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                    <text>�Kia Kima Winter Camp
Frequently Asked Questions

What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozarks in the winter.

What about the food?
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose
to cook their own meals will receive a discount in their registration price.

Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.

What time do we show up?
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.

Will there be a trading post available?
Yes, the trading post will be open for your convenience.

Do I need a Physical for each participant?
Yes, Parts A and B of the current Medical Form are required. If you have your physicals for
summer camp, bring those. Please submit copies only.

How do we register for Winter Camp?
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar or at kiakima.com.

Will Showers be available for Winter Camp?
The heated East Shower House will continue to be operable for Winter Camp. This facility has 5
individually stalled showers and toilets.

www.kiakima.com

1

2013 Winter Camp Leaders' Guide

�WINTER CAMP ACTIVITIES
HIGH ADVENTURE ACTIVITIES
Climbing - In this badge Scouts will learn how to safely tie knots
and make rappels on a climbing tower. This program also involves
a visit to an offsite location that boasts 80 ft. cliffs.
COPE - Challenging Outdoor Personal Experience. Teamwork is
the name of the game here. Your scouts will learn to work with
each other through the use of high ropes and initiative games. This
program lasts all day for both days. Scouts can sign-up for an
evening session.

Search and Rescue – Learn the rescue techniques and skills that
will prepare you for any SAR scenario. Scouts learn skills
including UTM Navigation, ICS-100 training, and survival
techniques for searchers. Scouts also will carry out a mock search
and rescue scenario.

TRAILBLAZERS
The Trailblazer program is a three-hour program designed
primarily for Scouts who are new to Scouting and are coming to
camp for the first time. The purpose behind the program is to give
new Scouts a jump start by teaching them the basic outdoor skills
needed throughout their Scouting career. Such skills include
camping, fire building, wood tools, knots, lashings, first aid, map
and compass, and nature study.
Each Scout will receive credit for the rank advancement
requirements that he completes at camp. How much each Scout
completes is up to him, and it is very possible that different Scouts
will complete different requirements and some may complete more
than others.

www.kiakima.com

2

2013 Winter Camp Leaders' Guide

�SCOUTCRAFT
Camping - Learn the essentials of camping in a wilderness setting.
This ranges from tents to water purification to cooking.

Emergency Preparedness - Being prepared is the motto of the Boy
Scouts. This badge will teach Scouts the importance of being
prepared for emergencies.

Fire Safety- Learn how to safely use fire. Fire is a tool, not a toy.
This is good for younger scouts. They will earn their Firemn’ Chit.
They will also visit the Cherokee Village Fire Station.

First Aid - Learn how to take care of a sprained ankle or how to
stop bleeding. Skills taught here are essential for any Scout
function.

Geocaching – Described as modern day treasure hunting, scouts
will discover the latest and fastest growing sport, Geocaching.
Scouts will learn how to use a GPS (Global Positioning System) to
hide and uncover caches hidden around the world!
Pioneering – Like knots and lashing? Well, now take those skills to
the extreme. Scouts will learn more new knots and lashings and use
them to build cool projects. You can take these skills and build
towers, monkey bridges, and much more!
Wilderness Survival - Scouts in this session should plan to build
and sleep in a natural shelter. Many other essential survival skills
will be discussed.

www.kiakima.com

3

2013 Winter Camp Leaders' Guide

�NATURE
Environmental Science – This badge requires taking hikes, field
notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Space Exploration – Explore the vast unknown. Scouts will also
have an opportunity to launch and recover a model rocket.
All supplies are included.

Astronomy - Learning to chart the stars is a long lost skill. Come
view the night world through our powerful telescope and work on a
merit badge in the process.

TECH CENTER
Automotive Maintenance - Have you ever wanted to learn how to
change a tire, check fluid levels, or maintain your vehicle?
This merit badge will explore all of these items.

Electricity – Scouts’ minds will be illuminated with an
understanding of how electricity works. They will learn the basics
of electric circuits, build an electro-magnet, and construct a simple
electric motor.
Electronics - This merit badge will give Scouts an opportunity to
learn about the applications of electricity. This includes soldering
and building several circuits.
Robotics – Scouts will have the unique opportunity to build,
program, and control a robot of their own. This will give them a
jump start into this ever growing field of study and technology
driven world.

www.kiakima.com

4

2013 Winter Camp Leaders' Guide

�LIFE TO EAGLE
Citizenship in the World and Nation - Scouts are encouraged to
read the requirements of these badges and study any of the available
information prior to coming to camp. These badges will require
written work, letters and the reading of documents.
These badges are recommended for older Scouts.

Communication - Effective communication skills are essential for
any life situation. Scouts in this badge will have an opportunity to
learn the art of effective communication.

Personal Management - Personal management is about mapping a
plan for your life that will involve setting short-range and longrange goals and investigating different ways to reach those goals.

HOBBIES AND CRAFTS
Chess – Scouts will learn the classic game of chess. Going beyond
the basics of the game, they will learn different moves and tactics
used in chess.
Cinematography – Scouts create their own films while learning
the different techniques and skills required in the film-making
industry.
Photography – Scouts will explore the world of photography.
Participants should bring a digital camera, if available.
Otherwise, we will have a few extra.

Woodcarving – Isn’t it amazing what you can create out of wood?
Using a knife and your imagination, simple blocks of wood can
transform into remarkable sculptures.

www.kiakima.com

5

2013 Winter Camp Leaders' Guide

�Woodworking – This badge teaches scouts how to use
woodworking tools and to build and repair carpentry projects such
as a box or a cabinet.

SHOOTING SPORTS
Archery - Archery experience is highly recommended before
signing up for this badge. Scouts will learn the intricate details of
archery such as making a string and arrow.

Rifle Shooting - A very popular badge among Scouts. Learn how
to safely shoot and clean rifles. Scouts will have plenty of time to
qualify.
Shotgun Shooting - Scouts will learn to safely use a shotgun.
Scouts must qualify by shooting skeet.

NRA Handgun - Venture Scouts will have an opportunity to go
through this course which begins on the opening night. There is an
additional $25 fee for this activity.
Participants will fire both Semi-auto and revolver pistols.

CAREERS
Crime Prevention &amp; Fingerprinting - Scouts will learn the basics
of the criminal justice system and the role of different people in the
system. Scouts also learn how to take fingerprints.

www.kiakima.com

6

2013 Winter Camp Leaders' Guide

�Engineering - Transferring motion, structural integrity, and physics
are taught in this badge. Scouts will also undertake a small scale
building project.

Farm Mechanics- This merit badge will give Scouts an
opportunity to learn about farm implements. Scouts will also learn
about hydraulic systems, gas vs. diesel engines, and farm
maintenance.
Medicine – In this badge Scouts will learn from a doctor the many
different roles and opportunities within the medical field.

Radio - Radio is a way to send information, or communications,
from one place to another. Broadcasting includes both one-way
radio (a person hears the information but can’t reply) as well as
two-way radio (where the same person can both receive and send
messages).
Scouting Heritage – This badge was created in honor of the 100th
Anniversary. Scouts will learn the history of scouting and
rediscover how it all began.

Welding – Scouts will learn the proper techniques used when
welding metal. Scouts will also have the opportunity to try out these
new skills.

www.kiakima.com

7

2013 Winter Camp Leaders' Guide

�Winter Camp
Merit Badge Schedule

Online Registration Process
Registration will open on October 18th
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.
2. Click the “Register” button on the bottom right.
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may
register your entire unit from this portal.
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will
register you for this event.
5. You will receive an email confirmation of your registration initially and each time you update your registration.

www.kiakima.com

8

2013 Winter Camp Leaders' Guide

�Winter Camp
Timeline and Checklist
Troop and individual preorder merchandise forms are due online 11/15/13
Online merit badge registration is due by12/13/13
All payments are due by 12/13/13
15 day out meeting 12/11/13 at 6:30 PM at the Scout Service Center.
This is the last chance to alter numbers for food or merit badge scheduling.
After this date, online registration will go offline.
Copies of Parts A and B of the current Medical Form are due at Check-In.

Provisional Information
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is
included in this packet.

15 Day Out Meeting
There will be an 15 day out meeting on Wednesday, December 11th at 6:30 p.m. at the Dunavant
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and
discuss any hot topics, as well as make any final schedule and attendance adjustments.

www.kiakima.com

9

2013 Winter Camp Leaders' Guide

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader
from each unit to attend. All housekeeping items will be covered at this time such as the daily
schedule, rules and regulations and emergency procedures. This will also be a time to correct any
registration issues.
December 27th
2:00-4:00 PM
4:30 PM
5:45 PM
6:00 PM
7:30 PM
9:00 PM

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show
Evening Sessions

December 28th and 29th
7:30 AM
7:45 AM
8:30 AM
11:30 AM
1:00 PM
4:00 PM
5:30 PM
5:45 PM
7:00 PM
8:00 PM
9:30 PM

Flag Raising
Breakfast
Session I
Lunch &amp; Free Time
Session II
Free Time
Flag Lowering
Dinner
Kia Kima Shuffle
Evening Session
Cracker Barrel

December 30th
7:30 AM
8:00 AM

Breakfast
Check-Out

Check-Out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home.
Have a safe trip!

www.kiakima.com

10

2013 Winter Camp Leaders' Guide

�Winter Camp 2013
Provisional Youth Registration
Name:__________________________________ Troop/Crew:____________
Address______________________________________________________________
City:______________________________ State:_____ Zip:______________
Phone:__________________________________________ Age:_________
email:________________________________________________________
Program Selection (Choose Preference by Session – 1st and 2nd choice)

Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Beanie - Stocking Cap
Winter Camp Ghost Patch

Mail Form and Payment to:

$100 =
$4 =
$33 =
$39 =
$18 =
$20 =
$16 =
$4.50 =
Total=

_______
_______
_______ Size = S M L XL XXL
_______ Size = S M L XL XXL
_______ Size = S M L XL
_______ Size = XXL XXXL
_______
_______
_______

Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

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              <text>Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozarks in the winter.&#13;
&#13;
What about the food?&#13;
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose&#13;
to cook their own meals will receive a discount in their registration price.&#13;
&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
&#13;
What time do we show up?&#13;
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.&#13;
&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
&#13;
Do I need a Physical for each participant?&#13;
Yes, Parts A and B of the current Medical Form are required. If you have your physicals for&#13;
summer camp, bring those. Please submit copies only.&#13;
&#13;
How do we register for Winter Camp?&#13;
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar or at kiakima.com.&#13;
&#13;
Will Showers be available for Winter Camp?&#13;
The heated East Shower House will continue to be operable for Winter Camp. This facility has 5&#13;
individually stalled showers and toilets.&#13;
&#13;
www.kiakima.com&#13;
&#13;
1&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
WINTER CAMP ACTIVITIES&#13;
HIGH ADVENTURE ACTIVITIES&#13;
Climbing - In this badge Scouts will learn how to safely tie knots&#13;
and make rappels on a climbing tower. This program also involves&#13;
a visit to an offsite location that boasts 80 ft. cliffs.&#13;
COPE - Challenging Outdoor Personal Experience. Teamwork is&#13;
the name of the game here. Your scouts will learn to work with&#13;
each other through the use of high ropes and initiative games. This&#13;
program lasts all day for both days. Scouts can sign-up for an&#13;
evening session.&#13;
&#13;
Search and Rescue – Learn the rescue techniques and skills that&#13;
will prepare you for any SAR scenario. Scouts learn skills&#13;
including UTM Navigation, ICS-100 training, and survival&#13;
techniques for searchers. Scouts also will carry out a mock search&#13;
and rescue scenario.&#13;
&#13;
TRAILBLAZERS&#13;
The Trailblazer program is a three-hour program designed&#13;
primarily for Scouts who are new to Scouting and are coming to&#13;
camp for the first time. The purpose behind the program is to give&#13;
new Scouts a jump start by teaching them the basic outdoor skills&#13;
needed throughout their Scouting career. Such skills include&#13;
camping, fire building, wood tools, knots, lashings, first aid, map&#13;
and compass, and nature study.&#13;
Each Scout will receive credit for the rank advancement&#13;
requirements that he completes at camp. How much each Scout&#13;
completes is up to him, and it is very possible that different Scouts&#13;
will complete different requirements and some may complete more&#13;
than others.&#13;
&#13;
www.kiakima.com&#13;
&#13;
2&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
SCOUTCRAFT&#13;
Camping - Learn the essentials of camping in a wilderness setting.&#13;
This ranges from tents to water purification to cooking.&#13;
&#13;
Emergency Preparedness - Being prepared is the motto of the Boy&#13;
Scouts. This badge will teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
&#13;
Fire Safety- Learn how to safely use fire. Fire is a tool, not a toy.&#13;
This is good for younger scouts. They will earn their Firemn’ Chit.&#13;
They will also visit the Cherokee Village Fire Station.&#13;
&#13;
First Aid - Learn how to take care of a sprained ankle or how to&#13;
stop bleeding. Skills taught here are essential for any Scout&#13;
function.&#13;
&#13;
Geocaching – Described as modern day treasure hunting, scouts&#13;
will discover the latest and fastest growing sport, Geocaching.&#13;
Scouts will learn how to use a GPS (Global Positioning System) to&#13;
hide and uncover caches hidden around the world!&#13;
Pioneering – Like knots and lashing? Well, now take those skills to&#13;
the extreme. Scouts will learn more new knots and lashings and use&#13;
them to build cool projects. You can take these skills and build&#13;
towers, monkey bridges, and much more!&#13;
Wilderness Survival - Scouts in this session should plan to build&#13;
and sleep in a natural shelter. Many other essential survival skills&#13;
will be discussed.&#13;
&#13;
www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
NATURE&#13;
Environmental Science – This badge requires taking hikes, field&#13;
notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Space Exploration – Explore the vast unknown. Scouts will also&#13;
have an opportunity to launch and recover a model rocket.&#13;
All supplies are included.&#13;
&#13;
Astronomy - Learning to chart the stars is a long lost skill. Come&#13;
view the night world through our powerful telescope and work on a&#13;
merit badge in the process.&#13;
&#13;
TECH CENTER&#13;
Automotive Maintenance - Have you ever wanted to learn how to&#13;
change a tire, check fluid levels, or maintain your vehicle?&#13;
This merit badge will explore all of these items.&#13;
&#13;
Electricity – Scouts’ minds will be illuminated with an&#13;
understanding of how electricity works. They will learn the basics&#13;
of electric circuits, build an electro-magnet, and construct a simple&#13;
electric motor.&#13;
Electronics - This merit badge will give Scouts an opportunity to&#13;
learn about the applications of electricity. This includes soldering&#13;
and building several circuits.&#13;
Robotics – Scouts will have the unique opportunity to build,&#13;
program, and control a robot of their own. This will give them a&#13;
jump start into this ever growing field of study and technology&#13;
driven world.&#13;
&#13;
www.kiakima.com&#13;
&#13;
4&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
LIFE TO EAGLE&#13;
Citizenship in the World and Nation - Scouts are encouraged to&#13;
read the requirements of these badges and study any of the available&#13;
information prior to coming to camp. These badges will require&#13;
written work, letters and the reading of documents.&#13;
These badges are recommended for older Scouts.&#13;
&#13;
Communication - Effective communication skills are essential for&#13;
any life situation. Scouts in this badge will have an opportunity to&#13;
learn the art of effective communication.&#13;
&#13;
Personal Management - Personal management is about mapping a&#13;
plan for your life that will involve setting short-range and longrange goals and investigating different ways to reach those goals.&#13;
&#13;
HOBBIES AND CRAFTS&#13;
Chess – Scouts will learn the classic game of chess. Going beyond&#13;
the basics of the game, they will learn different moves and tactics&#13;
used in chess.&#13;
Cinematography – Scouts create their own films while learning&#13;
the different techniques and skills required in the film-making&#13;
industry.&#13;
Photography – Scouts will explore the world of photography.&#13;
Participants should bring a digital camera, if available.&#13;
Otherwise, we will have a few extra.&#13;
&#13;
Woodcarving – Isn’t it amazing what you can create out of wood?&#13;
Using a knife and your imagination, simple blocks of wood can&#13;
transform into remarkable sculptures.&#13;
&#13;
www.kiakima.com&#13;
&#13;
5&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
Woodworking – This badge teaches scouts how to use&#13;
woodworking tools and to build and repair carpentry projects such&#13;
as a box or a cabinet.&#13;
&#13;
SHOOTING SPORTS&#13;
Archery - Archery experience is highly recommended before&#13;
signing up for this badge. Scouts will learn the intricate details of&#13;
archery such as making a string and arrow.&#13;
&#13;
Rifle Shooting - A very popular badge among Scouts. Learn how&#13;
to safely shoot and clean rifles. Scouts will have plenty of time to&#13;
qualify.&#13;
Shotgun Shooting - Scouts will learn to safely use a shotgun.&#13;
Scouts must qualify by shooting skeet.&#13;
&#13;
NRA Handgun - Venture Scouts will have an opportunity to go&#13;
through this course which begins on the opening night. There is an&#13;
additional $25 fee for this activity.&#13;
Participants will fire both Semi-auto and revolver pistols.&#13;
&#13;
CAREERS&#13;
Crime Prevention &amp; Fingerprinting - Scouts will learn the basics&#13;
of the criminal justice system and the role of different people in the&#13;
system. Scouts also learn how to take fingerprints.&#13;
&#13;
www.kiakima.com&#13;
&#13;
6&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
Engineering - Transferring motion, structural integrity, and physics&#13;
are taught in this badge. Scouts will also undertake a small scale&#13;
building project.&#13;
&#13;
Farm Mechanics- This merit badge will give Scouts an&#13;
opportunity to learn about farm implements. Scouts will also learn&#13;
about hydraulic systems, gas vs. diesel engines, and farm&#13;
maintenance.&#13;
Medicine – In this badge Scouts will learn from a doctor the many&#13;
different roles and opportunities within the medical field.&#13;
&#13;
Radio - Radio is a way to send information, or communications,&#13;
from one place to another. Broadcasting includes both one-way&#13;
radio (a person hears the information but can’t reply) as well as&#13;
two-way radio (where the same person can both receive and send&#13;
messages).&#13;
Scouting Heritage – This badge was created in honor of the 100th&#13;
Anniversary. Scouts will learn the history of scouting and&#13;
rediscover how it all began.&#13;
&#13;
Welding – Scouts will learn the proper techniques used when&#13;
welding metal. Scouts will also have the opportunity to try out these&#13;
new skills.&#13;
&#13;
www.kiakima.com&#13;
&#13;
7&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
&#13;
Online Registration Process&#13;
Registration will open on October 18th&#13;
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.&#13;
2. Click the “Register” button on the bottom right.&#13;
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may&#13;
register your entire unit from this portal.&#13;
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or&#13;
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will&#13;
register you for this event.&#13;
5. You will receive an email confirmation of your registration initially and each time you update your registration.&#13;
&#13;
www.kiakima.com&#13;
&#13;
8&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
Winter Camp&#13;
Timeline and Checklist&#13;
Troop and individual preorder merchandise forms are due online 11/15/13&#13;
Online merit badge registration is due by12/13/13&#13;
All payments are due by 12/13/13&#13;
15 day out meeting 12/11/13 at 6:30 PM at the Scout Service Center.&#13;
This is the last chance to alter numbers for food or merit badge scheduling.&#13;
After this date, online registration will go offline.&#13;
Copies of Parts A and B of the current Medical Form are due at Check-In.&#13;
&#13;
Provisional Information&#13;
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is&#13;
included in this packet.&#13;
&#13;
15 Day Out Meeting&#13;
There will be an 15 day out meeting on Wednesday, December 11th at 6:30 p.m. at the Dunavant&#13;
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and&#13;
discuss any hot topics, as well as make any final schedule and attendance adjustments.&#13;
&#13;
www.kiakima.com&#13;
&#13;
9&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will&#13;
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30&#13;
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader&#13;
from each unit to attend. All housekeeping items will be covered at this time such as the daily&#13;
schedule, rules and regulations and emergency procedures. This will also be a time to correct any&#13;
registration issues.&#13;
December 27th&#13;
2:00-4:00 PM&#13;
4:30 PM&#13;
5:45 PM&#13;
6:00 PM&#13;
7:30 PM&#13;
9:00 PM&#13;
&#13;
Arrive at KKSR&#13;
Leaders meeting at the Administration Building&#13;
Flag Lowering&#13;
Dinner&#13;
Opening Show&#13;
Evening Sessions&#13;
&#13;
December 28th and 29th&#13;
7:30 AM&#13;
7:45 AM&#13;
8:30 AM&#13;
11:30 AM&#13;
1:00 PM&#13;
4:00 PM&#13;
5:30 PM&#13;
5:45 PM&#13;
7:00 PM&#13;
8:00 PM&#13;
9:30 PM&#13;
&#13;
Flag Raising&#13;
Breakfast&#13;
Session I&#13;
Lunch &amp; Free Time&#13;
Session II&#13;
Free Time&#13;
Flag Lowering&#13;
Dinner&#13;
Kia Kima Shuffle&#13;
Evening Session&#13;
Cracker Barrel&#13;
&#13;
December 30th&#13;
7:30 AM&#13;
8:00 AM&#13;
&#13;
Breakfast&#13;
Check-Out&#13;
&#13;
Check-Out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home.&#13;
Have a safe trip!&#13;
&#13;
www.kiakima.com&#13;
&#13;
10&#13;
&#13;
2013 Winter Camp Leaders' Guide&#13;
&#13;
Winter Camp 2013&#13;
Provisional Youth Registration&#13;
Name:__________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:______________________________ State:_____ Zip:______________&#13;
Phone:__________________________________________ Age:_________&#13;
email:________________________________________________________&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
&#13;
Payment Information&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Beanie - Stocking Cap&#13;
Winter Camp Ghost Patch&#13;
&#13;
Mail Form and Payment to:&#13;
&#13;
$100 =&#13;
$4 =&#13;
$33 =&#13;
$39 =&#13;
$18 =&#13;
$20 =&#13;
$16 =&#13;
$4.50 =&#13;
Total=&#13;
&#13;
_______&#13;
_______&#13;
_______ Size = S M L XL XXL&#13;
_______ Size = S M L XL XXL&#13;
_______ Size = S M L XL&#13;
_______ Size = XXL XXXL&#13;
_______&#13;
_______&#13;
_______&#13;
&#13;
Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2013. Our Summer Camp Planning
Team has been working year round to ensure that we continue to offer
the best program in the Southeast for your Scouts. We received many compliments in 2012 on our facilities, camp staff, and variety of programs for Scouts of
all ages. We will continue to offer a full slate of merit badges during the day, as
well as, our very popular evening programs including Open Scoutcraft, Kayaking
BSA, stand up paddleboards, robotics, free swim, waterslide, Blob and much
more. Be sure to check-out our Ozark Venture Base (OVB) programs. These are
great for older Scouts and Venture Crews. Our OVB programs rival many of the
National High Adventure programs found across the United States.
Now is the time to begin preparing for your 2013 camping experience. The
information in this guide along with the accompanying Registration Packet will be
your key to an exciting and meaningful Summer Camp experience. Digital copies
of both publications are available at www.kiakima.com for your convenience. If
you have any questions after reading this guide or need any further assistance,
please feel free to contact us directly.
Please make the Summer Camp Experience available to all of the Scouts in your
Unit. We will make Camperships available for those families that need financial
assistance.
On behalf of the Chickasaw Council and the 2013 Kia Kima Staff, we look forward
to seeing you this Summer.
Yours in Scouting,

Jeremy Palazolo
Reservation Director
Kia Kima Scout Reservation

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13 What To Bring To Camp

Merit Badge Information
Trailblazers
Ozark Venture Base
Ozark Ultimate Trek
Lake Ouchita Summer Trek
Search Tactics &amp; Rescue Training
Mountain Man
C.O.P.E
Twilight Activities
Ultimate Action Zone
Friday Activities
Add-On-Program

13
22
23
24
26
28
31
30
32
33
35
36

NYLT
Order of the Arrow

38
38

Awards &amp; Recognition

39

Honor &amp; Merit Troop

41

Just for Leaders

42

Individual Checklist
What Not To Bring To Camp

Class Schedules
Campsite Inspection
Maps

visit www.kiakima.com

45
45
46

47 &amp; 48
49
50 &amp; 51

2013 Leader’s Guide to Summer Camp

�!
Leader’s fees are not
due until arrival at
camp. Please note the
chart below for prorated Leader’s Fees.

PREPARING FOR CAMP

T

he physical facilities of the camp are awaiting the arrival of your unit. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2013, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of this page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $40.00 per Scout by March 29th. This will
reserve space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and
form KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is
nonrefundable but may be transferred to other Scouts re# of Scouts
# of Leaders @ no charge
placing the initial Scout for this event. The next payment of
2
5
$100 is due on May 15th. By using this registration process,
3
24
we can better determine the number of Scouts attending camp
4
32
from each unit, and allow camp staff to adjust their programs
5
40+
accordingly. Smaller units may be asked to share a campsite
Free leader credits will be applied at Check-in.
with another unit if the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$220.00

Whitewater Merit Badge

$25 per participant

Scouts from other Councils

$235.00

*COPE

$25 per participant

Leader’s Fee

$110.00

* Mountain Man
Rendevous
*Ozark Ultimate Trek

$30 per participant
$50 per participant

Please Note: Leader’s fees are prorated based on chart above.

Shotgun Shooting

$30 per participant

*Lake Ouachita
$50 per participant
Summer Trek
Search Tactics &amp; Rescue Training
Robotics
$20 per participant
*High Ozark Mountain
$50 per participant
Space Exploration
$10 per participant
Expedition School
*Program fees in these programs apply to adult participants as well as youth.

Golf Merit Badge

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$30 per participant

1

2013 Leaders’ Guide to Summer Camp

�CAMPSITE RESERVATION

CAMPSITE CAPACITIES

Units attending camp in 2012 may reserve a
space for 2013 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
Troops that withdraw their deposit by January 1st will
receive a deposit refund. Troops that make a reservation, but for some reason do not show, forfeit
their $100 deposit. All summer camp correspondence and registration materials should be sent to the
Scout Service Center until 5:00 PM on May 24th.
Beginning May 27th, all camp correspondence should
be sent directly to the camp. The camp office will be
open from May 27th until July 13th. Summer camp
administration will not be able to be reached at camp
before or after these dates.
Smaller units may be asked to share a
campsite with another unit if the minimum campsite size is not met.

Camp Osage

2013 Weeks of Operation
Week 1*
June 9-15
Week 2*
June 16-22
Week 3*
June 23-29
Week 4
June 30-July 6
Week 5
July 7-13

1 Bobwhite

24

2 Copperhead

16

3 White Horse

20

4 Broken Bow

42

5 Whispering Rapids

24

6 Turkey Run

18

7 Fox Fire

22

8 Cedar Rock

18

9 Running Deer

44

10 Crazy Wolf

18

11 Talking Turtle

28

12 Yellow Dog

30

13 Dancing Bear

40

14 Tall Pines

38

15 Eagle’s Nest

26

.

* denotes weeks that both camps are in operation.

Cherokee

SCOUTS NEEDING
FINANCIAL ASSISTANCE

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found at
www.chickasaw.org. The deadline for camperships is
April 15th. The amount of the Campership will be
based upon family income. The Scout’s family, unit,
and chartered organization should pool their resources
first, with a campership request to meet the balance.
Each unit receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to
receive credit.

2013 Leaders’ Guide to Summer Camp

Capacity

2

Capacity

1 Ghost Drum

20

2 Big Foot

24

3 Whipporhwhill

18

4 Dry Bones

36

5 Arrowhead

18

6 Hoot Owl

24

7 Rocky Top

16

8 Flintstone

24

9 Long Knife

16

10 Blackjack

40

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�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical examination before coming to camp and must have the proper
medical form completed. The Boy Scouts of America requires
a Medical Form for all Scouts and leaders. The examination must be performed by a licensed health care provider--physician (MD, DO), nurse practitioner or physician’s assistant. These forms are available through the Scout Service Center or at www.chickasaw.org. Please use the most current versions of
this form. Contact your District Executive if you have any questions. Each Scout
and leader will have a health re-check after his or her arrival. The unit’s medical
forms will be kept on file with the camp’s health officer. They will be returned to
the unit leader at the end of the week. Adult leaders who will be in camp for less
than 72 hours are not required to have a complete physical; however, a personal
examination health history (Parts A and B) is required. Please make arrangements for physical examinations to be completed before arrival at summer camp.
Any Scout or leader who do not have a completed health form – including examination – will be restricted from all camp activities until a proper examination
has been given.

REQUIRED MEDICAL FORMS

!
The Boy Scouts of
America require that
Parts A, B, and C of the
“Annual Health and
Medical Record” be completed before attending
camp.

All Scouts and leaders are required to have a physical examination before camp and complete the appropriate medical form.
Do not bring original medical forms.
(Please bring copies in a 3-ring binder. This will be returned at check-out)
Scouts &amp; leaders must have Parts A, B, and C
completed of the “Annual Health and Medical Record”
Forms are available at www.chickasaw.org

visit www.kiakima.com

3

2013 Leaders’ Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he or she will be taken to a
nearby hospital. The Health Lodge is available to store and administer prescription
medicines as directed by the Scout’s personal physician and parents. No prescription medication will be paid for by the camp
or the Chickasaw Council. Normal insurance filing procedures will apply. Camp
Emergency procedures will be covered at
the opening leaders’ meeting.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number and are available
at www.kiakima.com.
If after reviewing the Leaders Guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.kiakima.com. This site contains additional registration tips and last minute
updates regarding Summer Camp.

1

Step 1

!
Registration
forms are available in the registration packet at
www.kiakima.com
and the forms required for each
step have a corresponding number.

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form
along with a $100 campsite deposit to the
Scout Service Center any time after August
1st. Keep in mind: some campsites may already be reserved.

!
Please ensure that
all registration
forms are filled
out completely!

2013 Leaders’ Guide to Summer Camp

4

visit www.kiakima.com

�you to camp. Do not mail this form: have them ready
at check-in. Also, when you check in at the AdminisThe second step of the registration tration Building, we will update schedules, settle any
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than March 29th. This form
should be submitted with a $40 deposit per Scout.
This fee is transferable but not refundable. Upon
submitting this form, your unit will be emailed a
ONFIRMATION
HANGES
username and password to log into our online regisWhen registering online for classes, please save
tration system. The online registration site will open
your confirmation. If a schedule change takes place,
mid-April. Registration for classes is on a first-come,
you will be notified from our administrative staff prior
first-served basis, so register early. Form KKSR 2B
to your arrival at camp.
is included in the registration packet for your conFor your convenience there are computer tervenience if you are unable to access the online
minals available at the Scout Office. Please ensure
system.
that all adults and youth are entered in the registration system.

Step 2

UNIT COUNT FORM

C

&amp;C

FORM
Step 3 This is RtheEGISTRATION
third summer camp pay-

ment. Please submit the Registration Form (KKSR
3) with $100 per Scout by May 15th. Please
ORRESPONDENCE
submit t-shirt sizes for adults and youth registered. TShirt orders may be submitted online or by writAll summer camp correspondence and registen form. Please submit either one or the other, tration materials should be sent to the Scout Service
but not both.
Center until May 24th. After May 24th, the summer
camp operation will be moved to the camp facility so
all correspondence should be sent directly to camp.
FINAL FINANCIAL FORM In order to assure that your paperwork arrives at the
The final payment includes the balance proper location, please
of the camp fee, leaders fees, and special program follow this procedure.
SUMMER CAMP
fees. This may be paid at check-in after arriving at The addresses for both
ADDRESSES
camp on Sunday, or you may send it before you ar- locations are listed in
Before May 24th
rive. Complete the Final Financial Form (KKSR4) the table on this page.
Chickasaw Council, BSA
and send it to the camp address. This form is a sum171 South Hollywood
mary of all financial transactions and should be the last
Memphis, Tennessee 38112
Kia Kima
(901) 327-4193
payment in the registration process. Do not send this
GPS Coordinates
Fax: (901) 327-2010
form, payment, or any registration materials less than
two weeks prior to your arrival at camp.
N 36.34450531°
After May 24th

C

Step 4

W 91.59223171°

CHECK - IN

Step 5 The registration process is completed

Do NOT use camp
mailing address in
GPS units.

when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

visit www.kiakima.com

5

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

2013 Leaders’ Guide to Summer Camp

�!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing Permethrin or
DEET will provide adequate
tick protection.

GENERAL INFORMATION

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit a great one.

the week. Unit vehicles will be permitted into campsites during check-in and check-out, for the purpose
of loading and unloading. While driving in camp,
please observe our speed limit of 15 miles per
hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include: venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare, but precautions should be taken. Below is a list of a few tips
to keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box is recommended to provide a place to secure and safeguard personal gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed to drive in camp during

2013 Leaders’ Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily (tick bites treated within
12 hours rarely have any long-term effects).

6

visit www.kiakima.com

�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between 10:00 AM on Saturday and 1:00 PM on Sunday and there
will be no one available to handle early arrivals. Upon arrival, your unit will be
greeted by a member of the camp administrative staff. The unit leader should have
the unit’s medical forms and a written explanation for any boy who needs special
medical treatment.
A Camp Guide will be assigned to
guide the unit through the check-in process.
The guide and the unit leader will take the
unit to the campsite. The leader should have
the medical forms, and if swim checks were
completed prior to camp, the Swim Check
Form (KKSR 5). Everyone — youth and
adult — must have a current health
form. The re-check is to make sure no significant changes have occurred since the
physical examination was given. A buddy
tag will be issued for each person with a
health form. Iit is encouraged that all Scouts
arrive in camp at the same time in order to
ensure an easy check-in experience. Make
sure an assistant leader has the medical
forms during this time to eliminate confusion
at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The Camp
Guide will then take inventory of all equipment in the campsite if applicable. If any
equipment is missing or damaged the Camp
Guide will note it and report it. The unit
leaders with the Camp Guides should
check each tent for damage. Any damage found at the end of the week will be
assessed to the troop. Tears in tents

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will be assessed a fee of $15 per inch. Multiple
tears or tears over three inches are considered
un-repairable and may result in the unit replacing the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,
or river must have a swim check. No Exceptions!

!

!

Plan to arrive between 1:00
PM and 3:00 PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:45
7:30
6:00
8:30

Arrive at Camp
Camp Osage Assembly
Camp Cherokee Assembly
Dinner
Campfire

Step-by-Step
1. Paperwork - the unit leader and assistant report to
the Administration Building with all the unit’s registration forms,
money, and medical forms. Here you will meet your Camp Guide
who will guide you through the check-in procedure.
2. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may
be purchased for $5 each.
3. Campsite - Your Camp Guide and assistant leader
will take the rest of the unit to the Campsite while the unit leader
finishes the paperwork. You can unload gear and prepare for the
camp tour. Medical re-checks will be performed in the campsite.
4. Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.
5. Supper - Scouts &amp; leaders wear the BSA Field Uniforms.
6. Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting after dinner.
7. Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone should wear their BSA Field
Uniform

7

2013 Leaders’ Guide to Summer Camp

�EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $40 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $100 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3 or online.
When submitting T-shirt orders, please do
ESPERS
HAPEL
so online or on the written form -- not
Vespers is a short fellowship worship service
both.
held on Wednesday evenings. Vespers is held at the
chapel and everyone is encouraged to attend. Members of the staff will conduct vespers, with assistance
NIT HOTOGRAPHS
of visiting clergy.
Scouts and units may volunteer to assist with
or
run
vespers
during the week. Scouts who are workUnits will have an opportunity to have a group
picture made during their check-in process. Each unit ing on their religious awards are especially encourthat chooses to participate will receive one compli- aged to do so. Attending service also counts as credit
mentary 8X10 group photo of their unit. Additional towards Scouts God &amp; Country Award.
photos will be available at $5.00 each. This option is
only available on Sunday as it takes time to get the
LAG EREMONIES
photos processed and back to your unit by the end of
the week. Please be prepared with either BSA Field
The camp will assemble for the flag ceremoUniform or Class B uniforms for your check-in photo. nies in the morning and evening. Scouts and leaders

V

U

&amp;C

P

F

C

are expected to attend the evening flag ceremony in
full BSA Field Uniform. Troops are asked to assist
with flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your Camp Guide finishes helping you check in, the Camp Commissioner will
be your main resource for campsite needs.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2013 Leaders’ Guide to Summer Camp

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�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief Leaders’ Meeting
will be held each morning after breakfast. At
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.
A Senior Patrol Leaders’ meeting will
be held each week-day after lunch to help your
Scouts plan their next day at camp.

LEADERSHIP IN CAMP

!
Leaders’ Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leaders’ fees are $110 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free
leader credits will be applied at check-in so
keep this in mind as you calculate your camp
fees.The following table is used when calculating leaders fees:
# of Scouts
5
24
32
40+

# of Leaders @ no charge
2
3
4
5

Free leader credits will be applied at Check-in.

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9

TRADING POST

Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Posts also stock concession
items. Some of the items include: Camp
Ball Caps, Writing Paper, Craft Kits, Pocket
Knives, Postcards, Slush Puppies, Pizza, Ice
Cream, Folding Chairs, Batteries, and Camp
Patches.
Most Scouts will spend on the average of $40-$60 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their children in the
dining hall or campsite and Then attend the
closing campfire. Visitors should not plan to
arrive before 1:00 PM, as Scouts will be involved in merit badge sessions. The Campfire will conclude around 9:30 PM, so visitors should plan to leave shortly thereafter
so Scouts and Leaders can get a good night’s
sleep.
The Program Director will be asking for a head count of the number of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat
free. Visitors may purchase meal tickets from
the Program Office as they enter camp. All
visitors must possess a visitor’s wristband in
order to eat. Visitors at any time other than
Friday should make prior arrangements with
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.
2013 Leaders’ Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 15 unique campsites
to choose from. At Camp Osage, a unit will
find traditional, though exceptional, camp
programs including nature, athletics, Life to
Eagle, scoutcraft, handicrafts, shooting
sports, the Trailblazer 1st year program, and
aquatics. All Aquatic activities, including
swimming and boating, are held at the OsAMP HEROKEE
age beach on the South Fork River. (Note:
Camp Cherokee was established in 1965 as an “outpost
small-boat sailing and mortor boating will be
camp”. Though creature comforts do exist at Cherokee, units
held at Camp Cherokee.)
still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with the major
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own tastes. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
Each unit provides
book. This book is provided to units prior to camp so additional
a waiter for each
spices and secret ingredients can be procured prior to arrival.
table to clean up
after meals.
The Aquatics program at Camp Cherokee provides Scouts an
opportunity to experience the thrills of small-boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

C

C

!

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Units eat together. Each unit provides a waiter for
each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
units at the assigned times. Visitor meal fees are $5.00 for adults
and $3.00 for children ages 6-12. Children under 6 eat free.

2013 Leaders’ Guide to Summer Camp

10

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�WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is also located in the administration building for use of the leaders.

FACILITIES FOR THE
PHYSICALLY CHALLENGED

!
The camp administration
building is a “hot spot”
for high-speed wireless
internet.

MAIL

Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site.
NOTE-Other units may reserve the site but may be relocated without notice if a need
arises.

All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be
taken to the Post Office in town daily. Incoming mail
will be available only to unit leaders after 1:30 PM.
All mail sent to Kia Kima should follow the format
outlined in the table on the right side of this page.
Parents are encouraged to write their children while they are at camp. Please remember the
mail takes time. Letters mailed after Wednesday will
not arrive in time. All mail received after the unit has
checked out will be returned to the sender.
NOTE: Due to the high volume of campers, we are
no longer able to support the camper email program.
Please use the US Postal Service or private email
accounts.

visit www.kiakima.com

!

Kia Kima Scout Reservation
Unit # and Scout’s Name
629 Kia Kima Trail
Hardy, Arkansas 72542

11

2013 Leaders’ Guide to Summer Camp

�CHECK-OUT
The check-out procedure will begin on
Saturday, and should be completed before
10:00A.M. Any unit with special check-out considerations should make plans through their Camp
Guide.
You will eat breakfast with your Camp
Guide in your campsite, then pack your gear and
clean up the site. Vehicles will be allowed in camp
to load personal and unit equipment. The camp
guide and unit leader will conduct another inventory to make sure that no equipment has been
damaged or misplaced. The camp guide will also
inspect the site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule
7:00 Reveille
7:30 Breakfast in campsite
Step-by-Step:
1. Pick up merit badge paperwork at Administration Building and go through each item thoroughly before leaving camp. It is very difficult to
verify merit badge completion once you leave
camp. It is nearly impossible to correct discrepancies once camp is over.
2. Campsite - Eat breakfast with your Camp
Guide in your campsite. Pack up your gear and
clean the site one last time.
3. Trash - Bag up all trash and take it to the
camp dumpster.
4 . Troop Issue - Return any camp equipment
you may have used to the Troop Issue and stop
by the Trading Post to pick up last minute items.
5. Administration Building - Before leaving
camp, stop at the Administration Building to take
care of any last minute paperwork, settle any
debts, turn in evaluation forms, and check-out
of camp.

!
Please plan your checkout
no later than 10:00 AM.
Staff must prepare campsites for Sunday check-in.

2013 Leaders’ Guide to Summer Camp

12

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�MERIT BADGE PROGRAMS

M

ost merit badges can be completed at
camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed by program
area with a short description of each badge
including any requirements that may or must
be completed at home, and the prerequisites
(if any) for the badge. There are also a few

helpful tips on what to bring.
Please note that some badges are taught at
only one of the two camps. They are noted with the
appropriate icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
Merit Badge required for Eagle
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Written material required

Indicates a prerequisite
for this program

Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities

13

Indicates participant
must pass the BSA
swimmer test

Program located in
Camp Cherokee
Program located in
Camp Osage
Program located in
Both Camps

2013 Leaders’ Guide to Summer Camp

�Mile Swim

AQUATICS AREA
Swimming

This is a good entry level Aquatics Badge and
is required for Eagle. It is strongly suggested
that Scouts take this before other Aquatic
Badges. Be sure to bring a long-sleeve shirt,
long pants, and shoes that can get wet. Scouts
must pass the BSA Swimmer Test in order to take this Badge.

This is not a Merit Badge but it is an opportunity for scouts to
challenge their stamina. Beginning on Monday, scout will have
a practice every day building up to the Mile Swim on Saturday
Morning.
Lifesaving

This badge is required for Eagle (with alternate), and is a twohour session. It is a challenging merit badge that requires physical
strength and stamina. Bring long pants, long-sleeved button
down shirt, and shoes that can get wet. It is recommended that
CPR Instruction (requirement 13b) be completed prior to camp.
Canoeing

Swimming Instruction
Like the Chickasaw natives that once inhabited this great land
This session is for Scouts in the Non-Swim- before us, your Scouts will learn how to guide their vessels
mer and Beginner ability groups. The instruc- through the swift waters of the South Fork or the calming pools
tion will work to improve their swimming skills of Cooper Lake.
and aim toward advancing to the next ability
Motorboating
group. The Beginner’s test completes requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
In this one hour Merit Badge, scouts will learn the proper techFirst Class.
niques for operating a motorboat, dropping anchors, fueling,
and much more. Feel the wind in your hair as your cruse around
John Cooper Lake.
BSA Lifeguard

Whitewater

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. Scouts must be at least 15 years
old and strong swimmers to participate in this
program. Bring a copy of your current CPR
card to assist in completing the paper work.
Adults are welcome to participate in the BSA
Lifeguard program.

Experience the thrills of running class II whitewater in a kayak.
Scouts will learn the essentials of whitewater kayaking on the
South Fork River. The highlight of the week will be a Thursday
trip to the Spring River. This class is limited to 6 participants.
Participants must be at least 13 years of age and pass the
BSA swimmers test.

2013 Leaders’ Guide to Summer Camp

Kayaking

This merit badge will introduce you to recreational kayaking
and help prepare you for advanced paddle sports such as touring/sea and whitewater kayaking.
14

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�Rowing

In this one hour session, your scouts will learn this unique
skill that can turn into a hobby, competitive sport, or
even a romantic outing with that special someone.

Small Boat Sailing

Have your scouts climb aboard and set sail in this two
hour Merit Badge. Your small sailors will learn the necessary skills to command sailing vessels including knots
and rigging. This Badge is not for land lubbers! It’s Big
Fun in Small Boats!

Wood Carving

This merit badge is recommended for first-year
Scouts. There is a small cost for materials needed
from the Trading Post. Knives are available for
Scouts to use or Scouts may use their personal carving knives. Personal knives should be sharp and
pocket knives are highly discouraged.

Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent merit badge for young Scouts. There is a small
cost for basket materials needed from the Trading
Post.

HANDICRAFTS AREA
Art &amp; Sculpture

Textiles
This fun one hour Merit Badge session teaches scouts
to explore their creative side. They will paint, draw, and
sculpt in a variety of media. Their completed artwork
will be put on display at the Kia Kima Art Exhibition.
There will be a $5.00 fee due at check-in for materials
used during the session.

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15

Scouts will learn the process for making cloth and
the differences in types of fiber samples. Jobs in the
textile industry are also discussed. This merit badge
is excellent for younger Scouts.

2013 Leaders’ Guide to Summer Camp

�Leatherwork

Geocaching

This is another good badge for young Scouts. There is a small
cost for materials available at the Trading Post. Requirement 3 New Merit Badge! Scouts will be introduced
may be done before coming to camp.
to the growing sport of geocaching.
Geocaching is a modern form of treasure
hunting. They will be using GPS’s to hide and
Indian Lore find hidden caches around camp.
This badge is recommended for all Scouts. There is a small
cost for materials available at the Trading Post. This merit badge
will involve the study of various American Indian tribes. Requirement 1 may be completed before coming to camp.

Backpacking/Hiking

SCOUTCRAFT

(One Class-Two Merit Badges)This is recCamping ommended for older Scouts who are interested in high adventure. This is a two hour
course. Scouts will be out and about most of
the day learning about techniques, gear,
Scouts will be taught the basic skills of both front and back Leave No Trace and trail maintenance.
country camping. They will be taught the importance of Leave
No Trace. Scouts are welcome to bring some of their own gear,
but it is not required. Requirements 4b, 5e, 7, 8d and 9 may be
Pioneering
done before or after coming to camp.
Fire Safety
Learn the rustic construction techniques used
by the pioneers of old. Scouts will learn a
wide variety of knots, lashings, and splices.
This merit badge is recommended for all Scouts. They will learn
They will be amazed by awesome power of
about fire prevention in the home and create a protection plan
rope!
for their family. This is an informative badge with lots of hands
on, and includes a visit to a local fire station. Requirement 11
may be done prior to camp.
Emergency Preparedness

Scouts will learn how to Recognize, Prevent, Prepare for and
Respond to a wide variety of emergency situations. They will
need to bring pen and paper with them to class. First Aid Merit
Badge is a prerequisite. Requirements 2c, 8c have to be done
at home because they involve the Scout’s family.

2013 Leaders’ Guide to Summer Camp

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�Orienteering

Fish &amp; Wildlife Management/
Soil &amp; Water Conservation

Lost in the woods? No problem. This badge teaches you how
to use a map and compass. Scouts will have an in-depth look
Scouts will learn to conserve and manage the
at topographical maps as well as GPS systems.
world’s natural resources. Scouts taking these
merit badges will learn about the importance
First Aid water plays in our environment. They will also
do an in depth study on the conservation of
soil and how soil plays an important role in
Scouts will learn what to do first when a medical emergency environmental protection.
strikes. They should come with pen and paper so they can There is some written material for this badge
take notes about skills such as splints, bandages and CPR. and a conservation project is also required.
They should come with a serious attitude because the skills Scouts should bring old shoes to wear in the
creek.
they learn here might save someone’s life.
Wilderness Survival
Environmental Science
This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit. This This badge is required for Eagle and is a twomay be done before coming to camp. Scouts should bring these hour session. It requires daily hikes, field
notes, and experiments. There is a great deal
materials to camp.
of written material, but some of it (Requirements 1 and 4) can be completed before coming to camp. Younger Scouts are discouraged
from taking this badge. Scouts will need to
ATURE ODGE
bring a notebook.
Reptile &amp; Amphibian Study

N

L

This badge requires drawing and night observation. Scouts
must keep a reptile or amphibian for at least one month to complete this badge. This (requirement 8) must be done outside of
camp. This merit badge is not
recommended for Scouts who
are very afraid of snakes, although the instruction may lessen
these fears.

Fly Fishing/Fishing

You get a line, I’ll get a pole, we’ll go
down to the fishing hole and earn ourselves two merit badges! In this two
hour class scouts will learn how to use
a regular spin cast as well as a fly rod
and reel. In order to complete these
Merit Badges scouts must catch at
least two fish and clean one. Scouts are
encouraged to bring their own fishing pole.

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17

2013 Leaders’ Guide to Summer Camp

�Chemistry
Nature/Forestry
This session explores the chemical aspects of the environment through laboratory work and interactive discussions.
Nature is an excellent introductory merit badge Because of the nature of this merit badge, it is recommended
to the Nature area. It requires some hiking, and for older Scouts. This merit badge will be limited to the first
observation. Forestry requires a leaf collection twelve Scouts.
and a report. Scouts need a notebook and adhesive tape for mounting the leaf collection. (ReSpace Exploration
quirement 1)These two badges will be taught in
conjunction with each other.
Ready for lift off? Scouts should prepare themselves for an
epic journey through the cosmos*. They will design, conGeology struct, launch, and recover a model rocket. One small step
for your scout, one giant leap for Scouting!
*Will not actually leave the planet.
This badge teaches how rock and mineral forElectricity
mations are created. Scouts will also learn about
fossils, faults, soil and stream erosion.
A shockingly good time! Scouts minds will be illuminated
with an understanding of how electricity works. They will
learn the basics of electric circuits, build an electro-magnet,
and construct a simple electric motor. Not recommended
Scouts will build a weather instrument and use it for first year campers.
to track the weather during the week. This badge
covers a lot of material. An interest or backModel Design and Building
ground in weather is helpful. Requirements 8, and
9 may be completed before coming to camp.
Model making, the art of creating copies of objects that are
either smaller or larger than the objects they represent, is not
only an enjoyable and educational hobby: it is widely used in
the professional world for such things as creating special efECH ENTER
fects for movies, developing plans for buildings, and designRobotics ing automobiles and airplanes.
Weather

T

C

New Merit Badge! Scouts will dive into the amazing world of robotics. They will have the unique
opportunity at the Kia Kima Technology Center
to build, program, and control a robot of their
own! This will give them a jump start into this
ever growing field of study and technology driven
world.

2013 Leaders’ Guide to Summer Camp

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visit www.kiakima.com

�Energy

Automotive Maintenance

Saving, producing, and using energy wisely will be
critical to America’s future. If we are to leave future
generations with a world in which they can live as well
or better than we have, Scouts and other potential
leaders of tomorrow must begin the hard work of understanding energy and the vital role it will play in the
future.

Modern automobiles are important to many aspects
of American life. Scouts will gain an understanding on
how a car function and how all of the major components come into play. They will be shown how proper
maintenance can keep their vehicle in tip-top shape.

SHOOTING SPORTS
Each Scout taking Rifle
Shooting should have a
distance of at least 13
inches between the tip of
his thumb and the top of
his arm.

!
Free Shoot will be
available to all
Scouts during Twilight Activities Monday, Tuesday and
Thursday nights.

Rifle Shooting
Shotgun Shooting
Shooting experience is highly recommended, and this
merit badge requires a lot of time to qualify. Scouts
should be at least 13 years of age or second year
campers and have the strength and size to manage a
10-pound target rifle. As a means of determining this,
the Scout should have a distance of at least 13 inches
between the tip of his thumb and the top of his upper
arm as shown above. Each session is limited to 16
Scouts.

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This program will teach Scouts the basics of handling
and shooting a shotgun as well as safety precautions
for firearms. They will have the chance to shoot both
skeet and trap as well as practice to sharpen their skills.
Scouts must be at least 14 years of age to take this
merit badge. Each session is limited to 12 Scouts.
19

2013 Leaders’ Guide to Summer Camp

�Archery

Scouts receive experience shooting on
recurve bows. It is fun and challenging.
The Scouts get to make an arrow and a
bow string. Each session is limited to 16
Scouts. Scouts must be at least second
year campers.

LIFE TO EAGLE
The Life to Eagle area is an intensive program focused on some of the most difficult Eagle required merit
badges. Scouts may complete as many requirements as is feasible over the course of the week. However,
some requirements will need to be completed at home. As these Eagle required badges are quite involved, it
would not be advisable for Scouts to take more than two of these badges at a time. Most of the badges require
prior preparation or bringing materials from home. All of these sessions require written material. Scouts need
to bring a standard notebook, pencil, and pen.

Communication
Public Speaking

Communication is a 2-hour badge and is Eagle required.
Scouts will learn basic communication skills needed in today’s
society. As an added bonus, Public Speaking will be taught
in conjunction. Communication requirements 5, 7 and 8 may
be completed before camp.
Citizenship in the Nation

Citizenship in the World

This is a 2-hour badge and is Eagle required. Scouts will
learn about diplomacy, international trade, and foreign relations.

2013 Leaders’ Guide to Summer Camp

20

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact their member of congress to share
personal views on an issue. Scouts will go on
a field trip to complete requirement 2a.

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�SPORTS AREA
Golf
In this program you will learn all about this challenging sport, including USGA rules, golf etiquette, history, proper grip, stance and swing.
You will practice your swing and shots on the
driving range. You will play a round of golf on
a beautiful Cherokee Village golf course. A local
golf instructor will give personal instruction and
coaching. Participants can complete MOST
of the requirements for Golf merit badge. You
can bring your own clubs or use ours!

Athletics
Personal Fitness
In this merit badge you will learn about sports training,
officiating and all aspects of sportsmanship. This
badge requires a considerable amount of physical
exertion. Scouts will need to complete a battery of
jumps, swims, pull-ups, push-ups, basketball throws,
etc.

This required badge will give Scouts the opportunity to develop a fitness plan that they must maintain
for 12 weeks. Scouts will also learn about different
diseases related to lack of fitness and nutrition and
learn different methods to help prevent them. Some
requirements may conflict with certain religious views.
Please review the requirements of this badge before
enrolling.

Climbing

Scouts will learn the skills of climbing rappelling, and
belaying. They will have many opportunities to practice these throughout the week on our 60ft climbing
tower. And if that isn’t enough, on Friday, they will
go off site and get to climb on some real rock faces!

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21

2013 Leaders’ Guide to Summer Camp

�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we will
try our best to find the
supplies and offer it , if
not the next day then
the next year.

T

he Trailblazer program is a three-hour program
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first
time. The purpose behind the program is to give new
Scouts a jump start by teaching them the basic outdoor
skills needed throughout their Scouting career. Such
skills include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study.
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may
accomplish at camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7c
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

•

•

•

Twilight Opportunities:
•

Open Scoutcraft - (Monday and Tuesday
7:00 -8:30 PM and Friday 9:00 AM -Noon) –
the Scoutcraft and Trailblazer staff will open up
the Scoutcraft area for anyone who wants to
come back and complete something they
missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fires, lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the

2013 Leaders’ Guide to Summer Camp

22

•

Trailblazer program. This is open to all
Scouts! So everyone is welcome to come down
and have fun!
Compass Course- The Trailblazer staff will
have a 1 mile compass course prepared so that
Scouts can complete First Class Requirement
2. Scout leaders will be given the key and are
encouraged to assist Scouts with this
requirement. This requirement must be
completed during a Scout’s free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so
any Scout can come into Scoutcraft and finish
First Class requirement 7c. Scouts may also
build a project in their campsite under their
Scoutmaster’s guidance.
Water Rescue- Second Class requirement 7b
and First Class requirement 9c (demonstrate
line rescue) will be offered Monday evening at
the waterfront. All Scouts needing this
requirement are invited to participate and get
signed off whether they are in Trailblazers or
not. Scouts must be able to pass the BSA
Beginner Swim Test.
Civic Leader – We will
invite local civic leaders to
camp to fulfill Requirement 5
of the First Class rank. More
details will be announced at
camp when local leaders can
verify their schedules.

visit www.kiakima.com

�OVB est. 1991

High Adventure

T

he need to keep older Scouts coming back to summer camp has long been recognized
and the Ozark Adventure Base (OVB) has been designed to meet that need. Whether you are in an
older Boy Scout Troop Patrol or a co-ed Venture Crew, the Ozark Venture Base has something that meets
your needs. Scouts participating in the
OVB programs must be at least 13
years of age and have achieved the rank
of First Class by January 1st. Preregistration for these programs is
mandatory. OVB programs include:
Ozark Ultimate Trek (O.U.T.), Lake
Ouchita Summer Trek (L.O.S.T.),
Search Tactics and Rescue Training
(S.T.A.R.T.), COPE and Mountain
Man. All participants in the O.U.T.,
L.O.S.T. and S.T.A.R.T. programs will
be housed at a separate base camp
location from their Scouting unit.
Participants may be co-ed, as
long as all participants are registered
members of a Boy Scout Troop or
Venturing Crew. If a Venturing Crew
brings female members, a female adult
leader must participate. Ozark Venture
Base programs will provide food,
cooking gear, and other group
equipment. Please explore this next
section of the Leaders’ Guide as it lists
details regarding each program.
Participants are responsible for all
personal gear, including tents. (Detailed
gear lists are available on the following
pages for those participating in the
OVB programs).

visit www.kiakima.com

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2013 Leaders’ Guide to Summer Camp

�OZARK ULTIMATE TREK
O.U.T.

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white
water kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamor Mountain area as resembling a “MiniPhilmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
After a day of hiking, you will begin an
evening of climbing instruction. This will prepare
you for the full day of rock climbing that lies ahead.
We have searched and found many local areas that
contain climbing faces from 30-80 feet. After a
week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the air
conditioning just yet. You will get the opportunity
to join us in some of the coolest caves in Arkansas.

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......









Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per unit)
Sleeping Bag
2 Water bottles of water or hydration bag
Long pants
Hiking boots
Insect repellent (containing DEET or Permethrin)
Individual mess kit or frisbee w/knife, fork &amp;
spoon

2013 Leaders’ Guide to Summer Camp

24








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

visit www.kiakima.com

�Caving may be done as an evening activity or a day trip
depending upon time frames and schedules.
Once you are done, prepare to get wet. After a
little instruction, you will be ready to head for the Spring
River. Don’t worry, you’re not going there just to sight see.
You will paddle the Class II white water in a kayak. Our
instructors will teach you the “ins and outs” of manning your
own your own whitewater kayak. While on the trip, you
will learn about “reading” whitewater, river rescue techniques,
surfing, throwing ropes, and much more. Boy Scouts
participating will complete all requirements for Kayak BSA
and White Water Merit Badge.

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

Many of the evening activities in the OUT
program will focus Scouts and Venturers on wilderness
trip planning. Scouts will have the opportunity to
participate in a Geo-caching exercise, learn the art of
fire-by-friction, and learn basic swiftwater rescue
techniques.
If you think you are up to the challenge, this
program is for you. Participants need to be in top physical
condition to undergo the challenges of this program.
Crews will be housed off-site. Scouts may sign
up as a unit or individually. This program is also designed
for Venturing Crews. The maximum participation is 24,
so register early.

visit www.kiakima.com

25

2013 Leaders’ Guide to Summer Camp

�L.O.S.T.
Lake Ouchita Summer Trek

!
Participants must be
13 years of age by the
beginning of camp.
However, this program is suggested for
Scouts 14 years old
and up! Sea Kayaks
are limited to a waist
size of 44”.

L.

O.S.T. is a staple of our Ozark Venture Base. Are you ready for 5 days of adventure and
paddling the waters of Arkansas’ largest body of water in a single-person touring kayak? Lake
Ouchita is dotted with islands, shoals, gravel bars and
REQUIRED GEAR
cliffs. Opportunities on this week-long wilderness
adventure include snorkeling, GPS navigation, hiking,

Small Tent (1 per 2 persons in your group)
or personal hammock shelter
world-class fishing, island exploring, lakeside camping,

Light-weight +20 degree sleeping Bag
deep water soloing and much more! This program is
(target weight &lt; 3 lbs.)
perfect for Troops, Crews as well as individuals.





















SUGGESTED GEAR



Camera
Journal

2013 Leaders’ Guide to Summer Camp

26

Sleeping Pad
2 Water bottles or hydration bag
(target minimum total of 50 oz. storage)
Individual Mess Kit or Frisbee w/knife, fork,
&amp; spoon
Pocket knife or multi-tool
Waterproof flashlight w/extra bulb &amp;
batteries
2 Swim Suits
2 T-Shirts, Shorts &amp; underwear for sleeping
Light Fleece or Jacket
Shoes suitable for water &amp; light hiking
(no flip-flops)
Dry Shoes for Campsite
2 to 4 pairs of socks
Small Camp Towel
Personal Toiletries &amp; Towel
Rain Gear (no ponchos)
Wide Brimmed Hat
Insect Repellent
Sunscreen
3 Bandanas
Sunglasses &amp; Straps
Personal First Aid Kit

visit www.kiakima.com

�Upon arrival at
Kia
Kima
Scout
Reservation, L.O.S.T.
participants will meet their
Trek Guides and
immediately begin a gear
“shakedown”
and
equipment introduction.
Participants will then load
up into vehicles and head
to the off-site staging area
to begin their five day
adventure, so it is
imperative that everyone
comes prepared with their
gear separate from the rest
of the Troop or Crew.
See the accompanying
tables for required and suggested gear. The group will not return to camp until Friday evening for the
closing campfire.
All participants in the L.O.S.T program must be able to pass the BSA Swimmers Test, be physically fit
and be proficient in basic boating skills. This program will provide instruction in touring kayak skills, extremely
lite gear camping, trek planning, wilderness camping, open water navigation, and rock climbing. L.O.S.T will
prove to be a unique adventure comparable to programs such as Northern Tier. Space is limited to just 8
participants per week. So, are you ready to go paddling?

!
An Arkansas 7-day Fishing License is included
for all participants over
16 years of age. Scouts
under 16 years old do not
require a license.

visit www.kiakima.com

27

2013 Leaders’ Guide to Summer Camp

�!
SEARCH TACTICS AND
RESCUE TRAINING
S.T.A.R.T.

S.T.A.R.T.. participants
should be at least 13
years of age.

S.

T.A.R.T. is our newest high
adventure program incorporating
the newly released Search and
Rescue merit badge and wilderness skills. Participants
will spend the week working with regional experts in the
areas of single rope technology for vertical rescues, cave
rescue, wilderness navigation, swift water rescue
techniques and the Incident Command System.
The S.T.A.R.T. program will teach you skills working with
rescue equipment including low point climbing harnesses,
rope ascenders, light weight rescue ropes, and much more.
Wilderness skills will include UTM navigation, topo maps,
compass navigation, GPS, survival techniques for
searchers, CPR and basic first aid.
This program includes the new search and Rescue (SAR)
merit badge. This is a demanding program designed to
prepare you for the basics in any SAR scenario. The skills
learned here will help you determine which area of SAR
is of most interest to you and assist you in identifying
agencies to further your training.
Be sure to review and bring everything on the
accompanying equipment checklist.

2013 Leaders’ Guide to Summer Camp

28

visit www.kiakima.com

�Items you will need to bring
for this adventure:
Two 1 liter water bottles w/
measurement markings
Backpack &amp; Small Day Pack
Camping gear
Clothes
Swim wear
Sturdy long pants
Personal Hygiene items
Headlamp with extra batteries
Back-up light source
Sleeping bag and light sheet
Sturdy Shoes
Water Shoes and swimwear
Small tent or shelter
(one per two persons in your
troop or crew)
Mess kit, cup, utensils
Insect Repellent containing DEET
or Permethrin
Reccomended Gear:
Polypro shirts and nylon shorts for caving

!

Skills Learned:
New Search and Rescue Merit Badge
ICS 100
Rappelling
Orientation to Cave Rescue
Wild Cave Etiquette
Single Rope Technology for
Vertical Rescues
Wilderness Survival Techniques
for Searches
Swift Water Awareness
Field Navigation us UTMs
Climbing Systems Rigging
Belaying for climb and rappel
Teamwork

Participants in this program will spend time off
the reservation.

visit www.kiakima.com

29

2013 Leaders’ Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program. This
is a three hour program that meets daily
throughout the week.

C.O.P.E.

Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is a
week-long high adventure activity for older Scouts that
teaches advanced team-building and problem solving
skills. Scouts will learn to work as a group and function
as a team to meet a series of high and low COPE
elements. Participants should be at least 13 years old.
Kia Kima has one of the finest high ropes courses of
any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust,
and teamwork. This is accomplished by progressing,
as a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

2013 Leaders’ Guide to Summer Camp

30

visit www.kiakima.com

�MOUNTAIN MAN
Pioneer Living

T

he Mountain Man program is a wonderful opportunity for your Scouts to learn about
pioneer living as it happened in the 19th
century. Many of the activities that Scouts
participate in are hands on. Scouts will
learn the art of forging and shaping steel
into useful products that were used in everyday life. Hunting for our early settlers
was a daunting task with their primitive
weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of
early living. In this program we teach the
proper use of the dutch oven and cast iron
cookware. Scouts will also learn the
proper use and care of primitive tools. The
crosscut saw, draw knife, shaving horse,
ax, and hammer were all essential tools

visit www.kiakima.com

for early pioneers. All participants in this program will learn the
art of knifemaking and make a primitive knife that they will be
able to keep. In addition, each Scout will build their own flint
and steel fire starting kit that they can take home. This is a
three hour program that meets daily throughout the week.

31

2013 Leaders’ Guide to Summer Camp

�TWILIGHT
Activities

!
BSA Field Uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a unit basis
and can be scheduled by the unit leader
through the appropriate area director.
On Monday and Tuesday evenings,
Scoutcraft and Hadicraft Areas, will be open
additional Merit Badge instruction and fun.
This will give Scouts an extra opportunity
to finish merit badges or take an extra one.
The aquatics area will sponsor free
boating, swimming, Blob, Iceberg and
Water Slide. These open nights are available
on Monday, Tuesday, and Thursday. Scouts
that do not enroll in regular Aquatics sessions
will have the opportunity during these times
to participate in waterfront activities. Other
twilight activities such as Shooting Sports,
rappelling, volleyball competition,
Scoutmaster belly flop contest, and
Scoutmaster cook-off are just a few other
activities you may participate in.

2013 Leaders’ Guide to Summer Camp

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Council Ring. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, BSA Field Uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow Callout Ceremony. Units wishing
to have Scouts called out should contact the appropriate
Order of the Arrow representative during their week at
camp. Out of Council units are required to have a letter
from their Lodge granting permission for members of their
Units to be called out.

32

visit www.kiakima.com

�!
ULTIMATE Climbing and
Mountain Boarding are
open activities which
require no pre-registration. Canoe floats,
Kayak BSA and T-Bird
Aquatics require signups at camp.

ULTIMATE ACTION ZONE

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our EXTREME ACTIVITIES. These activities are held in
the evening or on Fridays. They will give you a small taste of the high adventure programs we
offer at Kia Kima.
Ultimate Climbing – If you walk through camp you
can’t help but notice the 55 foot climbing and rappelling
tower that looms over the valley. This will be an
opportunity for you to experience it first hand. Our
climbing staff will train and guide you. Before you know
it, you will be scaling the this awesome climbing surface.
Mountain Boarding – This EXTREME ACTIVITY will
be a true test of balance for your Scouts. Mountain
Boards are basically skateboards with oversized
wheels. Scouts will learn to traverse some of our easier
hiking trails specially picked for this activity. Scouts
participating wear full protective gear including helmets,
knee pads, elbow pads, and gloves. This is an extreme
activity that you will not want to miss.
Stand Up Paddleboards (SUP) – Paddle around the
lake at Camp Cherokee on these awesome boats.

visit www.kiakima.com

33

2013 Leaders’ Guide to Summer Camp

�!
ULTIMATE ACTION ZONE

Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $15 fee
prior to departure.

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view the scenic
bluffs and abundant wildlife that live in the South
Fork watershed. Herons, Deer and Bald Eagles
are commonly seen on these float trips. Each
trip will last no more than two hours and will
have you back in camp in time to participate in
many of the evening activities being offered.
There is not a fee for this program but space is
The Iceberg – Test your climbing skills and cool off at the limited so sign-up upon arrival at camp.
same time at the Cherokee water front.
Waterslide – Rocket down our 150’ waterslide for a big
splash into the Southfork River.
Kayaking BSA – If you are an adrenaline junky, come on
out and take Kayaking BSA. This program will teach you the
basics of kayaking. Scouts participating will learn the forward
stroke, reverse stroke, sweep stroke, draw stroke, wet exits
and much more. Scouts that successfully complete this course
are eligible to receive the Kayaking BSA patch.There is not a
fee for this program but space is limited so sign-up early.
The Blob – Take your turn at flying at the Camp Cherokee
water front.

2013 Leaders’ Guide to Summer Camp

34

visit www.kiakima.com

�FRIDAY ACTIVITIES

Merit Badge Make-Up
Kia Kima’s Merit Badge Program runs from Monday through Thursday. On Friday morning scouts who
missed something or need to make something up can
go to their respective sessions and meet with the instructor. Our staff tries as hard as they can to send
every scout home with the Merit Badge they signed
up for.
Homemade Boat Race
Friday Afternoon at 3:00 down at the waterfront each
camp will host a Boat Race, but this is no ordinary
race. The scouts must construct their own boats out
of whatever they can find. The rules are as follows:
1. The boat cannot be made out of Kia Kima
Property.
2. The boat must hold at least one person
3. During the race the boat must be propelled
by the people in the boat. (i.e. no swimmers
pushing)
4. No motors
The boats will be judged on originality, creativity, and
whether or not they complete the race, of course.
Water Carnival
After the Homemade Boat Race, at 3:30 there will
be an Inter-Troop aquatic competition of epic proportions. Troops will go head-to-head in a variety of
water based activities. There will be events for Swimmers, Beginners and Non-Swimmers. So everyone

visit www.kiakima.com

can compete! The winner will go home with the coveted Water Carnival Canoe Paddle.
Mesera Outpost Demonstration
On top of Mesera Mountain at Kia Kima, the Mountain Men live a Pioneer lifestyle. Everyday they work
with the Scouts in the Mountain Man program doing
activities such as Blacksmithing, Woodwork, Dutch
Oven Cooking, and Tomahawk Throwing. On Friday
they open up their facilities to any passerby. They will
demonstrate how to use the forge, how to do some
traditional woodwork, and how to throw a tomahawk. They’ll even give you the Kia Kima brand!
Field Trips
Citizenship in the Nation – The Scouts involved
with Citizenship in the Nation Merit Badge will go on
a Field Trip to Downtown Hardy. They will learn the
history of the historic site and get to shop in some of
the old timey stores. You might even get some homemade Ice Cream from the Ice Cream Shop!
Fire Safety – Scouts will tour the Cherokee Village
Fire Station. The Firemen there will show them the
different Fire Engines and talk about their jobs as
Firemen.
Climbing – The Scouts in Climbing Merit Badge will
get a chance to climb on some real rock in Raven’s
Den, a town close to Kia Kima. They will return after
lunch just in time for the Water Carnival.
35

2013 Leaders’ Guide to Summer Camp

�!
Cave Programs require a 1 month reservation. These programs may fill fast so
advanced booking is
advisable.

W

ADD-ON-PROGRAM
Activities

hether you are coming to Kia
Kima for the first time or if
this is your fiftieth, there are many local
program opportunities that await your troop.
These “add-on-program” opportunities can
be added to the front or back end of your
trip to Kia Kima. Come in a day early or
leave in the late afternoon of your departure
day. Cave Programs require a 1 month
reservation. All other programs should be
booked through the camp office at least 1
week prior to your arrival or departure day.

Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring River. The
Spring River emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This river boasts
some 15 shoals, ledges and class II rapids that
are perfect for your introductory kayak
adventure. This trip is a great way to cap off
your great week at Kia Kima. Trip fees: $25
per person with a 8 person minimum and 12
person maximum. All fees can be paid at the
Camp office and must be separate from normal
registration fees. It is recommended that Scouts
be at least 13 years of age for this program.
South Fork Canoe Float – Enjoy a scenic
3-4 hour float trip from Saddle, Arkansas to

2013 Leaders’ Guide to Summer Camp

Kia Kima. This is a great alternate activity for your younger
Scouts while your older boys kayak. Trip Fees: $10 per
person with a 8 person minimum.
Blanchard Springs Wild Cave Tour – Participants for this
adventure should be in good physical shape, wear sturdy shoes
PROGRAM

COST

Spring River Whitewater
Kayak Adventure

$25.00 per person

South Fork Canoe Float

$10.00 per person

Blanchard Springs
Wild Cave Tour

$76.00 per person*

Blanchard Springs
Cavern Tour

$11.00 per adult*
$6.00 for youth 15 and under*

*Price dependent upon National Park rates.

36

visit www.kiakima.com

�!
Add-A-Program
activities can be
scheduled for
Saturday’s prior
to or after your
week at summer
camp.

ADD-ON-PROGRAM
Activities,

continued

or boots, and come prepared to get dirty and have
fun. Participants will climb very steep slopes, crawl
on hands and knees, pass under low ceilings, and travel
through red clay. The tour ends at the Titans, a group
of tall spectacular columns deep in a mountain cavern.
Hard hats, kneepads, gloves, lights, and belts are
provided, along with a souvenir t-shirt. This trip will
last 3-4 hours in a 58 degree cave. The Wild Cave
Tour is limited to a minimum of 3 but no more than 12
participants. Two tours per day are permitted and they
are spaced 1 hour apart. This tour is guided by the
United States Forest Service. Please make
reservations through the camp at least 1 month prior
to your visit. Trip Fees: $76 per person
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel
one way through the middle level of the Caverns,
passing under the Natural Entrance and beside the
cave stream before emerging into highly decorated
rooms. With nearly 700 stair steps, this tour is not
recommended for those with walking or health
problems. Trip Fees-$11 for adults and $6 for youth
up to age 15. If you have a group of 15 or more, a
group discount is available. Group fees are $8 for
adults and $4 for youth up to age 15. Advance
reservations are required for group rates.

visit www.kiakima.com

37

2013 Leaders’ Guide to Summer Camp

�NATIONAL YOUTH LEADERSHIP TRAINING

T

his program is designed for Boy Scout Troops and Venture
Crews. This course is open to all Scouts (Boys and Girls)
who are First Class or working on Bronze, or above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of June 30th through July 5th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a Troop or Crew and put into practice.
Every Scout that maintains a leadership position should attend this
training. This course is taught by a well trained youth and adult staff who know
the program and are equipped to help participants develop and deliver these learned skills to their
fellow scouts.
For more information contact the Council Training Chairman, Randy Nelson, at
rnelson@uthsc.edu.
Registration will be available on the Council Calendar at www.chickasaw.org beginning February 1, 2013.

ORDER OF THE ARROW
AT SUMMER CAMP

A

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.

Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the Brotherhood Walk, completing your Brotherhood
membership in the Order of the Arrow. All materials
needed for Brotherhood Conversion will be available
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the
cost of your sash.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential new
members will be recognized and given information
regarding upcoming Ordeals. If you have OA dancers in your unit they are invited to participate. Units
wishing to have Scouts called out should contact the
appropriate Order of the Arrow representative during their week at camp. Out of Council units are required to have a letter from their lodge granting permission for members of their unit to be called out.

Summer Fellowship
Each week Ahoalan Nachpikin Lodge will host
an informal fellowship and cracker barrel. OA members
from all lodges will have an opportunity to hear the
latest OA news and enjoy some fellowship.

2013 Leaders’ Guide to Summer Camp

38

visit www.kiakima.com

�AWARDS &amp; RECOGNITION

SUMMER CAMP GOD AND
COUNTRY AWARD

4. Lead Grace at an assembly while at camp.
5. With an adult leader, discuss the importance of
the twelfth point of the Scout Law – “A Scout is
Reverent”. Discuss how it applies to you as a Scout
here at summer camp, as well as in your daily life.

The summer camp God
and Country Award is
given to Scouts who
complete the following
requirements. A Scout
must complete at least six
of the following nine requirements. Adults may
earn this award by completing either item 2 or 3
and assist with items 5, 6, 7 and 8 listed below.

6. With an adult leader, discuss the importance of
“Patriotism”.Why is it important for a Scout to “do
my duty to God and my country”?
7. Show how to properly display and fold an
American Flag. Also, explain the different parts of
the flag and what they symbolize.

1. Assist in the raising or lowering of the
American Flag at a morning or evening
assembly.

8. Lead a morning prayer in your campsite, or
lead your unit in reciting the Scout Oath, Scout Law,
or Pledge of Allegiance while at summer camp.

2. Attend the camp-wide Vespers service
on Wednesday night at the chapel.

9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you did
your duty to God and Country while at Summer
Camp at Kia Kima.

3. Assist in preparing and leading a unit or
inter-unit vesper service while at camp.

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39

2013 Leaders’ Guide to Summer Camp

�KIA KIMA PARTICIPATION AWARD

T

he Kia Kima Participation Award is a prestigious honor identified by a special pin only achieved
by those Scouts and Adults with the strive to get the most out of their Summer Camp experience. The steps to earning this award are outlined in the tables below.

Youth
Option 1

Adults
Option 1

Do one of the following from list A and four of the following
from list B

List A
Participate in
1. Add-a-Program
2. Mile Swim
3. OA Brotherhood Conversion
4. Kayak BSA
5. Canoe Float
6. Masera Outpost
7. God &amp; Country Award

List B
Participate in
1. Mountain Boarding
2. Inter-unitActivity
3. Free Swim
4. Blobbing
5. Free Boating
7. Water Slide
8. Open Shoot
9. Open Handicraft
10. Open Scout Craft
11. Free Climbing
12 Water Carnival
13. Home-made Boat Race
14. Sports Tournament
15. Kia Kima Shuffle

Option 2

Option 2

Complete 1 of the following

1. Serve as an assistant Ranger for a part of at
least four days.
2. Instruct a merit badge for a week.
3. Complete the BSA Lifeguard program.
5. Complete the BSA Climbing Instructor
Program.
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.

Complete 1 of the following

1. Participate in at least 8 activities from list B
2. Trailblazer Program
3. Ozark Venture Base Program

2013 Leaders’ Guide to Summer Camp

Complete 5 of the following

1. Volunteer for at least two hours in the Trading Post.
2. Participate in OA Brotherhood Conversion.
3. Lifeguard at the Aquatics area for an evening.
4. Serve as an assistant Ranger for one full day.
5. Participate in Masera Outpost.
6. Participate in Scout Leader Cookoff.
7. Drive a vehicle on a field trip.
8. Participate in Inter-unit Activity.
9. Participate in Blobbing.
10. Assist in a program area for one day.
11. Participate in Scoutmaster Shoot off.
12. Participate in an Add-A-Program
13. Help supervise the clean-up of the Commissary or
Dining Hall for three meals.
14. Participate in Fire by Friction.
15. Participate in or row for Mile Swim.
16. Volunteer in the Trailblazers area for one day.
17. Participate in one of the training programs offered
during the week.
18. Participate in Canoe Float.
19. Participate in Waterslide.
20. Other activity approved ahead of time by the Program
Director or Camp Director.

40

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�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop awards recognize units that participate fully in the camp
program, follow camp rules and demonstrate the true Spirit of Scouting. All units receiving the
Merit and Honor Troop awards will be recognized at the closing campfire.

MERIT TROOP

HONOR TROOP

Complete 6 of the 8 following requirements.



In addition to achieving Merit Troop, to be an Honor
Troop, a unit must complete 3 of the 5 following reThe unit has 50% of its active membership at camp. quirements.
Scouts attending camp participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.



The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.



The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Camp Commissioner or Program
Director.



The unit plans one inter-unit or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.



The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in BSA Field Uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends the vespers service or participates
in an inter-unit vespers service.



The unit has Order of the Arrow members that
participate or plan to participate in the Summer
Fellowship

The unit demonstrates Scout Spirit by participating
with songs and skits at assemblies, meal time and
the Kia Kima Shuffle.



50% of youth at camp earn the participation award.





The unit participates in at least one flag ceremony
or says grace at a meal.

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41

2013 Leaders’ Guide to Summer Camp

�LEADERS

tired of just hanging around?

!
Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

T

here is still plenty for adult leaders to do at Kia Kima. We promise you won’t be sitting in your
campsite, unless of course, that is what you want to do. The following are leader opportunities that
we have to offer at Kia Kima. Leadership trainings change from week to week based on the availability of
instructors. Some of these courses may not be offered your particular week. If you are a district or council
level trainer, feel free to talk to the program director and teach a course.

SERVICE OPPORTUNITIES

SCOUT LEADER
COOKOFF EXTRAVAGANZA

If you are a carpenter, plumber, electrician, or
just a general handyman, your skills are always needed
at camp. The Camp Ranger will be glad to suggest a (AKA Iron Scoutmaster Competition)
list of projects to any interested leader. Bring your Showcase your cooking skills in our
leaders’ cook-off. Whether it is a pot
tools and feel at home.
of chili, cobbler,
baked beans,
jambalaya or
homemade
bread, plan to participate in this
event. A select few of our lucky or
maybe unlucky staff (depending on
the meal) will be called upon to
judge this event. The winners of this
event will receive a special limited
edition embroidered Kia Kima
apron. This apron is presented at
the closing campfire.

2013 Leaders’ Guide to Summer Camp

42

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�TRAINING
Safe Swim Defense &amp; Safety Afloat

Climbing Instructor Certification

These programs are sponsored by the aquatics area,
This training will include “Climb on Safely” training.
and provide valuable information concerning the BSA’s
This will certify leaders as Climbing Instructors. This
policies for aquatic activities on the unit level, such as
is a week long course. Space is limited, so be sure
a troop swim.
to register through doubleknot.

Aquatics Supervision :
Swimming and Water Rescue &amp;
Paddle Craft Safety
These cover skills needed to meet Safe Swim Defense
and Safety Afloat policies applied at the unit level. These
training courses are provided during the week by qualified instructors at the waterfront. Completing Swimming &amp; Water Rescue allows you to conduct swim
checks at the unit level.

visit www.kiakima.com

Scoutmaster &amp;
Assistant Scoutmaster
Leader
Specific Training
We plan to offer this course during the morning on
Monday and Tuesday if volunteer trainers are available. There is a $10 fee for participants. Please contact the Reservation Director if you are willing to help
instruct this course.

43

2013 Leaders’ Guide to Summer Camp

�Fire By Friction Training
The ability to create fire without the use of matches
has long been an essential Scout skill. In this session,
leaders will be able to learn the fine art of creating fire.
Our skilled instructors will teach friction methods such
as, the bow drill, hand drill, and the fire saw. Demonstrations will also take place on how to build fire with
flint and steel, battery and steel wool, wire coat hangers, and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed along
to their Scouts.

First Aid/CPR
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.
A six-hour course will be offered to these candidates.
Adult leaders who choose to go through the training
may fill the extra spaces in the session. There is a $25
fee payable to the proffesional instructors from Spring
River Ambulance Service.

ADVANCEMENT
Often, adults in camp bring with them special
knowledge or skills that would be beneficial to various
merit badge sessions. If any
adult would like to assist with
a merit badge—or offer one
not on the schedule-please
see the Program Director at
the Sunday Leaders’ Meeting.
Also, adults are needed to
help with transportation for
the field trips, and the Ozark
Venture Base sessions.

2013 Leaders’ Guide to Summer Camp

44

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�!
Scouts and leaders are encouraged to treat their
clothing with
Permanone insect repellent.

WHAT TO
Bring To Camp

INDIVIDUAL CHECKLIST
SPECIAL NOTE:
Ice will not be issued in 2013. It will be available
for sale in the Trading Post. Camp Cherokee will
still recieve ice with their meals.

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic Sheeting/Tarps
Brooms &amp; Rakes
Water hose
Water Cooler
Dining Fly
Ice



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Field Uniforms at all evening flag ceremonies, evening meals, and programs. Full Scout Field
Uniform includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent containing DEET or Permethrin*
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (“copy” filled out and signed. Medical
examinations will NOT be given at camp)
Spending money (consult unit leaders-usually $40-$60)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

visit www.kiakima.com

45

2013 Leaders’ Guide to Summer Camp

�WHAT NOT TO BRING
TO CAMP
Firearms, ammunition, and bows are not
allowed in camp; only those supplied by the Shooting Sports area are to be used. Sheath knives are
not allowed at camp as well. Any such equipment
brought to camp must be delivered to the Reservation Director when the unit checks-in. It will be
returned when the unit checks out at the end of the
week.
Alcoholic beverages and other nonprescribed drugs are strictly prohibited. Violators
will be removed from camp. Prescription drugs
should be given to the camp medical personnel at
the Health Lodge.
In addition, no pets of any kind or fireworks are allowed in camp. This is the policy of
the Boy Scouts of America.
Finally we recommend that items such as
radios, MP3 players, electronic games, and other
electronic devices not be brought to camp. Summer camp is an outdoor experience, and these items
are not appropriate to that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list on the previous page
to help you with your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

WHAT KIA KIMA PROVIDES
♦
♦

Latrine and water supply
Campsite shower (hot showers
available at Central Showers &amp; East
Showerhouse)

♦
♦
♦
♦
♦

1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board

2013 Leaders’ Guide to Summer Camp

46

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�CAMP CHEROKEE

Shaded areas indicate class times.

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47

2013 Leaders’ Guide to Summer Camp

�CAMP OSAGE

Shaded areas indicate class times.

2013 Leaders’ Guide to Summer Camp

48

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�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Unit Identification
________/5 pts

Is the unit flag or other appropriate insignia bearing unit numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/5 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/20 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The unit’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the unit first aid kit marked, clearly displayed, and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/15 pts

Aluminum cans and plastic sorted

Latrine
________/10 pts

The latrine must be reasonably clean. Is there adequate paper and soap available?

Bonus Points
Does the unit have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?

