Tick
Repellent

♦

Water Bottles

♦

Ball Cap and Sunglasses

♦

Nose Plugs (optional but suggested)

♦

Flashlight

OZARK CLIMBING SCHOOL
Climbing and rapelling is a fast
growing recreational activity. The Ozark
Climbing School will give you the tools you
need to pursue your interest in the sport.
You will begin with belay training at Kia
Kima’s 40ft. climbing tower. You’ll learn
the basics of climbing on the tower using
artificial rock handholds. As you work
your way up and down the tower’s four
challenging walls, your skill and endurance
will increase. Participants in the Ozark
Climbing School will do an off-site climb
on natural cliffs and have the opportunity
to earn climbing merit badge.

!
Participants in
the Ozark Climbing School can
earn the climbing
merit badge.

�32

Leader’s Guide to Summer Camp

2005

THUNDERBIRD
AQUATIC PROGRAM

!

Kia Kima’s Thunderbird Aquatic Program is sponsored by the Memphis Boat Center of Memphis.

Lake Thunderbird is a beautiful
resort lake in Cherokee Village, is the site
of Thunderbird Aquatics. Water skiing and
motor boating are featured activities.
Scouts will learn the basics of safe boat
operation and handling. Scouts who can
ski will have a blast. Those who are learning will get the instruction needed to be up
on skis by week’s end. Those who are
proficient can earn a water skiing merit
badge. The Memphis Boat Center provides
a championship-quality ski boat and equipment. All participants must pass the
swimmer’s test upon arrival at camp.

TRAILBLAZERS PROGRAM
Each Scout in the Trailblazers Program will learn the basic skills that all Scouts must master to become
proficient in camping and outdoor activities. Trailblazers will be a three-hour, comprehensive outdoor program.
While designed primarily for Scouts who are new to the Scouting program and those coming to summer camp
for the first time, it is not limited to those Scouts.
The Trailblazers staff will be comprised of older, experienced staff members that will help your Scouts
master the basic skills for camping, cooking, first aid, rope work, map and compass, and nature study.
Each Scout will receive credit for
the requirements that he completes at
camp. How much each Scout completes
is up to him, and it is very possible that
different Scouts will complete different
requirements and some complete more
than others. Scouts who have earned 2nd
class rank are not encouraged to take the
trailblazer program.

�2005

Leader’s Guide to Summer Camp

33

TWILIGHT
activities

M

any opportunities are
available for unit activities
in the evening hours prior
to Taps. Some activities have been
scheduled by camp staff, and are open to
all Scouts and leaders. Other activities may
be done on a troop basis and can be
scheduled by the unit leader through the
appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts and extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

!
Class A uniforms
are required to be
worn at every campfire.

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of
camp. On Wednesday, we will have an opportunity for
Scouts to showcase their showmanship skills. A campwide
campfire will be held that will be hosted by our senior
patrol leaders.Our final camp-fire will be held on Friday
evening and will close out the week. Remember, Class A
uniforms are worn at all campfires.

�34

Leader’s Guide to Summer Camp

2005

HONOR
merit
troop awards

T

&amp;

he Honor Troop and Merit Troop
awards recognize units that participate 
fully in the camp program, follow camp
rules and demonstrate the true spirit of Scouting.

MERIT TROOP

The unit participates in activities, follows all camp
rules, and has a general attitude conducive to a
Scout camp, continuing with the tradition of Scout
spirit that is ever-present in the program.

HONOR TROOP

Complete 7 of the 8 following requirements.


The unit completes all registration materials by
the proper deadlines including completed forms and
payments.



The unit has 50% of its active membership at camp.



Two-deep leadership—provided completely by the
unit—is present in camp at all times.



The unit maintains a minimum ratio of one leader
for every ten Scouts.



Scouts attending camp participate in the scheduled
activities (merit badges, free swims, and other
activities during the day). Older Scouts should try
to take advantage of the OVB Program.



The Senior Patrol Leader attends all SPL meetings
and the Scoutmaster attends the Leaders’ Meetings.
The unit leader and Senior Patrol Leader also attend
the Leaders’ Meeting on Sunday afternoon.



The Scouts and leaders in the unit attend evening
meals and campfires in Class A uniform.



The unit should maintain a clean campsite
throughout the week.

In addition to completing all 9 requirements in the Merit
Troop section, to be an Honor Troop, a unit must complete 3 of the 5 following requirements.


The unit has at least one adult attend the
Scoutmasters’ planning conference. (Should be the
Scoutmaster; if he or she cannot attend, an assistant
Scoutmaster or committee member may fill in).



The unit performs a conservation or camp
improvement project while at camp. This project
must be approved beforehand, and checked upon
completion by the Nature Director or Camp Ranger.



The unit plans one inter-unit or inter campsite
activity or campsite activity. The activity must foster
a sense of Scouting friendship between at least
two units.



At least one leader from the unit completes the
Scoutmaster merit badge.



The unit attends vespers services.

�2005

Leader’s Guide to Summer Camp

35

LEADERS
opportunities
JUST FOR LEADERS

Fast Start

Are you a new leader at camp? If so, this
There is still plenty to do at Kia Kima. We promise that training will teach you all about the elements
you won’t be just sitting in your campsite, unless of course, that is of a good troop meeting and the patrol
what you want to do.
method.

Safe Swim Defense
&amp; Safety Afloat
These programs are sponsored by the
aquatics area, and provide valuable information concerning the BSA’s policies for
aquatic activities on the unit level, such as a
troop swim

CPR

TRAINING

All BSA Lifeguard candidates will have the
opportunity to complete their CPR requirement while at camp. A six-hour course will
be offered to these candidates. Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Climb On Safely
Climb on Safely is a climbing orientation
course for all leaders. This course will not
certify a leader to operate a climbing program but will give them hands on knowledge
on how to assist a certified Climbing Instruc- This training will include “Climb on Safely”
tor.
training. This will certify leaders as climbing instructors. Space is limited.

Climbing Instructor
Certification

�36

Leader’s Guide to Summer Camp

2005

Youth Protection

camp staff will be judging this event. The
This training is required for all leaders that winning entry will receive special recognition.
take kids on trips in the BSA. This is a very
important session to attend as it states many
of the BSA’s Policies on youth and adult
interaction.

ADVANCEMENT
Often, adults in camp bring with
them special knowledge or skills that would
be beneficial to various merit badge
sessions. If any adult would like to assist
with a merit badge—or offer one not on the
schedule-please see the Program Director
at the Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

SCOUTMASTER MERIT
BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the camp
and the Scouts in attendance. To qualify for
the award, an adult leader must complete six
of the ten requirements during the week, or
complete one of the weeklong options. Applications for the award should be submitted
by Friday afternoon.

SCOUTMASTER MERIT BADGE
SERVICE
If you are a carpenter, plumber,
electrician, or just a general handyman, your
skills are always needed at camp. The
Camp Ranger will be glad to suggest a list
of projects to any interested leader. Bring
your tools and feel at home.

Option One
Complete six of these ten requirements:









SCOUT LEADER
COOK-OFF
EXTRAVAGANZA





Scout Leaders can showcase their talent for
a special camp meal that you can cook.
Whether it is a pot of chili, cherry cobbler,
or eggs in orange peels, plan to participate
in this event. A select few of our illustrious



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commisary or Din
ing Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director

Option Two
Complete one of these four requirements:





Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers

�Camp Cherokee

2005
9:00

2005 Program Registration Codes

Aquatics

Handicrafts
Area

Scoutcraft
Area
Trailblazer

Leader’s Guide to Summer Camp

BSA Lifeguard
Canoeing
Lifesaving
Rowing
Smallboat Sailing
Swimming
Swimming Instruction

10:00

11:00

2:00

3:00

391 (All Day)
341

344
356
374
314

311
333

Motorboating

351

Wood Carving
Art/Textiles
Basketry/Leatherwork
Sculpture
Indian Lore
Emergency Preparedness
Archeology
Camping

441

353

444

446

422

425

491

493

494

496

412

415

481

483
273

484

486
276
266

201

First Aid
Pioneeering
Wilderness Survival

205

251

254
222
244

Trailblazer

214
135

Weather
Animal Science

153
122

Fishing

125

161

166

Fly Fishing

192

Mammal Study

193

194

101

Environmental Science

104
171

174

Nature

133

Reptile / Amphibian Study
Space Exploration

112

115

151

156

Astronomy

Camp Cherokee

136

184

Fish &amp; Wildlife Mgt.

Area

4:00

322

Forestry

Eco-Con

37

143

Camp Cherokee

146

Camp Cherokee

Shooting

Rifle

651

Sports

Shotgun Shooting

671

675

Archery

641

645

Mountain Man Rend.

921

Ozark Climbing School
COPE

951
961

Ozark
Venture
Base

Ozark Ultimate Trek (OUT)
Thunderbird Aquatics

653

655

964
991 (Week Long Program)
974

�38

Leader’s Guide to Summer Camp

2005 Program Registration Codes
BSA Lifeguard

9:00

10:00

Trailblazer

Handicrafts
Area

341

Swimming
Swimming Instruction

311

324
356
314

331

333

334

211

214

441

444
425
493

494

483

484

415

263

266
205

273

276

221
244
251

Environmental Science

171

254
173

Astronomy

143

Animal Science

153

Fish &amp; Wildlife Mgt.

Mammal Study

175
146

122

125

161

166
192

193

194

101

104

Nature

135

Reptile / Amphibian Study
Space Exploration

486

201

First Aid

Fly Fishing

496

412
481

Wilderness Survival

Area

446

422
491

Emergency Preparedness
Pioneeering

Fishing

4:00

353

Camping

Eco-Con

3:00

344

Archeology
Scoutcraft
Area

2:00

322

Lifesaving
Rowing

Trailblazer
Wood Carving
Art/Textiles
Basketry/Leatherwork
Sculpture
Indian Lore

11:00

391 (All Day)

Canoeing
Aquatics

Camp Osage

2005

112

115

151

156

Weather

184

Life To

Citizenship in the Nation*

Eagle

Citizenship in the World*
Communications*

Shooting

Rifle

651

Sports

Shotgun Shooting

671

675

Archery

641

645

Mountain Man Rend.