________/100 pts

TOTAL

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________/5 pts

49

2013 Leaders’ Guide to Summer Camp

�2013 Leaders’ Guide to Summer Camp

50

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�HOW TO GET TO KIA KIMA
GPS Coordinates
N 36.34450531°
W 91.59223171°

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51

2013 Leaders’ Guide to Summer Camp

�N

s
e
t
o

2013 Leaders’ Guide to Summer Camp

52

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2013. Our Summer Camp Planning&#13;
Team has been working year round to ensure that we continue to offer&#13;
the best program in the Southeast for your Scouts. We received many compliments in 2012 on our facilities, camp staff, and variety of programs for Scouts of&#13;
all ages. We will continue to offer a full slate of merit badges during the day, as&#13;
well as, our very popular evening programs including Open Scoutcraft, Kayaking&#13;
BSA, stand up paddleboards, robotics, free swim, waterslide, Blob and much&#13;
more. Be sure to check-out our Ozark Venture Base (OVB) programs. These are&#13;
great for older Scouts and Venture Crews. Our OVB programs rival many of the&#13;
National High Adventure programs found across the United States.&#13;
Now is the time to begin preparing for your 2013 camping experience. The&#13;
information in this guide along with the accompanying Registration Packet will be&#13;
your key to an exciting and meaningful Summer Camp experience. Digital copies&#13;
of both publications are available at www.kiakima.com for your convenience. If&#13;
you have any questions after reading this guide or need any further assistance,&#13;
please feel free to contact us directly.&#13;
Please make the Summer Camp Experience available to all of the Scouts in your&#13;
Unit. We will make Camperships available for those families that need financial&#13;
assistance.&#13;
On behalf of the Chickasaw Council and the 2013 Kia Kima Staff, we look forward&#13;
to seeing you this Summer.&#13;
Yours in Scouting,&#13;
&#13;
Jeremy Palazolo&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13 What To Bring To Camp&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Venture Base&#13;
Ozark Ultimate Trek&#13;
Lake Ouchita Summer Trek&#13;
Search Tactics &amp; Rescue Training&#13;
Mountain Man&#13;
C.O.P.E&#13;
Twilight Activities&#13;
Ultimate Action Zone&#13;
Friday Activities&#13;
Add-On-Program&#13;
&#13;
13&#13;
22&#13;
23&#13;
24&#13;
26&#13;
28&#13;
31&#13;
30&#13;
32&#13;
33&#13;
35&#13;
36&#13;
&#13;
NYLT&#13;
Order of the Arrow&#13;
&#13;
38&#13;
38&#13;
&#13;
Awards &amp; Recognition&#13;
&#13;
39&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
41&#13;
&#13;
Just for Leaders&#13;
&#13;
42&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
45&#13;
46&#13;
&#13;
47 &amp; 48&#13;
49&#13;
50 &amp; 51&#13;
&#13;
2013 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Leader’s fees are not&#13;
due until arrival at&#13;
camp. Please note the&#13;
chart below for prorated Leader’s Fees.&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your unit. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2013, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of this page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $40.00 per Scout by March 29th. This will&#13;
reserve space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and&#13;
form KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is&#13;
nonrefundable but may be transferred to other Scouts re# of Scouts&#13;
# of Leaders @ no charge&#13;
placing the initial Scout for this event. The next payment of&#13;
2&#13;
5&#13;
$100 is due on May 15th. By using this registration process,&#13;
3&#13;
24&#13;
we can better determine the number of Scouts attending camp&#13;
4&#13;
32&#13;
from each unit, and allow camp staff to adjust their programs&#13;
5&#13;
40+&#13;
accordingly. Smaller units may be asked to share a campsite&#13;
Free leader credits will be applied at Check-in.&#13;
with another unit if the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$220.00&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$235.00&#13;
&#13;
*COPE&#13;
&#13;
$25 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$110.00&#13;
&#13;
* Mountain Man&#13;
Rendevous&#13;
*Ozark Ultimate Trek&#13;
&#13;
$30 per participant&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$30 per participant&#13;
&#13;
*Lake Ouachita&#13;
$50 per participant&#13;
Summer Trek&#13;
Search Tactics &amp; Rescue Training&#13;
Robotics&#13;
$20 per participant&#13;
*High Ozark Mountain&#13;
$50 per participant&#13;
Space Exploration&#13;
$10 per participant&#13;
Expedition School&#13;
*Program fees in these programs apply to adult participants as well as youth.&#13;
&#13;
Golf Merit Badge&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
$30 per participant&#13;
&#13;
1&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
Units attending camp in 2012 may reserve a&#13;
space for 2013 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
Troops that withdraw their deposit by January 1st will&#13;
receive a deposit refund. Troops that make a reservation, but for some reason do not show, forfeit&#13;
their $100 deposit. All summer camp correspondence and registration materials should be sent to the&#13;
Scout Service Center until 5:00 PM on May 24th.&#13;
Beginning May 27th, all camp correspondence should&#13;
be sent directly to the camp. The camp office will be&#13;
open from May 27th until July 13th. Summer camp&#13;
administration will not be able to be reached at camp&#13;
before or after these dates.&#13;
Smaller units may be asked to share a&#13;
campsite with another unit if the minimum campsite size is not met.&#13;
&#13;
Camp Osage&#13;
&#13;
2013 Weeks of Operation&#13;
Week 1*&#13;
June 9-15&#13;
Week 2*&#13;
June 16-22&#13;
Week 3*&#13;
June 23-29&#13;
Week 4&#13;
June 30-July 6&#13;
Week 5&#13;
July 7-13&#13;
&#13;
1 Bobwhite&#13;
&#13;
24&#13;
&#13;
2 Copperhead&#13;
&#13;
16&#13;
&#13;
3 White Horse&#13;
&#13;
20&#13;
&#13;
4 Broken Bow&#13;
&#13;
42&#13;
&#13;
5 Whispering Rapids&#13;
&#13;
24&#13;
&#13;
6 Turkey Run&#13;
&#13;
18&#13;
&#13;
7 Fox Fire&#13;
&#13;
22&#13;
&#13;
8 Cedar Rock&#13;
&#13;
18&#13;
&#13;
9 Running Deer&#13;
&#13;
44&#13;
&#13;
10 Crazy Wolf&#13;
&#13;
18&#13;
&#13;
11 Talking Turtle&#13;
&#13;
28&#13;
&#13;
12 Yellow Dog&#13;
&#13;
30&#13;
&#13;
13 Dancing Bear&#13;
&#13;
40&#13;
&#13;
14 Tall Pines&#13;
&#13;
38&#13;
&#13;
15 Eagle’s Nest&#13;
&#13;
26&#13;
&#13;
.&#13;
&#13;
* denotes weeks that both camps are in operation.&#13;
&#13;
Cherokee&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found at&#13;
www.chickasaw.org. The deadline for camperships is&#13;
April 15th. The amount of the Campership will be&#13;
based upon family income. The Scout’s family, unit,&#13;
and chartered organization should pool their resources&#13;
first, with a campership request to meet the balance.&#13;
Each unit receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to&#13;
receive credit.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Capacity&#13;
&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
1 Ghost Drum&#13;
&#13;
20&#13;
&#13;
2 Big Foot&#13;
&#13;
24&#13;
&#13;
3 Whipporhwhill&#13;
&#13;
18&#13;
&#13;
4 Dry Bones&#13;
&#13;
36&#13;
&#13;
5 Arrowhead&#13;
&#13;
18&#13;
&#13;
6 Hoot Owl&#13;
&#13;
24&#13;
&#13;
7 Rocky Top&#13;
&#13;
16&#13;
&#13;
8 Flintstone&#13;
&#13;
24&#13;
&#13;
9 Long Knife&#13;
&#13;
16&#13;
&#13;
10 Blackjack&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical examination before coming to camp and must have the proper&#13;
medical form completed. The Boy Scouts of America requires&#13;
a Medical Form for all Scouts and leaders. The examination must be performed by a licensed health care provider--physician (MD, DO), nurse practitioner or physician’s assistant. These forms are available through the Scout Service Center or at www.chickasaw.org. Please use the most current versions of&#13;
this form. Contact your District Executive if you have any questions. Each Scout&#13;
and leader will have a health re-check after his or her arrival. The unit’s medical&#13;
forms will be kept on file with the camp’s health officer. They will be returned to&#13;
the unit leader at the end of the week. Adult leaders who will be in camp for less&#13;
than 72 hours are not required to have a complete physical; however, a personal&#13;
examination health history (Parts A and B) is required. Please make arrangements for physical examinations to be completed before arrival at summer camp.&#13;
Any Scout or leader who do not have a completed health form – including examination – will be restricted from all camp activities until a proper examination&#13;
has been given.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
&#13;
!&#13;
The Boy Scouts of&#13;
America require that&#13;
Parts A, B, and C of the&#13;
“Annual Health and&#13;
Medical Record” be completed before attending&#13;
camp.&#13;
&#13;
All Scouts and leaders are required to have a physical examination before camp and complete the appropriate medical form.&#13;
Do not bring original medical forms.&#13;
(Please bring copies in a 3-ring binder. This will be returned at check-out)&#13;
Scouts &amp; leaders must have Parts A, B, and C&#13;
completed of the “Annual Health and Medical Record”&#13;
Forms are available at www.chickasaw.org&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he or she will be taken to a&#13;
nearby hospital. The Health Lodge is available to store and administer prescription&#13;
medicines as directed by the Scout’s personal physician and parents. No prescription medication will be paid for by the camp&#13;
or the Chickasaw Council. Normal insurance filing procedures will apply. Camp&#13;
Emergency procedures will be covered at&#13;
the opening leaders’ meeting.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number and are available&#13;
at www.kiakima.com.&#13;
If after reviewing the Leaders Guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.kiakima.com. This site contains additional registration tips and last minute&#13;
updates regarding Summer Camp.&#13;
&#13;
1&#13;
&#13;
Step 1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com&#13;
and the forms required for each&#13;
step have a corresponding number.&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form&#13;
along with a $100 campsite deposit to the&#13;
Scout Service Center any time after August&#13;
1st. Keep in mind: some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that&#13;
all registration&#13;
forms are filled&#13;
out completely!&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail this form: have them ready&#13;
at check-in. Also, when you check in at the AdminisThe second step of the registration tration Building, we will update schedules, settle any&#13;
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than March 29th. This form&#13;
should be submitted with a $40 deposit per Scout.&#13;
This fee is transferable but not refundable. Upon&#13;
submitting this form, your unit will be emailed a&#13;
ONFIRMATION&#13;
HANGES&#13;
username and password to log into our online regisWhen registering online for classes, please save&#13;
tration system. The online registration site will open&#13;
your confirmation. If a schedule change takes place,&#13;
mid-April. Registration for classes is on a first-come,&#13;
you will be notified from our administrative staff prior&#13;
first-served basis, so register early. Form KKSR 2B&#13;
to your arrival at camp.&#13;
is included in the registration packet for your conFor your convenience there are computer tervenience if you are unable to access the online&#13;
minals available at the Scout Office. Please ensure&#13;
system.&#13;
that all adults and youth are entered in the registration system.&#13;
&#13;
Step 2&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
FORM&#13;
Step 3 This is RtheEGISTRATION&#13;
third summer camp pay-&#13;
&#13;
ment. Please submit the Registration Form (KKSR&#13;
3) with $100 per Scout by May 15th. Please&#13;
ORRESPONDENCE&#13;
submit t-shirt sizes for adults and youth registered. TShirt orders may be submitted online or by writAll summer camp correspondence and registen form. Please submit either one or the other, tration materials should be sent to the Scout Service&#13;
but not both.&#13;
Center until May 24th. After May 24th, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence should be sent directly to camp.&#13;
FINAL FINANCIAL FORM In order to assure that your paperwork arrives at the&#13;
The final payment includes the balance proper location, please&#13;
of the camp fee, leaders fees, and special program follow this procedure.&#13;
SUMMER CAMP&#13;
fees. This may be paid at check-in after arriving at The addresses for both&#13;
ADDRESSES&#13;
camp on Sunday, or you may send it before you ar- locations are listed in&#13;
Before May 24th&#13;
rive. Complete the Final Financial Form (KKSR4) the table on this page.&#13;
Chickasaw Council, BSA&#13;
and send it to the camp address. This form is a sum171 South Hollywood&#13;
mary of all financial transactions and should be the last&#13;
Memphis, Tennessee 38112&#13;
Kia Kima&#13;
(901) 327-4193&#13;
payment in the registration process. Do not send this&#13;
GPS Coordinates&#13;
Fax: (901) 327-2010&#13;
form, payment, or any registration materials less than&#13;
two weeks prior to your arrival at camp.&#13;
N 36.34450531°&#13;
After May 24th&#13;
&#13;
C&#13;
&#13;
Step 4&#13;
&#13;
W 91.59223171°&#13;
&#13;
CHECK - IN&#13;
&#13;
Step 5 The registration process is completed&#13;
&#13;
Do NOT use camp&#13;
mailing address in&#13;
GPS units.&#13;
&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing Permethrin or&#13;
DEET will provide adequate&#13;
tick protection.&#13;
&#13;
GENERAL INFORMATION&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit a great one.&#13;
&#13;
the week. Unit vehicles will be permitted into campsites during check-in and check-out, for the purpose&#13;
of loading and unloading. While driving in camp,&#13;
please observe our speed limit of 15 miles per&#13;
hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include: venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare, but precautions should be taken. Below is a list of a few tips&#13;
to keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box is recommended to provide a place to secure and safeguard personal gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed to drive in camp during&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily (tick bites treated within&#13;
12 hours rarely have any long-term effects).&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between 10:00 AM on Saturday and 1:00 PM on Sunday and there&#13;
will be no one available to handle early arrivals. Upon arrival, your unit will be&#13;
greeted by a member of the camp administrative staff. The unit leader should have&#13;
the unit’s medical forms and a written explanation for any boy who needs special&#13;
medical treatment.&#13;
A Camp Guide will be assigned to&#13;
guide the unit through the check-in process.&#13;
The guide and the unit leader will take the&#13;
unit to the campsite. The leader should have&#13;
the medical forms, and if swim checks were&#13;
completed prior to camp, the Swim Check&#13;
Form (KKSR 5). Everyone — youth and&#13;
adult — must have a current health&#13;
form. The re-check is to make sure no significant changes have occurred since the&#13;
physical examination was given. A buddy&#13;
tag will be issued for each person with a&#13;
health form. Iit is encouraged that all Scouts&#13;
arrive in camp at the same time in order to&#13;
ensure an easy check-in experience. Make&#13;
sure an assistant leader has the medical&#13;
forms during this time to eliminate confusion&#13;
at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The Camp&#13;
Guide will then take inventory of all equipment in the campsite if applicable. If any&#13;
equipment is missing or damaged the Camp&#13;
Guide will note it and report it. The unit&#13;
leaders with the Camp Guides should&#13;
check each tent for damage. Any damage found at the end of the week will be&#13;
assessed to the troop. Tears in tents&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
will be assessed a fee of $15 per inch. Multiple&#13;
tears or tears over three inches are considered&#13;
un-repairable and may result in the unit replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,&#13;
or river must have a swim check. No Exceptions!&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
Plan to arrive between 1:00&#13;
PM and 3:00 PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:45&#13;
7:30&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
Camp Osage Assembly&#13;
Camp Cherokee Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1. Paperwork - the unit leader and assistant report to&#13;
the Administration Building with all the unit’s registration forms,&#13;
money, and medical forms. Here you will meet your Camp Guide&#13;
who will guide you through the check-in procedure.&#13;
2. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may&#13;
be purchased for $5 each.&#13;
3. Campsite - Your Camp Guide and assistant leader&#13;
will take the rest of the unit to the Campsite while the unit leader&#13;
finishes the paperwork. You can unload gear and prepare for the&#13;
camp tour. Medical re-checks will be performed in the campsite.&#13;
4. Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
5. Supper - Scouts &amp; leaders wear the BSA Field Uniforms.&#13;
6. Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting after dinner.&#13;
7. Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone should wear their BSA Field&#13;
Uniform&#13;
&#13;
7&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $40 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $100 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3 or online.&#13;
When submitting T-shirt orders, please do&#13;
ESPERS&#13;
HAPEL&#13;
so online or on the written form -- not&#13;
Vespers is a short fellowship worship service&#13;
both.&#13;
held on Wednesday evenings. Vespers is held at the&#13;
chapel and everyone is encouraged to attend. Members of the staff will conduct vespers, with assistance&#13;
NIT HOTOGRAPHS&#13;
of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or&#13;
run&#13;
vespers&#13;
during the week. Scouts who are workUnits will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit ing on their religious awards are especially encourthat chooses to participate will receive one compli- aged to do so. Attending service also counts as credit&#13;
mentary 8X10 group photo of their unit. Additional towards Scouts God &amp; Country Award.&#13;
photos will be available at $5.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
LAG EREMONIES&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either BSA Field&#13;
The camp will assemble for the flag ceremoUniform or Class B uniforms for your check-in photo. nies in the morning and evening. Scouts and leaders&#13;
&#13;
V&#13;
&#13;
U&#13;
&#13;
&amp;C&#13;
&#13;
P&#13;
&#13;
F&#13;
&#13;
C&#13;
&#13;
are expected to attend the evening flag ceremony in&#13;
full BSA Field Uniform. Troops are asked to assist&#13;
with flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your Camp Guide finishes helping you check in, the Camp Commissioner will&#13;
be your main resource for campsite needs.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief Leaders’ Meeting&#13;
will be held each morning after breakfast. At&#13;
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.&#13;
A Senior Patrol Leaders’ meeting will&#13;
be held each week-day after lunch to help your&#13;
Scouts plan their next day at camp.&#13;
&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leaders’ Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leaders’ fees are $110 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free&#13;
leader credits will be applied at check-in so&#13;
keep this in mind as you calculate your camp&#13;
fees.The following table is used when calculating leaders fees:&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
Free leader credits will be applied at Check-in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9&#13;
&#13;
TRADING POST&#13;
&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Posts also stock concession&#13;
items. Some of the items include: Camp&#13;
Ball Caps, Writing Paper, Craft Kits, Pocket&#13;
Knives, Postcards, Slush Puppies, Pizza, Ice&#13;
Cream, Folding Chairs, Batteries, and Camp&#13;
Patches.&#13;
Most Scouts will spend on the average of $40-$60 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their children in the&#13;
dining hall or campsite and Then attend the&#13;
closing campfire. Visitors should not plan to&#13;
arrive before 1:00 PM, as Scouts will be involved in merit badge sessions. The Campfire will conclude around 9:30 PM, so visitors should plan to leave shortly thereafter&#13;
so Scouts and Leaders can get a good night’s&#13;
sleep.&#13;
The Program Director will be asking for a head count of the number of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat&#13;
free. Visitors may purchase meal tickets from&#13;
the Program Office as they enter camp. All&#13;
visitors must possess a visitor’s wristband in&#13;
order to eat. Visitors at any time other than&#13;
Friday should make prior arrangements with&#13;
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 15 unique campsites&#13;
to choose from. At Camp Osage, a unit will&#13;
find traditional, though exceptional, camp&#13;
programs including nature, athletics, Life to&#13;
Eagle, scoutcraft, handicrafts, shooting&#13;
sports, the Trailblazer 1st year program, and&#13;
aquatics. All Aquatic activities, including&#13;
swimming and boating, are held at the OsAMP HEROKEE&#13;
age beach on the South Fork River. (Note:&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
small-boat sailing and mortor boating will be&#13;
camp”. Though creature comforts do exist at Cherokee, units&#13;
held at Camp Cherokee.)&#13;
still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with the major&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own tastes. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
Each unit provides&#13;
book. This book is provided to units prior to camp so additional&#13;
a waiter for each&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
table to clean up&#13;
after meals.&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
opportunity to experience the thrills of small-boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
C&#13;
&#13;
C&#13;
&#13;
!&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Units eat together. Each unit provides a waiter for&#13;
each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
units at the assigned times. Visitor meal fees are $5.00 for adults&#13;
and $3.00 for children ages 6-12. Children under 6 eat free.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is also located in the administration building for use of the leaders.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
&#13;
!&#13;
The camp administration&#13;
building is a “hot spot”&#13;
for high-speed wireless&#13;
internet.&#13;
&#13;
MAIL&#13;
&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site.&#13;
NOTE-Other units may reserve the site but may be relocated without notice if a need&#13;
arises.&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be&#13;
taken to the Post Office in town daily. Incoming mail&#13;
will be available only to unit leaders after 1:30 PM.&#13;
All mail sent to Kia Kima should follow the format&#13;
outlined in the table on the right side of this page.&#13;
Parents are encouraged to write their children while they are at camp. Please remember the&#13;
mail takes time. Letters mailed after Wednesday will&#13;
not arrive in time. All mail received after the unit has&#13;
checked out will be returned to the sender.&#13;
NOTE: Due to the high volume of campers, we are&#13;
no longer able to support the camper email program.&#13;
Please use the US Postal Service or private email&#13;
accounts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
&#13;
Kia Kima Scout Reservation&#13;
Unit # and Scout’s Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
11&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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CHECK-OUT&#13;
The check-out procedure will begin on&#13;
Saturday, and should be completed before&#13;
10:00A.M. Any unit with special check-out considerations should make plans through their Camp&#13;
Guide.&#13;
You will eat breakfast with your Camp&#13;
Guide in your campsite, then pack your gear and&#13;
clean up the site. Vehicles will be allowed in camp&#13;
to load personal and unit equipment. The camp&#13;
guide and unit leader will conduct another inventory to make sure that no equipment has been&#13;
damaged or misplaced. The camp guide will also&#13;
inspect the site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00 Reveille&#13;
7:30 Breakfast in campsite&#13;
Step-by-Step:&#13;
1. Pick up merit badge paperwork at Administration Building and go through each item thoroughly before leaving camp. It is very difficult to&#13;
verify merit badge completion once you leave&#13;
camp. It is nearly impossible to correct discrepancies once camp is over.&#13;
2. Campsite - Eat breakfast with your Camp&#13;
Guide in your campsite. Pack up your gear and&#13;
clean the site one last time.&#13;
3. Trash - Bag up all trash and take it to the&#13;
camp dumpster.&#13;
4 . Troop Issue - Return any camp equipment&#13;
you may have used to the Troop Issue and stop&#13;
by the Trading Post to pick up last minute items.&#13;
5. Administration Building - Before leaving&#13;
camp, stop at the Administration Building to take&#13;
care of any last minute paperwork, settle any&#13;
debts, turn in evaluation forms, and check-out&#13;
of camp.&#13;
&#13;
!&#13;
Please plan your checkout&#13;
no later than 10:00 AM.&#13;
Staff must prepare campsites for Sunday check-in.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed at&#13;
camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed by program&#13;
area with a short description of each badge&#13;
including any requirements that may or must&#13;
be completed at home, and the prerequisites&#13;
(if any) for the badge. There are also a few&#13;
&#13;
helpful tips on what to bring.&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with the&#13;
appropriate icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
Merit Badge required for Eagle&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Written material required&#13;
&#13;
Indicates a prerequisite&#13;
for this program&#13;
&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
&#13;
13&#13;
&#13;
Indicates participant&#13;
must pass the BSA&#13;
swimmer test&#13;
&#13;
Program located in&#13;
Camp Cherokee&#13;
Program located in&#13;
Camp Osage&#13;
Program located in&#13;
Both Camps&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Mile Swim&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This is a good entry level Aquatics Badge and&#13;
is required for Eagle. It is strongly suggested&#13;
that Scouts take this before other Aquatic&#13;
Badges. Be sure to bring a long-sleeve shirt,&#13;
long pants, and shoes that can get wet. Scouts&#13;
must pass the BSA Swimmer Test in order to take this Badge.&#13;
&#13;
This is not a Merit Badge but it is an opportunity for scouts to&#13;
challenge their stamina. Beginning on Monday, scout will have&#13;
a practice every day building up to the Mile Swim on Saturday&#13;
Morning.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a twohour session. It is a challenging merit badge that requires physical&#13;
strength and stamina. Bring long pants, long-sleeved button&#13;
down shirt, and shoes that can get wet. It is recommended that&#13;
CPR Instruction (requirement 13b) be completed prior to camp.&#13;
Canoeing&#13;
&#13;
Swimming Instruction&#13;
Like the Chickasaw natives that once inhabited this great land&#13;
This session is for Scouts in the Non-Swim- before us, your Scouts will learn how to guide their vessels&#13;
mer and Beginner ability groups. The instruc- through the swift waters of the South Fork or the calming pools&#13;
tion will work to improve their swimming skills of Cooper Lake.&#13;
and aim toward advancing to the next ability&#13;
Motorboating&#13;
group. The Beginner’s test completes requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
In this one hour Merit Badge, scouts will learn the proper techFirst Class.&#13;
niques for operating a motorboat, dropping anchors, fueling,&#13;
and much more. Feel the wind in your hair as your cruse around&#13;
John Cooper Lake.&#13;
BSA Lifeguard&#13;
&#13;
Whitewater&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. Scouts must be at least 15 years&#13;
old and strong swimmers to participate in this&#13;
program. Bring a copy of your current CPR&#13;
card to assist in completing the paper work.&#13;
Adults are welcome to participate in the BSA&#13;
Lifeguard program.&#13;
&#13;
Experience the thrills of running class II whitewater in a kayak.&#13;
Scouts will learn the essentials of whitewater kayaking on the&#13;
South Fork River. The highlight of the week will be a Thursday&#13;
trip to the Spring River. This class is limited to 6 participants.&#13;
Participants must be at least 13 years of age and pass the&#13;
BSA swimmers test.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Kayaking&#13;
&#13;
This merit badge will introduce you to recreational kayaking&#13;
and help prepare you for advanced paddle sports such as touring/sea and whitewater kayaking.&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Rowing&#13;
&#13;
In this one hour session, your scouts will learn this unique&#13;
skill that can turn into a hobby, competitive sport, or&#13;
even a romantic outing with that special someone.&#13;
&#13;
Small Boat Sailing&#13;
&#13;
Have your scouts climb aboard and set sail in this two&#13;
hour Merit Badge. Your small sailors will learn the necessary skills to command sailing vessels including knots&#13;
and rigging. This Badge is not for land lubbers! It’s Big&#13;
Fun in Small Boats!&#13;
&#13;
Wood Carving&#13;
&#13;
This merit badge is recommended for first-year&#13;
Scouts. There is a small cost for materials needed&#13;
from the Trading Post. Knives are available for&#13;
Scouts to use or Scouts may use their personal carving knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent merit badge for young Scouts. There is a small&#13;
cost for basket materials needed from the Trading&#13;
Post.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art &amp; Sculpture&#13;
&#13;
Textiles&#13;
This fun one hour Merit Badge session teaches scouts&#13;
to explore their creative side. They will paint, draw, and&#13;
sculpt in a variety of media. Their completed artwork&#13;
will be put on display at the Kia Kima Art Exhibition.&#13;
There will be a $5.00 fee due at check-in for materials&#13;
used during the session.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn the process for making cloth and&#13;
the differences in types of fiber samples. Jobs in the&#13;
textile industry are also discussed. This merit badge&#13;
is excellent for younger Scouts.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
Geocaching&#13;
&#13;
This is another good badge for young Scouts. There is a small&#13;
cost for materials available at the Trading Post. Requirement 3 New Merit Badge! Scouts will be introduced&#13;
may be done before coming to camp.&#13;
to the growing sport of geocaching.&#13;
Geocaching is a modern form of treasure&#13;
hunting. They will be using GPS’s to hide and&#13;
Indian Lore find hidden caches around camp.&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials available at the Trading Post. This merit badge&#13;
will involve the study of various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
Backpacking/Hiking&#13;
&#13;
SCOUTCRAFT&#13;
&#13;
(One Class-Two Merit Badges)This is recCamping ommended for older Scouts who are interested in high adventure. This is a two hour&#13;
course. Scouts will be out and about most of&#13;
the day learning about techniques, gear,&#13;
Scouts will be taught the basic skills of both front and back Leave No Trace and trail maintenance.&#13;
country camping. They will be taught the importance of Leave&#13;
No Trace. Scouts are welcome to bring some of their own gear,&#13;
but it is not required. Requirements 4b, 5e, 7, 8d and 9 may be&#13;
Pioneering&#13;
done before or after coming to camp.&#13;
Fire Safety&#13;
Learn the rustic construction techniques used&#13;
by the pioneers of old. Scouts will learn a&#13;
wide variety of knots, lashings, and splices.&#13;
This merit badge is recommended for all Scouts. They will learn&#13;
They will be amazed by awesome power of&#13;
about fire prevention in the home and create a protection plan&#13;
rope!&#13;
for their family. This is an informative badge with lots of hands&#13;
on, and includes a visit to a local fire station. Requirement 11&#13;
may be done prior to camp.&#13;
Emergency Preparedness&#13;
&#13;
Scouts will learn how to Recognize, Prevent, Prepare for and&#13;
Respond to a wide variety of emergency situations. They will&#13;
need to bring pen and paper with them to class. First Aid Merit&#13;
Badge is a prerequisite. Requirements 2c, 8c have to be done&#13;
at home because they involve the Scout’s family.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Orienteering&#13;
&#13;
Fish &amp; Wildlife Management/&#13;
Soil &amp; Water Conservation&#13;
&#13;
Lost in the woods? No problem. This badge teaches you how&#13;
to use a map and compass. Scouts will have an in-depth look&#13;
Scouts will learn to conserve and manage the&#13;
at topographical maps as well as GPS systems.&#13;
world’s natural resources. Scouts taking these&#13;
merit badges will learn about the importance&#13;
First Aid water plays in our environment. They will also&#13;
do an in depth study on the conservation of&#13;
soil and how soil plays an important role in&#13;
Scouts will learn what to do first when a medical emergency environmental protection.&#13;
strikes. They should come with pen and paper so they can There is some written material for this badge&#13;
take notes about skills such as splints, bandages and CPR. and a conservation project is also required.&#13;
They should come with a serious attitude because the skills Scouts should bring old shoes to wear in the&#13;
creek.&#13;
they learn here might save someone’s life.&#13;
Wilderness Survival&#13;
Environmental Science&#13;
This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit. This This badge is required for Eagle and is a twomay be done before coming to camp. Scouts should bring these hour session. It requires daily hikes, field&#13;
notes, and experiments. There is a great deal&#13;
materials to camp.&#13;
of written material, but some of it (Requirements 1 and 4) can be completed before coming to camp. Younger Scouts are discouraged&#13;
from taking this badge. Scouts will need to&#13;
ATURE ODGE&#13;
bring a notebook.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
N&#13;
&#13;
L&#13;
&#13;
This badge requires drawing and night observation. Scouts&#13;
must keep a reptile or amphibian for at least one month to complete this badge. This (requirement 8) must be done outside of&#13;
camp. This merit badge is not&#13;
recommended for Scouts who&#13;
are very afraid of snakes, although the instruction may lessen&#13;
these fears.&#13;
&#13;
Fly Fishing/Fishing&#13;
&#13;
You get a line, I’ll get a pole, we’ll go&#13;
down to the fishing hole and earn ourselves two merit badges! In this two&#13;
hour class scouts will learn how to use&#13;
a regular spin cast as well as a fly rod&#13;
and reel. In order to complete these&#13;
Merit Badges scouts must catch at&#13;
least two fish and clean one. Scouts are&#13;
encouraged to bring their own fishing pole.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Chemistry&#13;
Nature/Forestry&#13;
This session explores the chemical aspects of the environment through laboratory work and interactive discussions.&#13;
Nature is an excellent introductory merit badge Because of the nature of this merit badge, it is recommended&#13;
to the Nature area. It requires some hiking, and for older Scouts. This merit badge will be limited to the first&#13;
observation. Forestry requires a leaf collection twelve Scouts.&#13;
and a report. Scouts need a notebook and adhesive tape for mounting the leaf collection. (ReSpace Exploration&#13;
quirement 1)These two badges will be taught in&#13;
conjunction with each other.&#13;
Ready for lift off? Scouts should prepare themselves for an&#13;
epic journey through the cosmos*. They will design, conGeology struct, launch, and recover a model rocket. One small step&#13;
for your scout, one giant leap for Scouting!&#13;
*Will not actually leave the planet.&#13;
This badge teaches how rock and mineral forElectricity&#13;
mations are created. Scouts will also learn about&#13;
fossils, faults, soil and stream erosion.&#13;
A shockingly good time! Scouts minds will be illuminated&#13;
with an understanding of how electricity works. They will&#13;
learn the basics of electric circuits, build an electro-magnet,&#13;
and construct a simple electric motor. Not recommended&#13;
Scouts will build a weather instrument and use it for first year campers.&#13;
to track the weather during the week. This badge&#13;
covers a lot of material. An interest or backModel Design and Building&#13;
ground in weather is helpful. Requirements 8, and&#13;
9 may be completed before coming to camp.&#13;
Model making, the art of creating copies of objects that are&#13;
either smaller or larger than the objects they represent, is not&#13;
only an enjoyable and educational hobby: it is widely used in&#13;
the professional world for such things as creating special efECH ENTER&#13;
fects for movies, developing plans for buildings, and designRobotics ing automobiles and airplanes.&#13;
Weather&#13;
&#13;
T&#13;
&#13;
C&#13;
&#13;
New Merit Badge! Scouts will dive into the amazing world of robotics. They will have the unique&#13;
opportunity at the Kia Kima Technology Center&#13;
to build, program, and control a robot of their&#13;
own! This will give them a jump start into this&#13;
ever growing field of study and technology driven&#13;
world.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Energy&#13;
&#13;
Automotive Maintenance&#13;
&#13;
Saving, producing, and using energy wisely will be&#13;
critical to America’s future. If we are to leave future&#13;
generations with a world in which they can live as well&#13;
or better than we have, Scouts and other potential&#13;
leaders of tomorrow must begin the hard work of understanding energy and the vital role it will play in the&#13;
future.&#13;
&#13;
Modern automobiles are important to many aspects&#13;
of American life. Scouts will gain an understanding on&#13;
how a car function and how all of the major components come into play. They will be shown how proper&#13;
maintenance can keep their vehicle in tip-top shape.&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle&#13;
Shooting should have a&#13;
distance of at least 13&#13;
inches between the tip of&#13;
his thumb and the top of&#13;
his arm.&#13;
&#13;
!&#13;
Free Shoot will be&#13;
available to all&#13;
Scouts during Twilight Activities Monday, Tuesday and&#13;
Thursday nights.&#13;
&#13;
Rifle Shooting&#13;
Shotgun Shooting&#13;
Shooting experience is highly recommended, and this&#13;
merit badge requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second year&#13;
campers and have the strength and size to manage a&#13;
10-pound target rifle. As a means of determining this,&#13;
the Scout should have a distance of at least 13 inches&#13;
between the tip of his thumb and the top of his upper&#13;
arm as shown above. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
This program will teach Scouts the basics of handling&#13;
and shooting a shotgun as well as safety precautions&#13;
for firearms. They will have the chance to shoot both&#13;
skeet and trap as well as practice to sharpen their skills.&#13;
Scouts must be at least 14 years of age to take this&#13;
merit badge. Each session is limited to 12 Scouts.&#13;
19&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Archery&#13;
&#13;
Scouts receive experience shooting on&#13;
recurve bows. It is fun and challenging.&#13;
The Scouts get to make an arrow and a&#13;
bow string. Each session is limited to 16&#13;
Scouts. Scouts must be at least second&#13;
year campers.&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle area is an intensive program focused on some of the most difficult Eagle required merit&#13;
badges. Scouts may complete as many requirements as is feasible over the course of the week. However,&#13;
some requirements will need to be completed at home. As these Eagle required badges are quite involved, it&#13;
would not be advisable for Scouts to take more than two of these badges at a time. Most of the badges require&#13;
prior preparation or bringing materials from home. All of these sessions require written material. Scouts need&#13;
to bring a standard notebook, pencil, and pen.&#13;
&#13;
Communication&#13;
Public Speaking&#13;
&#13;
Communication is a 2-hour badge and is Eagle required.&#13;
Scouts will learn basic communication skills needed in today’s&#13;
society. As an added bonus, Public Speaking will be taught&#13;
in conjunction. Communication requirements 5, 7 and 8 may&#13;
be completed before camp.&#13;
Citizenship in the Nation&#13;
&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will&#13;
learn about diplomacy, international trade, and foreign relations.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact their member of congress to share&#13;
personal views on an issue. Scouts will go on&#13;
a field trip to complete requirement 2a.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
In this program you will learn all about this challenging sport, including USGA rules, golf etiquette, history, proper grip, stance and swing.&#13;
You will practice your swing and shots on the&#13;
driving range. You will play a round of golf on&#13;
a beautiful Cherokee Village golf course. A local&#13;
golf instructor will give personal instruction and&#13;
coaching. Participants can complete MOST&#13;
of the requirements for Golf merit badge. You&#13;
can bring your own clubs or use ours!&#13;
&#13;
Athletics&#13;
Personal Fitness&#13;
In this merit badge you will learn about sports training,&#13;
officiating and all aspects of sportsmanship. This&#13;
badge requires a considerable amount of physical&#13;
exertion. Scouts will need to complete a battery of&#13;
jumps, swims, pull-ups, push-ups, basketball throws,&#13;
etc.&#13;
&#13;
This required badge will give Scouts the opportunity to develop a fitness plan that they must maintain&#13;
for 12 weeks. Scouts will also learn about different&#13;
diseases related to lack of fitness and nutrition and&#13;
learn different methods to help prevent them. Some&#13;
requirements may conflict with certain religious views.&#13;
Please review the requirements of this badge before&#13;
enrolling.&#13;
&#13;
Climbing&#13;
&#13;
Scouts will learn the skills of climbing rappelling, and&#13;
belaying. They will have many opportunities to practice these throughout the week on our 60ft climbing&#13;
tower. And if that isn’t enough, on Friday, they will&#13;
go off site and get to climb on some real rock faces!&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we will&#13;
try our best to find the&#13;
supplies and offer it , if&#13;
not the next day then&#13;
the next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first&#13;
time. The purpose behind the program is to give new&#13;
Scouts a jump start by teaching them the basic outdoor&#13;
skills needed throughout their Scouting career. Such&#13;
skills include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study.&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may&#13;
accomplish at camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b&#13;
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7c&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Twilight Opportunities:&#13;
•&#13;
&#13;
Open Scoutcraft - (Monday and Tuesday&#13;
7:00 -8:30 PM and Friday 9:00 AM -Noon) –&#13;
the Scoutcraft and Trailblazer staff will open up&#13;
the Scoutcraft area for anyone who wants to&#13;
come back and complete something they&#13;
missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fires, lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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•&#13;
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Trailblazer program. This is open to all&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
Compass Course- The Trailblazer staff will&#13;
have a 1 mile compass course prepared so that&#13;
Scouts can complete First Class Requirement&#13;
2. Scout leaders will be given the key and are&#13;
encouraged to assist Scouts with this&#13;
requirement. This requirement must be&#13;
completed during a Scout’s free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so&#13;
any Scout can come into Scoutcraft and finish&#13;
First Class requirement 7c. Scouts may also&#13;
build a project in their campsite under their&#13;
Scoutmaster’s guidance.&#13;
Water Rescue- Second Class requirement 7b&#13;
and First Class requirement 9c (demonstrate&#13;
line rescue) will be offered Monday evening at&#13;
the waterfront. All Scouts needing this&#13;
requirement are invited to participate and get&#13;
signed off whether they are in Trailblazers or&#13;
not. Scouts must be able to pass the BSA&#13;
Beginner Swim Test.&#13;
Civic Leader – We will&#13;
invite local civic leaders to&#13;
camp to fulfill Requirement 5&#13;
of the First Class rank. More&#13;
details will be announced at&#13;
camp when local leaders can&#13;
verify their schedules.&#13;
&#13;
visit www.kiakima.com&#13;
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OVB est. 1991&#13;
&#13;
High Adventure&#13;
&#13;
T&#13;
&#13;
he need to keep older Scouts coming back to summer camp has long been recognized&#13;
and the Ozark Adventure Base (OVB) has been designed to meet that need. Whether you are in an&#13;
older Boy Scout Troop Patrol or a co-ed Venture Crew, the Ozark Venture Base has something that meets&#13;
your needs. Scouts participating in the&#13;
OVB programs must be at least 13&#13;
years of age and have achieved the rank&#13;
of First Class by January 1st. Preregistration for these programs is&#13;
mandatory. OVB programs include:&#13;
Ozark Ultimate Trek (O.U.T.), Lake&#13;
Ouchita Summer Trek (L.O.S.T.),&#13;
Search Tactics and Rescue Training&#13;
(S.T.A.R.T.), COPE and Mountain&#13;
Man. All participants in the O.U.T.,&#13;
L.O.S.T. and S.T.A.R.T. programs will&#13;
be housed at a separate base camp&#13;
location from their Scouting unit.&#13;
Participants may be co-ed, as&#13;
long as all participants are registered&#13;
members of a Boy Scout Troop or&#13;
Venturing Crew. If a Venturing Crew&#13;
brings female members, a female adult&#13;
leader must participate. Ozark Venture&#13;
Base programs will provide food,&#13;
cooking gear, and other group&#13;
equipment. Please explore this next&#13;
section of the Leaders’ Guide as it lists&#13;
details regarding each program.&#13;
Participants are responsible for all&#13;
personal gear, including tents. (Detailed&#13;
gear lists are available on the following&#13;
pages for those participating in the&#13;
OVB programs).&#13;
&#13;
visit www.kiakima.com&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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OZARK ULTIMATE TREK&#13;
O.U.T.&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white&#13;
water kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamor Mountain area as resembling a “MiniPhilmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
After a day of hiking, you will begin an&#13;
evening of climbing instruction. This will prepare&#13;
you for the full day of rock climbing that lies ahead.&#13;
We have searched and found many local areas that&#13;
contain climbing faces from 30-80 feet. After a&#13;
week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the air&#13;
conditioning just yet. You will get the opportunity&#13;
to join us in some of the coolest caves in Arkansas.&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
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Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per unit)&#13;
Sleeping Bag&#13;
2 Water bottles of water or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent (containing DEET or Permethrin)&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Caving may be done as an evening activity or a day trip&#13;
depending upon time frames and schedules.&#13;
Once you are done, prepare to get wet. After a&#13;
little instruction, you will be ready to head for the Spring&#13;
River. Don’t worry, you’re not going there just to sight see.&#13;
You will paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the “ins and outs” of manning your&#13;
own your own whitewater kayak. While on the trip, you&#13;
will learn about “reading” whitewater, river rescue techniques,&#13;
surfing, throwing ropes, and much more. Boy Scouts&#13;
participating will complete all requirements for Kayak BSA&#13;
and White Water Merit Badge.&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
Many of the evening activities in the OUT&#13;
program will focus Scouts and Venturers on wilderness&#13;
trip planning. Scouts will have the opportunity to&#13;
participate in a Geo-caching exercise, learn the art of&#13;
fire-by-friction, and learn basic swiftwater rescue&#13;
techniques.&#13;
If you think you are up to the challenge, this&#13;
program is for you. Participants need to be in top physical&#13;
condition to undergo the challenges of this program.&#13;
Crews will be housed off-site. Scouts may sign&#13;
up as a unit or individually. This program is also designed&#13;
for Venturing Crews. The maximum participation is 24,&#13;
so register early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
25&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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L.O.S.T.&#13;
Lake Ouchita Summer Trek&#13;
&#13;
!&#13;
Participants must be&#13;
13 years of age by the&#13;
beginning of camp.&#13;
However, this program is suggested for&#13;
Scouts 14 years old&#13;
and up! Sea Kayaks&#13;
are limited to a waist&#13;
size of 44”.&#13;
&#13;
L.&#13;
&#13;
O.S.T. is a staple of our Ozark Venture Base. Are you ready for 5 days of adventure and&#13;
paddling the waters of Arkansas’ largest body of water in a single-person touring kayak? Lake&#13;
Ouchita is dotted with islands, shoals, gravel bars and&#13;
REQUIRED GEAR&#13;
cliffs. Opportunities on this week-long wilderness&#13;
adventure include snorkeling, GPS navigation, hiking,&#13;
&#13;
Small Tent (1 per 2 persons in your group)&#13;
or personal hammock shelter&#13;
world-class fishing, island exploring, lakeside camping,&#13;
&#13;
Light-weight +20 degree sleeping Bag&#13;
deep water soloing and much more! This program is&#13;
(target weight &lt; 3 lbs.)&#13;
perfect for Troops, Crews as well as individuals.&#13;
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SUGGESTED GEAR&#13;
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Camera&#13;
Journal&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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Sleeping Pad&#13;
2 Water bottles or hydration bag&#13;
(target minimum total of 50 oz. storage)&#13;
Individual Mess Kit or Frisbee w/knife, fork,&#13;
&amp; spoon&#13;
Pocket knife or multi-tool&#13;
Waterproof flashlight w/extra bulb &amp;&#13;
batteries&#13;
2 Swim Suits&#13;
2 T-Shirts, Shorts &amp; underwear for sleeping&#13;
Light Fleece or Jacket&#13;
Shoes suitable for water &amp; light hiking&#13;
(no flip-flops)&#13;
Dry Shoes for Campsite&#13;
2 to 4 pairs of socks&#13;
Small Camp Towel&#13;
Personal Toiletries &amp; Towel&#13;
Rain Gear (no ponchos)&#13;
Wide Brimmed Hat&#13;
Insect Repellent&#13;
Sunscreen&#13;
3 Bandanas&#13;
Sunglasses &amp; Straps&#13;
Personal First Aid Kit&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Upon arrival at&#13;
Kia&#13;
Kima&#13;
Scout&#13;
Reservation, L.O.S.T.&#13;
participants will meet their&#13;
Trek Guides and&#13;
immediately begin a gear&#13;
“shakedown”&#13;
and&#13;
equipment introduction.&#13;
Participants will then load&#13;
up into vehicles and head&#13;
to the off-site staging area&#13;
to begin their five day&#13;
adventure, so it is&#13;
imperative that everyone&#13;
comes prepared with their&#13;
gear separate from the rest&#13;
of the Troop or Crew.&#13;
See the accompanying&#13;
tables for required and suggested gear. The group will not return to camp until Friday evening for the&#13;
closing campfire.&#13;
All participants in the L.O.S.T program must be able to pass the BSA Swimmers Test, be physically fit&#13;
and be proficient in basic boating skills. This program will provide instruction in touring kayak skills, extremely&#13;
lite gear camping, trek planning, wilderness camping, open water navigation, and rock climbing. L.O.S.T will&#13;
prove to be a unique adventure comparable to programs such as Northern Tier. Space is limited to just 8&#13;
participants per week. So, are you ready to go paddling?&#13;
&#13;
!&#13;
An Arkansas 7-day Fishing License is included&#13;
for all participants over&#13;
16 years of age. Scouts&#13;
under 16 years old do not&#13;
require a license.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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!&#13;
SEARCH TACTICS AND&#13;
RESCUE TRAINING&#13;
S.T.A.R.T.&#13;
&#13;
S.T.A.R.T.. participants&#13;
should be at least 13&#13;
years of age.&#13;
&#13;
S.&#13;
&#13;
T.A.R.T. is our newest high&#13;
adventure program incorporating&#13;
the newly released Search and&#13;
Rescue merit badge and wilderness skills. Participants&#13;
will spend the week working with regional experts in the&#13;
areas of single rope technology for vertical rescues, cave&#13;
rescue, wilderness navigation, swift water rescue&#13;
techniques and the Incident Command System.&#13;
The S.T.A.R.T. program will teach you skills working with&#13;
rescue equipment including low point climbing harnesses,&#13;
rope ascenders, light weight rescue ropes, and much more.&#13;
Wilderness skills will include UTM navigation, topo maps,&#13;
compass navigation, GPS, survival techniques for&#13;
searchers, CPR and basic first aid.&#13;
This program includes the new search and Rescue (SAR)&#13;
merit badge. This is a demanding program designed to&#13;
prepare you for the basics in any SAR scenario. The skills&#13;
learned here will help you determine which area of SAR&#13;
is of most interest to you and assist you in identifying&#13;
agencies to further your training.&#13;
Be sure to review and bring everything on the&#13;
accompanying equipment checklist.&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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&#13;
Items you will need to bring&#13;
for this adventure:&#13;
Two 1 liter water bottles w/&#13;
measurement markings&#13;
Backpack &amp; Small Day Pack&#13;
Camping gear&#13;
Clothes&#13;
Swim wear&#13;
Sturdy long pants&#13;
Personal Hygiene items&#13;
Headlamp with extra batteries&#13;
Back-up light source&#13;
Sleeping bag and light sheet&#13;
Sturdy Shoes&#13;
Water Shoes and swimwear&#13;
Small tent or shelter&#13;
(one per two persons in your&#13;
troop or crew)&#13;
Mess kit, cup, utensils&#13;
Insect Repellent containing DEET&#13;
or Permethrin&#13;
Reccomended Gear:&#13;
Polypro shirts and nylon shorts for caving&#13;
&#13;
!&#13;
&#13;
Skills Learned:&#13;
New Search and Rescue Merit Badge&#13;
ICS 100&#13;
Rappelling&#13;
Orientation to Cave Rescue&#13;
Wild Cave Etiquette&#13;
Single Rope Technology for&#13;
Vertical Rescues&#13;
Wilderness Survival Techniques&#13;
for Searches&#13;
Swift Water Awareness&#13;
Field Navigation us UTMs&#13;
Climbing Systems Rigging&#13;
Belaying for climb and rappel&#13;
Teamwork&#13;
&#13;
Participants in this program will spend time off&#13;
the reservation.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program. This&#13;
is a three hour program that meets daily&#13;
throughout the week.&#13;
&#13;
C.O.P.E.&#13;
&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is a&#13;
week-long high adventure activity for older Scouts that&#13;
teaches advanced team-building and problem solving&#13;
skills. Scouts will learn to work as a group and function&#13;
as a team to meet a series of high and low COPE&#13;
elements. Participants should be at least 13 years old.&#13;
Kia Kima has one of the finest high ropes courses of&#13;
any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust,&#13;
and teamwork. This is accomplished by progressing,&#13;
as a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is a wonderful opportunity for your Scouts to learn about&#13;
pioneer living as it happened in the 19th&#13;
century. Many of the activities that Scouts&#13;
participate in are hands on. Scouts will&#13;
learn the art of forging and shaping steel&#13;
into useful products that were used in everyday life. Hunting for our early settlers&#13;
was a daunting task with their primitive&#13;
weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of&#13;
early living. In this program we teach the&#13;
proper use of the dutch oven and cast iron&#13;
cookware. Scouts will also learn the&#13;
proper use and care of primitive tools. The&#13;
crosscut saw, draw knife, shaving horse,&#13;
ax, and hammer were all essential tools&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
for early pioneers. All participants in this program will learn the&#13;
art of knifemaking and make a primitive knife that they will be&#13;
able to keep. In addition, each Scout will build their own flint&#13;
and steel fire starting kit that they can take home. This is a&#13;
three hour program that meets daily throughout the week.&#13;
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TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
BSA Field Uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a unit basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
On Monday and Tuesday evenings,&#13;
Scoutcraft and Hadicraft Areas, will be open&#13;
additional Merit Badge instruction and fun.&#13;
This will give Scouts an extra opportunity&#13;
to finish merit badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating, swimming, Blob, Iceberg and&#13;
Water Slide. These open nights are available&#13;
on Monday, Tuesday, and Thursday. Scouts&#13;
that do not enroll in regular Aquatics sessions&#13;
will have the opportunity during these times&#13;
to participate in waterfront activities. Other&#13;
twilight activities such as Shooting Sports,&#13;
rappelling, volleyball competition,&#13;
Scoutmaster belly flop contest, and&#13;
Scoutmaster cook-off are just a few other&#13;
activities you may participate in.&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Council Ring. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, BSA Field Uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow Callout Ceremony. Units wishing&#13;
to have Scouts called out should contact the appropriate&#13;
Order of the Arrow representative during their week at&#13;
camp. Out of Council units are required to have a letter&#13;
from their Lodge granting permission for members of their&#13;
Units to be called out.&#13;
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32&#13;
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!&#13;
ULTIMATE Climbing and&#13;
Mountain Boarding are&#13;
open activities which&#13;
require no pre-registration. Canoe floats,&#13;
Kayak BSA and T-Bird&#13;
Aquatics require signups at camp.&#13;
&#13;
ULTIMATE ACTION ZONE&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our EXTREME ACTIVITIES. These activities are held in&#13;
the evening or on Fridays. They will give you a small taste of the high adventure programs we&#13;
offer at Kia Kima.&#13;
Ultimate Climbing – If you walk through camp you&#13;
can’t help but notice the 55 foot climbing and rappelling&#13;
tower that looms over the valley. This will be an&#13;
opportunity for you to experience it first hand. Our&#13;
climbing staff will train and guide you. Before you know&#13;
it, you will be scaling the this awesome climbing surface.&#13;
Mountain Boarding – This EXTREME ACTIVITY will&#13;
be a true test of balance for your Scouts. Mountain&#13;
Boards are basically skateboards with oversized&#13;
wheels. Scouts will learn to traverse some of our easier&#13;
hiking trails specially picked for this activity. Scouts&#13;
participating wear full protective gear including helmets,&#13;
knee pads, elbow pads, and gloves. This is an extreme&#13;
activity that you will not want to miss.&#13;
Stand Up Paddleboards (SUP) – Paddle around the&#13;
lake at Camp Cherokee on these awesome boats.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2013 Leaders’ Guide to Summer Camp&#13;
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!&#13;
ULTIMATE ACTION ZONE&#13;
&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $15 fee&#13;
prior to departure.&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view the scenic&#13;
bluffs and abundant wildlife that live in the South&#13;
Fork watershed. Herons, Deer and Bald Eagles&#13;
are commonly seen on these float trips. Each&#13;
trip will last no more than two hours and will&#13;
have you back in camp in time to participate in&#13;
many of the evening activities being offered.&#13;
There is not a fee for this program but space is&#13;
The Iceberg – Test your climbing skills and cool off at the limited so sign-up upon arrival at camp.&#13;
same time at the Cherokee water front.&#13;
Waterslide – Rocket down our 150’ waterslide for a big&#13;
splash into the Southfork River.&#13;
Kayaking BSA – If you are an adrenaline junky, come on&#13;
out and take Kayaking BSA. This program will teach you the&#13;
basics of kayaking. Scouts participating will learn the forward&#13;
stroke, reverse stroke, sweep stroke, draw stroke, wet exits&#13;
and much more. Scouts that successfully complete this course&#13;
are eligible to receive the Kayaking BSA patch.There is not a&#13;
fee for this program but space is limited so sign-up early.&#13;
The Blob – Take your turn at flying at the Camp Cherokee&#13;
water front.&#13;
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FRIDAY ACTIVITIES&#13;
&#13;
Merit Badge Make-Up&#13;
Kia Kima’s Merit Badge Program runs from Monday through Thursday. On Friday morning scouts who&#13;
missed something or need to make something up can&#13;
go to their respective sessions and meet with the instructor. Our staff tries as hard as they can to send&#13;
every scout home with the Merit Badge they signed&#13;
up for.&#13;
Homemade Boat Race&#13;
Friday Afternoon at 3:00 down at the waterfront each&#13;
camp will host a Boat Race, but this is no ordinary&#13;
race. The scouts must construct their own boats out&#13;
of whatever they can find. The rules are as follows:&#13;
1. The boat cannot be made out of Kia Kima&#13;
Property.&#13;
2. The boat must hold at least one person&#13;
3. During the race the boat must be propelled&#13;
by the people in the boat. (i.e. no swimmers&#13;
pushing)&#13;
4. No motors&#13;
The boats will be judged on originality, creativity, and&#13;
whether or not they complete the race, of course.&#13;
Water Carnival&#13;
After the Homemade Boat Race, at 3:30 there will&#13;
be an Inter-Troop aquatic competition of epic proportions. Troops will go head-to-head in a variety of&#13;
water based activities. There will be events for Swimmers, Beginners and Non-Swimmers. So everyone&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
can compete! The winner will go home with the coveted Water Carnival Canoe Paddle.&#13;
Mesera Outpost Demonstration&#13;
On top of Mesera Mountain at Kia Kima, the Mountain Men live a Pioneer lifestyle. Everyday they work&#13;
with the Scouts in the Mountain Man program doing&#13;
activities such as Blacksmithing, Woodwork, Dutch&#13;
Oven Cooking, and Tomahawk Throwing. On Friday&#13;
they open up their facilities to any passerby. They will&#13;
demonstrate how to use the forge, how to do some&#13;
traditional woodwork, and how to throw a tomahawk. They’ll even give you the Kia Kima brand!&#13;
Field Trips&#13;
Citizenship in the Nation – The Scouts involved&#13;
with Citizenship in the Nation Merit Badge will go on&#13;
a Field Trip to Downtown Hardy. They will learn the&#13;
history of the historic site and get to shop in some of&#13;
the old timey stores. You might even get some homemade Ice Cream from the Ice Cream Shop!&#13;
Fire Safety – Scouts will tour the Cherokee Village&#13;
Fire Station. The Firemen there will show them the&#13;
different Fire Engines and talk about their jobs as&#13;
Firemen.&#13;
Climbing – The Scouts in Climbing Merit Badge will&#13;
get a chance to climb on some real rock in Raven’s&#13;
Den, a town close to Kia Kima. They will return after&#13;
lunch just in time for the Water Carnival.&#13;
35&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
Cave Programs require a 1 month reservation. These programs may fill fast so&#13;
advanced booking is&#13;
advisable.&#13;
&#13;
W&#13;
&#13;
ADD-ON-PROGRAM&#13;
Activities&#13;
&#13;
hether you are coming to Kia&#13;
Kima for the first time or if&#13;
this is your fiftieth, there are many local&#13;
program opportunities that await your troop.&#13;
These “add-on-program” opportunities can&#13;
be added to the front or back end of your&#13;
trip to Kia Kima. Come in a day early or&#13;
leave in the late afternoon of your departure&#13;
day. Cave Programs require a 1 month&#13;
reservation. All other programs should be&#13;
booked through the camp office at least 1&#13;
week prior to your arrival or departure day.&#13;
&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring River. The&#13;
Spring River emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This river boasts&#13;
some 15 shoals, ledges and class II rapids that&#13;
are perfect for your introductory kayak&#13;
adventure. This trip is a great way to cap off&#13;
your great week at Kia Kima. Trip fees: $25&#13;
per person with a 8 person minimum and 12&#13;
person maximum. All fees can be paid at the&#13;
Camp office and must be separate from normal&#13;
registration fees. It is recommended that Scouts&#13;
be at least 13 years of age for this program.&#13;
South Fork Canoe Float – Enjoy a scenic&#13;
3-4 hour float trip from Saddle, Arkansas to&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Kia Kima. This is a great alternate activity for your younger&#13;
Scouts while your older boys kayak. Trip Fees: $10 per&#13;
person with a 8 person minimum.&#13;
Blanchard Springs Wild Cave Tour – Participants for this&#13;
adventure should be in good physical shape, wear sturdy shoes&#13;
PROGRAM&#13;
&#13;
COST&#13;
&#13;
Spring River Whitewater&#13;
Kayak Adventure&#13;
&#13;
$25.00 per person&#13;
&#13;
South Fork Canoe Float&#13;
&#13;
$10.00 per person&#13;
&#13;
Blanchard Springs&#13;
Wild Cave Tour&#13;
&#13;
$76.00 per person*&#13;
&#13;
Blanchard Springs&#13;
Cavern Tour&#13;
&#13;
$11.00 per adult*&#13;
$6.00 for youth 15 and under*&#13;
&#13;
*Price dependent upon National Park rates.&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled for&#13;
Saturday’s prior&#13;
to or after your&#13;
week at summer&#13;
camp.&#13;
&#13;
ADD-ON-PROGRAM&#13;
Activities,&#13;
&#13;
continued&#13;
&#13;
or boots, and come prepared to get dirty and have&#13;
fun. Participants will climb very steep slopes, crawl&#13;
on hands and knees, pass under low ceilings, and travel&#13;
through red clay. The tour ends at the Titans, a group&#13;
of tall spectacular columns deep in a mountain cavern.&#13;
Hard hats, kneepads, gloves, lights, and belts are&#13;
provided, along with a souvenir t-shirt. This trip will&#13;
last 3-4 hours in a 58 degree cave. The Wild Cave&#13;
Tour is limited to a minimum of 3 but no more than 12&#13;
participants. Two tours per day are permitted and they&#13;
are spaced 1 hour apart. This tour is guided by the&#13;
United States Forest Service. Please make&#13;
reservations through the camp at least 1 month prior&#13;
to your visit. Trip Fees: $76 per person&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel&#13;
one way through the middle level of the Caverns,&#13;
passing under the Natural Entrance and beside the&#13;
cave stream before emerging into highly decorated&#13;
rooms. With nearly 700 stair steps, this tour is not&#13;
recommended for those with walking or health&#13;
problems. Trip Fees-$11 for adults and $6 for youth&#13;
up to age 15. If you have a group of 15 or more, a&#13;
group discount is available. Group fees are $8 for&#13;
adults and $4 for youth up to age 15. Advance&#13;
reservations are required for group rates.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
NATIONAL YOUTH LEADERSHIP TRAINING&#13;
&#13;
T&#13;
&#13;
his program is designed for Boy Scout Troops and Venture&#13;
Crews. This course is open to all Scouts (Boys and Girls)&#13;
who are First Class or working on Bronze, or above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of June 30th through July 5th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a Troop or Crew and put into practice.&#13;
Every Scout that maintains a leadership position should attend this&#13;
training. This course is taught by a well trained youth and adult staff who know&#13;
the program and are equipped to help participants develop and deliver these learned skills to their&#13;
fellow scouts.&#13;
For more information contact the Council Training Chairman, Randy Nelson, at&#13;
rnelson@uthsc.edu.&#13;
Registration will be available on the Council Calendar at www.chickasaw.org beginning February 1, 2013.&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
A&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the Brotherhood Walk, completing your Brotherhood&#13;
membership in the Order of the Arrow. All materials&#13;
needed for Brotherhood Conversion will be available&#13;
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the&#13;
cost of your sash.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential new&#13;
members will be recognized and given information&#13;
regarding upcoming Ordeals. If you have OA dancers in your unit they are invited to participate. Units&#13;
wishing to have Scouts called out should contact the&#13;
appropriate Order of the Arrow representative during their week at camp. Out of Council units are required to have a letter from their lodge granting permission for members of their unit to be called out.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin Lodge will host&#13;
an informal fellowship and cracker barrel. OA members&#13;
from all lodges will have an opportunity to hear the&#13;
latest OA news and enjoy some fellowship.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AWARDS &amp; RECOGNITION&#13;
&#13;
SUMMER CAMP GOD AND&#13;
COUNTRY AWARD&#13;
&#13;
4. Lead Grace at an assembly while at camp.&#13;
5. With an adult leader, discuss the importance of&#13;
the twelfth point of the Scout Law – “A Scout is&#13;
Reverent”. Discuss how it applies to you as a Scout&#13;
here at summer camp, as well as in your daily life.&#13;
&#13;
The summer camp God&#13;
and Country Award is&#13;
given to Scouts who&#13;
complete the following&#13;
requirements. A Scout&#13;
must complete at least six&#13;
of the following nine requirements. Adults may&#13;
earn this award by completing either item 2 or 3&#13;
and assist with items 5, 6, 7 and 8 listed below.&#13;
&#13;
6. With an adult leader, discuss the importance of&#13;
“Patriotism”.Why is it important for a Scout to “do&#13;
my duty to God and my country”?&#13;
7. Show how to properly display and fold an&#13;
American Flag. Also, explain the different parts of&#13;
the flag and what they symbolize.&#13;
&#13;
1. Assist in the raising or lowering of the&#13;
American Flag at a morning or evening&#13;
assembly.&#13;
&#13;
8. Lead a morning prayer in your campsite, or&#13;
lead your unit in reciting the Scout Oath, Scout Law,&#13;
or Pledge of Allegiance while at summer camp.&#13;
&#13;
2. Attend the camp-wide Vespers service&#13;
on Wednesday night at the chapel.&#13;
&#13;
9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you did&#13;
your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
&#13;
3. Assist in preparing and leading a unit or&#13;
inter-unit vesper service while at camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
KIA KIMA PARTICIPATION AWARD&#13;
&#13;
T&#13;
&#13;
he Kia Kima Participation Award is a prestigious honor identified by a special pin only achieved&#13;
by those Scouts and Adults with the strive to get the most out of their Summer Camp experience. The steps to earning this award are outlined in the tables below.&#13;
&#13;
Youth&#13;
Option 1&#13;
&#13;
Adults&#13;
Option 1&#13;
&#13;
Do one of the following from list A and four of the following&#13;
from list B&#13;
&#13;
List A&#13;
Participate in&#13;
1. Add-a-Program&#13;
2. Mile Swim&#13;
3. OA Brotherhood Conversion&#13;
4. Kayak BSA&#13;
5. Canoe Float&#13;
6. Masera Outpost&#13;
7. God &amp; Country Award&#13;
&#13;
List B&#13;
Participate in&#13;
1. Mountain Boarding&#13;
2. Inter-unitActivity&#13;
3. Free Swim&#13;
4. Blobbing&#13;
5. Free Boating&#13;
7. Water Slide&#13;
8. Open Shoot&#13;
9. Open Handicraft&#13;
10. Open Scout Craft&#13;
11. Free Climbing&#13;
12 Water Carnival&#13;
13. Home-made Boat Race&#13;
14. Sports Tournament&#13;
15. Kia Kima Shuffle&#13;
&#13;
Option 2&#13;
&#13;
Option 2&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Serve as an assistant Ranger for a part of at&#13;
least four days.&#13;
2. Instruct a merit badge for a week.&#13;
3. Complete the BSA Lifeguard program.&#13;
5. Complete the BSA Climbing Instructor&#13;
Program.&#13;
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Participate in at least 8 activities from list B&#13;
2. Trailblazer Program&#13;
3. Ozark Venture Base Program&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Complete 5 of the following&#13;
&#13;
1. Volunteer for at least two hours in the Trading Post.&#13;
2. Participate in OA Brotherhood Conversion.&#13;
3. Lifeguard at the Aquatics area for an evening.&#13;
4. Serve as an assistant Ranger for one full day.&#13;
5. Participate in Masera Outpost.&#13;
6. Participate in Scout Leader Cookoff.&#13;
7. Drive a vehicle on a field trip.&#13;
8. Participate in Inter-unit Activity.&#13;
9. Participate in Blobbing.&#13;
10. Assist in a program area for one day.&#13;
11. Participate in Scoutmaster Shoot off.&#13;
12. Participate in an Add-A-Program&#13;
13. Help supervise the clean-up of the Commissary or&#13;
Dining Hall for three meals.&#13;
14. Participate in Fire by Friction.&#13;
15. Participate in or row for Mile Swim.&#13;
16. Volunteer in the Trailblazers area for one day.&#13;
17. Participate in one of the training programs offered&#13;
during the week.&#13;
18. Participate in Canoe Float.&#13;
19. Participate in Waterslide.&#13;
20. Other activity approved ahead of time by the Program&#13;
Director or Camp Director.&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop awards recognize units that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true Spirit of Scouting. All units receiving the&#13;
Merit and Honor Troop awards will be recognized at the closing campfire.&#13;
&#13;
MERIT TROOP&#13;
&#13;
HONOR TROOP&#13;
&#13;
Complete 6 of the 8 following requirements.&#13;
&#13;
&#13;
&#13;
In addition to achieving Merit Troop, to be an Honor&#13;
Troop, a unit must complete 3 of the 5 following reThe unit has 50% of its active membership at camp. quirements.&#13;
Scouts attending camp participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Camp Commissioner or Program&#13;
Director.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-unit or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in BSA Field Uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends the vespers service or participates&#13;
in an inter-unit vespers service.&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Summer&#13;
Fellowship&#13;
&#13;
The unit demonstrates Scout Spirit by participating&#13;
with songs and skits at assemblies, meal time and&#13;
the Kia Kima Shuffle.&#13;
&#13;
&#13;
&#13;
50% of youth at camp earn the participation award.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
LEADERS&#13;
&#13;
tired of just hanging around?&#13;
&#13;
!&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
T&#13;
&#13;
here is still plenty for adult leaders to do at Kia Kima. We promise you won’t be sitting in your&#13;
campsite, unless of course, that is what you want to do. The following are leader opportunities that&#13;
we have to offer at Kia Kima. Leadership trainings change from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director and teach a course.&#13;
&#13;
SERVICE OPPORTUNITIES&#13;
&#13;
SCOUT LEADER&#13;
COOKOFF EXTRAVAGANZA&#13;
&#13;
If you are a carpenter, plumber, electrician, or&#13;
just a general handyman, your skills are always needed&#13;
at camp. The Camp Ranger will be glad to suggest a (AKA Iron Scoutmaster Competition)&#13;
list of projects to any interested leader. Bring your Showcase your cooking skills in our&#13;
leaders’ cook-off. Whether it is a pot&#13;
tools and feel at home.&#13;
of chili, cobbler,&#13;
baked beans,&#13;
jambalaya or&#13;
homemade&#13;
bread, plan to participate in this&#13;
event. A select few of our lucky or&#13;
maybe unlucky staff (depending on&#13;
the meal) will be called upon to&#13;
judge this event. The winners of this&#13;
event will receive a special limited&#13;
edition embroidered Kia Kima&#13;
apron. This apron is presented at&#13;
the closing campfire.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TRAINING&#13;
Safe Swim Defense &amp; Safety Afloat&#13;
&#13;
Climbing Instructor Certification&#13;
&#13;
These programs are sponsored by the aquatics area,&#13;
This training will include “Climb on Safely” training.&#13;
and provide valuable information concerning the BSA’s&#13;
This will certify leaders as Climbing Instructors. This&#13;
policies for aquatic activities on the unit level, such as&#13;
is a week long course. Space is limited, so be sure&#13;
a troop swim.&#13;
to register through doubleknot.&#13;
&#13;
Aquatics Supervision :&#13;
Swimming and Water Rescue &amp;&#13;
Paddle Craft Safety&#13;
These cover skills needed to meet Safe Swim Defense&#13;
and Safety Afloat policies applied at the unit level. These&#13;
training courses are provided during the week by qualified instructors at the waterfront. Completing Swimming &amp; Water Rescue allows you to conduct swim&#13;
checks at the unit level.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Scoutmaster &amp;&#13;
Assistant Scoutmaster&#13;
Leader&#13;
Specific Training&#13;
We plan to offer this course during the morning on&#13;
Monday and Tuesday if volunteer trainers are available. There is a $10 fee for participants. Please contact the Reservation Director if you are willing to help&#13;
instruct this course.&#13;
&#13;
43&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
Fire By Friction Training&#13;
The ability to create fire without the use of matches&#13;
has long been an essential Scout skill. In this session,&#13;
leaders will be able to learn the fine art of creating fire.&#13;
Our skilled instructors will teach friction methods such&#13;
as, the bow drill, hand drill, and the fire saw. Demonstrations will also take place on how to build fire with&#13;
flint and steel, battery and steel wool, wire coat hangers, and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed along&#13;
to their Scouts.&#13;
&#13;
First Aid/CPR&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.&#13;
A six-hour course will be offered to these candidates.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session. There is a $25&#13;
fee payable to the proffesional instructors from Spring&#13;
River Ambulance Service.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them special&#13;
knowledge or skills that would be beneficial to various&#13;
merit badge sessions. If any&#13;
adult would like to assist with&#13;
a merit badge—or offer one&#13;
not on the schedule-please&#13;
see the Program Director at&#13;
the Sunday Leaders’ Meeting.&#13;
Also, adults are needed to&#13;
help with transportation for&#13;
the field trips, and the Ozark&#13;
Venture Base sessions.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to treat their&#13;
clothing with&#13;
Permanone insect repellent.&#13;
&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
SPECIAL NOTE:&#13;
Ice will not be issued in 2013. It will be available&#13;
for sale in the Trading Post. Camp Cherokee will&#13;
still recieve ice with their meals.&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic Sheeting/Tarps&#13;
Brooms &amp; Rakes&#13;
Water hose&#13;
Water Cooler&#13;
Dining Fly&#13;
Ice&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Field Uniforms at all evening flag ceremonies, evening meals, and programs. Full Scout Field&#13;
Uniform includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent containing DEET or Permethrin*&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (“copy” filled out and signed. Medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult unit leaders-usually $40-$60)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Firearms, ammunition, and bows are not&#13;
allowed in camp; only those supplied by the Shooting Sports area are to be used. Sheath knives are&#13;
not allowed at camp as well. Any such equipment&#13;
brought to camp must be delivered to the Reservation Director when the unit checks-in. It will be&#13;
returned when the unit checks out at the end of the&#13;
week.&#13;
Alcoholic beverages and other nonprescribed drugs are strictly prohibited. Violators&#13;
will be removed from camp. Prescription drugs&#13;
should be given to the camp medical personnel at&#13;
the Health Lodge.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is the policy of&#13;
the Boy Scouts of America.&#13;
Finally we recommend that items such as&#13;
radios, MP3 players, electronic games, and other&#13;
electronic devices not be brought to camp. Summer camp is an outdoor experience, and these items&#13;
are not appropriate to that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list on the previous page&#13;
to help you with your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
WHAT KIA KIMA PROVIDES&#13;
♦&#13;
♦&#13;
&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at Central Showers &amp; East&#13;
Showerhouse)&#13;
&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
47&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
48&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Unit Identification&#13;
________/5 pts&#13;
&#13;
Is the unit flag or other appropriate insignia bearing unit numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/5 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/20 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The unit’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the unit first aid kit marked, clearly displayed, and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/15 pts&#13;
&#13;
Aluminum cans and plastic sorted&#13;
&#13;
Latrine&#13;
________/10 pts&#13;
&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
Bonus Points&#13;
Does the unit have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
&#13;
________/100 pts&#13;
&#13;
TOTAL&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
________/5 pts&#13;
&#13;
49&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
50&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
GPS Coordinates&#13;
N 36.34450531°&#13;
W 91.59223171°&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
51&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
N&#13;
&#13;
s&#13;
e&#13;
t&#13;
o&#13;
&#13;
2013 Leaders’ Guide to Summer Camp&#13;
&#13;
52&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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�Dear Leaders,
Resident Camp for 2013 will be held on June l st--June 4th and June 5th--June
8th. We are really excited about our theme! We would llke to thank Mike
Womack and Greg Cravens once again for volunteering their time to bring
our characters to life.
In 2013 we will continue with two separate resident camp sessions for your
convenience. You may choose which three day session you would like to
attend.
This Leaders' Guide was assembled and organized to help you plan a
successful summer camping experience for every boy in your Pack. As you
can see, there is truly something for everyone. Each boy is welcome at Kia
Kima, and in fact, these boys are why we are here, standing ready to help
guide you in your summer camping efforts. We hope each boy in your unit
gets every opportunity to attend this year's camp.
We encourage you to get fully involved in this year's Pirate theme. Many
Packs will come to camp equipped with props, costumes, table decorations
and many more spirit items that reflect this theme. This will only add to the
rich experience that will be provided.

Sincerely,

CJ:~~

Program Director
Chickasaw Council, BSA

-

�~ Table of contents
'

Camp Fees &amp; Reservations

page 2

~--~~~~~~~~~~~~~~~~~~~~~~~~~~

'

Safety &amp; Registration Procedures
Registration
Medical forms
Tn case of an emergency
f ire safety

fit,

Gencrallnformation
·
Correspondence
Transportation &amp; parking
Check in
Trading post
Visitors

Program Information
Daily Schedule
Wolf, Bear &amp; Webel'os
Re!-.i dcnt Camp Daily Schedule
Wolfprogam activities
Bear program activities
Webclos prof;,JTam activities
World Conser vation Award

What To Bring To Camp
What to bring
Unit equipment
Personal equipment
Tips
What not to. bring

page 3
3
4
4

4

page 6
7

7
8
10
11

page 12
12
12
13
14
15
16
17

page 18
18
18
18

19

19

Twilight and Free Time Activities

page 20

Check Out

page 21

Coming &amp; goitig
ChcckOut
ChcckOut process al a glance

Maps

21

22
22

pages 23 &amp; 24

�CD~-------------------------------

A
Packs are required to
make a deposit of
$30.00 per Scout by
March 15th. An additional $50. 00 is due
by May 17th, and the
remaining $50. 00
should be paid after
arriving at resident
camp.

There are
2 Sessions
to choose from:
Session 1
June 1-4
Session 2
June 5-8

Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please list multiple choices as some
sites may have already been taken. This
form can be found atwww.kiakima.com
or at the Council office.

Ji•camp fees
The resident camp fee is $130.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we

(

'\

Resident Camp
Fee Schedule
Cub Scouts

$130.00

Webelos

$130.00

Adults &amp; Siblings

$80.00

Packs that bring a minimum of 5 Scouts
will be credited with two free leader spaces
at final checkin.
Cub Scout/Webelos Resident Camp Leader's Guide

'it

2013

can not offer refimds for Scouts who leave
camp early.
The complete Registration
Packet
is
available
at
www.kiakima.com. A portion ofthe fee
is due with each step ofrcgistration. The
first payment is due with the "Pack Count
Form" which allows us to plan forthe
size of each pack.
Packs arc required to make a
paymentof$30.00 per Scout by March
15th. It is possible to add Scouts after
this with permission from the Resident
Camp Director. This $30.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An add itional $50.00
deposit per Scout is due with the
"Financial Preregistration Form" and is
due by May 17th. This deposit will also
be applied to the total camp fee.
The balance ofall camp fees and
leaders' fees arc due by check-in. Please
allow plenty oftime for mailing or bring
them with you in person. The ''Financial
Summary Fonn"will assistyou in figuring
the amount due. Detailed instructions of
the registration process arc included in
the Registration Packet. The registration
packet is scperate from this booklet.

�-----------------------------CD
Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon their session.

'i' Registration
Our goal is to make the registration process
easy and efficient for everyone. An overview ofthe
registration steps are listed in the registration packet.
Additional help, along with last minute updates and tips can be found on our website at
www.kiakima.com.

J;• Confirmation

to the differences between the activity badges
offered.
3. Wolves and Bears will be assigned walking
groups (generally no more than 20 per
group) and will participate in a prestructured program.
Operation Hours-After May 27th, the camp will
be in operation and staffwill be available in the office
to answer any of your questions. Please use the
number in the table below.

&amp; Changes

When we receive your " Financial
Preregistration Form'', we will send you an email that
will include a usemameand password forouronline
registration system. This system will be used to
register your Pack's first and second year Webclos
for camp activities. Online registration will not be
available until after April 15th.
The following steps should be followed:

Resident Camp address
Kia Kima Scout Reservation
629 Kia Kima Trail

Hardy,Arkansas 72542
Phone: 870-257-4935
Fax: 870-257-4714
E-mail: director@Jdakima.com

NOTE: Do NOT use the address above in
your GPS. Please refer to the map in the
back of this guide for travel suggestions.

I. Webclos will be registered individually, but
sessions shouldbe scheduled in such a manner
as to ensure that adult partners will be
accompanying your group. No Webclos will
be permitted to attend a class without an
accompanying adult
2. Webclos may register for any ofthe Webclos
activities. Leaders should pay special attention

Service Center address
Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010
2013 ~

Cub Scout/Webelos Resident Camp Leader's Guide

�&lt;D~--------------------r 1 Medical Forms
Jf' Safety
All Scouts, leaders, and siblings attending camp must have a
completed "Annual Health andMedical Record" form.
Youth participants and adults should use the new newest fonn.
These forms are available under theForms link m1der the Volunteer button
at www.chickasaw.org. It is recommended thatPartsA,B andC ofthe
Medical Form be completed including the examination by a medical
professional. However, properly completed Parts A and B will suffice. Please
keep in mind that the Medical Form process is designed for each participant's
personal safety. Due dilligence on this process could make the di1lerence
between a great experience or a poor one. Older versions of the medical
fonns cannot be accepted.
Each Scout, leader, and sibling will have a health recheck alter his
or her arrival as part of the check-in procedure. The Pack's medical forms
will be kept on file for the Session with the camp's Health Officer. They will
be returned to the Cubmaster at the end of the Session. Even if a leader or
participant is arriving late in the session all e1lorts should be made to have
that person's health history with the Pack during check-in, so that the Health
Officer can review the forms, even before the leader arrives. Ifa Scout or
leader is arriving late to resident camp, and they were notable to give the
health forms to the leader before camp, then they will need to give these
forms to the Health Oilicer upon arrival in camp.
Please make arrangements for physical examinations before SLUnmer
camp. Any participant who does not have a completed health form will be
restricted from all camp activities until an examination has been given.
There are no provisions for an exaniination to be given at camp. Also, make
sure that each health fo1m has been signed by all patties in the appropriate
places. Please keep a copy of each Scout's physical for your records.

While we want every Scout
to have a fun and exciting stay at
resident camp, safety is a top priority
in our program, in the campsite and
around camp. Please take note of
the policies and procedures to ensure
a fun and sate experience.
~

n

In case of accident
or emergency

Kia Kima 11as a Hea1th
Lodge that is open 24 hours a day
and is manned by staff members
trained in handling minor accidents
and illnesses. ln addition, Kia Ki.ma
has a working arrangement with
physicians from the surrounding
communities for the treatment of
more serious cases. Ifthis kind of
treatment is required, the Scout's
parents will be notified by telephone,
and their wishes concerning
treatment will be respected. If such
atrip is required, weaskthatoneof
the Scout's leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the
camp reserves the right to refuse
admittance to any Scout or leader
who, in the opinion of the Camp
Director and Health Officer, has any
physical or medical problem that
could present a hazard to his or her
personal safety or the safety of
others. Ifa Scout or leader has any
special medication, it may be kept in
the Health Lodge.
~

Jii Fire Safety

Cub ScoutJWebelos Resident Camp Leader' s Guide

Fyt

Kia Kima has a fire and
emergency alann system. This
system will be explained at the
leaders' meeting on the first evening
you are in camp, and a test of the
system will be conducted early in the
2013

�------------------------------~&lt;D
session. Somefirefightingequipment f=l-:::-----:--~-:-~------------(rakes, shovels, fire buckets) is
available in each campsite, or from
the Quartennaster. lf there is an
emergency, this equipment will be
used by members ofthe camp staff.
This equipment is not to be used by
Scouts. Scouts do not fight fires
under any circ1unstances.
Under no circumstances
shall flames of any kind be used in
any tent. Ifa Scout or leader plans
to utilize a personal tent for lodging,
they should have the tent labeled
"NO Flames in Tents." This can be
stenciled on the tent or on a place
cardinfrontofthetent. Flashlights
or battery-powered lanterns-which
do not pose the threat of fire or
asphyxiation-are the only acceptable
light for use in tents.

+

Y Camp rules &amp; hints

•
•
•

•
•

•

•

•

Liquid &amp; LP Fuels

Liquid-fueled equipment
(kerosene, gasoline, white gas, etc.)
is to be used only by adults. Lanterns
or stoves may be used at campsites,
under adult supervision. Empty
propane cylinders should be taken
home with the pack and not placed
in fireplaces. or trashcans, as they
may explode when heated.

~------' Dangerous Wildlife

•

•

•

Kia Kima is a Wilderness
Setting. While visiting the out-ofdoors, it is common to encounter •
various forms ofwildlife. Dangerous wildlife at Kia Kllna could include: venomous snakes, spiders,
ticks, etc. Bites from these animals •
are extremely rare but precautions
should be taken. We will list a few
tips to keep you comfortable at
camp.

No riding in the back oftrucks. All Scouts riding in a vehicle should
have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is not pennitted, especially
around the lake area and along the river banks in camp.
Running in camp should be limited to the open fields and play areas.
Kia Kima does not have many flat or level areas on which to run.
Roadways and paths are not designed for running.
No open-toed shoes like flip flops or sandals except in the shower
facility.
Bate feet are limited to three places: behind the fenced-in area at the
waterfront, in the shower, and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go everywhere in camp
together. Cubs and Webelos should be aware of where their buddy is
at all times.
Scouts should not be sent to the campsite alone, or on any trip out ofa
leader's view without a buddy or a leader. Camp is a big place and
Scouts often get turned around while walking a common trail, even if
they have traveled that way many times before.
Any campfire started in the campsite should be completely extinguished
before leaving the site for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open
knives in crowded areas and walking with an
open knife pose great dangers. lndividuals who
have knives should be considerate ofothers
and use those knives safely.
If a Scout or leader
Please do not cut live trees, no matter how big plans to utilize a
or small they are. Walking sticks are sold in personal tent for
the camp Trading Post, or may be made,from lodging, they should
have the tent
limbs or trees that are already dead and down. labeled "NO Flames
Please do not disfigure the trees, bushes, or in Tents." This can
shrubs.
be stenciled on the
Ifyou dig holes for anyreason, please fill them tent or on a place
in when you are finished. Leaving open holes card in tront of the
tent.
in activity fields and campsite areas poses a
tripping hazard
Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent.• as
these put stress on the tent and can cause it to
No riding in the
fall down.
Clotheslines in can1psites should be hm1g with back of trucks. For
their own safety,
coloredorwhitecordandashighofftheground
Scouts are not
as possible to avoid Scouts or leaders walking permitted to ride in
into them. Please remove any clotheslines that the beds of pickup
trucks.
you hang up before leaving camp.
2013 ~

Cub Scout/Webelos Resident Camp Leader's Guide

�&lt;D-----------------------------------Cub Scout packs
must also have a 5 to
1, boy to leader ratio
for Webelos and a 3
to 1 leader ratio for
Cub Scouts.

'
space provides meals, tentage, and an official
resident can1p patch. The official leader count
for the unit will be the number of additional
leader-spaces plus the first two leaders.
Units that rotate leaders during the
week can fill a leader-space with more than
one person staying di1Ierent parts of the
session. For example, one leader might stay
the first night and another the second or third.
In that the two leaders do not stay in camp at
the same time, they use only one adult-space
and pay only $80.00. They will, howeve1~ only
receive one patch for the one adult-space.
Additional patches are available for
purchase from the Trading PosL
The general rule is that the unit needs
to pay for the maximum number of adults
staying in camp at any one time. however,
additional leaders will be in camp for 011ly one
or two days and do not wish to pay for the
entire session, they may provide their own
tent and pay for meals on an individual basis.
They will not receive a patch, but may
purchase one from the Trading Post. Packs
with a high ratio of adults to Scouts may be
contacted by our Administrative staff to
ensure that there is enough tent space for
everyone.

n:

Cub Scout/Webelos Resident Camp Leader's Guide

Fye

2013

For units bringing
5 or more Scouts
the unit leader and
one assistant may
attend camp at no
charge.

�----------------------=----------{[)
'V'
+ Transportation
&amp; parking
A ll resident camp correspondence and registration material

Correspondence

should be sent to the Council Office until the middle ofMay. After May
24th all correspondence should then be sent directly to camp. The
addresses for both locations are listed on page3.
To allow enough time to receive and process registration, do not
send any money or registration materials through the Postal Service less
than one week prior to your arrival at camp. Fax and email service is
available24 hours a day for your convenience.

Registration Procedures
Step 1

Submit the Resident Camp application along with a$50 deposit
to secure your campsite at Kia Kllna. Please keep in mind that
some sites may already betaken.

Step2
By March 15th, secure a deposit of$30 per Cub Scout planning
to attend resident camp. Payments can be made at the Scout
office (payments cannot come from individual families. Please
pay as a group). Be sure to fill out the corresponding paperwotk
in the registration packet.After this deposit is received, your
unit will be granted access to the online registration system.
The online system will not go live until after April 15st.
Register your Scouts and leaders online. Webelos will have
options for the different classes they wish to lake. Cub Scouts
will be registered as either Wolves or Bears for assignment to
the appropriate walking group.
Step3
By May l 71h , submit your second individual deposit of$50
per Scout to the Scout office.
Submit your t-shirt sizes either online or by paper (not both).
Packs that submit T-shirt sizes by this date will receive a
complimentary T-sillrt. Packs that do not submit T-shirt sizes
:tnay purchase them in the trading post.
Packs have an option of taking their swim test prior to arriving
at camp. This is encouraged as it will expedite your check-in
process.
Step 4.

Remaining balance can be paid at check-in. Free adult space
earned will be credited at this time.
2013 ~

Each unit is responsible for the
safe transportation of its members to
and from camp, and to make sure that
all vehicles meet national insurance
requirements. Transporting Scouts or
adults in the bed ofa pickup truck or
trailer-whether it is covered or
uncovcrcd'---is against the pol icy oftnc
Boy Scouts ofAmerica, as well as poor
judgment. In addition, units visiting Kia
Kima from other councils arc
respons ible for attaining the
appropriate tour permits.
Parking is provided at the
camp entrance for leaders and visitors.
The main parking area is the area to
the northeast of the Administration
Bwlding.
Vehicles arc not to be parked
in the campsite during the week.
Packs arc encouraged to leave a trailer
in the campsite in order to store gear.
A locking box wi 11 provide a place to
secure and safeguard gear. Jn addition,
there are some localized parking areas
provided for unit vehicles that may be
more wnvenient for some campsites.
These areas are marked on the camp
map atthe end ofthis guide.
To keep traffic in camp to a
minimum, only camp vehicles will be
allowed to operate during sessions.
Pack vehicles will be allowed into
camp during check-in and check-out
for the purposes of loading and
unloading of personal and pack
equipment. While driving in camp,
please observe the camp speed limit
of 15 miles per hour. No vehicles wi ll
be allowed to operate in camp or be
parked in the campsite after check-in
without permission of the Resident
Camp Director. The only exception is
that driving will be allowed to Camp
Cherokee for aquatic activities.

Cub Scout/Webelos Resident Camp Leader's Guide

�&lt;D---------------------------ti•
-i.

J; t Arriving

Packs should plan to arrive at
Kia Kilna between 1:00 p.m. and 3 :00
p.m. on your session's opening day. No
one will be available to handle early
arrivals.

'i' Check-in
Upon arriving at camp the first
thing the Cubmaster should do is report
to the Administration Building to meetthe
camp administrative staft: At this time.
the Cubmaster shouldhave a final count
of Scouts, adults and siblings; Scout
schedules; and any unpaid fees as
determined on the Financial Summary
Form.
A Camp Guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the assigned
campsiteto begin setup and for the health
recheck. The assistant leader should have
the medical fonns and, if swim checks
were completed prior to camp, the Swim
Check form. Everyone, youth and adult,
must have a current health form. There
should be a written explanation for any
boy who needs special medical treatment.

Camp tour

The Camp Guide will take the un itto the campsite. All personal and
unit equipment will be unloaded, and vehicles returned to the parking
area. The Camp Guide and the unit leader will take an inventory ofall
equipment in the campsite. If any equipment is damaged or missing
(holes in tents, damaged beds, etc.) the Camp Guide will note it and
report it. The Camp Guide will also report the number of tents in the
site to ensure that each person has a place to sleep.
Scouts and leaders need to prepare for the camp tour soon
after arriving at the campsite. There will be time to settle rn after the
camp tour. Scouts that did not complete swim checks prior to camp
will need to change into swrm trunks for the camp tour. Remember that
a shirt, and shoes with covered heel and toe, must be worn while in
camp. The Camp Guide will take the pack on a tour ofcamp, pointing
out camp landmarks and the various program areas. There are a couple
ofrequiredstops, such as the Aquatics area, and the Dining Hall. Even
if the pack has completed swim checks prior to camp, they still must
visit with the Aquatics Staff for safety procedures. It is also a good
idea to stop by the Quartermaster to pick up a fireguard chart and
other equipment you may need in your campsite.
After the tour, the pack may return to the campsite. This is a
good time to get settled and prepare for supper. The Scout uniform is
required for all evening meals and campfires.

9'•Leaders' meetings

A meeting ofkey leaders will be held on the afternoon ofthe
opening day. At this meeting, members ofthe camp staff will give an
overview ofcamp policies and procedures, and special program activities
that will be offered during the week. Also, an opportunity will be
provided to answer questions.
ln addition, leaders' meetings will be held each morning after
breakfast. At this meeting, Cubmasters will get the opportunity to ask
The recheck is to make sure that no questions, and get updates on any special events going on in camp.
significant changes have occurred since The daily newsletter will be distributed at this meeting.
the physical examination was given. A
buddy tag will be issued for each person
with a health form. The health recheck
will occur shortly after arrival, so all
members are encouraged to arrive at
camp at the same time. The Cubmaster
should account for any Scout or adult who
will amve late.

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•; • Quartermaster

In addition to what is :in the campsite, the camp provides equipment

through the camp Quartermaster. The Quartennaster is located beside the
Trading Post. Items such as brooms, water hoses, cleaning agents, tools
andAmericanllags are available for checkout. These items must be retumedclean and in good condition-before the pack checks out at the end of their
session. Packs are welcome to bring their own items {as listed above) from
home.

Ji~ Tentage
Generally speaking, all packs wilt be housed in standard two-person
wall tents. These tents have wooden floors with steel beds and vinyl covered
mattresses. If your pack wants to bring its own tentagc to camp, this is
permitted. Two-deep leadership rules still apply and adults cannot stay in
tents with Scouts. The only possible exception is when a parent stays in the
tent with his or her son. If your pack chooses to bring a portion of its own
tents, please be sure that you communicate this to the resident Camp Director,
as space for these tents can become a consideration. If a Scout or leader
plans to util ize his or her own tents for lodging, they should have the tent
labeled •'NO Flames In Tents." This can be stenciled on the tent or on a
place card in front of the tent.

.

Uniform

The official Cub Scout summer field uniform is recommended for
wear by both youth and adults while :in camp. This unifonn-commonly
referred to as Class A uniform-is to be worn to supper each evening and to
campwide activities such as campfires and Vespers. The Class B uniform
consists ofScout shorts and a Scouting t-shirt and may be worn at all other
times during camp.
Since the uniform is worn so much, here are a fow tips to help it stay
fresh longer:
• Don't wear it at times when it does not have to be worn; change clothes
after supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the neckerchiefand slide (ifworn)
in the san1e place each ti.me so they won't get lost.
• It would be a good idea to have several pairs of Scout socks to avoid
wearing the same pair all session.

•

Dining Hall

With everyone visiting three times a day, the dining hall is the most
popular place in camp. Before each meal, packs line up in formation on the
parade ground outside ofthe dining hall. The Officer ofthe Day, from the
staff, will take roll call of the packs, lead grace, and at the morning and
evening meals, lead the flag ceremony. Scouts and leaders should wear
their complete Scout uniform to supper to retire the colors.
2013 ~

After the meal, the Officer of
the Day usually has some important
announcements for the camp. We
askthat all Scouts remain inthe dining
hall until dismissed by the staff
The waiter system is used in
the dining hall for setting the tables
and cleaning up after meals. It is
in1portant to stop at the dining hall
during the camp to ur for a
demonstration of how the waiter
system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these
needs with the food that we have
available. Dietary supplements
should be brought from home for
specific dietary requirements.

lft Commissioner Staff
After your Camp Guide
finishes helping you check in, the
camp commissioner will be your
main resource for campsite needs.
The Commissioner staffwill
stop by the campsites each day to
visit and will make sure you have all
the supplies and equipment that you
need. If there is something broken
ormissing in your site, they will work
to see that it is fixed or replaced. You

Cub Scout/Webelos Resident Camp Leader's Guide

�@----------------------------------------------------,•. . . Telephone
can also mcctwith your Commissioner at the morning leaders' meeting.
In addition, Commissioners arc knowledgeable about the
program and can answer questions or help you pla.n pack activities.

Should someone at camp need to
be contacted, the telephone number is
870-257-4935. Thistelephoneis located
in
the camp office and is manned from 9:00
+ Showers and Facilities
Hot showers are available at the Central &amp; Eastshowerhouses. a.m. until 5:00 p.m., with the exception of
The central showers accomodate adult malesl females and youth. In lunch. There may be a staffmember in the
orderto adhere to youth protection policies, adults are not allowed to office in the evening or at other times as
well. Pleasenote, however, that this is the
take showers with youth under any circumstances.
camp's
business phone and parents will not
Dedicated showers for female Scouters are located at the
central &amp; east shower facilities. Some campsites have built-in cold be able to talk to their children. The staff
member will take a message and deliver it
showers.
at the next meal. Emergency messages, of
course, will be delivered as soon as
possible.
Y Trading Post
The Trading Post-located in the middle of camp-stocks a
variety of items, such as camp memorabilia (patches, mugs, t-shirts,
etc.), program supplies and concession items. The Trading PO'St is
open during the day and evening, except at meals and duringcampwide
activities. It is a popular place for Scouts and leaders to get a snack
and relax. Visa and MasterCard are accepted; however, ATM and
debit cards are not.

Postal mail
Scouts may receive mail at camp.
Please send mail addressed as follows:

•

•;,- Lost &amp; found

Kia Kiina Scout Reservation
Pack Number, Scout's Name
629 KiaKima Trail
Hardy,Arkansas 72542

Acentral Jost and found area is located at the Trading Post. 1f
you lose something during the week, check with the Trading Post staff
to see if it has been turned in. In addition, theAquatics area has a
small lost and found area. At the end ofresident camp, all lost and
found items will be boxed and stored. After camp closes for the
Please be sure to include the
summer, lost and found items will be kept until November 1. To
Seoul's
pack number on all mail; this will
make it easier to recover lost items, Scouts should clearly marktheir
make it much easier to route the mail to
personal possessions with their name and pack number.
the properrecipient. Also include a retun1
address on all mail in case a leuer arrives
A FEw HELPFUL Tws
at camp after the Scout has leil. Mail
FoRA COMFORTABLE
service is dependable; however, for such
Al'lD SAFE CAMPING Ext&gt;ERIF.NCF.
a short session as resident camp, it is
recommended that paren1.S mail their letters
+
Wear closed-toed &amp; closed heeled shoes
before the Scout arrives. A letter or
•
Use insect repellents containing DEBT or Permetbrin
postcard can take from two to four days
Cany flashlights when walking at night
•
to reach camp. Any letters or packages
+
Shake out clothing and shoes before wearing them
that contain currency or valuables should
Keep food out of tents
•
Check for·tick bites daily
•
be insured.
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9

2013

�•

·-·

• Kia Kima Website
The official Internet site for resident camp and for
Kia Kima Scout Reservat ion provides the latest updates
about preparing for camp. This is an excellent resource for
parents, leaders and Scouts.
www.kiakima.com
Leaders will find information about summer camp,
registration and last-minute updates.

Parents will be able to find out how to send mail to
their son during the week. Scouts can find a list ofwhat to
bring to camp and helpful hints.

; Visitors
Visitors should plan to arrive at Kia Kima in accordance with the daily schedule of activities. Arriving after
activities have started may cause visitors to wander around camp for hours before connecting with their party.
Scouts will be involved in sessions until 5:00 p.m. daily and will need time to take a shower and change clothes
before the evening meal. The evening pack activities in camp will last until approximately9:30p.m., so visitors
should plan to leave shortly after that so Scouts and leaders can get a good night's sleep.
Vehicles should be parked in the camp
parking lot, but not driven into camp. Visitors should
park, check in at the Administration Building, and
then walk to the campsite area. Please note that the
camp-wide speed limit isl 5 mph.
lf desired, visitors may eatin the dining hall.
Visitors may purchase tickets for their meal from the
Administration Building as they enter camp. The
visitor meal price is $5.00 for adults, $3.00 for
children under the age of 12 and children under the
age of6 each for free. Seating space can be a concern
for visitors as packs have assigned seating, so visitors
should be prepared to be at the back of the line, and
expect to sit in an area apart from the pack as space
allows. .ln addition, they should notify their Scout's
Cubrnaster, who will make an-m1gements with the
dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.
2013

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Cub Scout/Webelos Resident Camp Leader's Guide

�'ft Daily Schedule

'i' Vespers

Each day follows the same schedule
shown on page 13. The schedule may vary
for check-in and check-out.
On opening and closing day the
evening activity isacampwidccampfirc in the
campfire arena starting at 8:30 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There arc a variety of
activities available to choose from on the other
evenings.

Vespers is a short fellowship
service held on the first evening of camp.
Vespers is held at the Chapel, located
above the campfire arena. Everyone is
encouraged to attend. Members of the
Commissioner staff will conduct Vespers
services, with assistance from visiting
clergy.
Scouts and units may volunteer
to assist with Vespers by notifying the
camp administrative staff before arriving
at camp. Scouts who are working on a
religious award are especially encouraged
to do so.

n

Cub Scout/Webelos Resident Camp Leader's Guide

F.-

&amp; chaplain

Wolf, Bear &amp; Webelos

Please rca1izc that the age and
rank ofeach Scout in your pack needs to
be carcfu11y examined before registering
for programs. Take a close look at the
Program Pre-registration form and be
sure to register your Scouts for the correct
program for resident camp. In other
words, think now as ifyou arc in June,
2013 already. Your current Tiger Cubs
will now become Wolves. Wolves
become Bears and so forth.
2013

�------------------------------====®
••
Campfires

Resident Camp
Daily Schedule

Campfires bring out the spirit and fun ofcamp.
We have two campfires planned for Resident Camp.
Saturday and Wednesday nights will feature grand
opening campfires for each session. lt will kick offthe
session with an exciting beginning. Songs, cheers,
stunts, and the chance to meet the whole staff will be
just a few ofthe treats in store. On Monday and Friday
nights, we will have our closing campfires. Awards
and many neat activities are also planned for these
campfires. Visitors are encouraged to attend these
can1pfires. All campfires staitat 8:30 p.m., and should
conclude around 9: 15 p.m. Any visitors in camp should
plan to depart after the campfire show ha&lt;; ended.

7:00 Breakfast
7:30 Assembly
8:00-8:35 Campsite Cleanup
8:35-9:45 First Session
10: 10-11 :20 Second Session
12:00 Open Lunch
1:00-2:10 Third Session
2:35-3:45 Fourth Session
3:45-5: 15 FreeActivities
5:30 Assembly
5:45 Supper
After Supper EveningActivities
10:00 Tapps

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F1 All the stuff to do while
,

you're at camp

B,,

Wolf program activities

Ar chery -Suouts will have a uhanccto shoot bows and arrows and complete Elcutivc
20c and the Archery Belt Loop.

BB G uns - Scouts will get a chance to shoot and complete Elective 20n and the BB Gun
Belt Loop.

C limbin g-Scouts will h&lt;tvethe opportunity to climb on the climbing tower at Kia Ki ma.
Note: Cub Scouts can only climb, they cannot rappel.

Tools-Achievement 5 Tools for Fixing and Building. Scouts learn lww to use several
basic tools like hammers, screwdrivers and pliers.

F is h in g- Scouts will get to fish in the Spring River and earn Elective 19 and fishing
Belt Loop.

Nature - Scouts wi 11 visit the N ature Lodge at camp and learn about the environment
around them while completing Achievement 7 Your Living World, 1Oc and
Elective 14b, 14d, 18g.

Aquat ics- Scouts will swim in John Cooper Lakeand complete Achievement lh and
Elective.20b.

~ff

Knots - Scouts will learn the basics ofrope work. Elective 17 Tie It Right.

~
Other Achievements
!Of

IOc
1lc
l 8f

Attend a live program with your parent at the campfire Arena.
Make an article of American Indian clothing.
Learn the words of three Cub Sc(&gt;Ut songs at meals or during the campfire program.
Take part in two summertime pack events (Resident Camp counts as one event).

Cub ScoutJWebelos Resident Camp Leader' s Guide

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2013

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Bear program activities

Archery - Scouts will have a chance to shoot bows and arrows and complete Elective
20a and thcArchcry I3clt Loop.

BB Guns - Scouts will get a chance to shoot and complete BB Gun Belt Loop.

C limbin g- Scouts will have the opportunity to climb on the climbing tower at Kia Ki ma.
(Note: Cub Scouts ca11 only climb, they cannot rappel.).

Too ls-Scouts will learn how to use a variety of tools and complete Achievement 20a.

N atu re-Scouts will visitthe Nature Lodge at camp and learn about the environment
around them while complctingAchicvcmcnl 5 Sharing Your World with
Wildlife.

Boating - Scouts will get to use rowboats and canoes on John Cooper Lake and
complctcAchicvcmcnt l lb and Elective 5c.

Swimming - Scouts will swim in the lake and complete Elective 19.

Knots- Scouts will learn the basics ofrope work and complete Achievement 22 Tying Tt
All Up.

Other A chievements
I Oa
1 Ie
12a
12d

Tf you are &lt;I Resident Camper with a parent then you achieved this.
Got a physical examination prior to Resident Camp.
Go qu11ping with your fami ly.
Attend an outdoor event with your family.

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Cub Scout/Webelos Resident Camp Leader's Guide

�~----------------------------------------------------~
Webelos program activities
Please select your activities from the list below. First year Wcbclos may select up
to four activities. Second year Wcbelos will select 3 activities and will be enrolled
in Iloy Scout 101 as the fourth activity.

Aquanaut- Get ready to get well Whether jumping ii1to water over your head,
learnmg to float, or getting the chance to cool off on a hot summer day, you'll love
being an Aquanaut

Naturalist -

If you like watching wildlife, then Kia Kima is the place for you.
You wiH get the chance to study creatw·es and plants in the wild and see much of
camp at the same time.

Readyman- Don't Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job or being a
forester. Enjoy hiking along the trails of camp and learning new things about
forestry, trees, and how we conserve our resources.
Athlete This activity badge will give Wcbclos the opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be "Physically fit" .

e

A rtist Do you like to make things? Artist activity badge will give you an
opportunrty to draw and build! You will use your own creative juices to create
masterpieces.

Outdoorsman- Ouldoorsman Activity badge requirements arc fun and give
Webelos an opportunity to learn about camping and the out-of-doors.

Geologist Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.

Sportsman- Develop your skills in the sports world. Leam the rules, showing
good sportsmanship, and doing your best is what Sportsman has to offer.

Engineer- Scouts will lcam the basics of engineering and work on projects
including: eonstrncting a bridge model, complete an electrical circuit, and even
build their own catapult!
Handyman- Scouts will learn many skills that will make them handy around the
house. Some of these skills mclude: changing a tire on a car, how to change a light
bulb, and maintaining a bicycle.
Scientists know about the laws of' nature that explain much about the world and
the universe. They continue to learn by experimenting, and they make discoveries.

Jloy Scout 101 This session will be taught to all second year Wcbclos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!
Cub Scout/Webelos Resident Camp Leader's Guide

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�------------------------------------------------------&lt;!D

$

World Conservation Award

Bold means Scouts can complete it at camp.

As a Wolf Cub Scout
_Complete WolfAchievement #7 - Your Living World.
_Complete all Arrow Points in 2 ofthe following 3 Wolf Electives:

• 13-Birds
• 15 - Grow Something
• 19 - Fishing
_Participate in a den or pack conservation project io addition to the above.

As a Bear Cub Scout
_Complete Bear Achievement #5 - Sharing Your World with Wildlife.
_Complete all requirements in 2 ofthe following 3 Bear Electives:
• 2- Weather

• 12 - Naturc Crafts
• 15 - Water and Soil Conservation
_Participate in a den or pack conservation project in addition to the above.

As a Webelos Scout
_Earn the Forester Activity Badge.
_Earn the Naturalist Activity Badge.
_Earn the Outdoorsman Badge.
_Participate in a conservation project.

The Nature Lodge Staff will coordinate
Conservation Projects during Twilight
Activities for all who are interested.
2013 ~

Cub Scout/Webelos Resident Camp Leader's Guide

�•i' Personal equipment

Jit What to bring

•
•
•
•
•
•
•
•
•

Other than the basics, different people and
packs wi ll bring different items with them. A good
exercise is to think about your perfect stay at camp
and bring the items that you see in your mental picture.
Ifyou want to spend the afternoon fishing on the edge
ofthe lake, don't forget your fishing pole and tackle
box.

+

•

Unit equipment

To help keep you from forgetting those all
important items, we have a list to help you when you
are packing.
•
•
•
•
•
•
•
•
•
•

Packilag
Den11ags
Lanterns
8xl0 Tarp
Water hose
Water bottles

•
•
•
•
•
•

First aid kits
Bow saws
Rope
Brooms
Lawn chairs
T-shirts

•
•
•
•
•
•
•
•

Ice chest full of favorite drinks (water is the best)
Camp stove and coffee pot
Rank book so things can be signed off at camp
Complete Scouttmiform

NOTE: Ice will not be issued at camp for campsite use.
Bags of ice will be available for purchase at the trading post.
Cub ScoutJWebelos Resident Camp Leader' s Guide

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2013

•
•
•

Shorts or long pants
Underwear
Sunglasses
Sweater or jacket
Extra shoes or boots
Sunscreen
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Toilet articles (soap, shampoo, toothpaste,
etc., no glass bottles)
Flashl ightwithnewbatteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)(battery operated)
Footlocker, suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent (containing D EET or
Pennethria)

�--------------------------------------------------------~
Iii Tips

Tip 1--A daypack (book bag) is
recommended to help keep things together
while hiking aroWld camp from day to day.
An extra gallon-sized ziplock bag keeps
those wet swim trW1ks offthe other dry items
in the pack.
Tip 2- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp due
to the high level ofwalking and can result in
a trip home-or worse-to the hospital.
Tip 3- Scouts bringing a footlocker or
locking suitcase should bring an extra key
and give it to the Cubmaster. That way, if
one key is lost, the spare one will be stored
safely.
Tip 4- With the heat and humidity ofJune,
it would be advisable to have a change of
clothing for each day ofthe session.

ti' What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in camp;
only those supplied by the Shooting Sports
area are to be used. Sheath knives are not
allowed at camp. Any such equipment brought
to camp must be delivered to the Resident
Camp Director when the pack checks in; it will
be returned when the pack checks out.
In addition, no pets of any kind are
allowed at camp; this is policy of the Boy
Scouts ofAmerica.
We recommend that items such as
radios, MP3 players, electronic games and
other electronic devices not be brought to
camp. Resident camp is an outdoor experience,
and these items are not appropriate to that
expenence.
Finally, alcoholic beverages and
illegal substances of any kind arc strictly
prohibited at camp.

2013

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Cub Scout/Webelos Resident Camp Leader's Guide

�®----------------------------------------------------

Fun stuff you can do at camp!

There is plenty for packs and individual Scouts to
do at resident camp. Some activities have been scheduled
by the resident camp staff: and are open to all Scouts and
leaders. Others may be done by the pack as a whole. See
your Commissioner for more details.
If you want to go beyond the confines of the
established campsite, several hiking trails are available. Be
sure two adult leaders in the pack go with you, using the
buddy system. Hike in groups of at least three Scouts and
leaders.
And ifyou'djust as soon be all wet, the Aquatics
area offers free boating (and an occasional free swim). Check
with theAquatics staffto find out the requirements for taking
out a boat, or talk to your Commissioner.
Other activities such as BB shoots, climbing,
archery, waterslide, Iceberg, games, and crafts may be
available as well. Information about special activities will be
distributed at the leaders' meeting, or again, ask your
Commissioner.

Cub Scout/Webelos Resident Camp Leader's Guide

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2013

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.l! ! I.
Y

Coming and going

The safety and security of every Scout is
of paramount concern to all leaders and staff. To
enhance our security efforts we will require that
parents, leaders, or Scouts who are checking into
camp over the course of the session to register at
the Administration Building. Scouts who are
leaving camp early will need to check out at the
Administration Buildingwith our staff, while being
accompanied by an adult from the pack to
authorize the departure. Pack leaders should
encourage all guests and visitors to depart by 9:30
p.m. If there are particular concerns of an
individual Scout's well being and protection, the
Cubmaster should contact the Resident Camp
Director. Leaderswishingtovisittown for supplies
should sign out at the Administration Building.

2013

+

Cub Scout/Webelos Resident Camp Leader's Guide

�(§)______________________________________________________
+ check-out
The checkout procedure will begin on Wednesday and Saturday, and
should be completed before 10:30 a.m. Any unit with special checkout
considerations should make plans through the Program Director or the Resident
Camp Director. Activity records and health forms will be given to each unit at the
concluding break.fa.st assembly.
Aller breakfast, the pack will return, with the Camp Guide, to the campsite
to pack their gear and clean up the site. Vehicles will be allowed in camp to load
personal and unit equipment. The Camp Guide and Cubmaster will conduct
another inventory to make sure that no eq uipmenthas been misplaced or damaged
during the session.
Borrowed equipment will be returned to the Quartennaster, and the Camp
Guide will inspect.the site to be certain that it is clean. The cost of any damaged
property or equipment will be charged to the pack.
The Cubmaster should stop by the Administration Building on the way
out of camp to complete the check-out procedure.

The check-out
process at a glance

Y'

Paperwork
The packwill receive a packet at breakfast containing health forms
and program materials. Review this before you leave to make sure
that it is all correct, and that it all belongs to your pack.

J$1 Campsite
Return to the campsite with your Camp Guide. Pack up all your
gear and clean up the site one last time. Remember that other units
will be using this site in future weeks .

•

•; •

Trash
Bag up all trash and take it to the dumpster oh the way out

-t:

l; i

Quartermaster
Return any borrowed equipment before you leave camp.

''9

"Y'

Administration Building

Before leaving camp, stop by the Administration Building to take
care ofany last-minute paperwork, settle any debts~ and take care
ofany other business.

Cub Scout/Webelos Resident Camp Leader's Guide

¢

2013

�------------------------------------------------------€:&gt;

~- How to get to

' Camp Kia Kima
GPS Coordinates
N 36.34450531°
W91 .59223171°

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2013

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Cub Scout/Webelos Resident Camp Leader's Guide

�~------------------------------------------------------

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Cub Scout/Webelos Resident Camp Leader's Guide

F.t

2013

�~~--~!!""""!!!--------------------------------------------~

Notes

Use this space for all those last-minute reminders you'll neet to make yourself.

2013 ~

Cub ScoutJWebelos Resident Camp Leader's Guide

�BOY SCOUTS OF AMilRICA

 

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                  <text>Kia Kima Leaders Guides</text>
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                  <text>Chickasaw Council, BSA</text>
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                  <text>The Kia Kima Leaders Guide is published annually with information regarding the camp facilities, program, and registration. This collection of Leaders Guides begins in 1918, the third camping season of Kia Kima.</text>
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              <text>Dear Leaders,&#13;
Resident Camp for 2013 will be held on June l st--June 4th and June 5th--June&#13;
8th. We are really excited about our theme! We would llke to thank Mike&#13;
Womack and Greg Cravens once again for volunteering their time to bring&#13;
our characters to life.&#13;
In 2013 we will continue with two separate resident camp sessions for your&#13;
convenience. You may choose which three day session you would like to&#13;
attend.&#13;
This Leaders' Guide was assembled and organized to help you plan a&#13;
successful summer camping experience for every boy in your Pack. As you&#13;
can see, there is truly something for everyone. Each boy is welcome at Kia&#13;
Kima, and in fact, these boys are why we are here, standing ready to help&#13;
guide you in your summer camping efforts. We hope each boy in your unit&#13;
gets every opportunity to attend this year's camp.&#13;
We encourage you to get fully involved in this year's Pirate theme. Many&#13;
Packs will come to camp equipped with props, costumes, table decorations&#13;
and many more spirit items that reflect this theme. This will only add to the&#13;
rich experience that will be provided.&#13;
Sincerely,&#13;
CJ:~~ Program Director&#13;
Chickasaw Council, BSA&#13;
-&#13;
~ Table of contents&#13;
' Camp Fees &amp; Reservations page 2&#13;
~--~~~~~~~~~~~~~~~~~~~~~~~~~~&#13;
' Safety &amp; Registration Procedures&#13;
Registration&#13;
Medical forms&#13;
Tn case of an emergency&#13;
f ire safety&#13;
fit, Gen cra llnfo rmati· on&#13;
Correspondence&#13;
Transportation &amp; parking&#13;
Check in&#13;
Trading post&#13;
Visitors&#13;
Program Information&#13;
Daily Schedule&#13;
Wolf, Bear &amp; Webel'os&#13;
Re!-.i dcnt Camp Daily Schedule&#13;
Wolfprogam activities&#13;
Bear program activities&#13;
Webclos prof;,JTam activities&#13;
World Conservation Award&#13;
What To Bring To Camp&#13;
What to bring&#13;
Unit equipment&#13;
Personal equipment&#13;
Tips&#13;
What not to. bring&#13;
Twilight and Free Time Activities&#13;
Check Out&#13;
Maps&#13;
Coming &amp; goitig&#13;
ChcckOut&#13;
ChcckOut process al a glance&#13;
page 3&#13;
3&#13;
4&#13;
4&#13;
4&#13;
page 6&#13;
7&#13;
7&#13;
8&#13;
10&#13;
11&#13;
page 12&#13;
12&#13;
12&#13;
13&#13;
14&#13;
15&#13;
16&#13;
17&#13;
page 18&#13;
18&#13;
18&#13;
18&#13;
19&#13;
19&#13;
page 20&#13;
page 21&#13;
21&#13;
22&#13;
22&#13;
pages 23 &amp; 24&#13;
CD~-------------------------------&#13;
(&#13;
There are&#13;
2 Sessions&#13;
to choose from:&#13;
Session 1&#13;
June 1-4&#13;
Session 2&#13;
June 5-8&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a$50 deposit on the site you prefer.&#13;
Please list multiple choices as some&#13;
sites may have already been taken. This&#13;
form can be found atwww.kiakima.com&#13;
or at the Council office.&#13;
Ji•camp fees&#13;
The resident camp fee is $130.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
'\&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts $130.00&#13;
Webelos $130.00&#13;
Adults &amp; Siblings $80.00&#13;
Packs that bring a minimum of 5 Scouts&#13;
will be credited with two free leader spaces&#13;
at final checkin.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide 'it 2013&#13;
A&#13;
Packs are required to&#13;
make a deposit of&#13;
$30.00 per Scout by&#13;
March 15th. An additional&#13;
$50. 00 is due&#13;
by May 17th, and the&#13;
remaining $50.00&#13;
should be paid after&#13;
arriving at resident&#13;
camp.&#13;
can not offer refimds for Scouts who leave&#13;
camp early.&#13;
The complete Registration&#13;
Packet is available at&#13;
www.kiakima.com. A portion ofthe fee&#13;
is due with each step ofrcgistration. The&#13;
first payment is due with the "Pack Count&#13;
Form" which allows us to plan forthe&#13;
size of each pack.&#13;
Packs arc required to make a&#13;
paymentof$30.00 per Scout by March&#13;
15th. It is possible to add Scouts after&#13;
this with permission from the Resident&#13;
Camp Director. This $30.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $50.00&#13;
deposit per Scout is due with the&#13;
"Financial Preregistration Form" and is&#13;
due by May 17th. This deposit will also&#13;
be applied to the total camp fee.&#13;
The balance of all camp fees and&#13;
leaders' fees arc due by check-in. Please&#13;
allow plenty of time for mailing or bring&#13;
them with you in person. The ''Financial&#13;
Summary Fonn"will assistyou in figuring&#13;
the amount due. Detailed instructions of&#13;
the registration process arc included in&#13;
the Registration Packet. The registration&#13;
packet is scperate from this booklet.&#13;
-----------------------------CD&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1 :00 PM&#13;
and 3:00 PM on the&#13;
opening day depending&#13;
upon their session.&#13;
'i' Registration&#13;
Our goal is to make the registration process&#13;
easy and efficient for everyone. An overview of the&#13;
registration steps are listed in the registration packet.&#13;
Additional help, along with last minute updates&#13;
and tips can be found on our website at&#13;
www.kiakima.com.&#13;
J;• Confirmation &amp; Changes&#13;
When we receive your " Financial&#13;
Preregistration Form'', we will send you an email that&#13;
will include a usemameand password forouronline&#13;
registration system. This system will be used to&#13;
register your Pack's first and second year Webclos&#13;
for camp activities. Online registration will not be&#13;
available until after April 15th.&#13;
The following steps should be followed:&#13;
I. Webclos will be registered individually, but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be&#13;
accompanying your group. No Webclos will&#13;
be permitted to attend a class without an&#13;
accompanying adult&#13;
2. Webclos may register for any of the Webclos&#13;
activities. Leaders should pay special attention&#13;
to the differences between the activity badges&#13;
offered.&#13;
3. Wolves and Bears will be assigned walking&#13;
groups (generally no more than 20 per&#13;
group) and will participate in a prestructured&#13;
program.&#13;
Operation Hours-After May 27th, the camp will&#13;
be in operation and staff will be available in the office&#13;
to answer any of your questions. Please use the&#13;
number in the table below.&#13;
Resident Camp address&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy,Arkansas 72542&#13;
Phone: 870-257-4935&#13;
Fax: 870-257-4714&#13;
E-mail: director@Jdakima.com&#13;
NOTE: Do NOT use the address above in&#13;
your GPS. Please refer to the map in the&#13;
back of this guide for travel suggestions.&#13;
Service Center address&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
2013 ~ Cub Scout/Webelos Resident Camp Leader's Guide&#13;
r&lt; D~--------------------- 1 Medical Forms Jf' Safety&#13;
All Scouts, leaders, and siblings attending camp must have a&#13;
completed "Annual Health andMedical Record" form.&#13;
Youth participants and adults should use the new newest fonn.&#13;
These forms are available under theF orms link m1der the Volunteer button&#13;
at www.chickasaw.org. It is recommended thatPartsA,B andC ofthe&#13;
Medical Form be completed including the examination by a medical&#13;
professional. However, properly completed Parts A and B will suffice. Please&#13;
keep in mind that the Medical Form process is designed for each participant's&#13;
personal safety. Due dilligence on this process could make the di1lerence&#13;
between a great experience or a poor one. Older versions of the medical&#13;
fonns cannot be accepted.&#13;
Each Scout, leader, and sibling will have a health recheck alter his&#13;
or her arrival as part of the check-in procedure. The Pack's medical forms&#13;
will be kept on file for the Session with the camp's Health Officer. They will&#13;
be returned to the Cubmaster at the end of the Session. Even if a leader or&#13;
participant is arriving late in the session all e1lorts should be made to have&#13;
that person's health history with the Pack during check-in, so that the Health&#13;
Officer can review the forms, even before the leader arrives. If a Scout or&#13;
leader is arriving late to resident camp, and they were notable to give the&#13;
health forms to the leader before camp, then they will need to give these&#13;
forms to the Health Oilicer upon arrival in camp.&#13;
Please make arrangements for physical examinations before SLUnmer&#13;
camp. Any participant who does not have a completed health form will be&#13;
restricted from all camp activities until an examination has been given.&#13;
There are no provisions for an exaniination to be given at camp. Also, make&#13;
sure that each health fo1m has been signed by all patties in the appropriate&#13;
places. Please keep a copy of each Scout's physical for your records.&#13;
Cub ScoutJWebelos Resident Camp Leader's Guide Fyt 2013&#13;
While we want every Scout&#13;
to have a fun and exciting stay at&#13;
resident camp, safety is a top priority&#13;
in our program, in the campsite and&#13;
around camp. Please take note of&#13;
the policies and procedures to ensure&#13;
a fun and sate experience.&#13;
~ n In case of accident&#13;
or emergency&#13;
Kia Kima 11as a Hea1th&#13;
Lodge that is open 24 hours a day&#13;
and is manned by staff members&#13;
trained in handling minor accidents&#13;
and illnesses. ln addition, Kia Ki.ma&#13;
has a working arrangement with&#13;
physicians from the surrounding&#13;
communities for the treatment of&#13;
more serious cases. If this kind of&#13;
treatment is required, the Scout's&#13;
parents will be notified by telephone,&#13;
and their wishes concerning&#13;
treatment will be respected. If such&#13;
atrip is required, weaskthatoneof&#13;
the Scout's leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the&#13;
camp reserves the right to refuse&#13;
admittance to any Scout or leader&#13;
who, in the opinion of the Camp&#13;
Director and Health Officer, has any&#13;
physical or medical problem that&#13;
could present a hazard to his or her&#13;
personal safety or the safety of&#13;
others. If a Scout or leader has any&#13;
special medication, it may be kept in&#13;
the Health Lodge.&#13;
~ Jii Fire Safety&#13;
Kia Kima has a fire and&#13;
emergency alann system. This&#13;
system will be explained at the&#13;
leaders' meeting on the first evening&#13;
you are in camp, and a test of the&#13;
system will be conducted early in the&#13;
------------------------------~&lt;D&#13;
session. Somefirefightingequipment f=l-:::-----:--~-:-~-------------&#13;
(rakes, shovels, fire buckets) is Y Camp rules &amp; hints&#13;
available in each campsite, or from&#13;
the Quartennaster. lf there is an •&#13;
emergency, this equipment will be&#13;
used by members of the camp staff. •&#13;
This equipment is not to be used by&#13;
Scouts. Scouts do not fight fires •&#13;
under any circ1unstances.&#13;
Under no circumstances&#13;
shall flames of any kind be used in •&#13;
any tent. If a Scout or leader plans&#13;
to utilize a personal tent for lodging, •&#13;
they should have the tent labeled&#13;
"NO Flames in Tents." This can be&#13;
stenciled on the tent or on a place •&#13;
cardinfrontofthetent. Flashlights&#13;
or battery-powered lanterns-which&#13;
do not pose the threat of fire or •&#13;
asphyxiation-are the only acceptable&#13;
light for use in tents.&#13;
+ Liquid &amp; LP Fuels&#13;
•&#13;
Liquid-fueled equipment •&#13;
(kerosene, gasoline, white gas, etc.)&#13;
is to be used only by adults. Lanterns&#13;
or stoves may be used at campsites,&#13;
under adult supervision. Empty&#13;
propane cylinders should be taken •&#13;
home with the pack and not placed&#13;
in fireplaces. or trashcans, as they&#13;
may explode when heated.&#13;
~------- ' Dangerous Wildlife&#13;
•&#13;
Kia Kima is a Wilderness&#13;
Setting. While visiting the out-ofdoors,&#13;
it is common to encounter •&#13;
various forms of wildlife. Dangerous&#13;
wildlife at Kia Kllna could include:&#13;
venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals •&#13;
are extremely rare but precautions&#13;
should be taken. We will list a few&#13;
tips to keep you comfortable at&#13;
camp.&#13;
No riding in the back of trucks. All Scouts riding in a vehicle should&#13;
have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is not pennitted, especially&#13;
around the lake area and along the river banks in camp.&#13;
Running in camp should be limited to the open fields and play areas.&#13;
Kia Kima does not have many flat or level areas on which to run.&#13;
Roadways and paths are not designed for running.&#13;
No open-toed shoes like flip flops or sandals except in the shower&#13;
facility.&#13;
Bate feet are limited to three places: behind the fenced-in area at the&#13;
waterfront, in the shower, and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go everywhere in camp&#13;
together. Cubs and Webelos should be aware of where their buddy is&#13;
at all times.&#13;
Scouts should not be sent to the campsite alone, or on any trip out of a&#13;
leader's view without a buddy or a leader. Camp is a big place and&#13;
Scouts often get turned around while walking a common trail, even if&#13;
they have traveled that way many times before.&#13;
Any campfire started in the campsite should be completely extinguished&#13;
before leaving the site for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
Try to keep knife use to a minimum. Open&#13;
knives in crowded areas and walking with an&#13;
open knife pose great dangers. lndividuals who&#13;
have knives should be considerate of others&#13;
and use those knives safely.&#13;
Please do not cut live trees, no matter how big&#13;
or small they are. Walking sticks are sold in&#13;
the camp Trading Post, or may be made, from&#13;
limbs or trees that are already dead and down.&#13;
Please do not disfigure the trees, bushes, or&#13;
shrubs.&#13;
If you dig holes for anyreason, please fill them&#13;
in when you are finished. Leaving open holes&#13;
in activity fields and campsite areas poses a&#13;
tripping hazard&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent .• as&#13;
these put stress on the tent and can cause it to&#13;
fall down.&#13;
Clotheslines in can1psites should be hm1g with&#13;
coloredorwhitecordandashighofftheground&#13;
as possible to avoid Scouts or leaders walking&#13;
into them. Please remove any clotheslines that&#13;
you hang up before leaving camp.&#13;
If a Scout or leader&#13;
plans to utilize a&#13;
personal tent for&#13;
lodging, they should&#13;
have the tent&#13;
labeled "NO Flames&#13;
in Tents." This can&#13;
be stenciled on the&#13;
tent or on a place&#13;
card in tront of the&#13;
tent.&#13;
No riding in the&#13;
back of trucks. For&#13;
their own safety,&#13;
Scouts are not&#13;
permitted to ride in&#13;
the beds of pickup&#13;
trucks.&#13;
2013 ~ Cub Scout/Webelos Resident Camp Leader's Guide&#13;
&lt;D------------------------------------&#13;
'&#13;
Cub Scout packs&#13;
must also have a 5 to&#13;
1, boy to leader ratio&#13;
for Webelos and a 3&#13;
to 1 leader ratio for&#13;
Cub Scouts.&#13;
space provid es meals, tentage, and an official&#13;
resident can1p patch. The official leader count&#13;
for the unit will be the num ber of additional&#13;
leader-sp aces plus the first two leaders.&#13;
Units that rotate leaders during the&#13;
week can fill a leader-space with more than&#13;
one person staying di1Ierent parts of th e&#13;
session. For example, one leader might stay&#13;
the first night and anoth er the second or third.&#13;
In that the two leaders do not stay in camp at&#13;
the same tim e, they use only one adult- space&#13;
and pay onl y $80.0 0. They will, howeve1~ only&#13;
receive one patch for the one adult-spa ce.&#13;
Additional patches are available for&#13;
purchase from th e Trading PosL&#13;
The general rule is that the unit needs&#13;
to pay for the maximum number of adults&#13;
stay ing in camp at any one time . n: how ever,&#13;
additional leaders will be in camp for 011ly one&#13;
or two days and do not wish to pay for th e&#13;
entire session, th ey may provide their own&#13;
tent and pay for meals on an individual basis.&#13;
They will not receive a patch, but may&#13;
purchase one from the Trading Post. Packs&#13;
with a high rat io of adults to Scouts may be&#13;
contacted by our Administrative staff to&#13;
ensure that there is enough tent space for&#13;
everyone.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide Fye 2013&#13;
For units bringing&#13;
5 or more Scouts&#13;
the unit leader and&#13;
one assistant may&#13;
attend camp at no&#13;
charge.&#13;
----------------------=----------{[)&#13;
'V' Correspondence + Transportation&#13;
All resident camp correspondence and registration material&#13;
should be sent to the Council Office until the middle ofMay. After May&#13;
24th all correspondence should then be sent directly to camp. The&#13;
addresses for both locations are listed on page3.&#13;
To allow enough time to receive and process registration, do not&#13;
send any money or registration materials through the Postal Service less&#13;
than one week prior to your arrival at camp. Fax and email service is&#13;
available24 hours a day for your convenience.&#13;
Registration Procedures&#13;
Step 1&#13;
Submit the Resident Camp application along with a$50 deposit&#13;
to secure your campsite at Kia Kllna. Please keep in mind that&#13;
some sites may already betaken.&#13;
Step2&#13;
By March 15th, secure a deposit of$30 per Cub Scout planning&#13;
to attend resident camp. Payments can be made at the Scout&#13;
office (payments cannot come from individual families. Please&#13;
pay as a group). Be sure to fill out the corresponding paperwotk&#13;
in the registration packet.After this deposit is received, your&#13;
unit will be granted access to the online registration system.&#13;
The online system will not go live until after April 15st.&#13;
Register your Scouts and leaders online. Webelos will have&#13;
options for the different classes they wish to lake. Cub Scouts&#13;
will be registered as either Wolves or Bears for assignment to&#13;
the appropriate walking group.&#13;
Step3&#13;
By May l 71h, submit your second individual deposit of$50&#13;
per Scout to the Scout office.&#13;
Submit your t-shirt sizes either online or by paper (not both).&#13;
Packs that submit T-shirt sizes by this date will receive a&#13;
complimentary T-sillrt. Packs that do not submit T-shirt sizes&#13;
:tnay purchase them in the trading post.&#13;
Packs have an option of taking their swim test prior to arriving&#13;
at camp. This is encouraged as it will expedite your check-in&#13;
process.&#13;
Step 4.&#13;
Remaining balance can be paid at check-in. Free adult space&#13;
earned will be credited at this time.&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to&#13;
and from camp, and to make sure that&#13;
all vehicles meet national insurance&#13;
requirements. Transporting Scouts or&#13;
adults in the bed of a pickup truck or&#13;
trailer-whether it is covered or&#13;
uncovcrcd'---is against the pol icy of tnc&#13;
Boy Scouts of America, as well as poor&#13;
judgment. In addition, units visiting Kia&#13;
Kima from other councils arc&#13;
respons ible for attaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the&#13;
camp entrance for leaders and visitors.&#13;
The main parking area is the area to&#13;
the northeast of the Administration&#13;
Bwlding.&#13;
Vehicles arc not to be parked&#13;
in the campsite during the week.&#13;
Packs arc encouraged to leave a trailer&#13;
in the campsite in order to store gear.&#13;
A locking box wi 11 provide a place to&#13;
secure and safeguard gear. Jn addition,&#13;
there are some localized parking areas&#13;
provided for unit vehicles that may be&#13;
more wnvenient for some campsites.&#13;
These areas are marked on the camp&#13;
map atthe end of this guide.&#13;
To keep traffic in camp to a&#13;
minimum, only camp vehicles will be&#13;
allowed to operate during sessions.&#13;
Pack vehicles will be allowed into&#13;
camp during check-in and check-out&#13;
for the purposes of loading and&#13;
unloading of personal and pack&#13;
equipment. While driving in camp,&#13;
please observe the camp speed limit&#13;
of 15 miles per hour. No vehicles wi ll&#13;
be allowed to operate in camp or be&#13;
parked in the campsite after check-in&#13;
without permission of the Resident&#13;
Camp Director. The only exception is&#13;
that driving will be allowed to Camp&#13;
Cherokee for aquatic activities.&#13;
2013 ~ Cub Scout/Webelos Resident Camp Leader's Guide&#13;
&lt;D---------------------------- -i.&#13;
J; t Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kilna between 1 :00 p.m. and 3 :00&#13;
p.m. on your session's opening day. No&#13;
one will be available to handle early&#13;
arrivals.&#13;
'i' Check-in&#13;
Upon arriving at camp the first&#13;
thing the Cubmaster should do is report&#13;
to the Administration Building to meet the&#13;
camp administrative staft: At this time.&#13;
the Cubmaster shouldhave a final count&#13;
of Scouts, adults and siblings; Scout&#13;
schedules; and any unpaid fees as&#13;
determined on the Financial Summary&#13;
Form.&#13;
A Camp Guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the assigned&#13;
campsite to begin setup and for the health&#13;
recheck. The assistant leader should have&#13;
the medical fonns and, if swim checks&#13;
were completed prior to camp, the Swim&#13;
Check form. Everyone, youth and adult,&#13;
must have a current health form. There&#13;
should be a written explanation for any&#13;
boy who needs special medical treatment.&#13;
The recheck is to make sure that no&#13;
significant changes have occurred since&#13;
the physical examination was given. A&#13;
buddy tag will be issued for each person&#13;
with a health form. The health recheck&#13;
will occur shortly after arrival, so all&#13;
members are encouraged to arrive at&#13;
camp at the same time. The Cubmaster&#13;
should account for any Scout or adult who&#13;
will amve late.&#13;
ti• Camp tour&#13;
The Camp Guide will take the unitto the campsite. All personal and&#13;
unit equipment will be unloaded, and vehicles returned to the parking&#13;
area. The Camp Guide and the unit leader will take an inventory of all&#13;
equipment in the campsite. If any equipment is damaged or missing&#13;
(holes in tents, damaged beds, etc.) the Camp Guide will note it and&#13;
report it. The Camp Guide will also report the number of tents in the&#13;
site to ensure that each person has a place to sleep.&#13;
Scouts and leaders need to prepare for the camp tour soon&#13;
after arriving at the campsite. There will be time to settle rn after the&#13;
camp tour. Scouts that did not complete swim checks prior to camp&#13;
will need to change into swrm trunks for the camp tour. Remember that&#13;
a shirt, and shoes with covered heel and toe, must be worn while in&#13;
camp. The Camp Guide will take the pack on a tour of camp, pointing&#13;
out camp landmarks and the various program areas. There are a couple&#13;
ofrequiredstops, such as the Aquatics area, and the Dining Hall. Even&#13;
if the pack has completed swim checks prior to camp, they still must&#13;
visit with the Aquatics Staff for safety procedures. It is also a good&#13;
idea to stop by the Quartermaster to pick up a fireguard chart and&#13;
other equipment you may need in your campsite.&#13;
After the tour, the pack may return to the campsite. This is a&#13;
good time to get settled and prepare for supper. The Scout uniform is&#13;
required for all evening meals and campfires.&#13;
9'• Leaders' meetings&#13;
A meeting of key leaders will be held on the afternoon of the&#13;
opening day. At this meeting, members of the camp staff will give an&#13;
overview of camp policies and procedures, and special program activities&#13;
that will be offered during the week. Also, an opportunity will be&#13;
provided to answer questions.&#13;
ln addition, leaders' meetings will be held each morning after&#13;
breakfast. At this meeting, Cubmasters will get the opportunity to ask&#13;
questions, and get updates on any special events going on in camp.&#13;
The daily newsletter will be distributed at this meeting.&#13;
Cub ScoutJWebelos Resident Camp Leader's Guide 'it 2013&#13;
t --------------------------------------------------------------------€) •; •Quartermaster&#13;
In addition to what is :in the campsite, the camp provides equipment&#13;
through the camp Quartermaster. The Quartennaster is located beside the&#13;
Trading Post. Items such as brooms, water hoses, cleaning agents, tools&#13;
andAmericanllags are available for checkout. These items must be retumedclean&#13;
and in good condition-before the pack checks out at the end of their&#13;
session. Packs are welcome to bring their own items {as listed above) from&#13;
home.&#13;
Ji~ Tentage&#13;
Generally speaking, all packs wilt be housed in standard two-person&#13;
wall tents. These tents have wooden floors with steel beds and vinyl covered&#13;
mattresses. If your pack wants to bring its own tentagc to camp, this is&#13;
permitted. Two-deep leadership rules still apply and adults cannot stay in&#13;
tents with Scouts. The only possible exception is when a parent stays in the&#13;
tent with his or her son. If your pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this to the resident Camp Director,&#13;
as space for these tents can become a consideration. If a Scout or leader&#13;
plans to util ize his or her own tents for lodging, they should have the tent&#13;
labeled •'NO Flames In Tents." This can be stenciled on the tent or on a&#13;
place card in front of the tent.&#13;
. Uniform&#13;
The official Cub Scout summer field uniform is recommended for&#13;
wear by both youth and adults while :in camp. This unifonn-commonly&#13;
referred to as Class A uniform-is to be worn to supper each evening and to&#13;
campwide activities such as campfires and Vespers. The Class B uniform&#13;
consists of Scout shorts and a Scouting t-shirt and may be worn at all other&#13;
times during camp.&#13;
Since the uniform is worn so much, here are a fow tips to help it stay&#13;
fresh longer:&#13;
• Don't wear it at times when it does not have to be worn; change clothes&#13;
after supper to avoid getting it dirty.&#13;
• Bring a hanger for the shirt and keep the neckerchief and slide (if worn)&#13;
in the san1e place each ti.me so they won't get lost.&#13;
• It would be a good idea to have several pairs of Scout socks to avoid&#13;
wearing the same pair all session.&#13;
• Dining Hall&#13;
With everyone visiting three times a day, the dining hall is the most&#13;
popular place in camp. Before each meal, packs line up in formation on the&#13;
parade ground outside of the dining hall. The Officer of the Day, from the&#13;
staff, will take roll call of the packs, lead grace, and at the morning and&#13;
evening meals, lead the flag ceremony. Scouts and leaders should wear&#13;
their complete Scout uniform to supper to retire the colors.&#13;
After the meal, the Officer of&#13;
the Day usually has some important&#13;
announcements for the camp. We&#13;
ask that all Scouts remain in the dining&#13;
hall until dismissed by the staff&#13;
The waiter system is used in&#13;
the dining hall for setting the tables&#13;
and cleaning up after meals. It is&#13;
in1portant to stop at the dining hall&#13;
during the camp tour for a&#13;
demonstration of how the waiter&#13;
system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these&#13;
needs with the food that we have&#13;
available. Dietary supplements&#13;
should be brought from home for&#13;
specific dietary requirements.&#13;
lft Commissioner Staff&#13;
After your Camp Guide&#13;
finishes helping you check in, the&#13;
camp commissioner will be your&#13;
main resource for campsite needs.&#13;
The Commissioner staff will&#13;
stop by the campsites each day to&#13;
visit and will make sure you have all&#13;
the supplies and equipment that you&#13;
need. If there is something broken&#13;
or missing in your site, they will work&#13;
to see that it is fixed or replaced. You&#13;
2013 ~ Cub Scout/Webelos Resident Camp Leader's Guide&#13;
@----------------------------------------------------- can also mcctwith your Commissioner at the morning leaders' meeting.&#13;
In addition, Commissioners arc knowledgeable about the&#13;
program and can answer questions or help you pla.n pack activities.&#13;
+ Showers and Facilities&#13;
Hot showers are available at the Central &amp; Eastshowerhouses.&#13;
The central showers accomodate adult malesl females and youth. In&#13;
orderto adhere to youth protection policies, adults are not allowed to&#13;
take showers with youth under any circumstances.&#13;
Dedicated showers for female Scouters are located at the&#13;
central &amp; east shower facilities. Some campsites have built-in cold&#13;
showers.&#13;
Y Trading Post&#13;
The Trading Post-located in the middle of camp-stocks a&#13;
variety of items, such as camp memorabilia (patches, mugs, t-shirts,&#13;
etc.), program supplies and concession items. The Trading PO'St is&#13;
open during the day and evening, except at meals and duringcampwide&#13;
activities. It is a popular place for Scouts and leaders to get a snack&#13;
and relax. Visa and MasterCard are accepted; however, ATM and&#13;
debit cards are not.&#13;
•&#13;
•;,- Lost &amp; found&#13;
Acentral Jost and found area is located at the Trading Post. 1f&#13;
you lose something during the week, check with the Trading Post staff&#13;
to see if it has been turned in. In addition, theAquatics area has a&#13;
small lost and found area. At the end ofresident camp, all lost and&#13;
found items will be boxed and stored. After camp closes for the&#13;
summer, lost and found items will be kept until November 1. To&#13;
make it easier to recover lost items, Scouts should clearly mark their&#13;
personal possessions with their name and pack number.&#13;
A FEw HELPFUL Tws&#13;
FoRA COMFORTABLE&#13;
Al'lD SAFE CAMPING Ext&gt;ERIF.NCF.&#13;
+ Wear closed-toed &amp; closed heeled shoes&#13;
• Use insect repellents containing DEBT or Permetbrin&#13;
• Cany flashlights when walking at night&#13;
+ Shake out clothing and shoes before wearing them&#13;
• Keep food out of tents&#13;
• Check for· tick bites daily&#13;
Cub ScoutJWebelos Resident Camp Leader's Guide 9 2013&#13;
,... ..&#13;
• Telephone&#13;
Should someone at camp need to&#13;
be contacted, the telephone number is&#13;
870-257-4935. Thistelephoneis located&#13;
in the camp office and is manned from 9:00&#13;
a.m. until 5 :00 p.m., with the exception of&#13;
lunch. There may be a staff member in the&#13;
office in the evening or at other times as&#13;
well. Pleasenote, however, that this is the&#13;
camp's business phone and parents will not&#13;
be able to talk to their children. The staff&#13;
member will take a message and deliver it&#13;
at the next meal. Emergency messages, of&#13;
course, will be delivered as soon as&#13;
possible.&#13;
Postal mail&#13;
Scouts may receive mail at camp.&#13;
Please send mail addressed as follows:&#13;
Kia Kiina Scout Reservation&#13;
Pack Number, Scout's Name&#13;
629 KiaKima Trail&#13;
Hardy,Arkansas 72542&#13;
Please be sure to include the&#13;
Seoul's pack number on all mail; this will&#13;
make it much easier to route the mail to&#13;
the properrecipient. Also include a retun1&#13;
address on all mail in case a leuer arrives&#13;
at camp after the Scout has leil. Mail&#13;
service is dependable; however, for such&#13;
a short session as resident camp, it is&#13;
recommended that paren1.S mail their letters&#13;
before the Scout arrives. A letter or&#13;
postcard can take from two to four days&#13;
to reach camp. Any letters or packages&#13;
that contain currency or valuables should&#13;
be insured.&#13;
• ·-• ·K ia Kima Website&#13;
; Visitors&#13;
The official Internet site for resident camp and for&#13;
Kia Kima Scout Reservation provides the latest updates&#13;
about preparing for camp. This is an excellent resource for&#13;
parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information about summer camp,&#13;
registration and last-minute updates.&#13;
Parents will be able to find out how to send mail to&#13;
their son during the week. Scouts can find a list of what to&#13;
bring to camp and helpful hints.&#13;
Visitors should plan to arrive at Kia Kima in accordance with the daily schedule of activities. Arriving after&#13;
activities have started may cause visitors to wander around camp for hours before connecting with their party.&#13;
Scouts will be involved in sessions until 5 :00 p.m. daily and will need time to take a shower and change clothes&#13;
before the evening meal. The evening pack activities in camp will last until approximately9:30p.m., so visitors&#13;
should plan to leave shortly after that so Scouts and leaders can get a good night's sleep.&#13;
Vehicles should be parked in the camp&#13;
parking lot, but not driven into camp. Visitors should&#13;
park, check in at the Administration Building, and&#13;
then walk to the campsite area. Please note that the&#13;
camp-wide speed limit isl 5 mph.&#13;
lf desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
Administration Building as they enter camp. The&#13;
visitor meal price is $5 .00 for adults, $3.00 for&#13;
children under the age of 12 and children under the&#13;
age of 6 each for free. Seating space can be a concern&#13;
for visitors as packs have assigned seating, so visitors&#13;
should be prepared to be at the back of the line, and&#13;
expect to sit in an area apart from the pack as space&#13;
allows . .ln addition, they should notify their Scout's&#13;
Cubrnaster, who will make an-m1gements with the&#13;
dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
2013 Ji' Cub Scout/Webelos Resident Camp Leader's Guide&#13;
'ft Daily Schedule&#13;
Each day follows the same schedule&#13;
shown on page 13. The schedule may vary&#13;
for check-in and check-out.&#13;
On opening and closing day the&#13;
evening activity isacampwidccampfirc in the&#13;
campfire arena starting at 8:30 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There arc a variety of&#13;
activities available to choose from on the other&#13;
evenings.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide F.- 2013&#13;
'i' Vespers &amp; chaplain&#13;
Vespers is a short fellowship&#13;
service held on the first evening of camp.&#13;
Vespers is held at the Chapel, located&#13;
above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the&#13;
Commissioner staff will conduct Vespers&#13;
services, with assistance from visiting&#13;
clergy.&#13;
Scouts and units may volunteer&#13;
to assist with Vespers by notifying the&#13;
camp administrative staff before arriving&#13;
at camp. Scouts who are working on a&#13;
religious award are especially encouraged&#13;
to do so.&#13;
n Wolf, Bear &amp; Webelos&#13;
Please rca1izc that the age and&#13;
rank of each Scout in your pack needs to&#13;
be carcfu11y examined before registering&#13;
for programs. Take a close look at the&#13;
Program Pre-registration form and be&#13;
sure to register your Scouts for the correct&#13;
program for resident camp. In other&#13;
words, think now as if you arc in June,&#13;
2013 already. Your current Tiger Cubs&#13;
will now become Wolves. Wolves&#13;
become Bears and so forth.&#13;
------------------------------====®&#13;
• • Campfires&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for Resident Camp.&#13;
Saturday and Wednesday nights will feature grand&#13;
opening campfires for each session. lt will kick off the&#13;
session with an exciting beginning. Songs, cheers,&#13;
stunts, and the chance to meet the whole staff will be&#13;
just a few of the treats in store. On Monday and Friday&#13;
nights, we will have our closing campfires. Awards&#13;
and many neat activities are also planned for these&#13;
campfires. Visitors are encouraged to attend these&#13;
can1pfires. All campfires staitat 8:30 p.m., and should&#13;
conclude around 9: 15 p.m. Any visitors in camp should&#13;
plan to depart after the campfire show ha&lt;; ended.&#13;
Resident Camp&#13;
Daily Schedule&#13;
7:00&#13;
7:30&#13;
8:00-8:35&#13;
8:35-9:45&#13;
10: 10-11 :20&#13;
12:00&#13;
1:00-2:10&#13;
2:35-3:45&#13;
3:45-5:15&#13;
5:30&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
Breakfast&#13;
Assembly&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Open Lunch&#13;
Third Session&#13;
Fourth Session&#13;
Free Activities&#13;
Assembly&#13;
Supper&#13;
EveningActivities&#13;
Tapps&#13;
2013 ,;. Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------- F 1 All the stuff to do while&#13;
, you're at camp&#13;
B,, Wolf program activities&#13;
Archery -Suouts will have a uhanccto shoot bows and arrows and complete Elcutivc&#13;
20c and the Archery Belt Loop.&#13;
BB Guns - Scouts will get a chance to shoot and complete Elective 20n and the BB Gun&#13;
Belt Loop.&#13;
C limbin g-Scouts will h&lt;tvethe opportunity to climb on the climbing tower at Kia Ki ma.&#13;
Note: Cub Scouts can only climb, they cannot rappel.&#13;
Tools-Achievement 5 Tools for Fixing and Building. Scouts learn lww to use several&#13;
basic tools like hammers, screwdrivers and pliers.&#13;
Fis h ing-Scouts will get to fish in the Spring River and earn Elective 19 and fishing&#13;
Belt Loop.&#13;
Nature - Scouts wi 11 visit the Nature Lodge at camp and learn about the environment&#13;
around them while completing Achievement 7 Your Living World, 1 Oc and&#13;
Elective 14b, 14d, 18g.&#13;
Aquat ics- Scouts will swim in John Cooper Lakeand complete Achievement lh and&#13;
Elective. 20b.&#13;
~ff Knots - Scouts will learn the basics ofrope work. Elective 17 Tie It Right.&#13;
~&#13;
Other Achievements&#13;
!Of Attend a live program with your parent at the campfire Arena.&#13;
IOc Make an article of American Indian clothing.&#13;
1 lc Learn the words of three Cub Sc(&gt;Ut songs at meals or during the campfire program.&#13;
l 8f Take part in two summertime pack events (Resident Camp counts as one event).&#13;
Cub ScoutJWebelos Resident Camp Leader's Guide ~ 2013&#13;
------------------------------------------------------~&#13;
Bear program activities&#13;
Archery - Scouts will have a chance to shoot bows and arrows and complete Elective&#13;
20a and thcArchcry I3clt Loop.&#13;
BB Guns - Scouts will get a chance to shoot and complete BB Gun Belt Loop.&#13;
C limbing- Scouts will have the opportunity to climb on the climbing tower at Kia Ki ma.&#13;
(Note: Cub Scouts ca11 only climb, they cannot rappel.).&#13;
Too ls-Scouts will learn how to use a variety of tools and complete Achievement 20a.&#13;
Nature-Scouts will visitthe Nature Lodge at camp and learn about the environment&#13;
around them while complctingAchicvcmcnl 5 Sharing Your World with&#13;
Wildlife.&#13;
Boating - Scouts will get to use rowboats and canoes on John Cooper Lake and&#13;
complctcAchicvcmcnt l lb and Elective 5c.&#13;
Swimming - Scouts will swim in the lake and complete Elective 19.&#13;
Knots- Scouts will learn the basics ofrope work and complete Achievement 22 Tying Tt&#13;
All Up.&#13;
Other A chievements&#13;
I Oa Tf you are &lt;I Resident Camper with a parent then you achieved this.&#13;
1 I e Got a physical examination prior to Resident Camp.&#13;
12a Go qu11ping with your fami ly.&#13;
12d Attend an outdoor event with your family.&#13;
2013 ~ Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~----------------------------------------------------~&#13;
Webelos program activities&#13;
e&#13;
Please select your activities from the list below. First year Wcbclos may select up&#13;
to four activities. Second year Wcbelos will select 3 activities and will be enrolled&#13;
in Iloy Scout 101 as the fourth activity.&#13;
Aquanaut- Get ready to get well Whether jumping ii1to water over your head,&#13;
learnmg to float, or getting the chance to cool off on a hot summer day, you'll love&#13;
being an Aquanaut&#13;
Naturalist - If you like watching wildlife, then Kia Kima is the place for you.&#13;
You wiH get the chance to study creatw·es and plants in the wild and see much of&#13;
camp at the same time.&#13;
Readyman- Don't Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job or being a&#13;
forester. Enjoy hiking along the trails of camp and learning new things about&#13;
forestry, trees, and how we conserve our resources.&#13;
Athlete This activity badge will give Wcbclos the opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be "Physically fit".&#13;
Artist Do you like to make things? Artist activity badge will give you an&#13;
opportunrty to draw and build! You will use your own creative juices to create&#13;
masterpieces.&#13;
Outdoorsman- Ouldoorsman Activity badge requirements arc fun and give&#13;
Webelos an opportunity to learn about camping and the out-of-doors.&#13;
Geologist Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman-Develop your skills in the sports world. Leam the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to offer.&#13;
Engineer- Scouts will lcam the basics of engineering and work on projects&#13;
including: eonstrncting a bridge model, complete an electrical circuit, and even&#13;
build their own catapult!&#13;
Handyman- Scouts will learn many skills that will make them handy around the&#13;
house. Some of these skills mclude: changing a tire on a car, how to change a light&#13;
bulb, and maintaining a bicycle.&#13;
Scientists know about the laws of' nature that explain much about the world and&#13;
the universe. They continue to learn by experimenting, and they make discoveries.&#13;
Jloy Scout 101 This session will be taught to all second year Wcbclos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
Cub Scout/Webelos Resident Camp Leader's Guide ~ 2013&#13;
------------------------------------------------------&lt;!D&#13;
$ World Conservation Award&#13;
Bold means Scouts can complete it at camp.&#13;
As a Wolf Cub Scout&#13;
_Complete Wolf Achievement #7 - Your Living World.&#13;
_Complete all Arrow Points in 2 of the following 3 Wolf Electives:&#13;
• 13-Birds&#13;
• 15 - Grow Something&#13;
• 19 - Fishing&#13;
_Participate in a den or pack conservation project io addition to the above.&#13;
As a Bear Cub Scout&#13;
_Complete Bear Achievement #5 - Sharing Your World with Wildlife.&#13;
_Complete all requirements in 2 of the following 3 Bear Electives:&#13;
• 2- Weather&#13;
• 12 -N aturc Crafts&#13;
• 15 - Water and Soil Conservation&#13;
_Participate in a den or pack conservation project in addition to the above.&#13;
As a Webelos Scout&#13;
_Earn the Forester Activity Badge.&#13;
_Earn the Naturalist Activity Badge.&#13;
_Earn the Outdoorsman Badge.&#13;
_Participate in a conservation project.&#13;
The Nature Lodge Staff will coordinate&#13;
Conservation Projects during Twilight&#13;
Activities for all who are interested.&#13;
2013 ~ Cub Scout/Webelos Resident Camp Leader's Guide&#13;
Jit What to bring&#13;
Other than the basics, different people and&#13;
packs wi ll bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp&#13;
and bring the items that you see in your mental picture.&#13;
If you want to spend the afternoon fishing on the edge&#13;
of the lake, don't forget your fishing pole and tackle&#13;
box.&#13;
+ Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when you&#13;
are packing.&#13;
• Packilag • First aid kits&#13;
• Den11ags • Bow saws&#13;
• Lanterns • Rope&#13;
• 8xl0Tarp • Brooms&#13;
• Water hose • Lawn chairs&#13;
• Water bottles • T-shirts&#13;
• Ice chest full of favorite drinks (water is the best)&#13;
• Camp stove and coffee pot&#13;
• Rank book so things can be signed off at camp&#13;
• Complete Scouttmiform&#13;
•i' Personal equipment&#13;
• Shorts or long pants&#13;
• Underwear&#13;
• Sunglasses&#13;
• Sweater or jacket&#13;
• Extra shoes or boots&#13;
• Sunscreen&#13;
• Poncho or rain gear&#13;
• Notebook/pencil or pen&#13;
• Watch (very important)&#13;
• Wallet (extra spending money)&#13;
• Washcloth and towel&#13;
• Toilet articles (soap, shampoo, toothpaste,&#13;
etc., no glass bottles)&#13;
• Flashl ightwithnewbatteries&#13;
• Sleeping bag or sheets &amp; blankets&#13;
• Alarm clock ( optional)(battery operated)&#13;
• Footlocker, suitcase or backpack&#13;
• Bicycle &amp; helmet (optional)&#13;
• Swim trunks&#13;
Socks&#13;
• Hat, if desired&#13;
• Camera&#13;
• Insect repellent (containing D EET or&#13;
Pennethria)&#13;
NOTE: Ice will not be issued at camp for campsite use.&#13;
Bags of ice will be available for purchase at the trading post.&#13;
Cub ScoutJWebelos Resident Camp Leader's Guide Jit 2013&#13;
--------------------------------------------------------~&#13;
Iii Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things together&#13;
while hiking aroWld camp from day to day.&#13;
An extra gallon-sized ziplock bag keeps&#13;
those wet swim trW1ks off the other dry items&#13;
in the pack.&#13;
Tip 2- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp due&#13;
to the high level of walking and can result in&#13;
a trip home-or worse-to the hospital.&#13;
Tip 3- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra key&#13;
and give it to the Cubmaster. That way, if&#13;
one key is lost, the spare one will be stored&#13;
safely.&#13;
Tip 4- With the heat and humidity of June,&#13;
it would be advisable to have a change of&#13;
clothing for each day of the session.&#13;
ti' What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in camp;&#13;
only those supplied by the Shooting Sports&#13;
area are to be used. Sheath knives are not&#13;
allowed at camp. Any such equipment brought&#13;
to camp must be delivered to the Resident&#13;
Camp Director when the pack checks in; it will&#13;
be returned when the pack checks out.&#13;
In addition, no pets of any kind are&#13;
allowed at camp; this is policy of the Boy&#13;
Scouts of America.&#13;
We recommend that items such as&#13;
radios, MP3 players, electronic games and&#13;
other electronic devices not be brought to&#13;
camp. Resident camp is an outdoor experience,&#13;
and these items are not appropriate to that&#13;
expenence.&#13;
Finally, alcoholic beverages and&#13;
illegal substances of any kind arc strictly&#13;
prohibited at camp.&#13;
2013 'i' Cub Scout/Webelos Resident Camp Leader's Guide&#13;
®----------------------------------------------------&#13;
Fun stuff you can do at camp!&#13;
There is plenty for packs and individual Scouts to&#13;
do at resident camp. Some activities have been scheduled&#13;
by the resident camp staff: and are open to all Scouts and&#13;
leaders. Others may be done by the pack as a whole. See&#13;
your Commissioner for more details.&#13;
If you want to go beyond the confines of the&#13;
established campsite, several hiking trails are available. Be&#13;
sure two adult leaders in the pack go with you, using the&#13;
buddy system. Hike in groups of at least three Scouts and&#13;
leaders.&#13;
And ifyou'djust as soon be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim). Check&#13;
with theAquatics staff to find out the requirements for taking&#13;
out a boat, or talk to your Commissioner.&#13;
Other activities such as BB shoots, climbing,&#13;
archery, waterslide, Iceberg, games, and crafts may be&#13;
available as well. Information about special activities will be&#13;
distributed at the leaders' meeting, or again, ask your&#13;
Commissioner.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide F.t 2013&#13;
------------------------------------------------------~&#13;
.l!!!!I.&#13;
Y Coming and going&#13;
The safety and security of every Scout is&#13;
of paramount concern to all leaders and staff. To&#13;
enhance our security efforts we will require that&#13;
parents, leaders, or Scouts who are checking into&#13;
camp over the course of the session to register at&#13;
the Administration Building. Scouts who are&#13;
leaving camp early will need to check out at the&#13;
Administration Buildingwith our staff, while being&#13;
accompanied by an adult from the pack to&#13;
authorize the departure. Pack leaders should&#13;
encourage all guests and visitors to depart by 9:30&#13;
p.m. If there are particular concerns of an&#13;
individual Scout's well being and protection, the&#13;
Cubmaster should contact the Resident Camp&#13;
Director. Leaderswishingtovisittown for supplies&#13;
should sign out at the Administration Building.&#13;
2013 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
(§) ___________________________________________________ _&#13;
+ check-out&#13;
The checkout procedure will begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m. Any unit with special checkout&#13;
considerations should make plans through the Program Director or the Resident&#13;
Camp Director. Activity records and health forms will be given to each unit at the&#13;
concluding break.fa.st assembly.&#13;
Aller breakfast, the pack will return, with the Camp Guide, to the campsite&#13;
to pack their gear and clean up the site. Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The Camp Guide and Cubmaster will conduct&#13;
another inventory to make sure that no eq uipmenthas been misplaced or damaged&#13;
during the session.&#13;
Borrowed equipment will be returned to the Quartennaster, and the Camp&#13;
Guide will inspect.the site to be certain that it is clean. The cost of any damaged&#13;
property or equipment will be charged to the pack.&#13;
The Cubmaster should stop by the Administration Building on the way&#13;
out of camp to complete the check-out procedure.&#13;
The check-out&#13;
process at a glance&#13;
Y' Paperwork&#13;
The pack will receive a packet at breakfast containing health forms&#13;
and program materials. Review this before you leave to make sure&#13;
that it is all correct, and that it all belongs to your pack.&#13;
J$1 Campsite&#13;
Return to the campsite with your Camp Guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other units&#13;
will be using this site in future weeks .&#13;
•&#13;
•; • Trash&#13;
Bag up all trash and take it to the dumpster oh the way out&#13;
-t:&#13;
l; i Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
''9 "Y' Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts~ and take care&#13;
ofany other business.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide ¢ 2013&#13;
------------------------------------------------------€:&gt;&#13;
~- How to get to&#13;
' Camp Kia Kima&#13;
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2013 'i'&#13;
GPS Coordinates&#13;
N 36.34450531°&#13;
W91 .59223171°&#13;
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Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------&#13;
liOP' i\-~ I - ''- ...... u&#13;
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Cub Scout/Webelos Resident Camp Leader's Guide F.t 2013&#13;
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Use this space for all those last-minute reminders you'll neet to make yourself.&#13;
2013 ~ Cub ScoutJWebelos Resident Camp Leader's Guide&#13;
BOY SCOUTS OF AMilRICA</text>
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�Kia Kima Winter Camp
Frequently Asked Questions

What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozarks in the winter.

What about the food?
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose
to cook their own meals will receive a discount in their registration price.

Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.

What time do we show up?
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.

Will there be a trading post available?
Yes, the trading post will be open for your convenience.

Do I need a Physical for each participant?
Yes, Parts A and B of the current Medical Form are required. If you have your physicals for
summer camp, bring those. Please submit copies only.

How do we register for Winter Camp?
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.

Will Showers be available for Winter Camp?
The heated East Shower House will continue to be operable for Winter Camp. This facility has 5
individually stalled showers and toilets.

www.kiakima.com

2012 Winter Camp Leaders’ Guide

�Winter Camp
Merit Badge Schedule

Online Registration Process
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.
2. Click the “Register” button on the bottom right.
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may
register your entire unit from this portal.
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will
register you for this event.
5. You will receive an email confirmation of your registration initially and each time you update your registration.

www.kiakima.com

2012 Winter Camp Leaders’ Guide

�Winter Camp Activities
High Adventure Activities
Climbing - In this badge Scouts will learn how to safely tie knots
and make rappels on a climbing tower. This program also involves
a visit to an offsite location that boasts 80 ft. cliffs.

COPE - Challenging Outdoor Personal Experience. Teamwork is
the name of the game here. Your scouts will learn to work with
each other through the use of high ropes and initiative games. This
program lasts all day for both days. Scouts may sign-up for an
evening merit badge session.

Mountain Man - Learn Blackpowder shooting, Tomahawk
throwing, Brain Tanning, Primitive Cooking, Flint and
Steel, and Fire by Friction. All participants will cook and live at
Masera Cabin during the entire camp.

Trailblazers
The Trailblazer program is a three-hour program designed
primarily for Scouts who are new to Scouting and are coming to
camp for the first time. The purpose behind the program is to give
new Scouts a jump start by teaching them the basic outdoor skills
needed throughout their Scouting career. Such skills include
camping, fire building, wood tools, knots, lashings, first aid, map
and compass, and nature study.
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.

�Scoutcraft
Camping - Learn the essentials of camping in a wilderness setting.
This ranges from tents to water purification to cooking.

Emergency Preparedness - Being prepared is the motto of the Boy
Scouts. This badge will teach Scouts the importance of being
prepared for emergencies.

Fire Safety - Learn how to safely use fire. Fire is a tool, not a toy.
This is good for younger scouts. They will earn their Firemn’ Chit.
They will also visit the Cherokee Village Fire Station.

First Aid - Learn how to take care of a sprained ankle or how to
stop bleeding. Skills taught here are essential for any Scout
function.

Geocaching – Described as modern day treasure hunting, scouts
will discover the latest and fastest growing sport, Geocaching.
Scouts will learn how to use a GPS (Global Positioning System) to
hide and uncover caches hidden around the world!
Orienteering - the use of map and compass to find locations and
plan a journey, has been a vital skill for humans for thousands of
years.

Pioneering – Like knots and lashings? Well now take those skills
to the extreme. Scouts will learn more new knots and lashings and
use them to build cool projects. You can take these skills and build
towers, monkey bridges, and much more!

Wilderness Survival - Scouts in this session should plan to build
and sleep in a natural shelter. Many other essential survival skills
will be discussed. Scouts should plan on an overnight outing.

�Nature
Environmental Science – This badge requires taking
hikes, field notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Space Exploration – Explore the vast unknown. Scouts will
also have an opportunity to launch and recover a model
rocket. All supplies are included.

Astronomy - Learning to chart the stars is a long lost skill.
Come view the night world through our powerful telescope
and get a merit badge in the process.

Shooting Sports
Archery - Archery experience is highly recommended
before signing up for this badge. Scouts will learn the
intricate details of archery such as making a string and
arrow.

Rifle Shooting - A very popular badge among Scouts.
Learn how to safely shoot and clean rifles. Scouts will have plenty
of time to qualify.
Shotgun Shooting - Scouts will learn to safely use a
shotgun. Scouts must qualify by shooting clay targets.

NRA Basic Pistol - Venture participants will have an
opportunity to go through this course which begins on the
opening night. There is an additional $25 fee for this
activity. Participants will fire both Semi-auto and relvolver
pistols.

�Hobbies and Crafts
Scouting Heritage - Brand new Merit Badge in honor of the 100th
Anniversary. Scouts will learn the history of scouting and
rediscover how it all began.
Leatherwork - Scouts will learn to make useful leather items using
the same types of raw materials that our ancestors used; be
challenged to master skills like handstitching, lacing, and braiding;
and learn how to preserve and protect leather items so they will last
a lifetime and beyond.
Photography – Scouts will explore the world of photography.
Participants should bring a digital camera, if available.
Otherwise, we will have a few extra.
Chess –Scouts will learn about the game that requires critical
thinking skills, deep concentration, and abstract reasoning.

Woodcarving – Isn’t it amazing what you can create out of wood?
Using a knife and your imagination, simple blocks of wood can
transform into remarkable sculptures.

Fix-It
Auto Maintenance - Have you ever wanted to learn how to
change a tire, check fluid levels, or maintain your vehicle?
This merit badge will explore all these items.
Home Repairs - Scouts will learn that doing basic home
repairs provides a sense of personal pride in one’s
achievements and increased self-confidence. In addition,
safe and successful do-it-yourselfers can easily save a
family thousands of dollars in repair bills over the
years.

�Electricity- A shockingly good time! Scouts will be illuminated
with an understanding of how electricity works. They will learn the
basics of electric circuits, build an electro-magnet, and construct a
simple electric motor.
Farm Mechanics- This merit badge will give Scouts an
opportunity to learn about farm implements. Scouts
will also learn about hydraulic systems, gas and diesel
engines, and farm maintenance.

Life to Eagle
Citizenship in the World and Nation - Scouts are
encouraged to read the requirements of these badges
and study any of the available information prior to coming
to camp. These badges will require written work, letters
and the reading of documents. These badges are
recommended for older Scouts.

Communication - Effective communication skills are essential for
any life situation. Scouts in the badge will have an opportunity to
learn the art of effective communication.

Personal Management - Personal management is about
mapping a plan for your life that will involve setting short-range
and long-range goals, as well as investigating different ways to
reach those goals.

Careers
Robotics –Scouts will dive into the amazing world of robotics.
They will build, program, and control a robot of their own!

�Welding - Opportunities in the welding field are endless, and
Scouts earning their welding merit badge can not only explore the
fundamentals of welding, but also learn about the different career
paths within the industry.
Radio - Radio is a way to send information, or communications,
from one place to another. Broadcasting includes both one-way
radio (a person hears the information but can’t reply) as well as
two-way radio (where the same person can both receive and send
messages).
Engineering - Transferring motion, structural integrity, and
physics are taught in this badge. Scouts will also
undertake a small scale building project.
Journalism - One thing is for sure about journalism. It is never
boring. For a reporter, almost every day is different from the last.
One day you might interview the mayor of the city, the next day
report on a car accident, and the day after that preview a new
movie. Scouts will learn the basics on story finding and reporting.
Participants will help create the Daily Winter Camp Newsletter.
Law -Earning this merit badge enables a Scout to learn about the
history and kinds of laws, the purpose and methods of law
enforcement, consumer protection agencies, emerging law, and
careers in the legal profession.

�Winter Camp
Timeline and Checklist
Troop and individual preorder merchandise forms are due online 11/16/12
Online merit badge registration is due by12/14/12
All payments are due by 12/12/12
12 day out meeting 12/12/12 at 6:30 PM at the Scout Service Center.
This is the last chance to alter numbers for food or merit badge scheduling.
After this date, online registration will go offline.
Copies of Parts A and B of the current Medical Form are due at Check-In.

Provisional Information
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is
included in this packet.