921

Ozark Climbing School
COPE
Ozark Ultimate Trek (OUT)
Thunderbird Aquatics

951
961

Ozark
Venture
Base

743

744

711
721

715
725
653

655

964
991 (Week Long Program)
974

�2005

Leader’s Guide to Summer Camp

39

If any leader has a question regarding their campsite reservation
please contact, Drew Armstrong at 901-327-4193

�40

Leader’s Guide to Summer Camp

2005

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            <text>KIA KIMA SCOUT RESERVATION&#13;
&#13;
2005&#13;
leaders’&#13;
guide to&#13;
summer&#13;
camp&#13;
Chickasaw Council&#13;
Boy Scouts of America&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
What’s NEW&#13;
in&#13;
2005&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
2005 Camp Fees&#13;
Unit Count Fees&#13;
2005 Merit Badges&#13;
Ozark Ultimate Trek&#13;
&#13;
Page 1&#13;
Page 4&#13;
Page 14 &amp; 21&#13;
Page 28&#13;
&#13;
Using this Guide&#13;
This guide contains a great deal of important information about camp this summer.&#13;
Though we encourage you to read it from cover&#13;
to cover, we know that leaders skip over parts especially leaders who have been coming to&#13;
camp for many years.&#13;
To make it easier for you to find changes&#13;
and important information, we have marked them&#13;
with these icons.&#13;
&#13;
!&#13;
NEW&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
s&#13;
e&#13;
t&#13;
No&#13;
&#13;
K I A K I M A S C O U T R E S E R VAT I O N&#13;
SUMMER CAMP&#13;
2004&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
B&#13;
&#13;
oy Scout Summer Camp can be the most&#13;
fulfilling experience that a Scout ever has.&#13;
The activities that he participates in will&#13;
stay with him long after he grows into&#13;
manhood. This summer we will showcase Scouting&#13;
for units not only in the Chickasaw Council, but for&#13;
units in Texas, Arkansas, Mississippi, Kentucky, and&#13;
Missouri. Our goal is to provide quality instruction in&#13;
a wilderness setting to young men as they prepare to&#13;
become our country’s leaders.&#13;
In order to provide this quality program, planning must begin now. Please review the Leaders’ Guide&#13;
to Summer Camp 2005, and note your questions to&#13;
me for a prompt answer. I encourage you to make this&#13;
camp available to every boy in your unit. Camperships&#13;
are available on the council level for those families that&#13;
need assistance.&#13;
On behalf of the Chickasaw Council and the Kia&#13;
Kima summer camp staff, we look forward to serving&#13;
you in 2005.&#13;
Yours in Scouting,&#13;
&#13;
Drew Armstrong&#13;
Reservation Director&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
&#13;
Program Information&#13;
&#13;
14&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Camp Osage Merit Badge Information&#13;
Camp Cherokee Merit Badges Information&#13;
Ozark Venture Base&#13;
C.O.P.E.&#13;
Trailblazer&#13;
&#13;
14&#13;
21&#13;
27&#13;
30&#13;
32&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Just for Leaders&#13;
&#13;
35&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
35&#13;
36&#13;
36&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Check-out&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
11&#13;
11&#13;
&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
What To Bring To Camp&#13;
&#13;
12&#13;
&#13;
Individual Checklist&#13;
&#13;
12&#13;
&#13;
Class Schedules&#13;
&#13;
37 &amp; 38&#13;
&#13;
Map of Kia Kima&#13;
&#13;
39 &amp; 40&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
1&#13;
&#13;
PREPARING FOR CAMP&#13;
campsite&#13;
reservations&#13;
&#13;
&amp;&#13;
NEW&#13;
&#13;
The physical facilities of the camp&#13;
are awaiting the arrival of your troop. Kia&#13;
Kima Scout Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2005, you are on your way to&#13;
a terrific visit at Kia Kima. The Camp Fee&#13;
&#13;
Schedule can be found in the table on the&#13;
bottom of the page.&#13;
To prepare for this summer, it is&#13;
necessary for units to make financial commitments to reserve space for each Scout&#13;
attending. Units are required to make a&#13;
payment of $30.00 per Scout by March&#13;
31, 2005. This will reserve space for these&#13;
Scouts. It is possible to add campers later&#13;
but only with permission of the Reservation Director and with available space. The&#13;
$30.00 payment will be applied to the total camp fee. The next payment is due when&#13;
registering Scouts for sessions. $75 per&#13;
Scout is required with registration and is&#13;
due by May 15th. This deposit will also be&#13;
applied to the total camp fee. This deposit&#13;
is nonrefundable but may be transferred to&#13;
other Scouts attending this event. By using&#13;
this registration process, we can better determine the number of Scouts attending&#13;
&#13;
Summer Camp Fee Schedule&#13;
Scouts from Chickasaw Council&#13;
&#13;
$155.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$15 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$160.00&#13;
&#13;
Thunderbird Aquatics&#13;
&#13;
$20 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
&#13;
$25 per participant&#13;
&#13;
Mountain Man&#13;
Rendevous&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
$20 per participant&#13;
$25 per participant&#13;
&#13;
Leaders Fee&#13;
&#13;
$75 per participant&#13;
&#13;
Please Note: Leaders fees are prorated based on the number of&#13;
Scouts that attend camp with your unit. Please refer to the&#13;
Registration packet to see a listing of the leader’s fees.&#13;
&#13;
2&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
camp from each unit, and allow camp staff to adjust&#13;
their programs accordingly. Smaller units may be asked&#13;
to share a campsite with another unit if the minimum&#13;
size is not met.&#13;
&#13;
CAMPSITE RESERVATION&#13;
Units using a campsite in 2005 may reserve it&#13;
for 2006 by placing a deposit on that site prior to leaving camp. Campsites available after August 1, 2005,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until March 1, 2005.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by March 1, 2005 will receive&#13;
a deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning&#13;
May 31st, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 31st until July 23rd. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
Camperships are available to help Scouts who&#13;
need financial assistance. The unit leader must make a&#13;
request in writing by filling out a campership request&#13;
for Kia Kima. All guidelines for campership applications can be found on the reverse side of the application. The deadline for camperships is April 15, 2005.&#13;
The amount of the Campership will be based upon&#13;
family income. The boy’s family, troop, and chartered&#13;
organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit voucher&#13;
that is redeemable at the Office or at Camp. It is necessary to have the voucher on hand in order to receive&#13;
credit.&#13;
&#13;
2005&#13;
&#13;
Campsite Capacities&#13;
Camp Osage&#13;
&#13;
Capacity&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
3&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
procedures&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp&#13;
must have a physical examination before coming to camp, and must have&#13;
the proper medical form completed.&#13;
Arkansas State Law requires a Class 3 (no. 34412&#13;
A) Medical Form for all Scouts and leaders. The examination must be performed by a licensed physician.&#13;
These forms are available through the Scout Service&#13;
Center. Please use the most current versions of this&#13;
form. Contact your District Executive if you have any&#13;
questions. Each Scout and&#13;
leader will have a health recheck after his arrival, and the&#13;
troop’s medical forms will be&#13;
kept on file with the camp’s&#13;
health officer. They will be reAll Scouts and leaders are required to have a physical&#13;
turned to the unit leader at the&#13;
examination before camp and complete the appropriate&#13;
end of the week. Adult leaders who will be in camp for&#13;
medical form&#13;
less than 72 hours are not required to have a complete&#13;
Scouts and leaders must have a Class 3 (no. 34412 A)&#13;
physical; however, a personal&#13;
examination health history&#13;
(Class 1 Medical Form) is&#13;
required. Please make arrangements for physical examinations to be completed before arrival at summer&#13;
camp. Any Scout or leader who does not have a comArkansas State Law&#13;
pleted health form – including examination – will be&#13;
requires a Class 3&#13;
restricted from all camp activities until proper exami(no. 34412 A) Medination has been given.&#13;
cal Form for all&#13;
&#13;
Required Medical Forms&#13;
&#13;
!&#13;
&#13;
Scouts and leaders.&#13;
&#13;
4&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
&#13;
venience, the forms required for each step&#13;
have a corresponding number.&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
A qualified individual is on duty in&#13;
the Health Lodge 24 hours a day. In the&#13;
unlikely event of serious illness or injury to a&#13;
Scout, he will be taken to a nearby hospital.&#13;
The Health Lodge is available to store and&#13;
administer prescription medicines as directed&#13;
by the Scout’s personal physician and parCAMP APPLICATION&#13;
ents. No prescription medication will be paid&#13;
for by the camp or the Chickasaw Council.&#13;
This is the first step of the&#13;
Normal insurance filing procedures will ap- registration process. Submit the Camp apply.&#13;
plication (KKSR A) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 deposit, to the Scout SerIRE AFETY&#13;
vice Center any time after August 1st. Keep&#13;
Kia Kima has a fire emergency alarm in mind; some campsites may already be resystem. This system will be explained at the served.&#13;
first leaders meeting, and a test of the system will be conducted early in the week.&#13;
Some firefighting equipment is located at the&#13;
UNIT COUNT FORM&#13;
nature lodge. This equipment is not to be&#13;
used by Scouts. Scouts do not fight fires unThe second step of the regder any circumstances.&#13;
Under no circumstances shall flames istration process is a Unit Count that indiof any kind be used in any tent. If a Scout cates the number of Scouts from your unit&#13;
or leader plans to use their own tent for lodg- attending camp. Complete the Unit Count&#13;
ing, they must have the tent labeled “No Form (KKSR 1) and return it to the Scout&#13;
flames in Tents”, This can be stenciled on Service Center no later than March 31, 2005.&#13;
the tent or placed on a card in front of the This form should be submitted with a $30&#13;
tent. Flashlights and battery powered lan- deposit per Scout. This fee is is transferterns, which do not pose an asphyxiation able but not refundable.&#13;
threat, are permissible.&#13;
&#13;
11&#13;
&#13;
F&#13;
&#13;
S&#13;
&#13;
2&#13;
&#13;
3&#13;
&#13;
NEW REGISTRATION&#13;
If, after reviewing&#13;
the leaders guide to&#13;
summer camp, you&#13;
still have questions,&#13;
additional help can&#13;
be found at the&#13;
camp&#13;
website,&#13;
www.kiakima.com.&#13;