“About 10 Day Out” Meeting
There will be an 15 day out meeting on Thursday, December 12th at 6:30 p.m. at the Dunavant
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and
discuss any hot topics, as well as make any final schedule and attendance adjustments.
www.kiakima.com

2012 Winter Camp Leaders’ Guide

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader
from each unit to attend. All housekeeping items will be covered at this time such as the daily
schedule, rules and regulations and emergency procedures. This will also be a time to correct any
registration issues.
December 27th
2:00-4:00 PM
4:30 PM
5:45 PM
6:00 PM
7:30 PM
9:00 PM

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show
Evening Sessions

December 28th and 29th
7:30 AM
7:45 AM
8:30 AM
11:30 AM
1:00 PM
4:00 PM
5:30 PM
5:45 PM
7:00 PM
8:00 PM
9:30 PM

Flag Raising
Breakfast
Session I
Lunch &amp; Free Time
Session II
Free Time
Flag Lowering
Dinner
Kia Kima Shuffle
Evening Session
Cracker Barrel

December 30th
7:30 AM
8:00 AM

Breakfast
Check-Out

Check-Out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home.
Have a safe trip!
www.kiakima.com

2012 Winter Camp Leaders’ Guide

�Winter Camp 2012
Provisional Youth Registration
Name:__________________________________ Troop/Crew:____________
Address______________________________________________________________
City:______________________________ State:_____ Zip:______________
Phone:__________________________________________ Age:_________
email:________________________________________________________
Program Selection (Choose Preference by Session – 1st and 2nd choice)

Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Beanie - Stocking Cap
Winter Camp Ghost Patch

Mail Form and Payment to:

www.kiakima.com

$90 =
$4 =
$30 =
$36 =
$18 =
$20 =
$14 =
$4.50 =
Total=

_______
_______
_______ Size = S M L XL XXL
_______ Size = S M L XL XXL
_______ Size = S M L XL
_______ Size = XXL XXXL
_______
_______
_______

Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112
2012 Winter Camp Leaders’ Guide

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&#13;
Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozarks in the winter.&#13;
&#13;
What about the food?&#13;
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose&#13;
to cook their own meals will receive a discount in their registration price.&#13;
&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
&#13;
What time do we show up?&#13;
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.&#13;
&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
&#13;
Do I need a Physical for each participant?&#13;
Yes, Parts A and B of the current Medical Form are required. If you have your physicals for&#13;
summer camp, bring those. Please submit copies only.&#13;
&#13;
How do we register for Winter Camp?&#13;
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.&#13;
&#13;
Will Showers be available for Winter Camp?&#13;
The heated East Shower House will continue to be operable for Winter Camp. This facility has 5&#13;
individually stalled showers and toilets.&#13;
&#13;
www.kiakima.com&#13;
&#13;
2012 Winter Camp Leaders’ Guide&#13;
&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
&#13;
Online Registration Process&#13;
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.&#13;
2. Click the “Register” button on the bottom right.&#13;
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may&#13;
register your entire unit from this portal.&#13;
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or&#13;
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will&#13;
register you for this event.&#13;
5. You will receive an email confirmation of your registration initially and each time you update your registration.&#13;
&#13;
www.kiakima.com&#13;
&#13;
2012 Winter Camp Leaders’ Guide&#13;
&#13;
Winter Camp Activities&#13;
High Adventure Activities&#13;
Climbing - In this badge Scouts will learn how to safely tie knots&#13;
and make rappels on a climbing tower. This program also involves&#13;
a visit to an offsite location that boasts 80 ft. cliffs.&#13;
&#13;
COPE - Challenging Outdoor Personal Experience. Teamwork is&#13;
the name of the game here. Your scouts will learn to work with&#13;
each other through the use of high ropes and initiative games. This&#13;
program lasts all day for both days. Scouts may sign-up for an&#13;
evening merit badge session.&#13;
&#13;
Mountain Man - Learn Blackpowder shooting, Tomahawk&#13;
throwing, Brain Tanning, Primitive Cooking, Flint and&#13;
Steel, and Fire by Friction. All participants will cook and live at&#13;
Masera Cabin during the entire camp.&#13;
&#13;
Trailblazers&#13;
The Trailblazer program is a three-hour program designed&#13;
primarily for Scouts who are new to Scouting and are coming to&#13;
camp for the first time. The purpose behind the program is to give&#13;
new Scouts a jump start by teaching them the basic outdoor skills&#13;
needed throughout their Scouting career. Such skills include&#13;
camping, fire building, wood tools, knots, lashings, first aid, map&#13;
and compass, and nature study.&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
&#13;
Scoutcraft&#13;
Camping - Learn the essentials of camping in a wilderness setting.&#13;
This ranges from tents to water purification to cooking.&#13;
&#13;
Emergency Preparedness - Being prepared is the motto of the Boy&#13;
Scouts. This badge will teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
&#13;
Fire Safety - Learn how to safely use fire. Fire is a tool, not a toy.&#13;
This is good for younger scouts. They will earn their Firemn’ Chit.&#13;
They will also visit the Cherokee Village Fire Station.&#13;
&#13;
First Aid - Learn how to take care of a sprained ankle or how to&#13;
stop bleeding. Skills taught here are essential for any Scout&#13;
function.&#13;
&#13;
Geocaching – Described as modern day treasure hunting, scouts&#13;
will discover the latest and fastest growing sport, Geocaching.&#13;
Scouts will learn how to use a GPS (Global Positioning System) to&#13;
hide and uncover caches hidden around the world!&#13;
Orienteering - the use of map and compass to find locations and&#13;
plan a journey, has been a vital skill for humans for thousands of&#13;
years.&#13;
&#13;
Pioneering – Like knots and lashings? Well now take those skills&#13;
to the extreme. Scouts will learn more new knots and lashings and&#13;
use them to build cool projects. You can take these skills and build&#13;
towers, monkey bridges, and much more!&#13;
&#13;
Wilderness Survival - Scouts in this session should plan to build&#13;
and sleep in a natural shelter. Many other essential survival skills&#13;
will be discussed. Scouts should plan on an overnight outing.&#13;
&#13;
Nature&#13;
Environmental Science – This badge requires taking&#13;
hikes, field notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Space Exploration – Explore the vast unknown. Scouts will&#13;
also have an opportunity to launch and recover a model&#13;
rocket. All supplies are included.&#13;
&#13;
Astronomy - Learning to chart the stars is a long lost skill.&#13;
Come view the night world through our powerful telescope&#13;
and get a merit badge in the process.&#13;
&#13;
Shooting Sports&#13;
Archery - Archery experience is highly recommended&#13;
before signing up for this badge. Scouts will learn the&#13;
intricate details of archery such as making a string and&#13;
arrow.&#13;
&#13;
Rifle Shooting - A very popular badge among Scouts.&#13;
Learn how to safely shoot and clean rifles. Scouts will have plenty&#13;
of time to qualify.&#13;
Shotgun Shooting - Scouts will learn to safely use a&#13;
shotgun. Scouts must qualify by shooting clay targets.&#13;
&#13;
NRA Basic Pistol - Venture participants will have an&#13;
opportunity to go through this course which begins on the&#13;
opening night. There is an additional $25 fee for this&#13;
activity. Participants will fire both Semi-auto and relvolver&#13;
pistols.&#13;
&#13;
Hobbies and Crafts&#13;
Scouting Heritage - Brand new Merit Badge in honor of the 100th&#13;
Anniversary. Scouts will learn the history of scouting and&#13;
rediscover how it all began.&#13;
Leatherwork - Scouts will learn to make useful leather items using&#13;
the same types of raw materials that our ancestors used; be&#13;
challenged to master skills like handstitching, lacing, and braiding;&#13;
and learn how to preserve and protect leather items so they will last&#13;
a lifetime and beyond.&#13;
Photography – Scouts will explore the world of photography.&#13;
Participants should bring a digital camera, if available.&#13;
Otherwise, we will have a few extra.&#13;
Chess –Scouts will learn about the game that requires critical&#13;
thinking skills, deep concentration, and abstract reasoning.&#13;
&#13;
Woodcarving – Isn’t it amazing what you can create out of wood?&#13;
Using a knife and your imagination, simple blocks of wood can&#13;
transform into remarkable sculptures.&#13;
&#13;
Fix-It&#13;
Auto Maintenance - Have you ever wanted to learn how to&#13;
change a tire, check fluid levels, or maintain your vehicle?&#13;
This merit badge will explore all these items.&#13;
Home Repairs - Scouts will learn that doing basic home&#13;
repairs provides a sense of personal pride in one’s&#13;
achievements and increased self-confidence. In addition,&#13;
safe and successful do-it-yourselfers can easily save a&#13;
family thousands of dollars in repair bills over the&#13;
years.&#13;
&#13;
Electricity- A shockingly good time! Scouts will be illuminated&#13;
with an understanding of how electricity works. They will learn the&#13;
basics of electric circuits, build an electro-magnet, and construct a&#13;
simple electric motor.&#13;
Farm Mechanics- This merit badge will give Scouts an&#13;
opportunity to learn about farm implements. Scouts&#13;
will also learn about hydraulic systems, gas and diesel&#13;
engines, and farm maintenance.&#13;
&#13;
Life to Eagle&#13;
Citizenship in the World and Nation - Scouts are&#13;
encouraged to read the requirements of these badges&#13;
and study any of the available information prior to coming&#13;
to camp. These badges will require written work, letters&#13;
and the reading of documents. These badges are&#13;
recommended for older Scouts.&#13;
&#13;
Communication - Effective communication skills are essential for&#13;
any life situation. Scouts in the badge will have an opportunity to&#13;
learn the art of effective communication.&#13;
&#13;
Personal Management - Personal management is about&#13;
mapping a plan for your life that will involve setting short-range&#13;
and long-range goals, as well as investigating different ways to&#13;
reach those goals.&#13;
&#13;
Careers&#13;
Robotics –Scouts will dive into the amazing world of robotics.&#13;
They will build, program, and control a robot of their own!&#13;
&#13;
Welding - Opportunities in the welding field are endless, and&#13;
Scouts earning their welding merit badge can not only explore the&#13;
fundamentals of welding, but also learn about the different career&#13;
paths within the industry.&#13;
Radio - Radio is a way to send information, or communications,&#13;
from one place to another. Broadcasting includes both one-way&#13;
radio (a person hears the information but can’t reply) as well as&#13;
two-way radio (where the same person can both receive and send&#13;
messages).&#13;
Engineering - Transferring motion, structural integrity, and&#13;
physics are taught in this badge. Scouts will also&#13;
undertake a small scale building project.&#13;
Journalism - One thing is for sure about journalism. It is never&#13;
boring. For a reporter, almost every day is different from the last.&#13;
One day you might interview the mayor of the city, the next day&#13;
report on a car accident, and the day after that preview a new&#13;
movie. Scouts will learn the basics on story finding and reporting.&#13;
Participants will help create the Daily Winter Camp Newsletter.&#13;
Law -Earning this merit badge enables a Scout to learn about the&#13;
history and kinds of laws, the purpose and methods of law&#13;
enforcement, consumer protection agencies, emerging law, and&#13;
careers in the legal profession.&#13;
&#13;
Winter Camp&#13;
Timeline and Checklist&#13;
Troop and individual preorder merchandise forms are due online 11/16/12&#13;
Online merit badge registration is due by12/14/12&#13;
All payments are due by 12/12/12&#13;
12 day out meeting 12/12/12 at 6:30 PM at the Scout Service Center.&#13;
This is the last chance to alter numbers for food or merit badge scheduling.&#13;
After this date, online registration will go offline.&#13;
Copies of Parts A and B of the current Medical Form are due at Check-In.&#13;
&#13;
Provisional Information&#13;
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is&#13;
included in this packet.&#13;
&#13;
“About 10 Day Out” Meeting&#13;
There will be an 15 day out meeting on Thursday, December 12th at 6:30 p.m. at the Dunavant&#13;
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and&#13;
discuss any hot topics, as well as make any final schedule and attendance adjustments.&#13;
www.kiakima.com&#13;
&#13;
2012 Winter Camp Leaders’ Guide&#13;
&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will&#13;
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30&#13;
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader&#13;
from each unit to attend. All housekeeping items will be covered at this time such as the daily&#13;
schedule, rules and regulations and emergency procedures. This will also be a time to correct any&#13;
registration issues.&#13;
December 27th&#13;
2:00-4:00 PM&#13;
4:30 PM&#13;
5:45 PM&#13;
6:00 PM&#13;
7:30 PM&#13;
9:00 PM&#13;
&#13;
Arrive at KKSR&#13;
Leaders meeting at the Administration Building&#13;
Flag Lowering&#13;
Dinner&#13;
Opening Show&#13;
Evening Sessions&#13;
&#13;
December 28th and 29th&#13;
7:30 AM&#13;
7:45 AM&#13;
8:30 AM&#13;
11:30 AM&#13;
1:00 PM&#13;
4:00 PM&#13;
5:30 PM&#13;
5:45 PM&#13;
7:00 PM&#13;
8:00 PM&#13;
9:30 PM&#13;
&#13;
Flag Raising&#13;
Breakfast&#13;
Session I&#13;
Lunch &amp; Free Time&#13;
Session II&#13;
Free Time&#13;
Flag Lowering&#13;
Dinner&#13;
Kia Kima Shuffle&#13;
Evening Session&#13;
Cracker Barrel&#13;
&#13;
December 30th&#13;
7:30 AM&#13;
8:00 AM&#13;
&#13;
Breakfast&#13;
Check-Out&#13;
&#13;
Check-Out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home.&#13;
Have a safe trip!&#13;
www.kiakima.com&#13;
&#13;
2012 Winter Camp Leaders’ Guide&#13;
&#13;
Winter Camp 2012&#13;
Provisional Youth Registration&#13;
Name:__________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:______________________________ State:_____ Zip:______________&#13;
Phone:__________________________________________ Age:_________&#13;
email:________________________________________________________&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
&#13;
Payment Information&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Beanie - Stocking Cap&#13;
Winter Camp Ghost Patch&#13;
&#13;
Mail Form and Payment to:&#13;
&#13;
www.kiakima.com&#13;
&#13;
$90 =&#13;
$4 =&#13;
$30 =&#13;
$36 =&#13;
$18 =&#13;
$20 =&#13;
$14 =&#13;
$4.50 =&#13;
Total=&#13;
&#13;
_______&#13;
_______&#13;
_______ Size = S M L XL XXL&#13;
_______ Size = S M L XL XXL&#13;
_______ Size = S M L XL&#13;
_______ Size = XXL XXXL&#13;
_______&#13;
_______&#13;
_______&#13;
&#13;
Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
2012 Winter Camp Leaders’ Guide&#13;
&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2012! Our Summer Camp Planning
has been working year round to ensure that we continue to offer the
best program in the Southeast for your Scouts. We received many compliments in
2011 on our facilities, camp staff, and variety of programs for Scouts of all ages.
We will continue to offer a full slate of merit badges during the day, as well as,
our very popular evening programs including Open Scoutcraft, Kayaking BSA,
free swim, waterslide, Blob and much more. Be sure to check-out our Ozark
Venture Base (OVB) programs. These are great for older Scouts and Venture
Crews. Our OVB programs rival many of the National High Adventure programs
found across the United States.
Now is the time to begin preparing for your 2012 camping experience. The
information in this guide along with the accompanying Registration Packet will be
your key to an exciting and meaningful Summer Camp experience. Digital copies
of both publications are available at www.kiakima.com for your convenience. If
you have any questions after reading this guide or need any further assistance,
please feel free to contact us directly.
Please make the Summer Camp Experience available to all of the Scouts in your
Unit. We will make Camperships available for those families that need financial
assistance.
On behalf of the Chickasaw Council and the 2012 Kia Kima Staff, we look forward
to seeing you this Summer.
Yours in Scouting,

Jeremy Palazolo
Reservation Director
Kia Kima Scout Reservation

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13 What To Bring To Camp

Merit Badge Information
Trailblazers
Ozark Venture Base
Ozark Ultimate Trek
Lake Ouchita Summer Trek
High Ozark Mountain Expedition
Mountain Man
C.O.P.E
Twilight Activities
Extreme Activities
Friday Activities
Add-A-Program

13
22
23
24
26
28
31
30
32
33
35
36

NYLT
Order of the Arrow

38
38

Awards &amp; Recognition

39

Honor &amp; Merit Troop

41

Just for Leaders

42

Individual Checklist
What Not To Bring To Camp

Class Schedules
Campsite Inspection
Maps

visit www.kiakima.com

45
45
46

47 &amp; 48
49
50 &amp; 51

2010 Leader’s Guide to Summer Camp

�!
Leader’s fees are not
due until arrival at
camp. Please note the
chart below for prorated Leader’s Fees.

PREPARING FOR CAMP

T

he physical facilities of the camp are awaiting the arrival of your unit. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2012, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of this page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $40.00 per Scout by March 30th. This will
reserve space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and
form KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is
nonrefundable but may be transferred to other Scouts re# of Scouts
# of Leaders @ no charge
placing the initial Scout for this event. The next payment of
2
5
$100 is due on May 15th. By using this registration process,
3
24
we can better determine the number of Scouts attending camp
4
32
from each unit, and allow camp staff to adjust their programs
5
40+
accordingly. Smaller units may be asked to share a campsite
Free leader credits will be applied at Check-in.
with another unit if the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$215.00

Whitewater Merit Badge

$25 per participant

Scouts from other Councils

$230.00

*COPE

$20 per participant

Leader’s Fee

$110.00

* Mountain Man
Rendevous
*Ozark Ultimate Trek

$30 per participant
$50 per participant

Please Note: Leader’s fees are prorated based on chart above.

Shotgun Shooting

$30 per participant

Golf Merit Badge

$25 per participant

*Lake Ouachita
Summer Trek

$50 per participant

Robotics

$20 per participant

$50 per participant

Space Exploration

$10 per participant

*High Ozark Mountain
Expedition School

*Program fees in these programs apply to adult participants as well as youth.

visit www.kiakima.com

1

2012 Leaders’ Guide to Summer Camp

�CAMPSITE RESERVATION

CAMPSITE CAPACITIES

Units attending camp in 2011 may reserve a
space for 2012 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
After that date, they are not refundable. Troops that
withdraw their deposit by January 1st will receive a
deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 26th. Beginning
May 29th, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 30th until July 15th. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a
campsite with another unit if the minimum campsite size is not met.

Camp Osage

2012 Weeks of Operation
Week 1*
June 10-16
Week 2*
June 17-23
Week 3*
June 24-30
Week 4
July 1-7
Week 5
July 8-14

1 Bobwhite

24

2 Copperhead

16

3 White Horse

20

4 Broken Bow

42

5 Whispering Rapids

24

6 Turkey Run

18

7 Fox Fire

22

8 Cedar Rock

18

9 Running Deer

44

10 Crazy Wolf

18

11 Talking Turtle

28

12 Yellow Dog

30

13 Dancing Bear

40

14 Tall Pines

38

15 Eagle’s Nest

26

.

* denotes weeks that both camps are in operation.

Cherokee

SCOUTS NEEDING
FINANCIAL ASSISTANCE

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found at
www.chickasaw.org. The deadline for camperships is
April 15th. The amount of the Campership will be
based upon family income. The Scout’s family, unit,
and chartered organization should pool their resources
first, with a campership request to meet the balance.
Each unit receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to
receive credit.

2012 Leaders’ Guide to Summer Camp

Capacity

2

Capacity

1 Ghost Drum

20

2 Big Foot

24

3 Whipporhwhill

18

4 Dry Bones

36

5 Arrowhead

18

6 Hoot Owl

24

7 Rocky Top

16

8 Flintstone

24

9 Long Knife

16

10 Blackjack

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical examination before coming to camp and must have the proper
medical form completed. The Boy Scouts of America requires
a Medical Form for all Scouts and leaders. The examination must be performed by a licensed health care provider--physician (MD, DO), nurse practitioner or physician’s assistant. These forms are available through the Scout Service Center or at www.chickasaw.org. Please use the most current versions of
this form. Contact your District Executive if you have any questions. Each Scout
and leader will have a health re-check after his or her arrival. The unit’s medical
forms will be kept on file with the camp’s health officer. They will be returned to
the unit leader at the end of the week. Adult leaders who will be in camp for less
than 72 hours are not required to have a complete physical; however, a personal
examination health history (Parts A and B) is required. Please make arrangements for physical examinations to be completed before arrival at summer camp.
Any Scout or leader who do not have a completed health form – including examination – will be restricted from all camp activities until a proper examination
has been given.

REQUIRED MEDICAL FORMS

!
The Boy Scouts of
America require that
Parts A, B, and C of the
“Annual Health and
Medical Record” be completed before attending
camp.

All Scouts and leaders are required to have a physical examination before camp and complete the appropriate medical form.
Do not bring original medical forms.
(Please bring copies in a 3-ring binder. This will be returned at check-out)
Scouts &amp; leaders must have Parts A, B, and C
completed of the “Annual Health and Medical Record”
Forms are available at www.chickasaw.org

visit www.kiakima.com

3

2012 Leaders’ Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he or she will be taken to a
nearby hospital. The Health Lodge is available to store and administer prescription
medicines as directed by the Scout’s personal physician and parents. No prescription medication will be paid for by the camp
or the Chickasaw Council. Normal insurance filing procedures will apply. Camp
Emergency procedures will be covered at
the opening leaders’ meeting.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number and are available
at www.kiakima.com.
If after reviewing the Leaders Guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.kiakima.com. This site contains additional registration tips and last minute
updates regarding Summer Camp.

1

Step 1

!
Registration
forms are available in the registration packet at
www.kiakima.com
and the forms required for each
step have a corresponding number.

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form
along with a $100 campsite deposit to the
Scout Service Center any time after August
1st. Keep in mind: some campsites may already be reserved.

!
Please ensure that
all registration
forms are filled
out completely!

2012 Leaders’ Guide to Summer Camp

4

visit www.kiakima.com

�you to camp. Do not mail this form: have them ready
at check-in. Also, when you check in at the AdminisThe second step of the registration tration Building, we will update schedules, settle any
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than March 30th. This form
should be submitted with a $40 deposit per Scout.
This fee is transferable but not refundable. Upon
submitting this form, your unit will be emailed a
ONFIRMATION
HANGES
username and password to log into our online regisWhen registering online for classes, please save
tration system. The online registration site will open
your confirmation. If a schedule change takes place,
mid-April Registration for classes is on a first-come,
you will be notified from our administrative staff prior
first-served basis, so register early. Form KKSR 2B
to your arrival at camp.
is included in the registration packet for your conFor your convenience there are computer tervenience if you are unable to access the online
minals available at the Scout Office. Please ensure
system.
that all adults and youth are entered in the registration system.

Step 2

UNIT COUNT FORM

C

&amp;C

FORM
Step 3 This is RtheEGISTRATION
third summer camp pay-

ment. Please submit the Registration Form (KKSR
3) with $100 per Scout by May 15th. Please
ORRESPONDENCE
submit t-shirt sizes for adults and youth registered. TShirt orders may be submitted online or by writAll summer camp correspondence and registen form. Please submit either one or the other tration materials should be sent to the Scout Service
but not both.
Center until May 29th. After May 29th, the summer
camp operation will be moved to the camp facility so
all correspondence should be sent directly to camp.
FINAL FINANCIAL FORM In order to assure that your paperwork arrives at the
The final payment includes the balance proper location, please
of the camp fee, leaders fees, and special program follow this procedure.
SUMMER CAMP
fees. This may be paid at check-in after arriving at The addresses for both
ADDRESSES
camp on Sunday, or you may send it before you ar- locations are listed in
Before May 31st
rive. Complete the Final Financial Form (KKSR4) the table on this page.
Chickasaw Council, BSA
and send it to the camp address. This form is a sum171 South Hollywood
mary of all financial transactions and should be the last
Memphis, Tennessee 38112
Kia Kima
(901) 327-4193
payment in the registration process. Do not send this
GPS Coordinates
Fax: (901) 327-2010
form, payment, or any registration materials less than
two weeks prior to your arrival at camp.
N 36.34450531°
After May 31st

C

Step 4

W 91.59223171°

CHECK - IN

Step 5 The registration process is completed

Do NOT use camp
mailing address in
GPS units.

when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

visit www.kiakima.com

5

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

2012 Leaders’ Guide to Summer Camp

�!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing Permethrin or
DEET will provide adequate
tick protection.

GENERAL INFORMATION

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit a great one.

the week. Unit vehicles will be permitted into campsites during check-in and check-out, for the purpose
of loading and unloading. While driving in camp,
please observe our speed limit of 15 miles per
hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include: venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare, but precautions should be taken. Below is a list of a few tips
to keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box is recommended to provide a place to secure and safeguard personal gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed to drive in camp during

2012 Leaders’ Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily (tick bites treated within
12 hours rarely have any long-term effects).

6

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�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between 10:00 AM on Saturday and 1:00 PM on Sunday and there
will be no one available to handle early arrivals. Upon arrival, your unit will be
greeted by a member of the camp administrative staff. The unit leader should have
the unit’s medical forms and a written explanation for any boy who needs special
medical treatment.
A Camp Guide will be assigned to
the unit through the check-in process. The
guide and the unit leader will take the unit to
the Health Check area. The leader will bring
the medical forms, and if swim checks were
completed prior to camp, the Swim Check
Form (KKSR 5). Everyone — youth and
adult — must have a current health
form. The re-check is to make sure no significant changes have occurred since the
physical examination was given. A buddy
tag will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The Camp
Guide will then take inventory of all equipment in the campsite if applicable. If any
equipment is missing or damaged the Camp
Guide will note it and report it. The unit
leaders with the Camp Guides should
check each tent for damage. Any damage found at the end of the week will be

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assessed to the troop. Tears in tents will be
assessed a fee of $15 per inch. Multiple tears
or tears over three inches are considered unrepairable and may result in the unit replacing
the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,
or river must have a swim check. No Exceptions!

!

!

Plan to arrive between 1:00
PM and 3:00 PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:45
7:30
6:00
8:30

Arrive at Camp
Camp Osage Assembly
Camp Cherokee Assembly
Dinner
Campfire

Step-by-Step
1. Paperwork - the unit leader and assistant report to
the Administration Building with all the unit’s registration forms,
money, and medical forms. Here you will meet your Camp Guide
who will guide you through the check-in procedure.
2. Health Recheck - Your Camp Guide and assistant leader
will take the rest of the unit to the Health Check area
while the unit leader finishes the paperwork.
3. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may
be purchased for $5 each.
4. Campsite - Your Camp Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.
5. Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.
6. Supper - Scouts &amp; leaders wear the BSA Field Uniforms.
7. Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting after dinner.
8. Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone should wear their BSA Field
Uniform

7

2012 Leaders’ Guide to Summer Camp

�EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $40 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $100 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3 or online.
When submitting T-shirt orders, please do
ESPERS
HAPEL
so online or on the written form -- not
Vespers is a short fellowship worship service
both.
held on Wednesday evenings. Vespers is held at the
chapel and everyone is encouraged to attend. Members of the staff will conduct vespers, with assistance
NIT HOTOGRAPHS
of visiting clergy.
Scouts and units may volunteer to assist with
or
run
vespers
during the week. Scouts who are workUnits will have an opportunity to have a group
picture made during their check-in process. Each unit ing on their religious awards are especially encourthat chooses to participate will receive one compli- aged to do so. Attending service also counts as credit
mentary 8X10 group photo of their unit. Additional towards Scouts God &amp; Country Award.
photos will be available at $5.00 each. This option is
only available on Sunday as it takes time to get the
LAG EREMONIES
photos processed and back to your unit by the end of
the week. Please be prepared with either BSA Field
The camp will assemble for the flag ceremoUniform or Class B uniforms for your check-in photo. nies in the morning and evening. Scouts and leaders

V

U

&amp;C

P

F

C

are expected to attend the evening flag ceremony in
full BSA Field Uniform. Troops are asked to assist
with flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your Camp Guide finishes helping you check in, the Camp Commissioner will
be your main resource for campsite needs.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2012 Leaders’ Guide to Summer Camp

8

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�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief Leaders’ Meeting
will be held each morning after breakfast. At
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.
A Senior Patrol Leaders’ meeting will
be held each week-day after lunch to help your
Scouts plan their next day at camp.

LEADERSHIP IN CAMP

!
Leaders’ Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leaders’ fees are $110 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free
leader credits will be applied at check-in so
keep this in mind as you calculate your camp
fees.The following table is used when calculating leaders fees:
# of Scouts
5
24
32
40+

# of Leaders @ no charge
2
3
4
5

Free leader credits will be applied at Check-in.

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9

TRADING POST

Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Posts also stock concession
items. Some of the items include: Camp
Ball Caps, Writing Paper, Craft Kits, Pocket
Knives, Postcards, Slush Puppies, Pizza, Ice
Cream, Folding Chairs, Batteries, and Camp
Patches.
Most Scouts will spend on the average of $40-$60 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their children in the
dining hall or campsite and Then attend the
closing campfire. Visitors should not plan to
arrive before 1:00 PM, as Scouts will be involved in merit badge sessions. The Campfire will conclude around 9:30 PM, so visitors should plan to leave shortly thereafter
so Scouts and Leaders can get a good night’s
sleep.
The Program Director will be asking for a head count of the number of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat
free. Visitors may purchase meal tickets from
the Program Office as they enter camp. All
visitors must possess a visitor’s wristband in
order to eat. Visitors at any time other than
Friday should make prior arrangements with
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.
2012 Leaders’ Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 15 unique campsites
to choose from. At Camp Osage, a unit will
find traditional, though exceptional, camp
programs including nature, athletics, Life to
Eagle, scoutcraft, handicrafts, shooting
sports, the Trailblazer 1st year program, and
aquatics. All Aquatic activities, including
swimming and boating, are held at the OsAMP HEROKEE
age beach on the South Fork River. (Note:
Camp Cherokee was established in 1965 as an “outpost
small-boat sailing and mortor boating will be
camp”. Though creature comforts do exist at Cherokee, units
held at Camp Cherokee.)
still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with the major
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own tastes. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
Each unit provides
book. This book is provided to units prior to camp so additional
a waiter for each
spices and secret ingredients can be procured prior to arrival.
table to clean up
after meals.
The Aquatics program at Camp Cherokee provides Scouts an
opportunity to experience the thrills of small-boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

C

C

!

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Units eat together. Each unit provides a waiter for
each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
units at the assigned times. Visitor meal fees are $5.00 for adults
and $3.00 for children ages 6-12. Children under 6 eat free.

2012 Leaders’ Guide to Summer Camp

10

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�WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is also located in the administration building for use of the leaders.

FACILITIES FOR THE
PHYSICALLY CHALLENGED

!
The camp administration
building is a “hot spot”
for high-speed wireless
internet.

MAIL

Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site.

NOTE-Other units may reserve the site but may
be relocated without notice if a need arises.

All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be
taken to the Post Office in town daily. Incoming mail
will be available only to unit leaders after 1:30 PM.
All mail sent to Kia Kima should follow the format
outlined in the table on the right side of this page.
Parents are encouraged to write their children while they are at camp. Please remember the
mail takes time. Letters mailed after Wednesday will
not arrive in time. All mail received after the unit has
checked out will be returned to the sender.
NOTE: Due to the high volume of campers, we are
no longer able to support the camper email program.
Please use the US Postal Service or private email
accounts.

visit www.kiakima.com

!

Kia Kima Scout Reservation
Unit # and Scout’s Name
629 Kia Kima Trail
Hardy, Arkansas 72542

11

2012 Leaders’ Guide to Summer Camp

�CHECK-OUT
The check-out procedure will begin on
Saturday, and should be completed before
10:00A.M. Any unit with special check-out considerations should make plans through their Camp
Guide.
You will eat breakfast with your Camp
Guide in your campsite, then pack your gear and
clean up the site. Vehicles will be allowed in camp
to load personal and unit equipment. The camp
guide and unit leader will conduct another inventory to make sure that no equipment has been
damaged or misplaced. The camp guide will also
inspect the site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule
7:00 Reveille
7:30 Breakfast in campsite
Step-by-Step:
1. Pick up merit badge paperwork at Administration Building and go through each item thoroughly before leaving camp. It is very difficult to
verify merit badge completion once you leave
camp. It is nearly impossible to correct discrepancies once camp is over.
2. Campsite - Eat breakfast with your Camp
Guide in your campsite. Pack up your gear and
clean the site one last time.
3. Trash - Bag up all trash and take it to the
camp dumpster.
4 . Troop Issue - Return any camp equipment
you may have used to the Troop Issue and stop
by the Trading Post to pick up last minute items.
5. Administration Building - Before leaving
camp, stop at the Administration Building to take
care of any last minute paperwork, settle any
debts, turn in evaluation forms, and check-out
of camp.

!
Please plan your checkout
no later than 10:00 AM.
Staff must prepare campsites for Sunday check-in.

2012 Leaders’ Guide to Summer Camp

12

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�MERIT BADGE PROGRAMS

M

ost merit badges can be completed at
camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed by program
area with a short description of each badge
including any requirements that may or must
be completed at home, and the prerequisites
(if any) for the badge. There are also a few

helpful tips on what to bring.
Please note that some badges are taught at
only one of the two camps. They are noted with the
appropriate icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities

13

Indicates a prerequisite
for this program
Program located in
Camp Cherokee
Program located in
Camp Osage
Program located in
Both Camps

2012 Leaders’ Guide to Summer Camp

�Whitewater

AQUATICS AREA
Swimming

This is a good entry level Aquatics Badge and
is required for Eagle. It is strongly suggested
that Scouts take this before other Aquatic
Badges. Be sure to bring a long-sleeve shirt,
long pants, and shoes that can get wet. Scouts
must pass the BSA Swimmer Test in order to take this Badge.

Experience the thrills of running class II whitewater in a kayak.
Scouts will learn the essentials of whitewater kayaking on the
South Fork River. The highlight of the week will be a Thursday
trip to the Spring River. This class is limited to 6 participants.
Participants must be at least 13 years of age and pass the
BSA swimmers test.
Mile Swim

Swimming Instruction This is not a Merit Badge but it is an opportunity for scouts to
challenge their stamina. Beginning on Monday, scout will have
a practice every day building up to the Mile Swim on Saturday
This session is for Scouts in the Non-Swim- Morning.
mer and Beginner ability groups. The instruction will work to improve their swimming skills
Rowing
and aim toward advancing to the next ability
group. The Beginner’s test completes requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for In this one hour session, your scouts will learn this unique skill
First Class.
that can turn into a hobby, competitive sport, or even a romantic outing with that special someone.
BSA Lifeguard
Canoeing
This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. Scouts must be at least 15 years
old and strong swimmers to participate in this
program It is highly-recommended that the
CPR instruction be completed prior to camp.
Bring a copy of your current CPR card to
assist in completing the paper work. Adults
are welcome to participate in the BSA Lifeguard program. Must be 15 years old!

2012 Leaders’ Guide to Summer Camp

Like the Chickasaw natives that once inhabited this great land
before us, your Scouts will learn how to guide their vessels
through the swift waters of the South Fork or the calming pools
of Cooper Lake.

Lifesaving

This badge is required for Eagle (with alternate), and is a twohour session. It is a challenging merit badge that requires physical
strength and stamina. Bring long pants, long-sleeved button
down shirt, and shoes that can get wet. It is recommended that
CPR Instruction (requirement 13b) be completed prior to camp.
14

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�Motorboating

In this one hour Merit Badge, scouts will learn the
proper techniques for operating a motorboat, dropping
anchors, fueling, and much more. Feel the wind in your
hair as your cruse around John Cooper Lake.
Small Boat Sailing

Have your scouts climb aboard and set sail in this two
hour Merit Badge. Your small sailors will learn the necessary skills to command sailing vessels including knots
and rigging. This Badge is not for land lubbers! It’s Big
Fun in Small Boats!

Wood Carving

This merit badge is recommended for first-year
Scouts. There is a small cost for materials needed
from the Trading Post. Knives are available for
Scouts to use or Scouts may use their personal carving knives. Personal knives should be sharp and
pocket knives are highly discouraged.

Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent merit badge for young Scouts. There is a small
cost for basket materials needed from the Trading
Post.

HANDICRAFTS AREA
Art &amp; Sculpture

Textiles
This fun one hour Merit Badge session teaches scouts
to explore their creative side. They will paint, draw, and
sculpt in a variety of media. Their completed artwork
will be put on display at the Kia Kima Art Exhibition.
There will be a $5.00 fee due at check-in for materials
used during the session.

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15

Scouts will learn the process for making cloth and
the differences in types of fiber samples. Jobs in the
textile industry are also discussed. This merit badge
is excellent for younger Scouts.

2012 Leaders’ Guide to Summer Camp

�Leatherwork

Geocaching

This is another good badge for young Scouts. There is a small
cost for materials available at the Trading Post. Requirement 3 New Merit Badge! Scouts will be introduced
may be done before coming to camp.
to the growing sport of geocaching.
Geocaching is a modern form of treasure
hunting. They will be using GPS’s to hide and
Indian Lore find hidden caches around camp.
This badge is recommended for all Scouts. There is a small
cost for materials available at the Trading Post. This merit badge
will involve the study of various American Indian tribes. Requirement 1 may be completed before coming to camp.

Backpacking/Hiking

SCOUTCRAFT

(One Class-Two Merit Badges)This is recCamping ommended for older Scouts who are interested in high adventure. This is a three hour
course. Scouts will be out and about most of
the day learning about techniques, gear,
Scouts will be taught the basic skills of both front and back Leave No Trace and trail maintenance.
country camping. They will be taught the importance of Leave
No Trace. Scouts are welcome to bring some of their own gear,
but it is not required. Requirements 4b, 5e, 7, 8d and 9 may be
Pioneering
done before or after coming to camp.
Fire Safety
Learn the rustic construction techniques used
by the pioneers of old. Scouts will learn a
wide variety of knots, lashings, and splices.
This merit badge is recommended for all Scouts. They will learn
They will be amazed by awesome power of
about fire prevention in the home and create a protection plan
rope!
for their family. This is an informative badge with lots of hands
on, and includes a visit to a local fire station. Requirement 11
may be done prior to camp.
Emergency Preparedness

Scouts will learn how to Recognize, Prevent, Prepare for and
Respond to a wide variety of emergency situations. They will
need to bring pen and paper with them to class. First Aid Merit
Badge is a prerequisite. Requirements 2c, 8c have to be done
at home because they involve the Scout’s family.

2012 Leaders’ Guide to Summer Camp

16

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�Orienteering

Lost in the woods? No problem. This badge teaches you how
to use a map and compass. Scouts will have an in-depth look
at topographical maps as well as GPS systems.

Fish &amp; Wildlife Management/
Soil &amp; Water Conservation

First Aid Scouts will learn to conserve and manage the
world’s natural resources. Scouts taking these
merit badges will learn about the importance
Scouts will learn what to do first when a medical emergency water plays in our environment. They will also
strikes. They should come with pen and paper so they can do an in depth study on the conservation of
take notes about skills such as splints, bandages and CPR. soil and how soil plays an important role in
They should come with a serious attitude because the skills environmental protection.
There is some written material for this badge
they learn here might save someone’s life.
and a conservation project is also required.
Scouts should bring old shoes to wear in the
Wilderness Survival creek.

This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit. This
may be done before coming to camp. Scouts should bring these
materials to camp.

NATURE LODGE

This badge is required for Eagle and is a twohour session. It requires daily hikes, field
notes, and experiments. There is a great deal
of written material, but some of it (Requirements 1 and 4) can be completed before comReptile &amp; Amphibian Study ing to camp. Younger Scouts are discouraged
from taking this badge.

This badge requires drawing and night observation. Scouts
must keep a reptile or amphibian for at least one month to complete this badge. This (requirement 8) must be done outside of
camp. This merit badge is not
recommended for Scouts who
are very afraid of snakes, although the instruction may lessen
these fears.

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Environmental Science

17

Fly Fishing/Fishing

You get a line, I’ll get a pole, we’ll go
down to the fishing hole and earn ourselves two merit badges! In this two
hour class scouts will learn how to use
a regular spin cast as well as a fly rod
and reel. In order to complete these
Merit Badges scouts must catch at
least two fish and clean one.

2012 Leaders’ Guide to Summer Camp

�Chemistry
Nature/Forestry
This session explores the chemical aspects of the environment through laboratory work and interactive discussions.
Nature is an excellent introductory merit badge Because of the nature of this merit badge, it is recommended
to the Nature area. It requires some hiking, and for older Scouts. This merit badge will be limited to the first
observation. Forestry requires a leaf collection twelve Scouts.
and a report. Scouts need a notebook and adhesive tape for mounting the leaf collection. (ReSpace Exploration
quirement 1)These two badges will be taught in
conjunction with each other.
Ready for lift off? Scouts should prepare themselves for an
epic journey through the cosmos*. They will design, conGeology struct, launch, and recover a model rocket. One small step
for your scout, one giant leap for Scouting!
*Will not actually leave the planet.
This badge teaches how rock and mineral forElectricity
mations are created. Scouts will also learn about
fossils, faults, soil and stream erosion.
A shockingly good time! Scouts minds will be illuminated
with an understanding of how electricity works. They will
learn the basics of electric circuits, build an electro-magnet,
and construct a simple electric motor. Not recommended
Scouts will build a weather instrument and use it for first year campers.
to track the weather during the week. This badge
covers a lot of material. An interest or backModel Design and Building
ground in weather is helpful. Requirements 8, and
9 may be completed before coming to camp.
Model making, the art of creating copies of objects that are
either smaller or larger than the objects they represent, is not
only an enjoyable and educational hobby: it is widely used in
the professional world for such things as creating special efECH ENTER
fects for movies, developing plans for buildings, and designRobotics ing automobiles and airplanes.
Weather

T

C

New Merit Badge! Scouts will dive into the amazing world of robotics. They will have the unique
opportunity at the Kia Kima Technology Center
to build, program, and control a robot of their
own! This will give them a jump start into this
ever growing field of study and technology driven
world.

2012 Leaders’ Guide to Summer Camp

18

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�Energy

Automotive Maintenance

Saving, producing, and using energy wisely will be
critical to America’s future. If we are to leave future
generations with a world in which they can live as well
or better than we have, Scouts and other potential
leaders of tomorrow must begin the hard work of understanding energy and the vital role it will play in the
future.

Modern automobiles are important to many aspects
of American life. Scouts will gain an understanding on
how a car function and how all of the major components come into play. They will be shown how proper
maintenance can keep their vehicle in tip-top shape.

SHOOTING SPORTS
Each Scout taking Rifle
Shooting should have a
distance of at least 13
inches between the tip of
his thumb and the top of
his arm.

!
Free Shoot will be
available to all
Scouts during Twilight Activities Monday, Tuesday and
Thursday nights.

Rifle Shooting
Shotgun Shooting
Shooting experience is highly recommended, and this
merit badge requires a lot of time to qualify. Scouts
should be at least 13 years of age or second year
campers and have the strength and size to manage a
10-pound target rifle. As a means of determining this,
the Scout should have a distance of at least 13 inches
between the tip of his thumb and the top of his upper
arm as shown above. Each session is limited to 16
Scouts.

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This program will teach Scouts the basics of handling
and shooting a shotgun as well as safety precautions
for firearms. They will have the chance to shoot both
skeet and trap as well as practice to sharpen their skills.
Scouts must be at least 14 years of age to take this
merit badge. Each session is limited to 12 Scouts.
19

2012 Leaders’ Guide to Summer Camp

�Archery

Scouts receive experience shooting on
recurve bows. It is fun and challenging.
The Scouts get to make an arrow and a
bow string. Each session is limited to 16
Scouts. Scouts must be at least second
year campers.

LIFE TO EAGLE
The Life to Eagle area is an intensive program focused on some of the most difficult Eagle required merit
badges. Scouts may complete as many requirements as is feasible over the course of the week. However,
some requirements will need to be completed at home. As these Eagle required badges are quite involved, it
would not be advisable for Scouts to take more than two of these badges at a time. Most of the badges require
prior preparation or bringing materials from home. All of these sessions require written material. Scouts need
to bring a standard notebook, pencil, and pen.

Communications
Public Speaking

This is a 2-hour badge and is Eagle required. Scouts will
learn basic communication skills needed in today’s society.
As an added bonus, Public Speaking will be taught in
conjuntion. Communications requirements 5, 7 and 8 may
be completed before camp.
Citizenship in the Nation

Citizenship in the World

This is a 2-hour badge and is Eagle required. Scouts will
learn about diplomacy, international trade, and foreign relations.

2012 Leaders’ Guide to Summer Camp

20

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact their senator to share personal views
on an issue. Scouts will go on a field trip to
complete requirement 2a.

visit www.kiakima.com

�SPORTS AREA
Golf
In this program you will learn all about this challenging sport, including USGA rules, golf etiquette, history, proper grip, stance and swing.
You will practice your swing and shots on the
driving range. You will play a round of golf on
a beautiful Cherokee Village golf course. A local
golf instructor will give personal instruction and
coaching. Participants can complete MOST
of the requirements for Golf merit badge. You
can bring your own clubs or use ours!

Athletics
Personal Fitness
In this merit badge you will learn about sports training,
officiating and all aspects of sportsmanship. This
badge requires a considerable amount of physical
exertion. Scouts will need to complete a battery of
jumps, swims, pull-ups, push-ups, basketball throws,
etc.

This required badge will give Scouts the opportunity to develop a fitness plan that they must maintain
for 12 weeks. Scouts will also learn about different
diseases related to lack of fitness and nutrition and
learn different methods to help prevent them. Some
requirements may conflict with certain religious views.
Please review the requirements of this badge before
enrolling.

Climbing

Scouts will learn the skills of climbing rappelling, and
belaying. They will have many opportunities to practice these throughout the week on our 60ft climbing
tower. And if that isn’t enough, on Friday, they will
go off site and get to climb on some real rock faces!

visit www.kiakima.com

21

2012 Leaders’ Guide to Summer Camp

�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we will
try our best to find the
supplies and offer it , if
not the next day the
next year.

T

he Trailblazer program is a three-hour program
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first
time. The purpose behind the program is to give new
Scouts a jump start by teaching them the basic outdoor
skills needed throughout their Scouting career. Such
skills include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study.
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may
accomplish at camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7c
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

•

•

•

Twilight Opportunities:
•

Open Scoutcraft - (Monday and Tuesday
7:00 -8:30 PM and Friday 9:00 AM -Noon) –
the Scoutcraft and Trailblazer staff will open up
the Scoutcraft area for anyone who wants to
come back and complete something they
missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fires, lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the

2012 Leaders’ Guide to Summer Camp

22

•

Trailblazer program. This is open to all
Scouts! So everyone is welcome to come down
and have fun!
Compass Course- The Trailblazer staff will
have a 1 mile compass course prepared so that
Scouts can complete First Class Requirement
2. Scout leaders will be given the key and are
encouraged to assist Scouts with this
requirement. This requirement must be
completed during a Scout’s free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so
any Scout can come into Scoutcraft and finish
First Class requirement 7c. Scouts may also
build a project in their campsite under their
Scoutmaster’s guidance.
Water Rescue- Second Class requirement 7b
and First Class requirement 9c (demonstrate
line rescue) will be offered Monday evening at
the waterfront. All Scouts needing this
requirement are invited to participate and get
signed off whether they are in Trailblazers or
not. Scouts must be able to pass the BSA
Beginner Swim Test.
Civic Leader – We will
invite local civic leaders to
camp to fulfill Requirement 5
of the First Class rank. More
details will be announced at
camp when local leaders can
verify their schedules.

visit www.kiakima.com

�OVB est. 1991

High Adventure

T

he need to keep older Scouts coming back to summer camp has long been recognized
and the Ozark Adventure Base (OVB) has been designed to meet that need. Whether you are in an
older Boy Scout Troop Patrol or a co-ed Venture Crew, the Ozark Venture Base has something that meets
your needs. Scouts participating in the
OVB programs must be at least 13
years of age and have achieved the rank
of First Class by January 1st. Preregistration for these programs is
mandatory. OVB programs include:
Ozark Ultimate Trek (O.U.T.), Lake
Ouchita Summer Trek (L.O.S.T.), High
Ozark Mountain Expedition
(H.O.M.E.), COPE and Mountain
Man. All participants in the O.U.T.,
L.O.S.T. and H.O.M.E. programs will
be housed at a separate base camp
location from their Scouting unit.
Participants may be co-ed, as
long as all participants are registered
members of a Boy Scout Troop or
Venturing Crew. If a Venturing Crew
brings female members, a female adult
leader must participate. Ozark Venture
Base programs will provide food,
cooking gear, and other group
equipment. Please explore this next
section of the Leaders’ Guide as it lists
details regarding each program.
Participants are responsible for all
personal gear, including tents. (Detailed
gear lists are available on the following
pages for those participating in the
OVB programs).

visit www.kiakima.com

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2012 Leaders’ Guide to Summer Camp

�OZARK ULTIMATE TREK
O.U.T.

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white
water kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamor Mountain area as resembling a “MiniPhilmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
After a day of hiking, you will begin an
evening of climbing instruction. This will prepare
you for the full day of rock climbing that lies ahead.
We have searched and found many local areas that
contain climbing faces from 30-80 feet. After a
week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the air
conditioning just yet. You will get the opportunity
to join us in some of the coolest caves in Arkansas.

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......









Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per unit)
Sleeping Bag
2 Water bottles of water or hydration bag
Long pants
Hiking boots
Insect repellent (containing DEET or Permethrin)
Individual mess kit or frisbee w/knife, fork &amp;
spoon

2012 Leaders’ Guide to Summer Camp

24








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

visit www.kiakima.com

�Caving may be done as an evening activity or a day trip
depending upon time frames and schedules.
Once you are done, prepare to get wet. After a
little instruction, you will be ready to head for the Spring
River. Don’t worry, you’re not going there just to sight see.
You will paddle the Class II white water in a kayak. Our
instructors will teach you the “ins and outs” of manning your
own your own whitewater kayak. While on the trip, you
will learn about “reading” whitewater, river rescue techniques,
surfing, throwing ropes, and much more. Boy Scouts
participating will complete all requirements for Kayak BSA
and White Water Merit Badge.

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

Many of the evening activities in the OUT
program will focus Scouts and Venturers on wilderness
trip planning. Scouts will have the opportunity to
participate in a Geo-caching exercise, learn the art of
fire-by-friction, and learn basic swiftwater rescue
techniques.
If you think you are up to the challenge, this
program is for you. Participants need to be in top physical
condition to undergo the challenges of this program.
Crews will be housed off-site. Scouts may sign
up as a unit or individually. This program is also designed
for Venturing Crews. The maximum participation is 24,
so register early.

visit www.kiakima.com

25

2012 Leaders’ Guide to Summer Camp

�L.O.S.T.
Lake Ouchita Summer Trek

!
Participants must be
13 years of age by the
beginning of camp.
However, this program is suggested for
Scouts 14 years old
and up!

L.

O.S.T. is a staple of our Ozark Venture Base. Are you ready for 5 days of adventure and
paddling the waters of Arkansas’ largest body of water in a single-person touring kayak? Lake
Ouchita is dotted with islands, shoals, gravel bars and
REQUIRED GEAR
cliffs. Opportunities on this week-long wilderness
adventure include snorkeling, GPS navigation, hiking,

Small Tent (1 per 2 persons in your group)
or personal hammock shelter
world-class fishing, island exploring, lakeside camping,

Light-weight +20 degree sleeping Bag
deep water soloing and much more! This program is
(target weight &lt; 3 lbs.)
perfect for Troops, Crews as well as individuals.





















SUGGESTED GEAR



Camera
Journal

2012 Leaders’ Guide to Summer Camp

26

Sleeping Pad
2 Water bottles or hydration bag
(target minimum total of 50 oz. storage)
Individual Mess Kit or Frisbee w/knife, fork,
&amp; spoon
Pocket knife or multi-tool
Waterproof flashlight w/extra bulb &amp;
batteries
2 Swim Suits
2 T-Shirts, Shorts &amp; underwear for sleeping
Light Fleece or Jacket
Shoes suitable for water &amp; light hiking
(no flip-flops)
Dry Shoes for Campsite
2 to 4 pairs of socks
Small Camp Towel
Personal Toiletries &amp; Towel
Rain Gear (no ponchos)
Wide Brimmed Hat
Insect Repellent
Sunscreen
3 Bandanas
Sunglasses &amp; Straps
Personal First Aid Kit

visit www.kiakima.com

�Upon arrival at
Kia
Kima
Scout
Reservation, L.O.S.T.
participants will meet their
Trek Guides and
immediately begin a gear
“shakedown”
and
equipment introduction.
Participants will then load
up into vehicles and head
to the off-site staging area
to begin their five day
adventure, so it is
imperative that everyone
comes prepared with their
gear separate from the rest
of the Troop or Crew.
See the accompanying
tables for required and suggested gear. The group will not return to camp until Friday evening for the
closing campfire.
All participants in the L.O.S.T program must be able to pass the BSA Swimmers Test, be physically fit
and be proficient in basic boating skills. This program will provide instruction in touring kayak skills, extremely
lite gear camping, trek planning, wilderness camping, open water navigation, and rock climbing. L.O.S.T will
prove to be a unique adventure comparable to programs such as Northern Tier. Space is limited to just 8
participants per week. So, are you ready to go paddling?

!
An Arkansas 7-day Fishing License is included
for all participants over
16 years of age. Scouts
under 16 years old do not
require a license.

visit www.kiakima.com

27

2012 Leaders’ Guide to Summer Camp

�HIGH OZARK MOUNTAIN EXPEDITION
H.O.M.E.
Climbing &amp; Rapelling

!
H.O.M.E. participants
should be at least 13
years of age.

H

O.M.E. is a high adventure
program available to youth and
adults who would like to earn
Climbing Merit Badge, Instructor Certification or further
develop skills in the area of climbing and caving. This
program is perfect for older Scouts and Venturers. This
is not your standard climbing program. Participants will
be challenged both mentally and physically. Whether
you are practicing on the 55 foot climbing wall at Kia
Kima or traversing a dark underground cave, the
excitement will not let up until the adventure is over.

head to Horseshoe Canyon to continue climbing
in one of the most scenic canyons in the Ozarks.
That evening participants will crawl, climb, and pull
themselves in the depths of one of the many caves
in this area. Scouts will get a glimpse of the
underground world and learn about stalactites and
stalagmites as well as many nocturnal earth
creatures.

This week-long trek program will meet at Kia Kima
on the opening day of classes. Participants will spend
most of the day learning knots, climbs and rescues for
what awaits them over the next three days. Scouts and
leaders will then depart Kia Kima for a three day
adventure in the Buffallo River Valley. Sam’s Throne
will be one of the first stops of your journey. This is the
oldest of several climbing areas found along the broad
flat mountain tops of the Ozarks. The Atoka sandstone
caprock that forms the cliffs at Sams Throne encircles
about a three mile area.
After an exciting day of climbing we will camp along the
wild and scenic Buffalo River. The next day we will

2012 Leaders’ Guide to Summer Camp

28

visit www.kiakima.com

�The last day of this adventure will be spent doing 300+
foot rappels! If the previous three days didn’t get your
attention, standing at the edge of a 300 foot cliff surely
will! Scouts and adults will also have an opportunity to
learn about deep water soloing. What is deep water soloing
you ask? Have you ever thought about climbing onto a
cliff and the only safety net below you is water? Get the
picture?

Reccomended Gear:
Polypro shirts and nylon shorts for caving

Items you will need to bring
for this adventure:
Backpack
Clothes
Personal Hygiene items
Headlamp with extra batteries
Sleeping bag and light sheet
Sturdy Shoes
Water Shoes and swimwear
Small tent or shelter
(one per two persons in your
troop or crew)
Mess kit, cup, utensils
Insect Repellent containing DEET
or Permethrin

Skills Learned:
Sport Climbing
Concepts of Lead and Traditional
Climbing
Rappelling
Concepts of deep water soloing
Pit Caving
Wild Cave Etiquette
Climbing Systems Rigging
Belaying for climb and rappel
Teamwork
Personal Challenge

!
Participants in this program will spend 3 days
off the reservation.

visit www.kiakima.com

29

2012 Leaders’ Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program. This
is a three hour program that meets daily
throughout the week.

C.O.P.E.
Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is a
week-long high adventure activity for older Scouts that
teaches advanced team-building and problem solving
skills. Scouts will learn to work as a group and function
as a team to meet a series of high and low COPE
elements. Participants should be at least 13 years old.
Kia Kima has one of the finest high ropes courses of
any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust,
and teamwork. This is accomplished by progressing,
as a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

2012 Leaders’ Guide to Summer Camp

30

visit www.kiakima.com

�MOUNTAIN MAN
Pioneer Living

T

he Mountain Man program is a wonderful opportunity for your Scouts to learn about
pioneer living as it happened in the 19th
century. Many of the activities that Scouts
participate in are hands on. Scouts will
learn the art of forging and shaping steel
into useful products that were used in everyday life. Hunting for our early settlers
was a daunting task with their primitive
weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of
early living. In this program we teach the
proper use of the dutch oven and cast iron
cookware. Scouts will also learn the
proper use and care of primitive tools. The
crosscut saw, draw knife, shaving horse,
ax, and hammer were all essential tools

visit www.kiakima.com

for early pioneers. All participants in this program will learn the
art of knifemaking and make a primitive knife that they will be
able to keep. In addition, each Scout will build their own flint
and steel fire starting kit that they can take home. This is a
three hour program that meets daily throughout the week.

31

2012 Leaders’ Guide to Summer Camp

�TWILIGHT
Activities

!
BSA Field Uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a unit basis
and can be scheduled by the unit leader
through the appropriate area director.
On Monday and Tuesday evenings,
Scoutcraft and Hadicraft Areas, will be open
additional Merit Badge instruction and fun.
This will give Scouts an extra opportunity
to finish merit badges or take an extra one.
The aquatics area will sponsor free
boating, swimming, Blob, Iceberg and
Water Slide. These open nights are available
on Monday, Tuesday, and Thursday. Scouts
that do not enroll in regular Aquatics sessions
will have the opportunity during these times
to participate in waterfront activities. Other
twilight activities such as Shooting Sports,
rappelling, volleyball competition,
Scoutmaster belly flop contest, and
Scoutmaster cook-off are just a few other
activities you may participate in.

2012 Leaders’ Guide to Summer Camp

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Council Ring. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, BSA Field Uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow Callout Ceremony. Units wishing
to have Scouts called out should contact the appropriate
Order of the Arrow representative during their week at
camp. Out of Council units are required to have a letter
from their Lodge granting permission for members of their
Units to be called out.

32

visit www.kiakima.com

�!
EXTREME

Climbing and
Mountain Boarding are
open activities which
require no pre-registration. Canoe floats,
Kayak BSA and T-Bird
Aquatics require signups at camp.

EXTREME ACTIVITIES

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our EXTREME ACTIVITIES. These activities are held in
the evening or on Fridays. They will give you a small taste of the high adventure programs we
offer at Kia Kima.

Extreme Climbing – If you walk through camp you
can’t help but notice the 55 foot climbing and rappelling
tower that looms over the valley. This will be an
opportunity for you to experience it first hand. Our
climbing staff will train and guide you. Before you know
it, you will be scaling the this awesome climbing surface.

Mountain Boarding – This EXTREME ACTIVITY will
be a true test of balance for your Scouts. Mountain
Boards are basically skateboards with oversized
wheels. Scouts will learn to traverse some of our easier
hiking trails specially picked for this activity. Scouts
participating wear full protective gear including helmets,
knee pads, elbow pads, and gloves. This is an extreme
activity that you will not want to miss.

visit www.kiakima.com

33

2012 Leaders’ Guide to Summer Camp

�!
Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $15 fee
prior to departure.

EXTREME Activities

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view the scenic
bluffs and abundant wildlife that live in the South
Fork watershed. Herons, Deer and Bald Eagles
are commonly seen on these float trips. Each
trip will last no more than two hours and will
have you back in camp in time to participate in
many of the evening activities being offered.
There is not a fee for this program but space is
limited so sign-up upon arrival at camp.

Kayaking BSA – If you are an adrenaline
junky, come on out and take Kayaking BSA.
This program will teach you the basics of
kayaking. Scouts participating will learn the
forward stroke, reverse stroke, sweep stroke,
draw stroke, wet exits and much more. Scouts
that successfully complete this course are eligible
to receive the Kayaking BSA patch.There is not
a fee for this program but space is limited so
sign-up early.

2012 Leaders’ Guide to Summer Camp

34

visit www.kiakima.com

�FRIDAY ACTIVITIES

Merit Badge Make-Up
Kia Kima’s Merit Badge Program runs from Monday through Thursday. On Friday morning scouts who
missed something or need to make something up can
go to their respective sessions and meet with the instructor. Our staff tries as hard as they can to send
every scout home with the Merit Badge they signed
up for.
Homemade Boat Race
Friday Afternoon at 3:00 down at the waterfront each
camp will host a Boat Race, but this is no ordinary
race. The scouts must construct their own boats out
of whatever they can find. The rules are as follows:
1. The boat cannot be made out of Kia Kima
Property.
2. The boat must hold at least one person
3. During the race the boat must be propelled
by the people in the boat. (i.e. no swimmers
pushing)
4. No motors
The boats will be judged on originality, creativity, and
whether or not they complete the race, of course.
Water Carnival
After the Homemade Boat Race, at 3:30 there will
be an Inter-Troop aquatic competition of epic proportions. Troops will go head-to-head in a variety of
water based activities. There will be events for Swimmers, Beginners and Non-Swimmers. So everyone

visit www.kiakima.com

can compete! The winner will go home with the coveted Water Carnival Canoe Paddle.
Mesera Outpost Demonstration
On top of Mesera Mountain at Kia Kima, the Mountain Men live a Pioneer lifestyle. Everyday they work
with the Scouts in the Mountain Man program doing
activities such as Blacksmithing, Woodwork, Dutch
Oven Cooking, and Tomahawk Throwing. On Friday
they open up their facilities to any passerby. They will
demonstrate how to use the forge, how to do some
traditional woodwork, and how to throw a tomahawk. They’ll even give you the Kia Kima brand!
Field Trips
Citizenship in the Nation – The Scouts involved
with Citizenship in the Nation Merit Badge will go on
a Field Trip to Downtown Hardy. They will learn the
history of the historic site and get to shop in some of
the old timey stores. You might even get some homemade Ice Cream from the Ice Cream Shop!
Fire Safety – Scouts will tour the Cherokee Village
Fire Station. The Firemen there will show them the
different Fire Engines and talk about their jobs as
Firemen.
Climbing – The Scouts in Climbing Merit Badge will
get a chance to climb on some real rock in Raven’s
Den, a town close to Kia Kima. They will return after
lunch just in time for the Water Carnival.
35

2012 Leaders’ Guide to Summer Camp

�!
Cave Programs require a 1 month reservation. These programs may fill fast so
advanced booking is
advisable.

W

ADD-A-PROGRAM

Activities

hether you are coming to Kia
Kima for the first time or if
this is your fiftieth, there are many local
program opportunities that await your troop.
These “add-a-program” opportunities can be
added to the front or back end of your trip
to Kia Kima. Come in a day early or leave
in the late afternoon of your departure day.
Cave Programs require a 1 month reservation.
All other programs should be booked through
the camp office at least 1 week prior to your
arrival or departure day.

Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring River. The
Spring River emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This river boasts
some 15 shoals, ledges and class II rapids that
are perfect for your introductory kayak
adventure. This trip is a great way to cap off
your great week at Kia Kima. Trip fees: $25
per person with a 8 person minimum and 12
person maximum. All fees can be paid at the
Camp office and must be separate from normal
registration fees. It is recommended that Scouts
be at least 13 years of age for this program.
South Fork Canoe Float – Enjoy a scenic
3-4 hour float trip from Saddle, Arkansas to

2012 Leaders’ Guide to Summer Camp

Kia Kima. This is a great alternate activity for your younger
Scouts while your older boys kayak. Trip Fees: $10 per
person with a 8 person minimum.
Blanchard Springs Wild Cave Tour – Participants for this
adventure should be in good physical shape, wear sturdy shoes
PROGRAM

COST

Spring River Whitewater
Kayak Adventure

$25.00 per person

South Fork Canoe Float

$10.00 per person

Blanchard Springs
Wild Cave Tour

$76.00 per person

Blanchard Springs
Cavern Tour

$11.00 per adult
$6.00 for youth 15 and under

36

visit www.kiakima.com

�!
Add-A-Program
activities can be
scheduled for
Saturday’s prior
to or after your
week at summer
camp.

ADD-A-PROGRAM
Activities,

continued

or boots, and come prepared to get dirty and have
fun. Participants will climb very steep slopes, crawl
on hands and knees, pass under low ceilings, and travel
through red clay. The tour ends at the Titans, a group
of tall spectacular columns deep in a mountain cavern.
Hard hats, kneepads, gloves, lights, and belts are
provided, along with a souvenir t-shirt. This trip will
last 3-4 hours in a 58 degree cave. The Wild Cave
Tour is limited to a minimum of 3 but no more than 12
participants. Two tours per day are permitted and they
are spaced 1 hour apart. This tour is guided by the
United States Forest Service. Please make
reservations through the camp at least 1 month prior
to your visit. Trip Fees: $76 per person
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel
one way through the middle level of the Caverns,
passing under the Natural Entrance and beside the
cave stream before emerging into highly decorated
rooms. With nearly 700 stair steps, this tour is not
recommended for those with walking or health
problems. Trip Fees-$11 for adults and $6 for youth
up to age 15. If you have a group of 15 or more, a
group discount is available. Group fees are $8 for
adults and $4 for youth up to age 15. Advance
reservations are required for group rates.

visit www.kiakima.com

37

2012 Leaders’ Guide to Summer Camp

�NATIONAL YOUTH LEADERSHIP TRAINING

T

his program is designed for Boy Scout Troops and Venture
Crews. This course is open to all Scouts (Boys and Girls)
who are First Class or working on Bronze, or above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of July 1st through July 7th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a Troop or Crew and put into practice.
Every Scout that maintains a leadership position should attend this
training. This course is taught by a well trained youth and adult staff who know
the program and are equipped to help participants develop and deliver these learned skills to their
fellow scouts.
For more information contact course director,
Registration will be available on the Council Calendar at www.chickasaw.org beginning February 1, 2012.

ORDER OF THE ARROW
AT SUMMER CAMP

A

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.

Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the Brotherhood Walk, completing your Brotherhood
membership in the Order of the Arrow. All materials
needed for Brotherhood Conversion will be available
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the
cost of your sash.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential new
members will be recognized and given information
regarding upcoming Ordeals. If you have OA dancers in your unit they are invited to participate. Units
wishing to have Scouts called out should contact the
appropriate Order of the Arrow representative during their week at camp. Out of Council units are required to have a letter from their lodge granting permission for members of their unit to be called out.

Summer Fellowship
Each week Ahoalan Nachpikin Lodge will host
an informal fellowship and cracker barrel. OA members
from all lodges will have an opportunity to hear the
latest OA news and enjoy some fellowship.

2012 Leaders’ Guide to Summer Camp

38

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�AWARDS &amp; RECOGNITION

SUMMER CAMP GOD AND
COUNTRY AWARD

4. Lead Grace at an assembly while at camp.
5. With an adult leader, discuss the importance of
the twelfth point of the Scout Law – “A Scout is
Reverent”. Discuss how it applies to you as a Scout
here at summer camp, as well as in your daily life.

The summer camp God
and Country Award is
given to Scouts who
complete the following
requirements. A Scout
must complete at least six
of the following nine requirements. Adults may
earn this award by completing either item 2 or 3
and assist with items 5, 6, 7 and 8 listed below.

6. With an adult leader, discuss the importance of
“Patriotism”.Why is it important for a Scout to “do
my duty to God and my country”?
7. Show how to properly display and fold an
American Flag. Also, explain the different parts of
the flag and what they symbolize.

1. Assist in the raising or lowering of the
American Flag at a morning or evening
assembly.

8. Lead a morning prayer in your campsite, or
lead your unit in reciting the Scout Oath, Scout Law,
or Pledge of Allegiance while at summer camp.

2. Attend the camp-wide Vespers service
on Wednesday night at the chapel.

9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you did
your duty to God and Country while at Summer
Camp at Kia Kima.

3. Assist in preparing and leading a unit or
inter-unit vesper service while at camp.

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39

2012 Leaders’ Guide to Summer Camp

�KIA KIMA PARTICIPATION AWARD

T

he Kia Kima Participation Award is a prestigious honor identified by a special pin only achieved
by those Scouts and Adults with the drive to get the most out of their Summer Camp experience. The steps to earning this award are outlined in the tables below.

Youth
Option 1

Adults
Option 1

Do one of the following from list A and four of the following
from list B

List A
Participate in
1. Add-a-Program
2. Mile Swim
3. OA Brotherhood Conversion
4. Kayak BSA
5. Canoe Float
6. Masera Outpost
7. God &amp; Country Award

List B
Participate in
1. Mountain Boarding
2. Inter-unitActivity
3. Free Swim
4. Blobbing
5. Free Boating
7. Water Slide
8. Open Shoot
9. Open Handicraft
10. Open Scout Craft
11. Free Climbing
12 Water Carnival
13. Home-made Boat Race
14. Sports Tournament
15. Kia Kima Shuffle

Option 2

Option 2

Complete 1 of the following

1. Serve as an assistant Ranger for a part of at
least four days.
2. Instruct a merit badge for a week.
3. Complete the BSA Lifeguard program.
5. Complete the BSA Climbing Instructor
Program.
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.

Complete 1 of the following

1. Participate in at least 8 activities from list B
2. Trailblazer Program
3. Ozark Venture Base Program

2012 Leaders’ Guide to Summer Camp

Complete 5 of the following

1. Volunteer for at least two hours in the Trading Post.
2. Participate in OA Brotherhood Conversion.
3. Lifeguard at the Aquatics area for an evening.
4. Serve as an assistant Ranger for one full day.
5. Participate in Masera Outpost.
6. Participate in Scout Leader Cookoff.
7. Drive a vehicle on a field trip.
8. Participate in Inter-unit Activity.
9. Participate in Blobbing.
10. Assist in a program area for one day.
11. Participate in Scoutmaster Shoot off.
12. Participate in an Add-A-Program
13. Help supervise the clean-up of the Commissary or
Dining Hall for three meals.
14. Participate in Fire by Friction.
15. Participate in or row for Mile Swim.
16. Volunteer in the Trailblazers area for one day.
17. Participate in one of the training programs offered
during the week.
18. Participate in Canoe Float.
19. Participate in Waterslide.
20. Other activity approved ahead of time by the Program
Director or Camp Director.

40

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�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop awards recognize units that participate fully in the camp
program, follow camp rules and demonstrate the true Spirit of Scouting. All units receiving the
Merit and Honor Troop awards will be recognized at the closing campfire.

MERIT TROOP

HONOR TROOP

Complete 7 of the 8 following requirements.



In addition to achieving Merit Troop, to be an Honor
Troop, a unit must complete 3 of the 5 following reThe unit has 50% of its active membership at camp. quirements.
Scouts attending camp participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.



The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.



The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Camp Commissioner or Program
Director.



The unit plans one inter-unit or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.



The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in BSA Field Uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends the vespers service or participates
in an inter-unit vespers service.



The unit has Order of the Arrow members that
participate or plan to participate in the Summer
Fellowship

The unit demonstrates Scout Spirit by participating
with songs and skits at assemblies, meal time and
the Kia Kima Shuffle.



50% of youth at camp earn the participation award.





The unit participates in at least one flag ceremony
or says grace at a meal.

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41

2012 Leaders’ Guide to Summer Camp

�LEADERS

tired of just hanging around?

!
Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

T

here is still plenty for adult leaders to do at Kia Kima. We promise you won’t be sitting in your
campsite, unless of course, that is what you want to do. The following are leader opportunities that
we have to offer at Kia Kima. Leadership trainings change from week to week based on the availability of
instructors. Some of these courses may not be offered your particular week. If you are a district or council
level trainer, feel free to talk to the program director and teach a course.

SERVICE OPPORTUNITIES

SCOUT LEADER
COOKOFF EXTRAVAGANZA

If you are a carpenter, plumber, electrician, or
just a general handyman, your skills are always needed
at camp. The Camp Ranger will be glad to suggest a (AKA Iron Scoutmaster Competition)
list of projects to any interested leader. Bring your Showcase your cooking skills in our
leaders’ cook-off. Whether it is a pot
tools and feel at home.
of chili, cobbler,
baked beans,
jambalaya or
homemade
bread, plan to participate in this
event. A select few of our lucky or
maybe unlucky staff (depending on
the meal) will be called upon to
judge this event. The winners of this
event will receive a special limited
edition embroidered Kia Kima
apron. This apron is presented at
the closing campfire.

2012 Leaders’ Guide to Summer Camp

42

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�TRAINING
Safe Swim Defense &amp; Safety Afloat

Climbing Instructor Certification

These programs are sponsored by the aquatics area,
This training will include “Climb on Safely” training.
and provide valuable information concerning the BSA’s
This will certify leaders as Climbing Instructors. This
policies for aquatic activities on the unit level, such as
is a week long course. Space is limited, so be sure
a troop swim.
to register through doubleknot.

Aquatics Supervision :
Swimming and Water Rescue &amp;
Paddle Craft Safety
These cover skills needed to meet Safe Swim Defense
and Safety Afloat policies applied at the unit level. These
training courses are provided during the week by qualified instructors at the waterfront. Completing Swimming &amp; Water Rescue allows you to conduct swim
checks at the unit level.

visit www.kiakima.com

Scoutmaster &amp;
Assistant Scoutmaster
Leader
Specific Training
We plan to offer this course during the morning on
Monday and Tuesday if volunteer trainers are available. There is a $10 fee for participants. Please contact the Reservation Director if you are willing to help
instruct this course.

43

2012 Leaders’ Guide to Summer Camp

�Fire By Friction Training
The ability to create fire without the use of matches
has long been an essential Scout skill. In this session,
leaders will be able to learn the fine art of creating fire.
Our skilled instructors will teach friction methods such
as, the bow drill, hand drill, and the fire saw. Demonstrations will also take place on how to build fire with
flint and steel, battery and steel wool, wire coat hangers, and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed along
to their Scouts.

First Aid/CPR
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.
A six-hour course will be offered to these candidates.
Adult leaders who choose to go through the training
may fill the extra spaces in the session. There is a $25
fee payable to the proffesional instructors from Spring
River Ambulance Service.

ADVANCEMENT
Often, adults in camp bring with them special
knowledge or skills that would be beneficial to various
merit badge sessions. If any
adult would like to assist with
a merit badge—or offer one
not on the schedule-please
see the Program Director at
the Sunday Leaders’ Meeting.
Also, adults are needed to
help with transportation for
the field trips, and the Ozark
Venture Base sessions.

2012 Leaders’ Guide to Summer Camp

44

visit www.kiakima.com

�!
Scouts and leaders are encouraged to treat their
clothing with
Permanone insect repellent.

WHAT TO
Bring To Camp

INDIVIDUAL CHECKLIST
SPECIAL NOTE:
Ice will not be issued in 2012. It will be available
for sale in the Trading Post. Camp Cherokee will
still recieve ice with their meals.

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic Sheeting/Tarps
Brooms &amp; Rakes
Water hose
Water Cooler
Dining Fly
Ice



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Field Uniforms at all evening flag ceremonies, evening meals, and programs. Full Scout Field
Uniform includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent containing DEET or Permethrin*
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (“copy” filled out and signed. Medical
examinations will NOT be given at camp)
Spending money (consult unit leaders-usually $40-$60)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

visit www.kiakima.com

45

2012 Leaders’ Guide to Summer Camp

�WHAT NOT TO BRING
TO CAMP
Firearms, ammunition, and bows are not
allowed in camp; only those supplied by the Shooting Sports area are to be used. Sheath knives are
not allowed at camp as well. Any such equipment
brought to camp must be delivered to the Reservation Director when the unit checks-in. It will be
returned when the unit checks out at the end of the
week.
Alcoholic beverages and other nonprescribed drugs are strictly prohibited. Violators
will be removed from camp. Prescription drugs
should be given to the camp medical personnel at
the Health Lodge.
In addition, no pets of any kind or fireworks are allowed in camp. This is the policy of
the Boy Scouts of America.
Finally we recommend that items such as
radios, MP3 players, electronic games, and other
electronic devices not be brought to camp. Summer camp is an outdoor experience, and these items
are not appropriate to that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list on the previous page
to help you with your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

WHAT KIA KIMA PROVIDES
♦
♦

Latrine and water supply
Campsite shower (hot showers
available at Central Showers &amp; East
Showerhouse)

♦
♦
♦
♦
♦

1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board

2012 Leaders’ Guide to Summer Camp

46

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�CAMP CHEROKEE

Shaded areas indicate class times.

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47

2012 Leaders’ Guide to Summer Camp

�CAMP OSAGE

Shaded areas indicate class times.

2012 Leaders’ Guide to Summer Camp

48

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�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Unit Identification
________/5 pts

Is the unit flag or other appropriate insignia bearing unit numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/5 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/20 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The unit’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the unit first aid kit marked, clearly displayed, and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/15 pts

Aluminum cans and plastic sorted

Latrine
________/10 pts

The latrine must be reasonably clean. Is there adequate paper and soap available?

Bonus Points
Does the unit have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?