&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Leaders will note that the registration process is&#13;
divided into 5 major steps. For your con-&#13;
&#13;
REGISTRATION FORM&#13;
&#13;
This is the second summer&#13;
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and return&#13;
them with $75 per Scout by May 15, 2005.&#13;
Part B is the session registration for each&#13;
Scout. This will register him for the various&#13;
classes offered at camp. No registration will&#13;
be processed until the required payments&#13;
have been received.&#13;
&#13;
2005&#13;
&#13;
4&#13;
!&#13;
Do not send this&#13;
form, payment,&#13;
or any registration materials&#13;
less than two&#13;
weeks prior to&#13;
your arrival at&#13;
camp.&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
FINAL FINANCIAL&#13;
F ORM&#13;
&#13;
The final payment includes the balance of the camp fee, leaders fees, and special program fees. This may be paid at checkin after arriving at camp on Sunday, or you&#13;
may send it before you arrive. Complete the&#13;
Final Financial Form (KKSR3) and send it&#13;
to the camp address. This form is a summary&#13;
of all financial transactions and should be the&#13;
last payment in the registration process. Do&#13;
not send this form, payment, or any registration materials less than two weeks prior to&#13;
your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
5&#13;
&#13;
the size of any program to ensure the safety&#13;
and quality of instruction.&#13;
Sessions typically limited in size include&#13;
merit badges in the Shooting Sports area and&#13;
Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date&#13;
of session registration and the age of the participant. The unit will be notified if any Scouts&#13;
are registered for an OUT Program that is full.&#13;
All other program closures will be announced&#13;
Sunday when you arrive.&#13;
&#13;
CORRESPONDENCE&#13;
All summer camp correspondence and&#13;
registration materials should be sent to the&#13;
Scout Service Center until May 31, 2005.&#13;
After May 31st, the summer camp operation&#13;
will be moved to the camp facility so all correspondence should be sent directly to camp.&#13;
In order to assure that your paperwork arrives at the proper location, please follow this&#13;
step. The addresses for both locations are&#13;
listed in the table on this page.&#13;
&#13;
The registration process is&#13;
completed when you check in on Sunday after arriving at Camp. In case of an emergency we need a copy of your unit roster that&#13;
includes the phone number of each Scout. You&#13;
may use your own format, or for convenience&#13;
the Unit Roster (KKSR 4A) is being provided&#13;
for you. If you conducted your swim checks&#13;
prior to camp, bring the optional Swim Check&#13;
Form (KKSR 4B) with you to camp. Do not&#13;
mail these forms: have them ready at checkin. Also, when you check in at the program&#13;
office, we will update schedules, settle any Before May 31, 2004&#13;
remaining balances and complete any remaining paperwork.&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
Fax: (901) 327-2010&#13;
&#13;
Summer Camp Addresses&#13;
&#13;
CONFIRMATION &amp;&#13;
CHANGES&#13;
&#13;
After May 31, 2004&#13;
&#13;
When we receive your Session Registration&#13;
materials from step 2, we will ener it into our computer system. If there is a problem with it, we will&#13;
contact you via email or postcard.&#13;
While we try to accommodate all schedule&#13;
requests, the administration reserves the right to limit&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
6&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
GENERAL&#13;
information&#13;
&#13;
K&#13;
&#13;
check-out, for the purpose of loading and&#13;
ia Kima is known for&#13;
providing a quality program, unloading. While driving in camp, please obbut often times the accom- serve our speed limit of 7 miles per hour.&#13;
modations are what make a&#13;
week at summer camp comfortable and enjoyable. While we are not a five-star hotel,&#13;
ANGEROUS&#13;
ILDLIFE&#13;
we strive to make each troop’s visit an enjoyable.&#13;
Kia Kima is a Wilderness Setting.&#13;
While visiting the out-of-doors, it is common It is recommended&#13;
to encounter various forms of wildlife. that each unit&#13;
bring insect and&#13;
RANSPORTATION&#13;
Dangerous wildlife at Kia Kima could include, tick repellent.&#13;
venomous snakes, spiders, ticks, etc. Bites Certain brands&#13;
ARKING&#13;
from these animals are extremely rare but c o n t a i n i n g&#13;
precautions should be taken. We will list a permethrin will&#13;
Each unit is responsible for the safe few tips to keep you comfortable at camp. provide adequate&#13;
tick protection.&#13;
transportation of its members to and from&#13;
camp. Make sure that all vehicles meet naA FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
tional insurance requirements. Transporting&#13;
Scouts or adults in the bed of a pickup truck&#13;
AND SAFE CAMPING EXPERIENCE&#13;
or trailer – whether it is covered or uncovered—is against national BSA policy. Units&#13;
visiting Kia Kima from other councils are re♦&#13;
Wear closed-toed shoes&#13;
sponsible for obtaining the appropriate tour&#13;
permits.&#13;
♦&#13;
Use insect repellents containing DEET&#13;
Parking is provided at the camp enor Permethrin&#13;
trance for leaders and visitors. The main&#13;
parking area is next to the Administration&#13;
♦&#13;
Carry flashlights when walking at night&#13;
Building Vehicles are not to be parked in the&#13;
campsite during the week. Units are encour♦&#13;
Shake out clothing and shoes before&#13;
aged to leave a trailer in the campsite in order to store gear. A locking box will provide&#13;
wearing them&#13;
a place to secure and safeguard gear.&#13;
To keep traffic in camp to a mini♦&#13;
Keep food out of tents&#13;
mum, only camp vehicles will be allowed into&#13;
camp during the week. Unit vehicles will be&#13;
♦&#13;
Check for tick bites daily&#13;
permitted into camp during check-in and&#13;
&#13;
D&#13;
&#13;
T&#13;
P&#13;
&#13;
&amp;&#13;
&#13;
W&#13;
&#13;
!&#13;
&#13;
2005&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. At that&#13;
time the unit leader should have a final count&#13;
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees with&#13;
the Final Financial Form (KKSR3). The&#13;
unit leader should have the unit’s medical&#13;
form and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process. The&#13;
guide and the unit leader will take the troop&#13;
to the Health Check area. The leader will&#13;
bring the medical forms and, if swim checks&#13;
were completed prior to camp, the Swim&#13;
Check Form (KKSR4b). Everyone —&#13;
youth and adult — must have a current&#13;
health form. The re-check is to make sure&#13;
no significant changes have occurred since&#13;
the physical examination was given. Abuddy&#13;
tag will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader is&#13;
registering, so it is encouraged that all Scouts&#13;
arrive in camp at the same time.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment&#13;
will be unloaded and vehicles returned to&#13;
their parking areas. The troop guide will&#13;
then take inventory of all equipment in the&#13;
campsite if applicable. If any equipment is&#13;
missing or damaged (holes in tents, missing&#13;
fire buckets) the troop guide will note it and&#13;
report it. Scouts and leaders need to prepare for the camp tour soon after arriving at&#13;
the campsite. There will be time to settle in&#13;
after the camp tour. Scouts that did not com-&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
plete swim checks prior to arriving at camp&#13;
will then change into their swim trunks and&#13;
head to the waterfront for their swim test.&#13;
All persons who will use the swimming area,&#13;
boating area, or river must have a swim&#13;
check in advance. No Exceptions!&#13;
&#13;
7&#13;
&#13;
!&#13;
Plan to arrive between 1:00 PM&#13;
and 3:00 PM on&#13;
Sunday&#13;
&#13;
Check-in at a Glance&#13;
&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp, report to Administration Builiding.&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
&#13;
1&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet your&#13;
Troop Guide who will guide you through the check-in&#13;
procedure.&#13;
&#13;
2&#13;
&#13;
Health Recheck - Your troop guide and assistant leader will&#13;
take the rest of the troop to the Health Check area while the&#13;
unit leader finishes the paperwork.&#13;
&#13;
3&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.&#13;
&#13;
4&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5&#13;
&#13;
Camp Tour - There are two of required stops on the&#13;
tour, the Aquatics Area (for swim checks and&#13;
safety procedures) and the Dining Hall.&#13;
&#13;
6&#13;
7&#13;
&#13;
Supper - Scouts and leaders wear Class A uniorm, to&#13;
supper.&#13;
Leaders’ Meeting - The unit leader and Senior Patrol Leader&#13;
need to attend the Leaders’ Meeting after dinner.&#13;
&#13;
8&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at the&#13;
Opening Campfire. Everyone wear their Class A&#13;
&#13;
uniform.&#13;
&#13;
8&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have the opportunity to&#13;
have a group picture made while at camp.&#13;
Scouts and leaders should be in their complete Scout uniforms. Prints will be 8x10&#13;
inches in size and will be given to the unit&#13;
leader at the end of the week. The pictures&#13;
will cost $8.00 each, and will need to be&#13;
paid for when they are ordered. Pictures&#13;
will be taken during the Sunday Check-in.&#13;
&#13;
COMMISSIONER&#13;
SERVICE&#13;
&#13;
2005&#13;
&#13;
VESPERS &amp;&#13;
CHAPLAIN&#13;
Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is encouraged to attend. Members of the staff will conduct vespers,&#13;
with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with or run the&#13;
vespers program during the week. Scouts who are working on&#13;
their religious awards are especially encouraged to do so.&#13;
&#13;
SUMMER CAMP&#13;
&#13;
GOD AND COUNTRY AWARD&#13;
After your troop guide finishes helpThe summer camp God and Country Award is given to&#13;
ing you check in, you probably won’t see Scouts who complete the following requirements. A Scout must&#13;
them in your campsite again until you check complete at least five of the following nine requirements.&#13;
out on Saturday morning. That’s okay, because we have staff members with the full 1. Assist in the raising or lowering of theAmerican Flag at a&#13;
time job of taking care of your needs during&#13;
morning or evening assembly.&#13;
the week. The staff member is your Com- 2. Attend the camp-wide Vespers service on Wednesday night&#13;
missioner.&#13;
at the chapel.&#13;
The commissioner staff will stop by 3. Assist in preparing and leading a troop or inter-troop vesper&#13;
your campsite each morning to visit with&#13;
service while at camp.&#13;
leaders in the site. They will make sure you&#13;
4. Lead a grace at an assembly while at camp.&#13;
have all the supplies you need. If there is&#13;