________/100 pts

TOTAL

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________/5 pts

49

2012 Leaders’ Guide to Summer Camp

�2012 Leaders’ Guide to Summer Camp

50

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�HOW TO GET TO KIA KIMA
GPS Coordinates
N 36.34450531°
W 91.59223171°

visit www.kiakima.com

51

2012 Leaders’ Guide to Summer Camp

�N

s
e
t
o

2012 Leaders’ Guide to Summer Camp

52

visit www.kiakima.com

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2012! Our Summer Camp Planning&#13;
has been working year round to ensure that we continue to offer the&#13;
best program in the Southeast for your Scouts. We received many compliments in&#13;
2011 on our facilities, camp staff, and variety of programs for Scouts of all ages.&#13;
We will continue to offer a full slate of merit badges during the day, as well as,&#13;
our very popular evening programs including Open Scoutcraft, Kayaking BSA,&#13;
free swim, waterslide, Blob and much more. Be sure to check-out our Ozark&#13;
Venture Base (OVB) programs. These are great for older Scouts and Venture&#13;
Crews. Our OVB programs rival many of the National High Adventure programs&#13;
found across the United States.&#13;
Now is the time to begin preparing for your 2012 camping experience. The&#13;
information in this guide along with the accompanying Registration Packet will be&#13;
your key to an exciting and meaningful Summer Camp experience. Digital copies&#13;
of both publications are available at www.kiakima.com for your convenience. If&#13;
you have any questions after reading this guide or need any further assistance,&#13;
please feel free to contact us directly.&#13;
Please make the Summer Camp Experience available to all of the Scouts in your&#13;
Unit. We will make Camperships available for those families that need financial&#13;
assistance.&#13;
On behalf of the Chickasaw Council and the 2012 Kia Kima Staff, we look forward&#13;
to seeing you this Summer.&#13;
Yours in Scouting,&#13;
&#13;
Jeremy Palazolo&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13 What To Bring To Camp&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Venture Base&#13;
Ozark Ultimate Trek&#13;
Lake Ouchita Summer Trek&#13;
High Ozark Mountain Expedition&#13;
Mountain Man&#13;
C.O.P.E&#13;
Twilight Activities&#13;
Extreme Activities&#13;
Friday Activities&#13;
Add-A-Program&#13;
&#13;
13&#13;
22&#13;
23&#13;
24&#13;
26&#13;
28&#13;
31&#13;
30&#13;
32&#13;
33&#13;
35&#13;
36&#13;
&#13;
NYLT&#13;
Order of the Arrow&#13;
&#13;
38&#13;
38&#13;
&#13;
Awards &amp; Recognition&#13;
&#13;
39&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
41&#13;
&#13;
Just for Leaders&#13;
&#13;
42&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
45&#13;
46&#13;
&#13;
47 &amp; 48&#13;
49&#13;
50 &amp; 51&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Leader’s fees are not&#13;
due until arrival at&#13;
camp. Please note the&#13;
chart below for prorated Leader’s Fees.&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your unit. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2012, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of this page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $40.00 per Scout by March 30th. This will&#13;
reserve space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and&#13;
form KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is&#13;
nonrefundable but may be transferred to other Scouts re# of Scouts&#13;
# of Leaders @ no charge&#13;
placing the initial Scout for this event. The next payment of&#13;
2&#13;
5&#13;
$100 is due on May 15th. By using this registration process,&#13;
3&#13;
24&#13;
we can better determine the number of Scouts attending camp&#13;
4&#13;
32&#13;
from each unit, and allow camp staff to adjust their programs&#13;
5&#13;
40+&#13;
accordingly. Smaller units may be asked to share a campsite&#13;
Free leader credits will be applied at Check-in.&#13;
with another unit if the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$215.00&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$230.00&#13;
&#13;
*COPE&#13;
&#13;
$20 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$110.00&#13;
&#13;
* Mountain Man&#13;
Rendevous&#13;
*Ozark Ultimate Trek&#13;
&#13;
$30 per participant&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$30 per participant&#13;
&#13;
Golf Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
*Lake Ouachita&#13;
Summer Trek&#13;
&#13;
$50 per participant&#13;
&#13;
Robotics&#13;
&#13;
$20 per participant&#13;
&#13;
$50 per participant&#13;
&#13;
Space Exploration&#13;
&#13;
$10 per participant&#13;
&#13;
*High Ozark Mountain&#13;
Expedition School&#13;
&#13;
*Program fees in these programs apply to adult participants as well as youth.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
1&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
Units attending camp in 2011 may reserve a&#13;
space for 2012 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by January 1st will receive a&#13;
deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 26th. Beginning&#13;
May 29th, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 30th until July 15th. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a&#13;
campsite with another unit if the minimum campsite size is not met.&#13;
&#13;
Camp Osage&#13;
&#13;
2012 Weeks of Operation&#13;
Week 1*&#13;
June 10-16&#13;
Week 2*&#13;
June 17-23&#13;
Week 3*&#13;
June 24-30&#13;
Week 4&#13;
July 1-7&#13;
Week 5&#13;
July 8-14&#13;
&#13;
1 Bobwhite&#13;
&#13;
24&#13;
&#13;
2 Copperhead&#13;
&#13;
16&#13;
&#13;
3 White Horse&#13;
&#13;
20&#13;
&#13;
4 Broken Bow&#13;
&#13;
42&#13;
&#13;
5 Whispering Rapids&#13;
&#13;
24&#13;
&#13;
6 Turkey Run&#13;
&#13;
18&#13;
&#13;
7 Fox Fire&#13;
&#13;
22&#13;
&#13;
8 Cedar Rock&#13;
&#13;
18&#13;
&#13;
9 Running Deer&#13;
&#13;
44&#13;
&#13;
10 Crazy Wolf&#13;
&#13;
18&#13;
&#13;
11 Talking Turtle&#13;
&#13;
28&#13;
&#13;
12 Yellow Dog&#13;
&#13;
30&#13;
&#13;
13 Dancing Bear&#13;
&#13;
40&#13;
&#13;
14 Tall Pines&#13;
&#13;
38&#13;
&#13;
15 Eagle’s Nest&#13;
&#13;
26&#13;
&#13;
.&#13;
&#13;
* denotes weeks that both camps are in operation.&#13;
&#13;
Cherokee&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found at&#13;
www.chickasaw.org. The deadline for camperships is&#13;
April 15th. The amount of the Campership will be&#13;
based upon family income. The Scout’s family, unit,&#13;
and chartered organization should pool their resources&#13;
first, with a campership request to meet the balance.&#13;
Each unit receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to&#13;
receive credit.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Capacity&#13;
&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
1 Ghost Drum&#13;
&#13;
20&#13;
&#13;
2 Big Foot&#13;
&#13;
24&#13;
&#13;
3 Whipporhwhill&#13;
&#13;
18&#13;
&#13;
4 Dry Bones&#13;
&#13;
36&#13;
&#13;
5 Arrowhead&#13;
&#13;
18&#13;
&#13;
6 Hoot Owl&#13;
&#13;
24&#13;
&#13;
7 Rocky Top&#13;
&#13;
16&#13;
&#13;
8 Flintstone&#13;
&#13;
24&#13;
&#13;
9 Long Knife&#13;
&#13;
16&#13;
&#13;
10 Blackjack&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical examination before coming to camp and must have the proper&#13;
medical form completed. The Boy Scouts of America requires&#13;
a Medical Form for all Scouts and leaders. The examination must be performed by a licensed health care provider--physician (MD, DO), nurse practitioner or physician’s assistant. These forms are available through the Scout Service Center or at www.chickasaw.org. Please use the most current versions of&#13;
this form. Contact your District Executive if you have any questions. Each Scout&#13;
and leader will have a health re-check after his or her arrival. The unit’s medical&#13;
forms will be kept on file with the camp’s health officer. They will be returned to&#13;
the unit leader at the end of the week. Adult leaders who will be in camp for less&#13;
than 72 hours are not required to have a complete physical; however, a personal&#13;
examination health history (Parts A and B) is required. Please make arrangements for physical examinations to be completed before arrival at summer camp.&#13;
Any Scout or leader who do not have a completed health form – including examination – will be restricted from all camp activities until a proper examination&#13;
has been given.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
&#13;
!&#13;
The Boy Scouts of&#13;
America require that&#13;
Parts A, B, and C of the&#13;
“Annual Health and&#13;
Medical Record” be completed before attending&#13;
camp.&#13;
&#13;
All Scouts and leaders are required to have a physical examination before camp and complete the appropriate medical form.&#13;
Do not bring original medical forms.&#13;
(Please bring copies in a 3-ring binder. This will be returned at check-out)&#13;
Scouts &amp; leaders must have Parts A, B, and C&#13;
completed of the “Annual Health and Medical Record”&#13;
Forms are available at www.chickasaw.org&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he or she will be taken to a&#13;
nearby hospital. The Health Lodge is available to store and administer prescription&#13;
medicines as directed by the Scout’s personal physician and parents. No prescription medication will be paid for by the camp&#13;
or the Chickasaw Council. Normal insurance filing procedures will apply. Camp&#13;
Emergency procedures will be covered at&#13;
the opening leaders’ meeting.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number and are available&#13;
at www.kiakima.com.&#13;
If after reviewing the Leaders Guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.kiakima.com. This site contains additional registration tips and last minute&#13;
updates regarding Summer Camp.&#13;
&#13;
1&#13;
&#13;
Step 1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com&#13;
and the forms required for each&#13;
step have a corresponding number.&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form&#13;
along with a $100 campsite deposit to the&#13;
Scout Service Center any time after August&#13;
1st. Keep in mind: some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that&#13;
all registration&#13;
forms are filled&#13;
out completely!&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail this form: have them ready&#13;
at check-in. Also, when you check in at the AdminisThe second step of the registration tration Building, we will update schedules, settle any&#13;
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than March 30th. This form&#13;
should be submitted with a $40 deposit per Scout.&#13;
This fee is transferable but not refundable. Upon&#13;
submitting this form, your unit will be emailed a&#13;
ONFIRMATION&#13;
HANGES&#13;
username and password to log into our online regisWhen registering online for classes, please save&#13;
tration system. The online registration site will open&#13;
your confirmation. If a schedule change takes place,&#13;
mid-April Registration for classes is on a first-come,&#13;
you will be notified from our administrative staff prior&#13;
first-served basis, so register early. Form KKSR 2B&#13;
to your arrival at camp.&#13;
is included in the registration packet for your conFor your convenience there are computer tervenience if you are unable to access the online&#13;
minals available at the Scout Office. Please ensure&#13;
system.&#13;
that all adults and youth are entered in the registration system.&#13;
&#13;
Step 2&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
FORM&#13;
Step 3 This is RtheEGISTRATION&#13;
third summer camp pay-&#13;
&#13;
ment. Please submit the Registration Form (KKSR&#13;
3) with $100 per Scout by May 15th. Please&#13;
ORRESPONDENCE&#13;
submit t-shirt sizes for adults and youth registered. TShirt orders may be submitted online or by writAll summer camp correspondence and registen form. Please submit either one or the other tration materials should be sent to the Scout Service&#13;
but not both.&#13;
Center until May 29th. After May 29th, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence should be sent directly to camp.&#13;
FINAL FINANCIAL FORM In order to assure that your paperwork arrives at the&#13;
The final payment includes the balance proper location, please&#13;
of the camp fee, leaders fees, and special program follow this procedure.&#13;
SUMMER CAMP&#13;
fees. This may be paid at check-in after arriving at The addresses for both&#13;
ADDRESSES&#13;
camp on Sunday, or you may send it before you ar- locations are listed in&#13;
Before May 31st&#13;
rive. Complete the Final Financial Form (KKSR4) the table on this page.&#13;
Chickasaw Council, BSA&#13;
and send it to the camp address. This form is a sum171 South Hollywood&#13;
mary of all financial transactions and should be the last&#13;
Memphis, Tennessee 38112&#13;
Kia Kima&#13;
(901) 327-4193&#13;
payment in the registration process. Do not send this&#13;
GPS Coordinates&#13;
Fax: (901) 327-2010&#13;
form, payment, or any registration materials less than&#13;
two weeks prior to your arrival at camp.&#13;
N 36.34450531°&#13;
After May 31st&#13;
&#13;
C&#13;
&#13;
Step 4&#13;
&#13;
W 91.59223171°&#13;
&#13;
CHECK - IN&#13;
&#13;
Step 5 The registration process is completed&#13;
&#13;
Do NOT use camp&#13;
mailing address in&#13;
GPS units.&#13;
&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing Permethrin or&#13;
DEET will provide adequate&#13;
tick protection.&#13;
&#13;
GENERAL INFORMATION&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit a great one.&#13;
&#13;
the week. Unit vehicles will be permitted into campsites during check-in and check-out, for the purpose&#13;
of loading and unloading. While driving in camp,&#13;
please observe our speed limit of 15 miles per&#13;
hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include: venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare, but precautions should be taken. Below is a list of a few tips&#13;
to keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box is recommended to provide a place to secure and safeguard personal gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed to drive in camp during&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily (tick bites treated within&#13;
12 hours rarely have any long-term effects).&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between 10:00 AM on Saturday and 1:00 PM on Sunday and there&#13;
will be no one available to handle early arrivals. Upon arrival, your unit will be&#13;
greeted by a member of the camp administrative staff. The unit leader should have&#13;
the unit’s medical forms and a written explanation for any boy who needs special&#13;
medical treatment.&#13;
A Camp Guide will be assigned to&#13;
the unit through the check-in process. The&#13;
guide and the unit leader will take the unit to&#13;
the Health Check area. The leader will bring&#13;
the medical forms, and if swim checks were&#13;
completed prior to camp, the Swim Check&#13;
Form (KKSR 5). Everyone — youth and&#13;
adult — must have a current health&#13;
form. The re-check is to make sure no significant changes have occurred since the&#13;
physical examination was given. A buddy&#13;
tag will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The Camp&#13;
Guide will then take inventory of all equipment in the campsite if applicable. If any&#13;
equipment is missing or damaged the Camp&#13;
Guide will note it and report it. The unit&#13;
leaders with the Camp Guides should&#13;
check each tent for damage. Any damage found at the end of the week will be&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
assessed to the troop. Tears in tents will be&#13;
assessed a fee of $15 per inch. Multiple tears&#13;
or tears over three inches are considered unrepairable and may result in the unit replacing&#13;
the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,&#13;
or river must have a swim check. No Exceptions!&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
Plan to arrive between 1:00&#13;
PM and 3:00 PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:45&#13;
7:30&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
Camp Osage Assembly&#13;
Camp Cherokee Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1. Paperwork - the unit leader and assistant report to&#13;
the Administration Building with all the unit’s registration forms,&#13;
money, and medical forms. Here you will meet your Camp Guide&#13;
who will guide you through the check-in procedure.&#13;
2. Health Recheck - Your Camp Guide and assistant leader&#13;
will take the rest of the unit to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
3. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may&#13;
be purchased for $5 each.&#13;
4. Campsite - Your Camp Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
5. Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
6. Supper - Scouts &amp; leaders wear the BSA Field Uniforms.&#13;
7. Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting after dinner.&#13;
8. Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone should wear their BSA Field&#13;
Uniform&#13;
&#13;
7&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $40 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $100 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3 or online.&#13;
When submitting T-shirt orders, please do&#13;
ESPERS&#13;
HAPEL&#13;
so online or on the written form -- not&#13;
Vespers is a short fellowship worship service&#13;
both.&#13;
held on Wednesday evenings. Vespers is held at the&#13;
chapel and everyone is encouraged to attend. Members of the staff will conduct vespers, with assistance&#13;
NIT HOTOGRAPHS&#13;
of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or&#13;
run&#13;
vespers&#13;
during the week. Scouts who are workUnits will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit ing on their religious awards are especially encourthat chooses to participate will receive one compli- aged to do so. Attending service also counts as credit&#13;
mentary 8X10 group photo of their unit. Additional towards Scouts God &amp; Country Award.&#13;
photos will be available at $5.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
LAG EREMONIES&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either BSA Field&#13;
The camp will assemble for the flag ceremoUniform or Class B uniforms for your check-in photo. nies in the morning and evening. Scouts and leaders&#13;
&#13;
V&#13;
&#13;
U&#13;
&#13;
&amp;C&#13;
&#13;
P&#13;
&#13;
F&#13;
&#13;
C&#13;
&#13;
are expected to attend the evening flag ceremony in&#13;
full BSA Field Uniform. Troops are asked to assist&#13;
with flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your Camp Guide finishes helping you check in, the Camp Commissioner will&#13;
be your main resource for campsite needs.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief Leaders’ Meeting&#13;
will be held each morning after breakfast. At&#13;
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.&#13;
A Senior Patrol Leaders’ meeting will&#13;
be held each week-day after lunch to help your&#13;
Scouts plan their next day at camp.&#13;
&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leaders’ Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leaders’ fees are $110 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free&#13;
leader credits will be applied at check-in so&#13;
keep this in mind as you calculate your camp&#13;
fees.The following table is used when calculating leaders fees:&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
Free leader credits will be applied at Check-in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9&#13;
&#13;
TRADING POST&#13;
&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Posts also stock concession&#13;
items. Some of the items include: Camp&#13;
Ball Caps, Writing Paper, Craft Kits, Pocket&#13;
Knives, Postcards, Slush Puppies, Pizza, Ice&#13;
Cream, Folding Chairs, Batteries, and Camp&#13;
Patches.&#13;
Most Scouts will spend on the average of $40-$60 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their children in the&#13;
dining hall or campsite and Then attend the&#13;
closing campfire. Visitors should not plan to&#13;
arrive before 1:00 PM, as Scouts will be involved in merit badge sessions. The Campfire will conclude around 9:30 PM, so visitors should plan to leave shortly thereafter&#13;
so Scouts and Leaders can get a good night’s&#13;
sleep.&#13;
The Program Director will be asking for a head count of the number of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat&#13;
free. Visitors may purchase meal tickets from&#13;
the Program Office as they enter camp. All&#13;
visitors must possess a visitor’s wristband in&#13;
order to eat. Visitors at any time other than&#13;
Friday should make prior arrangements with&#13;
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 15 unique campsites&#13;
to choose from. At Camp Osage, a unit will&#13;
find traditional, though exceptional, camp&#13;
programs including nature, athletics, Life to&#13;
Eagle, scoutcraft, handicrafts, shooting&#13;
sports, the Trailblazer 1st year program, and&#13;
aquatics. All Aquatic activities, including&#13;
swimming and boating, are held at the OsAMP HEROKEE&#13;
age beach on the South Fork River. (Note:&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
small-boat sailing and mortor boating will be&#13;
camp”. Though creature comforts do exist at Cherokee, units&#13;
held at Camp Cherokee.)&#13;
still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with the major&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own tastes. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
Each unit provides&#13;
book. This book is provided to units prior to camp so additional&#13;
a waiter for each&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
table to clean up&#13;
after meals.&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
opportunity to experience the thrills of small-boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
C&#13;
&#13;
C&#13;
&#13;
!&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Units eat together. Each unit provides a waiter for&#13;
each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
units at the assigned times. Visitor meal fees are $5.00 for adults&#13;
and $3.00 for children ages 6-12. Children under 6 eat free.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is also located in the administration building for use of the leaders.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
&#13;
!&#13;
The camp administration&#13;
building is a “hot spot”&#13;
for high-speed wireless&#13;
internet.&#13;
&#13;
MAIL&#13;
&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site.&#13;
&#13;
NOTE-Other units may reserve the site but may&#13;
be relocated without notice if a need arises.&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be&#13;
taken to the Post Office in town daily. Incoming mail&#13;
will be available only to unit leaders after 1:30 PM.&#13;
All mail sent to Kia Kima should follow the format&#13;
outlined in the table on the right side of this page.&#13;
Parents are encouraged to write their children while they are at camp. Please remember the&#13;
mail takes time. Letters mailed after Wednesday will&#13;
not arrive in time. All mail received after the unit has&#13;
checked out will be returned to the sender.&#13;
NOTE: Due to the high volume of campers, we are&#13;
no longer able to support the camper email program.&#13;
Please use the US Postal Service or private email&#13;
accounts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
&#13;
Kia Kima Scout Reservation&#13;
Unit # and Scout’s Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
11&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
CHECK-OUT&#13;
The check-out procedure will begin on&#13;
Saturday, and should be completed before&#13;
10:00A.M. Any unit with special check-out considerations should make plans through their Camp&#13;
Guide.&#13;
You will eat breakfast with your Camp&#13;
Guide in your campsite, then pack your gear and&#13;
clean up the site. Vehicles will be allowed in camp&#13;
to load personal and unit equipment. The camp&#13;
guide and unit leader will conduct another inventory to make sure that no equipment has been&#13;
damaged or misplaced. The camp guide will also&#13;
inspect the site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00 Reveille&#13;
7:30 Breakfast in campsite&#13;
Step-by-Step:&#13;
1. Pick up merit badge paperwork at Administration Building and go through each item thoroughly before leaving camp. It is very difficult to&#13;
verify merit badge completion once you leave&#13;
camp. It is nearly impossible to correct discrepancies once camp is over.&#13;
2. Campsite - Eat breakfast with your Camp&#13;
Guide in your campsite. Pack up your gear and&#13;
clean the site one last time.&#13;
3. Trash - Bag up all trash and take it to the&#13;
camp dumpster.&#13;
4 . Troop Issue - Return any camp equipment&#13;
you may have used to the Troop Issue and stop&#13;
by the Trading Post to pick up last minute items.&#13;
5. Administration Building - Before leaving&#13;
camp, stop at the Administration Building to take&#13;
care of any last minute paperwork, settle any&#13;
debts, turn in evaluation forms, and check-out&#13;
of camp.&#13;
&#13;
!&#13;
Please plan your checkout&#13;
no later than 10:00 AM.&#13;
Staff must prepare campsites for Sunday check-in.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed at&#13;
camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed by program&#13;
area with a short description of each badge&#13;
including any requirements that may or must&#13;
be completed at home, and the prerequisites&#13;
(if any) for the badge. There are also a few&#13;
&#13;
helpful tips on what to bring.&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with the&#13;
appropriate icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
&#13;
13&#13;
&#13;
Indicates a prerequisite&#13;
for this program&#13;
Program located in&#13;
Camp Cherokee&#13;
Program located in&#13;
Camp Osage&#13;
Program located in&#13;
Both Camps&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Whitewater&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This is a good entry level Aquatics Badge and&#13;
is required for Eagle. It is strongly suggested&#13;
that Scouts take this before other Aquatic&#13;
Badges. Be sure to bring a long-sleeve shirt,&#13;
long pants, and shoes that can get wet. Scouts&#13;
must pass the BSA Swimmer Test in order to take this Badge.&#13;
&#13;
Experience the thrills of running class II whitewater in a kayak.&#13;
Scouts will learn the essentials of whitewater kayaking on the&#13;
South Fork River. The highlight of the week will be a Thursday&#13;
trip to the Spring River. This class is limited to 6 participants.&#13;
Participants must be at least 13 years of age and pass the&#13;
BSA swimmers test.&#13;
Mile Swim&#13;
&#13;
Swimming Instruction This is not a Merit Badge but it is an opportunity for scouts to&#13;
challenge their stamina. Beginning on Monday, scout will have&#13;
a practice every day building up to the Mile Swim on Saturday&#13;
This session is for Scouts in the Non-Swim- Morning.&#13;
mer and Beginner ability groups. The instruction will work to improve their swimming skills&#13;
Rowing&#13;
and aim toward advancing to the next ability&#13;
group. The Beginner’s test completes requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for In this one hour session, your scouts will learn this unique skill&#13;
First Class.&#13;
that can turn into a hobby, competitive sport, or even a romantic outing with that special someone.&#13;
BSA Lifeguard&#13;
Canoeing&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. Scouts must be at least 15 years&#13;
old and strong swimmers to participate in this&#13;
program It is highly-recommended that the&#13;
CPR instruction be completed prior to camp.&#13;
Bring a copy of your current CPR card to&#13;
assist in completing the paper work. Adults&#13;
are welcome to participate in the BSA Lifeguard program. Must be 15 years old!&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Like the Chickasaw natives that once inhabited this great land&#13;
before us, your Scouts will learn how to guide their vessels&#13;
through the swift waters of the South Fork or the calming pools&#13;
of Cooper Lake.&#13;
&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a twohour session. It is a challenging merit badge that requires physical&#13;
strength and stamina. Bring long pants, long-sleeved button&#13;
down shirt, and shoes that can get wet. It is recommended that&#13;
CPR Instruction (requirement 13b) be completed prior to camp.&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Motorboating&#13;
&#13;
In this one hour Merit Badge, scouts will learn the&#13;
proper techniques for operating a motorboat, dropping&#13;
anchors, fueling, and much more. Feel the wind in your&#13;
hair as your cruse around John Cooper Lake.&#13;
Small Boat Sailing&#13;
&#13;
Have your scouts climb aboard and set sail in this two&#13;
hour Merit Badge. Your small sailors will learn the necessary skills to command sailing vessels including knots&#13;
and rigging. This Badge is not for land lubbers! It’s Big&#13;
Fun in Small Boats!&#13;
&#13;
Wood Carving&#13;
&#13;
This merit badge is recommended for first-year&#13;
Scouts. There is a small cost for materials needed&#13;
from the Trading Post. Knives are available for&#13;
Scouts to use or Scouts may use their personal carving knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent merit badge for young Scouts. There is a small&#13;
cost for basket materials needed from the Trading&#13;
Post.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art &amp; Sculpture&#13;
&#13;
Textiles&#13;
This fun one hour Merit Badge session teaches scouts&#13;
to explore their creative side. They will paint, draw, and&#13;
sculpt in a variety of media. Their completed artwork&#13;
will be put on display at the Kia Kima Art Exhibition.&#13;
There will be a $5.00 fee due at check-in for materials&#13;
used during the session.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn the process for making cloth and&#13;
the differences in types of fiber samples. Jobs in the&#13;
textile industry are also discussed. This merit badge&#13;
is excellent for younger Scouts.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
Geocaching&#13;
&#13;
This is another good badge for young Scouts. There is a small&#13;
cost for materials available at the Trading Post. Requirement 3 New Merit Badge! Scouts will be introduced&#13;
may be done before coming to camp.&#13;
to the growing sport of geocaching.&#13;
Geocaching is a modern form of treasure&#13;
hunting. They will be using GPS’s to hide and&#13;
Indian Lore find hidden caches around camp.&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials available at the Trading Post. This merit badge&#13;
will involve the study of various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
Backpacking/Hiking&#13;
&#13;
SCOUTCRAFT&#13;
&#13;
(One Class-Two Merit Badges)This is recCamping ommended for older Scouts who are interested in high adventure. This is a three hour&#13;
course. Scouts will be out and about most of&#13;
the day learning about techniques, gear,&#13;
Scouts will be taught the basic skills of both front and back Leave No Trace and trail maintenance.&#13;
country camping. They will be taught the importance of Leave&#13;
No Trace. Scouts are welcome to bring some of their own gear,&#13;
but it is not required. Requirements 4b, 5e, 7, 8d and 9 may be&#13;
Pioneering&#13;
done before or after coming to camp.&#13;
Fire Safety&#13;
Learn the rustic construction techniques used&#13;
by the pioneers of old. Scouts will learn a&#13;
wide variety of knots, lashings, and splices.&#13;
This merit badge is recommended for all Scouts. They will learn&#13;
They will be amazed by awesome power of&#13;
about fire prevention in the home and create a protection plan&#13;
rope!&#13;
for their family. This is an informative badge with lots of hands&#13;
on, and includes a visit to a local fire station. Requirement 11&#13;
may be done prior to camp.&#13;
Emergency Preparedness&#13;
&#13;
Scouts will learn how to Recognize, Prevent, Prepare for and&#13;
Respond to a wide variety of emergency situations. They will&#13;
need to bring pen and paper with them to class. First Aid Merit&#13;
Badge is a prerequisite. Requirements 2c, 8c have to be done&#13;
at home because they involve the Scout’s family.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Orienteering&#13;
&#13;
Lost in the woods? No problem. This badge teaches you how&#13;
to use a map and compass. Scouts will have an in-depth look&#13;
at topographical maps as well as GPS systems.&#13;
&#13;
Fish &amp; Wildlife Management/&#13;
Soil &amp; Water Conservation&#13;
&#13;
First Aid Scouts will learn to conserve and manage the&#13;
world’s natural resources. Scouts taking these&#13;
merit badges will learn about the importance&#13;
Scouts will learn what to do first when a medical emergency water plays in our environment. They will also&#13;
strikes. They should come with pen and paper so they can do an in depth study on the conservation of&#13;
take notes about skills such as splints, bandages and CPR. soil and how soil plays an important role in&#13;
They should come with a serious attitude because the skills environmental protection.&#13;
There is some written material for this badge&#13;
they learn here might save someone’s life.&#13;
and a conservation project is also required.&#13;
Scouts should bring old shoes to wear in the&#13;
Wilderness Survival creek.&#13;
&#13;
This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit. This&#13;
may be done before coming to camp. Scouts should bring these&#13;
materials to camp.&#13;
&#13;
NATURE LODGE&#13;
&#13;
This badge is required for Eagle and is a twohour session. It requires daily hikes, field&#13;
notes, and experiments. There is a great deal&#13;
of written material, but some of it (Requirements 1 and 4) can be completed before comReptile &amp; Amphibian Study ing to camp. Younger Scouts are discouraged&#13;
from taking this badge.&#13;
&#13;
This badge requires drawing and night observation. Scouts&#13;
must keep a reptile or amphibian for at least one month to complete this badge. This (requirement 8) must be done outside of&#13;
camp. This merit badge is not&#13;
recommended for Scouts who&#13;
are very afraid of snakes, although the instruction may lessen&#13;
these fears.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Environmental Science&#13;
&#13;
17&#13;
&#13;
Fly Fishing/Fishing&#13;
&#13;
You get a line, I’ll get a pole, we’ll go&#13;
down to the fishing hole and earn ourselves two merit badges! In this two&#13;
hour class scouts will learn how to use&#13;
a regular spin cast as well as a fly rod&#13;
and reel. In order to complete these&#13;
Merit Badges scouts must catch at&#13;
least two fish and clean one.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Chemistry&#13;
Nature/Forestry&#13;
This session explores the chemical aspects of the environment through laboratory work and interactive discussions.&#13;
Nature is an excellent introductory merit badge Because of the nature of this merit badge, it is recommended&#13;
to the Nature area. It requires some hiking, and for older Scouts. This merit badge will be limited to the first&#13;
observation. Forestry requires a leaf collection twelve Scouts.&#13;
and a report. Scouts need a notebook and adhesive tape for mounting the leaf collection. (ReSpace Exploration&#13;
quirement 1)These two badges will be taught in&#13;
conjunction with each other.&#13;
Ready for lift off? Scouts should prepare themselves for an&#13;
epic journey through the cosmos*. They will design, conGeology struct, launch, and recover a model rocket. One small step&#13;
for your scout, one giant leap for Scouting!&#13;
*Will not actually leave the planet.&#13;
This badge teaches how rock and mineral forElectricity&#13;
mations are created. Scouts will also learn about&#13;
fossils, faults, soil and stream erosion.&#13;
A shockingly good time! Scouts minds will be illuminated&#13;
with an understanding of how electricity works. They will&#13;
learn the basics of electric circuits, build an electro-magnet,&#13;
and construct a simple electric motor. Not recommended&#13;
Scouts will build a weather instrument and use it for first year campers.&#13;
to track the weather during the week. This badge&#13;
covers a lot of material. An interest or backModel Design and Building&#13;
ground in weather is helpful. Requirements 8, and&#13;
9 may be completed before coming to camp.&#13;
Model making, the art of creating copies of objects that are&#13;
either smaller or larger than the objects they represent, is not&#13;
only an enjoyable and educational hobby: it is widely used in&#13;
the professional world for such things as creating special efECH ENTER&#13;
fects for movies, developing plans for buildings, and designRobotics ing automobiles and airplanes.&#13;
Weather&#13;
&#13;
T&#13;
&#13;
C&#13;
&#13;
New Merit Badge! Scouts will dive into the amazing world of robotics. They will have the unique&#13;
opportunity at the Kia Kima Technology Center&#13;
to build, program, and control a robot of their&#13;
own! This will give them a jump start into this&#13;
ever growing field of study and technology driven&#13;
world.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Energy&#13;
&#13;
Automotive Maintenance&#13;
&#13;
Saving, producing, and using energy wisely will be&#13;
critical to America’s future. If we are to leave future&#13;
generations with a world in which they can live as well&#13;
or better than we have, Scouts and other potential&#13;
leaders of tomorrow must begin the hard work of understanding energy and the vital role it will play in the&#13;
future.&#13;
&#13;
Modern automobiles are important to many aspects&#13;
of American life. Scouts will gain an understanding on&#13;
how a car function and how all of the major components come into play. They will be shown how proper&#13;
maintenance can keep their vehicle in tip-top shape.&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle&#13;
Shooting should have a&#13;
distance of at least 13&#13;
inches between the tip of&#13;
his thumb and the top of&#13;
his arm.&#13;
&#13;
!&#13;
Free Shoot will be&#13;
available to all&#13;
Scouts during Twilight Activities Monday, Tuesday and&#13;
Thursday nights.&#13;
&#13;
Rifle Shooting&#13;
Shotgun Shooting&#13;
Shooting experience is highly recommended, and this&#13;
merit badge requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second year&#13;
campers and have the strength and size to manage a&#13;
10-pound target rifle. As a means of determining this,&#13;
the Scout should have a distance of at least 13 inches&#13;
between the tip of his thumb and the top of his upper&#13;
arm as shown above. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
This program will teach Scouts the basics of handling&#13;
and shooting a shotgun as well as safety precautions&#13;
for firearms. They will have the chance to shoot both&#13;
skeet and trap as well as practice to sharpen their skills.&#13;
Scouts must be at least 14 years of age to take this&#13;
merit badge. Each session is limited to 12 Scouts.&#13;
19&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Archery&#13;
&#13;
Scouts receive experience shooting on&#13;
recurve bows. It is fun and challenging.&#13;
The Scouts get to make an arrow and a&#13;
bow string. Each session is limited to 16&#13;
Scouts. Scouts must be at least second&#13;
year campers.&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle area is an intensive program focused on some of the most difficult Eagle required merit&#13;
badges. Scouts may complete as many requirements as is feasible over the course of the week. However,&#13;
some requirements will need to be completed at home. As these Eagle required badges are quite involved, it&#13;
would not be advisable for Scouts to take more than two of these badges at a time. Most of the badges require&#13;
prior preparation or bringing materials from home. All of these sessions require written material. Scouts need&#13;
to bring a standard notebook, pencil, and pen.&#13;
&#13;
Communications&#13;
Public Speaking&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will&#13;
learn basic communication skills needed in today’s society.&#13;
As an added bonus, Public Speaking will be taught in&#13;
conjuntion. Communications requirements 5, 7 and 8 may&#13;
be completed before camp.&#13;
Citizenship in the Nation&#13;
&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will&#13;
learn about diplomacy, international trade, and foreign relations.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact their senator to share personal views&#13;
on an issue. Scouts will go on a field trip to&#13;
complete requirement 2a.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
In this program you will learn all about this challenging sport, including USGA rules, golf etiquette, history, proper grip, stance and swing.&#13;
You will practice your swing and shots on the&#13;
driving range. You will play a round of golf on&#13;
a beautiful Cherokee Village golf course. A local&#13;
golf instructor will give personal instruction and&#13;
coaching. Participants can complete MOST&#13;
of the requirements for Golf merit badge. You&#13;
can bring your own clubs or use ours!&#13;
&#13;
Athletics&#13;
Personal Fitness&#13;
In this merit badge you will learn about sports training,&#13;
officiating and all aspects of sportsmanship. This&#13;
badge requires a considerable amount of physical&#13;
exertion. Scouts will need to complete a battery of&#13;
jumps, swims, pull-ups, push-ups, basketball throws,&#13;
etc.&#13;
&#13;
This required badge will give Scouts the opportunity to develop a fitness plan that they must maintain&#13;
for 12 weeks. Scouts will also learn about different&#13;
diseases related to lack of fitness and nutrition and&#13;
learn different methods to help prevent them. Some&#13;
requirements may conflict with certain religious views.&#13;
Please review the requirements of this badge before&#13;
enrolling.&#13;
&#13;
Climbing&#13;
&#13;
Scouts will learn the skills of climbing rappelling, and&#13;
belaying. They will have many opportunities to practice these throughout the week on our 60ft climbing&#13;
tower. And if that isn’t enough, on Friday, they will&#13;
go off site and get to climb on some real rock faces!&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we will&#13;
try our best to find the&#13;
supplies and offer it , if&#13;
not the next day the&#13;
next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first&#13;
time. The purpose behind the program is to give new&#13;
Scouts a jump start by teaching them the basic outdoor&#13;
skills needed throughout their Scouting career. Such&#13;
skills include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study.&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may&#13;
accomplish at camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b&#13;
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7c&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Twilight Opportunities:&#13;
•&#13;
&#13;
Open Scoutcraft - (Monday and Tuesday&#13;
7:00 -8:30 PM and Friday 9:00 AM -Noon) –&#13;
the Scoutcraft and Trailblazer staff will open up&#13;
the Scoutcraft area for anyone who wants to&#13;
come back and complete something they&#13;
missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fires, lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
•&#13;
&#13;
Trailblazer program. This is open to all&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
Compass Course- The Trailblazer staff will&#13;
have a 1 mile compass course prepared so that&#13;
Scouts can complete First Class Requirement&#13;
2. Scout leaders will be given the key and are&#13;
encouraged to assist Scouts with this&#13;
requirement. This requirement must be&#13;
completed during a Scout’s free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so&#13;
any Scout can come into Scoutcraft and finish&#13;
First Class requirement 7c. Scouts may also&#13;
build a project in their campsite under their&#13;
Scoutmaster’s guidance.&#13;
Water Rescue- Second Class requirement 7b&#13;
and First Class requirement 9c (demonstrate&#13;
line rescue) will be offered Monday evening at&#13;
the waterfront. All Scouts needing this&#13;
requirement are invited to participate and get&#13;
signed off whether they are in Trailblazers or&#13;
not. Scouts must be able to pass the BSA&#13;
Beginner Swim Test.&#13;
Civic Leader – We will&#13;
invite local civic leaders to&#13;
camp to fulfill Requirement 5&#13;
of the First Class rank. More&#13;
details will be announced at&#13;
camp when local leaders can&#13;
verify their schedules.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OVB est. 1991&#13;
&#13;
High Adventure&#13;
&#13;
T&#13;
&#13;
he need to keep older Scouts coming back to summer camp has long been recognized&#13;
and the Ozark Adventure Base (OVB) has been designed to meet that need. Whether you are in an&#13;
older Boy Scout Troop Patrol or a co-ed Venture Crew, the Ozark Venture Base has something that meets&#13;
your needs. Scouts participating in the&#13;
OVB programs must be at least 13&#13;
years of age and have achieved the rank&#13;
of First Class by January 1st. Preregistration for these programs is&#13;
mandatory. OVB programs include:&#13;
Ozark Ultimate Trek (O.U.T.), Lake&#13;
Ouchita Summer Trek (L.O.S.T.), High&#13;
Ozark Mountain Expedition&#13;
(H.O.M.E.), COPE and Mountain&#13;
Man. All participants in the O.U.T.,&#13;
L.O.S.T. and H.O.M.E. programs will&#13;
be housed at a separate base camp&#13;
location from their Scouting unit.&#13;
Participants may be co-ed, as&#13;
long as all participants are registered&#13;
members of a Boy Scout Troop or&#13;
Venturing Crew. If a Venturing Crew&#13;
brings female members, a female adult&#13;
leader must participate. Ozark Venture&#13;
Base programs will provide food,&#13;
cooking gear, and other group&#13;
equipment. Please explore this next&#13;
section of the Leaders’ Guide as it lists&#13;
details regarding each program.&#13;
Participants are responsible for all&#13;
personal gear, including tents. (Detailed&#13;
gear lists are available on the following&#13;
pages for those participating in the&#13;
OVB programs).&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
OZARK ULTIMATE TREK&#13;
O.U.T.&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white&#13;
water kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamor Mountain area as resembling a “MiniPhilmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
After a day of hiking, you will begin an&#13;
evening of climbing instruction. This will prepare&#13;
you for the full day of rock climbing that lies ahead.&#13;
We have searched and found many local areas that&#13;
contain climbing faces from 30-80 feet. After a&#13;
week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the air&#13;
conditioning just yet. You will get the opportunity&#13;
to join us in some of the coolest caves in Arkansas.&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per unit)&#13;
Sleeping Bag&#13;
2 Water bottles of water or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent (containing DEET or Permethrin)&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
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24&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Caving may be done as an evening activity or a day trip&#13;
depending upon time frames and schedules.&#13;
Once you are done, prepare to get wet. After a&#13;
little instruction, you will be ready to head for the Spring&#13;
River. Don’t worry, you’re not going there just to sight see.&#13;
You will paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the “ins and outs” of manning your&#13;
own your own whitewater kayak. While on the trip, you&#13;
will learn about “reading” whitewater, river rescue techniques,&#13;
surfing, throwing ropes, and much more. Boy Scouts&#13;
participating will complete all requirements for Kayak BSA&#13;
and White Water Merit Badge.&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
Many of the evening activities in the OUT&#13;
program will focus Scouts and Venturers on wilderness&#13;
trip planning. Scouts will have the opportunity to&#13;
participate in a Geo-caching exercise, learn the art of&#13;
fire-by-friction, and learn basic swiftwater rescue&#13;
techniques.&#13;
If you think you are up to the challenge, this&#13;
program is for you. Participants need to be in top physical&#13;
condition to undergo the challenges of this program.&#13;
Crews will be housed off-site. Scouts may sign&#13;
up as a unit or individually. This program is also designed&#13;
for Venturing Crews. The maximum participation is 24,&#13;
so register early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
25&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
L.O.S.T.&#13;
Lake Ouchita Summer Trek&#13;
&#13;
!&#13;
Participants must be&#13;
13 years of age by the&#13;
beginning of camp.&#13;
However, this program is suggested for&#13;
Scouts 14 years old&#13;
and up!&#13;
&#13;
L.&#13;
&#13;
O.S.T. is a staple of our Ozark Venture Base. Are you ready for 5 days of adventure and&#13;
paddling the waters of Arkansas’ largest body of water in a single-person touring kayak? Lake&#13;
Ouchita is dotted with islands, shoals, gravel bars and&#13;
REQUIRED GEAR&#13;
cliffs. Opportunities on this week-long wilderness&#13;
adventure include snorkeling, GPS navigation, hiking,&#13;
&#13;
Small Tent (1 per 2 persons in your group)&#13;
or personal hammock shelter&#13;
world-class fishing, island exploring, lakeside camping,&#13;
&#13;
Light-weight +20 degree sleeping Bag&#13;
deep water soloing and much more! This program is&#13;
(target weight &lt; 3 lbs.)&#13;
perfect for Troops, Crews as well as individuals.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
SUGGESTED GEAR&#13;
&#13;
&#13;
&#13;
Camera&#13;
Journal&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
26&#13;
&#13;
Sleeping Pad&#13;
2 Water bottles or hydration bag&#13;
(target minimum total of 50 oz. storage)&#13;
Individual Mess Kit or Frisbee w/knife, fork,&#13;
&amp; spoon&#13;
Pocket knife or multi-tool&#13;
Waterproof flashlight w/extra bulb &amp;&#13;
batteries&#13;
2 Swim Suits&#13;
2 T-Shirts, Shorts &amp; underwear for sleeping&#13;
Light Fleece or Jacket&#13;
Shoes suitable for water &amp; light hiking&#13;
(no flip-flops)&#13;
Dry Shoes for Campsite&#13;
2 to 4 pairs of socks&#13;
Small Camp Towel&#13;
Personal Toiletries &amp; Towel&#13;
Rain Gear (no ponchos)&#13;
Wide Brimmed Hat&#13;
Insect Repellent&#13;
Sunscreen&#13;
3 Bandanas&#13;
Sunglasses &amp; Straps&#13;
Personal First Aid Kit&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Upon arrival at&#13;
Kia&#13;
Kima&#13;
Scout&#13;
Reservation, L.O.S.T.&#13;
participants will meet their&#13;
Trek Guides and&#13;
immediately begin a gear&#13;
“shakedown”&#13;
and&#13;
equipment introduction.&#13;
Participants will then load&#13;
up into vehicles and head&#13;
to the off-site staging area&#13;
to begin their five day&#13;
adventure, so it is&#13;
imperative that everyone&#13;
comes prepared with their&#13;
gear separate from the rest&#13;
of the Troop or Crew.&#13;
See the accompanying&#13;
tables for required and suggested gear. The group will not return to camp until Friday evening for the&#13;
closing campfire.&#13;
All participants in the L.O.S.T program must be able to pass the BSA Swimmers Test, be physically fit&#13;
and be proficient in basic boating skills. This program will provide instruction in touring kayak skills, extremely&#13;
lite gear camping, trek planning, wilderness camping, open water navigation, and rock climbing. L.O.S.T will&#13;
prove to be a unique adventure comparable to programs such as Northern Tier. Space is limited to just 8&#13;
participants per week. So, are you ready to go paddling?&#13;
&#13;
!&#13;
An Arkansas 7-day Fishing License is included&#13;
for all participants over&#13;
16 years of age. Scouts&#13;
under 16 years old do not&#13;
require a license.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
HIGH OZARK MOUNTAIN EXPEDITION&#13;
H.O.M.E.&#13;
Climbing &amp; Rapelling&#13;
&#13;
!&#13;
H.O.M.E. participants&#13;
should be at least 13&#13;
years of age.&#13;
&#13;
H&#13;
&#13;
O.M.E. is a high adventure&#13;
program available to youth and&#13;
adults who would like to earn&#13;
Climbing Merit Badge, Instructor Certification or further&#13;
develop skills in the area of climbing and caving. This&#13;
program is perfect for older Scouts and Venturers. This&#13;
is not your standard climbing program. Participants will&#13;
be challenged both mentally and physically. Whether&#13;
you are practicing on the 55 foot climbing wall at Kia&#13;
Kima or traversing a dark underground cave, the&#13;
excitement will not let up until the adventure is over.&#13;
&#13;
head to Horseshoe Canyon to continue climbing&#13;
in one of the most scenic canyons in the Ozarks.&#13;
That evening participants will crawl, climb, and pull&#13;
themselves in the depths of one of the many caves&#13;
in this area. Scouts will get a glimpse of the&#13;
underground world and learn about stalactites and&#13;
stalagmites as well as many nocturnal earth&#13;
creatures.&#13;
&#13;
This week-long trek program will meet at Kia Kima&#13;
on the opening day of classes. Participants will spend&#13;
most of the day learning knots, climbs and rescues for&#13;
what awaits them over the next three days. Scouts and&#13;
leaders will then depart Kia Kima for a three day&#13;
adventure in the Buffallo River Valley. Sam’s Throne&#13;
will be one of the first stops of your journey. This is the&#13;
oldest of several climbing areas found along the broad&#13;
flat mountain tops of the Ozarks. The Atoka sandstone&#13;
caprock that forms the cliffs at Sams Throne encircles&#13;
about a three mile area.&#13;
After an exciting day of climbing we will camp along the&#13;
wild and scenic Buffalo River. The next day we will&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
The last day of this adventure will be spent doing 300+&#13;
foot rappels! If the previous three days didn’t get your&#13;
attention, standing at the edge of a 300 foot cliff surely&#13;
will! Scouts and adults will also have an opportunity to&#13;
learn about deep water soloing. What is deep water soloing&#13;
you ask? Have you ever thought about climbing onto a&#13;
cliff and the only safety net below you is water? Get the&#13;
picture?&#13;
&#13;
Reccomended Gear:&#13;
Polypro shirts and nylon shorts for caving&#13;
&#13;
Items you will need to bring&#13;
for this adventure:&#13;
Backpack&#13;
Clothes&#13;
Personal Hygiene items&#13;
Headlamp with extra batteries&#13;
Sleeping bag and light sheet&#13;
Sturdy Shoes&#13;
Water Shoes and swimwear&#13;
Small tent or shelter&#13;
(one per two persons in your&#13;
troop or crew)&#13;
Mess kit, cup, utensils&#13;
Insect Repellent containing DEET&#13;
or Permethrin&#13;
&#13;
Skills Learned:&#13;
Sport Climbing&#13;
Concepts of Lead and Traditional&#13;
Climbing&#13;
Rappelling&#13;
Concepts of deep water soloing&#13;
Pit Caving&#13;
Wild Cave Etiquette&#13;
Climbing Systems Rigging&#13;
Belaying for climb and rappel&#13;
Teamwork&#13;
Personal Challenge&#13;
&#13;
!&#13;
Participants in this program will spend 3 days&#13;
off the reservation.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
29&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program. This&#13;
is a three hour program that meets daily&#13;
throughout the week.&#13;
&#13;
C.O.P.E.&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is a&#13;
week-long high adventure activity for older Scouts that&#13;
teaches advanced team-building and problem solving&#13;
skills. Scouts will learn to work as a group and function&#13;
as a team to meet a series of high and low COPE&#13;
elements. Participants should be at least 13 years old.&#13;
Kia Kima has one of the finest high ropes courses of&#13;
any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust,&#13;
and teamwork. This is accomplished by progressing,&#13;
as a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
30&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is a wonderful opportunity for your Scouts to learn about&#13;
pioneer living as it happened in the 19th&#13;
century. Many of the activities that Scouts&#13;
participate in are hands on. Scouts will&#13;
learn the art of forging and shaping steel&#13;
into useful products that were used in everyday life. Hunting for our early settlers&#13;
was a daunting task with their primitive&#13;
weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of&#13;
early living. In this program we teach the&#13;
proper use of the dutch oven and cast iron&#13;
cookware. Scouts will also learn the&#13;
proper use and care of primitive tools. The&#13;
crosscut saw, draw knife, shaving horse,&#13;
ax, and hammer were all essential tools&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
for early pioneers. All participants in this program will learn the&#13;
art of knifemaking and make a primitive knife that they will be&#13;
able to keep. In addition, each Scout will build their own flint&#13;
and steel fire starting kit that they can take home. This is a&#13;
three hour program that meets daily throughout the week.&#13;
&#13;
31&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
BSA Field Uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a unit basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
On Monday and Tuesday evenings,&#13;
Scoutcraft and Hadicraft Areas, will be open&#13;
additional Merit Badge instruction and fun.&#13;
This will give Scouts an extra opportunity&#13;
to finish merit badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating, swimming, Blob, Iceberg and&#13;
Water Slide. These open nights are available&#13;
on Monday, Tuesday, and Thursday. Scouts&#13;
that do not enroll in regular Aquatics sessions&#13;
will have the opportunity during these times&#13;
to participate in waterfront activities. Other&#13;
twilight activities such as Shooting Sports,&#13;
rappelling, volleyball competition,&#13;
Scoutmaster belly flop contest, and&#13;
Scoutmaster cook-off are just a few other&#13;
activities you may participate in.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Council Ring. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, BSA Field Uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow Callout Ceremony. Units wishing&#13;
to have Scouts called out should contact the appropriate&#13;
Order of the Arrow representative during their week at&#13;
camp. Out of Council units are required to have a letter&#13;
from their Lodge granting permission for members of their&#13;
Units to be called out.&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
EXTREME&#13;
&#13;
Climbing and&#13;
Mountain Boarding are&#13;
open activities which&#13;
require no pre-registration. Canoe floats,&#13;
Kayak BSA and T-Bird&#13;
Aquatics require signups at camp.&#13;
&#13;
EXTREME ACTIVITIES&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our EXTREME ACTIVITIES. These activities are held in&#13;
the evening or on Fridays. They will give you a small taste of the high adventure programs we&#13;
offer at Kia Kima.&#13;
&#13;
Extreme Climbing – If you walk through camp you&#13;
can’t help but notice the 55 foot climbing and rappelling&#13;
tower that looms over the valley. This will be an&#13;
opportunity for you to experience it first hand. Our&#13;
climbing staff will train and guide you. Before you know&#13;
it, you will be scaling the this awesome climbing surface.&#13;
&#13;
Mountain Boarding – This EXTREME ACTIVITY will&#13;
be a true test of balance for your Scouts. Mountain&#13;
Boards are basically skateboards with oversized&#13;
wheels. Scouts will learn to traverse some of our easier&#13;
hiking trails specially picked for this activity. Scouts&#13;
participating wear full protective gear including helmets,&#13;
knee pads, elbow pads, and gloves. This is an extreme&#13;
activity that you will not want to miss.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
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!&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $15 fee&#13;
prior to departure.&#13;
&#13;
EXTREME Activities&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view the scenic&#13;
bluffs and abundant wildlife that live in the South&#13;
Fork watershed. Herons, Deer and Bald Eagles&#13;
are commonly seen on these float trips. Each&#13;
trip will last no more than two hours and will&#13;
have you back in camp in time to participate in&#13;
many of the evening activities being offered.&#13;
There is not a fee for this program but space is&#13;
limited so sign-up upon arrival at camp.&#13;
&#13;
Kayaking BSA – If you are an adrenaline&#13;
junky, come on out and take Kayaking BSA.&#13;
This program will teach you the basics of&#13;
kayaking. Scouts participating will learn the&#13;
forward stroke, reverse stroke, sweep stroke,&#13;
draw stroke, wet exits and much more. Scouts&#13;
that successfully complete this course are eligible&#13;
to receive the Kayaking BSA patch.There is not&#13;
a fee for this program but space is limited so&#13;
sign-up early.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
FRIDAY ACTIVITIES&#13;
&#13;
Merit Badge Make-Up&#13;
Kia Kima’s Merit Badge Program runs from Monday through Thursday. On Friday morning scouts who&#13;
missed something or need to make something up can&#13;
go to their respective sessions and meet with the instructor. Our staff tries as hard as they can to send&#13;
every scout home with the Merit Badge they signed&#13;
up for.&#13;
Homemade Boat Race&#13;
Friday Afternoon at 3:00 down at the waterfront each&#13;
camp will host a Boat Race, but this is no ordinary&#13;
race. The scouts must construct their own boats out&#13;
of whatever they can find. The rules are as follows:&#13;
1. The boat cannot be made out of Kia Kima&#13;
Property.&#13;
2. The boat must hold at least one person&#13;
3. During the race the boat must be propelled&#13;
by the people in the boat. (i.e. no swimmers&#13;
pushing)&#13;
4. No motors&#13;
The boats will be judged on originality, creativity, and&#13;
whether or not they complete the race, of course.&#13;
Water Carnival&#13;
After the Homemade Boat Race, at 3:30 there will&#13;
be an Inter-Troop aquatic competition of epic proportions. Troops will go head-to-head in a variety of&#13;
water based activities. There will be events for Swimmers, Beginners and Non-Swimmers. So everyone&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
can compete! The winner will go home with the coveted Water Carnival Canoe Paddle.&#13;
Mesera Outpost Demonstration&#13;
On top of Mesera Mountain at Kia Kima, the Mountain Men live a Pioneer lifestyle. Everyday they work&#13;
with the Scouts in the Mountain Man program doing&#13;
activities such as Blacksmithing, Woodwork, Dutch&#13;
Oven Cooking, and Tomahawk Throwing. On Friday&#13;
they open up their facilities to any passerby. They will&#13;
demonstrate how to use the forge, how to do some&#13;
traditional woodwork, and how to throw a tomahawk. They’ll even give you the Kia Kima brand!&#13;
Field Trips&#13;
Citizenship in the Nation – The Scouts involved&#13;
with Citizenship in the Nation Merit Badge will go on&#13;
a Field Trip to Downtown Hardy. They will learn the&#13;
history of the historic site and get to shop in some of&#13;
the old timey stores. You might even get some homemade Ice Cream from the Ice Cream Shop!&#13;
Fire Safety – Scouts will tour the Cherokee Village&#13;
Fire Station. The Firemen there will show them the&#13;
different Fire Engines and talk about their jobs as&#13;
Firemen.&#13;
Climbing – The Scouts in Climbing Merit Badge will&#13;
get a chance to climb on some real rock in Raven’s&#13;
Den, a town close to Kia Kima. They will return after&#13;
lunch just in time for the Water Carnival.&#13;
35&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
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!&#13;
Cave Programs require a 1 month reservation. These programs may fill fast so&#13;
advanced booking is&#13;
advisable.&#13;
&#13;
W&#13;
&#13;
ADD-A-PROGRAM&#13;
&#13;
Activities&#13;
&#13;
hether you are coming to Kia&#13;
Kima for the first time or if&#13;
this is your fiftieth, there are many local&#13;
program opportunities that await your troop.&#13;
These “add-a-program” opportunities can be&#13;
added to the front or back end of your trip&#13;
to Kia Kima. Come in a day early or leave&#13;
in the late afternoon of your departure day.&#13;
Cave Programs require a 1 month reservation.&#13;
All other programs should be booked through&#13;
the camp office at least 1 week prior to your&#13;
arrival or departure day.&#13;
&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring River. The&#13;
Spring River emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This river boasts&#13;
some 15 shoals, ledges and class II rapids that&#13;
are perfect for your introductory kayak&#13;
adventure. This trip is a great way to cap off&#13;
your great week at Kia Kima. Trip fees: $25&#13;
per person with a 8 person minimum and 12&#13;
person maximum. All fees can be paid at the&#13;
Camp office and must be separate from normal&#13;
registration fees. It is recommended that Scouts&#13;
be at least 13 years of age for this program.&#13;
South Fork Canoe Float – Enjoy a scenic&#13;
3-4 hour float trip from Saddle, Arkansas to&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Kia Kima. This is a great alternate activity for your younger&#13;
Scouts while your older boys kayak. Trip Fees: $10 per&#13;
person with a 8 person minimum.&#13;
Blanchard Springs Wild Cave Tour – Participants for this&#13;
adventure should be in good physical shape, wear sturdy shoes&#13;
PROGRAM&#13;
&#13;
COST&#13;
&#13;
Spring River Whitewater&#13;
Kayak Adventure&#13;
&#13;
$25.00 per person&#13;
&#13;
South Fork Canoe Float&#13;
&#13;
$10.00 per person&#13;
&#13;
Blanchard Springs&#13;
Wild Cave Tour&#13;
&#13;
$76.00 per person&#13;
&#13;
Blanchard Springs&#13;
Cavern Tour&#13;
&#13;
$11.00 per adult&#13;
$6.00 for youth 15 and under&#13;
&#13;
36&#13;
&#13;
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&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled for&#13;
Saturday’s prior&#13;
to or after your&#13;
week at summer&#13;
camp.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities,&#13;
&#13;
continued&#13;
&#13;
or boots, and come prepared to get dirty and have&#13;
fun. Participants will climb very steep slopes, crawl&#13;
on hands and knees, pass under low ceilings, and travel&#13;
through red clay. The tour ends at the Titans, a group&#13;
of tall spectacular columns deep in a mountain cavern.&#13;
Hard hats, kneepads, gloves, lights, and belts are&#13;
provided, along with a souvenir t-shirt. This trip will&#13;
last 3-4 hours in a 58 degree cave. The Wild Cave&#13;
Tour is limited to a minimum of 3 but no more than 12&#13;
participants. Two tours per day are permitted and they&#13;
are spaced 1 hour apart. This tour is guided by the&#13;
United States Forest Service. Please make&#13;
reservations through the camp at least 1 month prior&#13;
to your visit. Trip Fees: $76 per person&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel&#13;
one way through the middle level of the Caverns,&#13;
passing under the Natural Entrance and beside the&#13;
cave stream before emerging into highly decorated&#13;
rooms. With nearly 700 stair steps, this tour is not&#13;
recommended for those with walking or health&#13;
problems. Trip Fees-$11 for adults and $6 for youth&#13;
up to age 15. If you have a group of 15 or more, a&#13;
group discount is available. Group fees are $8 for&#13;
adults and $4 for youth up to age 15. Advance&#13;
reservations are required for group rates.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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&#13;
NATIONAL YOUTH LEADERSHIP TRAINING&#13;
&#13;
T&#13;
&#13;
his program is designed for Boy Scout Troops and Venture&#13;
Crews. This course is open to all Scouts (Boys and Girls)&#13;
who are First Class or working on Bronze, or above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of July 1st through July 7th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a Troop or Crew and put into practice.&#13;
Every Scout that maintains a leadership position should attend this&#13;
training. This course is taught by a well trained youth and adult staff who know&#13;
the program and are equipped to help participants develop and deliver these learned skills to their&#13;
fellow scouts.&#13;
For more information contact course director,&#13;
Registration will be available on the Council Calendar at www.chickasaw.org beginning February 1, 2012.&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
A&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the Brotherhood Walk, completing your Brotherhood&#13;
membership in the Order of the Arrow. All materials&#13;
needed for Brotherhood Conversion will be available&#13;
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the&#13;
cost of your sash.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential new&#13;
members will be recognized and given information&#13;
regarding upcoming Ordeals. If you have OA dancers in your unit they are invited to participate. Units&#13;
wishing to have Scouts called out should contact the&#13;
appropriate Order of the Arrow representative during their week at camp. Out of Council units are required to have a letter from their lodge granting permission for members of their unit to be called out.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin Lodge will host&#13;
an informal fellowship and cracker barrel. OA members&#13;
from all lodges will have an opportunity to hear the&#13;
latest OA news and enjoy some fellowship.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
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38&#13;
&#13;
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&#13;
AWARDS &amp; RECOGNITION&#13;
&#13;
SUMMER CAMP GOD AND&#13;
COUNTRY AWARD&#13;
&#13;
4. Lead Grace at an assembly while at camp.&#13;
5. With an adult leader, discuss the importance of&#13;
the twelfth point of the Scout Law – “A Scout is&#13;
Reverent”. Discuss how it applies to you as a Scout&#13;
here at summer camp, as well as in your daily life.&#13;
&#13;
The summer camp God&#13;
and Country Award is&#13;
given to Scouts who&#13;
complete the following&#13;
requirements. A Scout&#13;
must complete at least six&#13;
of the following nine requirements. Adults may&#13;
earn this award by completing either item 2 or 3&#13;
and assist with items 5, 6, 7 and 8 listed below.&#13;
&#13;
6. With an adult leader, discuss the importance of&#13;
“Patriotism”.Why is it important for a Scout to “do&#13;
my duty to God and my country”?&#13;
7. Show how to properly display and fold an&#13;
American Flag. Also, explain the different parts of&#13;
the flag and what they symbolize.&#13;
&#13;
1. Assist in the raising or lowering of the&#13;
American Flag at a morning or evening&#13;
assembly.&#13;
&#13;
8. Lead a morning prayer in your campsite, or&#13;
lead your unit in reciting the Scout Oath, Scout Law,&#13;
or Pledge of Allegiance while at summer camp.&#13;
&#13;
2. Attend the camp-wide Vespers service&#13;
on Wednesday night at the chapel.&#13;
&#13;
9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you did&#13;
your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
&#13;
3. Assist in preparing and leading a unit or&#13;
inter-unit vesper service while at camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
KIA KIMA PARTICIPATION AWARD&#13;
&#13;
T&#13;
&#13;
he Kia Kima Participation Award is a prestigious honor identified by a special pin only achieved&#13;
by those Scouts and Adults with the drive to get the most out of their Summer Camp experience. The steps to earning this award are outlined in the tables below.&#13;
&#13;
Youth&#13;
Option 1&#13;
&#13;
Adults&#13;
Option 1&#13;
&#13;
Do one of the following from list A and four of the following&#13;
from list B&#13;
&#13;
List A&#13;
Participate in&#13;
1. Add-a-Program&#13;
2. Mile Swim&#13;
3. OA Brotherhood Conversion&#13;
4. Kayak BSA&#13;
5. Canoe Float&#13;
6. Masera Outpost&#13;
7. God &amp; Country Award&#13;
&#13;
List B&#13;
Participate in&#13;
1. Mountain Boarding&#13;
2. Inter-unitActivity&#13;
3. Free Swim&#13;
4. Blobbing&#13;
5. Free Boating&#13;
7. Water Slide&#13;
8. Open Shoot&#13;
9. Open Handicraft&#13;
10. Open Scout Craft&#13;
11. Free Climbing&#13;
12 Water Carnival&#13;
13. Home-made Boat Race&#13;
14. Sports Tournament&#13;
15. Kia Kima Shuffle&#13;
&#13;
Option 2&#13;
&#13;
Option 2&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Serve as an assistant Ranger for a part of at&#13;
least four days.&#13;
2. Instruct a merit badge for a week.&#13;
3. Complete the BSA Lifeguard program.&#13;
5. Complete the BSA Climbing Instructor&#13;
Program.&#13;
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Participate in at least 8 activities from list B&#13;
2. Trailblazer Program&#13;
3. Ozark Venture Base Program&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Complete 5 of the following&#13;
&#13;
1. Volunteer for at least two hours in the Trading Post.&#13;
2. Participate in OA Brotherhood Conversion.&#13;
3. Lifeguard at the Aquatics area for an evening.&#13;
4. Serve as an assistant Ranger for one full day.&#13;
5. Participate in Masera Outpost.&#13;
6. Participate in Scout Leader Cookoff.&#13;
7. Drive a vehicle on a field trip.&#13;
8. Participate in Inter-unit Activity.&#13;
9. Participate in Blobbing.&#13;
10. Assist in a program area for one day.&#13;
11. Participate in Scoutmaster Shoot off.&#13;
12. Participate in an Add-A-Program&#13;
13. Help supervise the clean-up of the Commissary or&#13;
Dining Hall for three meals.&#13;
14. Participate in Fire by Friction.&#13;
15. Participate in or row for Mile Swim.&#13;
16. Volunteer in the Trailblazers area for one day.&#13;
17. Participate in one of the training programs offered&#13;
during the week.&#13;
18. Participate in Canoe Float.&#13;
19. Participate in Waterslide.&#13;
20. Other activity approved ahead of time by the Program&#13;
Director or Camp Director.&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop awards recognize units that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true Spirit of Scouting. All units receiving the&#13;
Merit and Honor Troop awards will be recognized at the closing campfire.&#13;
&#13;
MERIT TROOP&#13;
&#13;
HONOR TROOP&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
&#13;
&#13;
In addition to achieving Merit Troop, to be an Honor&#13;
Troop, a unit must complete 3 of the 5 following reThe unit has 50% of its active membership at camp. quirements.&#13;
Scouts attending camp participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Camp Commissioner or Program&#13;
Director.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-unit or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in BSA Field Uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends the vespers service or participates&#13;
in an inter-unit vespers service.&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Summer&#13;
Fellowship&#13;
&#13;
The unit demonstrates Scout Spirit by participating&#13;
with songs and skits at assemblies, meal time and&#13;
the Kia Kima Shuffle.&#13;
&#13;
&#13;
&#13;
50% of youth at camp earn the participation award.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
LEADERS&#13;
&#13;
tired of just hanging around?&#13;
&#13;
!&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
T&#13;
&#13;
here is still plenty for adult leaders to do at Kia Kima. We promise you won’t be sitting in your&#13;
campsite, unless of course, that is what you want to do. The following are leader opportunities that&#13;
we have to offer at Kia Kima. Leadership trainings change from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director and teach a course.&#13;
&#13;
SERVICE OPPORTUNITIES&#13;
&#13;
SCOUT LEADER&#13;
COOKOFF EXTRAVAGANZA&#13;
&#13;
If you are a carpenter, plumber, electrician, or&#13;
just a general handyman, your skills are always needed&#13;
at camp. The Camp Ranger will be glad to suggest a (AKA Iron Scoutmaster Competition)&#13;
list of projects to any interested leader. Bring your Showcase your cooking skills in our&#13;
leaders’ cook-off. Whether it is a pot&#13;
tools and feel at home.&#13;
of chili, cobbler,&#13;
baked beans,&#13;
jambalaya or&#13;
homemade&#13;
bread, plan to participate in this&#13;
event. A select few of our lucky or&#13;
maybe unlucky staff (depending on&#13;
the meal) will be called upon to&#13;
judge this event. The winners of this&#13;
event will receive a special limited&#13;
edition embroidered Kia Kima&#13;
apron. This apron is presented at&#13;
the closing campfire.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TRAINING&#13;
Safe Swim Defense &amp; Safety Afloat&#13;
&#13;
Climbing Instructor Certification&#13;
&#13;
These programs are sponsored by the aquatics area,&#13;
This training will include “Climb on Safely” training.&#13;
and provide valuable information concerning the BSA’s&#13;
This will certify leaders as Climbing Instructors. This&#13;
policies for aquatic activities on the unit level, such as&#13;
is a week long course. Space is limited, so be sure&#13;
a troop swim.&#13;
to register through doubleknot.&#13;
&#13;
Aquatics Supervision :&#13;
Swimming and Water Rescue &amp;&#13;
Paddle Craft Safety&#13;
These cover skills needed to meet Safe Swim Defense&#13;
and Safety Afloat policies applied at the unit level. These&#13;
training courses are provided during the week by qualified instructors at the waterfront. Completing Swimming &amp; Water Rescue allows you to conduct swim&#13;
checks at the unit level.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Scoutmaster &amp;&#13;
Assistant Scoutmaster&#13;
Leader&#13;
Specific Training&#13;
We plan to offer this course during the morning on&#13;
Monday and Tuesday if volunteer trainers are available. There is a $10 fee for participants. Please contact the Reservation Director if you are willing to help&#13;
instruct this course.&#13;
&#13;
43&#13;
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2012 Leaders’ Guide to Summer Camp&#13;
&#13;
Fire By Friction Training&#13;
The ability to create fire without the use of matches&#13;
has long been an essential Scout skill. In this session,&#13;
leaders will be able to learn the fine art of creating fire.&#13;
Our skilled instructors will teach friction methods such&#13;
as, the bow drill, hand drill, and the fire saw. Demonstrations will also take place on how to build fire with&#13;
flint and steel, battery and steel wool, wire coat hangers, and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed along&#13;
to their Scouts.&#13;
&#13;
First Aid/CPR&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.&#13;
A six-hour course will be offered to these candidates.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session. There is a $25&#13;
fee payable to the proffesional instructors from Spring&#13;
River Ambulance Service.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them special&#13;
knowledge or skills that would be beneficial to various&#13;
merit badge sessions. If any&#13;
adult would like to assist with&#13;
a merit badge—or offer one&#13;
not on the schedule-please&#13;
see the Program Director at&#13;
the Sunday Leaders’ Meeting.&#13;
Also, adults are needed to&#13;
help with transportation for&#13;
the field trips, and the Ozark&#13;
Venture Base sessions.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to treat their&#13;
clothing with&#13;
Permanone insect repellent.&#13;
&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
SPECIAL NOTE:&#13;
Ice will not be issued in 2012. It will be available&#13;
for sale in the Trading Post. Camp Cherokee will&#13;
still recieve ice with their meals.&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic Sheeting/Tarps&#13;
Brooms &amp; Rakes&#13;
Water hose&#13;
Water Cooler&#13;
Dining Fly&#13;
Ice&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Field Uniforms at all evening flag ceremonies, evening meals, and programs. Full Scout Field&#13;
Uniform includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent containing DEET or Permethrin*&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (“copy” filled out and signed. Medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult unit leaders-usually $40-$60)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Firearms, ammunition, and bows are not&#13;
allowed in camp; only those supplied by the Shooting Sports area are to be used. Sheath knives are&#13;
not allowed at camp as well. Any such equipment&#13;
brought to camp must be delivered to the Reservation Director when the unit checks-in. It will be&#13;
returned when the unit checks out at the end of the&#13;
week.&#13;
Alcoholic beverages and other nonprescribed drugs are strictly prohibited. Violators&#13;
will be removed from camp. Prescription drugs&#13;
should be given to the camp medical personnel at&#13;
the Health Lodge.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is the policy of&#13;
the Boy Scouts of America.&#13;
Finally we recommend that items such as&#13;
radios, MP3 players, electronic games, and other&#13;
electronic devices not be brought to camp. Summer camp is an outdoor experience, and these items&#13;
are not appropriate to that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list on the previous page&#13;
to help you with your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
WHAT KIA KIMA PROVIDES&#13;
♦&#13;
♦&#13;
&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at Central Showers &amp; East&#13;
Showerhouse)&#13;
&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
47&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
48&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Unit Identification&#13;
________/5 pts&#13;
&#13;
Is the unit flag or other appropriate insignia bearing unit numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/5 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/20 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The unit’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the unit first aid kit marked, clearly displayed, and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/15 pts&#13;
&#13;
Aluminum cans and plastic sorted&#13;
&#13;
Latrine&#13;
________/10 pts&#13;
&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
Bonus Points&#13;
Does the unit have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
&#13;
________/100 pts&#13;
&#13;
TOTAL&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
________/5 pts&#13;
&#13;
49&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
50&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
GPS Coordinates&#13;
N 36.34450531°&#13;
W 91.59223171°&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
51&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
N&#13;
&#13;
s&#13;
e&#13;
t&#13;
o&#13;
&#13;
2012 Leaders’ Guide to Summer Camp&#13;
&#13;
52&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                    <text>�Dear Leaders,
Resident Camp for 2012 will be held on June 2nd--June 6th and June 7th-June 9th. We are really excited about our Super Hero Theme Sequel! We
would like to thank f'..1ike Womack and Greg Cravens once again for
volunteering their timelo bring
our characters to life.
,,.
In 2012 we will continue.i.v-ith two separate resident camp sessions for your
convenience. You ~ay~choose which three day session you would like to
' attend.
, _._
·~-

This Leaders' Guide was assembled and organized to help ¥ OU plan a
successful summer camping experience for every boy in your Pack. As you
can see, there is truly somettling for ev~ryone. Each boy is welcome at Kia
Kima, and in fact, these boys are wny we are here, standing ready to help
guide you in your summer camping efforts. We hope each boy in your unit
get very opportunity to attend this year's camp.
We encourage you te get fully involved in this year's Super Hero theme.
Many Packs will come to camp equipped with props, costumes, table
decoratiO;JS and many more spirit items that reflect this theme. This will only
add to thf rich experience that will he nro:v.ided.