5. With an adult leader, discuss the importance of the twelfth&#13;
something broken or missing in your site,&#13;
point of the Scout Law – “A Scout is Reverent”. Discuss&#13;
they will see that it is taken care of.&#13;
how it applies to you as a scout here at summer camp,&#13;
as well as in your daily life.&#13;
6. With an adult leader, discuss the importance of&#13;
“patriotism”.Why is it important for a scout to “do my&#13;
duty to God and my country”?&#13;
7. Show how to properly display and fold an American Flag.&#13;
Also, explain the different parts of the flag and what they&#13;
LAG EREMONIES&#13;
symbolize.&#13;
8. Lead a morning prayer in your campsite, or lead your troop&#13;
in reciting the Scout Oath, Scout Law, or Pledge of&#13;
The camp will assemble for the flag&#13;
Allegiance while at summer camp.&#13;
ceremonies in the morning and evening.&#13;
9. In at least 100 words, write an essay explaining how we as&#13;
Scouts and leaders are expected to attend&#13;
scouts carry out our duty to God and Country in our&#13;
the evening flag ceremony in full Class A&#13;
daily lives, and explain how you did your duty to God&#13;
uniform. Troops are asked to assist with flag&#13;
and Country while at Summer Camp at Kia Kima.&#13;
ceremonies and blessing the meals.&#13;
&#13;
F&#13;
&#13;
C&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
LEADER’S MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members&#13;
of the camp staff will give an overview of&#13;
camp policies, procedures, and special program activities that will be offered during the&#13;
Units should have week. Also, this is an opportunity to have&#13;
at least one leader questions answered about your troops wekk&#13;
present at each at camp.&#13;
leaders meeting.&#13;
In addition, a morning Leader’s&#13;
Meeting will be held after breakfast. At this&#13;
meeting, unit leaders will get the opportunity&#13;
to ask questions, get any updates on special&#13;
events going on in camp, and the daily newsletter will be distributed.&#13;
&#13;
!&#13;
&#13;
LEADERSHIP IN CAMP&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of&#13;
America. All leaders must be registered members of the Boy Scouts and meet membership qualifications. The unit leader must be&#13;
at least 21 years of age and any additional&#13;
leadership must be 18 or older. Leader’s&#13;
fees are $75 per week. This covers the cost&#13;
of their food at camp. As an added incentive, you will receive two leaders free if you&#13;
bring a minimum of 5 boys.&#13;
&#13;
TRADING POST&#13;
&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scouts merit badges. In addition to crafts,&#13;
the Trading Post also stocks concession&#13;
items. Some of the items stocked are: Uniform Parts, Camp Ball Caps, Writing Paper,&#13;
Craft Kits, Pocket Knives, Postcards, Slush&#13;
Puppies, Pizza, Folding Chairs, Batteries, and&#13;
Camp Patches.&#13;
Most Scouts will spend on the average of $35-$50 in the trading post. This will&#13;
&#13;
9&#13;
&#13;
generally pay for merit badge materials and&#13;
a few snacks throughout the week. Please&#13;
budget accordingly! Kia Kima has no&#13;
ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
The trading post is open most hours&#13;
of the day and evening with the exception&#13;
of meals and camp-wide activities&#13;
&#13;
VISITORS&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their sons in the dining hall and attend the closing campfire.&#13;
Visitors should not plan to arrive before&#13;
5:00 PM, as Scouts will be involved in merit&#13;
badge sessions. The Campfire will conclude around 9:30 PM so visitors should&#13;
plan to leave shortly thereafter so Scouts&#13;
and Leaders can get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors at the Friday Leader’s Dinner meeting. This will give us an estimate of the&#13;
amount of food to prepare. The cost of&#13;
the Friday evening meal is $5.00 for adults,&#13;
and $2.00 for children under the age of 12.&#13;
Visitors may purchase meal tickets from the&#13;
Program Office as they enter camp. Kids&#13;
under age six eat free.&#13;
Visitors at any time other than Friday should make prior arrangements with&#13;
the Camp Director. There are no facilities&#13;
at Kia Kima to allow visitors to stay overnight.&#13;
&#13;
PHONE&#13;
&#13;
A telephone is located at the Camp&#13;
Osage Administration Building. It is the&#13;
only telephone available for Scout use. We&#13;
discourage the continuous use of the telephone by the Scouts. Not only does it take&#13;
him away from the camp program, it runs&#13;
up his parents phone bill. We do ask that&#13;
leaders accompany their Scouts at the&#13;
phone.&#13;
&#13;
10&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 14 unique campsites&#13;
to choose from. At Camp Osage, a troop&#13;
will find traditional, though exceptional, camp&#13;
programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics. All&#13;
aquatic activities, including swimming and&#13;
boating, are held at the Osage beach on the&#13;
South Fork River.&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Communications, Citizenship in the Nation, and&#13;
World Merit Badges.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY&#13;
CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site. NOTE-Other&#13;
units may reserve the site but may be relocated without notice if a need arises.&#13;
&#13;
HOUSING -- CAMP&#13;
OSAGE&#13;
Fourteen troop campsites are outfitted with two man wall tents on platforms.&#13;
Each tent has two metal beds with mattresses.&#13;
Each troop site has a latrine and facilities for&#13;
handwashing and showers. A hot shower&#13;
facility is centrally located.&#13;
&#13;
2005&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat&#13;
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to&#13;
please both youth and adults. Troops eat&#13;
together. Each troop provides a waiter for&#13;
each table to clean up after meals. The waiter&#13;
system will be explained at camp but should&#13;
be rotated daily.&#13;
Visitors desiring to eat in the dining&#13;
hall should make arrangements in advance.&#13;
Visitors should plan to eat with their troops&#13;
at the assigned times. Visitor meal fees are&#13;
$5.00.&#13;
Troops at Osage may make arrangements to cook one or more meals in their&#13;
campsites, using food supplied by the dining&#13;
hall staff and equipment from troop issue.&#13;
Troops can also arrange for evening meals&#13;
to be carried on troop hikes or canoe floats.&#13;
24-hour notice is required for special food&#13;
service arrangements. Troops may arrange&#13;
for sack lunches from the dining hall for the&#13;
trip home on Saturday at a cost of $3.00&#13;
each.&#13;
&#13;
!&#13;
Each troop provides a waiter for&#13;
each table to&#13;
clean up after&#13;
meals.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
11&#13;
&#13;
MAIL &amp; EMAIL&#13;
All outgoing mail may be placed in the&#13;
mailbox inside the Trading Post. Mail will be&#13;
taken to the Post Office in town on a daily&#13;
basis. Incoming mail will be available only to&#13;
unit leaders after 1:30 PM. Each troop will&#13;
have an assigned mailbox inside the Trading&#13;
Post. All mail sent to Kia Kima should be&#13;
addressed to Kia Kima Reservation.&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the&#13;
campers name and troop number. Please,&#13;
no more than one email per Scout per&#13;
day)&#13;
&#13;
Parents are encouraged to write their&#13;
sons while they are at camp. Please remember the mail takes time. Letters mailed after&#13;
Wednesday probably will not arrive in time.&#13;
All mail received after the troop has checked&#13;
out will be returned to the sender.Please send&#13;
your email to the address below. Only one&#13;
email per day per Scout will be processed.&#13;
&#13;
Check-out at a Glance&#13;
&#13;
CHECK-OUT&#13;
The check out procedure will begin on Saturday, and should be completed&#13;
before 10:30A.M. Any unit with special&#13;
check-out considerations should make&#13;
plans through their Camp Commissioner.&#13;
After breakfast the unit will return&#13;
— with the troop guide — to the campsite&#13;
to pack their gear and clean up the site.&#13;
Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The troop&#13;
guide and unit leader will conduct another&#13;
inventory to make sure that no equipment&#13;
has been damaged or misplaced. The troop&#13;
guide will also inspect the site to ensure that&#13;
it is clean.&#13;
&#13;
Schedule&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:30&#13;
After&#13;
&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Return to campsite and prepare for departure&#13;
&#13;
Step-by-Step:&#13;
&#13;
1&#13;
&#13;
Campsite - Return to your campsite with your Troop Guide.&#13;
Pack up your gear and clean the site one last time.&#13;
&#13;
2&#13;
&#13;
Trash - Bag up all trash and take it to the edge of the road&#13;
for the Ranger staff to pick up.&#13;
&#13;
3&#13;
&#13;
Quartermaster - Return any camp equipment you may&#13;
have used to the Quartermaster and stop by the Trading Post&#13;
to pick up last minute items.&#13;
&#13;
4&#13;
&#13;
Administration Building - Before leaving camp, stop at the&#13;
Administration building to take care of any last minute&#13;
paperwork, settle any debts, turn in evaluation forms, and&#13;
check-out of camp.&#13;
&#13;
12&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
WHAT TO&#13;
bring&#13;
to camp&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
Fire buckets&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform in&#13;
cludes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and T-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationary, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
13&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and units will bring different&#13;
items with them. A good exercise is to think&#13;
about your perfect week at camp and bring&#13;
items that you see in your mental picture. If&#13;
you want to spend the week fishing don’t&#13;
forget to bring your rod and tackle box. To&#13;
help you keep from forgetting those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
Personal Firearms or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp: only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp as well. Any such&#13;
equipment brought to camp must be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the&#13;
unit checks out.&#13;
In addition, no pets of any kind or fireworks are allowed&#13;
in camp. This is policy of the Boy Scouts of America.&#13;
Finally we recommend that items such as radios, tape&#13;
players, electronic games, and other electronic devices not be&#13;
brought to camp. Summer camp is an outdoor experience, and&#13;
these items are not appropriate to that experience.&#13;
&#13;
14&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
MERIT BADGE&#13;
program for camp osage&#13;
NEW&#13;
&#13;
!&#13;
If any unit&#13;
leader&#13;
possesses a skill&#13;
that he would&#13;
like to teach at&#13;
camp, feel free&#13;
to call us.&#13;
&#13;
C&#13;
&#13;