Sincerely,

GJ:~::-

ProgramDirector
Chickasaw Council, BSA

�+Table of contents

~~~~~~~~~~~~~~~

t Camp Fees &amp; Reservations

page 2

~--~~~~~~~~~~~~~
t Safety &amp; Registration Procedures
page3
Registration
Medical forms
In case of an emergency
Fire safety

+

General Information
Correspondence
Transportation &amp; parking
Check in
Trading post
Visitors

Program Information
Daily Schedule
Wolf, Bear &amp; Webelos
Resident Camp Daily Schedule
Wolf progam activities
Bear program activities
Webelos program activities
World Conservation Award

What To Bring To Camp
What to bring
Unit equipment
Personal equipment
Tips
What not to bring

+

3
4
4
4

page 6
7
7
8
10

11

page 12
12
12
13
14
15
16
17

page 18
18
18
18
19

19

Twilight and Free Time Activities

page 20

Check Out

page 21

Coming &amp; going
CheckOut
CheckOut process at a glance

Maps

21
22
22

pages 23 &amp; 24

�©-------------------------------Packs are required to
make a deposit of
$30. 00 per Scout by
March 16th. An additional $50. 00 is due
by May 15th, and the
remaining $50. 00
should be paid after
arriving at resident
camp.

There are
2 Sessions
to choose from:
Session 1
June 2-5
Session 2
June 6-9

Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please 1ist multiple choices as some
sites may have already been taken. This
form can be found at www.kiakima.com
or at the Council office.

•;• camp fees
The resident camp fee is $130.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we

/

Resident Camp
Fee Schedule
Cub Scouts

$130.00

Webelos

$130.00

Leaders &amp; Siblings

$ 80.00

Packs that bring a minimum of 5 Scouts
will be credited with two free leader spaces
at final checkin.
Cub Scout/Webelos Resident Camp Leader's Guide

+

2012

can not offer refunds for Scouts who leave
camp early.
The complete Registration

Packet
is
available
at
www.kiakima.com. A portion ofthe fee
is due with each step ofregistration. The
first payment is due with the " Pack Count
Form" which allows us to plan for the
size of each pack.
Packs are required to make a
payment of $30.00 per Scout by March
16th. It is possible to add Scouts after
this with permission from the Resident
Camp Director. This $30.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $50.00
deposit per Scout is due with the
" Financial Preregistration Form" and is
due by May 15th. This deposit will also
be applied to the total camp fee.
The balance ofall camp fees and
leaders' fees are due by check-in. Please
allow plenty oftime forrnailing or bring
them with you in person. The "Financial
Summary Form" will assist you in figuring
the amount due. Detailed instructions of
the registration process are included in
the Registration Packet. The registration
packet is seperate from this booklet.

�Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon their session.

+ Registration
Our goal is to make the registration process
easy and efficient for everyone. An overview of the
registration steps are listed in the registration packet.
Additional help, along with last minute updates and tips can be found on our website at
www.kiakima.com.

to the differences between the activity badges
offered.
3. Wolves and Bears will be assigned walking
groups (generally no more than 20 per
group) and will participate in a prestructured program.
Operation Hours-After May 23th, the camp will
be in operation and staffwill be available in the office
to answer any of your questions. Please use the
number in the table below.

'i• Confirmation &amp; Changes

Resident Camp address

When we receive your "Financial
Preregistration Form", we will send you an email that
will include a usemame and password for our online
registration system. This system will be used to
register your Pack's first and second year Webelos
for camp activities. Online registration will not be
available until after April 15th.
The following steps should be followed:

Kia Kima Scout Rl.'SCrvation
629 Kia Ki ma Trail
Hardy, Arkansas 72542
Phonc:870-257-4935
Fax: 870-257-4714
1&lt;-:-mail: dircctor@kiakima.com

NOTE: Do NOT use the address above in
your GPS. Please refer to the map in the
back of this guide for travel suggestions.

1. Webelos will be registered individually, but
sessions should be scheduled in such a manner
as to ensure that adult partners will be
accompanying your group. No Webelos will
be permitted to attend a class without an
accompanying adult.
2. Webelos may register for any oftheWebelos
activities. Leaders should pay special attention

Service Center address
Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010
2012

+

Cub Scout/Webelos Resident Camp Leader's Guide

�©-------------------------------'*'
r;t
+ Safety

Medical Forms

While we want every Scout
All Scouts, leaders, and siblings attending camp must have a
to
have
a fun and exciting stay at
completed "Annual Health and Medical Record" form.
Youth pa1iicipants and adults should use the new newest form. resident camp, safety is a top priority
These fo1ms are available under the Forms link under the Volunteer button in our program, in the campsite and
at www.chickasaw.org. It is recommended that Parts A, Band C of the around camp. Please take note of
Medical Form be completed including the examination by a medical the policies and procedures to ensure
professional. However, properly completed Parts A and B will suffice. Please a fun and safe experience.
keep in mind that the Medical Form process is desibrned for each participant's
personal safety. Due dilligence on this process could make the difference
In case of accident
between a great experience or a poor one. 0 lder versions ofthe medical
or emergency
forms cannot be accepted.
Kia Kima has a Health
Each Scout, leader, and sibling will have a health recheck after his
Lodge that is open 24 hours a day
or her arrival as part ofthe check-in procedure. The Pack's medical forms
and is manned by staff members
will be kept on file for the Session with the camp's Health Officer. They will
trained in handlingminoraccidents
be returned to the Cubmaster atthe end of the Session. Even ifa leader or
and illnesses. In addition, Kia Kima
participant is arriving late in the session all efforts should be made to have
has a working arrangement with
that person's health history with the Pack during check-in, so that the Health
physicians from the surrounding
Officer can review the forms, even before the leader arrives. If a Scout or
communities for the treatment of
leader is arriving late to resident camp, and they were not able to give the
more serious cases. If this kind of
health forms to the leader before camp, then they will need to give these
treatment is required, the Scout's
forms to the Health Officer upon arrival in camp.
parents will be notified by telephone,
Please make ammgement~ for physical examinations before summer
and their wishes concerning
camp. Any participant who does not have a completed health form will be
treatment will be respected. Ifsuch
restricted from all camp activities until an examination has been given.
a trip is required, we ask that one of
There are no provisions for an examination to be given at camp. Also, make
the Scout's leaders drive him to the
sure that each health form has been signed by all parties in the appropriate
hospital. This way, the Health Officer
places. Please keep a copy of each Scout's physical for your records.
will still be in camp to treat any other
potential injuries.
At the health recheck, the
camp reserves the right to refuse
admittance to any Scout or leader
who, in the opinion of the Camp
Director and Health Officer, has any
physical or medical problem that
could present a hazard to his or her
personal safety or the safety of
others. If a Scout or leader has any
special medication, it may be kept in
the Health Lodge.

If'

+ Fire Safety

Cub Scout/Webelos Resident Camp Leader's Guide

+

Kia Kima has a fire and
emergency alarm system. This
system will be explained at the
leaders' meeting on the first evening
you are in camp, and a test of the
system will be conducted early in the
2012

�~~~~~~~~~~~~~~~~~©
session. Somefirefightingequipment
(rakes, shovels, fire buckets) is
available in each campsite, or from
the Quartermaster. If there is an
emergency, this equipment will be
used by members ofthe camp staff.
This equipment is not to be used by
Scouts. Scouts do not fight fires
under any circumstances.
Under no circumstances
shall flames of any kind be used in
any tent. If a Scout or leader plans
to utilize a personal tent for lodging,
they should have the tent labeled
"NO Flames in Tents." This can be
stenciled on the tent or on a place
card in front ofthe tent. Flashlights
or battery-powered lanterns-which
do not pose the threat of fire or
asphyxiation-are the only acceptable
light for use in tents.

+

it---::-----::--~~~-------------'
Camp rules &amp; hints

•
•
•

•
•

•

•

•

Liquid &amp; LP Fuels

Liquid-fueled equipment
(kerosene, gasoline, white gas, etc.)
is to be used only by adults. Lanterns
or stoves may be used at campsites,
under adult supervision. Empty
propane cylinders should be taken
home with the pack and not placed
in fueplaces or trashcans, as they
may explode when heated.

ii- - - - - '

•

•

•

Dangerous Wildlife

Kia Kima is a Wilderness
Setting. While visiting the out-ofdoors, it is common to encounter
various forms ofwildlife. Dangerous wildlife at Kia Kimacould include: venomous snakes, spiders,
ticks, etc. Bites from these animals
are extremely rare but precautions
should be taken. We will list a few
tips to keep you comfortable at
camp.

•

•

No riding in the back of trucks. All Scouts riding in a vehicle should
have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is not pennitted, especially
around the lake area and along the river banks in camp.
Running in camp should be limited to the open fields and play areas.
Kia Kima does not have many flat or level areas on which to run.
Roadways and paths are not designed for running.
No open-toed shoes like flip flops or sandals except in the shower
facility.
Bare feet are limited to three places: behind the fenced-in area at the
waterfront, in the shower, and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go everywhere in camp
together. Cubs and Webelos should be aware of where their buddy is
at all times.
Scouts should not be sent to the campsite alone, or on any trip out of a
leader's view without a buddy or a leader. Camp is a big place and
Scouts often get turned around while walking a common trail, even if
they have traveled that way many times before.
Any campfire started in the campsite should be completely extinguished
before leaving the site for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open
knives in crowded areas and walking with an
open knife pose great dangers. Individuals who
have knives should be considerate of others
and use those knives safely.
If a Scout or leader
Please do not cut live trees, no matter how big plans to utilize a
or small they are. Walking sticks are sold in personal tent for
the camp Trading Post, or may be made from lodging, they should
have the tent
limbs or trees that are already dead and down. labeled "NO Flames
Please do not disfigure the trees, bushes, or in Tents. " This can
shrubs.
be stenciled on the
Ifyou dig holes foranyreason,pleasefill them tent or on a place
in when you are finished. Leaving open holes card in front of the
tent.
in activity fields and campsite areas poses a
tripping hazard.
Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent., as
these put stress on the tent and can cause it to
No riding in the
fall down.
Clotheslines in campsites should be hung with back of trucks. For
their own safety,
colored or white cord and as high offthe ground
Scouts are not
as possible to avoid Scouts or leaders walking permitted to ride in
into them. Please remove any clotheslines that the beds of pickup
trucks.
you hang up before leaving camp.
2012

+

Cub Scout/Webelos Resident Camp Leader's Guide

�©-----------------------------------Cub Scout packs
must also have a 5 to
1, boy to leader ratio
for Webelos and a 3
to 1 leader ratio for
Cub Scouts.

'i• Leaders in camp
All units are required to have at
least two adult leaders in camp at all times.
Cub Scout packs must also have a 5 to 1,
boy to leader ratio for Webelos and a 3 to
1 leader ratio for Cub Scouts. This policy
is required by the Chickasaw Council. All
leaders must be registered members ofthe
BSA, and must meet the qualifications for
the leadership position in which they serve.
The unit leader must be at least 21 years of
age. Any additional leaders must be at least
18 years of age.
Leaders may rotate when
necessary, but at least two adults must be
with the unit 24 hours a day. Parents,
committee members, and other adults who
accompany the unit to camp must meet all
ofthe above requirements. Leaders, please
note, it is in the best interest ofyour Scouts
to have consistent leadership throughout
your pack's stay at camp. Rotation of
leaders can give way to situations that are
not conducive to the positive influences of
a stay at resident camp.
Forunits bringing5 ormoreScouts,
the unit leader and one assistant may attend
camp at no charge. Additional "leaderspace" is $80.00 for the week. Each

leader-space provides meals, tentage, and an
official resident camp patch. The official leader
count for the unit will be the number of
additional leader-spaces plus the first two
leaders.
Units that rotate leaders during the
week can fill a leader-space with more than
one person staying different parts of the
session. For example, one leader might stay
the first night and another the second or third.
In that the two leaders do not stay in camp at
the same time, they use only one leader-space
and pay only $80.00. They will, however, only
receive one patch for the one leader-space.
Additional patches are available for
purchase from the Trading Post.
The general rule is that the unit needs
to pay for the maximum number ofleaders
staying in camp at any one time. however,
additional leaders will be in camp for only one
or two days and do not wish to pay for the
entire session, they may provide their own
tent and pay for meals on an individual basis.
They will not receive a patch, but may
purchase one from the Trading Post. Packs
with a high ratio ofleaders to Scouts may be
contacted by our Administrative staff to
ensure that there is enough tent space for
everyone.

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2012

For units bringing
5 or more Scouts
the unit leader and
one assistant may
attend camp at no
charge.

�lfl Correspondence

lf l Transportation

A11 resident camp correspondence
and registration material should be sent to the
Council Office until the middle of May. After
May 25th all correspondence should then be
sent directly to camp. The addresses for both
locations are listed on page 3.
To allow enough time to receive and
process registration, do not send any money
or registration materials through the Postal
Service less than one week prior to your
arrival at camp. Fax and email service is
available 24 hours a day for your convenience.

Registration Procedures
Step 1
Submit the Resident Camp application along with a
$50 deposit to secure your campsite at.Kia Kima. Please
keep in mind that some sites may already be taken.
Step2
By March 16, secure a deposit of $30 per Cub Scout
planning to attend resident camp. Payments can be made
at the Scout office (payments cannot come from
individual families. Please pay as a group) . Fill out the
corresponding paperwork either online or in the
registration packet.
Step3
.
By May 1st11, submit your second individual deposit of
$50 per Scout to the Scout office. This can als~ be
paid online. Register your Scouts and leaders onlme.
Webelos will have options for the different classes they
wish to take. Cub Scouts wi11 be registered as either
Wolves or Bears for assignment to the appropriate
walking group.
Submit your t-shirt sizes either online or by. paper ( n?t
both). Packs that submit T-shirt sizes by this date w111
receive a complimentary T-shirt. Packs that do not
submit T-shirt sizes may purchase them in the trading
post.

2012

+

&amp; parking
Each unit is responsible for the
safe transportation ofits members to and
from camp, and to make sure that all
vehicles meet national insurance
requirements. Transporting Scouts or
adults in the bed of a pickup truck or
trailer-whether it is covered or
uncovered-is against the policy of the
Boy Scouts ofAmerica, as well as poor
judgment. In addition, units visiting Kia
Kiina from other councils are responsible
for attaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is the area to the northeast
ofthe Administration Building.
Vehicles are not to be parked in
the campsite during the week. Packs are
encouraged to leave a trailer in the
campsite in order to store gear. A locking
box wi11 provide a place to secure and
safeguard gear. In addition, there are some
localized parking areas provided for unit
vehicles that may be more convenient for
some campsites. These areas are marked
on the camp map at the end ofthis guide.
To keep traffic in camp to a
minimum, only camp vehicles will be
allowed to operate during sessions. Pack
vehicles will be allowed into camp during
check-in and check-out for the purposes
ofloading and unloading ofpersonal and
pack equipment. While driving in camp,
please observe the camp speed limit of
15 miles per hour. No vehicles wi11 be
allowed to operate in camp or be parked
in the campsite after check-in without
permission of the Resident Camp
Director. The only exception isthatdriving
will be allowed to Camp Cherokee for
aquatic activities.

Cub Scout/Webelos Resident Camp Leader's Guide

�©---------------------------~

•;* Arriving

''' Camp tour

Packs should plan to arrive at
KiaKima between 1:00 p.m. and 3:00
p.m. on your session's opening day. No
one will be available to handle early
airivak

The Camp Guide will take the unit to the campsite. All personal and
unit equipment will be unloaded, and vehicles returned to the parking
area. The Camp Guide and the unit leader wi11 take an inventory ofall
equipment in the campsite. If any equipment is damaged or missing
(holes in tents, damaged beds, etc.) the Camp Guide will note it and
report it. The Camp Guide will also report the number oftents in the
site to ensure that each person has a place to sleep.
Scouts and leaders need to prepare for the camp tour soon
after arriving at the campsite. There will be time to settle in after the
camp tour. Scouts that did not complete swim checks prior to camp
will need to change into swim trunks for the camp tour. Remember that
a shirt, and shoes with covered heel and toe, must be worn while in
camp. The Camp Guide will take the pack on a tour ofcamp, pointing
out camp landmarks and the various program areas. There are a couple
ofrequired stops, such as the Aquatics area, and the Dining Hall. Even
ifthe pack has completed swim checks prior to camp, they still must
visit with the Aquatics Staff for safety procedures. It is also a good
idea to stop by the Quartermaster to pick up a fireguard chart and
other equipment you may need in your campsite.
After the tour, the pack may return to the campsite. This is a
good time to get settled and prepare for supper. The Scout uniform is
required for all evening meals and campfires.

+ Check-in
Upon arriving at camp the first
thing the Cubmaster should do is report
to the Administration Building with an
assistant. Here they will meet the camp
administrative staff. At this time, the
Cubmaster should have a final count of
Scouts and leaders, Scout schedules, and
any unpaid fees as determined on the
Financial Summary Form. The assistant
should have the pack's medical forms and
written explanation for any boy who
needs special medical treatment.
A Camp Guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the assigned
campsite to begin set up and for the health
recheck. The assistant leader should have
the medical forms and, if swim checks
were completed prior to camp, the Swim
Check form. Everyone, youth and adult,
must have a current health form. The
recheck is to make sure that no significant
changes have occurred since the physical
examination was given. A buddy tag will
be issued for each person with a health
form. The health recheck will occur
shortly after arrival, so all members are
encouraged to arrive at camp at the same
time. The Cubmaster should account for
any Scout or adult who will arrive late.

Jft Leaders' meetings
A meeting ofkey leaders will be held on the afternoon ofthe
opening day after vespers at the Chapel. At this meeting, members of
the camp staffwill give an overview ofcamp policies and procedures,
and special program activities that will be offered during the week.
Also, an opportunity wi11 be provided to answer questions.
In addition, leaders' meetings will be held each morning after
breakfast. At this meeting, Cubmasters will get the opportunity to ask
questions, and get updates on any special events going on in camp.
The daily newsletter will be distributed atthis meeting.

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�~~~~~~~~~~~~~----©
;:i:

•ii Quartermaster
In addition to what is in the campsite, the camp provides equipment
through the camp Quartermaster. The Quartermaster is located beside the
Trading Post. Items such as brooms, water hoses, cleaning agents, tools
and American flags are available for checkout. These items must be retumedclean and in good condition-before the pack checks out at the end oftheir
session. Packs are welcome to bring their own items (as listed above) from
home.

•;i Tentage
Generally speaking, all packs will be housed in standard two-person
wall tents. These tents have wooden floors with steel beds and vinyl covered
mattresses. If your pack wants to bring its own tentage to camp, this is
permitted. Two-deep leadership rules still apply and adults cannot stay in
tents with Scouts. The only possible exception is when a parent stays in the
tent with his or her son. Ifyour pack chooses to bring a portion ofits own
tents, please be sure that you communicate this to the resident Camp Director,
as space for these tents can become a consideration. Ifa Scout or leader
plans to utilize his or her own tents for lodging, they should have the tent
labeled "NO Flames In Tents." This can be stenciled on the tent or on a
place card in front ofthe tent.

lfi uniform

After the meal, the Officer of
the Day usually has some important
announcements for the camp. We
ask that all Scouts remain in the dining
hall until dismissed by the staff
The waiter system is used in
the dining hall for setting the tables
and cleaning up after meals. It is
important to stop at the dining hall
during the camp tour for a
demonstration of how the waiter
system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these
needs with the food that we have
available. Dietary supplements
should be brought from home for
specific dietary requirements.

The official Cub Scout summer field uniform is recommended for
wear by both youth and adults while in camp. This uniform-commonly
referred to as Class A uniform-is to be worn to supper each evening and to
campwide activities such as campfires and Vespers. The Class B uniform
consists of Scout shorts and a Scouting t-shirt and may be worn at all other
times during camp.
Since the uniform is worn so much, here are a few tips to help it stay
fresh longer:
• Don't wear ital times when it does not have to be worn; change clothes
a1ler supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the neckerchiefand slide (if worn)
"' Commissioner Staff
in the same place each time so they won't get lost.
• It would be a good idea to have several pairs of Scout socks to avoid
After your Camp Guide
wearing the same pair all session.
finishes helping you check in, the
camp commissioner will be your
main
resource for campsite needs.
• Dining Hall
The Commissioner staffwill
With everyone visiting three times a day, the dining hall is the most stop by the campsites each day to
popular place in camp. Before each meal, packs line up in formation on the visit and will make sure you have all
parade ground outside of the dining hall. The Officer ofthe Day, from the the supplies and equipment that you
stan: will take roll call of the packs, lead grace, and at the morning and need. If there is something broken
evening meals, lead the Hag ceremony. Scouts and leaders should wear or missing in your site, they will work
their complete Scout uniform to supper to retire the colors.
to see that it is fixed or replaced You
2012

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Cub Scout/Webelos Resident Camp Leader's Guide

�~-----------------------------------------------------can also meet with your Commissioner at the morning leaders' meeting. •f• Te I e phone
In addition, Commissioners are knowledgeable about the
program and can answer questions or help you plan pack activities.

+ sh owers an d Fac1Tf
1 1es
Hot showers are available at the Central &amp; East showerhouses.
The central showers accomodate adult males, females and youth. In
order to adhere to youth protection policies, adults are not allowed to
take showers with youth under any circumstances.
Dedicated showers for female Scouters are located at the
central &amp; east shower facilities. Some campsites have built-in cold
showers.

J"S4

• Trading Post

The Trading Post-located in the middle of camp-stocks a
variety ofitems, such as camp memorabilia (patches, mugs, t-shirts,
etc.), program supplies and concession items. The Trading Post is
open during the day and evening, except at meals and during campwide
activities. It is a popular place for Scouts and leaders to get a snack
and relax. Visa and MasterCard are accepted; however, ATM and
debit cards are not.

•i• Lost &amp; found

A telephone is located outside the
Administration Building. It is the only
telephone available for Scout use. We
discourage the continued use of the
telephone by Scouts. Not only does it take
him away from the camp program, it runs
up his parents' phone bill.
Should someone at camp need to
be contacted, the telephone number is
870-257-4935. This telephone is located
in the camp office and is manned from 9:00
a.m. until 5:00p.m., with the exception of
lunch. There may be a staffmember in the
office in the evening or at other times as
well. Please note, however, that this is the
camp's business phone and parents will not
be able to talk to their children. The staff
member will take a message and deliver it
at the next meal. Emergency messages, of
course, will be delivered as soon as
possible.

Kia Kima Scout Reservation
A central lost and found area is located at the Trading Post. If
Pack Number, Scout's Name
you lose something during the week, check with the Trading Post staff
629 Kia Kima Trail
to see if it has been turned in. In addition, the Aquatics area has a
Hardy, Arkansas 72542
small lost and found area. At the end ofresident camp, all lost and
found items will be boxed and stored. After camp closes for the
Please be sure to include the
summer, lost and found items will be kept until November 1. To Scout's pack number on all mail; this will
make it easier to recover lost items, Scouts should clearly mark their make it much easier to route the mail to
personal possessions with their name and pack number.
the proper recipient. Also include a return
address on all mail in case a letter arrives
at camp after the Scout has left. Mail
A FEW HELPFUL TIPS
service is dependable, but it is
FoRA COMFORTABLE
recommended that mail not be sent to camp
AND SAl'I!: CAMPING EXPl!:Rll!:NCI!~
later than the day the pack checks into
camp.
For such a short session as resident
•
Wear closed-toed &amp; closed heeled shoes
camp, it is recommended that parents mail
•
Use insect repellents containing DEET or Permethrin
•
Carry flashlights when walking at night
their letters before the Scout arrives. A
•
Shake out clothing and shoes before wearing them
letter or postcard can take from two to
•
Keep food out of tents
four days to reach camp. Any letters or
•
Check for tick bites daily
packages that contain currency or valuables
should be insured.
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�.......

• Kia Kima Website
The official Internet site for resident camp and for
Kia Kima Scout Reservation provides the latest updates
about preparing for camp. This is an excellent resource for
parents, leaders and Scouts.
www.kiakima.com
Leaders will find information about summer camp,
registration and last-minute updates.
Parents will be able to find out how to send mail to
their son during the week. Scouts can find a list ofwhat to
bring to camp and helpful hints.

'i *Visitors
Visitors should plan to arrive at Kia Kima in accordance with the daily schedule of activities. Arriving after
activities have started may cause visitors to wander around camp for hours before connecting with their party.
Scouts will be involved in sessions until 5:00 p.m. daily and will need time to take a shower and change clothes
before the evening meal. The evening pack activities in camp will last until approximately 9:30p.m., so visitors
should plan to leave shortly after that so Scouts and leaders can get a good night's sleep.
Vehicles should be parked in the camp
parking lot, but not driven into camp. Visitors should ~"MC~
park, check in at the Administration Building, and
.
-='
~
then walk to the campsite area. Please note that the
camp-wide speed limit is 15 mph.
Ifdesired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
Administration Building as they enter camp. The
visitor meal price is $5.00 for adults, $3.00 for
children under the age of 12 and children under the
age of6 each for free. Seating space can be a concern
for visitors as packs have assigned seating, so visitors
should be prepared to be at the back ofthe line, and
expect to sit in an area apart from the pack as space
allows. In addition, they should notify their Scout's
Cubmaster, who will make arrangements with the
dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.

---

2012

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Cub Scout/Webelos Resident Camp Leader's Guide

�ift Daily Schedule

l'i Vespers &amp; chaplain

Each day follows the same schedule
shown on page 13. The schedule may vary
for check-in and check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:30 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the other
evenmgs.

Vespers is a short fellowship
service held on the first evening ofcamp.
Vespers is held at the Chapel, located
above the campfire arena. Everyone is
encouraged to attend. Members of the
Commissioner staffwill conduct Vespers
services, with assistance from visiting
clergy.
Scouts and units may volunteer
to assist with Vespers by notifying the
camp administrative staffbefore arriving
at camp. Scouts who are working on a
religious award are especially encouraged
to do so.

'ti Wolf, Bear &amp; Webelos

Cub Scout/Webelos Resident Camp Leader's Guide

+

Please realize that the age and
rank ofeach Scout in your pack needs to
be carefully examined before registering
for programs. Take a close look at the
Program Pre-registration form and be
sure to register your Scouts for the correct
program for resident camp. In other
words, think now as if you are in June,
2012 already. Your current Tiger Cubs
will now become Wolves. Wolves
become Bears and so forth.
2012

�.,.

Campfires

Resident Camp
Daily Schedule
7:00 Revei11e
7:10 Waiter's Can
7:20 Assembly
7:35 Breakfast
Campsite Cleanup
8:00-8:35
First Session
8:35-9:50
10: 15-11 :30 Second Session
11 :35 Waiter's Can
11 :45 Assembly
12:00 Lunch
12:30-1 :00 Rest Period
Third Session
1:00-2:15
Fourth Session
2:40-3:55
Free Activities
3:55-5:15
5:20 Waiter's Can
5:30 Assembly
5:45 Supper
After Supper EveningActivities
10:00 Tapps

Campfires bring out the spirit and fun ofcamp.
We have two campfires planned for Resident Camp.
Saturday and Wednesday nights will feature grand
opening campfires for each session. It will kick offthe
session with an exciting beginning. Songs, cheers,
stunts, and the chance to meet the whole staff will be
just a few ofthe treats in store. On Monday and Friday
nights, we will have our closing campfires. Awards
and many neat activities are also planned for these
campfires. Visitors are encouraged to attend these
campfires. All campfires start at 8:30 p.m., and should
conclude around 9: 15 p.m Any visitors in camp should
plan to depart after the campfire show has ended.

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Cub Scout/Webelos Resident Camp Leader's Guide

�~-----------------------------------------------------~ All the stuff to do while

• you're at camp
Wolf Qrogram activities

£
&amp;

Archery

Scouts will have a chance to shoot bows and arrows and complete Elective
20c and the Archery Belt Loop.

BB Guns Scouts will get a chance to shoot and complete Elective 20n and the BB Gun
Belt Loop.

[E

Climbing Scouts will have the opportunity to climb on the climbing tower at Kia Kima.

~

Tools Achievement 5 Tools for Fixing and Building. Scouts learn how to use several

A

Note: Cub Scouts can only climb, they cannot rappel.

basic tools like hammers, screwdrivers and pliers.

Fishing

Scouts will get to Fish in the Spring River and cam Elective 19 and Fishing
Belt Loop.

Nature Scouts will visit the Nature Lodge at camp and learn about the environment

*
~::.:~..,~

around them while completing Achievement 7 Your Living World, 1Oc and
Elective 14b, 14d, 18g.

Aquatics Scouts will swim in John Cooper Lake and complete Achievement lh and
Elective 20b.

Knots Scouts will learn the basics of rope work. Elective 17 Tic It Right.

?~
Other Achievements
!Of

JOc
I Jc
18f

Attend a live program with your parent at the campfire Arena.
Make an article of American Indian c lothing.
Learn the words of three Cub Scout songs at meals or during the campfire program.
Take part in two summertime pack events (Resident Camp counts as one event).

Cub Scout/Webelos Resident Camp Leader's Guide

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2012

�Bear rogram activities

Archery - Scouts will have a chance to shoot bows and arrows and complete Elective
20a and the Archery Belt Loop.

BB Guns - Scouts will get a chance to shoot and complete BB Gun Belt Loop.
Climbing- Scouts will have the opportunity to climb on the climbing tower at Kia Kima.
(Note: Cub Scouts can only climb, they cannot rappel.).

Tools - Scouts will learn how to use a variety of tools and complete Achievement 20a.
Nature- Scout&lt;&gt; will visit the Nature Lodge at camp and learn about the environment
around them while completing Achievement 5 Sharing Your World with
Wildlife.

Boating - Scouts will get to use rowboats and canoes on John Cooper Lake and
complete Achievement 11 band Elective 5e.

Swimming- Scouts will swim in the lake and complete Elective 19.
Knots - Scout'! wi II learn the basics ofropc work and complete Achievement 22 Tying Tt
All Up.

Other Achievements
lOa
l lc
12a
12d

ff you arc a Resident Camper with a parent then you achieved this.
Got a physical examination prior to Resident Camp.
Go camping with your family.
Attend an outdoor event with your family.

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Cub Scout/Webelos Resident Camp Leader's Guide

�~-----------------------------------------------------Webelos program activities
Please select your activities from the list below. First year Webclos may select up
lo four activities. Second year Webelos will select 3 activities and will be enrolled
in Boy Seoul 101 as the fourth activity.

Aquanaut- Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day, you' 11 love
being an Aquanaut.
Naturalist- lfyou like watching wildlife, then Kia Kima is the place for you.
You will get the chance to study creatures and plants in the wild and see much of
camp at the same time.

Readyman- Don't Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job of being a
forester. Enjoy hiking along the trails of camp and learning new things about
forestry, trees, and how we conserve our resources.
Athlete - This activity badge will give Webelos the opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be "Physically fit".

Artist- Do you like to make things? Artist activity badge will give you an
opportunity to draw and build! You will use yow· own creative juices to create
masterpieces.
Outdoorsman- OutdoorsmanActivity badge requirements are fun and give
Webelos an oppo1tunity to learn about camping and the out-of-doors.

Geologist - Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.

Sportsman- Develop your skills in the sports world. Learn the rules, showing
good sportsmanship, and doing your best is what Spo1tsman has to offer.

Engineer- Scouts will learn the basics of engineering and work on projects
including: constructing a bridge model, complete an electrical circuit, and even
build their own catapult!
Handyman- Scouts will learn many skills that will make them handy around the
house. Some of these skills include: changing a tire on a car, how to change a light
bulb, and maintaining a bicycle.

Scientists know about the laws of nature that explain much about the world and
the universe. They continue to learn by experimenting, and they make discoveries.

Boy Scout 101-This session will be taught to all second year Webelos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!
Cub Scout/Webelos Resident Camp Leader's Guide

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2012

�+ World Conservation Award
Bold means Scouts can complete it at camp.

As a Wolf Cub Scout
_Complete Wolf Achievement #7 - Your Living World.
_Complete all Arrow Points in 2 ofthe following 3 Wolf Electives:
• 13-Birds
• 15 - Grow Something

• 19 - Fishing
_Participate in a den or pack conservation project in addition to the above.

As a Bear Cub Scout
_Complete Bear Achievement #5 - Sharing Your World with Wildlife.
_Complete all requirements in 2 ofthe following 3 Bear Electives:
• 2- Weather
• 12 - Nature Crafts
• 15 - Water and Soil Conservation

_

Participate in a den or pack conservation project in addition to the above.

As a Webelos Scout
_Earn the Forester Activity Badge.
_Earn the Naturalist Activity Badge.
_Earn the Outdoorsman Badge.
_Participate in a conservation project.

The Nature Lodge Staff will coordinate
Conservation Projects during Twilight
Activities for all who are interested.
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Cub Scout/Webelos Resident Camp Leader's Guide

�•fl What to bring

•;• Personal equipment

Other than the basics, different people and
packs will bring different items with them. A good
exercise is to think about your perfect stay at camp
and bring the items that you see in your mental picture.
Ifyou want to spend the afternoon fishing on the edge
ofthe lake, don't forget your fishing pole and tackle
box.

If' Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when you
are packing.
•
•
•
•
•
•
•
•
•
•

Pack flag
Den flags
Lanterns
8x10Tarp
Water hose
Water bottles

•
•
•
•
•
•

•
•
•
•
•
•
•
•
•
•
•
•

First aid kits
Bow saws
Rope
Brooms
Lawn chairs
T-shirts

Ice chest full of favorite drinks (water is the best)
Camp stove and coffee pot
Rank book so things can be signed off at camp
Complete Scout uniform

NOTE: Ice will not be issued at camp for campsite use.
Bags of ice will be available for purchase at the trading post.
Cub Scout/Webelos Resident Camp Leader's Guide

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2012

•
•
•
•
•
•
•
•
•
•

Shorts or long pants
Undeiwear
Sunglasses
Sweater or jacket
Extra shoes or boots
Sunscreen
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Toilet articles (soap, shampoo, toothpaste,
etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)(battery operated)
Footlocker, suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent (containing DEET or
Pennethria)

�r,1 Tips
Tip 1--A daypack (book bag) is
recommended to help keep things together
while hiking around camp from day to day.
An extra gallon-sized ziplock bag keeps
those wet swim trunks offthe other dry items
in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp due
to the high level ofwalking and can result in
a trip home----0r worse-to the hospital.
Tip 3- Scouts bringing a footlocker or
locking suitcase should bring an extra key
and give it to the Cubmaster. That way, if
one key is lost, the spare one will be stored
safely.
Tip 4-- With the heat and humidity ofJune,
it would be advisable to have a change of
clothing for each day of the session.

'" What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in camp;
only those supplied by the Shooting Sports
area are to be used. Sheath knives are not
allowed at camp. Any such equipment brought
to camp must be delivered to the Resident
Camp Director when the pack checks in; it will
be returned when the pack checks out.
In addition, no pets of any kind are
allowed at camp; this is policy of the Boy
Scouts ofAmerica.
We recommend that items such as
radios, MP3 players, electronic games and
other electronic devices not be brought to
camp. Resident camp is an outdoor experience,
and these items are not appropriate to that
experience.
Finally, alcoholic beverages and
illegal substances of any kind are strictly
prohibited at camp.

2012

+

Cub Scout/Webelos Resident Camp Leader's Guide

�~------------------------------------------------------

Stuff you can do in the (almost) dark

There is plenty for packs and individual Scouts to
do at resident camp in the hours between dinner and Taps.
Some activities have been scheduled by the resident camp
statl: and are open to all Scouts and leaders. Others may be
done by the pack as a whole. See your Commissioner for
more details.
If you want to go beyond the confines of the
established campsite, several hilting trails are available. Be
sure two adult leaders in the pack go with you, using the
buddy system. Hike in groups of at least three Scouts and
leaders.
And if you'd just as soon be all wet, the Aquatics
area offers free boating (and an occasional free swim). Check
with the Aquatics staffto find out the requirements for taking
out a boat, or talk to your Commissioner.
Other activities such as BB shoots, climbing,
archery, waterslide, Iceberg, games, and crafts may be
available as well. Information about special activities will be
distributed at the leaders' meeting, or again, ask your
Commissioner.

Cub Scout/Webelos Resident Camp Leader's Guide

+

2012

�1 1 Coming and going

f

The safety and security of every Scout is
ofparamount concern to all leaders and staff. To
enhance our security efforts we will require that
parents, leaders, or Scouts who are checking into
camp over the course ofthe session to register at
the Administration Building. Scouts who are
leaving camp early will need to check out at the
Admini&amp;iration Building with our staff, while being
accompanied by an adult from the pack to
authorize the departure. Pack leaders should
encourage all guests and visitors to depart by 9:30
p.m. If there are particular concerns of an
individual Scout's well being and protection, the
Cubmaster should contact the Resident Camp
Director. Leaders wishing to visit town for supplies
should sign out at the Administration Building.

2012

+

Cub Scout/Webelos Resident Camp Leader's Guide

�~-----------------------------------------------------+ check-out
The checkout procedure will begin on Wednesday and Saturday, and
should be completed before 10:30 a.m. Any unit with special checkout
considerations should make plans through the Program Director or the Resident
Camp Director. Activity records and health forms will be given to each unit at the
concluding breakfast assembly.
After breakfast, the pack will return, with the Camp Guide, to the campsite
to pack their gear and clean up the site. Vehicles will be allowed in camp to load
personal and unit equipment. The Camp Guide and Cubmaster will conduct
another inventocy to make sure that no equipment has been misplaced or damaged
during the session.
Borrowed equipment will be returned to the Quartermaster, and the Camp
Guide will inspect the site to be certain that it is clean. The cost of any damaged
property or equipment will be charged to the pack.
The Cubmaster should stop by the Administration Building on the way
out of camp to complete the check-out procedure.

The check-out
process at a glance

'f•

Paperwork

The pack will receive a packet at breakfast containing health forms
and program materials. Review this before you leave to make sure
that it is all correct, and that it all belongs to your pack.

.,.

'i'

Campsite

Return to the campsite with your Camp Guide. Pack up all your
gear and clean up the site one last time. Remember that other units
will be using this site in future weeks.
~

'i'

Trash

Bag up all trash and take it to the dumpster on the way out.
t
., .

Quartermaster

Return any borrowed equipment before you leave camp.

,.

•v•

Administration Building

Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take care
ofany other business.

Cub Scout/Webelos Resident Camp Leader's Guide

+

2012

�~

'

How to get to
Camp Kia Kima
t
\a

GPS Coordinates
N 36.34450531°
W91.59223171°

S:ia JCima

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doWn i•to Oeroltee vtU.age. Cll\09 1• c:herckM vt.Ll•g-• ..
a right: ont'o
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for aevera.1 •lies past the. 1e.ke. You will top a 1"111 end notice a .s-1-90 for

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opprox.iUtoly l /:l ai.l• .and aaJto a l•ft Ol\CO TOng.anoxi4iil. F OllOV 7oganoxie
ecro.ae tb;t l•ka .and begin lookl.nig on. tiba rJQ"bt tor W..kJ:wacbe•. Ml...ke a
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"-t. u:aed CCX' vebJclee not pul.U.ng t-raileC"a. Vehiclee wt.eta tra.11.ara abould
oo:ntlaao on HWY ta c_o &amp;t. 1Uet1.0el11t C&amp;UbO.U.e Chllrdl. nm r1Ct &amp;'C t be
church eontl•ue into Cbetokee Village. 1"101low the preylows d.irect:iON!I:
onoe you .arrive In ct.erokee village
From Alb Plat - Kake a ri.gb.t Hwy '2/412 ou.t of to11m. Mia.ke a rJ.gbt on
Uwy
kltt•rda: .Md.'1•. A&amp;. Go 1\INlrly
u . . and tiara rl-Qbt; on uwy 17:..
1'1-' you vtll appro.M:ai. • hill vieh a &amp;harp cur'\M. ~ ym.t oo .arou.ad.
t,he c-urve. look for P ouwact:.amie Rd ga tile left;. Take chat; lett and
contl•m until it end• lrno TimtranaxJ.• Rd. Ma.Q a z-t.abt on RDQ&amp;nmri• and
t:raWJil apprort.aealy 1 aile. Make a left on lleedlivaebee Rd. and follow i t

'"'° ,•.

at•

On HWy

until it d&amp;ad eode into c:emp

2012

+

Cub Scout/Webelos Resident Camp Leader's Guide

�@)______________________________________________________

,""*•.f(j&gt;

Yl!!cwrot

a

mffCMer

Cub Scout/Webelos Resident Camp Leader's Guide

+

2012

�Use this space for all those last-minute reminders you' ll need to make yourself.

2012

+

Cub Scout/Webelos Resident Camp Leader's Guide

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              <text>Dear Leaders,&#13;
Resident Camp for 2012 will be held on June 2nd--June 6th and June 7th-June&#13;
9th. We are really excited about our Super Hero Theme Sequel! We&#13;
would like to thank f'..1ike Womack and Greg Cravens once again for&#13;
volunteering their timelo bring our characters to life. ,,.&#13;
In 2012 we will continue.i.v-ith two separate resident camp sessions for your&#13;
convenience. You ~ay~choose which three day session you would like to&#13;
attend. , _.'_ -&#13;
·~-&#13;
This Leaders' Guide was assembled and organized to help ¥ OU plan a&#13;
successful summer camping experience for every boy in your Pack. As you&#13;
can see, there is truly somettling for ev~ryone. Each boy is welcome at Kia&#13;
Kima, and in fact, these boys are wny we are here, standing ready to help&#13;
guide you in your summer camping efforts. We hope each boy in your unit&#13;
get very opportunity to attend this year's camp.&#13;
We encourage you te get fully involved in this year's Super Hero theme.&#13;
Many Packs will come to camp equipped with props, costumes, table&#13;
decoratiO;JS and many more spirit items that reflect this theme. This will only&#13;
add to th f rich experience that will he nro:v.ided.&#13;
Sincerely,&#13;
GJ:~::- ProgramDirector&#13;
Chickasaw Council, BSA&#13;
+ Table of contents&#13;
~~~~~~~~~~~~~~~&#13;
t Camp Fees &amp; Reservations page 2&#13;
~--~~~~~~~~~~~~~&#13;
t Safety &amp; Registration Procedures&#13;
Registration&#13;
Medical forms&#13;
In case of an emergency&#13;
Fire safety&#13;
+ General Information&#13;
Correspondence&#13;
Transportation &amp; parking&#13;
Check in&#13;
Trading post&#13;
Visitors&#13;
Program Information&#13;
Daily Schedule&#13;
Wolf, Bear &amp; Webelos&#13;
Resident Camp Daily Schedule&#13;
Wolf progam activities&#13;
Bear program activities&#13;
Webelos program activities&#13;
World Conservation Award&#13;
What To Bring To Camp&#13;
What to bring&#13;
Unit equipment&#13;
Personal equipment&#13;
Tips&#13;
What not to bring&#13;
+ Twilight and Free Time Activities&#13;
Check Out&#13;
Maps&#13;
Coming &amp; going&#13;
Check Out&#13;
CheckOut process at a glance&#13;
page3&#13;
3&#13;
4&#13;
4&#13;
4&#13;
page 6&#13;
7&#13;
7&#13;
8&#13;
10&#13;
11&#13;
page 12&#13;
12&#13;
12&#13;
13&#13;
14&#13;
15&#13;
16&#13;
17&#13;
page 18&#13;
18&#13;
18&#13;
18&#13;
19&#13;
19&#13;
page 20&#13;
page 21&#13;
21&#13;
22&#13;
22&#13;
pages 23 &amp; 24&#13;
©--------------------------------&#13;
/&#13;
There are&#13;
2 Sessions&#13;
to choose from:&#13;
Session 1&#13;
June 2-5&#13;
Session 2&#13;
June 6-9&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a $50 deposit on the site you prefer.&#13;
Please 1 ist multiple choices as some&#13;
sites may have already been taken. This&#13;
form can be found at www.kiakima.com&#13;
or at the Council office.&#13;
•;•camp fees&#13;
The resident camp fee is $130.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts $130.00&#13;
Webelos $130.00&#13;
Leaders &amp; Siblings $ 80.00&#13;
Packs that bring a minimum of 5 Scouts&#13;
will be credited with two free leader spaces&#13;
at final checkin.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
Packs are required to&#13;
make a deposit of&#13;
$30. 00 per Scout by&#13;
March 16th. An additional&#13;
$50. 00 is due&#13;
by May 15th, and the&#13;
remaining $50. 00&#13;
should be paid after&#13;
arriving at resident&#13;
camp.&#13;
can not offer refunds for Scouts who leave&#13;
camp early.&#13;
The complete Registration&#13;
Packet is available at&#13;
www.kiakima.com. A portion of the fee&#13;
is due with each step of registration. The&#13;
first payment is due with the "Pack Count&#13;
Form" which allows us to plan for the&#13;
size of each pack.&#13;
Packs are required to make a&#13;
payment of $30.00 per Scout by March&#13;
16th. It is possible to add Scouts after&#13;
this with permission from the Resident&#13;
Camp Director. This $30.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $50.00&#13;
deposit per Scout is due with the&#13;
" Financial Preregistration Form" and is&#13;
due by May 15th. This deposit will also&#13;
be applied to the total camp fee.&#13;
The balance of all camp fees and&#13;
leaders' fees are due by check-in. Please&#13;
allow plenty of time forrnailing or bring&#13;
them with you in person. The "Financial&#13;
Summary Form" will assist you in figuring&#13;
the amount due. Detailed instructions of&#13;
the registration process are included in&#13;
the Registration Packet. The registration&#13;
packet is seperate from this booklet.&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1 :00 PM&#13;
and 3:00 PM on the&#13;
opening day depending&#13;
upon their session.&#13;
+ Registration&#13;
Our goal is to make the registration process&#13;
easy and efficient for everyone. An overview of the&#13;
registration steps are listed in the registration packet.&#13;
Additional help, along with last minute updates&#13;
and tips can be found on our website at&#13;
www.kiakima.com.&#13;
'i• Confirmation &amp; Changes&#13;
When we receive your "Financial&#13;
Preregistration Form", we will send you an email that&#13;
will include a usemame and password for our online&#13;
registration system. This system will be used to&#13;
register your Pack's first and second year Webelos&#13;
for camp activities. Online registration will not be&#13;
available until after April 15th.&#13;
The following steps should be followed:&#13;
1. Webelos will be registered individually, but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be&#13;
accompanying your group. No Webelos will&#13;
be permitted to attend a class without an&#13;
accompanying adult.&#13;
2. Webelos may register for any of the Webelos&#13;
activities. Leaders should pay special attention&#13;
to the differences between the activity badges&#13;
offered.&#13;
3. Wolves and Bears will be assigned walking&#13;
groups (generally no more than 20 per&#13;
group) and will participate in a prestructured&#13;
program.&#13;
Operation Hours-After May 23th, the camp will&#13;
be in operation and staff will be available in the office&#13;
to answer any of your questions. Please use the&#13;
number in the table below.&#13;
Resident Camp address&#13;
Kia Kima Scout Rl.'SCrvation&#13;
629 Kia Ki ma Trail&#13;
Hardy, Arkansas 72542&#13;
Phonc:870-257-4935&#13;
Fax: 870-257-4714&#13;
1&lt;-:-mail: dircctor@kiakima.com&#13;
NOTE: Do NOT use the address above in&#13;
your GPS. Please refer to the map in the&#13;
back of this guide for travel suggestions.&#13;
2012 +&#13;
Service Center address&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
Cub Scout/Webelos Resident Camp Leader's Guide&#13;
©--------------------------------&#13;
r'*;'t Medical Forms + Safety&#13;
All Scouts, leaders, and siblings attending camp must have a&#13;
completed "Annual Health and Medical Record" form.&#13;
Youth pa1iicipants and adults should use the new newest form.&#13;
These fo1ms are available under the Forms link under the Volunteer button&#13;
at www.chickasaw.org. It is recommended that Parts A, Band C of the&#13;
Medical Form be completed including the examination by a medical&#13;
professional. However, properly completed Parts A and B will suffice. Please&#13;
keep in mind that the Medical Form process is desibrned for each participant's&#13;
personal safety. Due dilligence on this process could make the difference&#13;
between a great experience or a poor one. 0 lder versions of the medical&#13;
forms cannot be accepted.&#13;
Each Scout, leader, and sibling will have a health recheck after his&#13;
or her arrival as part of the check-in procedure. The Pack's medical forms&#13;
will be kept on file for the Session with the camp's Health Officer. They will&#13;
be returned to the Cubmaster atthe end of the Session. Even if a leader or&#13;
participant is arriving late in the session all efforts should be made to have&#13;
that person's health history with the Pack during check-in, so that the Health&#13;
Officer can review the forms, even before the leader arrives. If a Scout or&#13;
leader is arriving late to resident camp, and they were not able to give the&#13;
health forms to the leader before camp, then they will need to give these&#13;
forms to the Health Officer upon arrival in camp.&#13;
Please make ammgement~ for physical examinations before summer&#13;
camp. Any participant who does not have a completed health form will be&#13;
restricted from all camp activities until an examination has been given.&#13;
There are no provisions for an examination to be given at camp. Also, make&#13;
sure that each health form has been signed by all parties in the appropriate&#13;
places. Please keep a copy of each Scout's physical for your records.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
While we want every Scout&#13;
to have a fun and exciting stay at&#13;
resident camp, safety is a top priority&#13;
in our program, in the campsite and&#13;
around camp. Please take note of&#13;
the policies and procedures to ensure&#13;
a fun and safe experience.&#13;
If' In case of accident&#13;
or emergency&#13;
Kia Kima has a Health&#13;
Lodge that is open 24 hours a day&#13;
and is manned by staff members&#13;
trained in handlingminoraccidents&#13;
and illnesses. In addition, Kia Kima&#13;
has a working arrangement with&#13;
physicians from the surrounding&#13;
communities for the treatment of&#13;
more serious cases. If this kind of&#13;
treatment is required, the Scout's&#13;
parents will be notified by telephone,&#13;
and their wishes concerning&#13;
treatment will be respected. If such&#13;
a trip is required, we ask that one of&#13;
the Scout's leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the&#13;
camp reserves the right to refuse&#13;
admittance to any Scout or leader&#13;
who, in the opinion of the Camp&#13;
Director and Health Officer, has any&#13;
physical or medical problem that&#13;
could present a hazard to his or her&#13;
personal safety or the safety of&#13;
others. If a Scout or leader has any&#13;
special medication, it may be kept in&#13;
the Health Lodge.&#13;
+ Fire Safety&#13;
Kia Kima has a fire and&#13;
emergency alarm system. This&#13;
system will be explained at the&#13;
leaders' meeting on the first evening&#13;
you are in camp, and a test of the&#13;
system will be conducted early in the&#13;
~~~~~~~~~~~~~~~~~©&#13;
session. Somefirefightingequipment it---::-----::--~~~--------------&#13;
(rakes, shovels, fire buckets) is ' Camp rules &amp; hints&#13;
available in each campsite, or from&#13;
the Quartermaster. If there is an •&#13;
emergency, this equipment will be&#13;
used by members of the camp staff. •&#13;
This equipment is not to be used by&#13;
Scouts. Scouts do not fight fires •&#13;
under any circumstances.&#13;
Under no circumstances&#13;
shall flames of any kind be used in •&#13;
any tent. If a Scout or leader plans&#13;
to utilize a personal tent for lodging, •&#13;
they should have the tent labeled&#13;
"NO Flames in Tents." This can be&#13;
stenciled on the tent or on a place •&#13;
card in front of the tent. Flashlights&#13;
or battery-powered lanterns-which&#13;
do not pose the threat of fire or •&#13;
asphyxiation-are the only acceptable&#13;
light for use in tents.&#13;
+ Liquid &amp; LP Fuels&#13;
•&#13;
Liquid-fueled equipment •&#13;
(kerosene, gasoline, white gas, etc.)&#13;
is to be used only by adults. Lanterns&#13;
or stoves may be used at campsites,&#13;
under adult supervision. Empty&#13;
propane cylinders should be taken •&#13;
home with the pack and not placed&#13;
in fueplaces or trashcans, as they&#13;
may explode when heated.&#13;
ii------&#13;
' Dangerous Wildlife&#13;
•&#13;
Kia Kima is a Wilderness&#13;
Setting. While visiting the out-ofdoors,&#13;
it is common to encounter •&#13;
various forms of wildlife. Dangerous&#13;
wildlife at Kia Kimacould include:&#13;
venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals •&#13;
are extremely rare but precautions&#13;
should be taken. We will list a few&#13;
tips to keep you comfortable at&#13;
camp.&#13;
No riding in the back of trucks. All Scouts riding in a vehicle should&#13;
have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is not pennitted, especially&#13;
around the lake area and along the river banks in camp.&#13;
Running in camp should be limited to the open fields and play areas.&#13;
Kia Kima does not have many flat or level areas on which to run.&#13;
Roadways and paths are not designed for running.&#13;
No open-toed shoes like flip flops or sandals except in the shower&#13;
facility.&#13;
Bare feet are limited to three places: behind the fenced-in area at the&#13;
waterfront, in the shower, and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go everywhere in camp&#13;
together. Cubs and Webelos should be aware of where their buddy is&#13;
at all times.&#13;
Scouts should not be sent to the campsite alone, or on any trip out of a&#13;
leader's view without a buddy or a leader. Camp is a big place and&#13;
Scouts often get turned around while walking a common trail, even if&#13;
they have traveled that way many times before.&#13;
Any campfire started in the campsite should be completely extinguished&#13;
before leaving the site for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
Try to keep knife use to a minimum. Open&#13;
knives in crowded areas and walking with an&#13;
open knife pose great dangers. Individuals who&#13;
have knives should be considerate of others&#13;
and use those knives safely.&#13;
Please do not cut live trees, no matter how big&#13;
or small they are. Walking sticks are sold in&#13;
the camp Trading Post, or may be made from&#13;
limbs or trees that are already dead and down.&#13;
Please do not disfigure the trees, bushes, or&#13;
shrubs.&#13;
If you dig holes foranyreason,pleasefill them&#13;
in when you are finished. Leaving open holes&#13;
in activity fields and campsite areas poses a&#13;
tripping hazard.&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent., as&#13;
these put stress on the tent and can cause it to&#13;
fall down.&#13;
Clotheslines in campsites should be hung with&#13;
colored or white cord and as high off the ground&#13;
as possible to avoid Scouts or leaders walking&#13;
into them. Please remove any clotheslines that&#13;
you hang up before leaving camp.&#13;
If a Scout or leader&#13;
plans to utilize a&#13;
personal tent for&#13;
lodging, they should&#13;
have the tent&#13;
labeled "NO Flames&#13;
in Tents. " This can&#13;
be stenciled on the&#13;
tent or on a place&#13;
card in front of the&#13;
tent.&#13;
No riding in the&#13;
back of trucks. For&#13;
their own safety,&#13;
Scouts are not&#13;
permitted to ride in&#13;
the beds of pickup&#13;
trucks.&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
©------------------------------------&#13;
Cub Scout packs&#13;
must also have a 5 to&#13;
1, boy to leader ratio&#13;
for Webelos and a 3&#13;
to 1 leader ratio for&#13;
Cub Scouts.&#13;
'i• Le aders in camp&#13;
All units are required to have at&#13;
least two adult leaders in camp at all times.&#13;
Cub Scout packs must also have a 5 to 1,&#13;
boy to leader ratio for Webelo s and a 3 to&#13;
1 leader ratio for Cub Scouts. This policy&#13;
is required by the Chickasaw Council. All&#13;
leaders must be registered members of the&#13;
BSA, and must meet the qualifications for&#13;
the leadership position in which they serve.&#13;
Th e unit leader must be at least 21 years of&#13;
age. Any additional leaders must be at leas t&#13;
18 years of age.&#13;
L eader s m ay rotate when&#13;
necessary, but at least two adu lts must be&#13;
with the unit 24 hours a day. Parents,&#13;
committee members, and other adults who&#13;
accompany the uni t to camp must meet all&#13;
of the above requirements. Leaders, please&#13;
note, it is in the best interest of your Sco uts&#13;
to have consistent leadership throughout&#13;
your pack's stay at camp. Rotation of&#13;
leaders can give way to situations that are&#13;
not conducive to the positive influences of&#13;
a stay at resident camp.&#13;
Forunits bringing5 ormoreScouts,&#13;
the unit leader and one assistant may attend&#13;
camp at no charge. Additional " leaderspace"&#13;
is $8 0.00 for the week. Each&#13;
leader-space provides meals, tentage , and an&#13;
official resident camp patch. The official leader&#13;
count for the unit will be the number of&#13;
additional leader-spaces plus the first two&#13;
leaders.&#13;
Uni ts that rotate leaders during the&#13;
week can fill a leader-space with more than&#13;
one person staying different parts of the&#13;
session. For examp le, one leader mi ght stay&#13;
the first night and another the second or third.&#13;
In that the two leaders do not stay in camp at&#13;
the same time, they use only one leader-space&#13;
and pay only $80.00. They will, however, only&#13;
receive one patch for the one leader- space.&#13;
Additional patches are available for&#13;
purchase from the Trading Post.&#13;
The general rule is that the unit needs&#13;
to pay for the maximum number ofleaders&#13;
staying in camp at any one time. n: ho wever,&#13;
additional leaders will be in camp for only one&#13;
or two days and do not wish to pay for the&#13;
entire session, they may provide their own&#13;
tent and pay for meals on an individual basis.&#13;
They will not receive a patch, but may&#13;
purchase one from the Trading P os t. Packs&#13;
with a high ratio of leaders to Scouts may be&#13;
contacted by our Administrative staff to&#13;
ensure that there is enough tent space for&#13;
everyone .&#13;
Cub Scout/Webel os Resident Camp Le ader's Guide + 2012&#13;
For units bringing&#13;
5 or more Scouts&#13;
the unit leader and&#13;
one assistant may&#13;
attend camp at no&#13;
charge.&#13;
Step 1&#13;
lfl Correspondence&#13;
A11 resident camp correspondence&#13;
and registration material should be sent to the&#13;
Council Office until the middle of May. After&#13;
May 25th all correspondence should then be&#13;
sent directly to camp. The addresses for both&#13;
locations are listed on page 3.&#13;
To allow enough time to receive and&#13;
process registration, do not send any money&#13;
or registration materials through the Postal&#13;
Service less than one week prior to your&#13;
arrival at camp. Fax and email service is&#13;
available 24 hours a day for your convenience.&#13;
Registration Procedures&#13;
Submit the Resident Camp application along with a&#13;
$50 deposit to secure your campsite at.Kia Kima. Please&#13;
keep in mind that some sites may already be taken.&#13;
Step2&#13;
By March 16, secure a deposit of $30 per Cub Scout&#13;
planning to attend resident camp. Payments can be made&#13;
at the Scout office (payments cannot come from&#13;
individual families. Please pay as a group) . Fill out the&#13;
corresponding paperwork either online or in the&#13;
registration packet.&#13;
Step3 .&#13;
By May 1 st11, submit your second individual deposit of&#13;
$50 per Scout to the Scout office. This can als~ be&#13;
paid on line. Register your Scouts and leaders onlme.&#13;
Webelos will have options for the different classes they&#13;
wish to take. Cub Scouts wi11 be registered as either&#13;
Wolves or Bears for assignment to the appropriate&#13;
walking group.&#13;
Submit your t-shirt sizes either on line or by. paper ( n?t&#13;
both). Packs that submit T-shirt sizes by this date w111&#13;
receive a complimentary T-shirt. Packs that do not&#13;
submit T-shirt sizes may purchase them in the trading&#13;
post.&#13;
2012 +&#13;
lf l Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
requirements. Transporting Scouts or&#13;
adults in the bed of a pickup truck or&#13;
trailer-whether it is covered or&#13;
uncovered-is against the policy of the&#13;
Boy Scouts of America, as well as poor&#13;
judgment. In addition, units visiting Kia&#13;
Kiina from other councils are responsible&#13;
for attaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is the area to the northeast&#13;
of the Administration Building.&#13;
Vehicles are not to be parked in&#13;
the campsite during the week. Packs are&#13;
encouraged to leave a trailer in the&#13;
campsite in order to store gear. A locking&#13;
box wi11 provide a place to secure and&#13;
safeguard gear. In addition, there are some&#13;
localized parking areas provided for unit&#13;
vehicles that may be more convenient for&#13;
some campsites. These areas are marked&#13;
on the camp map at the end of this guide.&#13;
To keep traffic in camp to a&#13;
minimum, only camp vehicles will be&#13;
allowed to operate during sessions. Pack&#13;
vehicles will be allowed into camp during&#13;
check-in and check-out for the purposes&#13;
ofloading and unloading of personal and&#13;
pack equipment. While driving in camp,&#13;
please observe the camp speed limit of&#13;
15 miles per hour. No vehicles wi11 be&#13;
allowed to operate in camp or be parked&#13;
in the campsite after check-in without&#13;
permission of the Resident Camp&#13;
Director. The only exception isthatdriving&#13;
will be allowed to Camp Cherokee for&#13;
aquatic activities.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide&#13;
©---------------------------- ~&#13;
•;* Arriving&#13;
Packs should plan to arrive at&#13;
KiaKima between 1:00 p.m. and 3:00&#13;
p.m. on your session's opening day. No&#13;
one will be available to handle early&#13;
airivak&#13;
+ Check-in&#13;
Upon arriving at camp the first&#13;
thing the Cubmaster should do is report&#13;
to the Administration Building with an&#13;
assistant. Here they will meet the camp&#13;
administrative staff. At this time, the&#13;
Cubmaster should have a final count of&#13;
Scouts and leaders, Scout schedules, and&#13;
any unpaid fees as determined on the&#13;
Financial Summary Form. The assistant&#13;
should have the pack's medical forms and&#13;
written explanation for any boy who&#13;
needs special medical treatment.&#13;
A Camp Guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the assigned&#13;
campsite to begin set up and for the health&#13;
recheck. The assistant leader should have&#13;
the medical forms and, if swim checks&#13;
were completed prior to camp, the Swim&#13;
Check form. Everyone, youth and adult,&#13;
must have a current health form. The&#13;
recheck is to make sure that no significant&#13;
changes have occurred since the physical&#13;
examination was given. A buddy tag will&#13;
be issued for each person with a health&#13;
form. The health recheck will occur&#13;
shortly after arrival, so all members are&#13;
encouraged to arrive at camp at the same&#13;
time. The Cubmaster should account for&#13;
any Scout or adult who will arrive late.&#13;
'''Camp tour&#13;
The Camp Guide will take the unit to the campsite. All personal and&#13;
unit equipment will be unloaded, and vehicles returned to the parking&#13;
area. The Camp Guide and the unit leader wi11 take an inventory of all&#13;
equipment in the campsite. If any equipment is damaged or missing&#13;
(holes in tents, damaged beds, etc.) the Camp Guide will note it and&#13;
report it. The Camp Guide will also report the number of tents in the&#13;
site to ensure that each person has a place to sleep.&#13;
Scouts and leaders need to prepare for the camp tour soon&#13;
after arriving at the campsite. There will be time to settle in after the&#13;
camp tour. Scouts that did not complete swim checks prior to camp&#13;
will need to change into swim trunks for the camp tour. Remember that&#13;
a shirt, and shoes with covered heel and toe, must be worn while in&#13;
camp. The Camp Guide will take the pack on a tour of camp, pointing&#13;
out camp landmarks and the various program areas. There are a couple&#13;
ofrequired stops, such as the Aquatics area, and the Dining Hall. Even&#13;
if the pack has completed swim checks prior to camp, they still must&#13;
visit with the Aquatics Staff for safety procedures. It is also a good&#13;
idea to stop by the Quartermaster to pick up a fireguard chart and&#13;
other equipment you may need in your campsite.&#13;
After the tour, the pack may return to the campsite. This is a&#13;
good time to get settled and prepare for supper. The Scout uniform is&#13;
required for all evening meals and campfires.&#13;
Jft Leaders' meetings&#13;
A meeting of key leaders will be held on the afternoon of the&#13;
opening day after vespers at the Chapel. At this meeting, members of&#13;
the camp staff will give an overview of camp policies and procedures,&#13;
and special program activities that will be offered during the week.&#13;
Also, an opportunity wi11 be provided to answer questions.&#13;
In addition, leaders' meetings will be held each morning after&#13;
breakfast. At this meeting, Cubmasters will get the opportunity to ask&#13;
questions, and get updates on any special events going on in camp.&#13;
The daily newsletter will be distributed atthis meeting.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
~~~~~~~~~~~~~----©&#13;
;:i: •ii Quartermaster&#13;
In addition to what is in the campsite, the camp provides equipment&#13;
through the camp Quartermaster. The Quartermaster is located beside the&#13;
Trading Post. Items such as brooms, water hoses, cleaning agents, tools&#13;
and American flags are available for checkout. These items must be retumedclean&#13;
and in good condition-before the pack checks out at the end of their&#13;
session. Packs are welcome to bring their own items (as listed above) from&#13;
home.&#13;
•;iTentage&#13;
Generally speaking, all packs will be housed in standard two-person&#13;
wall tents. These tents have wooden floors with steel beds and vinyl covered&#13;
mattresses. If your pack wants to bring its own tentage to camp, this is&#13;
permitted. Two-deep leadership rules still apply and adults cannot stay in&#13;
tents with Scouts. The only possible exception is when a parent stays in the&#13;
tent with his or her son. If your pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this to the resident Camp Director,&#13;
as space for these tents can become a consideration. If a Scout or leader&#13;
plans to utilize his or her own tents for lodging, they should have the tent&#13;
labeled "NO Flames In Tents." This can be stenciled on the tent or on a&#13;
place card in front of the tent.&#13;
lfi uniform&#13;
The official Cub Scout summer field uniform is recommended for&#13;
wear by both youth and adults while in camp. This uniform-commonly&#13;
referred to as Class A uniform-is to be worn to supper each evening and to&#13;
campwide activities such as campfires and Vespers. The Class B uniform&#13;
consists of Scout shorts and a Scouting t-shirt and may be worn at all other&#13;
times during camp.&#13;
Since the uniform is worn so much, here are a few tips to help it stay&#13;
fresh longer:&#13;
• Don't wear ital times when it does not have to be worn; change clothes&#13;
a1ler supper to a void getting it dirty.&#13;
• Bring a hanger for the shirt and keep the neckerchief and slide (if worn)&#13;
in the same place each time so they won't get lost.&#13;
• It would be a good idea to have several pairs of Scout socks to avoid&#13;
wearing the same pair all session.&#13;
• Dining Hall&#13;
With everyone visiting three times a day, the dining hall is the most&#13;
popular place in camp. Before each meal, packs line up in formation on the&#13;
parade ground outside of the dining hall. The Officer ofthe Day, from the&#13;
stan: will take roll call of the packs, lead grace, and at the morning and&#13;
evening meals, lead the Hag ceremony. Scouts and leaders should wear&#13;
their complete Scout uniform to supper to retire the colors.&#13;
After the meal, the Officer of&#13;
the Day usually has some important&#13;
announcements for the camp. We&#13;
ask that all Scouts remain in the dining&#13;
hall until dismissed by the staff&#13;
The waiter system is used in&#13;
the dining hall for setting the tables&#13;
and cleaning up after meals. It is&#13;
important to stop at the dining hall&#13;
during the camp tour for a&#13;
demonstration of how the waiter&#13;
system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these&#13;
needs with the food that we have&#13;
available. Dietary supplements&#13;
should be brought from home for&#13;
specific dietary requirements.&#13;
"'Commissioner Staff&#13;
After your Camp Guide&#13;
finishes helping you check in, the&#13;
camp commissioner will be your&#13;
main resource for campsite needs.&#13;
The Commissioner staff will&#13;
stop by the campsites each day to&#13;
visit and will make sure you have all&#13;
the supplies and equipment that you&#13;
need. If there is something broken&#13;
or missing in your site, they will work&#13;
to see that it is fixed or replaced You&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------ can also meet with your Commissioner at the morning leaders' meeting. •f• Te I e phone&#13;
In addition, Commissioners are knowledgeable about the&#13;
program and can answer questions or help you plan pack activities.&#13;
+ sh owers an d F ac1T 1f 1 es&#13;
Hot showers are available at the Central &amp; East showerhouses.&#13;
The central showers accomodate adult males, females and youth. In&#13;
order to adhere to youth protection policies, adults are not allowed to&#13;
take showers with youth under any circumstances.&#13;
Dedicated showers for female Scouters are located at the&#13;
central &amp; east shower facilities. Some campsites have built-in cold&#13;
showers.&#13;
J"S4&#13;
• Trading Post&#13;
The Trading Post-located in the middle of camp-stocks a&#13;
variety ofitems, such as camp memorabilia (patches, mugs, t-shirts,&#13;
etc.), program supplies and concession items. The Trading Post is&#13;
open during the day and evening, except at meals and during campwide&#13;
activities. It is a popular place for Scouts and leaders to get a snack&#13;
and relax. Visa and MasterCard are accepted; however, ATM and&#13;
debit cards are not.&#13;
•i• Lost &amp; found&#13;
A central lost and found area is located at the Trading Post. If&#13;
you lose something during the week, check with the Trading Post staff&#13;
to see if it has been turned in. In addition, the Aquatics area has a&#13;
small lost and found area. At the end of resident camp, all lost and&#13;
found items will be boxed and stored. After camp closes for the&#13;
summer, lost and found items will be kept until November 1. To&#13;
make it easier to recover lost items, Scouts should clearly mark their&#13;
personal possessions with their name and pack number.&#13;
A FEW HELPFUL TIPS&#13;
FoRA COMFORTABLE&#13;
AND SAl'I!: CAMPING EXPl!:Rll!:NCI!~&#13;
• Wear closed-toed &amp; closed heeled shoes&#13;
• Use insect repellents containing DEET or Permethrin&#13;
• Carry flashlights when walking at night&#13;
• Shake out clothing and shoes before wearing them&#13;
• Keep food out of tents&#13;
• Check for tick bites daily&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
A telephone is located outside the&#13;
Administration Building. It is the only&#13;
telephone available for Scout use. We&#13;
discourage the continued use of the&#13;
telephone by Scouts. Not only does it take&#13;
him away from the camp program, it runs&#13;
up his parents' phone bill.&#13;
Should someone at camp need to&#13;
be contacted, the telephone number is&#13;
870-257-4935. This telephone is located&#13;
in the camp office and is manned from 9:00&#13;
a.m. until 5:00p.m., with the exception of&#13;
lunch. There may be a staff member in the&#13;
office in the evening or at other times as&#13;
well. Please note, however, that this is the&#13;
camp's business phone and parents will not&#13;
be able to talk to their children. The staff&#13;
member will take a message and deliver it&#13;
at the next meal. Emergency messages, of&#13;
course, will be delivered as soon as&#13;
possible.&#13;
Kia Kima Scout Reservation&#13;
Pack Number, Scout's Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Please be sure to include the&#13;
Scout's pack number on all mail; this will&#13;
make it much easier to route the mail to&#13;
the proper recipient. Also include a return&#13;
address on all mail in case a letter arrives&#13;
at camp after the Scout has left. Mail&#13;
service is dependable, but it is&#13;
recommended that mail not be sent to camp&#13;
later than the day the pack checks into&#13;
camp. For such a short session as resident&#13;
camp, it is recommended that parents mail&#13;
their letters before the Scout arrives. A&#13;
letter or postcard can take from two to&#13;
four days to reach camp. Any letters or&#13;
packages that contain currency or valuables&#13;
should be insured.&#13;
'i* Visitors&#13;
.......&#13;
• Kia Kima Website&#13;
The official Internet site for resident camp and for&#13;
Kia Kima Scout Reservation provides the latest updates&#13;
about preparing for camp. This is an excellent resource for&#13;
parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information about summer camp,&#13;
registration and last-minute updates.&#13;
Parents will be able to find out how to send mail to&#13;
their son during the week. Scouts can find a list of what to&#13;
bring to camp and helpful hints.&#13;
Visitors should plan to arrive at Kia Kima in accordance with the daily schedule of activities. Arriving after&#13;
activities have started may cause visitors to wander around camp for hours before connecting with their party.&#13;
Scouts will be involved in sessions until 5:00 p.m. daily and will need time to take a shower and change clothes&#13;
before the evening meal. The evening pack activities in camp will last until approximately 9:30p.m., so visitors&#13;
should plan to leave shortly after that so Scouts and leaders can get a good night's sleep.&#13;
Vehicles should be parked in the camp&#13;
parking lot, but not driven into camp. Visitors should&#13;
park, check in at the Administration Building, and&#13;
then walk to the campsite area. Please note that the&#13;
camp-wide speed limit is 15 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
Administration Building as they enter camp. The&#13;
visitor meal price is $5.00 for adults, $3.00 for&#13;
children under the age of 12 and children under the&#13;
age of 6 each for free. Seating space can be a concern&#13;
for visitors as packs have assigned seating, so visitors&#13;
should be prepared to be at the back of the line, and&#13;
expect to sit in an area apart from the pack as space&#13;
allows. In addition, they should notify their Scout's&#13;
Cubmaster, who will make arrangements with the&#13;
dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
~"MC~&#13;
. -=' ~ ---&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
ift Daily Schedule&#13;
Each day follows the same schedule&#13;
shown on page 13. The schedule may vary&#13;
for check-in and check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:30 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the other&#13;
evenmgs.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
l'i Vespers &amp; chaplain&#13;
Vespers is a short fellowship&#13;
service held on the first evening of camp.&#13;
Vespers is held at the Chapel, located&#13;
above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the&#13;
Commissioner staff will conduct Vespers&#13;
services, with assistance from visiting&#13;
clergy.&#13;
Scouts and units may volunteer&#13;
to assist with Vespers by notifying the&#13;
camp administrative staff before arriving&#13;
at camp. Scouts who are working on a&#13;
religious award are especially encouraged&#13;
to do so.&#13;
'ti Wolf, Bear &amp; Webelos&#13;
Please realize that the age and&#13;
rank of each Scout in your pack needs to&#13;
be carefully examined before registering&#13;
for programs. Take a close look at the&#13;
Program Pre-registration form and be&#13;
sure to register your Scouts for the correct&#13;
program for resident camp. In other&#13;
words, think now as if you are in June,&#13;
2012 already. Your current Tiger Cubs&#13;
will now become Wolves. Wolves&#13;
become Bears and so forth.&#13;
.,.&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for Resident Camp.&#13;
Saturday and Wednesday nights will feature grand&#13;
opening campfires for each session. It will kick off the&#13;
session with an exciting beginning. Songs, cheers,&#13;
stunts, and the chance to meet the whole staff will be&#13;
just a few of the treats in store. On Monday and Friday&#13;
nights, we will have our closing campfires. Awards&#13;
and many neat activities are also planned for these&#13;
campfires. Visitors are encouraged to attend these&#13;
campfires. All campfires start at 8:30 p.m., and should&#13;
conclude around 9: 15 p.m Any visitors in camp should&#13;
plan to depart after the campfire show has ended.&#13;
Resident Camp&#13;
Daily Schedule&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:35&#13;
8:00-8:35&#13;
8:35-9:50&#13;
10: 15-11 :30&#13;
11 :35&#13;
11 :45&#13;
12:00&#13;
12:30-1 :00&#13;
1 :00-2:15&#13;
2:40-3:55&#13;
3:55-5:15&#13;
5:20&#13;
5:30&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
Revei11e&#13;
Waiter's Can&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Waiter's Can&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Third Session&#13;
Fourth Session&#13;
Free Activities&#13;
Waiter's Can&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------&#13;
~ All the stuff to do while&#13;
• you're at camp&#13;
Wolf Qrogram activities&#13;
£ Archery Scouts will have a chance to shoot bows and arrows and complete Elective&#13;
20c and the Archery Belt Loop.&#13;
&amp;&#13;
[E&#13;
~&#13;
BB Guns Scouts will get a chance to shoot and complete Elective 20n and the BB Gun&#13;
Belt Loop.&#13;
Climbing Scouts will have the opportunity to climb on the climbing tower at Kia Kima.&#13;
Note: Cub Scouts can only climb, they cannot rappel.&#13;
Tools Achievement 5 Tools for Fixing and Building. Scouts learn how to use several&#13;
basic tools like hammers, screwdrivers and pliers. A Fishing Scouts will get to Fish in the Spring River and cam Elective 19 and Fishing&#13;
Belt Loop.&#13;
* Nature Scouts will visit the Nature Lodge at camp and learn about the environment&#13;
around them while completing Achievement 7 Your Living World, 1 Oc and&#13;
Elective 14b, 14d, 18g.&#13;
Aquatics Scouts will swim in John Cooper Lake and complete Achievement lh and&#13;
Elective 20b.&#13;
~::.:~., . ~ Knots Scouts will learn the basics of rope work. Elective 17 Tic It Right.&#13;
?~&#13;
Other Achievements&#13;
!Of Attend a live program with your parent at the campfire Arena.&#13;
JOc Make an article of American Indian clothing.&#13;
I Jc Learn the words of three Cub Scout songs at meals or during the campfire program.&#13;
18f Take part in two summertime pack events (Resident Camp counts as one event).&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
Bear rogram activities&#13;
Archery - Scouts will have a chance to shoot bows and arrows and complete Elective&#13;
20a and the Archery Belt Loop.&#13;
BB Guns - Scouts will get a chance to shoot and complete BB Gun Belt Loop.&#13;
Climbing- Scouts will have the opportunity to climb on the climbing tower at Kia Kima.&#13;
(Note: Cub Scouts can only climb, they cannot rappel.).&#13;
Tools - Scouts will learn how to use a variety of tools and complete Achievement 20a.&#13;
Nature- Scout&lt;&gt; will visit the Nature Lodge at camp and learn about the environment&#13;
around them while completing Achievement 5 Sharing Your World with&#13;
Wildlife.&#13;
Boating - Scouts will get to use rowboats and canoes on John Cooper Lake and&#13;
complete Achievement 11 band Elective 5e.&#13;
Swimming-Scouts will swim in the lake and complete Elective 19.&#13;
Knots - Scout'! wi II learn the basics ofropc work and complete Achievement 22 Tying Tt&#13;
All Up.&#13;
Other Achievements&#13;
lOa ff you arc a Resident Camper with a parent then you achieved this.&#13;
l lc Got a physical examination prior to Resident Camp.&#13;
12a Go camping with your family.&#13;
12d Attend an outdoor event with your family.&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------&#13;
Webelos program activities&#13;
Please select your activities from the list below. First year Webclos may select up&#13;
lo four activities. Second year Webelos will select 3 activities and will be enrolled&#13;
in Boy Seoul 101 as the fourth activity.&#13;
Aquanaut- Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day, you' 11 love&#13;
being an Aquanaut.&#13;
Naturalist- lfyou like watching wildlife, then Kia Kima is the place for you.&#13;
You will get the chance to study creatures and plants in the wild and see much of&#13;
camp at the same time.&#13;
Readyman- Don't Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job of being a&#13;
forester. Enjoy hiking along the trails of camp and learning new things about&#13;
forestry, trees, and how we conserve our resources.&#13;
Athlete - This activity badge will give Webelos the opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be "Physically fit".&#13;
Artist-Do you like to make things? Artist activity badge will give you an&#13;
opportunity to draw and build! You will use yow· own creative juices to create&#13;
masterpieces.&#13;
Outdoorsman- OutdoorsmanActivity badge requirements are fun and give&#13;
Webelos an oppo1tunity to learn about camping and the out-of-doors.&#13;
Geologist - Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman- Develop your skills in the sports world. Learn the rules, showing&#13;
good sportsmanship, and doing your best is what Spo1tsman has to offer.&#13;
Engineer- Scouts will learn the basics of engineering and work on projects&#13;
including: constructing a bridge model, complete an electrical circuit, and even&#13;
build their own catapult!&#13;
Handyman- Scouts will learn many skills that will make them handy around the&#13;
house. Some of these skills include: changing a tire on a car, how to change a light&#13;
bulb, and maintaining a bicycle.&#13;
Scientists know about the laws of nature that explain much about the world and&#13;
the universe. They continue to learn by experimenting, and they make discoveries.&#13;
Boy Scout 101-This session will be taught to all second year Webelos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
+ World Conservation Award&#13;
Bold means Scouts can complete it at camp.&#13;
As a Wolf Cub Scout&#13;
_Complete Wolf Achievement #7 - Your Living World.&#13;
_Complete all Arrow Points in 2 of the following 3 Wolf Electives:&#13;
• 13-Birds&#13;
• 15 - Grow Something&#13;
• 19 - Fishing&#13;
_Participate in a den or pack conservation project in addition to the above.&#13;
As a Bear Cub Scout&#13;
_Complete Bear Achievement #5 - Sharing Your World with Wildlife.&#13;
_Complete all requirements in 2 of the following 3 Bear Electives:&#13;
• 2- Weather&#13;
• 12 - Nature Crafts&#13;
• 15 - Water and Soil Conservation&#13;
_ Participate in a den or pack conservation project in addition to the above.&#13;
As a Webelos Scout&#13;
_Earn the Forester Activity Badge.&#13;
_Earn the Naturalist Activity Badge.&#13;
_Earn the Outdoorsman Badge.&#13;
_Participate in a conservation project.&#13;
The Nature Lodge Staff will coordinate&#13;
Conservation Projects during Twilight&#13;
Activities for all who are interested.&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
•fl What to bring&#13;
Other than the basics, different people and&#13;
packs will bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp&#13;
and bring the items that you see in your mental picture.&#13;
If you want to spend the afternoon fishing on the edge&#13;
of the lake, don't forget your fishing pole and tackle&#13;
box.&#13;
If' Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when you&#13;
are packing.&#13;
• Pack flag • First aid kits&#13;
• Den flags • Bow saws&#13;
• Lanterns • Rope&#13;
• 8x10Tarp • Brooms&#13;
• Water hose • Lawn chairs&#13;
• Water bottles • T-shirts&#13;
• Ice chest full of favorite drinks (water is the best)&#13;
• Camp stove and coffee pot&#13;
• Rank book so things can be signed off at camp&#13;
• Complete Scout uniform&#13;
•;• Personal equipment&#13;
• Shorts or long pants&#13;
• Undeiwear&#13;
• Sunglasses&#13;
• Sweater or jacket&#13;
• Extra shoes or boots&#13;
• Sunscreen&#13;
• Poncho or rain gear&#13;
• Notebook/pencil or pen&#13;
• Watch (very important)&#13;
• Wallet (extra spending money)&#13;
• Washcloth and towel&#13;
• Toilet articles (soap, shampoo, toothpaste,&#13;
etc., no glass bottles)&#13;
• Flashlight with new batteries&#13;
• Sleeping bag or sheets &amp; blankets&#13;
• Alarm clock ( optional)(battery operated)&#13;
• Footlocker, suitcase or backpack&#13;
• Bicycle &amp; helmet (optional)&#13;
• Swim trunks&#13;
• Socks&#13;
• Hat, if desired&#13;
• Camera&#13;
• Insect repellent (containing DEET or&#13;
Pennethria)&#13;
NOTE: Ice will not be issued at camp for campsite use.&#13;
Bags of ice will be available for purchase at the trading post.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
r,1 Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things together&#13;
while hiking around camp from day to day.&#13;
An extra gallon-sized zip lock bag keeps&#13;
those wet swim trunks off the other dry items&#13;
in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp due&#13;
to the high level of walking and can result in&#13;
a trip home----0r worse-to the hospital.&#13;
Tip 3- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra key&#13;
and give it to the Cubmaster. That way, if&#13;
one key is lost, the spare one will be stored&#13;
safely.&#13;
Tip 4-- With the heat and humidity of June,&#13;
it would be advisable to have a change of&#13;
clothing for each day of the session.&#13;
'" What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in camp;&#13;
only those supplied by the Shooting Sports&#13;
area are to be used. Sheath knives are not&#13;
allowed at camp. Any such equipment brought&#13;
to camp must be delivered to the Resident&#13;
Camp Director when the pack checks in; it will&#13;
be returned when the pack checks out.&#13;
In addition, no pets of any kind are&#13;
allowed at camp; this is policy of the Boy&#13;
Scouts of America.&#13;
We recommend that items such as&#13;
radios, MP3 players, electronic games and&#13;
other electronic devices not be brought to&#13;
camp. Resident camp is an outdoor experience,&#13;
and these items are not appropriate to that&#13;
experience.&#13;
Finally, alcoholic beverages and&#13;
illegal substances of any kind are strictly&#13;
prohibited at camp.&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------&#13;
Stuff you can do in the (almost) dark&#13;
There is plenty for packs and individual Scouts to&#13;
do at resident camp in the hours between dinner and Taps.&#13;
Some activities have been scheduled by the resident camp&#13;
statl: and are open to all Scouts and leaders. Others may be&#13;
done by the pack as a whole. See your Commissioner for&#13;
more details.&#13;
If you want to go beyond the confines of the&#13;
established campsite, several hilting trails are available. Be&#13;
sure two adult leaders in the pack go with you, using the&#13;
buddy system. Hike in groups of at least three Scouts and&#13;
leaders.&#13;
And if you'd just as soon be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim). Check&#13;
with the Aquatics staff to find out the requirements for taking&#13;
out a boat, or talk to your Commissioner.&#13;
Other activities such as BB shoots, climbing,&#13;
archery, waterslide, Iceberg, games, and crafts may be&#13;
available as well. Information about special activities will be&#13;
distributed at the leaders' meeting, or again, ask your&#13;
Commissioner.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
1f1 Coming and going&#13;
The safety and security of every Scout is&#13;
of paramount concern to all leaders and staff. To&#13;
enhance our security efforts we will require that&#13;
parents, leaders, or Scouts who are checking into&#13;
camp over the course of the session to register at&#13;
the Administration Building. Scouts who are&#13;
leaving camp early will need to check out at the&#13;
Admini&amp;iration Building with our staff, while being&#13;
accompanied by an adult from the pack to&#13;
authorize the departure. Pack leaders should&#13;
encourage all guests and visitors to depart by 9:30&#13;
p.m. If there are particular concerns of an&#13;
individual Scout's well being and protection, the&#13;
Cubmaster should contact the Resident Camp&#13;
Director. Leaders wishing to visit town for supplies&#13;
should sign out at the Administration Building.&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
~------------------------------------------------------&#13;
+ check-out&#13;
The checkout procedure will begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m. Any unit with special checkout&#13;
considerations should make plans through the Program Director or the Resident&#13;
Camp Director. Activity records and health forms will be given to each unit at the&#13;
concluding breakfast assembly.&#13;
After breakfast, the pack will return, with the Camp Guide, to the campsite&#13;
to pack their gear and clean up the site. Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The Camp Guide and Cubmaster will conduct&#13;
another inventocy to make sure that no equipment has been misplaced or damaged&#13;
during the session.&#13;
Borrowed equipment will be returned to the Quartermaster, and the Camp&#13;
Guide will inspect the site to be certain that it is clean. The cost of any damaged&#13;
property or equipment will be charged to the pack.&#13;
The Cubmaster should stop by the Administration Building on the way&#13;
out of camp to complete the check-out procedure.&#13;
The check-out&#13;
process at a glance&#13;
'f• Paperwork&#13;
The pack will receive a packet at breakfast containing health forms&#13;
and program materials. Review this before you leave to make sure&#13;
that it is all correct, and that it all belongs to your pack. .,.&#13;
'i' Campsite&#13;
Return to the campsite with your Camp Guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other units&#13;
will be using this site in future weeks.&#13;
~ 'i' Trash&#13;
Bag up all trash and take it to the dumpster on the way out.&#13;
t&#13;
. , . Quartermaster&#13;
,.R eturn any borrowed equipment before you leave camp. •v• Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take care&#13;
of any other business.&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
~ How to get to&#13;
' Camp Kia Kima&#13;
Saddl&#13;
GPS Coordinates&#13;
N 36.34450531° t W91.59223171°&#13;
\ a&#13;
S:ia JCima&#13;
Saout Ro•ervatioD • I&#13;
\ ],/ '&#13;
-·I I i'&#13;
it&#13;
To "'°"PM•&#13;
ighland&#13;
Flom Mempilk - ·r .... wl ttwv n lnto Hlu'4Y (do not toko tho -1 . T.ob&#13;
a lef-t onto Hwy l:t in Hordy. co.nuou.e on Hwy G2 approxlaa.toly : aile.s co&#13;
tbe top of t"e bill Make a right. u.ned.iat:.ely past King ca.dish D:m'l•ue&#13;
doWn i•to Oeroltee vtU.age. Cll\09 1• c:herckM vt.Ll•g-• .. -It• a right: ont'o&#13;
Hvy l'f5 Go approacl.mat&amp;ly 2ea yards 411d 84k:e .- left oac;p ttvy 175. Olntittu&amp;&#13;
for aevera.1 •lies past the. 1e.ke. You will top a 1"111 end notice a .s-1-90 for&#13;
Kt• Ki• seo1n:: Aee•rvauon. 'l'Un:l right at. th• elgn ont:o onap. Go&#13;
opprox.iUtoly l /:l ai.l• .and aaJto a l•ft Ol\CO TOng.anoxi4iil. FOllOV 7oganoxie&#13;
ecro.ae tb;t l•ka .and begin lookl.nig on. tiba rJQ"bt tor W..kJ:wacbe•. Ml...ke a&#13;
--........._ right. on *ekiwacballil and tallow it: 2-'S m.i11iiNl lnto o.p Th.la rou.tllil' aho•ld&#13;
"-t. u:aed CCX' vebJclee not pul.U.ng t-raileC"a. Vehiclee wt.eta tra.11.ara abould&#13;
oo:ntlaao on HWY ta c_o &amp;t. 1Uet1.0el11t C&amp;UbO.U.e Chllrdl. nm r1Ct &amp;'C tbe&#13;
church eontl•ue into Cbetokee Village. 1"101low the preylows d.irect:iON!I:&#13;
onoe you .arrive In ct.erokee village&#13;
From Alb Plat - Kake a ri.gb.t Hwy '2/412 ou.t of to11m. Mia.ke a rJ.gbt on&#13;
Uwy at• kltt•rda: .Md.'1•. A&amp;. Go 1\INlrly '"'° , •. u .. and tiara rl-Qbt; on uwy 17:..&#13;
On HWy 1'1-' you vtll appro.M:ai. • hill vieh a &amp;harp cur'\M. ~ ym.t oo .arou.ad.&#13;
t,he c-urve. look for Pouwact:.amie Rd ga tile left;. Take chat; lett and&#13;
contl•m until it end• lrno TimtranaxJ.• Rd. Ma.Q a z-t.abt on RDQ&amp;nmri• and&#13;
t:raWJil apprort.aealy 1 aile. Make a left on lleedlivaebee Rd. and follow it&#13;
until it d&amp;ad eode into c:emp&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
@) ___________________________________________________ _&#13;
Cub Scout/Webelos Resident Camp Leader's Guide + 2012&#13;
,""*• .f(j&gt;&#13;
Yl!!cwrot&#13;
a&#13;
mffCMer&#13;
Use this space for all those last-minute reminders you' ll need to make yourself.&#13;
2012 + Cub Scout/Webelos Resident Camp Leader's Guide&#13;
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                    <text>7

�Kia Kima Winter Camp
Frequently Asked Questions

What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark Mountains in the winter.

What about the food?
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose
to cook their own meals will receive a discount in their registration price.

Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.

What time do we show up?
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.

Will there be a trading post available?
Yes, the trading post will be open for your convenience.

Do I need a Physical for each participant?
Yes, Parts A and B of the current Medical Form are required. If you have your physicals for
summer camp, bring those. Please submit copies only.

How do we register for Winter Camp?
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.

Will Showers be available for Winter Camp?
The heated East Shower House will continue to be operable for Winter Camp. This facility has 5
individually stalled showers and toilets.

www.kiakima.com

2011 Winter Camp Leaders’ Guide

�Winter Camp
Merit Badge Schedule

Online Registration Process
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.
2. Click the “Register” button on the bottom right.
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may
register your entire unit from this portal.
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will
register you for this event.
5. You will receive an email confirmation of your registration initially and each time you update your registration.

www.kiakima.com

2011 Winter Camp Leaders’ Guide

�WINTER CAMP ACTIVITIES
HIGH ADVENTURE ACTIVITIES
Climbing - In this badge Scouts will learn how to safely tie knots
and make rappels on a climbing tower. This program also involves
a visit to an offsite location that boasts 80 ft. cliffs.

COPE - Challenging Outdoor Personal Experience. Teamwork is
the name of the game here. Your scouts will learn to work with
each other through the use of high ropes and initiative games. This
program lasts all day for both days. Scouts may sign-up for an
evening session.

Mountain Man - Learn Blackpowder shooting, Tomahawk
throwing, Brain Tanning, Primitive Cooking, Flint and
Steel, Fire by Friction. All participants will cook and live at
Masera Cabin during the entire camp.

TRAILBLAZERS
The Trailblazer program is a three-hour program designed
primarily for Scouts who are new to Scouting and are coming to
camp for the first time. The purpose behind the program is to give
new Scouts
a jump start by teaching them the basic outdoor skills needed
throughout their Scouting career. Such skills include camping, fire
building, wood tools, knots, lashings, first aid, map and compass,
and nature study.
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.

�SCOUTCRAFT
Camping - Learn the essentials of camping in a wilderness setting.
This ranges from tents to water purification to cooking.

Emergency Preparedness - Being prepared is the motto of the Boy
Scouts. This badge will teach Scouts the importance of being
prepared for emergencies.

Fire Safety - Learn how to safely use fire. Fire is a tool, not a toy.
This is good for younger scouts. They will earn their Firemn’ Chit.
They will also visit the Cherokee Village Fire Station.

First Aid - Learn how to take care of a sprained ankle or how to
stop bleeding. Skills taught here are essential for any Scout
function.

Geocaching – Described as modern day treasure hunting, scouts
will discover the latest and fastest growing sport, Geocaching.
Scouts will learn how to use a GPS (Global Positioning System) to
hide and uncover caches hidden around the world!
Orienteering - the use of map and compass to find locations and
plan a journey, has been a vital skill for humans for thousands of
year.

Pioneering – Like knots and lashing? Well now take those skills to
the extreme. Scouts will learn more new knots and lashing and use
them to build cool projects. You can take these skills and build
towers, monkey bridges, and much more!

Wilderness Survival - Scouts in this session should plan to build
and sleep in a natural shelter. Many other essential survival skills
will be discussed.

�NATURE
Environmental Science – This badge requires taking
hikes, field notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Space Exploration – Explore the vast unknown. Scouts will
also have an opportunity to launch and recover a model
rocket. All supplies are included.

Astronomy - Learning to chart the stars is a long lost skill.
Come view the night world through our powerful telescope
and get a merit badge in the process.

SHOOTING SPORTS
Archery - Archery experience is highly recommended
before signing up for this badge. Scouts will learn the
intricate details of archery such as making a string and
arrow.

Rifle Shooting - A very popular badge among Scouts.
Learn how to safely shoot and clean rifles. Scouts will have plenty
of time to qualify.
Shotgun Shooting - Scouts will learn to safely use a
shotgun. Scouts must qualify by shooting skeet.

NRA Basic Pistol - Venture participants will have an
opportunity to go through this course which begins on the
opening night. There is an additional $25 fee for this
activity. Participants will fire both Semi-auto and relvolver
pistols.

�HOBBIES AND CRAFTS
Basketry – Experience the art of basket weaving. Scouts will learn
how to make a couple of different types of baskets and a stool.

Leatherwork - Scouts will learn to make a useful leather items
using the same types of raw materials that our ancestors used; be
challenged to master skills like handstitching, lacing, and braiding;
and learn how to preserve and protect leather items so they will last
a lifetime and beyond.
Photography – Scouts will explore the world of photography.
Participants should bring a digital camera, if available.
Otherwise, we will have a few extra.
Chess – Brand new Merit badge this year! Scouts will learn about
the game that requires critical thinking skills, deep concentration,
and abstract reasoning.
Woodcarving – Isn’t it amazing what you can create out of wood?
Using a knife and your imagination, simple blocks of wood can
transform into remarkable sculptures.

FIX-IT
Auto Maintenance - Have you ever wanted to learn how to
change a tire, check fluid levels, or maintain your vehicle?
This merit badge will explore all these items.
Home Repairs - Scouts will learn that doing basic home
repairs provides a sense of personal pride in one’s
achievements and increased self-confidence. In addition,
safe and successful do-it-yourselfers can easily save a
family thousands of dollars in repair bills over the
years.

�Electricity- A shockingly good time! Scouts will be illuminated
with an understanding of how electricity works. They will learn the
basics of electric circuits, build an electro-magnet, and construct a
simple electric motor.
Farm Mechanics- This merit badge will give Scouts an
opportunity to learn about farm implementations. Scouts
will also learn about hydraulic systems, gas and diesel
engines, and farm maintenance.

LIFE TO EAGLE
Citizenship in the World and Nation - Scouts are
encouraged to read the requirements of these badges
and study any of the available information prior to coming
to camp. These badges will require written work, letters
and the reading of documents. These badges are
recommended for older Scouts.

Communications - Effective communication skills are essential for
any life situation. Scouts in the badge will have an opportunity to
learn the art of effective communication.

Personal Management - Personal management is about
mapping a plan for your life that will involve setting short-range
and long-range goals and investigating different ways to reach those
goals.

CAREERS
Medicine – The practice of medicine has a rich history that spans
several centuries. Since the first use of plants and other items as
simple medicines and balms, many men and women have
contributed to the advancement of the "healing arts."

�Public Health - The field of public health deals with maintaining
and monitoring the health of communities, and with the detection,
cure, and prevention of health risks and diseases.
Radio - Radio is a way to send information, or communications,
from one place to another. Broadcasting includes both one-way
radio (a person hears the information but can’t reply) as well as
two-way radio (where the same person can both receive and send
messages).
Engineering - Transferring motion, structural integrity, and
physics are taught in this badge. Scouts will also
undertake a small scale building project.

Journalism - One thing is for sure about journalism. It is never
boring. For a reporter, almost every day is different from the last.
One day you might interview the mayor of the city, the next day
report on a car accident, and the day after that preview a new
movie. Scouts will learn the basics on story finding and reporting.
Participants will help create the Daily Winter Camp Newsletter.
Law -Earning this merit badge enables a Scout to learn about the
history and kinds of laws, the purpose and methods of law
enforcement, consumer protection agencies, emerging law, and
careers in the legal profession.
Scouting Heritage - Brand new Merit Badge in honor of the 100th
Anniversary. Scouts will learn the history of scouting and
rediscover how it all began.

�Winter Camp
Timeline and Checklist
Troop and individual preorder merchandise forms are due online 11/22/11
Online merit badge registration is due by12/02/11
All payments are due by 12/16/11
12 day out meeting 12/15/11 at 6:30 PM at the Scout Service Center.
This is the last chance to alter numbers for food or merit badge scheduling.
After this date, online registration will go offline.
Copies of Parts A and B of the current Medical Form are due at Check-In.

Provisional Information
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is
included in this packet.

“About 10 Day Out” Meeting
There will be an 12 day out meeting on Thursday, December 15th at 6:30 p.m. at the Dunavant
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and
discuss any hot topics, as well as make any final schedule and attendance adjustments.
www.kiakima.com

2011 Winter Camp Leaders’ Guide

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader
from each unit to attend. All housekeeping items will be covered at this time such as the daily
schedule, rules and regulations and emergency procedures. This will also be a time to correct any
registration issues.
December 27th
2:00-4:00 PM
4:30 PM
5:45 PM
6:00 PM
7:30 PM
9:00 PM

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show
Evening Sessions

December 28th and 29th
7:30 AM
7:45 AM
8:30 AM
11:30 AM
1:00 PM
4:00 PM
5:30 PM
5:45 PM
7:00 PM
8:00 PM
9:30 PM

Flag Raising
Breakfast
Session I
Lunch &amp; Free Time
Session II
Free Time
Flag Lowering
Dinner
Kia Kima Shuffle
Evening Session
Cracker Barrel

December 30th
7:30 AM
8:00 AM

Breakfast
Check-Out

Check-Out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home.
Have a safe trip!
www.kiakima.com

2010 Winter Camp Leaders’ Guide

�Winter Camp 2011
Provisional Youth Registration
Name:__________________________________ Troop/Crew:____________
Address______________________________________________________________
City:______________________________ State:_____ Zip:______________
Phone:__________________________________________ Age:_________
email:________________________________________________________
Program Selection (Choose Preference by Session – 1st and 2nd choice)

Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Beanie - Stocking Cap

Mail Form and Payment to:

www.kiakima.com

$90 = _______
$ 4 = _______
$30 = _______ Size = S M L XL XXL
$35 = _______ Size = S M L XL XXL
$16 = _______ Size = S M L XL
$18 = _______ Size = XXL XXXL
$12 = _______
Total= _______
Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

2010 Winter Camp Leaders’ Guide

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              <text>7&#13;
&#13;
Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark Mountains in the winter.&#13;
&#13;
What about the food?&#13;
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose&#13;
to cook their own meals will receive a discount in their registration price.&#13;
&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
&#13;
What time do we show up?&#13;
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.&#13;
&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
&#13;
Do I need a Physical for each participant?&#13;
Yes, Parts A and B of the current Medical Form are required. If you have your physicals for&#13;
summer camp, bring those. Please submit copies only.&#13;
&#13;
How do we register for Winter Camp?&#13;
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.&#13;
&#13;
Will Showers be available for Winter Camp?&#13;
The heated East Shower House will continue to be operable for Winter Camp. This facility has 5&#13;
individually stalled showers and toilets.&#13;
&#13;
www.kiakima.com&#13;
&#13;
2011 Winter Camp Leaders’ Guide&#13;
&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
&#13;
Online Registration Process&#13;
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.&#13;
2. Click the “Register” button on the bottom right.&#13;
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may&#13;
register your entire unit from this portal.&#13;
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or&#13;
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will&#13;
register you for this event.&#13;
5. You will receive an email confirmation of your registration initially and each time you update your registration.&#13;
&#13;
www.kiakima.com&#13;
&#13;
2011 Winter Camp Leaders’ Guide&#13;
&#13;
WINTER CAMP ACTIVITIES&#13;
HIGH ADVENTURE ACTIVITIES&#13;
Climbing - In this badge Scouts will learn how to safely tie knots&#13;
and make rappels on a climbing tower. This program also involves&#13;
a visit to an offsite location that boasts 80 ft. cliffs.&#13;
&#13;
COPE - Challenging Outdoor Personal Experience. Teamwork is&#13;
the name of the game here. Your scouts will learn to work with&#13;
each other through the use of high ropes and initiative games. This&#13;
program lasts all day for both days. Scouts may sign-up for an&#13;
evening session.&#13;
&#13;
Mountain Man - Learn Blackpowder shooting, Tomahawk&#13;
throwing, Brain Tanning, Primitive Cooking, Flint and&#13;
Steel, Fire by Friction. All participants will cook and live at&#13;
Masera Cabin during the entire camp.&#13;
&#13;
TRAILBLAZERS&#13;
The Trailblazer program is a three-hour program designed&#13;
primarily for Scouts who are new to Scouting and are coming to&#13;
camp for the first time. The purpose behind the program is to give&#13;
new Scouts&#13;
a jump start by teaching them the basic outdoor skills needed&#13;
throughout their Scouting career. Such skills include camping, fire&#13;
building, wood tools, knots, lashings, first aid, map and compass,&#13;
and nature study.&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
&#13;
SCOUTCRAFT&#13;
Camping - Learn the essentials of camping in a wilderness setting.&#13;
This ranges from tents to water purification to cooking.&#13;
&#13;
Emergency Preparedness - Being prepared is the motto of the Boy&#13;
Scouts. This badge will teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
&#13;
Fire Safety - Learn how to safely use fire. Fire is a tool, not a toy.&#13;
This is good for younger scouts. They will earn their Firemn’ Chit.&#13;
They will also visit the Cherokee Village Fire Station.&#13;
&#13;
First Aid - Learn how to take care of a sprained ankle or how to&#13;
stop bleeding. Skills taught here are essential for any Scout&#13;
function.&#13;
&#13;
Geocaching – Described as modern day treasure hunting, scouts&#13;
will discover the latest and fastest growing sport, Geocaching.&#13;
Scouts will learn how to use a GPS (Global Positioning System) to&#13;
hide and uncover caches hidden around the world!&#13;
Orienteering - the use of map and compass to find locations and&#13;
plan a journey, has been a vital skill for humans for thousands of&#13;
year.&#13;
&#13;
Pioneering – Like knots and lashing? Well now take those skills to&#13;
the extreme. Scouts will learn more new knots and lashing and use&#13;
them to build cool projects. You can take these skills and build&#13;
towers, monkey bridges, and much more!&#13;
&#13;
Wilderness Survival - Scouts in this session should plan to build&#13;
and sleep in a natural shelter. Many other essential survival skills&#13;
will be discussed.&#13;
&#13;
NATURE&#13;
Environmental Science – This badge requires taking&#13;
hikes, field notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Space Exploration – Explore the vast unknown. Scouts will&#13;
also have an opportunity to launch and recover a model&#13;
rocket. All supplies are included.&#13;
&#13;
Astronomy - Learning to chart the stars is a long lost skill.&#13;
Come view the night world through our powerful telescope&#13;
and get a merit badge in the process.&#13;
&#13;
SHOOTING SPORTS&#13;
Archery - Archery experience is highly recommended&#13;
before signing up for this badge. Scouts will learn the&#13;
intricate details of archery such as making a string and&#13;
arrow.&#13;
&#13;
Rifle Shooting - A very popular badge among Scouts.&#13;
Learn how to safely shoot and clean rifles. Scouts will have plenty&#13;
of time to qualify.&#13;
Shotgun Shooting - Scouts will learn to safely use a&#13;
shotgun. Scouts must qualify by shooting skeet.&#13;
&#13;
NRA Basic Pistol - Venture participants will have an&#13;
opportunity to go through this course which begins on the&#13;
opening night. There is an additional $25 fee for this&#13;
activity. Participants will fire both Semi-auto and relvolver&#13;
pistols.&#13;
&#13;
HOBBIES AND CRAFTS&#13;
Basketry – Experience the art of basket weaving. Scouts will learn&#13;
how to make a couple of different types of baskets and a stool.&#13;
&#13;
Leatherwork - Scouts will learn to make a useful leather items&#13;
using the same types of raw materials that our ancestors used; be&#13;
challenged to master skills like handstitching, lacing, and braiding;&#13;
and learn how to preserve and protect leather items so they will last&#13;
a lifetime and beyond.&#13;
Photography – Scouts will explore the world of photography.&#13;
Participants should bring a digital camera, if available.&#13;
Otherwise, we will have a few extra.&#13;
Chess – Brand new Merit badge this year! Scouts will learn about&#13;
the game that requires critical thinking skills, deep concentration,&#13;
and abstract reasoning.&#13;
Woodcarving – Isn’t it amazing what you can create out of wood?&#13;
Using a knife and your imagination, simple blocks of wood can&#13;
transform into remarkable sculptures.&#13;
&#13;
FIX-IT&#13;
Auto Maintenance - Have you ever wanted to learn how to&#13;
change a tire, check fluid levels, or maintain your vehicle?&#13;
This merit badge will explore all these items.&#13;
Home Repairs - Scouts will learn that doing basic home&#13;
repairs provides a sense of personal pride in one’s&#13;
achievements and increased self-confidence. In addition,&#13;
safe and successful do-it-yourselfers can easily save a&#13;
family thousands of dollars in repair bills over the&#13;
years.&#13;
&#13;
Electricity- A shockingly good time! Scouts will be illuminated&#13;
with an understanding of how electricity works. They will learn the&#13;
basics of electric circuits, build an electro-magnet, and construct a&#13;
simple electric motor.&#13;
Farm Mechanics- This merit badge will give Scouts an&#13;
opportunity to learn about farm implementations. Scouts&#13;
will also learn about hydraulic systems, gas and diesel&#13;
engines, and farm maintenance.&#13;
&#13;
LIFE TO EAGLE&#13;
Citizenship in the World and Nation - Scouts are&#13;
encouraged to read the requirements of these badges&#13;
and study any of the available information prior to coming&#13;
to camp. These badges will require written work, letters&#13;
and the reading of documents. These badges are&#13;
recommended for older Scouts.&#13;
&#13;
Communications - Effective communication skills are essential for&#13;
any life situation. Scouts in the badge will have an opportunity to&#13;
learn the art of effective communication.&#13;
&#13;
Personal Management - Personal management is about&#13;
mapping a plan for your life that will involve setting short-range&#13;
and long-range goals and investigating different ways to reach those&#13;
goals.&#13;
&#13;
CAREERS&#13;
Medicine – The practice of medicine has a rich history that spans&#13;
several centuries. Since the first use of plants and other items as&#13;
simple medicines and balms, many men and women have&#13;
contributed to the advancement of the "healing arts."&#13;
&#13;
Public Health - The field of public health deals with maintaining&#13;
and monitoring the health of communities, and with the detection,&#13;
cure, and prevention of health risks and diseases.&#13;
Radio - Radio is a way to send information, or communications,&#13;
from one place to another. Broadcasting includes both one-way&#13;
radio (a person hears the information but can’t reply) as well as&#13;
two-way radio (where the same person can both receive and send&#13;
messages).&#13;
Engineering - Transferring motion, structural integrity, and&#13;
physics are taught in this badge. Scouts will also&#13;
undertake a small scale building project.&#13;
&#13;
Journalism - One thing is for sure about journalism. It is never&#13;
boring. For a reporter, almost every day is different from the last.&#13;
One day you might interview the mayor of the city, the next day&#13;
report on a car accident, and the day after that preview a new&#13;
movie. Scouts will learn the basics on story finding and reporting.&#13;
Participants will help create the Daily Winter Camp Newsletter.&#13;
Law -Earning this merit badge enables a Scout to learn about the&#13;
history and kinds of laws, the purpose and methods of law&#13;
enforcement, consumer protection agencies, emerging law, and&#13;
careers in the legal profession.&#13;
Scouting Heritage - Brand new Merit Badge in honor of the 100th&#13;
Anniversary. Scouts will learn the history of scouting and&#13;
rediscover how it all began.&#13;
&#13;
Winter Camp&#13;
Timeline and Checklist&#13;
Troop and individual preorder merchandise forms are due online 11/22/11&#13;
Online merit badge registration is due by12/02/11&#13;
All payments are due by 12/16/11&#13;
12 day out meeting 12/15/11 at 6:30 PM at the Scout Service Center.&#13;
This is the last chance to alter numbers for food or merit badge scheduling.&#13;
After this date, online registration will go offline.&#13;
Copies of Parts A and B of the current Medical Form are due at Check-In.&#13;
&#13;
Provisional Information&#13;
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is&#13;
included in this packet.&#13;
&#13;
“About 10 Day Out” Meeting&#13;
There will be an 12 day out meeting on Thursday, December 15th at 6:30 p.m. at the Dunavant&#13;
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and&#13;
discuss any hot topics, as well as make any final schedule and attendance adjustments.&#13;
www.kiakima.com&#13;
&#13;
2011 Winter Camp Leaders’ Guide&#13;
&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will&#13;
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30&#13;
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader&#13;
from each unit to attend. All housekeeping items will be covered at this time such as the daily&#13;
schedule, rules and regulations and emergency procedures. This will also be a time to correct any&#13;
registration issues.&#13;
December 27th&#13;
2:00-4:00 PM&#13;
4:30 PM&#13;
5:45 PM&#13;
6:00 PM&#13;
7:30 PM&#13;
9:00 PM&#13;
&#13;
Arrive at KKSR&#13;
Leaders meeting at the Administration Building&#13;
Flag Lowering&#13;
Dinner&#13;
Opening Show&#13;
Evening Sessions&#13;
&#13;
December 28th and 29th&#13;
7:30 AM&#13;
7:45 AM&#13;
8:30 AM&#13;
11:30 AM&#13;
1:00 PM&#13;
4:00 PM&#13;
5:30 PM&#13;
5:45 PM&#13;
7:00 PM&#13;
8:00 PM&#13;
9:30 PM&#13;
&#13;
Flag Raising&#13;
Breakfast&#13;
Session I&#13;
Lunch &amp; Free Time&#13;
Session II&#13;
Free Time&#13;
Flag Lowering&#13;
Dinner&#13;
Kia Kima Shuffle&#13;
Evening Session&#13;
Cracker Barrel&#13;
&#13;
December 30th&#13;
7:30 AM&#13;
8:00 AM&#13;
&#13;
Breakfast&#13;
Check-Out&#13;
&#13;
Check-Out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home.&#13;
Have a safe trip!&#13;
www.kiakima.com&#13;
&#13;
2010 Winter Camp Leaders’ Guide&#13;
&#13;
Winter Camp 2011&#13;
Provisional Youth Registration&#13;
Name:__________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:______________________________ State:_____ Zip:______________&#13;
Phone:__________________________________________ Age:_________&#13;
email:________________________________________________________&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
&#13;
Payment Information&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Beanie - Stocking Cap&#13;
&#13;
Mail Form and Payment to:&#13;
&#13;
www.kiakima.com&#13;
&#13;
$90 = _______&#13;
$ 4 = _______&#13;
$30 = _______ Size = S M L XL XXL&#13;
$35 = _______ Size = S M L XL XXL&#13;
$16 = _______ Size = S M L XL&#13;
$18 = _______ Size = XXL XXXL&#13;
$12 = _______&#13;
Total= _______&#13;
Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
&#13;
2010 Winter Camp Leaders’ Guide&#13;
&#13;
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elcome to Kia Kima Scout Reservation 2011! Our Summer Camp Planning
has been working year round to ensure that we continue to offer the
best program in the Southeast for your Scouts. We received many compliments in
2010 on our facilities, camp staff, and variety of programs for Scouts of all ages.
We will continue to offer a full slate of merit badges during the day, as well as,
our very popular evening programs including “Open Scoutcraft”, Kayaking BSA,
free swim, waterslide, Blob and much more. Be sure to check-out our Ozark
Venture Base (OVB) programs. These are great for older Scouts and Venture
Crews. Our OVB programs rival many of the National High Adventure programs
found across the United States.
Now is the time to begin preparing for your 2011 camping experience. The
information in this guide along with the accompanying Registration Packet will be
your key to an exciting and meaningful Summer Camp experience. Digital copies
of both publications are available at www.kiakima.com for your convenience. If
you have any questions after reading this guide or need any further assistance,
please feel free to contact us directly.
Please make the Summer Camp Experience available to all of the Scouts in your
Unit. We will make Camperships available for those families that need financial
assistance.
On behalf of the Chickasaw Council and the 2011 Kia Kima Staff, we look forward
to seeing you this Summer.
Yours in Scouting,

Jeremy Palazolo
Reservation Director
Kia Kima Scout Reservation

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13 What To Bring To Camp

Merit Badge Information
Trailblazers
Ozark Venture Base
Ozark Ultimate Trek
High Ozark Mountain Expedition
Lake Ouchita Summer Trek
Mountain Man
C.O.P.E
Twilight Activities
Extreme Activities
Add-A-Program

13
21
22
23
25
27
29
30
31
32
34

NYLT
Order of the Arrow

36
36

Awards &amp; Recognition

37

Honor &amp; Merit Troop

39

Just for Leaders

40

Individual Checklist
What Not To Bring To Camp

Class Schedules
Campsite Inspection
Maps

visit www.kiakima.com

42
42
43

44 &amp; 45
46
47 &amp; 48

2010 Leader’s Guide to Summer Camp

�!
Leader’s fees are not
due until arrival at
camp. Please note the
chart below for prorated Leader’s Fees.