amp Osage offers a&#13;
wide selection of merit&#13;
badges. We are constantly evaluating our merit badge program to bring new and exciting opportunities that Scouts may not be able to&#13;
complete elsewhere.&#13;
Most merit badges can be&#13;
completed at camp; however, because&#13;
of time requirements, special projects,&#13;
or other considerations, some merit&#13;
badges require prerequisites or special&#13;
skill levels.&#13;
Merit Badges are listed alphabetically with a short description of each&#13;
badge including any requirements that&#13;
may or must be completed at home, and&#13;
the prerequisites (if any) for the badge.&#13;
There are also a few helpful tips on what&#13;
to bring.&#13;
Some merit badges are limited&#13;
in size to ensure safety and quality instruction. These size limitations are indicated in the merit badge description.&#13;
These sessions are filled in the order they are received — so register early!&#13;
We are constantly looking for&#13;
skilled instructors of merit badges. If any&#13;
unit leader possesses a skill that he&#13;
would like to teach at camp, feel free&#13;
to call us. We can put you on the schedule for that week! Please note that each&#13;
camp offers programs independently of&#13;
the other. Some badges offered at&#13;
Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used in&#13;
the Program Information section to help&#13;
you easily identify which sessions are&#13;
most appropriate for which Scouts. Be&#13;
sure to read the program description for&#13;
details about that particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
&#13;
*&#13;
&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
!&#13;
Please note&#13;
that&#13;
merit&#13;
badges&#13;
on&#13;
page 36 are for&#13;
Camp Osage.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants,&#13;
a long-sleeved button down shirt, and shoes&#13;
that can get wet. This merit badge should&#13;
not be considered for non-swimmers or&#13;
beginners. Scouts should know how to&#13;
swim well before taking this badge.&#13;
&#13;
Mile Swim&#13;
&#13;
BSA Lifeguard&#13;
This is not a merit badge, but allows Scouts&#13;
to earn the Mile Swim badge. Scouts are&#13;
This is a rigorous program that certifies a required to swim an increased amount each&#13;
Scout to be a Lifeguard. Scouts are required day and build up to a mile. The Mile Swim&#13;
to spend all of their time in the Aquatics area. generally takes place on Saturday morning.&#13;
Physical strength, stamina, and a great deal&#13;
of written work are required. Bring long&#13;
pants, a long-sleeved buttoned down shirt&#13;
Rowing&#13;
along with shoes that can get wet. This program is recommended only for older Scouts&#13;
and strong swimmers. It is highly-recomThis is a one-hour session. Physical strength&#13;
mended that the CPR instruction be comand stamina required. The skills are more&#13;
pleted prior to camp.&#13;
difficult to master than in Canoeing. It is highly&#13;
recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
Lifesaving&#13;
Canoeing&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a challenging merit badge that requires physical&#13;
strength and stamina. Bring long pants, longsleeved button down shirt, and shoes that can&#13;
get wet. It is recommended that CPR Instruction (requirement 13) be completed&#13;
prior to camp.&#13;
&#13;
This is a two-hour session. Good physical&#13;
strength and stamina required. This is a good&#13;
merit badge to introduce boating; it is more&#13;
fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed before camp.&#13;
&#13;
15&#13;
&#13;
16&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
Swimming Instruction&#13;
&#13;
Textiles&#13;
&#13;
*&#13;
&#13;
This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming&#13;
skills and aim toward advancing to the next&#13;
ability group. The Beginner’s test completes&#13;
requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
First Class.&#13;
&#13;
Scouts will learn the process for making cloth&#13;
and differences in types of fiber samples. Jobs&#13;
in the textile industry are also discussed. This&#13;
merit badge is excellent for younger Scouts.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
Scouts will learn basic sculpting and molding&#13;
techniques through the use of clay and plaster. There will be a small fee for materials.&#13;
&#13;
Art&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
Leatherwork&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a lot&#13;
of freedom in choosing medium and subjects&#13;
for artwork. Requirement 7 may be completed before coming to camp. Art will be&#13;
combined with textiles merit badge.&#13;
Wood Carving&#13;
&#13;
$&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
This is another good badge for young Scouts.&#13;
There is a small cost for materials.&#13;
Requirement 3 may be done before coming&#13;
to camp. Please note that leatherwork and&#13;
basketry will be tuaght together.&#13;
Indian Lore&#13;
&#13;
$&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost for&#13;
materials. Knives are available for Scouts&#13;
to use or Scouts may use their personal&#13;
knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
*&#13;
&#13;
Sculpture&#13;
&#13;
$&#13;
&#13;
Each Scout will learn to weave his own basket and make one that he can take home.&#13;
This is an excellent merit badge for young&#13;
Scouts. There is a small cost for basket&#13;
materials. This badge often takes less than&#13;
the full week to complete; therefore, it is combined with leatherwork.&#13;
&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This merit&#13;
badge will involve the study of various American Indian tribes. Requirement 1 may be&#13;
completed before coming to camp.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
ECO-CON AREA&#13;
&#13;
17&#13;
&#13;
Fish &amp; Wildlife Management&#13;
&#13;
Animal Science&#13;
&#13;
If you want to pursue a career in animal husbandry, then this badge is for you. You will&#13;
have the opportunity to learn on some of our&#13;
camp’s finest livestock.&#13;
&#13;
There is some written material for this badge&#13;
and a conservation project is also required.&#13;
Scouts should bring old shoes to wear in the&#13;
creek.&#13;
Fishing&#13;
&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger&#13;
Scouts. Requires some written work, a small&#13;
report, and a conservation project. Requirement 3c may be done before coming to&#13;
camp.&#13;
&#13;
This is an excellent merit badge for younger&#13;
Scouts. It requires some written work and&#13;
some early morning fishing trips.&#13;
Fly Fishing&#13;
&#13;
$&#13;
Scouts will be instructed in the use of a fly&#13;
rod and will experience fishing in the South&#13;
Fork River. Scouts will also get the opportunity to tie their own flies and lures.&#13;
Nature&#13;
&#13;
This is an excellent introductory merit badge&#13;
to the Nature area. It requires some hiking,&#13;
and observation.&#13;
Reptile &amp; Amphibian Study&#13;
Environmental Science&#13;
This badge requires drawings and night observation (frog hunt). Requirement 2 may&#13;
be done before coming to camp. Scouts&#13;
must keep a reptile or amphibian for at least&#13;
one month to complete this badge. This (requirement 8) must be done outside of camp.&#13;
This merit badge is not recommended for&#13;
Scouts who are very afraid of snakes, although the instruction may lessen these fears.&#13;
&#13;
This badge is required for Eagle and is a twohour session. It requires daily hikes, field&#13;
notes, and experiments. There is a great deal&#13;
of written material, but some of it (Requirements 1, 6 and 7) can be completed before&#13;
coming to camp. Younger Scouts are discouraged from taking this badge.&#13;
&#13;
18&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
LIFE TO EAGLE&#13;
&#13;
Astronomy&#13;
&#13;
The Life to Eagle is an intensive program focused on some of the most difficult Eagle required merit badges. Scouts may complete&#13;
as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to be completed at home.&#13;
As these Eagle required badges are quite involved, it would not be advisable for Scouts&#13;
to take more than two of these badges at a&#13;
time. Most of the badges require prior preparation or bringing materials from home. All&#13;
of these sessions require written material.&#13;
Scouts need to bring a standard notebook,&#13;
pencil, and pen.&#13;
Communications&#13;
&#13;
Scouts will observe the beautiful night sky&#13;
over Kia Kima with the aid of a telescope.&#13;
Career opportunities in astronomy will be&#13;
discussed.&#13;
Space Exploration&#13;
&#13;
$&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
of drawings are required which involve some&#13;
creativity. These (Requirements 5 and 7) may&#13;
be done before coming to camp.&#13;
Weather&#13;
&#13;
Scouts will build a weather instrument and&#13;
use it to track the weather during the week.&#13;
This badge covers a lot of material. An interest or background in weather is helpful.&#13;
Requirements 8, and 9 may be completed&#13;
before coming to camp.&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn basic communication skills&#13;
needed in today’s society. This badge is&#13;
good for building self-confidence.&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn about diplomacy, international trade, and foreign relations.&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity to contact his senator to share personal&#13;
views on an issue.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping&#13;
bag, etc.) In addition, Scouts must bring a&#13;
personal or unit tent from home suitable for&#13;
backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may&#13;
be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires&#13;
an overnight camping trip. Requirement 5&#13;
may be done before coming to camp.&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.&#13;
Familiarity with knots is extremely important.&#13;
This badge is recommended for older Scouts.&#13;
Requirement 8 may be done before coming&#13;
to camp.&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering project. Familiarity with&#13;
knots, lashings, and splices important.&#13;
First Aid&#13;
Archeology&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.&#13;
Familiarity with knots is extremely important.&#13;
This badge is recommended for older Scouts.&#13;
It is highly recommended that CPR instruction be completed prior to camp.&#13;
&#13;
Learn about the ancient cultures that roamed&#13;
the streams and meadows of the South Fork&#13;
River. Some written work required. Requirements 4 and 11 can be completed at&#13;
camp.&#13;
&#13;
19&#13;
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20&#13;
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Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle Shooting should have&#13;
a distance of at least 13 inches between the&#13;
tip of his thumb and the top of his arm.&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second&#13;
year campers and have the strength and size&#13;
to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should&#13;
have a distance of at least 13 inches between&#13;
the tip of his thumb and the top of his upper&#13;
arm as shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of&#13;
handling and shooting a shotgun as well as&#13;
safety precautions for firearms. They will&#13;
have the chance to shoot both skeet and trap&#13;
as well as practice to sharpen their skills.&#13;
Scouts must be at least 14 years of age to&#13;
take this merit badge.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. It is a good&#13;
idea to plan to be free the hour after their&#13;
session to allow for extra qualifying time.&#13;
Each session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
MERIT BADGE&#13;
program for camp cherokee&#13;
&#13;
C&#13;
&#13;
amp Cherokee was&#13;
established in 1965 as&#13;
an “outpost camp”.&#13;
Though creature comforts do exist at Cherokee, the troops&#13;
who visit still enjoy the “rustic” setting&#13;
and “village like” atmosphere. Camp&#13;
Cherokee has eight campsites with several located along or near John Cooper&#13;
Lake. Troops at Camp Cherokee will&#13;
find traditional camp programs presented&#13;
by a quality staff. Programs include&#13;
Nature/Ecology, Scoutcraft, Handicraft,&#13;
Shooting Sports, the Trailblazer Program,&#13;
and Aquatics. Because of the limited&#13;
capacity at Cherokee, most programs&#13;
have great opportunities for small group&#13;
sessions and personal instruction.&#13;
The aquatics program on John&#13;
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in&#13;
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.&#13;
The Kia Kima Mile Swim is also held at&#13;
Camp Cherokee on Saturday mornings.&#13;
John Cooper Lake is chocked&#13;
full of fish, catfish, bream, crappie, and&#13;
small mouth bass. You can fish from the&#13;
banks, or from the fishing pier, and if&#13;
you’re a swimmer, you can fish from our&#13;
rowboats.&#13;
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds&#13;
with mattresses. Each troop has a latrine and facilities for handwashing and&#13;
showers. A hot shower facility is centrally located.&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used in&#13;
theProgram Information section of this&#13;
guide to help you in easily identifying the&#13;
which sessions are most appropriate for&#13;
which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
&#13;
*&#13;
&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they can not be&#13;
completed at camp&#13;
Indicates requiremtnes that may be&#13;
completed before coming to camp to&#13;
allow more time for aditional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
21&#13;
&#13;
22&#13;
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Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
&#13;
2005&#13;
Mile Swim&#13;
&#13;
BSA Lifeguard&#13;
&#13;
This is not a merit badge, but allows Scouts&#13;
to earn the Mile Swim badge. Scouts are&#13;
required to swim an increased amount each&#13;
This is a rigorous program that certifies a day and build up to a mile.&#13;
Scout to be a Lifeguard. Scouts are required&#13;
to spend all of their time in the Aquatics area.&#13;
Rowing&#13;
Bring long pants, a long-sleeved buttoned&#13;
down shirt along with shoes that can get wet.&#13;
This program is recommended only for older&#13;
This is a one-hour session. Physical strength&#13;
Scouts and strong swimmers.&#13;
and stamina required. The skills are more&#13;
difficult to master than in Canoeing. It is highly&#13;
recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical&#13;
strength and stamina required. This is a good&#13;
merit badge to introduce boating; it is more&#13;
fun and less difficult than rowing.&#13;
&#13;
Small Boat Sailing&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entryLifesaving&#13;
level Aquatics merit badge. Bring long pants&#13;
and long-sleeved button down shirt, and&#13;
shoes that can get wet to inflate clothing. It&#13;
This badge is required for Eagle (with alter- is highly recommended that CPR instruction&#13;
nate), and is a two-hour session. It is a chal- (requirement 2) be completed prior to camp.&#13;
lenging merit badge that requires physical&#13;
strength and stamina. Bring long pants, a&#13;
long-sleeved button down shirt, and shoes&#13;
that can get wet.&#13;
Swimming&#13;
Motorsboating&#13;
&#13;
This is a one hour merit badge. Scouts will&#13;
learn the proper technique for operating a&#13;
motor boad, dropping quchos, fueling and&#13;
much more. Recommended for 2nd year&#13;
campers.&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants&#13;
and long-sleeved button down shirt, and&#13;
shoes that can be gotten wet. It is highly&#13;
recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
Textiles&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non swimmer and Beginner ability groups. The instruction will work to improve their swimming&#13;
skills and aim toward advancing to the next&#13;
ability group. The Beginner’s test completes&#13;
requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
*&#13;
&#13;
Scouts will learn the process for making cloth&#13;
and differences in types of fiber samples. Jobs&#13;
in the textile industry are also discussed. This&#13;
merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
Scouts will learn basic sculpting and molding&#13;
techniques through the use of clay and plaster. There will be a small fee for materials.&#13;
Leatherwork&#13;
&#13;
Art&#13;
&#13;
*&#13;
&#13;
*&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a lot&#13;
of freedom in choosing medium and subjects&#13;
for artwork. Requirement 7 may be completed before coming to camp.&#13;
&#13;
$&#13;
&#13;
This is another good badge for young Scouts.&#13;
There is a small cost for materials.&#13;
Requirement 3 may be done before coming&#13;
to camp.&#13;
&#13;
Wood Carving&#13;
&#13;
$&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost for&#13;
materials. Knives are available for Scouts&#13;
to use or Scouts may use their personal&#13;
knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
ECO-CON AREA&#13;
&#13;
Animal Science&#13;
Each Scout will learn to weave his own basket and make one that he can take home.&#13;
This is an excellent merit badge for young&#13;
Scouts. There is a small cost for basket If you want to pursue a career in animal husmaterials. This badge often takes less than bandry, then this badge is for you. You will&#13;
have the opportunity to learn on some of our&#13;
the full week to complete.&#13;
ranch’s finest livestock.&#13;
&#13;
23&#13;
&#13;
24&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger&#13;
Scouts. Requires some written work, a small&#13;
report, and a conservation project. Requirement 3c may be done before coming to&#13;
camp.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
This badge requires drawings and night observation (frog hunt). Requirement 2 may&#13;
be done before coming to camp. Scouts&#13;
must keep a reptile or amphibian for at least&#13;
one month to complete this badge. This (requirement 8) must be done outside of camp.&#13;
This merit badge is not recommended for&#13;
Scouts who are very afraid of snakes, although the instruction may lessen these fears.&#13;
&#13;
2005&#13;
Environmental Science&#13;
&#13;
This badge is required for Eagle and is a twohour session. It requires daily hikes, field&#13;
notes, and experiments. There is a great deal&#13;
of written material, but some of it (Requirements 1, 6 and 7) can be completed before&#13;
coming to camp. Younger Scouts are discouraged from taking this badge.&#13;
&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber mill,&#13;
and a report on the field trip are required.&#13;
Scouts need a notebook and adhesive tape&#13;
for mounting the leaf collection, or complete&#13;
it before coming to camp. (Requirement 1)&#13;
&#13;
Fishing&#13;
Astronomy&#13;
This is an excellent merit badge for younger&#13;
Scouts. It requires some written work and&#13;
some early morning fishing trips.&#13;
Fly Fishing&#13;
&#13;
$&#13;
Scouts will be instructed in the use of a fly&#13;
rod and will experience fishing in the South&#13;
Fork River. Scouts will also get the opportunity to tie their own flies and lures.&#13;
Nature&#13;
&#13;
This badge is offered in the evenings with&#13;
some daytime work. Scouts will observe the&#13;
beautiful night sky over Kia Kima with the&#13;
aid of a telescope. Career opportunities in&#13;
astronomy will be discussed.&#13;
&#13;
Space Exploration&#13;
&#13;
$&#13;
&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
This is an excellent introductory merit badge&#13;
of drawings are required which involve some&#13;
to the Nature area. It requires some hiking,&#13;
creativity. These (Requirements 5 and 7) may&#13;
and observation. Requirement 5 must be&#13;
be done before coming to camp.&#13;
completed outside of camp.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second&#13;
year campers and have the strength and size&#13;
to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should&#13;
have a distance of at least 13 inches between&#13;
the tip of his thumb and the top of his upper&#13;
arm as shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This program will teach Scouts the basics of&#13;
handling and shooting a shotgun as well as&#13;
safety precautions for firearms. They will&#13;
have the chance to shoot both skeet and trap&#13;
as well as practice to sharpen their skills.&#13;
Scouts must be at least 14 years of age to&#13;
take this merit badge.&#13;
&#13;
Archery&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping&#13;
bag, etc.) In addition, Scouts must bring a&#13;
personal or unit tent from home suitable for&#13;
backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may&#13;
be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
Indian Lore&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it&#13;
requires a lot of time to qualify. It is a good&#13;
idea to plan to be free the hour after their&#13;
session to allow for extra qualifying time.&#13;
Each session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
&#13;
$&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This merit&#13;
badge will involve the study of various American Indian tribes. Our camp is fortunate&#13;
enough to be located near several major&#13;
tribes. Requirement 1 may be completed&#13;
before coming to camp.&#13;
&#13;
25&#13;
&#13;
26&#13;
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Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8&#13;
may be done before coming to camp.&#13;
&#13;
Wilderness Survival&#13;
First Aid&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. It is highly recommended&#13;
that CPR instruction be completed prior to&#13;
camp.&#13;
&#13;
Archeology&#13;
&#13;
Learn about the ancient cultures that roamed&#13;
the streams and meadows of Kia Kima&#13;
Scout Reservation. Some written work is&#13;
required. Requirements 4 and 11 can be&#13;
completed at camp.&#13;
&#13;
This badge is a two-hour session. It requires&#13;