PREPARING FOR CAMP

T

he physical facilities of the camp are awaiting the arrival of your unit. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2011, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of the page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $40.00 per Scout by April 1st. This will reserve
space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and form
KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts replacing
# of Scouts
# of Leaders @ no charge
the initial Scout for this event. The next payment of $100 is
2
5
due on May 13th. By using this registration process, we can
3
24
better determine the number of Scouts attending camp from
4
32
each unit, and allow camp staff to adjust their programs ac5
40+
cordingly. Smaller units may be asked to share a campsite
Free leader credits will be applied at Check-in.
with another unit if the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$210.00

Whitewater Merit Badge

$25 per participant

Scouts from other Councils

$225.00

*COPE

$20 per participant

Leader’s Fee

$110.00

* Mountain Man
Rendevous
*Ozark Ultimate Trek

$30 per participant
$50 per participant

Please Note: Leader’s fees are prorated based on chart above.

Shotgun Shooting

$30 per participant

Golf Merit Badge

$25 per participant

*Program fees in these programs apply to
adult participants as well as youth.

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1

*Lake Ouachita
Summer Trek

$50 per participant

*High Ozark Mountain
Expedition School

$50 per participant

2011 Leaders’ Guide to Summer Camp

�CAMPSITE CAPACITIES

CAMPSITE RESERVATION

Camp Osage

Units attending camp in 2011 may reserve a
space for 2012 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
After that date, they are not refundable. Troops that
withdraw their deposit by January 1st, will receive a
deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 28th. Beginning
May 30th, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 30th until July 15th. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a
campsite with another unit if the minimum campsite size is not met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

1 Bobwhite

24

2 Copperhead

16

3 White Horse

20

4 Broken Bow

42

5 Whispering Rapids

24

6 Turkey Run

18

7 Fox Fire

14

8 Cedar Rock

18

9 Running Deer

44

10 Crazy Wolf

18

11 Talking Turtle

28

12 Yellow Dog

30

13 Dancing Bear

40

14 Tall Pines

38

15 Eagle’s Nest

26

.

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found at
www.chickasaw.org. The deadline for camperships is
April 1st. The amount of the Campership will be based
upon family income. The Scout’s family, unit, and chartered organization should pool their resources first, with
a campership request to meet the balance. Each unit
receiving a campership will receive a credit voucher
that is redeemable at the Office or at Camp. It is necessary to have the voucher on hand in order to receive
credit.

2011 Leaders’ Guide to Summer Camp

Capacity

2

Capacity

1 Ghost Drum

20

2 Big Foot

24

3 Whipporhwhill

18

4 Dry Bones

36

5 Arrowhead

18

6 Hoot Owl

24

7 Rocky Top

16

8 Flintstone

24

9 Long Knife

16

10 Blackjack

40

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�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical examination before coming to camp, and must have the proper
medical form completed. The Boy Scouts of America require
a Medical Form for all Scouts and leaders. The examination must be performed by a licensed health care provider--physician (MD, DO), nurse practitioner or physician’s assistant. These forms are available through the Scout Service Center or at www.kiakima.com. Please use the most current versions of this
form. Contact your District Executive if you have any questions. Each Scout and
leader will have a health re-check after his or her arrival. The unit’s medical forms
will be kept on file with the camp’s health officer. They will be returned to the unit
leader at the end of the week. Adult leaders who will be in camp for less than 72
hours are not required to have a complete physical; however, a personal examination health history (Parts A and C) is required. Please make arrangements for
physical examinations to be completed before arrival at summer camp. Any Scout
or leader who do not have a completed health form – including examination – will
be restricted from all camp activities until a proper examination has been given.

REQUIRED MEDICAL FORMS

!
The Boy Scouts of
America require that
Parts A, B, and C of the
“Annual Health and
Medical Record” be completed before attending
camp.

All Scouts and leaders are required to have a physical examination before camp and complete the appropriate medical form.
Do not bring original medical forms.
(Please bring copies in a 3-ring binder. This will be returned at check-out)
Scouts &amp; leaders must have Parts A, B, and C
completed of the “Annual Health and Medical Record”
Forms are available at www.kiakima.com

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3

2011 Leaders’ Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he or she will be taken to a
nearby hospital. The Health Lodge is available to store and administer prescription
medicines as directed by the Scout’s personal physician and parents. No prescription medication will be paid for by the camp
or the Chickasaw Council. Normal insurance filing procedures will apply. Camp
Emergency procedures will be covered at
the opening leaders’ meeting.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number and are available
at www.kiakima.com.
If, after reviewing the Leaders Guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.kiakima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

1

Step 1

!
Registration
forms are available in the registration packet at
www.kiakima.com
and the forms required for each
step have a corresponding number.

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 campsite deposit, to the
Scout Service Center any time after August
1st. Keep in mind; some campsites may already be reserved.

!
Please ensure that all
registration forms
are filled out completely!

2011 Leaders’ Guide to Summer Camp

4

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�you to camp. Do not mail this form: have them ready
at check-in. Also, when you check in at the AdminisThe second step of the registration tration Building, we will update schedules, settle any
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than April 2st. This form should
be submitted with a $40 deposit per Scout. This fee
is transferable but not refundable. Upon submitting this form, your unit will be emailed a username
ONFIRMATION
HANGES
and password to log into our online registration sysWhen registering online for classes, please save
tem. Registration for classes is on a first-come, firstyour confirmation. If a schedule change takes place,
served basis, so register early. Form KKSR 2B is
you will be notified from our administrative staff prior
included for your convenience if you are unable
to your arrival at camp.
to access the online system.
For your convenience there are computer terminals available at the Scout Office. Please ensure
that all adults and youth are entered in the regisREGISTRATION FORM tration system.
This is the third summer camp payment. Please submit the Registration Form (KKSR
3) and return them with $100 per Scout by May
13th. Please submit t-shirt sizes for adults and youth
ORRESPONDENCE
registered. T-Shirt orders may be submitted online
or by written form. Please submit either one or
All summer camp correspondence and registhe other but not both.
tration materials should be sent to the Scout Service
Center until May 28th. After May 28th, the summer
camp operation will be moved to the camp facility so
all correspondence should be sent directly to camp.
FINAL FINANCIAL FORM In order to assure that your paperwork arrives at the
The final payment includes the balance proper location, please
of the camp fee, leaders fees, and special program follow this step. The
SUMMER CAMP
fees. This may be paid at check-in after arriving at addresses for both loADDRESSES
camp on Sunday, or you may send it before you ar- cations are listed in the
Before May 31st
rive. Complete the Final Financial Form (KKSR4) table on this page.
Chickasaw Council, BSA
and send it to the camp address. This form is a sum171 South Hollywood
mary of all financial transactions and should be the last
Memphis, Tennessee 38112
(901) 327-4193
payment in the registration process. Do not send this
Fax: (901) 327-2010
Kia
Kima
form, payment, or any registration materials less than
GPS
Coordinates
two weeks prior to your arrival at camp.
After May 31st

Step 2

UNIT COUNT FORM

C

&amp;C

Step 3

C

Step 4

N 36.34450531°
W 91.59223171°

CHECK - IN

Step 5 The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

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5

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

2011 Leaders’ Guide to Summer Camp

�!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing Permethrin or
DEET will provide adequate
tick protection.

GENERAL INFORMATION

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit an enjoyable one.

week. Unit vehicles will be permitted into campsites
during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please
observe our speed limit of 15 miles per hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare but precautions should be taken. Below is a list of a few tips
to keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box is recommended to provide a place to secure and safeguard gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed into camp during the

2011 Leaders’ Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily (tick bites treated within
12 hours rarely have any long-term effects).

6

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�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. The
unit leader should have the unit’s medical
forms and a written explanation for any boy
who needs special medical treatment.
A Camp Guide will be assigned to
the unit through the check-in process. The
guide and the unit leader will take the unit to
the Health Check area. The leader will bring
the medical forms and, if swim checks were
completed prior to camp, the Swim Check
Form (KKSR 5). Everyone — youth and
adult — must have a current health
form. The re-check is to make sure no significant changes have occurred since the
physical examination was given. A buddy
tag will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The Camp
Guide will then take inventory of all equipment in the campsite if applicable. If any
equipment is missing or damaged the Camp
Guide will note it and report it. The unit
leaders with the Camp Guides should
check each tent for damage. Any damage found at the end of the week will be
assessed to the troop. Tears in tents

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will be assessed a fee of $15 per inch. Multiple
tears or tears over three inches are considered
un-repairable and may result in the unit replacing the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,
or river must have a swim check. No Exceptions!

!

!

Plan to arrive between 1:00
PM and 3:00 PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:45
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1. Paperwork - the unit leader and assistant report to
the Administration Building with all the unit’s registration forms,
money, and medical forms. Here you will meet your Camp Guide
who will guide you through the check-in procedure.
2. Health Recheck - Your Camp Guide and assistant leader
will take the rest of the unit to the Health Check area
while the unit leader finishes the paperwork.
3. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may
be purchased for $5 each.
4. Campsite - Your Camp Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.
5. Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.
6. Supper - Scouts &amp; leaders wear the BSA Field Uniforms.
7. Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting after dinner.
8. Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone should wear their BSA Field
Uniform

7

2011 Leaders’ Guide to Summer Camp

�EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $40 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $100 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3 or online.
When submitting T-shirt orders, please do
so online or on the written form -- not
both.

VESPERS &amp; CHAPEL
Vespers is a short fellowship service held on
Wednesday evenings. Vespers is held at the chapel
and everyone is encouraged to attend. Members of
the staff will conduct vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.

UNIT PHOTOGRAPHS
Units will have an opportunity to have a group
picture made during their check-in process. Each unit
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional
photos will be available at $5.00 each. This option is
only available on Sunday as it takes time to get the
photos processed and back to your unit by the end of
the week. Please be prepared with either BSA Field
Uniform or Class B uniforms for your check-in photo.

FLAG CEREMONIES
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders
are expected to attend the evening flag ceremony in
full BSA Field Uniform. Troops are asked to assist
with flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your Camp Guide finishes helping you check in, you probably won’t see them
in your campsite again until you check out on
Saturday morning. That’s okay, because we
have staff members with the full time job of
taking care of your needs during the week.
The staff member is your Commissioner.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2011 Leaders’ Guide to Summer Camp

8

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�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief Leaders’ Meeting
will be held each morning after breakfast. At
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.

TRADING POST
Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Post also stocks
concession items. Some of
the items stocked are:
Camp Ball Caps, Writing Paper, Craft Kits,
Pocket Knives, Postcards, Slush Puppies,
Pizza, Ice Cream, Folding Chairs, Batteries,
and Camp Patches.
Most Scouts will spend on the average of $40-$60 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
LEADERSHIP IN CAMP

!
Leader’s Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leader’s fees are $110 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free
leader credits will be applied at check-in so
keep this in mind as you calculate your camp
fees.The following table is used when calculating leaders fees:
# of Scouts
5
24
32
40+

# of Leaders @ no charge
2
3
4
5

Free leader credits will be applied at Check-in.

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9

Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their children in the
dining hall and attend the closing campfire.
Visitors should not plan to arrive before 5:00
PM, as Scouts will be involved in merit badge
sessions. The Campfire will conclude around
9:30 PM so visitors should plan to leave
shortly thereafter so Scouts and Leaders can
get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat
free. Visitors may purchase meal tickets from
the Program Office as they enter camp. All
visitors must possess a visitor’s wristband in
order to eat. Visitors at any time other than
Friday should make prior arrangements with
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.

2011 Leaders’ Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 15 unique campsites
to choose from. At Camp Osage, a unit will
find traditional, though exceptional, camp
programs including nature, ecology, athletics, Life to Eagle, scoutcraft, handicrafts,
shooting sports, the Trailblazer 1st year program, and aquatics. All aquatic activities, including swimming and boating, are held at
the Osage beach on the South Fork River.

!
Each unit provides
a waiter for each
table to clean up
after meals.

CAMP CHEROKEE
Camp Cherokee was established in 1965 as an “outpost
camp”. Though creature comforts do exist at Cherokee, units
still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with the major
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own tastes. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
book. This book is provided to units prior to camp so additional
spices and secret ingredients can be procured prior to arrival.
The Aquatics program at Camp Cherokee provides Scouts an
opportunity to experience the thrills of small boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Units eat together. Each unit provides a waiter for
each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
units at the assigned times. Visitor meal fees are $5.00 for adults
and $3.00 for children ages 6-12. Children under 6 eat free.

2011 Leaders’ Guide to Summer Camp

10

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�!
The camp administration
building is a “hot spot” for
high-speed
wireless
internet.

WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is also located in the administration building for use of the leaders.

MAIL

FACILITIES FOR THE
PHYSICALLY CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site.

NOTE-Other units may reserve the site but may
be relocated without notice if a need arises.

All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be
taken to the Post Office in town daily. Incoming mail
will be available only to unit leaders after 1:30 PM.
All mail sent to Kia Kima should follow the format
outlined in the table on the right side of this page.
Parents are encouraged to write their children while they are at camp. Please remember the
mail takes time. Letters mailed after Wednesday will
not arrive in time. All mail received after the unit has
checked out will be returned to the sender.
NOTE: Due to the high volume of campers, we are
no longer able to support the camper email program.
Please use the US Postal Service or private email
accounts.

visit www.kiakima.com

!

Kia Kima Scout Reservation
Unit # and Scout’s Name
629 Kia Kima Trail
Hardy, Arkansas 72542

11

2011 Leaders’ Guide to Summer Camp

�CHECK-OUT

The check-out procedure will begin on Saturday, and should be completed before 10:00A.M.
Any unit with special check-out considerations should
make plans through their Camp Commissioner.
After breakfast the unit will return — with
their Camp Guide — to the campsite to pack their
gear and clean up the site. Vehicles will be allowed
in camp to load personal and unit equipment. The
camp guide and unit leader will conduct another inventory to make sure that no equipment has been
damaged or misplaced. The camp guide will also
inspect the site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule
7:00 Reveille
7:10 Waiter’s Call
7:20 Assembly
7:30 Breakfast
After Return to campsite &amp; prepare for departure
Step-by-Step:
1. Pick up merit badge paperwork from breakfast,
go through each item thoroughly before leaving camp.
It is very difficult to verify merit badge completion
once you leave camp. It is nearly impossible to correct discrepancies once camp is over.
2. Campsite - Return to your campsite with your
Camp Guide. Pack up your gear and clean the site
one last time.
3. Trash - Bag up all trash and take it to the camp
dumpster.
4 . Troop Issue - Return any camp equipment you
may have used to the Troop Issue and stop by the
Trading Post to pick up last minute items.
5. Administration Building - Before leaving camp,
stop at the Administration Building to take care of
any last minute paperwork, settle any debts, turn in
evaluation forms, and check-out of camp.

!
Please plan your checkout
no later than 10:00 AM.
Staff must prepare campsites for Sunday check-in.

2011 Leaders’ Guide to Summer Camp

12

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�MERIT BADGE PROGRAMS

M

ost merit badges can be completed at
camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed by program
area with a short description of each badge
including any requirements that may or must
be completed at home, and the prerequisites
(if any) for the badge. There are also a few
helpful tips on what to bring.

Please note that some badges are taught at
only one of the two camps. They are noted with the
appropriate icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program

13

Taught in conjunction
with another Merit
Badge
Camp Cherokee

Camp Osage
Both Camps

2011 Leaders’ Guide to Summer Camp

�AQUATICS AREA

Whitewater

Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
this badge. It is highly recommended that
CPR instruction (requirement 2) be completed prior to camp.
BSA Lifeguard

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Bring a copy of your current CPR
card to assist in completing the paper work.
Adults are welcome to participate in the BSA
Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13b) be completed prior to camp.

2011 Leaders’ Guide to Summer Camp

Experience the thrills of running class II
whitewater in a kayak. Scouts will learn the essentials of
whitewater kayaking on the South Fork River. The highlight of
the week will be a Thursday trip to the Spring River. This class
is limited to 6 participants. Participants must be at least 13
years of age and pass the BSA swimmers test.
Mile Swim

This is not a merit badge, but allows Scouts to earn the Mile
Swim badge. Scouts are required to swim an increasing amount
each day during practice building up to a mile. The Mile Swim
generally takes place on Saturday morning.
Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
are required. This is a good merit badge to introduce boating; it
is more fun and less difficult than rowing. It is recommended
that the CPR instruction (requirement 2) be completed before
camp.
Swimming Instruction

This session is for Scouts in the Non-Swimmer and Beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The Beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
14

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�Motorboating

This is a one hour merit badge. Scouts will learn the
proper technique for operating a motor boat, dropping
anchors, fueling and much more. Recommended for 2nd
year campers. It is recommended that the CPR instruction (requirement 1b) be completed before camp.
Small Boat Sailing
niques through the use of clay and plaster. There will
be a $5.00 fee for materials payable at check-in. This
This badge will teach Scouts the skills necessary to rig is taught in conjunction with Art Merit Badge.
sails and launch a sailing vessel. Scouts will learn knots
and other skills needed to safely sail. It is recommended
Wood Carving
that the CPR instruction (requirement 1b) be completed before
camp.

This merit badge is not recommended for first-year
Scouts. There is a small cost for materials needed
from the Trading Post. Knives are available for Scouts
to use or Scouts may use their personal carving knives.
Personal knives should be sharp and pocket knives
are highly discouraged.
Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent
merit badge for young Scouts. There is a small cost
for basket materials needed from the Trading Post.

HANDICRAFTS AREA
Art &amp; Sculpture

Textiles

Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing
medium and subjects for artwork. Art requirement 4
must be completed before coming to camp. Art will be
combined with Sculpture Merit Badge.
Scouts will learn basic sculpting and molding tech-

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15

Scouts will learn the process for making cloth and the
differences in types of fiber samples. Jobs in the textile industry are also discussed. This merit badge is
excellent for younger Scouts.

2011 Leaders’ Guide to Summer Camp

�Leatherwork

and how soil plays an important role in
environmental protection.
There is some written material for this badge
This is another good badge for young Scouts. There is a small and a conservation project is also required.
cost for materials available at the Trading Post. Requirement 3 Scouts should bring old shoes to wear in the
creek.
may be done before coming to camp.
Indian Lore

Chemistry

This badge is recommended for all Scouts. There is a small
cost for materials available at the Trading Post. This merit badge
will involve the study of various American Indian tribes. Requirement 1 may be completed before coming to camp.

ECO-CON AREA

This session explores the chemical
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is
recommended for older Scouts. This merit
badge will be limited to the first twelve Scouts.
Fly Fishing/Fishing

Reptile &amp; Amphibian Study
This badge requires drawing and night observation (frog hunt).
Scouts must keep a reptile or amphibian for at least one month
to complete this badge. This (requirement 8) must be done
outside of camp. This merit badge is not recommended for
Scouts who are very afraid of snakes, although the instruction
may lessen these fears.

Fish &amp; Wildlife Management/
Soil &amp; Water Conservation

Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
the opportunity to tie their own flies and lures.
These two badges will be taught in conjunction with each other.

Environmental Science

This badge is required for Eagle and is a twoScouts will learn to conserve and manage the world’s natural hour session. It requires daily hikes, field
notes, and experiments. There
resources. Scouts
is a great deal of written matetaking these merit
rial, but some of it (Requirebadges will learn
ments 1 and 4) can be comabout the importance
pleted before coming to camp.
water plays in our
Younger Scouts are discourenvironment. They will
aged from taking this badge.
also do an in depth
study
on
the
conservation of soil

2011 Leaders’ Guide to Summer Camp

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�Nature/Forestry

more than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these sessions require written material. Scouts need to
bring a standard notebook, pencil, and pen.

Nature is an excellent introductory merit badge to the Nature
area. It requires some hiking, and observation. Forestry reCommunications/Public Speaking
quires a leaf collection and a report. Scouts need a notebook
and adhesive tape for mounting the leaf collection. (Requirement 1)
These two badges will be taught in conjunction with each other. This is a 2-hour badge and is Eagle required.
Scouts will learn basic communication skills
needed in today’s society. As an added boGeology
nus, Public Speaking will be taught in
conjuntion. Communications requirements 5,
7 and 8 may be completed before camp.
This badge teaches how rock and mineral formations are created. Scouts will also learn about
fossils, faults, soil and stream erosion.
Space Exploration

Scouts have the opportunity to construct, launch
and recover a model rocket. There is a small
cost for the rocket kits. A couple of drawings
are required which involve some creativity. These
(Requirements 2 and 5b) may be done before
coming to camp.
Citizenship in the World

Weather

This is a 2-hour badge and is Eagle required.
Scouts will build a weather instrument and use it to track the Scouts will learn about diplomacy, international
weather during the week. This badge covers a lot of material. trade, and foreign relations.
An interest or background in weather is helpful. Requirements
8, and 9 may be completed before coming to camp.
Citizenship in the Nation

LIFE TO EAGLE
The Life to Eagle area is an intensive program focused
on some of the most difficult Eagle required merit badges.
Scouts may complete as many requirements as is feasible over
the course of the week. However, some requirements will need
to be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take

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17

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact their senator to share personal views
on an issue. Scouts will go on a field trip to
complete requirement 2a.

2011 Leaders’ Guide to Summer Camp

�Geocaching

SCOUTCRAFT
New Merit Badge! Scouts will be introduced to the growing
sport of geocaching. Geocaching is a modern form of treasure hunting. They will be using GPS’s to hide and find hidScouts will be taught the basic skills of both front den caches around camp.
Backpacking/Hiking
and back country camping. They will be taught
the importance of Leave No Trace. Scouts are
welcome to bring some of their own gear, but it
is not required. Requirements 4b, 5e, 7, 8d and (One Class-Two Merit Badges)This is recommended for
9 may be done before or after coming to camp. older Scouts who are interested in high adventure. This is a
three hour course. Scouts will be out and about most of the
Fire Safety
day learning about techniques, gear, Leave No Trace and
trail maintenance.
Camping

Pioneering
This merit badge is recommended for all Scouts.
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on, This merit badge requires that you complete a pioneering
project. Scouts should be familiar with knots, lashings, and
and includes a visit to a local fire station.
Requirement 11 may be done prior to camp.
splices. Requirement 2a outlines pre-requisites.
Orienteering

Emergency Preparedness

Scouts will learn how to Recognize, Prevent, Lost in the woods? No problem. This badge teaches you
Prepare for and Respond to a wide variety of how to use a map and compass. Scouts will have an inemergency situations. They will need to bring pen depth look at topographical maps as well as GPS systems.
and paper with them to class. First Aid Merit
First Aid
Badge is a prerequisite. Requirements 2c, 8c have
to be done at home because they involve the
Scout’s family.
Scouts will learn what to do first when a medical emergency
strikes. They should come with pen and paper so they can
take notes about skills such as splints, bandages and CPR.
They should come with a serious attitude because the skills
they learn here might save someone’s life.
Wilderness Survival

This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit.
This may be done before coming to camp. Scouts should
bring these materials to camp.

2011 Leaders’ Guide to Summer Camp

18

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�SHOOTING SPORTS
Each Scout taking Rifle
Shooting should have a
distance of at least 13
inches between the tip of
his thumb and the top of
his arm.

!
Free Shoot will be available to all
Scouts during Twilight Activities Monday, Tuesday and Thursday nights.

Archery

Rifle Shooting

Scouts receive experience shooting on recurve bows.
It is fun and challenging. The Scouts get to make an
arrow and a bow string. Each session is limited to 16
Scouts. Scouts must be at least second year campers.

Shooting experience is highly recommended, and this
merit badge requires a lot of time to qualify. Scouts
should be at least 13 years of age or second year
campers and have the strength and size to manage a
10-pound target rifle. As a means of determining this,
the Scout should have a distance of at least 13 inches
between the tip of his thumb and the top of his upper
arm as shown above. Each session is limited to 16
Scouts.

Shotgun Shooting

This program will teach Scouts the basics
of handling and shooting a shotgun as well
as safety precautions for firearms. They will
have the chance to shoot both skeet and
trap as well as practice to sharpen their
skills. Scouts must be at least 14 years of
age to take this merit badge. Each session
is limited to 12 Scouts.

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2011 Leaders’ Guide to Summer Camp

�SPORTS AREA
Golf

In this program you will learn all about
this challenging sport, including USGA rules,
golf etiquette, history, proper grip, stance and
swing. You will practice your swing and shots
on the driving range. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give personal instruction and coaching. Participants can
complete MOST of the requirements for Golf
merit badge. You can bring your own clubs or
use ours!
Athletics
Personal Fitness
In this merit badge you will learn about sports
training, officiating and all aspects of sportsmanship.
This badge requires a considerable amount of
physical exertion. Scouts will need to complete a
battery of jumps, swims, pull-ups, push-ups,
basketball throws, etc.

This required badge will give Scouts the opportunity to develop a fitness plan that they must
maintain for 12 weeks. Scouts will also learn about
different diseases related to lack of fitness and nutrition and learn different methods to help prevent
them. Some requirements may conflict with certain
religious views. Please review the requirements of
this badge before enrolling.

Climbing

Scouts will learn the skills of climbing
rappelling, and belaying. They will have many opportunities to practice these throughout the week
on our 60ft climbing tower. And if that isn’t enough,
on Friday, they will go off site and get to climb on
some real rock faces!

2011 Leaders’ Guide to Summer Camp

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�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we will
try our best to find the
supplies and offer it , if
not the next day the
next year.

T

he Trailblazer program is a three-hour program
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first
time. The purpose behind the program is to give new
Scouts a jump start by teaching them the basic outdoor
skills needed throughout their Scouting career. Such
skills include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study.
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may
accomplish at camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7c
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

•

•

•

Twilight Opportunities:
•

Open Scoutcraft - (Monday and Tuesday
7:00 -8:30 PM and Friday 9:00 AM -Noon) –
the Scoutcraft and Trailblazer staff will open up
the Scoutcraft area for anyone who wants to
come back and complete something they
missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fires lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the

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21

•

Trailblazer program. This is open to all
Scouts! So everyone is welcome to come down
and have fun!
Compass Course- The Trailblazer staff will
have a 1 mile compass course prepared so that
Scouts can complete First Class Requirement
2. Scout leaders will be given the key and are
encouraged to assist Scouts with this
requirement. This requirement must be
completed during a Scout’s free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so
any Scout can come into Scoutcraft and finish
First Class requirement 7c. Scouts may also
build a project in their campsite under their
Scoutmaster’s guidance.
Water Rescue- Second Class requirement 7b
and First Class requirement 9c (demonstrate
line rescue) will be offered Monday evening at
the waterfront. All Scouts needing this
requirement are invited to participate and get
signed off whether they are in Trailblazers or
not. Scouts must be able to pass the BSA
Beginner Swim Test.
Civic Leader – We will
invite local civic leaders to
camp to fulfill Requirement 5
of the First Class rank. More
details will be announced at
camp when local leaders can
verify their schedules.

2011 Leaders’ Guide to Summer Camp

�High Adventure

T

(L.O.S.T.). All participants in the L.O.S.T. and
O.U.T programs will be housed at a separate base
camp location from their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy Scout
Troop or Venturing Crew. If a Venturing Crew brings
female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
Leaders’ Guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (Detailed gear lists are available
on the following pages for those participating in the
O.V.B. programs).

he need to keep older Scouts coming back
to summer camp has long been recognized
and the Ozark Adventure Base (OVB) has
been designed to meet that need. Whether you are
in an older Boy Scout Troop Patrol or a co-ed
Venture Crew, the Ozark Venture Base has
something that meets your needs. Scouts
participating in the OVB programs must be at least
13 years of age and have achieved the rank of First
Class by January 1st. Pre-registration for these
programs is mandatory. OVB programs include:
Mountain Man, Ozark Ultimate Trek(O.U.T.),
COPE, High Ozark Mountain Expedition
(H.O.M.E.) and Lake Ouchita Summer Trek

2011 Leaders’ Guide to Summer Camp

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�OZARK ULTIMATE TREK
O.U.T.

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white
water kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II white water in a kayak. Our
instructors will teach you the “ins and outs” of
manning your own your own whitewater kayak.
While on

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......
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Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per unit)
Sleeping Bag
2 Water bottles of water or hydration bag
Long pants
Hiking boots
Insect repellent (containing DEET or Permethrin)
Individual mess kit or frisbee w/knife, fork &amp;
spoon

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23








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2011 Leaders’ Guide to Summer Camp

�the trip, you will learn about “reading” whitewater, river rescue
techniques, surfing, throwing ropes, and much more. Boy Scouts
participating will complete all requirements for Kayak BSA and
White Water Merit Badge.
After a long day on the river, you will return to camp for
an evening of climbing instruction. This will prepare you for the
full day of rock climbing that lies ahead. We have searched and
found many local areas that contain climbing faces from 30-80
feet. After a week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the air conditioning
just yet. You will get the opportunity to join us in some of the

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

coolest caves in Arkansas. Caving may be done as an evening
activity or a day trip depending upon time frames and schedules.
Many of the evening activities in the OUT program will
focus Scouts and Venturers on wilderness trip
planning. Scouts will have the opportunity to
participate in a Geo-caching exercise, learn the
art of fire-by-friction, and learn basic swiftwater
rescue techniques.
If you think you are up to the challenge,
this program is for you. Participants need to
be in top physical condition to undergo the
challenges of this program.
Crews will be housed off-site. Scouts
may sign up as a unit or individually. This program
is also designed for Venturing Crews. The
maximum participation is 24, so register early.

2011 Leaders’ Guide to Summer Camp

24

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�HIGH OZARK MOUNTAIN EXPEDITION
H.O.M.E.
Climbing &amp; Rapelling

H

O.M.E. is a high adventure
program available to youth and
adults who would like to earn
Climbing Merit Badge, Instructor Certification or further
develop skills in the area of climbing and caving. This
program is perfect for older Scouts and Venturers. This
is not your standard climbing program. Participants will
be challenged both mentally and physically. Whether
you are practicing on the 55 foot climbing wall at Kia
Kima or traversing a dark underground cave, the
excitement will not let up until the adventure is over.

!
H.O.M.E. participants
should be at least 13
years of age.

we will head to Horseshoe Canyon to continue
climbing in one of the most scenic canyons in the
Ozarks. That evening participants will crawl, climb,
and pull themselves in the depths of one of the many
caves in this area. Scouts will get a glimpse of the
underground world and learn about stalactites and
stalagmites as well as many nocturnal earth
creatures.

This week-long trek program will meet at Kia Kima
on the opening day of classes. Participants will spend
most of the day learning knots, climbs and rescues for
what awaits them over the next three days. Scouts and
leaders will then depart Kia Kima for a three day
adventure in the Buffallo River Valley. Sam’s Throne
will be one of the first stops of your journey. Sam’s
Throne is the oldest of several climbing areas found
along the broad flat mountain tops of the Ozarks. The
Atoka sandstone caprock that forms the cliffs at Sams
Throne encircles about a three mile area.
After an exciting day at Sam’s Throne we will camp
along the wild and scenic Buffalo River. The next day

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25

2011 Leaders’ Guide to Summer Camp

�The last day of this adventure will be spent doing 300+
foot rappels! If the previous three days didn’t get your
attention, standing at the edge of a 300 foot cliff surely
will! Scouts and adults will also have an opportunity
to learn about deep water soloing. What is deep water
soloing you ask? Have you ever thought about
climbing onto a cliff and the only safety net below
you is water? Get the picture?
Items you will need to bring for this adventure:
Backpack
Clothes
Personal Hygiene items
Headlamp with extra batteries
Sleeping bag and light sheet
Sturdy Shoes
Water Shoes and swimwear
Small tent or shelter
(one per two persons in your troop or crew)
Mess kit, cup, utensils
Insect Repellent containing DEET or Permethrin
Reccomended Gear:
Polypro shirts and nylon shorts for caving

Skills Learned:
Sport Climbing
Concepts of Lead and Traditional Climbing
Rappelling
Concepts of deep water soloing
Pit Caving
Wild Cave Etiquette
Climbing Systems Rigging
Belaying for climb and rappel
Teamwork
Personal Challenge

!
Participants in this program will spend 3 days
off the reservation.

2011 Leaders’ Guide to Summer Camp

26

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�L.O.S.T.
Lake Ouchita Summer Trek

!
Participants must be
13 years of age by the
beginning of camp.
However, this program is suggested for
Scouts 14 years old
and up!

L

O.S.T. is our newest addition to Ozark Venture Base. Are you ready for 5 days of adventure
and paddling the waters of Arkansas’ largest body of water in a single-person touring kayak?
Lake Ouchita is dotted with islands, shoals, gravel bars
REQUIRED GEAR
and cliffs. Opportunities on this week-long wilderness
adventure include snorkeling, GPS navigation, hiking,

Small Tent (1 per 2 persons in your group)
or personal hammock shelter
world-class fishing, island exploring, lakeside camping,

Light-weight +20 degree sleeping Bag
deep water soloing and much more! This program is
(target weight &lt; 3 lbs.)
perfect for Troops, Crews as well as individuals.




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

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




SUGGESTED GEAR



Camera
Journal

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27

Sleeping Pad
2 Water bottles or hydration bag
(target minimum total of 50 oz. storage)
Individual Mess Kit or Frisbee w/knife, fork,
&amp; spoon
Pocket knife or multi-tool
Waterproof flashlight w/extra bulb &amp;
batterieies
2 Swim Suits
2 T-Shirts, Shorts &amp; underwear for sleeping
Light Fleece or Jacket
Shoes suitable for water &amp; light hiking
(no flip-flops)
Dry Shoes for Campsite
2 to 4 pairs of socks
Small Camp Towel
Personal Toiletries &amp; Towel
Rain Gear (no ponchos)
Wide Brimmed Hat
Insect Repellent
Sunscreen
3 Bandanas
Sunglasses &amp; Straps
Personal First Aid Kit

2011 Leaders’ Guide to Summer Camp

�Upon arrival at Kia Kima Scout
Reservation, L.O.S.T. participants will
meet their Trek Guides and immediately
begin a gear “shakedown” and equipment
introduction. Participants will then load
up into vehicles and head to the off-site
staging area to begin their five day
adventure, so it is imperative that everyone
comes prepared with their gear separate
from the rest of the Troop or Crew. See
the accompanying tables for required
and suggested gear. The group will not
return to camp until Friday evening for the
closing campfire.
All participants in the L.O.S.T
program must be able to pass the BSA
Swimmers Test, be physically fit and be
proficient in basic boating skills. This
program will provide instruction in touring
kayak skills, extremely lite gear camping,
trek planning, wilderness camping, open
water navigation, and rock climbing.
L.O.S.T will prove to be a unique
adventure comparable to programs such
as Northern Tier. Space is limited to just 8
participants per week. So, are you ready
to go paddling?

!
An Arkansas 7-day Fishing License is included
for all participants over
16 years of age. Scouts
under 16 years old do not
require a license.

2011 Leaders’ Guide to Summer Camp

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�MOUNTAIN MAN
Pioneer Living

T

he Mountain Man program is a wonderful opportunity for your Scouts to learn about
pioneer living as it happened in the 19th
century. Many of the activities that Scouts
participate in are hands on. Scouts will
learn the art of forging and shaping steel
into useful products that were used in everyday life. Hunting for our early settlers
was a daunting task with their primitive
weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of
early living. In this program we teach the
proper use of the dutch oven and cast iron
cookware. Scouts will also learn the
proper use and care of primitive tools. The
crosscut saw, draw knife, shaving horse,
ax, and hammer were all essential tools

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for early pioneers. All participants in this program will learn the
art of knifemaking and make a primitive knife that they will be
able to keep. In addition, each Scout will build their own flint
and steel fire starting kit that they can take home. This is a
three hour program that meets daily throughout the week.

29

2011 Leaders’ Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program. This
is a three hour program that meets daily
throughout the week.

C.O.P.E.
Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is a
week-long high adventure activity for older Scouts that
teaches advanced team-building and problem solving
skills. Scouts will learn to work as a group and function
as a team to meet a series of high and low COPE
elements. Participants should be at least 13 years old.
Kia Kima has one of the finest high ropes courses of
any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust,
and teamwork. This is accomplished by progressing,
as a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

2011 Leaders’ Guide to Summer Camp

30

visit www.kiakima.com

�TWILIGHT
Activities

!
BSA Field Uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a unit basis
and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating, swimming, Blob, Iceberg and
Water Slide. These open nights are available
on Monday, Tuesday, and Thursday. Scouts
that do not enroll in regular Aquatics sessions
will have the opportunity during these times
to participate in waterfront activities. Other
twilight activities such as Unit Shoot,
rappelling, swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

visit www.kiakima.com

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Council Ring. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, BSA Field Uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow Callout Ceremony. Units wishing
to have Scouts called out should contact the appropriate
Order of the Arrow representative during their week at
camp. Out of Council units are required to have a letter
from their Lodge granting permission for members of their
Units to be called out.

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2011 Leaders’ Guide to Summer Camp

�!
EXTREME

ACTIVITIES are
open activities which
require no pre-registration. Canoe floats,
Kayak BSA and T-Bird
Aquatics require signups at camp.

EXTREME ACTIVITIES

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our EXTREME ACTIVITIES. These activities are held in
the evening or on Fridays. They will give you a small taste of the high adventure programs we
offer at Kia Kima.

Extreme Climbing – If you walk through camp you
can’t help but notice the 55 foot climbing and rappelling
tower that looms over the valley. This will be an
opportunity for you to experience it first hand. Our
climbing staff will train and guide you. Before you know
it, you will be scaling the 55 foot climbing surface.

Mountain Boarding – This EXTREME ACTIVITY will
be a true test of balance for your Scouts. Mountain
Boards are basically skateboards with oversized
wheels. Scouts will learn to traverse some of our easier
hiking trails specially picked for this activity. Scouts
participating wear full protective gear including helmets,
knee pads, elbow pads, and gloves. This is an extreme
activity that you will not want to miss.

2011 Leaders’ Guide to Summer Camp

32

visit www.kiakima.com

�!
Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $15 fee
prior to departure.

EXTREME Activities

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view the scenic
bluffs and abundant wildlife that live in the South
Fork watershed. Herons, Deer and Bald Eagles
are commonly seen on these float trips. Each
trip will last no more than two hours and will
have you back in camp in time to participate in
many of the evening activities being offered.
There is not a fee for this program but space is
limited so sign-up early.

Kayaking BSA – Ever wanted to drop a 40
foot waterfall? How about navigate a class IV
rapid? If you are an adrenaline junky, come on
out and take Kayaking BSA. This program will
teach you the basics of kayaking. Scouts
participating will learn the forward stroke, reverse
stroke, sweep stroke, draw stroke, wet exits
and much more. Scouts that successfully
complete this course are eligible to receive the
Kayaking BSA patch.There is not a fee for this
program but space is limited so sign-up early.

visit www.kiakima.com

33

2011 Leaders’ Guide to Summer Camp

�!
Add-A-Program
activities can be
scheduled for
Saturday’s prior
to or after your
week at summer
camp.

ADD-A-PROGRAM
Activities

W

hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many
local program opportunities that await your troop. These “add-a-program” opportunities can
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon
of your departure day. Cave Programs require a 1 month reservation. All other programs should be booked
through the camp office at least 1 week prior to your arrival or departure day.
Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring River. The
Spring River emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This boasts
some 15 shoals, ledges and class II rapids that
are perfect for your introductory kayak
adventure. This trip is a great way to cap off
your great week at Kia Kima. Trip fees: $25
per person with a 8 person minimum and 12
person maximum. All fees can be paid to the
Camp office and must be separate from normal
registration fees. It is recommended that Scouts
be at least 13 years of age for this program.
South Fork Canoe Float – Enjoy a scenic
3-4 hour float trip from Saddle, Arkansas to

2011 Leaders’ Guide to Summer Camp

Kia Kima. This is a great alternate activity for your younger
Scouts while your older boys kayak. Trip Fees: $10 per
person with a 8 person minimum.
Blanchard Springs Wild Cave Tour – Participants for this
adventure should be in good physical shape, wear sturdy shoes

PROGRAM

COST

Spring River Whitewater
Kayak Adventure

$25.00 per person

South Fork Canoe Float

$10.00 per person

Blanchard Springs
Wild Cave Tour

$75.00 per person

Blanchard Springs
Cavern Tour

$10.00 per adult
$5.00 for youth 15 and under

34

visit www.kiakima.com

�!
Cave Programs require a 1 month reservation. These programs may fill fast so
advanced booking is
advisable.

ADD-A-PROGRAM
Activities,

continued

or boots, and come prepared to get dirty and have
fun. Participants will climb very steep slopes, crawl
on hands and knees, pass under low ceilings, and travel
through red clay. The tour ends at the Titans, a group
of tall spectacular columns deep in a mountain cavern.
Hard hats, kneepads, gloves, lights, and belts are
provided, along with a souvenir t-shirt. This trip will
last 3-4 hours in a 58 degree cave. The Wild Cave
Tour is limited to a minimum of 3 but no more than 12
participants. Two tours per day are permitted and they
are spaced 1 hour apart. This tour is guided by the
United States Forest Service. Please make
reservations through the camp at least 1 month prior
to your visit. Trip Fees: $75 per person
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel
one way through the middle level of the Caverns,
passing under the Natural Entrance and beside the
cave stream before emerging into highly decorated
rooms. With nearly 700 stair steps, this tour is not
recommended for those with walking or health
problems. Trip Fees-$10 for adults and $5 for youth
up to age 15. If you have a group of 15 or more, a
group discount is available. Group fees are $7 for
adults and $3 for youth up to age 15. Advance
reservations are required for group rates.

visit www.kiakima.com

35

2011 Leaders’ Guide to Summer Camp

�NATIONAL YOUTH LEADERSHIP TRAINING

T

his course is designed for Boy Scout Troops and Venture
Crews. This course is open to all Scouts (Boys and Girls)
who are First Class or working on Bronze, or above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of July 3rd through July 8th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a Troop or Crew and put into practice.
Every Scout that maintains a leadership position should attend this
training. This course is taught by a well trained youth and adult staff who know
the program and are equipped to help participants develop and deliver these learned skills to their
fellow scouts.
For more information contact course director, Gene Cofer at coge01@yahoo.com.
Applications are available at the Scout office and under the forms section of www.kiakima.com.

ORDER OF THE ARROW
AT SUMMER CAMP

A

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.
Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the Brotherhood Walk, completing your Brotherhood
membership in the Order of the Arrow. All materials
needed for Brotherhood Conversion will be available
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the
cost of your sash.

Summer Fellowship
Each week Ahoalan Nachpikin
Lodge will host an informal fellowship and
cracker barrel. OA members from all lodges
will have an opportunity to hear the latest OA
news and enjoy some fellowship.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential
new members will be recognized and given information regarding upcoming Ordeals. If you have OA
dancers in your unit they are invited to participate. Units wishing to have Scouts called out should
contact the appropriate Order of the Arrow representative during their week at camp. Out of Council
units are required to have a letter from their lodge granting permission for members of their unit to be
called out.

2011 Leaders’ Guide to Summer Camp

36

visit www.kiakima.com

�AWARDS &amp; RECOGNITION
5. With an adult leader, discuss the importance of
the twelfth point of the Scout Law – “A Scout is
Reverent”. Discuss how it applies to you as a Scout
here at summer camp, as well as in your daily life.

SUMMER CAMP
GOD AND COUNTRY AWARD
The summer camp
God and Country Award
is given to Scouts who
complete the following
requirements. A Scout
must complete at least five
of the following nine requirements.

6. With an adult leader, discuss the importance of
“Patriotism”.Why is it important for a Scout to “do
my duty to God and my country”?
7. Show how to properly display and fold an
American Flag. Also, explain the different parts of
the flag and what they symbolize.

1. Assist in the raising or lowering of the
American Flag at a morning or evening
assembly.

8. Lead a morning prayer in your campsite, or
lead your unit in reciting the Scout Oath, Scout Law,
or Pledge of Allegiance while at summer camp.

2. Attend the camp-wide Vespers service
on Wednesday night at the chapel.

9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you did
your duty to God and Country while at Summer
Camp at Kia Kima.

3. Assist in preparing and leading a unit or
inter-unit vesper service while at camp.
4. Lead Grace at an assembly while at camp.

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37

2011 Leaders’ Guide to Summer Camp

�SCOUT LEADER COOKOFF EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking skills in our leaders’ cook-off. Whether it is a pot of chili, cobbler, baked beans, jambalaya or homemade bread, plan to participate in this event. A
select few of our lucky or maybe unlucky staff (depending on the meal) will be called
upon to judge this event. The winners of this event will receive a special limited edition
embroidered Kia Kima apron. This apron is presented at the closing campfire.

KIA KIMA PARTICIPATION AWARD

Youth
Option 1

Adults
Option 1

Do one of the following from list A and four of the following
from list B

List A
Participate in
1. Add on Program
2. Mile Swim
3. OA Brotherhood Conversion
4. Kayak BSA
5. Canoe Float
6. Masera Outpost
7. God &amp; Country Award

List B
Participate in
1. Mountain Boarding
2. Inter-unitActivity
3. Free Swim
4. Blobbing
5. Free Boating
7. Water Slide
8. Open Shoot
9. Open Handicraft
10. Open Scout Craft
11. Free Climbing
12 Water Carnival
13. Home-made Boat Race
14. Sports Tournament

Option 2

Option 2

Complete 1 of the following

1. Serve as an assistant Ranger for a part of at
least four days.
2. Instruct a merit badge for a week.
3. Complete the BSA Lifeguard program.
4. Serve as the Camp Chaplain for the
Wednesday Vespers.
5. Complete the BSA Climbing Instructor
Program.
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.

Complete 1 of the following

1. Participate in at least 8 activities from list B
2. Trailblazer Program
3. Ozark Venture Base Program

2011 Leaders’ Guide to Summer Camp

Complete 5 of the following

1. Volunteer for at least two hours in the Trading Post.
2. Participate in OA Brotherhood Conversion.
3. Lifeguard at the Aquatics area for an evening.
4. Serve as an assistant Ranger for one full day.
5. Participate in Masera Outpost.
6. Participate in Scout Leader Cookoff.
7. Drive a vehicle on a field trip.
8. Participate in Inter-unit Activity.
9. Participate in Blobbing.
10. Assist in a program area for one day.
11. Participate in Scoutmaster Shoot off.
12. Participate in Add-A-Program
13. Help supervise the clean-up of the Commissary or
Dining Hall for three meals.
14. Participate in Fire by Friction.
15. Participate in or row for Mile Swim.
16. Volunteer in the Trailblazers area for one day.
17. Participate in one of the training programs offered
during the week.
18. Participate in Canoe Float.
19. Participate in Waterslide.
20. Other activity approved ahead of time by the Program
Director or Camp Director.

38

visit www.kiakima.com

�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop awards recognize units that participate fully in the camp
program, follow camp rules and demonstrate the true Spirit of Scouting. All units receiving the
Merit and Honor Troop awards will be recognized at the closing campfire.

HONOR TROOP

MERIT TROOP

In addition to achieving Merit Troop, to be an Honor
Troop, a unit must complete 2 of the 4 following requirements.
The unit has 50% of its active membership at camp.

Complete 7 of the 8 following requirements.



Scouts attending camp participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.



The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in BSA Field Uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends the vesper service.



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
Ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

visit www.kiakima.com

39



The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.



The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Camp Commissioner or Program
Director.



The unit plans one inter-unit or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.



The unit demonstrates Scout Spirit by participating
with songs and skits at assemblies, meal time and
the Kia Kima Shuffle.

2011 Leaders’ Guide to Summer Camp

�LEADERS

tired of just hanging around?

!
Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

T

here is still plenty to do at Kia Kima. We promise you won’t be sitting in your campsite, unless of
course, that is what you want to do. The following are leader opportunities that we have to offer at Kia
Kima. Leadership trainings change from week to week based on the availability of instructors. Some of these
courses may not be offered your particular week. If you are a district or council level trainer, feel free to talk
to the program director and teach a course.
policies for aquatic activities on the unit level, such as
a troop swim.

SERVICE
If you are a carpenter, plumber, electrician, or just a general handyman, your skills are
always needed at camp. The Camp Ranger will
be glad to suggest a list of projects to any interested leader. Bring your tools and feel at home.

Aquatics Supervision :
Swimming and Water Rescue
&amp; Paddle Craft Safety
These cover skills needed to meet Safe Swim Defense
and Safety Afloat policies applied at the unit level. These
training courses are provided during the week by qualified instructors at the waterfront.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

Safe Swim Defense &amp;
Safety Afloat
These programs are sponsored by the aquatics area,
and provide valuable information concerning the BSA’s

2011 Leaders’ Guide to Summer Camp

40

visit www.kiakima.com

�Scoutmaster &amp; Assistant
Scoutmaster Leader
Specific Training

CPR

We plan to offer this course during the morning on
Monday and Tuesday if volunteer trainers are available. There is a $10 fee for participants. Please contact the Reservation Director if you are willing to help
instruct this course.

All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.
A six-hour course will be offered to these candidates.
Adult leaders who choose to go through the training
may fill the extra spaces in the session. There is a $25
fee payable to the proffesional instructors from Spring
River Ambuland Service.

First Aid
Climbing Instructor
Certification
This training will include “Climb on Safely” training.
This will certify leaders as Climbing Instructors. This
is a week long course. Space is limited.

Fire By Friction Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events. In
this session, leaders will be able to learn the fine art of
creating fire. Our skilled instructors will teach friction
methods such as, the bow drill, hand drill, and the fire
saw. Demonstrations will also take place on how to
build fire with flint and steel, battery and steel wool,
wire coat hangers, and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can
be passed along to their Scouts.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Venture Base sessions.

visit www.kiakima.com

41

2011 Leaders’ Guide to Summer Camp

�!
Scouts and leaders are encouraged to treat their
clothing with
Permanone insect repellent.

WHAT TO
Bring To Camp

INDIVIDUAL CHECKLIST


UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic Sheeting
Brooms &amp; Rakes
Water hose
Water Cooler
Dining Fly

WHAT KIA KIMA PROVIDES
♦
♦

Latrine and water supply
Campsite shower (hot showers
available at Central Showers &amp; East
Showerhouse)

♦
♦
♦
♦
♦

1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board

2011 Leaders’ Guide to Summer Camp

Scout Uniform (Scouts and Leaders are expected to wear
full Scout Field Uniforms at all evening flag ceremo
nies, evening meals, and programs. Full Scout Field
Uniform includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent containing DEET or Permethrin*
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (“copy” filled out and signed. Medical
examinations will NOT be given at camp)
Spending money (consult unit leaders-usually $40-$60)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

42

visit www.kiakima.com

�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only
those supplied by the Shooting Sports area are to
be used. Sheath knives are not allowed at camp
as well. Any such equipment brought to camp must
be delivered to the Reservation Director when the
unit checks-in. It will be returned when the unit
checks out at the end of the week.
In addition, no pets of any kind or fireworks are allowed in camp. This is the
policy of the Boy Scouts of America.
Finally we recommend that items
such as radios, MP3 players, electronic
games, and other electronic devices not
be brought to camp. Summer camp is an
outdoor experience, and these items are
not appropriate to that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list on the previous page
to help you with your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

visit www.kiakima.com

43

2011 Leaders’ Guide to Summer Camp

�CAMP CHEROKEE

Shaded areas indicate class times.

2011 Leaders’ Guide to Summer Camp

44

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�CAMP OSAGE

Shaded areas indicate class times.

visit www.kiakima.com

45

2011 Leaders’ Guide to Summer Camp

�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Unit Identification
________/5 pts

Is the unit flag or other appropriate insignia bearing unit numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/5 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/20 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The unit’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the unit first aid kit marked and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/15 pts

Aluminum cans and plastic sorted

Latrine
________/10 pts

The latrine must be reasonably clean. Is there adequate paper and soap available?

Bonus Points
Does the unit have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?