an overnight camping trip. Requirement 5&#13;
may be done before coming to camp.&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering project. Familiarity with&#13;
knots, lashings, and splices important.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
27&#13;
&#13;
OZARK VENTURE BASE&#13;
&#13;
The need to keep older Scouts coming&#13;
back to summer camp has long been&#13;
recognized and the Ozark Adventure Base has&#13;
been designed to meet that need. Whether&#13;
you are in an older Boy Scout Troop Patrol&#13;
or a co-ed Venture Crew, the Ozark Venture&#13;
Base has something that meets your need.&#13;
Scouts participating in the OVB must be at&#13;
least 13 years of age and have achieved the&#13;
rank of First Class by January 1st. Preregistration for these programs is mandatory.&#13;
This is an intensive program in which much&#13;
physical exertion will be required. Scouts&#13;
will be in session all morning, afternoons, and&#13;
evenings with the exception of Friday evening.&#13;
All participants in the OUT program will be&#13;
housed at a separate base camp location from&#13;
their Scouting unit.&#13;
&#13;
Kia Kima’s&#13;
Ozark Adventure Base&#13;
&#13;
Participants may be co-ed, as long as all participants&#13;
are registered members of a Boy Scout Troop or Venturing&#13;
Crew. If a Venturing Crew brings female members, a female&#13;
adult leader must participate. Ozark Venture Base will provide&#13;
food, cooking gear, other group equipment, an orientation on&#13;
Sunday night, and maps. Participants are responsible for all&#13;
personal gear, including tents. (A detailed gear list is available&#13;
in the end of this section).&#13;
&#13;
28&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
OZARK ULTIMATE TREK&#13;
O.U.T. is the perfect combination of&#13;
thrills and challenges from rock climbing, GPS&#13;
Navigation, and Mountain Biking, to Caving,&#13;
White Water Kayaking, and Wilderness&#13;
Rescue. Each crew that participates will go&#13;
through 1-2 days of each program depending&#13;
on the time frame.&#13;
Scouts will have an opportunity to visit&#13;
many of the back areas of the Syllamo&#13;
Wilderness area. Crews will spend and entire&#13;
day riding and learning about proper mountain&#13;
biking techniques. The Syllamo Bike trail offers&#13;
scouts the opportunity to bike over 30 miles of&#13;
much more. For those scouts that have earned&#13;
the canoeing merit badge, you will be able to&#13;
complete white water merit badge. Please note&#13;
that canoeing is a prerequisite for this badge.&#13;
After a long day on the river, you will&#13;
return to camp for an evening of Climbing&#13;
Instruction. This will prepare you for the full day&#13;
of Rock climbing that lies ahead. We have&#13;
searched and found many local areas that contain&#13;
climbing faces from 30-80 feet. This is a very&#13;
strenuous activity but when you are finished you&#13;
will have completed climbing merit badge. After&#13;
a week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the&#13;
trails in with varying degrees of difficulty.&#13;
Scouts participating in this program are&#13;
encouraged to bring their own mountain bikes.&#13;
Kia Kima does have a supply of mountain bikes&#13;
for those Scouts that do not own one or are&#13;
not able to transport it to camp.&#13;
When you get tired of sitting in the&#13;
saddle for a day, don’t get too relaxed just yet.&#13;
After a little instruction, you will be ready to&#13;
head for the Spring River. Don’t worry, you’re&#13;
not going there just to sight see. You will paddle&#13;
the Class II and III white water in a kayak.&#13;
Our instructors will teach you the in and outs&#13;
of manning your own whitewater kayak. While&#13;
on the trip, you will learn about reading&#13;
whitewater, river rescue techniques, surfing, and&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
29&#13;
&#13;
air conditioning just yet. You will get the&#13;
opportunity to join us in some of the coolest&#13;
caves in Arkansas. Caving may be done as&#13;
an evening activity or a day trip depending&#13;
upon time frames and schedules.&#13;
Many of the evening activities in the&#13;
OUT program will focus Scouts and&#13;
Venturers on wilderness trip planning. Scouts&#13;
will have the opportunity to participate in a&#13;
Geo-caching exercise, learn the art of fireby-friction, and learn basic wilderness rescue&#13;
techniques.&#13;
If you think you are up to the&#13;
challenge, this program is for you. Participants&#13;
need to be in top physical condition to&#13;
undergo the challenges of this program.&#13;
Crews will be housed off-site. Scouts&#13;
may sign up as a toop or individually. This&#13;
program is also designed for Venturing Crews.&#13;
The maximum participation is 48, so register&#13;
early.&#13;
&#13;
MOUNTAIN MAN&#13;
PROGRAM&#13;
Have you ever wanted to live like the&#13;
pioneers of the early 19th century or learn&#13;
about Native Americans? Join this program&#13;
and you will get to experience this very thing.&#13;
Activities will include, black powder rifle and&#13;
shotgun shooting, tomahawk throwing, hide&#13;
tanning, sweat lodge, tipi pole making, open&#13;
fire cooking, primitive tools instruction, fire&#13;
by friction, Blacksmithing and much more.&#13;
This program will be based at the camps own&#13;
Masera cabin outpost. While in this program&#13;
participants will learn about each of the areas&#13;
listed above and do an in-depth, hands on&#13;
study of blacksmithing, sweat lodges, black&#13;
powder rifle and shotgun shooting. The&#13;
masara cabin, located on a high mountain&#13;
inside Kia Kima, provides a perfect mountain&#13;
getaway.&#13;
&#13;
30&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
C.O.P.E&#13;
The Challenging Outdoor Personal Encounter, or C.O.P.E.&#13;
program is a week-long high adventure activity for older Scouts&#13;
that teaches advanced team-building and problem solving skills.&#13;
Scouts will learn to work as a group and function as a team to&#13;
meet a series of high and low COPE elements. Participants should&#13;
be at least 13 years old. Kia Kima has one of the finest high ropes&#13;
courses of any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust, and&#13;
teamwork. This is accomplished by progressing, as a group, through&#13;
a series of increasingly physically and mentally challenging excercises&#13;
that require cooperation and teamwork to complete.&#13;
&#13;
CHALLENGING OUTDOOR&#13;
PERSONAL ENCOUTER&#13;
&#13;
2005&#13;
&#13;
WHO CAN&#13;
PARTICIPATE&#13;
IN O.V.B.?&#13;
All Scouts that are at least 13 by&#13;
January 1, and all registered Venturer’s.&#13;
Both individuals and entire crews are welcome. Units with female participants will&#13;
need to provide appropriate adult female&#13;
leadership.&#13;
&#13;
WHAT SHOULD I&#13;
BRING?&#13;
Since groups participating in this&#13;
program will be mobile, participants are&#13;
required to pack their own gear and in no&#13;
more than two duffle bags or large backpack. In addition to the items listed on page&#13;
12 of the leaders guide, participants should&#13;
bring items in the following chart.&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
31&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON&#13;
YOUR O.U.T. ADVENTURE.......&#13;
♦&#13;
&#13;
River Shoes, or Aqua Socks or&#13;
Sandles with straps&#13;
&#13;
♦&#13;
&#13;
Tennis Shoes AND Hiking Boots&#13;
&#13;
♦&#13;
&#13;
Backpack&#13;
&#13;
♦&#13;
&#13;
Sun Screen AND Insect/Tick&#13;
Repellent&#13;
&#13;
♦&#13;
&#13;
Water Bottles&#13;
&#13;
♦&#13;
&#13;
Ball Cap and Sunglasses&#13;
&#13;
♦&#13;
&#13;
Nose Plugs (optional but suggested)&#13;
&#13;
♦&#13;
&#13;
Flashlight&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
Climbing and rapelling is a fast&#13;
growing recreational activity. The Ozark&#13;
Climbing School will give you the tools you&#13;
need to pursue your interest in the sport.&#13;
You will begin with belay training at Kia&#13;
Kima’s 40ft. climbing tower. You’ll learn&#13;
the basics of climbing on the tower using&#13;
artificial rock handholds. As you work&#13;
your way up and down the tower’s four&#13;
challenging walls, your skill and endurance&#13;
will increase. Participants in the Ozark&#13;
Climbing School will do an off-site climb&#13;
on natural cliffs and have the opportunity&#13;
to earn climbing merit badge.&#13;
&#13;
!&#13;
Participants in&#13;
the Ozark Climbing School can&#13;
earn the climbing&#13;
merit badge.&#13;
&#13;
32&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
THUNDERBIRD&#13;
AQUATIC PROGRAM&#13;
&#13;
!&#13;
&#13;
Kia Kima’s Thunderbird Aquatic Program is sponsored by the Memphis Boat Center of Memphis.&#13;
&#13;
Lake Thunderbird is a beautiful&#13;
resort lake in Cherokee Village, is the site&#13;
of Thunderbird Aquatics. Water skiing and&#13;
motor boating are featured activities.&#13;
Scouts will learn the basics of safe boat&#13;
operation and handling. Scouts who can&#13;
ski will have a blast. Those who are learning will get the instruction needed to be up&#13;
on skis by week’s end. Those who are&#13;
proficient can earn a water skiing merit&#13;
badge. The Memphis Boat Center provides&#13;
a championship-quality ski boat and equipment. All participants must pass the&#13;
swimmer’s test upon arrival at camp.&#13;
&#13;
TRAILBLAZERS PROGRAM&#13;
Each Scout in the Trailblazers Program will learn the basic skills that all Scouts must master to become&#13;
proficient in camping and outdoor activities. Trailblazers will be a three-hour, comprehensive outdoor program.&#13;
While designed primarily for Scouts who are new to the Scouting program and those coming to summer camp&#13;
for the first time, it is not limited to those Scouts.&#13;
The Trailblazers staff will be comprised of older, experienced staff members that will help your Scouts&#13;
master the basic skills for camping, cooking, first aid, rope work, map and compass, and nature study.&#13;
Each Scout will receive credit for&#13;
the requirements that he completes at&#13;
camp. How much each Scout completes&#13;
is up to him, and it is very possible that&#13;
different Scouts will complete different&#13;
requirements and some complete more&#13;
than others. Scouts who have earned 2nd&#13;
class rank are not encouraged to take the&#13;
trailblazer program.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
33&#13;
&#13;
TWILIGHT&#13;
activities&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior&#13;
to Taps. Some activities have been&#13;
scheduled by camp staff, and are open to&#13;
all Scouts and leaders. Other activities may&#13;
be done on a troop basis and can be&#13;
scheduled by the unit leader through the&#13;
appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts and extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of&#13;
camp. On Wednesday, we will have an opportunity for&#13;
Scouts to showcase their showmanship skills. A campwide&#13;
campfire will be held that will be hosted by our senior&#13;
patrol leaders.Our final camp-fire will be held on Friday&#13;
evening and will close out the week. Remember, Class A&#13;
uniforms are worn at all campfires.&#13;
&#13;
34&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
HONOR&#13;
merit&#13;
troop awards&#13;
&#13;
T&#13;
&#13;
&amp;&#13;
&#13;
he Honor Troop and Merit Troop&#13;
awards recognize units that participate &#13;
fully in the camp program, follow camp&#13;
rules and demonstrate the true spirit of Scouting.&#13;
&#13;
MERIT TROOP&#13;
&#13;
The unit participates in activities, follows all camp&#13;
rules, and has a general attitude conducive to a&#13;
Scout camp, continuing with the tradition of Scout&#13;
spirit that is ever-present in the program.&#13;
&#13;
HONOR TROOP&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
&#13;
The unit completes all registration materials by&#13;
the proper deadlines including completed forms and&#13;
payments.&#13;
&#13;
&#13;
&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
&#13;
&#13;
Two-deep leadership—provided completely by the&#13;
unit—is present in camp at all times.&#13;
&#13;
&#13;
&#13;
The unit maintains a minimum ratio of one leader&#13;
for every ten Scouts.&#13;
&#13;
&#13;
&#13;
Scouts attending camp participate in the scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities during the day). Older Scouts should try&#13;
to take advantage of the OVB Program.&#13;
&#13;
&#13;
&#13;
The Senior Patrol Leader attends all SPL meetings&#13;
and the Scoutmaster attends the Leaders’ Meetings.&#13;
The unit leader and Senior Patrol Leader also attend&#13;
the Leaders’ Meeting on Sunday afternoon.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders in the unit attend evening&#13;
meals and campfires in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit should maintain a clean campsite&#13;
throughout the week.&#13;
&#13;
In addition to completing all 9 requirements in the Merit&#13;
Troop section, to be an Honor Troop, a unit must complete 3 of the 5 following requirements.&#13;
&#13;
&#13;
The unit has at least one adult attend the&#13;
Scoutmasters’ planning conference. (Should be the&#13;
Scoutmaster; if he or she cannot attend, an assistant&#13;
Scoutmaster or committee member may fill in).&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. This project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Camp Ranger.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-unit or inter campsite&#13;
activity or campsite activity. The activity must foster&#13;
a sense of Scouting friendship between at least&#13;
two units.&#13;
&#13;
&#13;
&#13;
At least one leader from the unit completes the&#13;
Scoutmaster merit badge.&#13;
&#13;
&#13;
&#13;
The unit attends vespers services.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
35&#13;
&#13;
LEADERS&#13;
opportunities&#13;
JUST FOR LEADERS&#13;
&#13;
Fast Start&#13;
&#13;
Are you a new leader at camp? If so, this&#13;
There is still plenty to do at Kia Kima. We promise that training will teach you all about the elements&#13;
you won’t be just sitting in your campsite, unless of course, that is of a good troop meeting and the patrol&#13;
what you want to do.&#13;
method.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
These programs are sponsored by the&#13;
aquatics area, and provide valuable information concerning the BSA’s policies for&#13;
aquatic activities on the unit level, such as a&#13;
troop swim&#13;
&#13;
CPR&#13;
&#13;
TRAINING&#13;
&#13;
All BSA Lifeguard candidates will have the&#13;
opportunity to complete their CPR requirement while at camp. A six-hour course will&#13;
be offered to these candidates. Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation&#13;
course for all leaders. This course will not&#13;
certify a leader to operate a climbing program but will give them hands on knowledge&#13;
on how to assist a certified Climbing Instruc- This training will include “Climb on Safely”&#13;
tor.&#13;
training. This will certify leaders as climbing instructors. Space is limited.&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
&#13;
36&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
Youth Protection&#13;
&#13;
camp staff will be judging this event. The&#13;
This training is required for all leaders that winning entry will receive special recognition.&#13;
take kids on trips in the BSA. This is a very&#13;
important session to attend as it states many&#13;
of the BSA’s Policies on youth and adult&#13;
interaction.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with&#13;
them special knowledge or skills that would&#13;
be beneficial to various merit badge&#13;
sessions. If any adult would like to assist&#13;
with a merit badge—or offer one not on the&#13;
schedule-please see the Program Director&#13;
at the Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
SCOUTMASTER MERIT&#13;
BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the camp&#13;
and the Scouts in attendance. To qualify for&#13;
the award, an adult leader must complete six&#13;
of the ten requirements during the week, or&#13;
complete one of the weeklong options. Applications for the award should be submitted&#13;
by Friday afternoon.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
SERVICE&#13;
If you are a carpenter, plumber,&#13;
electrician, or just a general handyman, your&#13;
skills are always needed at camp. The&#13;
Camp Ranger will be glad to suggest a list&#13;
of projects to any interested leader. Bring&#13;
your tools and feel at home.&#13;
&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
SCOUT LEADER&#13;
COOK-OFF&#13;
EXTRAVAGANZA&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Scout Leaders can showcase their talent for&#13;
a special camp meal that you can cook.&#13;
Whether it is a pot of chili, cherry cobbler,&#13;
or eggs in orange peels, plan to participate&#13;
in this event. A select few of our illustrious&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commisary or Din&#13;
ing Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
Camp Cherokee&#13;
&#13;
2005&#13;
9:00&#13;
&#13;
2005 Program Registration Codes&#13;
&#13;
Aquatics&#13;
&#13;
Handicrafts&#13;
Area&#13;
&#13;
Scoutcraft&#13;
Area&#13;
Trailblazer&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
BSA Lifeguard&#13;
Canoeing&#13;
Lifesaving&#13;
Rowing&#13;
Smallboat Sailing&#13;
Swimming&#13;
Swimming Instruction&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
2:00&#13;
&#13;
3:00&#13;
&#13;
391 (All Day)&#13;
341&#13;
&#13;
344&#13;
356&#13;
374&#13;
314&#13;
&#13;
311&#13;
333&#13;
&#13;
Motorboating&#13;
&#13;
351&#13;
&#13;
Wood Carving&#13;
Art/Textiles&#13;
Basketry/Leatherwork&#13;
Sculpture&#13;
Indian Lore&#13;
Emergency Preparedness&#13;
Archeology&#13;
Camping&#13;
&#13;
441&#13;
&#13;
353&#13;
&#13;
444&#13;
&#13;
446&#13;
&#13;
422&#13;
&#13;
425&#13;
&#13;
491&#13;
&#13;
493&#13;
&#13;
494&#13;
&#13;
496&#13;
&#13;
412&#13;
&#13;
415&#13;
&#13;
481&#13;
&#13;
483&#13;
273&#13;
&#13;
484&#13;
&#13;
486&#13;
276&#13;
266&#13;
&#13;
201&#13;
&#13;
First Aid&#13;
Pioneeering&#13;
Wilderness Survival&#13;
&#13;
205&#13;
&#13;
251&#13;
&#13;
254&#13;
222&#13;
244&#13;
&#13;
Trailblazer&#13;
&#13;
214&#13;
135&#13;
&#13;
Weather&#13;
Animal Science&#13;
&#13;
153&#13;
122&#13;
&#13;
Fishing&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
&#13;
Fly Fishing&#13;
&#13;
192&#13;
&#13;
Mammal Study&#13;
&#13;
193&#13;
&#13;
194&#13;
&#13;
101&#13;
&#13;
Environmental Science&#13;
&#13;
104&#13;
171&#13;
&#13;
174&#13;
&#13;
Nature&#13;
&#13;
133&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
112&#13;
&#13;
115&#13;
&#13;
151&#13;
&#13;
156&#13;
&#13;
Astronomy&#13;
&#13;
Camp Cherokee&#13;
&#13;
136&#13;
&#13;
184&#13;
&#13;
Fish &amp; Wildlife Mgt.&#13;
&#13;
Area&#13;
&#13;
4:00&#13;
&#13;
322&#13;
&#13;
Forestry&#13;
&#13;
Eco-Con&#13;
&#13;
37&#13;
&#13;
143&#13;
&#13;
Camp Cherokee&#13;
&#13;
146&#13;
&#13;
Camp Cherokee&#13;
&#13;
Shooting&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Sports&#13;
&#13;
Shotgun Shooting&#13;
&#13;
671&#13;
&#13;
675&#13;
&#13;
Archery&#13;
&#13;
641&#13;
&#13;
645&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
COPE&#13;
&#13;
951&#13;
961&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
Thunderbird Aquatics&#13;
&#13;
653&#13;
&#13;
655&#13;
&#13;
964&#13;
991 (Week Long Program)&#13;
974&#13;
&#13;
38&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005 Program Registration Codes&#13;
BSA Lifeguard&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
Trailblazer&#13;
&#13;
Handicrafts&#13;
Area&#13;
&#13;
341&#13;
&#13;
Swimming&#13;
Swimming Instruction&#13;
&#13;
311&#13;
&#13;
324&#13;
356&#13;
314&#13;
&#13;
331&#13;
&#13;
333&#13;
&#13;
334&#13;
&#13;
211&#13;
&#13;
214&#13;
&#13;
441&#13;
&#13;
444&#13;
425&#13;
493&#13;
&#13;
494&#13;
&#13;
483&#13;
&#13;
484&#13;
&#13;
415&#13;
&#13;
263&#13;
&#13;
266&#13;
205&#13;
&#13;
273&#13;
&#13;
276&#13;
&#13;
221&#13;
244&#13;
251&#13;
&#13;
Environmental Science&#13;
&#13;
171&#13;
&#13;
254&#13;
173&#13;
&#13;
Astronomy&#13;
&#13;
143&#13;
&#13;
Animal Science&#13;
&#13;
153&#13;
&#13;
Fish &amp; Wildlife Mgt.&#13;
&#13;
Mammal Study&#13;
&#13;
175&#13;
146&#13;
&#13;
122&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
192&#13;
&#13;
193&#13;
&#13;
194&#13;
&#13;
101&#13;
&#13;
104&#13;
&#13;
Nature&#13;
&#13;
135&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
486&#13;
&#13;
201&#13;
&#13;
First Aid&#13;
&#13;
Fly Fishing&#13;
&#13;
496&#13;
&#13;
412&#13;
481&#13;
&#13;
Wilderness Survival&#13;
&#13;
Area&#13;
&#13;
446&#13;
&#13;
422&#13;
491&#13;
&#13;
Emergency Preparedness&#13;
Pioneeering&#13;
&#13;
Fishing&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
Camping&#13;
&#13;
Eco-Con&#13;
&#13;
3:00&#13;
&#13;
344&#13;
&#13;
Archeology&#13;
Scoutcraft&#13;
Area&#13;
&#13;
2:00&#13;
&#13;
322&#13;
&#13;
Lifesaving&#13;
Rowing&#13;
&#13;
Trailblazer&#13;
Wood Carving&#13;
Art/Textiles&#13;
Basketry/Leatherwork&#13;
Sculpture&#13;
Indian Lore&#13;
&#13;
11:00&#13;
&#13;
391 (All Day)&#13;
&#13;
Canoeing&#13;
Aquatics&#13;
&#13;
Camp Osage&#13;
&#13;
2005&#13;
&#13;
112&#13;
&#13;
115&#13;
&#13;
151&#13;
&#13;
156&#13;
&#13;
Weather&#13;
&#13;
184&#13;
&#13;
Life To&#13;
&#13;
Citizenship in the Nation*&#13;
&#13;
Eagle&#13;
&#13;
Citizenship in the World*&#13;
Communications*&#13;
&#13;
Shooting&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Sports&#13;
&#13;
Shotgun Shooting&#13;
&#13;
671&#13;
&#13;
675&#13;
&#13;
Archery&#13;
&#13;
641&#13;
&#13;
645&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
COPE&#13;
Ozark Ultimate Trek (OUT)&#13;
Thunderbird Aquatics&#13;
&#13;
951&#13;
961&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
743&#13;
&#13;
744&#13;
&#13;
711&#13;
721&#13;
&#13;
715&#13;
725&#13;
653&#13;
&#13;
655&#13;
&#13;
964&#13;
991 (Week Long Program)&#13;
974&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
39&#13;
&#13;
If any leader has a question regarding their campsite reservation&#13;
please contact, Drew Armstrong at 901-327-4193&#13;
&#13;
40&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
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