TOTAL
________/5 pts
________/100 pts

2011 Leaders’ Guide to Summer Camp

46

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�visit www.kiakima.com

47

2011 Leaders’ Guide to Summer Camp

�HOW TO GET TO KIA KIMA
GPS Coordinates
N 36.34450531°
W 91.59223171°

2011 Leaders’ Guide to Summer Camp

48

visit www.kiakima.com

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2011! Our Summer Camp Planning&#13;
has been working year round to ensure that we continue to offer the&#13;
best program in the Southeast for your Scouts. We received many compliments in&#13;
2010 on our facilities, camp staff, and variety of programs for Scouts of all ages.&#13;
We will continue to offer a full slate of merit badges during the day, as well as,&#13;
our very popular evening programs including “Open Scoutcraft”, Kayaking BSA,&#13;
free swim, waterslide, Blob and much more. Be sure to check-out our Ozark&#13;
Venture Base (OVB) programs. These are great for older Scouts and Venture&#13;
Crews. Our OVB programs rival many of the National High Adventure programs&#13;
found across the United States.&#13;
Now is the time to begin preparing for your 2011 camping experience. The&#13;
information in this guide along with the accompanying Registration Packet will be&#13;
your key to an exciting and meaningful Summer Camp experience. Digital copies&#13;
of both publications are available at www.kiakima.com for your convenience. If&#13;
you have any questions after reading this guide or need any further assistance,&#13;
please feel free to contact us directly.&#13;
Please make the Summer Camp Experience available to all of the Scouts in your&#13;
Unit. We will make Camperships available for those families that need financial&#13;
assistance.&#13;
On behalf of the Chickasaw Council and the 2011 Kia Kima Staff, we look forward&#13;
to seeing you this Summer.&#13;
Yours in Scouting,&#13;
&#13;
Jeremy Palazolo&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13 What To Bring To Camp&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Venture Base&#13;
Ozark Ultimate Trek&#13;
High Ozark Mountain Expedition&#13;
Lake Ouchita Summer Trek&#13;
Mountain Man&#13;
C.O.P.E&#13;
Twilight Activities&#13;
Extreme Activities&#13;
Add-A-Program&#13;
&#13;
13&#13;
21&#13;
22&#13;
23&#13;
25&#13;
27&#13;
29&#13;
30&#13;
31&#13;
32&#13;
34&#13;
&#13;
NYLT&#13;
Order of the Arrow&#13;
&#13;
36&#13;
36&#13;
&#13;
Awards &amp; Recognition&#13;
&#13;
37&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
39&#13;
&#13;
Just for Leaders&#13;
&#13;
40&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
42&#13;
42&#13;
43&#13;
&#13;
44 &amp; 45&#13;
46&#13;
47 &amp; 48&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Leader’s fees are not&#13;
due until arrival at&#13;
camp. Please note the&#13;
chart below for prorated Leader’s Fees.&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your unit. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2011, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of the page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $40.00 per Scout by April 1st. This will reserve&#13;
space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and form&#13;
KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts replacing&#13;
# of Scouts&#13;
# of Leaders @ no charge&#13;
the initial Scout for this event. The next payment of $100 is&#13;
2&#13;
5&#13;
due on May 13th. By using this registration process, we can&#13;
3&#13;
24&#13;
better determine the number of Scouts attending camp from&#13;
4&#13;
32&#13;
each unit, and allow camp staff to adjust their programs ac5&#13;
40+&#13;
cordingly. Smaller units may be asked to share a campsite&#13;
Free leader credits will be applied at Check-in.&#13;
with another unit if the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$210.00&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$225.00&#13;
&#13;
*COPE&#13;
&#13;
$20 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$110.00&#13;
&#13;
* Mountain Man&#13;
Rendevous&#13;
*Ozark Ultimate Trek&#13;
&#13;
$30 per participant&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$30 per participant&#13;
&#13;
Golf Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
*Program fees in these programs apply to&#13;
adult participants as well as youth.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
1&#13;
&#13;
*Lake Ouachita&#13;
Summer Trek&#13;
&#13;
$50 per participant&#13;
&#13;
*High Ozark Mountain&#13;
Expedition School&#13;
&#13;
$50 per participant&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
Camp Osage&#13;
&#13;
Units attending camp in 2011 may reserve a&#13;
space for 2012 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by January 1st, will receive a&#13;
deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 28th. Beginning&#13;
May 30th, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 30th until July 15th. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a&#13;
campsite with another unit if the minimum campsite size is not met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
1 Bobwhite&#13;
&#13;
24&#13;
&#13;
2 Copperhead&#13;
&#13;
16&#13;
&#13;
3 White Horse&#13;
&#13;
20&#13;
&#13;
4 Broken Bow&#13;
&#13;
42&#13;
&#13;
5 Whispering Rapids&#13;
&#13;
24&#13;
&#13;
6 Turkey Run&#13;
&#13;
18&#13;
&#13;
7 Fox Fire&#13;
&#13;
14&#13;
&#13;
8 Cedar Rock&#13;
&#13;
18&#13;
&#13;
9 Running Deer&#13;
&#13;
44&#13;
&#13;
10 Crazy Wolf&#13;
&#13;
18&#13;
&#13;
11 Talking Turtle&#13;
&#13;
28&#13;
&#13;
12 Yellow Dog&#13;
&#13;
30&#13;
&#13;
13 Dancing Bear&#13;
&#13;
40&#13;
&#13;
14 Tall Pines&#13;
&#13;
38&#13;
&#13;
15 Eagle’s Nest&#13;
&#13;
26&#13;
&#13;
.&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found at&#13;
www.chickasaw.org. The deadline for camperships is&#13;
April 1st. The amount of the Campership will be based&#13;
upon family income. The Scout’s family, unit, and chartered organization should pool their resources first, with&#13;
a campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit voucher&#13;
that is redeemable at the Office or at Camp. It is necessary to have the voucher on hand in order to receive&#13;
credit.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Capacity&#13;
&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
1 Ghost Drum&#13;
&#13;
20&#13;
&#13;
2 Big Foot&#13;
&#13;
24&#13;
&#13;
3 Whipporhwhill&#13;
&#13;
18&#13;
&#13;
4 Dry Bones&#13;
&#13;
36&#13;
&#13;
5 Arrowhead&#13;
&#13;
18&#13;
&#13;
6 Hoot Owl&#13;
&#13;
24&#13;
&#13;
7 Rocky Top&#13;
&#13;
16&#13;
&#13;
8 Flintstone&#13;
&#13;
24&#13;
&#13;
9 Long Knife&#13;
&#13;
16&#13;
&#13;
10 Blackjack&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical examination before coming to camp, and must have the proper&#13;
medical form completed. The Boy Scouts of America require&#13;
a Medical Form for all Scouts and leaders. The examination must be performed by a licensed health care provider--physician (MD, DO), nurse practitioner or physician’s assistant. These forms are available through the Scout Service Center or at www.kiakima.com. Please use the most current versions of this&#13;
form. Contact your District Executive if you have any questions. Each Scout and&#13;
leader will have a health re-check after his or her arrival. The unit’s medical forms&#13;
will be kept on file with the camp’s health officer. They will be returned to the unit&#13;
leader at the end of the week. Adult leaders who will be in camp for less than 72&#13;
hours are not required to have a complete physical; however, a personal examination health history (Parts A and C) is required. Please make arrangements for&#13;
physical examinations to be completed before arrival at summer camp. Any Scout&#13;
or leader who do not have a completed health form – including examination – will&#13;
be restricted from all camp activities until a proper examination has been given.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
&#13;
!&#13;
The Boy Scouts of&#13;
America require that&#13;
Parts A, B, and C of the&#13;
“Annual Health and&#13;
Medical Record” be completed before attending&#13;
camp.&#13;
&#13;
All Scouts and leaders are required to have a physical examination before camp and complete the appropriate medical form.&#13;
Do not bring original medical forms.&#13;
(Please bring copies in a 3-ring binder. This will be returned at check-out)&#13;
Scouts &amp; leaders must have Parts A, B, and C&#13;
completed of the “Annual Health and Medical Record”&#13;
Forms are available at www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he or she will be taken to a&#13;
nearby hospital. The Health Lodge is available to store and administer prescription&#13;
medicines as directed by the Scout’s personal physician and parents. No prescription medication will be paid for by the camp&#13;
or the Chickasaw Council. Normal insurance filing procedures will apply. Camp&#13;
Emergency procedures will be covered at&#13;
the opening leaders’ meeting.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number and are available&#13;
at www.kiakima.com.&#13;
If, after reviewing the Leaders Guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.kiakima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
1&#13;
&#13;
Step 1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com&#13;
and the forms required for each&#13;
step have a corresponding number.&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 campsite deposit, to the&#13;
Scout Service Center any time after August&#13;
1st. Keep in mind; some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that all&#13;
registration forms&#13;
are filled out completely!&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail this form: have them ready&#13;
at check-in. Also, when you check in at the AdminisThe second step of the registration tration Building, we will update schedules, settle any&#13;
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than April 2st. This form should&#13;
be submitted with a $40 deposit per Scout. This fee&#13;
is transferable but not refundable. Upon submitting this form, your unit will be emailed a username&#13;
ONFIRMATION&#13;
HANGES&#13;
and password to log into our online registration sysWhen registering online for classes, please save&#13;
tem. Registration for classes is on a first-come, firstyour confirmation. If a schedule change takes place,&#13;
served basis, so register early. Form KKSR 2B is&#13;
you will be notified from our administrative staff prior&#13;
included for your convenience if you are unable&#13;
to your arrival at camp.&#13;
to access the online system.&#13;
For your convenience there are computer terminals available at the Scout Office. Please ensure&#13;
that all adults and youth are entered in the regisREGISTRATION FORM tration system.&#13;
This is the third summer camp payment. Please submit the Registration Form (KKSR&#13;
3) and return them with $100 per Scout by May&#13;
13th. Please submit t-shirt sizes for adults and youth&#13;
ORRESPONDENCE&#13;
registered. T-Shirt orders may be submitted online&#13;
or by written form. Please submit either one or&#13;
All summer camp correspondence and registhe other but not both.&#13;
tration materials should be sent to the Scout Service&#13;
Center until May 28th. After May 28th, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence should be sent directly to camp.&#13;
FINAL FINANCIAL FORM In order to assure that your paperwork arrives at the&#13;
The final payment includes the balance proper location, please&#13;
of the camp fee, leaders fees, and special program follow this step. The&#13;
SUMMER CAMP&#13;
fees. This may be paid at check-in after arriving at addresses for both loADDRESSES&#13;
camp on Sunday, or you may send it before you ar- cations are listed in the&#13;
Before May 31st&#13;
rive. Complete the Final Financial Form (KKSR4) table on this page.&#13;
Chickasaw Council, BSA&#13;
and send it to the camp address. This form is a sum171 South Hollywood&#13;
mary of all financial transactions and should be the last&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
payment in the registration process. Do not send this&#13;
Fax: (901) 327-2010&#13;
Kia&#13;
Kima&#13;
form, payment, or any registration materials less than&#13;
GPS&#13;
Coordinates&#13;
two weeks prior to your arrival at camp.&#13;
After May 31st&#13;
&#13;
Step 2&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
Step 3&#13;
&#13;
C&#13;
&#13;
Step 4&#13;
&#13;
N 36.34450531°&#13;
W 91.59223171°&#13;
&#13;
CHECK - IN&#13;
&#13;
Step 5 The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing Permethrin or&#13;
DEET will provide adequate&#13;
tick protection.&#13;
&#13;
GENERAL INFORMATION&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit an enjoyable one.&#13;
&#13;
week. Unit vehicles will be permitted into campsites&#13;
during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please&#13;
observe our speed limit of 15 miles per hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare but precautions should be taken. Below is a list of a few tips&#13;
to keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box is recommended to provide a place to secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed into camp during the&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily (tick bites treated within&#13;
12 hours rarely have any long-term effects).&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. The&#13;
unit leader should have the unit’s medical&#13;
forms and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A Camp Guide will be assigned to&#13;
the unit through the check-in process. The&#13;
guide and the unit leader will take the unit to&#13;
the Health Check area. The leader will bring&#13;
the medical forms and, if swim checks were&#13;
completed prior to camp, the Swim Check&#13;
Form (KKSR 5). Everyone — youth and&#13;
adult — must have a current health&#13;
form. The re-check is to make sure no significant changes have occurred since the&#13;
physical examination was given. A buddy&#13;
tag will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The Camp&#13;
Guide will then take inventory of all equipment in the campsite if applicable. If any&#13;
equipment is missing or damaged the Camp&#13;
Guide will note it and report it. The unit&#13;
leaders with the Camp Guides should&#13;
check each tent for damage. Any damage found at the end of the week will be&#13;
assessed to the troop. Tears in tents&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
will be assessed a fee of $15 per inch. Multiple&#13;
tears or tears over three inches are considered&#13;
un-repairable and may result in the unit replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,&#13;
or river must have a swim check. No Exceptions!&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
Plan to arrive between 1:00&#13;
PM and 3:00 PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:45&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1. Paperwork - the unit leader and assistant report to&#13;
the Administration Building with all the unit’s registration forms,&#13;
money, and medical forms. Here you will meet your Camp Guide&#13;
who will guide you through the check-in procedure.&#13;
2. Health Recheck - Your Camp Guide and assistant leader&#13;
will take the rest of the unit to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
3. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may&#13;
be purchased for $5 each.&#13;
4. Campsite - Your Camp Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
5. Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
6. Supper - Scouts &amp; leaders wear the BSA Field Uniforms.&#13;
7. Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting after dinner.&#13;
8. Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone should wear their BSA Field&#13;
Uniform&#13;
&#13;
7&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
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EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $40 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $100 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3 or online.&#13;
When submitting T-shirt orders, please do&#13;
so online or on the written form -- not&#13;
both.&#13;
&#13;
VESPERS &amp; CHAPEL&#13;
Vespers is a short fellowship service held on&#13;
Wednesday evenings. Vespers is held at the chapel&#13;
and everyone is encouraged to attend. Members of&#13;
the staff will conduct vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit&#13;
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional&#13;
photos will be available at $5.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either BSA Field&#13;
Uniform or Class B uniforms for your check-in photo.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders&#13;
are expected to attend the evening flag ceremony in&#13;
full BSA Field Uniform. Troops are asked to assist&#13;
with flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your Camp Guide finishes helping you check in, you probably won’t see them&#13;
in your campsite again until you check out on&#13;
Saturday morning. That’s okay, because we&#13;
have staff members with the full time job of&#13;
taking care of your needs during the week.&#13;
The staff member is your Commissioner.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
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!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief Leaders’ Meeting&#13;
will be held each morning after breakfast. At&#13;
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Post also stocks&#13;
concession items. Some of&#13;
the items stocked are:&#13;
Camp Ball Caps, Writing Paper, Craft Kits,&#13;
Pocket Knives, Postcards, Slush Puppies,&#13;
Pizza, Ice Cream, Folding Chairs, Batteries,&#13;
and Camp Patches.&#13;
Most Scouts will spend on the average of $40-$60 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leader’s Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leader’s fees are $110 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free&#13;
leader credits will be applied at check-in so&#13;
keep this in mind as you calculate your camp&#13;
fees.The following table is used when calculating leaders fees:&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
Free leader credits will be applied at Check-in.&#13;
&#13;
visit www.kiakima.com&#13;
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9&#13;
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Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their children in the&#13;
dining hall and attend the closing campfire.&#13;
Visitors should not plan to arrive before 5:00&#13;
PM, as Scouts will be involved in merit badge&#13;
sessions. The Campfire will conclude around&#13;
9:30 PM so visitors should plan to leave&#13;
shortly thereafter so Scouts and Leaders can&#13;
get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat&#13;
free. Visitors may purchase meal tickets from&#13;
the Program Office as they enter camp. All&#13;
visitors must possess a visitor’s wristband in&#13;
order to eat. Visitors at any time other than&#13;
Friday should make prior arrangements with&#13;
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
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CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 15 unique campsites&#13;
to choose from. At Camp Osage, a unit will&#13;
find traditional, though exceptional, camp&#13;
programs including nature, ecology, athletics, Life to Eagle, scoutcraft, handicrafts,&#13;
shooting sports, the Trailblazer 1st year program, and aquatics. All aquatic activities, including swimming and boating, are held at&#13;
the Osage beach on the South Fork River.&#13;
&#13;
!&#13;
Each unit provides&#13;
a waiter for each&#13;
table to clean up&#13;
after meals.&#13;
&#13;
CAMP CHEROKEE&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
camp”. Though creature comforts do exist at Cherokee, units&#13;
still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with the major&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own tastes. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
book. This book is provided to units prior to camp so additional&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
opportunity to experience the thrills of small boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Units eat together. Each unit provides a waiter for&#13;
each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
units at the assigned times. Visitor meal fees are $5.00 for adults&#13;
and $3.00 for children ages 6-12. Children under 6 eat free.&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
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The camp administration&#13;
building is a “hot spot” for&#13;
high-speed&#13;
wireless&#13;
internet.&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is also located in the administration building for use of the leaders.&#13;
&#13;
MAIL&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site.&#13;
&#13;
NOTE-Other units may reserve the site but may&#13;
be relocated without notice if a need arises.&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be&#13;
taken to the Post Office in town daily. Incoming mail&#13;
will be available only to unit leaders after 1:30 PM.&#13;
All mail sent to Kia Kima should follow the format&#13;
outlined in the table on the right side of this page.&#13;
Parents are encouraged to write their children while they are at camp. Please remember the&#13;
mail takes time. Letters mailed after Wednesday will&#13;
not arrive in time. All mail received after the unit has&#13;
checked out will be returned to the sender.&#13;
NOTE: Due to the high volume of campers, we are&#13;
no longer able to support the camper email program.&#13;
Please use the US Postal Service or private email&#13;
accounts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
&#13;
Kia Kima Scout Reservation&#13;
Unit # and Scout’s Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
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CHECK-OUT&#13;
&#13;
The check-out procedure will begin on Saturday, and should be completed before 10:00A.M.&#13;
Any unit with special check-out considerations should&#13;
make plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with&#13;
their Camp Guide — to the campsite to pack their&#13;
gear and clean up the site. Vehicles will be allowed&#13;
in camp to load personal and unit equipment. The&#13;
camp guide and unit leader will conduct another inventory to make sure that no equipment has been&#13;
damaged or misplaced. The camp guide will also&#13;
inspect the site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00 Reveille&#13;
7:10 Waiter’s Call&#13;
7:20 Assembly&#13;
7:30 Breakfast&#13;
After Return to campsite &amp; prepare for departure&#13;
Step-by-Step:&#13;
1. Pick up merit badge paperwork from breakfast,&#13;
go through each item thoroughly before leaving camp.&#13;
It is very difficult to verify merit badge completion&#13;
once you leave camp. It is nearly impossible to correct discrepancies once camp is over.&#13;
2. Campsite - Return to your campsite with your&#13;
Camp Guide. Pack up your gear and clean the site&#13;
one last time.&#13;
3. Trash - Bag up all trash and take it to the camp&#13;
dumpster.&#13;
4 . Troop Issue - Return any camp equipment you&#13;
may have used to the Troop Issue and stop by the&#13;
Trading Post to pick up last minute items.&#13;
5. Administration Building - Before leaving camp,&#13;
stop at the Administration Building to take care of&#13;
any last minute paperwork, settle any debts, turn in&#13;
evaluation forms, and check-out of camp.&#13;
&#13;
!&#13;
Please plan your checkout&#13;
no later than 10:00 AM.&#13;
Staff must prepare campsites for Sunday check-in.&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
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MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed at&#13;
camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed by program&#13;
area with a short description of each badge&#13;
including any requirements that may or must&#13;
be completed at home, and the prerequisites&#13;
(if any) for the badge. There are also a few&#13;
helpful tips on what to bring.&#13;
&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with the&#13;
appropriate icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
&#13;
13&#13;
&#13;
Taught in conjunction&#13;
with another Merit&#13;
Badge&#13;
Camp Cherokee&#13;
&#13;
Camp Osage&#13;
Both Camps&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
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AQUATICS AREA&#13;
&#13;
Whitewater&#13;
&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
this badge. It is highly recommended that&#13;
CPR instruction (requirement 2) be completed prior to camp.&#13;
BSA Lifeguard&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Bring a copy of your current CPR&#13;
card to assist in completing the paper work.&#13;
Adults are welcome to participate in the BSA&#13;
Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13b) be completed prior to camp.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Experience the thrills of running class II&#13;
whitewater in a kayak. Scouts will learn the essentials of&#13;
whitewater kayaking on the South Fork River. The highlight of&#13;
the week will be a Thursday trip to the Spring River. This class&#13;
is limited to 6 participants. Participants must be at least 13&#13;
years of age and pass the BSA swimmers test.&#13;
Mile Swim&#13;
&#13;
This is not a merit badge, but allows Scouts to earn the Mile&#13;
Swim badge. Scouts are required to swim an increasing amount&#13;
each day during practice building up to a mile. The Mile Swim&#13;
generally takes place on Saturday morning.&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
are required. This is a good merit badge to introduce boating; it&#13;
is more fun and less difficult than rowing. It is recommended&#13;
that the CPR instruction (requirement 2) be completed before&#13;
camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non-Swimmer and Beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The Beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
14&#13;
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visit www.kiakima.com&#13;
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Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts will learn the&#13;
proper technique for operating a motor boat, dropping&#13;
anchors, fueling and much more. Recommended for 2nd&#13;
year campers. It is recommended that the CPR instruction (requirement 1b) be completed before camp.&#13;
Small Boat Sailing&#13;
niques through the use of clay and plaster. There will&#13;
be a $5.00 fee for materials payable at check-in. This&#13;
This badge will teach Scouts the skills necessary to rig is taught in conjunction with Art Merit Badge.&#13;
sails and launch a sailing vessel. Scouts will learn knots&#13;
and other skills needed to safely sail. It is recommended&#13;
Wood Carving&#13;
that the CPR instruction (requirement 1b) be completed before&#13;
camp.&#13;
&#13;
This merit badge is not recommended for first-year&#13;
Scouts. There is a small cost for materials needed&#13;
from the Trading Post. Knives are available for Scouts&#13;
to use or Scouts may use their personal carving knives.&#13;
Personal knives should be sharp and pocket knives&#13;
are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent&#13;
merit badge for young Scouts. There is a small cost&#13;
for basket materials needed from the Trading Post.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art &amp; Sculpture&#13;
&#13;
Textiles&#13;
&#13;
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing&#13;
medium and subjects for artwork. Art requirement 4&#13;
must be completed before coming to camp. Art will be&#13;
combined with Sculpture Merit Badge.&#13;
Scouts will learn basic sculpting and molding tech-&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn the process for making cloth and the&#13;
differences in types of fiber samples. Jobs in the textile industry are also discussed. This merit badge is&#13;
excellent for younger Scouts.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
and how soil plays an important role in&#13;
environmental protection.&#13;
There is some written material for this badge&#13;
This is another good badge for young Scouts. There is a small and a conservation project is also required.&#13;
cost for materials available at the Trading Post. Requirement 3 Scouts should bring old shoes to wear in the&#13;
creek.&#13;
may be done before coming to camp.&#13;
Indian Lore&#13;
&#13;
Chemistry&#13;
&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials available at the Trading Post. This merit badge&#13;
will involve the study of various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
ECO-CON AREA&#13;
&#13;
This session explores the chemical&#13;
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is&#13;
recommended for older Scouts. This merit&#13;
badge will be limited to the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
Reptile &amp; Amphibian Study&#13;
This badge requires drawing and night observation (frog hunt).&#13;
Scouts must keep a reptile or amphibian for at least one month&#13;
to complete this badge. This (requirement 8) must be done&#13;
outside of camp. This merit badge is not recommended for&#13;
Scouts who are very afraid of snakes, although the instruction&#13;
may lessen these fears.&#13;
&#13;
Fish &amp; Wildlife Management/&#13;
Soil &amp; Water Conservation&#13;
&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
the opportunity to tie their own flies and lures.&#13;
These two badges will be taught in conjunction with each other.&#13;
&#13;
Environmental Science&#13;
&#13;
This badge is required for Eagle and is a twoScouts will learn to conserve and manage the world’s natural hour session. It requires daily hikes, field&#13;
notes, and experiments. There&#13;
resources. Scouts&#13;
is a great deal of written matetaking these merit&#13;
rial, but some of it (Requirebadges will learn&#13;
ments 1 and 4) can be comabout the importance&#13;
pleted before coming to camp.&#13;
water plays in our&#13;
Younger Scouts are discourenvironment. They will&#13;
aged from taking this badge.&#13;
also do an in depth&#13;
study&#13;
on&#13;
the&#13;
conservation of soil&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
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16&#13;
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&#13;
Nature/Forestry&#13;
&#13;
more than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these sessions require written material. Scouts need to&#13;
bring a standard notebook, pencil, and pen.&#13;
&#13;
Nature is an excellent introductory merit badge to the Nature&#13;
area. It requires some hiking, and observation. Forestry reCommunications/Public Speaking&#13;
quires a leaf collection and a report. Scouts need a notebook&#13;
and adhesive tape for mounting the leaf collection. (Requirement 1)&#13;
These two badges will be taught in conjunction with each other. This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn basic communication skills&#13;
needed in today’s society. As an added boGeology&#13;
nus, Public Speaking will be taught in&#13;
conjuntion. Communications requirements 5,&#13;
7 and 8 may be completed before camp.&#13;
This badge teaches how rock and mineral formations are created. Scouts will also learn about&#13;
fossils, faults, soil and stream erosion.&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct, launch&#13;
and recover a model rocket. There is a small&#13;
cost for the rocket kits. A couple of drawings&#13;
are required which involve some creativity. These&#13;
(Requirements 2 and 5b) may be done before&#13;
coming to camp.&#13;
Citizenship in the World&#13;
&#13;
Weather&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will build a weather instrument and use it to track the Scouts will learn about diplomacy, international&#13;
weather during the week. This badge covers a lot of material. trade, and foreign relations.&#13;
An interest or background in weather is helpful. Requirements&#13;
8, and 9 may be completed before coming to camp.&#13;
Citizenship in the Nation&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle area is an intensive program focused&#13;
on some of the most difficult Eagle required merit badges.&#13;
Scouts may complete as many requirements as is feasible over&#13;
the course of the week. However, some requirements will need&#13;
to be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact their senator to share personal views&#13;
on an issue. Scouts will go on a field trip to&#13;
complete requirement 2a.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
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Geocaching&#13;
&#13;
SCOUTCRAFT&#13;
New Merit Badge! Scouts will be introduced to the growing&#13;
sport of geocaching. Geocaching is a modern form of treasure hunting. They will be using GPS’s to hide and find hidScouts will be taught the basic skills of both front den caches around camp.&#13;
Backpacking/Hiking&#13;
and back country camping. They will be taught&#13;
the importance of Leave No Trace. Scouts are&#13;
welcome to bring some of their own gear, but it&#13;
is not required. Requirements 4b, 5e, 7, 8d and (One Class-Two Merit Badges)This is recommended for&#13;
9 may be done before or after coming to camp. older Scouts who are interested in high adventure. This is a&#13;
three hour course. Scouts will be out and about most of the&#13;
Fire Safety&#13;
day learning about techniques, gear, Leave No Trace and&#13;
trail maintenance.&#13;
Camping&#13;
&#13;
Pioneering&#13;
This merit badge is recommended for all Scouts.&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on, This merit badge requires that you complete a pioneering&#13;
project. Scouts should be familiar with knots, lashings, and&#13;
and includes a visit to a local fire station.&#13;
Requirement 11 may be done prior to camp.&#13;
splices. Requirement 2a outlines pre-requisites.&#13;
Orienteering&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Scouts will learn how to Recognize, Prevent, Lost in the woods? No problem. This badge teaches you&#13;
Prepare for and Respond to a wide variety of how to use a map and compass. Scouts will have an inemergency situations. They will need to bring pen depth look at topographical maps as well as GPS systems.&#13;
and paper with them to class. First Aid Merit&#13;
First Aid&#13;
Badge is a prerequisite. Requirements 2c, 8c have&#13;
to be done at home because they involve the&#13;
Scout’s family.&#13;
Scouts will learn what to do first when a medical emergency&#13;
strikes. They should come with pen and paper so they can&#13;
take notes about skills such as splints, bandages and CPR.&#13;
They should come with a serious attitude because the skills&#13;
they learn here might save someone’s life.&#13;
Wilderness Survival&#13;
&#13;
This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit.&#13;
This may be done before coming to camp. Scouts should&#13;
bring these materials to camp.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle&#13;
Shooting should have a&#13;
distance of at least 13&#13;
inches between the tip of&#13;
his thumb and the top of&#13;
his arm.&#13;
&#13;
!&#13;
Free Shoot will be available to all&#13;
Scouts during Twilight Activities Monday, Tuesday and Thursday nights.&#13;
&#13;
Archery&#13;
&#13;
Rifle Shooting&#13;
&#13;
Scouts receive experience shooting on recurve bows.&#13;
It is fun and challenging. The Scouts get to make an&#13;
arrow and a bow string. Each session is limited to 16&#13;
Scouts. Scouts must be at least second year campers.&#13;
&#13;
Shooting experience is highly recommended, and this&#13;
merit badge requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second year&#13;
campers and have the strength and size to manage a&#13;
10-pound target rifle. As a means of determining this,&#13;
the Scout should have a distance of at least 13 inches&#13;
between the tip of his thumb and the top of his upper&#13;
arm as shown above. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics&#13;
of handling and shooting a shotgun as well&#13;
as safety precautions for firearms. They will&#13;
have the chance to shoot both skeet and&#13;
trap as well as practice to sharpen their&#13;
skills. Scouts must be at least 14 years of&#13;
age to take this merit badge. Each session&#13;
is limited to 12 Scouts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
&#13;
In this program you will learn all about&#13;
this challenging sport, including USGA rules,&#13;
golf etiquette, history, proper grip, stance and&#13;
swing. You will practice your swing and shots&#13;
on the driving range. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give personal instruction and coaching. Participants can&#13;
complete MOST of the requirements for Golf&#13;
merit badge. You can bring your own clubs or&#13;
use ours!&#13;
Athletics&#13;
Personal Fitness&#13;
In this merit badge you will learn about sports&#13;
training, officiating and all aspects of sportsmanship.&#13;
This badge requires a considerable amount of&#13;
physical exertion. Scouts will need to complete a&#13;
battery of jumps, swims, pull-ups, push-ups,&#13;
basketball throws, etc.&#13;
&#13;
This required badge will give Scouts the opportunity to develop a fitness plan that they must&#13;
maintain for 12 weeks. Scouts will also learn about&#13;
different diseases related to lack of fitness and nutrition and learn different methods to help prevent&#13;
them. Some requirements may conflict with certain&#13;
religious views. Please review the requirements of&#13;
this badge before enrolling.&#13;
&#13;
Climbing&#13;
&#13;
Scouts will learn the skills of climbing&#13;
rappelling, and belaying. They will have many opportunities to practice these throughout the week&#13;
on our 60ft climbing tower. And if that isn’t enough,&#13;
on Friday, they will go off site and get to climb on&#13;
some real rock faces!&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we will&#13;
try our best to find the&#13;
supplies and offer it , if&#13;
not the next day the&#13;
next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first&#13;
time. The purpose behind the program is to give new&#13;
Scouts a jump start by teaching them the basic outdoor&#13;
skills needed throughout their Scouting career. Such&#13;
skills include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study.&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may&#13;
accomplish at camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b&#13;
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7c&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Twilight Opportunities:&#13;
•&#13;
&#13;
Open Scoutcraft - (Monday and Tuesday&#13;
7:00 -8:30 PM and Friday 9:00 AM -Noon) –&#13;
the Scoutcraft and Trailblazer staff will open up&#13;
the Scoutcraft area for anyone who wants to&#13;
come back and complete something they&#13;
missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fires lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
&#13;
•&#13;
&#13;
Trailblazer program. This is open to all&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
Compass Course- The Trailblazer staff will&#13;
have a 1 mile compass course prepared so that&#13;
Scouts can complete First Class Requirement&#13;
2. Scout leaders will be given the key and are&#13;
encouraged to assist Scouts with this&#13;
requirement. This requirement must be&#13;
completed during a Scout’s free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so&#13;
any Scout can come into Scoutcraft and finish&#13;
First Class requirement 7c. Scouts may also&#13;
build a project in their campsite under their&#13;
Scoutmaster’s guidance.&#13;
Water Rescue- Second Class requirement 7b&#13;
and First Class requirement 9c (demonstrate&#13;
line rescue) will be offered Monday evening at&#13;
the waterfront. All Scouts needing this&#13;
requirement are invited to participate and get&#13;
signed off whether they are in Trailblazers or&#13;
not. Scouts must be able to pass the BSA&#13;
Beginner Swim Test.&#13;
Civic Leader – We will&#13;
invite local civic leaders to&#13;
camp to fulfill Requirement 5&#13;
of the First Class rank. More&#13;
details will be announced at&#13;
camp when local leaders can&#13;
verify their schedules.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
High Adventure&#13;
&#13;
T&#13;
&#13;
(L.O.S.T.). All participants in the L.O.S.T. and&#13;
O.U.T programs will be housed at a separate base&#13;
camp location from their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy Scout&#13;
Troop or Venturing Crew. If a Venturing Crew brings&#13;
female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
Leaders’ Guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (Detailed gear lists are available&#13;
on the following pages for those participating in the&#13;
O.V.B. programs).&#13;
&#13;
he need to keep older Scouts coming back&#13;
to summer camp has long been recognized&#13;
and the Ozark Adventure Base (OVB) has&#13;
been designed to meet that need. Whether you are&#13;
in an older Boy Scout Troop Patrol or a co-ed&#13;
Venture Crew, the Ozark Venture Base has&#13;
something that meets your needs. Scouts&#13;
participating in the OVB programs must be at least&#13;
13 years of age and have achieved the rank of First&#13;
Class by January 1st. Pre-registration for these&#13;
programs is mandatory. OVB programs include:&#13;
Mountain Man, Ozark Ultimate Trek(O.U.T.),&#13;
COPE, High Ozark Mountain Expedition&#13;
(H.O.M.E.) and Lake Ouchita Summer Trek&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OZARK ULTIMATE TREK&#13;
O.U.T.&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white&#13;
water kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the “ins and outs” of&#13;
manning your own your own whitewater kayak.&#13;
While on&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per unit)&#13;
Sleeping Bag&#13;
2 Water bottles of water or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent (containing DEET or Permethrin)&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
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Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
the trip, you will learn about “reading” whitewater, river rescue&#13;
techniques, surfing, throwing ropes, and much more. Boy Scouts&#13;
participating will complete all requirements for Kayak BSA and&#13;
White Water Merit Badge.&#13;
After a long day on the river, you will return to camp for&#13;
an evening of climbing instruction. This will prepare you for the&#13;
full day of rock climbing that lies ahead. We have searched and&#13;
found many local areas that contain climbing faces from 30-80&#13;
feet. After a week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the air conditioning&#13;
just yet. You will get the opportunity to join us in some of the&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
coolest caves in Arkansas. Caving may be done as an evening&#13;
activity or a day trip depending upon time frames and schedules.&#13;
Many of the evening activities in the OUT program will&#13;
focus Scouts and Venturers on wilderness trip&#13;
planning. Scouts will have the opportunity to&#13;
participate in a Geo-caching exercise, learn the&#13;
art of fire-by-friction, and learn basic swiftwater&#13;
rescue techniques.&#13;
If you think you are up to the challenge,&#13;
this program is for you. Participants need to&#13;
be in top physical condition to undergo the&#13;
challenges of this program.&#13;
Crews will be housed off-site. Scouts&#13;
may sign up as a unit or individually. This program&#13;
is also designed for Venturing Crews. The&#13;
maximum participation is 24, so register early.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
24&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HIGH OZARK MOUNTAIN EXPEDITION&#13;
H.O.M.E.&#13;
Climbing &amp; Rapelling&#13;
&#13;
H&#13;
&#13;
O.M.E. is a high adventure&#13;
program available to youth and&#13;
adults who would like to earn&#13;
Climbing Merit Badge, Instructor Certification or further&#13;
develop skills in the area of climbing and caving. This&#13;
program is perfect for older Scouts and Venturers. This&#13;
is not your standard climbing program. Participants will&#13;
be challenged both mentally and physically. Whether&#13;
you are practicing on the 55 foot climbing wall at Kia&#13;
Kima or traversing a dark underground cave, the&#13;
excitement will not let up until the adventure is over.&#13;
&#13;
!&#13;
H.O.M.E. participants&#13;
should be at least 13&#13;
years of age.&#13;
&#13;
we will head to Horseshoe Canyon to continue&#13;
climbing in one of the most scenic canyons in the&#13;
Ozarks. That evening participants will crawl, climb,&#13;
and pull themselves in the depths of one of the many&#13;
caves in this area. Scouts will get a glimpse of the&#13;
underground world and learn about stalactites and&#13;
stalagmites as well as many nocturnal earth&#13;
creatures.&#13;
&#13;
This week-long trek program will meet at Kia Kima&#13;
on the opening day of classes. Participants will spend&#13;
most of the day learning knots, climbs and rescues for&#13;
what awaits them over the next three days. Scouts and&#13;
leaders will then depart Kia Kima for a three day&#13;
adventure in the Buffallo River Valley. Sam’s Throne&#13;
will be one of the first stops of your journey. Sam’s&#13;
Throne is the oldest of several climbing areas found&#13;
along the broad flat mountain tops of the Ozarks. The&#13;
Atoka sandstone caprock that forms the cliffs at Sams&#13;
Throne encircles about a three mile area.&#13;
After an exciting day at Sam’s Throne we will camp&#13;
along the wild and scenic Buffalo River. The next day&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
25&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
The last day of this adventure will be spent doing 300+&#13;
foot rappels! If the previous three days didn’t get your&#13;
attention, standing at the edge of a 300 foot cliff surely&#13;
will! Scouts and adults will also have an opportunity&#13;
to learn about deep water soloing. What is deep water&#13;
soloing you ask? Have you ever thought about&#13;
climbing onto a cliff and the only safety net below&#13;
you is water? Get the picture?&#13;
Items you will need to bring for this adventure:&#13;
Backpack&#13;
Clothes&#13;
Personal Hygiene items&#13;
Headlamp with extra batteries&#13;
Sleeping bag and light sheet&#13;
Sturdy Shoes&#13;
Water Shoes and swimwear&#13;
Small tent or shelter&#13;
(one per two persons in your troop or crew)&#13;
Mess kit, cup, utensils&#13;
Insect Repellent containing DEET or Permethrin&#13;
Reccomended Gear:&#13;
Polypro shirts and nylon shorts for caving&#13;
&#13;
Skills Learned:&#13;
Sport Climbing&#13;
Concepts of Lead and Traditional Climbing&#13;
Rappelling&#13;
Concepts of deep water soloing&#13;
Pit Caving&#13;
Wild Cave Etiquette&#13;
Climbing Systems Rigging&#13;
Belaying for climb and rappel&#13;
Teamwork&#13;
Personal Challenge&#13;
&#13;
!&#13;
Participants in this program will spend 3 days&#13;
off the reservation.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
26&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
L.O.S.T.&#13;
Lake Ouchita Summer Trek&#13;
&#13;
!&#13;
Participants must be&#13;
13 years of age by the&#13;
beginning of camp.&#13;
However, this program is suggested for&#13;
Scouts 14 years old&#13;
and up!&#13;
&#13;
L&#13;
&#13;
O.S.T. is our newest addition to Ozark Venture Base. Are you ready for 5 days of adventure&#13;
and paddling the waters of Arkansas’ largest body of water in a single-person touring kayak?&#13;
Lake Ouchita is dotted with islands, shoals, gravel bars&#13;
REQUIRED GEAR&#13;
and cliffs. Opportunities on this week-long wilderness&#13;
adventure include snorkeling, GPS navigation, hiking,&#13;
&#13;
Small Tent (1 per 2 persons in your group)&#13;
or personal hammock shelter&#13;
world-class fishing, island exploring, lakeside camping,&#13;
&#13;
Light-weight +20 degree sleeping Bag&#13;
deep water soloing and much more! This program is&#13;
(target weight &lt; 3 lbs.)&#13;
perfect for Troops, Crews as well as individuals.&#13;
&#13;
&#13;
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&#13;
&#13;
&#13;
SUGGESTED GEAR&#13;
&#13;
&#13;
&#13;
Camera&#13;
Journal&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
&#13;
Sleeping Pad&#13;
2 Water bottles or hydration bag&#13;
(target minimum total of 50 oz. storage)&#13;
Individual Mess Kit or Frisbee w/knife, fork,&#13;
&amp; spoon&#13;
Pocket knife or multi-tool&#13;
Waterproof flashlight w/extra bulb &amp;&#13;
batterieies&#13;
2 Swim Suits&#13;
2 T-Shirts, Shorts &amp; underwear for sleeping&#13;
Light Fleece or Jacket&#13;
Shoes suitable for water &amp; light hiking&#13;
(no flip-flops)&#13;
Dry Shoes for Campsite&#13;
2 to 4 pairs of socks&#13;
Small Camp Towel&#13;
Personal Toiletries &amp; Towel&#13;
Rain Gear (no ponchos)&#13;
Wide Brimmed Hat&#13;
Insect Repellent&#13;
Sunscreen&#13;
3 Bandanas&#13;
Sunglasses &amp; Straps&#13;
Personal First Aid Kit&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Upon arrival at Kia Kima Scout&#13;
Reservation, L.O.S.T. participants will&#13;
meet their Trek Guides and immediately&#13;
begin a gear “shakedown” and equipment&#13;
introduction. Participants will then load&#13;
up into vehicles and head to the off-site&#13;
staging area to begin their five day&#13;
adventure, so it is imperative that everyone&#13;
comes prepared with their gear separate&#13;
from the rest of the Troop or Crew. See&#13;
the accompanying tables for required&#13;
and suggested gear. The group will not&#13;
return to camp until Friday evening for the&#13;
closing campfire.&#13;
All participants in the L.O.S.T&#13;
program must be able to pass the BSA&#13;
Swimmers Test, be physically fit and be&#13;
proficient in basic boating skills. This&#13;
program will provide instruction in touring&#13;
kayak skills, extremely lite gear camping,&#13;
trek planning, wilderness camping, open&#13;
water navigation, and rock climbing.&#13;
L.O.S.T will prove to be a unique&#13;
adventure comparable to programs such&#13;
as Northern Tier. Space is limited to just 8&#13;
participants per week. So, are you ready&#13;
to go paddling?&#13;
&#13;
!&#13;
An Arkansas 7-day Fishing License is included&#13;
for all participants over&#13;
16 years of age. Scouts&#13;
under 16 years old do not&#13;
require a license.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is a wonderful opportunity for your Scouts to learn about&#13;
pioneer living as it happened in the 19th&#13;
century. Many of the activities that Scouts&#13;
participate in are hands on. Scouts will&#13;
learn the art of forging and shaping steel&#13;
into useful products that were used in everyday life. Hunting for our early settlers&#13;
was a daunting task with their primitive&#13;
weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of&#13;
early living. In this program we teach the&#13;
proper use of the dutch oven and cast iron&#13;
cookware. Scouts will also learn the&#13;
proper use and care of primitive tools. The&#13;
crosscut saw, draw knife, shaving horse,&#13;
ax, and hammer were all essential tools&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
for early pioneers. All participants in this program will learn the&#13;
art of knifemaking and make a primitive knife that they will be&#13;
able to keep. In addition, each Scout will build their own flint&#13;
and steel fire starting kit that they can take home. This is a&#13;
three hour program that meets daily throughout the week.&#13;
&#13;
29&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program. This&#13;
is a three hour program that meets daily&#13;
throughout the week.&#13;
&#13;
C.O.P.E.&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is a&#13;
week-long high adventure activity for older Scouts that&#13;
teaches advanced team-building and problem solving&#13;
skills. Scouts will learn to work as a group and function&#13;
as a team to meet a series of high and low COPE&#13;
elements. Participants should be at least 13 years old.&#13;
Kia Kima has one of the finest high ropes courses of&#13;
any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust,&#13;
and teamwork. This is accomplished by progressing,&#13;
as a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
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30&#13;
&#13;
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&#13;
TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
BSA Field Uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a unit basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating, swimming, Blob, Iceberg and&#13;
Water Slide. These open nights are available&#13;
on Monday, Tuesday, and Thursday. Scouts&#13;
that do not enroll in regular Aquatics sessions&#13;
will have the opportunity during these times&#13;
to participate in waterfront activities. Other&#13;
twilight activities such as Unit Shoot,&#13;
rappelling, swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Council Ring. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, BSA Field Uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow Callout Ceremony. Units wishing&#13;
to have Scouts called out should contact the appropriate&#13;
Order of the Arrow representative during their week at&#13;
camp. Out of Council units are required to have a letter&#13;
from their Lodge granting permission for members of their&#13;
Units to be called out.&#13;
&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
EXTREME&#13;
&#13;
ACTIVITIES are&#13;
open activities which&#13;
require no pre-registration. Canoe floats,&#13;
Kayak BSA and T-Bird&#13;
Aquatics require signups at camp.&#13;
&#13;
EXTREME ACTIVITIES&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our EXTREME ACTIVITIES. These activities are held in&#13;
the evening or on Fridays. They will give you a small taste of the high adventure programs we&#13;
offer at Kia Kima.&#13;
&#13;
Extreme Climbing – If you walk through camp you&#13;
can’t help but notice the 55 foot climbing and rappelling&#13;
tower that looms over the valley. This will be an&#13;
opportunity for you to experience it first hand. Our&#13;
climbing staff will train and guide you. Before you know&#13;
it, you will be scaling the 55 foot climbing surface.&#13;
&#13;
Mountain Boarding – This EXTREME ACTIVITY will&#13;
be a true test of balance for your Scouts. Mountain&#13;
Boards are basically skateboards with oversized&#13;
wheels. Scouts will learn to traverse some of our easier&#13;
hiking trails specially picked for this activity. Scouts&#13;
participating wear full protective gear including helmets,&#13;
knee pads, elbow pads, and gloves. This is an extreme&#13;
activity that you will not want to miss.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
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32&#13;
&#13;
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&#13;
!&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $15 fee&#13;
prior to departure.&#13;
&#13;
EXTREME Activities&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view the scenic&#13;
bluffs and abundant wildlife that live in the South&#13;
Fork watershed. Herons, Deer and Bald Eagles&#13;
are commonly seen on these float trips. Each&#13;
trip will last no more than two hours and will&#13;
have you back in camp in time to participate in&#13;
many of the evening activities being offered.&#13;
There is not a fee for this program but space is&#13;
limited so sign-up early.&#13;
&#13;
Kayaking BSA – Ever wanted to drop a 40&#13;
foot waterfall? How about navigate a class IV&#13;
rapid? If you are an adrenaline junky, come on&#13;
out and take Kayaking BSA. This program will&#13;
teach you the basics of kayaking. Scouts&#13;
participating will learn the forward stroke, reverse&#13;
stroke, sweep stroke, draw stroke, wet exits&#13;
and much more. Scouts that successfully&#13;
complete this course are eligible to receive the&#13;
Kayaking BSA patch.There is not a fee for this&#13;
program but space is limited so sign-up early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
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2011 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled for&#13;
Saturday’s prior&#13;
to or after your&#13;
week at summer&#13;
camp.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
W&#13;
&#13;
hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many&#13;
local program opportunities that await your troop. These “add-a-program” opportunities can&#13;
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon&#13;
of your departure day. Cave Programs require a 1 month reservation. All other programs should be booked&#13;
through the camp office at least 1 week prior to your arrival or departure day.&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring River. The&#13;
Spring River emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This boasts&#13;
some 15 shoals, ledges and class II rapids that&#13;
are perfect for your introductory kayak&#13;
adventure. This trip is a great way to cap off&#13;
your great week at Kia Kima. Trip fees: $25&#13;
per person with a 8 person minimum and 12&#13;
person maximum. All fees can be paid to the&#13;
Camp office and must be separate from normal&#13;
registration fees. It is recommended that Scouts&#13;
be at least 13 years of age for this program.&#13;
South Fork Canoe Float – Enjoy a scenic&#13;
3-4 hour float trip from Saddle, Arkansas to&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Kia Kima. This is a great alternate activity for your younger&#13;
Scouts while your older boys kayak. Trip Fees: $10 per&#13;
person with a 8 person minimum.&#13;
Blanchard Springs Wild Cave Tour – Participants for this&#13;
adventure should be in good physical shape, wear sturdy shoes&#13;
&#13;
PROGRAM&#13;
&#13;
COST&#13;
&#13;
Spring River Whitewater&#13;
Kayak Adventure&#13;
&#13;
$25.00 per person&#13;
&#13;
South Fork Canoe Float&#13;
&#13;
$10.00 per person&#13;
&#13;
Blanchard Springs&#13;
Wild Cave Tour&#13;
&#13;
$75.00 per person&#13;
&#13;
Blanchard Springs&#13;
Cavern Tour&#13;
&#13;
$10.00 per adult&#13;
$5.00 for youth 15 and under&#13;
&#13;
34&#13;
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&#13;
!&#13;
Cave Programs require a 1 month reservation. These programs may fill fast so&#13;
advanced booking is&#13;
advisable.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities,&#13;
&#13;
continued&#13;
&#13;
or boots, and come prepared to get dirty and have&#13;
fun. Participants will climb very steep slopes, crawl&#13;
on hands and knees, pass under low ceilings, and travel&#13;
through red clay. The tour ends at the Titans, a group&#13;
of tall spectacular columns deep in a mountain cavern.&#13;
Hard hats, kneepads, gloves, lights, and belts are&#13;
provided, along with a souvenir t-shirt. This trip will&#13;
last 3-4 hours in a 58 degree cave. The Wild Cave&#13;
Tour is limited to a minimum of 3 but no more than 12&#13;
participants. Two tours per day are permitted and they&#13;
are spaced 1 hour apart. This tour is guided by the&#13;
United States Forest Service. Please make&#13;
reservations through the camp at least 1 month prior&#13;
to your visit. Trip Fees: $75 per person&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel&#13;
one way through the middle level of the Caverns,&#13;
passing under the Natural Entrance and beside the&#13;
cave stream before emerging into highly decorated&#13;
rooms. With nearly 700 stair steps, this tour is not&#13;
recommended for those with walking or health&#13;
problems. Trip Fees-$10 for adults and $5 for youth&#13;
up to age 15. If you have a group of 15 or more, a&#13;
group discount is available. Group fees are $7 for&#13;
adults and $3 for youth up to age 15. Advance&#13;
reservations are required for group rates.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
NATIONAL YOUTH LEADERSHIP TRAINING&#13;
&#13;
T&#13;
&#13;
his course is designed for Boy Scout Troops and Venture&#13;
Crews. This course is open to all Scouts (Boys and Girls)&#13;
who are First Class or working on Bronze, or above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of July 3rd through July 8th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a Troop or Crew and put into practice.&#13;
Every Scout that maintains a leadership position should attend this&#13;
training. This course is taught by a well trained youth and adult staff who know&#13;
the program and are equipped to help participants develop and deliver these learned skills to their&#13;
fellow scouts.&#13;
For more information contact course director, Gene Cofer at coge01@yahoo.com.&#13;
Applications are available at the Scout office and under the forms section of www.kiakima.com.&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
A&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the Brotherhood Walk, completing your Brotherhood&#13;
membership in the Order of the Arrow. All materials&#13;
needed for Brotherhood Conversion will be available&#13;
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the&#13;
cost of your sash.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin&#13;
Lodge will host an informal fellowship and&#13;
cracker barrel. OA members from all lodges&#13;
will have an opportunity to hear the latest OA&#13;
news and enjoy some fellowship.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential&#13;
new members will be recognized and given information regarding upcoming Ordeals. If you have OA&#13;
dancers in your unit they are invited to participate. Units wishing to have Scouts called out should&#13;
contact the appropriate Order of the Arrow representative during their week at camp. Out of Council&#13;
units are required to have a letter from their lodge granting permission for members of their unit to be&#13;
called out.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AWARDS &amp; RECOGNITION&#13;
5. With an adult leader, discuss the importance of&#13;
the twelfth point of the Scout Law – “A Scout is&#13;
Reverent”. Discuss how it applies to you as a Scout&#13;
here at summer camp, as well as in your daily life.&#13;
&#13;
SUMMER CAMP&#13;
GOD AND COUNTRY AWARD&#13;
The summer camp&#13;
God and Country Award&#13;
is given to Scouts who&#13;
complete the following&#13;
requirements. A Scout&#13;
must complete at least five&#13;
of the following nine requirements.&#13;
&#13;
6. With an adult leader, discuss the importance of&#13;
“Patriotism”.Why is it important for a Scout to “do&#13;
my duty to God and my country”?&#13;
7. Show how to properly display and fold an&#13;
American Flag. Also, explain the different parts of&#13;
the flag and what they symbolize.&#13;
&#13;
1. Assist in the raising or lowering of the&#13;
American Flag at a morning or evening&#13;
assembly.&#13;
&#13;
8. Lead a morning prayer in your campsite, or&#13;
lead your unit in reciting the Scout Oath, Scout Law,&#13;
or Pledge of Allegiance while at summer camp.&#13;
&#13;
2. Attend the camp-wide Vespers service&#13;
on Wednesday night at the chapel.&#13;
&#13;
9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you did&#13;
your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
&#13;
3. Assist in preparing and leading a unit or&#13;
inter-unit vesper service while at camp.&#13;
4. Lead Grace at an assembly while at camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
SCOUT LEADER COOKOFF EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking skills in our leaders’ cook-off. Whether it is a pot of chili, cobbler, baked beans, jambalaya or homemade bread, plan to participate in this event. A&#13;
select few of our lucky or maybe unlucky staff (depending on the meal) will be called&#13;
upon to judge this event. The winners of this event will receive a special limited edition&#13;
embroidered Kia Kima apron. This apron is presented at the closing campfire.&#13;
&#13;
KIA KIMA PARTICIPATION AWARD&#13;
&#13;
Youth&#13;
Option 1&#13;
&#13;
Adults&#13;
Option 1&#13;
&#13;
Do one of the following from list A and four of the following&#13;
from list B&#13;
&#13;
List A&#13;
Participate in&#13;
1. Add on Program&#13;
2. Mile Swim&#13;
3. OA Brotherhood Conversion&#13;
4. Kayak BSA&#13;
5. Canoe Float&#13;
6. Masera Outpost&#13;
7. God &amp; Country Award&#13;
&#13;
List B&#13;
Participate in&#13;
1. Mountain Boarding&#13;
2. Inter-unitActivity&#13;
3. Free Swim&#13;
4. Blobbing&#13;
5. Free Boating&#13;
7. Water Slide&#13;
8. Open Shoot&#13;
9. Open Handicraft&#13;
10. Open Scout Craft&#13;
11. Free Climbing&#13;
12 Water Carnival&#13;
13. Home-made Boat Race&#13;
14. Sports Tournament&#13;
&#13;
Option 2&#13;
&#13;
Option 2&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Serve as an assistant Ranger for a part of at&#13;
least four days.&#13;
2. Instruct a merit badge for a week.&#13;
3. Complete the BSA Lifeguard program.&#13;
4. Serve as the Camp Chaplain for the&#13;
Wednesday Vespers.&#13;
5. Complete the BSA Climbing Instructor&#13;
Program.&#13;
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Participate in at least 8 activities from list B&#13;
2. Trailblazer Program&#13;
3. Ozark Venture Base Program&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Complete 5 of the following&#13;
&#13;
1. Volunteer for at least two hours in the Trading Post.&#13;
2. Participate in OA Brotherhood Conversion.&#13;
3. Lifeguard at the Aquatics area for an evening.&#13;
4. Serve as an assistant Ranger for one full day.&#13;
5. Participate in Masera Outpost.&#13;
6. Participate in Scout Leader Cookoff.&#13;
7. Drive a vehicle on a field trip.&#13;
8. Participate in Inter-unit Activity.&#13;
9. Participate in Blobbing.&#13;
10. Assist in a program area for one day.&#13;
11. Participate in Scoutmaster Shoot off.&#13;
12. Participate in Add-A-Program&#13;
13. Help supervise the clean-up of the Commissary or&#13;
Dining Hall for three meals.&#13;
14. Participate in Fire by Friction.&#13;
15. Participate in or row for Mile Swim.&#13;
16. Volunteer in the Trailblazers area for one day.&#13;
17. Participate in one of the training programs offered&#13;
during the week.&#13;
18. Participate in Canoe Float.&#13;
19. Participate in Waterslide.&#13;
20. Other activity approved ahead of time by the Program&#13;
Director or Camp Director.&#13;
&#13;
38&#13;
&#13;
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&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop awards recognize units that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true Spirit of Scouting. All units receiving the&#13;
Merit and Honor Troop awards will be recognized at the closing campfire.&#13;
&#13;
HONOR TROOP&#13;
&#13;
MERIT TROOP&#13;
&#13;
In addition to achieving Merit Troop, to be an Honor&#13;
Troop, a unit must complete 2 of the 4 following requirements.&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in BSA Field Uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends the vesper service.&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
Ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Camp Commissioner or Program&#13;
Director.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-unit or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
&#13;
&#13;
The unit demonstrates Scout Spirit by participating&#13;
with songs and skits at assemblies, meal time and&#13;
the Kia Kima Shuffle.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
LEADERS&#13;
&#13;
tired of just hanging around?&#13;
&#13;
!&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima. We promise you won’t be sitting in your campsite, unless of&#13;
course, that is what you want to do. The following are leader opportunities that we have to offer at Kia&#13;
Kima. Leadership trainings change from week to week based on the availability of instructors. Some of these&#13;
courses may not be offered your particular week. If you are a district or council level trainer, feel free to talk&#13;
to the program director and teach a course.&#13;
policies for aquatic activities on the unit level, such as&#13;
a troop swim.&#13;
&#13;
SERVICE&#13;
If you are a carpenter, plumber, electrician, or just a general handyman, your skills are&#13;
always needed at camp. The Camp Ranger will&#13;
be glad to suggest a list of projects to any interested leader. Bring your tools and feel at home.&#13;
&#13;
Aquatics Supervision :&#13;
Swimming and Water Rescue&#13;
&amp; Paddle Craft Safety&#13;
These cover skills needed to meet Safe Swim Defense&#13;
and Safety Afloat policies applied at the unit level. These&#13;
training courses are provided during the week by qualified instructors at the waterfront.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
Safe Swim Defense &amp;&#13;
Safety Afloat&#13;
These programs are sponsored by the aquatics area,&#13;
and provide valuable information concerning the BSA’s&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Scoutmaster &amp; Assistant&#13;
Scoutmaster Leader&#13;
Specific Training&#13;
&#13;
CPR&#13;
&#13;
We plan to offer this course during the morning on&#13;
Monday and Tuesday if volunteer trainers are available. There is a $10 fee for participants. Please contact the Reservation Director if you are willing to help&#13;
instruct this course.&#13;
&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.&#13;
A six-hour course will be offered to these candidates.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session. There is a $25&#13;
fee payable to the proffesional instructors from Spring&#13;
River Ambuland Service.&#13;
&#13;
First Aid&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training.&#13;
This will certify leaders as Climbing Instructors. This&#13;
is a week long course. Space is limited.&#13;
&#13;
Fire By Friction Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events. In&#13;
this session, leaders will be able to learn the fine art of&#13;
creating fire. Our skilled instructors will teach friction&#13;
methods such as, the bow drill, hand drill, and the fire&#13;
saw. Demonstrations will also take place on how to&#13;
build fire with flint and steel, battery and steel wool,&#13;
wire coat hangers, and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can&#13;
be passed along to their Scouts.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Venture Base sessions.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to treat their&#13;
clothing with&#13;
Permanone insect repellent.&#13;
&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic Sheeting&#13;
Brooms &amp; Rakes&#13;
Water hose&#13;
Water Cooler&#13;
Dining Fly&#13;
&#13;
WHAT KIA KIMA PROVIDES&#13;
♦&#13;
♦&#13;
&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at Central Showers &amp; East&#13;
Showerhouse)&#13;
&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Field Uniforms at all evening flag ceremo&#13;
nies, evening meals, and programs. Full Scout Field&#13;
Uniform includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent containing DEET or Permethrin*&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (“copy” filled out and signed. Medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult unit leaders-usually $40-$60)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
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&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only&#13;
those supplied by the Shooting Sports area are to&#13;
be used. Sheath knives are not allowed at camp&#13;
as well. Any such equipment brought to camp must&#13;
be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the unit&#13;
checks out at the end of the week.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is the&#13;
policy of the Boy Scouts of America.&#13;
Finally we recommend that items&#13;
such as radios, MP3 players, electronic&#13;
games, and other electronic devices not&#13;
be brought to camp. Summer camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list on the previous page&#13;
to help you with your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
43&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Unit Identification&#13;
________/5 pts&#13;
&#13;
Is the unit flag or other appropriate insignia bearing unit numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/5 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/20 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The unit’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the unit first aid kit marked and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/15 pts&#13;
&#13;
Aluminum cans and plastic sorted&#13;
&#13;
Latrine&#13;
________/10 pts&#13;
&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
Bonus Points&#13;
Does the unit have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
&#13;
TOTAL&#13;
________/5 pts&#13;
________/100 pts&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
47&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
GPS Coordinates&#13;
N 36.34450531°&#13;
W 91.59223171°&#13;
&#13;
2011 Leaders’ Guide to Summer Camp&#13;
&#13;
48&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                    <text>�Dear Leaders,
Resident Camp for 2011 will be held on June 4th--June 7th and June 8th--June
11th. We are really excited about our Super Hero Theme! We would like to
thank Mike Womack and Greg Cravens for volunteering their time to bring
our characters to life.
In 2011 we will continue with two separate resident camp sessions for your
convenience. You may choose which three day session you would like to
attend.
This Leaders’ Guide was assembled and organized to help you plan a
successful summer camping experience for every boy in your Pack. As you
can see, there is truly something for everyone. Each boy is welcome at Kia
Kima, and in fact, these boys are why we are here, standing ready to help
guide you in your summer camping efforts. We hope each boy in your unit
gets every opportunity to attend this year’s camp.
We encourage you to get fully involved in this year’s Super Hero theme.
Many Packs will come to camp equipped with props, costumes, table
decorations and many more spirit items that reflect this theme. This will only
add to the rich experience that will be provided.
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look
forward to seeing you at camp this summer!
Sincerely,

Jeremy Palazolo
Program Director
Chickasaw Council, BSA

�Table of contents
Camp Fees &amp; Reservations

page 2

Safety &amp; Registration Procedures

page 3

Registration
Medical forms
In case of an emergency
Fire safety

General Information
Correspondence
Transportation &amp; parking
Check in
Trading post
Visitors

Program Information
Daily Schedule
Wolf, Bear &amp; Webelos
Resident Camp Daily Schedule
Wolf progam activities
Bear program activities
Webelos program activities
World Conservation Award

What To Bring To Camp
What to bring
Unit equipment
Personal equipment
Tips
What not to bring

3
4
4
4

page 6
7
7
8
10
11

page 12
12
12
13
14
15
16
17

page 18
18
18
18
19
19

Twilight and Free Time Activities

page 20

Check Out

page 21

Coming &amp; going
CheckOut
CheckOut process at a glance

Maps

21
22
22

pages 23 &amp; 24

�2

!

Camp Fees &amp; Registration

Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please list multiple choices as some
sites may have already been taken. This
form can be found at www.kiakim.com
or at the Council office.

Camp fees
The resident camp fee is $125.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we

Resident Camp
Fee Schedule
Cub Scouts

$125.00

Webelos

$125.00

Leaders &amp; Siblings

$ 75.00

Packs that bring a minimum of 5 Scouts
will be credited with two free leader spaces
at final checkin.
Cub Scout/Webelos Resident Camp Leader’s Guide

2011

Packs are required to
make a deposit of
$30.00 per Scout by
March 18th. An additional $50.00 is due
by May 13th, and the
remaining $45.00
should be paid after
arriving at resident
camp.

can not offer refunds for Scouts who leave
camp early.
The complete Registration
Packet is available at www.kiakima.com.
A portion of the fee is due with each step
of registration. The first payment is due
with the “Pack Count Form” which
allows us to plan for the size of each pack.
Packs are required to make a
payment of $30.00 per Scout by March
18th. It is possible to add Scouts after
this with permission from the Resident
Camp Director. This $30.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $50.00
deposit per Scout is due with the
“Financial Preregistration Form” and is
due by May 13th. This deposit will also
be applied to the total camp fee.
The balance of all camp fees and
leaders’ fees are due by check-in. Please
allow plenty of time for mailing or bring
them with you in person. The “Financial
Summary Form” will assist you in figuring
the amount due. Detailed instructions of
the registration process are included in
the Registration Packet. The registration
packet is seperate from this booklet.

�3

Safety &amp; Registration Procedures

!
Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon your session.

Registration
Our goal is to make the registration process
easy and efficient for everyone. An overview of the
registration steps are listed in the registration packet.
Additional help, along with last minute updates and tips can be found on our website at
www.kiakima.com.

to the differences between the activity badges
offered.
3. Cub Scouts will be assigned walking groups
(generally no more than 20 per group) and
will participate in a pre-structured program.
Operation Hours – After May 23th, the camp will
be in operation and staff will be available in the office
to answer any of your questions. Please use the
number in the table below.

Confirmation &amp; Changes
When we receive your “Financial
Preregistration Form”, we will send you an email that
will include a username and password for our online
registration system. This system will be used to
register your Pack’s first and second year Webelos
for camp activities. Online registration will not be
available until after April 1st.
The following steps should be followed:

Resident Camp address

1. Webelos will be registered individually but
sessions should be scheduled in such a manner
as to ensure that adult partners will be
accompanying your group. No Webelos will
be permitted to attend a class without an
accompanying adult.
2. Webelos may register for any of theWebelos
activities. Leaders should pay special attention

Service Center address

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
Phone: 870-257-4935
Fax: 870-257-4714
E-mail: director@kiakima.com

Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010

2011

Cub Scout/Webelos Resident Camp Leader’s Guide

�4

Safety

Medical Forms
All Scouts and leaders attending camp must have a physical
examination before coming to camp, and must have the proper medical
form completed. Scouts and leaders must have an annual examination.
Youth participants and adults should use the new Health Form.
These forms are available under the Forms button at www.chickasaw.org.
Please complete Parts A, B, and C of the current form. Older versions of
the medical forms cannot be accepted.
Each Scout and leader will have a health recheck after his or her
arrival as part of the check-in procedure. The Pack’s medical forms will be
kept on file for the week with the camp’s Health Officer. They will be returned
to the Cubmaster at the end of the week. Adult leaders who will be in camp
for less than 72 hours are not required to have a complete physical; however,
a personal examination health history (Parts A and C) is still required. Even
if a leader is arriving late in the session all efforts should be made to have
that person’s health history with the Pack during check-in, so that the Health
Officer can review the forms, even before the leader arrives. If a Scout or
leader is arriving late to resident camp, and they were not able to give the
health forms to the leader before camp, then they will need to give these
forms to the Health Officer upon arrival in camp.
Please make arrangements for physical examinations before summer
camp. Any Scout or leader who do not have a completed health form—
including the examination-will be restricted from all camp activities until an
examination has been given. There are no provisions for an examination
to be given at camp. Also, make sure that each health form has been signed
by all parties in the appropriate places. Please keep a copy of each Scout’s
physical for your records.

While we want every Scout
to have a fun and exciting stay at
resident camp, safety is a top priority
in our program, in the campsite and
around camp. Please take note of
the policies and procedures to ensure
a fun and safe experience.

In case of accident
or emergency
Kia Kima has a Health
Lodge that is open 24 hours a day
and is manned by staff members
trained in handling minor accidents
and illnesses. In addition, Kia Kima
has a working arrangement with
physicians from the surrounding
communities for the treatment of
more serious cases. If this kind of
treatment is required, the Scout’s
parents will be notified by telephone,
and their wishes concerning
treatment will be respected. If such
a trip is required, we ask that one of
the Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the
camp reserves the right to refuse
admittance to any Scout or leader
who, in the opinion of the Camp
Director and Health Officer, has any
physical or medical problem that
could present a hazard to himself or
others. If a Scout or leader has any
special medication, it may be kept in
the Health Lodge.

Fire Safety
Kia Kima has a fire and
emergency alarm system. This
system will be explained at the
leaders’ meeting on the first evening
you are in camp, and a test of the
system will be conducted early in the
Cub Scout/Webelos Resident Camp Leader’s Guide

2011

�5
session. Some fire fighting equipment
(rakes, shovels, fire buckets) is
available in each campsite, or from
the Quartermaster. If there is an
emergency, this equipment will be
used by members of the camp staff.
This equipment is not to be used by
Scouts. Scouts do not fight fires
under any circumstances.
Under no circumstances
shall flames of any kind be used in
any tent. If a Scout or leader plans
to utilize a personal tent for lodging,
they should have the tent labeled
“NO Flames in Tents.” This can be
stenciled on the tent or on a place
card in front of the tent. Flashlights
or battery-powered lanterns-which
do not pose the threat of fire or
asphyxiation-are the only acceptable
light for use in tents.

Camp rules &amp; hints
•
•
•

•
•

•

•

•

Liquid &amp; LP Fuels
Liquid-fueled equipment •
(kerosene, gasoline, white gas, etc.)
is to be used only by adults. Lanterns
or stoves may be used at campsites,
under adult supervision. Empty
propane cylinders should be taken •
home with the pack and not placed
in fireplaces or trashcans, as they
may explode when heated.

Dangerous Wildlife

•

Kia Kima is a Wilderness
Setting. While visiting the out-ofdoors, it is common to encounter •
various forms of wildlife. Dangerous wildlife at Kia Kima could include, venomous snakes, spiders,
ticks, etc. Bites from these animals •
are extremely rare but precautions
should be taken. We will list a few
tips to keep you comfortable at
camp.

No riding in the back of trucks. All Scouts riding in a vehicle should
have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is not permitted, especially
around the lake area and along the river banks in camp.
Running in camp should be limited to the open fields and play areas.
Kia Kima does not have many flat or level areas on which to run.
Roadways and paths are not designed for running.
No open-toed shoes like flip flops or sandals except in the shower
facility.
Bare feet are limited to three places: behind the fenced-in area at the
waterfront, in the shower, and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go everywhere in camp
together. Cubs and Webelos should be aware of where their buddy is
at all times.
Scouts should not be sent to the campsite alone, or on any trip out of a
leader’s view without a buddy or a leader. Camp is a big place and
Scouts often get turned around while walking a common trail, even if
they have traveled that way many times before.
Any campfire started in the campsite should be completely extinguished
before leaving the site for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open
knives in crowded areas and walking with an
open knife pose great dangers. Individuals who
have knives should be considerate of others
and use those knives safely.
If a Scout or leader
Please do not cut live trees, no matter how big plans to utilize a
or small they are. Walking sticks are sold in personal tent for
the camp Trading Post, or may be made from lodging, they should
have the tent
limbs or trees that are already dead and down. labeled “NO Flames
Please do not disfigure the trees, bushes, or in Tents.” This can
shrubs.
be stenciled on the
If you dig holes for any reason, please fill them tent or on a place
in when you are finished. Leaving open holes card in front of the
tent.
in activity fields and campsite areas poses a
tripping hazard.
Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent, as
these put stress on the tent and can cause it to
No riding in the
fall down.
Clotheslines in campsites should be hung with back of trucks. For
their own safety,
colored or white cord and as high off the ground Scouts are not
as possible to avoid Scouts or leaders walking permitted to ride in
into them. Please remove any clotheslines that the beds of pickup
trucks.
you hang up before leaving camp.

!

!

2011

Cub Scout/Webelos Resident Camp Leader’s Guide

�6

!
Cub Scout packs
must also have a 5 to
1, boy to leader ratio
for Webelos and a 3
to 1 leader ratio for
Cub Scouts.

General Information

Leaders in camp
All units are required to have at
least two adult leaders in camp at all times.
Cub Scout packs must also have a 5 to 1,
boy to leader ratio for Webelos and a 3 to
1 leader ratio for Cub Scouts. This policy
is required by the Chickasaw Council. All
leaders must be registered members of the
BSA, and must meet the qualifications for
the leadership position in which they serve.
The unit leader must be at least 21 years of
age. Any additional leaders must be at least
18 years of age.
Leaders may rotate when
necessary, but at least two adults must be
with the unit 24 hours a day. Parents,
committee members, and other adults who
accompany the unit to camp must meet all
of the above requirements. Leaders, please
note, it is in the best interest of your Scouts
to have consistent leadership throughout
your pack’s stay at camp. Rotation of
leaders can give way to situations that are
not conducive to the positive influences of
a stay at resident camp.
For units bringing 5 or more Scouts,
the unit leader and one assistant may attend
camp at no charge. Additional “leaderspace” is $75.00 for the week. Each
leader-space provides meals, tentage, and

an official resident camp patch. The official
leader count for the unit will be the number of
additional leader-spaces plus the first two
leaders.
Units that rotate leaders during the
week can fill a leader-space with more than
one person staying different parts of the week.
For example, one leader might stay the first
night and another the second or third. In that
the two leaders do not stay in camp at the
same time, they use only one leader-space
and pay only $75.00. They will, however, only
receive one patch for the one leader-space.
Additional patches are available for
purchase from the Trading Post.
The general rule is that the unit needs
to pay for the maximum number of leaders
staying in camp at any one time. If, however,
additional leaders will be in camp for only one
or two days and do not wish to pay for the
entire session, they may provide their own
tent and pay for meals on an individual basis.
They will not receive a patch, but may
purchase one from the Trading Post. Packs
with a high ratio of leaders to Scouts may be
contacted by our Administrative staff to
ensure that there is enough tent space for
everyone.

Cub Scout/Webelos Resident Camp Leader’s Guide

2011

!
For units bringing
5 or more Scouts
the unit leader and
one assistant may
attend camp at no
charge.

�7

Correspondence
All resident camp correspondence
and registration material should be sent to the
Council Office until the middle of May. After
May 28th all correspondence should then be
sent directly to camp. The addesses for both
locations are listed on page 3.
To allow enough time to receive and
process registration, do not send any money
or registration materials through the Postal
Service less than one week prior to your
arrival at camp. Fax and email service is
available 24 hours a day for your convenience.

Registration Procedures
Step 1
Submit the Resident Camp application along with a
$50 deposit to secure your campsite at Kia Kima. Please
keep in mind that some sites may already be taken.
Step 2
By March 15, secure a deposit of $30 per Cub Scout
planning to attend summer camp. Payments can be made
at the Scout office (payments cannot come from
individual families. Please pay as a group) . Fill out the
corresponding paperwork either online or in the
registration packet.
Step 3
By May 14th, submit your second individual deposit of
$50 per Scout to the Scout office. This can also be
paid online. Register your Scouts and leaders online.
Webelos will have options for the different classes they
wish to take. Cub Scouts will be registered as either
Wolves or Bears.
Submit your t-shirt sizes either online or by paper (not
both). Packs that submit T-shirt sizes by this date will
receive a complimentary T-shirt. Packs that do not
submit T-shirt sizes may purchase them in the trading
post.

2011

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance
requirements. Transporting Scouts or
adults in the bed of a pickup truck or
trailer—whether it is covered or
uncovered—is against the policy of the
Boy Scouts of America, as well as poor
judgment. In addition, units visiting Kia
Kima from other councils are responsible
for attaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is the area between the main
gate and the Administration Building.
Vehicles are not to be parked in
the campsite during the week. Packs are
encouraged to leave a trailer in the
campsite in order to store gear. A locking
box will provide a place to secure and
safeguard gear. In addition, there are some
localized parking areas provided for unit
vehicles that may be more convenient for
some campsites. These areas are marked
on the camp map at the end of this guide.
To keep traffic in camp to a
minimum, only camp vehicles will be
allowed to operate during sessions. Pack
vehicles will be allowed into camp during
check-in and check-out for the purposes
of loading and unloading of personal and
pack equipment. While driving in camp,
please observe the camp speed limit of
15 miles per hour. No vehicles will be
allowed to operate in camp or be parked
in the campsite after check-in without
permission of the Resident Camp
Director. The only exception is that driving
will be allowed to Camp Cherokee for
aquatic activities.

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Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on your session’s opening day. No
one will be available to handle early
arrivals.

Check-in
Upon arriving at camp the first
thing the Cubmaster should do is report
to the Administration Building with an
assistant. Here they will meet the camp
administrative staff. At this time, the
Cubmaster should have a final count of
Scouts and leaders, Scout schedules, and
any unpaid fees as determined on the
Financial Summary Form. The assistant
should have the pack’s medical forms and
written explanation for any boy who
needs special medical treatment.
A Camp Guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Dining Hall
for the health recheck. The assistant
leader should bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check form. Everyone,
youth and adult, must have a current health
form. The recheck is to make sure that
no significant changes have occurred
since the physical examination was given.
A buddy tag will be issued for each
person with a health form. The health
recheck will be going on at the same time
the unit leader is registering in the
Administration Building, so all members
are encouraged to arrive at camp at the
same time. The Cubmaster should
account for any Scout or adult who will
arrive late.

Camp tour
The Camp Guide will take the unit to the campsite. All personal and
unit equipment will be unloaded, and vehicles returned to the parking
area. The Camp Guide and the unit leader will take an inventory of all
equipment in the campsite. If any equipment is damaged or missing
(holes in tents, damaged beds, etc.) the Camp Guide will note it and
report it. The Pack Guide will also report the number of tents in the site
to ensure that each person has a place to sleep.
Scouts and leaders need to prepare for the camp tour soon
after arriving at the campsite. There will be time to settle in after the
camp tour. Scouts that did not complete swim checks prior to camp
will need to change into swim trunks for the camp tour. Remember that
a shirt, and shoes with covered heel and toe, must be worn while in
camp. The Camp Guide will take the pack on a tour of camp, pointing
out camp landmarks and the various program areas. There are a couple
of required stops, such as the Aquatics area, and the Dining Hall. Even
if the pack has completed swim checks prior to camp, they still must
visit with the Aquatics Staff for safety procedures. It is also a good
idea to stop by the Quartermaster to pick up a fireguard chart and
other equipment you may need in your campsite.
After the tour, the pack may return to the campsite. This is a
good time to get settled and prepare for supper. The Scout uniform is
required for all evening meals and campfires.

Leaders’ meetings
A meeting of key leaders will be held on the opening day after
vespers at the Chapel. At this meeting, members of the camp staff will
give an overview of camp policies and procedures, and special program
activities that will be offered during the week. Also, an opportunity will
be provided to answer questions.
In addition, leaders’ meetings will be held each morning after
breakfast. At this meeting, Cubmasters will get the opportunity to ask
questions, and get updates on any special events going on in camp.
The daily newsletter will be distributed at this meeting.

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Quartermaster
In addition to what is in the campsite, the camp provides equipment
through the camp Quartermaster. The Quartermaster is located beside the
Trading Post. Items such as brooms, water hoses, cleaning agents, tools
and American flags are available for checkout. These items must be returnedclean and in good condition-before the pack checks out at the end of their
session. Packs are welcome to bring their own items (as listed above) from
home.

Tentage
Generally speaking, all packs will be housed in standard two-person
wall tents. These tents have wooden floors with steel beds and vinyl covered
mattresses. If your pack wants to bring its own tentage to camp, this is
permitted. Two-deep leadership rules still apply and adults cannot stay in
tents with Scouts. The only possible exception is when a parent stays in the
tent with his or her son. If your pack chooses to bring a portion of its own
tents, please be sure that you communicate this to the resident Camp Director,
as space for these tents can become a consideration. If a Scout or leader
plans to utilize his or her own tents for lodging, they should have the tent
labeled “NO Flames In Tents.” This can be stenciled on the tent or on a
place card in front of the tent.

Uniform
The official Cub Scout summer field uniform is recommended for
wear by both youth and adults while in camp. This uniform-commonly
referred to as Class A uniform-is to be worn to supper each evening and to
campwide activities such as campfires and Vespers. The Class B uniform
consists of Scout shorts and a Scouting t-shirt and may be worn at all other
times during camp.
Since the uniform is worn so much, here are a few tips to help it stay
fresh longer:
• Don’t wear it at times when it does not have to be worn; change clothes
after supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the neckerchief and slide (if worn)
in the same place each time so they won’t get lost.
• It would be a good idea to have several pairs of Scout socks to avoid
wearing the same pair all session.

Dining Hall
With everyone visiting three times a day, the dining hall is the most
popular place in camp. Before each meal, packs line up in formation on the
parade ground outside of the dining hall. The Officer of the Day, from the
staff, will take roll call of the packs, lead grace, and at the morning and
evening meals, lead the flag ceremony. Scouts and leaders should wear
their complete Scout uniform to supper to retire the colors.
2011

After the meal, the Officer of
the Day usually has some important
announcements for the camp. We
ask that all Scouts remain in the dining
hall until dismissed by the staff.
The waiter system is used in
the dining hall for setting the tables
and cleaning up after meals. It is
important to stop at the dining hall
during the camp tour for a
demonstration of how the waiter
system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these
needs with the food that we have
available. Dietary supplements
should be brought from home for
specific dietary requirements.

Commissioner Staff
After your Camp Guide
finishes helping you check in, you
probably won’t see him or her in your
campsite again until you check out.
That is okay because we have a staff
member with the full-time job of
taking care of your needs during the
week. That staff member is your
Commissioner.
The Commissioner staff will
stop by the campsites each day to

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visit and will make sure you have all the supplies and equipment that
Telephone
you need. If there is something broken or missing in your site, they
A telephone is located outside the
will work to see that it is fixed or replaced. You can also meet with
Administration Building. It is the only
your Commissioner at the morning leaders’ meeting.
telephone available for Scout use. We
In addition, Commissioners are knowledgeable about the
discourage the continued use of the
program and can answer questions or help you plan pack activities.
telephone by Scouts. Not only does it take
him away from the camp program, it runs
up his parents’ phone bill.
Showers and Facilities
Should someone at camp need to
Hot showers are available at the Central &amp; East showerhouses.
be contacted, the telephone number is
The central showers accomodate adult males, females and youth. In
870-257-4935. This telephone is located
order to adhere to youth protection policies, adults are not allowed to
in the camp office and is manned from 9:00
take showers with youth under any circumstances.
a.m. until 5:00 p.m., with the exception of
Dedicated showers for female Scouters are located at the
lunch. There may be a staff member in the
central &amp; east shower facilities. Some campsites have built-in cold
office in the evening or at other times as
showers.
well. Please note, however, that this is the
camp’s business phone and parents will not
Trading Post
be able to talk to their children. The staff
member will take a message and deliver it
The Trading Post-located in the middle of camp-stocks a
at the next meal. Emergency messages, of
variety of items, such as camp memorabilia (patches, mugs, t-shirts,
course, will be delivered as soon as
etc.), program supplies and concession items. The Trading Post is
possible.
open during the day and evening, except at meals and during campwide
activities. It is a popular place for Scouts and leaders to get a snack
and relax. Visa and MasterCard are accepted; however, ATM and
Postal mail
debit cards are not.
Scouts may receive mail at camp.
Please send mail addressed as follows:

Lost &amp; found
A central lost and found area is located at the Trading Post. If
you lose something during the week, check with the Trading Post staff
to see if it has been turned in. In addition, the Aquatics area has a
small lost and found area. At the end of resident camp, all lost and
found items will be boxed and stored. After camp closes for the
summer, lost and found items will be kept until November 1. To
make it easier to recover lost items, Scouts should clearly mark their
personal possessions with their name and pack number.
A FEW HELPFUL TIPS
FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦
♦
♦
♦
♦
♦

Wear closed-toed shoes
Use insect repellents containing DEET or Permethrin
Carry flashlights when walking at night
Shake out clothing and shoes before wearing them
Keep food out of tents
Check for tick bites daily

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2011

Kia Kima Scout Reservation
Pack Number , Scout’s Name
629 Kia Kima Trail
Hardy, Arkansas 72542
Please be sure to include the
Scout’s pack number on all mail; this will
make it much easier to route the mail to
the proper recipient. Also include a return
address on all mail in case a letter arrives
at camp after the Scout has left. Mail
service is dependable, but it is
recommended that mail not be sent to camp
later than the day the pack checks into
camp. For such a short session as resident
camp, it is recommended that parents mail
their letters before the Scout arrives. A
letter or postcard can take from two to
four days to reach camp. Any letters or
packages that contain currency or valuables
should be insured.

�11

Kia Kima Website
The official Internet site for resident camp and for
Kia Kima Scout Reservation provides the latest updates
about preparing for camp. This is an excellent resource for
parents, leaders and Scouts.
www.kiakima.com
Leaders will find information about summer camp,
registration and last-minute updates. It is also a convenient
way to submit last-minute schedule changes before coming
to camp.
Parents will be able to find out how to send mail to
their son during the week. Scouts can find a list of what to
bring to camp and helpful hints.

Visitors
Visitors should plan to arrive at Kia Kima in accordance with the daily schedule of activities. Arriving after
activities have started may cause visitors to wander around camp for hours before connecting with their party.
Scouts will be involved in sessions until 5:00 p.m. daily and will need time to take a shower and change clothes
before the evening meal. The evening pack activities
in camp will last until approximately 9:30 p.m., so
visitors should plan to leave shortly after that so Scouts
and leaders can get a good night’s sleep.
Vehicles should be parked in the camp
parking lot, but not driven into camp. Visitors should
park, check in at the Administration Building, and
then walk to the campsite area. Please note that the
camp-wide speed limit is 15 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
Administration Building as they enter camp. The
visitor’s meal price is $5.00 per person and the meals
are served on a regular schedule. Seating space can
be a concern for visitors as packs have assigned
seating, so visitors should be prepared to be at the
back of the line, and expect to sit in an area apart
from the pack as space allows. In addition, they
should notify their Scout’s Cubmaster, who will make
arrangements with the dining hall manager.
2011

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Program Information

Daily Schedule

Vespers &amp; chaplain

Each day follows the same schedule
shown on page 15. The schedule for
Saturday’s and Wednesday’s may vary for
check-in and check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:30 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Vespers is a short fellowship
service held on the first evening of camp.
Vespers is held at the Chapel, located
above the campfire arena. Everyone is
encouraged to attend. Members of the
Commissioner staff will conduct Vespers
services, with assistance from visiting
clergy. In addition, they can provide
assistance with homesick Scouts.
Scouts and units may volunteer
to assist with Vespers by notifying the
camp administrative staff before arriving
at camp. Scouts who are working on a
religious award are especially encouraged
to do so.

Wolf, Bear &amp; Webelos
Please realize that the age and
rank of each Scout in your pack needs to
be carefully examined before registering
for programs. Take a close look at the
Program Pre-registration form and be
sure to register your Scouts for the correct
program for resident camp. In other
words, think now as if you are in June,
2010 already. Your current Tiger Cubs
will now become Wolves. Wolves
become Bears and so forth.
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�13

Campfires

Resident Camp
Daily Schedule

Campfires bring out the spirit and fun of camp.
We have two campfires planned for Resident Camp.
Saturday and Wednesday nights will feature grand
opening campfires for each session. It will kick off the
session with an exciting beginning. Songs, cheers,
stunts, and the chance to meet the whole staff will be
just a few of the treats in store. On Monday and Friday
nights, we will have our closing campfires. Awards
and many neat activities are also planned for these
campfires. Visitors are encouraged to attend these
campfires. All campfires start at 8:30 p.m., and should
conclude around 9:15 p.m. Any visitors in camp should
plan to depart after the campfire show has ended.
Packs that wish to do a skit for this special
closing campfire are encouraged to do so. The number
of skits will be limited, due to the campfire length,
therefore, check with the Program Director when you
arrive at camp. Skits or stunts that throw water or that
do not follow the good spirit of Scouting will not be
used. Packs should practice their skits during their
session of camp, so plan early.

7:00
7:10
7:20
7:35
8:00-8:35
8:35-9:50
10:15-11:30
11:35
11:45
12:00
12:30-1:00
1:00-2:15
2:40-3:55
3:55-5:15
5:20
5:30
5:45
After Supper
10:00

2011

Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Waiter’s Call
Assembly
Lunch
Rest Period
Third Session
Fourth Session
Free Activities
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

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All the stuff to do while
you’re at camp
Wolf program activities

Archery – Scouts will have a chance to shoot bows and arrows and complete Elective
20c and the Archery Belt Loop.

BB Guns – Scouts will get a chance to shoot and complete Elective 20n and the BB Gun
Belt Loop.

Climbing – Scouts will have the opportunity to climb on the climbing tower at Kia Kima.
Note: Cub Scouts can only climb, they cannot repel.

Tools – Achievement 5 Tools for Fixing and Building. Scouts learn how to use several
basic tools like hammers, screwdrivers and pliers.

Fishing – Scouts will get to Fish in the Spring River and earn Elective 19 and Fishing
Belt Loop.

Nature – Scouts will visit the Nature Lodge at camp and learn about the environment
around them while completing Achievement 7 Your Living World, 10c and
Elective 14b, 14d, 18g.

Aquatics – Scouts will swim in John Cooper Lake and complete Achievement 1h and
Elective 20b.

Knots – Scouts will learn the basics of rope work. Elective 17 Tie It Right.

Other Achievements
10f
10c
11c
18f

Attend a live program with your parent at the campfire Arena.
Make an article of American Indian clothing.
Learn the words of three Cub Scout songs at meals or during the campfire program.
Take part in two summertime pack events (Resident Camp counts as one event).

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�15

Bear program activities

Archery – Scouts will have a chance to shoot bows and arrows and complete Elective
20a and the Archery Belt Loop.

BB Guns – Scouts will get a chance to shoot and complete BB Gun Belt Loop.
Climbing - Scouts will have the opportunity to climb on the climbing tower at Kia Kima.
(Note: Cub Scouts can only climb, they cannot repel.).

Tools – Scouts will learn how to use a variety of tools and complete Achievement 20a.
Nature – Scouts will visit the Nature Lodge at camp and learn about the environment
around them while completing Achievement 5 Sharing Your World with
Wildlife.

Boating – Scouts will get to use rowboats and canoes on John Cooper Lake and
complete Achievement 11b and Elective 5e.

Swimming – Scouts will swim in the lake and complete Elective 19.
Knots – Scouts will learn the basics of rope work and complete Achievement 22 Tying It
All Up.

Other Achievements
10a
11e
12a
12d

If you are a Resident Camper with a parent then you achieved this.
Got a physical examination prior to Resident Camp.
Go camping with your family.
Attend an outdoor event with your family.

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Webelos program activities
Please select your activities from the list below. First year Webelos may select up
to four activities. Second year Webelos will select 3 activities and will be enrolled
in Boy Scout 101 as the fourth activity.

Aquanaut – Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day, you’ll love
being an Aquanaut.

Naturalist – If you like watching wildlife, then Kia Kima is the place for you.
You will get the chance to study creatures and plants in the wild and see much of
camp at the same time.

Readyman- Don’t Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job of being a
forester. Hiking along the trails of camp and learning new things about forestry,
trees, and how we conserve our resources.

Athlete – This activity badge will give Webelos and opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be “Physically fit”.

Artist – Do you like to make things? Artist activity badge will give you an
opportunity to draw and build! You will use your own creative juices to create
masterpieces.

Outdoorsman- Outdoorsman Activity badge requirements are fun and give
Webelos an opportunity to learn about camping and the out-of-doors.

Geologist – Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.
Sportsman- Develop your skills in the sports world. Learn the rules, showing
good sportsmanship, and doing your best is what Sportsman has to offer.

Boy Scout 101 – This session will be taught to all second year Webelos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!

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�17

World Conservation Award

Bold means Scouts can complete it at camp.

As a Wolf Cub Scout
___ Complete Wolf Achievement #7 - Your Living World.
___ Complete all Arrow Points in 2 of the following 3 Wolf Electives:
• 13 – Birds
• 15 - Grow Something
• 19 – Fishing
___ Participate in a den or pack conservation project in addition to the above.

As a Bear Cub Scout
___ Complete Bear Achievement #5 - Sharing Your World with Wildlife.
___ Complete all requirements in 2 of the following 3 Bear Electives:
• 2 - Weather
• 12 - Nature Crafts
• 15 - Water and Soil Conservation
___ Participate in a den or pack conservation project in addition to the above.

As a Webelos Scout
___Earn the Forester Activity Badge.
___Earn the Naturalist Activity Badge.
___Earn the Outdoorsman Badge.
___Participate in a conservation project.

The Nature Lodge Staff will coordinate
Conservation Projects during Twilight
Activities for all who are interested.
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What to bring to camp

Personal equipment

What to bring
Other than some basic items, different people
and packs will bring different items with them. A good
exercise is to think about your perfect stay at camp
and bring the items that you see in your mental picture.
If you want to spend the afternoon fishing on the edge
of the lake, don’t forget your fishing rod and tackle
box.

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when you
are packing.
•
•
•
•
•
•
•
•
•
•

Pack flag
Den flags
Lanterns
Extra Plastic Sheeting
Water hose
Water bottles

•
•
•
•
•
•

First aid kits
Bow saws
Rope
Brooms
Lawn chairs
T-shirts

Ice chest full of favorite drinks (water is the best)
Camp stove and coffee pot
Rank book so things can be signed off at camp
Complete Scout uniform

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•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•

Shorts or long pants
Underwear
Sun glasses
Sweater or jacket
Extra shoes or boots
Sunscreen
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Toilet articles (soap, shampoo, toothpaste,
etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)(battery operated)
Footlocker, suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent (containing DEET)

�19

Tips
Tip 1--A daypack (book bag) is
recommended to help keep things together
while hiking around camp from day to day.
An extra gallon-sized ziplock bag keeps
those wet swim trunks off the other dry items
in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp due
to the high level of walking and can result in
a trip home—or worse—to the hospital.
Tip 3-- Scouts bringing a footlocker or
locking suitcase should bring an extra key
and give it to the Cubmaster. That way, if
one key is lost, the spare one will be stored
safely.
Tip 4-- With the heat and humidity of June,
it would be advisable to have a change of
clothing for each day of the session.

What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in camp;
only those supplied by the Shooting Sports
area are to be used. Sheath knives are not
allowed at camp. Any such equipment brought
to camp must be delivered to the Resident
Camp Director when the pack checks in; it will
be returned when the pack checks out.
In addition, no pets of any kind are
allowed at camp; this is policy of the Boy
Scouts of America.
We recommend that items such as
radios, MP3 players, electronic games and
other electronic devices not be brought to
camp. Resident camp is an outdoor experience,
and these items are not appropriate to that
experience.
Finally, alcoholic beverages of any
kind are strictly prohibited at camp.

2011

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Twilight &amp; free time activities

Stuff you can do in the (almost) dark

There is plenty for packs and individual Scouts to
do at resident camp in the hours between Vespers and Taps.
Some activities have been scheduled by the resident camp
staff, and are open to all Scouts and leaders. Others may be
done by the pack as a whole. See your Commissioner for
more details.
If you want to go beyond the confines of the
established camp, several hiking trails are available. Be sure
two adult leaders in the pack go with you, using the buddy
system. Hike in groups of at least three Scouts and leaders.
And if you’d just as soon be all wet, the Aquatics
area offers free boating (and an occasional free swim). Check
with the Aquatics staff to find out the requirements for taking
out a boat, or talk to your Commissioner.
Other activities such as BB shoots, climbing,
archery, waterslide, Iceberg, games, and crafts may be
available as well. Information about special activities will be
distributed at leaders’ meeting, or again, ask your
Commissioner.

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�21

Check out

Coming and going
The safety and security of every Scout is
of paramount concern to all leaders and staff. To
enhance our security efforts we will require that
parents, leaders, or Scouts who are checking into
camp over the course of the session to register at
the Administration Building. Scouts who are
leaving camp early will need to check out at the
Administration Building with our staff, while being
accompanied by an adult from the pack to
authorize the departure. Pack leaders should
encourage all guests and visitors to depart by 9:30
p.m. If there are particular concerns of an
individual Scout’s well being and protection, the
Cubmaster should contact the Resident Camp
Director. Leaders wishing to visit town for supplies
should sign out at the Administration Building.

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Check-out
The checkout procedure will begin on Wednesday and Saturday, and
should be completed before 10:30 a.m. Any unit with special checkout
considerations should make plans through the Program Director or the Resident
Camp Director. Activity records and health forms will be given to each unit at the
concluding breakfast assembly.
After breakfast, the pack will return, with the Camp Guide, to the campsite
to pack their gear and clean up the site. Vehicles will be allowed in camp to load
personal and unit equipment. The Camp Guide and Cubmaster will conduct
another inventory to make sure that no equipment has been misplaced or damaged
during the week.
Borrowed equipment will be returned to the Quartermaster, and the Camp
Guide will inspect the site to be certain that it is clean. The cost of any damaged
property or equipment will be charged to the pack.
The Cubmaster should stop by the Administration Building on the way
out of camp to complete the check-out procedure.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health forms
and program materials. Review this before you leave to make sure
that it is all correct, and that it all belongs to your pack.
Campsite
Return to the campsite with your Camp Guide. Pack up all your
gear and clean up the site one last time. Remember that other units
will be using this site in future weeks.
Trash
Bag up all trash and take it to the dumpster on the way out.
Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take care
of any other business.

Cub Scout/Webelos Resident Camp Leader’s Guide

2011

�23

How to get to
Camp Kia Kima
GPS Coordinates
N 26.24450531°
W91.59223171°

2011

Cub Scout/Webelos Resident Camp Leader’s Guide

�24

Cub Scout/Webelos Resident Camp Leader’s Guide

2011

�25

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

2011

Cub Scout/Webelos Resident Camp Leader’s Guide

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              <text>Dear Leaders,&#13;
Resident Camp for 2011 will be held on June 4th--June 7th and June 8th--June&#13;
11th. We are really excited about our Super Hero Theme! We would like to&#13;
thank Mike Womack and Greg Cravens for volunteering their time to bring&#13;
our characters to life.&#13;
In 2011 we will continue with two separate resident camp sessions for your&#13;
convenience. You may choose which three day session you would like to&#13;
attend.&#13;
This Leaders’ Guide was assembled and organized to help you plan a&#13;
successful summer camping experience for every boy in your Pack. As you&#13;
can see, there is truly something for everyone. Each boy is welcome at Kia&#13;
Kima, and in fact, these boys are why we are here, standing ready to help&#13;
guide you in your summer camping efforts. We hope each boy in your unit&#13;
gets every opportunity to attend this year’s camp.&#13;
We encourage you to get fully involved in this year’s Super Hero theme.&#13;
Many Packs will come to camp equipped with props, costumes, table&#13;
decorations and many more spirit items that reflect this theme. This will only&#13;
add to the rich experience that will be provided.&#13;
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look&#13;
forward to seeing you at camp this summer!&#13;
Sincerely,&#13;
&#13;
Jeremy Palazolo&#13;
Program Director&#13;
Chickasaw Council, BSA&#13;
&#13;
Table of contents&#13;
Camp Fees &amp; Reservations&#13;
&#13;
page 2&#13;
&#13;
Safety &amp; Registration Procedures&#13;
&#13;
page 3&#13;
&#13;
Registration&#13;
Medical forms&#13;
In case of an emergency&#13;
Fire safety&#13;
&#13;
General Information&#13;
Correspondence&#13;
Transportation &amp; parking&#13;
Check in&#13;
Trading post&#13;
Visitors&#13;
&#13;
Program Information&#13;
Daily Schedule&#13;
Wolf, Bear &amp; Webelos&#13;
Resident Camp Daily Schedule&#13;
Wolf progam activities&#13;
Bear program activities&#13;
Webelos program activities&#13;
World Conservation Award&#13;
&#13;
What To Bring To Camp&#13;
What to bring&#13;
Unit equipment&#13;
Personal equipment&#13;
Tips&#13;
What not to bring&#13;
&#13;
3&#13;
4&#13;
4&#13;
4&#13;
&#13;
page 6&#13;
7&#13;
7&#13;
8&#13;
10&#13;
11&#13;
&#13;
page 12&#13;
12&#13;
12&#13;
13&#13;
14&#13;
15&#13;
16&#13;
17&#13;
&#13;
page 18&#13;
18&#13;
18&#13;
18&#13;
19&#13;
19&#13;
&#13;
Twilight and Free Time Activities&#13;
&#13;
page 20&#13;
&#13;
Check Out&#13;
&#13;
page 21&#13;
&#13;
Coming &amp; going&#13;
CheckOut&#13;
CheckOut process at a glance&#13;
&#13;
Maps&#13;
&#13;
21&#13;
22&#13;
22&#13;
&#13;
pages 23 &amp; 24&#13;
&#13;
2&#13;
&#13;
!&#13;
&#13;
Camp Fees &amp; Registration&#13;
&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a $50 deposit on the site you prefer. Please list multiple choices as some&#13;
sites may have already been taken. This&#13;
form can be found at www.kiakim.com&#13;
or at the Council office.&#13;
&#13;
Camp fees&#13;
The resident camp fee is $125.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts&#13;
&#13;
$125.00&#13;
&#13;
Webelos&#13;
&#13;
$125.00&#13;
&#13;
Leaders &amp; Siblings&#13;
&#13;
$ 75.00&#13;
&#13;
Packs that bring a minimum of 5 Scouts&#13;
will be credited with two free leader spaces&#13;
at final checkin.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
Packs are required to&#13;
make a deposit of&#13;
$30.00 per Scout by&#13;
March 18th. An additional $50.00 is due&#13;
by May 13th, and the&#13;
remaining $45.00&#13;
should be paid after&#13;
arriving at resident&#13;
camp.&#13;
&#13;
can not offer refunds for Scouts who leave&#13;
camp early.&#13;
The complete Registration&#13;
Packet is available at www.kiakima.com.&#13;
A portion of the fee is due with each step&#13;
of registration. The first payment is due&#13;
with the “Pack Count Form” which&#13;
allows us to plan for the size of each pack.&#13;
Packs are required to make a&#13;
payment of $30.00 per Scout by March&#13;
18th. It is possible to add Scouts after&#13;
this with permission from the Resident&#13;
Camp Director. This $30.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $50.00&#13;
deposit per Scout is due with the&#13;
“Financial Preregistration Form” and is&#13;
due by May 13th. This deposit will also&#13;
be applied to the total camp fee.&#13;
The balance of all camp fees and&#13;
leaders’ fees are due by check-in. Please&#13;
allow plenty of time for mailing or bring&#13;
them with you in person. The “Financial&#13;
Summary Form” will assist you in figuring&#13;
the amount due. Detailed instructions of&#13;
the registration process are included in&#13;
the Registration Packet. The registration&#13;
packet is seperate from this booklet.&#13;
&#13;
3&#13;
&#13;
Safety &amp; Registration Procedures&#13;
&#13;
!&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1:00 PM&#13;
and 3:00 PM on the&#13;
opening day depending upon your session.&#13;
&#13;
Registration&#13;
Our goal is to make the registration process&#13;
easy and efficient for everyone. An overview of the&#13;
registration steps are listed in the registration packet.&#13;
Additional help, along with last minute updates and tips can be found on our website at&#13;
www.kiakima.com.&#13;
&#13;
to the differences between the activity badges&#13;
offered.&#13;
3. Cub Scouts will be assigned walking groups&#13;
(generally no more than 20 per group) and&#13;
will participate in a pre-structured program.&#13;
Operation Hours – After May 23th, the camp will&#13;
be in operation and staff will be available in the office&#13;
to answer any of your questions. Please use the&#13;
number in the table below.&#13;
&#13;
Confirmation &amp; Changes&#13;
When we receive your “Financial&#13;
Preregistration Form”, we will send you an email that&#13;
will include a username and password for our online&#13;
registration system. This system will be used to&#13;
register your Pack’s first and second year Webelos&#13;
for camp activities. Online registration will not be&#13;
available until after April 1st.&#13;
The following steps should be followed:&#13;
&#13;
Resident Camp address&#13;
&#13;
1. Webelos will be registered individually but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be&#13;
accompanying your group. No Webelos will&#13;
be permitted to attend a class without an&#13;
accompanying adult.&#13;
2. Webelos may register for any of theWebelos&#13;
activities. Leaders should pay special attention&#13;
&#13;
Service Center address&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Phone: 870-257-4935&#13;
Fax: 870-257-4714&#13;
E-mail: director@kiakima.com&#13;
&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
4&#13;
&#13;
Safety&#13;
&#13;
Medical Forms&#13;
All Scouts and leaders attending camp must have a physical&#13;
examination before coming to camp, and must have the proper medical&#13;
form completed. Scouts and leaders must have an annual examination.&#13;
Youth participants and adults should use the new Health Form.&#13;
These forms are available under the Forms button at www.chickasaw.org.&#13;
Please complete Parts A, B, and C of the current form. Older versions of&#13;
the medical forms cannot be accepted.&#13;
Each Scout and leader will have a health recheck after his or her&#13;
arrival as part of the check-in procedure. The Pack’s medical forms will be&#13;
kept on file for the week with the camp’s Health Officer. They will be returned&#13;
to the Cubmaster at the end of the week. Adult leaders who will be in camp&#13;
for less than 72 hours are not required to have a complete physical; however,&#13;
a personal examination health history (Parts A and C) is still required. Even&#13;
if a leader is arriving late in the session all efforts should be made to have&#13;
that person’s health history with the Pack during check-in, so that the Health&#13;
Officer can review the forms, even before the leader arrives. If a Scout or&#13;
leader is arriving late to resident camp, and they were not able to give the&#13;
health forms to the leader before camp, then they will need to give these&#13;
forms to the Health Officer upon arrival in camp.&#13;
Please make arrangements for physical examinations before summer&#13;
camp. Any Scout or leader who do not have a completed health form—&#13;
including the examination-will be restricted from all camp activities until an&#13;
examination has been given. There are no provisions for an examination&#13;
to be given at camp. Also, make sure that each health form has been signed&#13;
by all parties in the appropriate places. Please keep a copy of each Scout’s&#13;
physical for your records.&#13;
&#13;
While we want every Scout&#13;
to have a fun and exciting stay at&#13;
resident camp, safety is a top priority&#13;
in our program, in the campsite and&#13;
around camp. Please take note of&#13;
the policies and procedures to ensure&#13;
a fun and safe experience.&#13;
&#13;
In case of accident&#13;
or emergency&#13;
Kia Kima has a Health&#13;
Lodge that is open 24 hours a day&#13;
and is manned by staff members&#13;
trained in handling minor accidents&#13;
and illnesses. In addition, Kia Kima&#13;
has a working arrangement with&#13;
physicians from the surrounding&#13;
communities for the treatment of&#13;
more serious cases. If this kind of&#13;
treatment is required, the Scout’s&#13;
parents will be notified by telephone,&#13;
and their wishes concerning&#13;
treatment will be respected. If such&#13;
a trip is required, we ask that one of&#13;
the Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the&#13;
camp reserves the right to refuse&#13;
admittance to any Scout or leader&#13;
who, in the opinion of the Camp&#13;
Director and Health Officer, has any&#13;
physical or medical problem that&#13;
could present a hazard to himself or&#13;
others. If a Scout or leader has any&#13;
special medication, it may be kept in&#13;
the Health Lodge.&#13;
&#13;
Fire Safety&#13;
Kia Kima has a fire and&#13;
emergency alarm system. This&#13;
system will be explained at the&#13;
leaders’ meeting on the first evening&#13;
you are in camp, and a test of the&#13;
system will be conducted early in the&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
5&#13;
session. Some fire fighting equipment&#13;
(rakes, shovels, fire buckets) is&#13;
available in each campsite, or from&#13;
the Quartermaster. If there is an&#13;
emergency, this equipment will be&#13;
used by members of the camp staff.&#13;
This equipment is not to be used by&#13;
Scouts. Scouts do not fight fires&#13;
under any circumstances.&#13;
Under no circumstances&#13;
shall flames of any kind be used in&#13;
any tent. If a Scout or leader plans&#13;
to utilize a personal tent for lodging,&#13;
they should have the tent labeled&#13;
“NO Flames in Tents.” This can be&#13;
stenciled on the tent or on a place&#13;
card in front of the tent. Flashlights&#13;
or battery-powered lanterns-which&#13;
do not pose the threat of fire or&#13;
asphyxiation-are the only acceptable&#13;
light for use in tents.&#13;
&#13;
Camp rules &amp; hints&#13;
•&#13;
•&#13;
•&#13;
&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Liquid &amp; LP Fuels&#13;
Liquid-fueled equipment •&#13;
(kerosene, gasoline, white gas, etc.)&#13;
is to be used only by adults. Lanterns&#13;
or stoves may be used at campsites,&#13;
under adult supervision. Empty&#13;
propane cylinders should be taken •&#13;
home with the pack and not placed&#13;
in fireplaces or trashcans, as they&#13;
may explode when heated.&#13;
&#13;
Dangerous Wildlife&#13;
&#13;
•&#13;
&#13;
Kia Kima is a Wilderness&#13;
Setting. While visiting the out-ofdoors, it is common to encounter •&#13;
various forms of wildlife. Dangerous wildlife at Kia Kima could include, venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals •&#13;
are extremely rare but precautions&#13;
should be taken. We will list a few&#13;
tips to keep you comfortable at&#13;
camp.&#13;
&#13;
No riding in the back of trucks. All Scouts riding in a vehicle should&#13;
have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is not permitted, especially&#13;
around the lake area and along the river banks in camp.&#13;
Running in camp should be limited to the open fields and play areas.&#13;
Kia Kima does not have many flat or level areas on which to run.&#13;
Roadways and paths are not designed for running.&#13;
No open-toed shoes like flip flops or sandals except in the shower&#13;
facility.&#13;
Bare feet are limited to three places: behind the fenced-in area at the&#13;
waterfront, in the shower, and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go everywhere in camp&#13;
together. Cubs and Webelos should be aware of where their buddy is&#13;
at all times.&#13;
Scouts should not be sent to the campsite alone, or on any trip out of a&#13;
leader’s view without a buddy or a leader. Camp is a big place and&#13;
Scouts often get turned around while walking a common trail, even if&#13;
they have traveled that way many times before.&#13;
Any campfire started in the campsite should be completely extinguished&#13;
before leaving the site for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
Try to keep knife use to a minimum. Open&#13;
knives in crowded areas and walking with an&#13;
open knife pose great dangers. Individuals who&#13;
have knives should be considerate of others&#13;
and use those knives safely.&#13;
If a Scout or leader&#13;
Please do not cut live trees, no matter how big plans to utilize a&#13;
or small they are. Walking sticks are sold in personal tent for&#13;
the camp Trading Post, or may be made from lodging, they should&#13;
have the tent&#13;
limbs or trees that are already dead and down. labeled “NO Flames&#13;
Please do not disfigure the trees, bushes, or in Tents.” This can&#13;
shrubs.&#13;
be stenciled on the&#13;
If you dig holes for any reason, please fill them tent or on a place&#13;
in when you are finished. Leaving open holes card in front of the&#13;
tent.&#13;
in activity fields and campsite areas poses a&#13;
tripping hazard.&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent, as&#13;
these put stress on the tent and can cause it to&#13;
No riding in the&#13;
fall down.&#13;
Clotheslines in campsites should be hung with back of trucks. For&#13;
their own safety,&#13;
colored or white cord and as high off the ground Scouts are not&#13;
as possible to avoid Scouts or leaders walking permitted to ride in&#13;
into them. Please remove any clotheslines that the beds of pickup&#13;
trucks.&#13;
you hang up before leaving camp.&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
6&#13;
&#13;
!&#13;
Cub Scout packs&#13;
must also have a 5 to&#13;
1, boy to leader ratio&#13;
for Webelos and a 3&#13;
to 1 leader ratio for&#13;
Cub Scouts.&#13;
&#13;
General Information&#13;
&#13;
Leaders in camp&#13;
All units are required to have at&#13;
least two adult leaders in camp at all times.&#13;
Cub Scout packs must also have a 5 to 1,&#13;
boy to leader ratio for Webelos and a 3 to&#13;
1 leader ratio for Cub Scouts. This policy&#13;
is required by the Chickasaw Council. All&#13;
leaders must be registered members of the&#13;
BSA, and must meet the qualifications for&#13;
the leadership position in which they serve.&#13;
The unit leader must be at least 21 years of&#13;
age. Any additional leaders must be at least&#13;
18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must be&#13;
with the unit 24 hours a day. Parents,&#13;
committee members, and other adults who&#13;
accompany the unit to camp must meet all&#13;
of the above requirements. Leaders, please&#13;
note, it is in the best interest of your Scouts&#13;
to have consistent leadership throughout&#13;
your pack’s stay at camp. Rotation of&#13;
leaders can give way to situations that are&#13;
not conducive to the positive influences of&#13;
a stay at resident camp.&#13;
For units bringing 5 or more Scouts,&#13;
the unit leader and one assistant may attend&#13;
camp at no charge. Additional “leaderspace” is $75.00 for the week. Each&#13;
leader-space provides meals, tentage, and&#13;
&#13;
an official resident camp patch. The official&#13;
leader count for the unit will be the number of&#13;
additional leader-spaces plus the first two&#13;
leaders.&#13;
Units that rotate leaders during the&#13;
week can fill a leader-space with more than&#13;
one person staying different parts of the week.&#13;
For example, one leader might stay the first&#13;
night and another the second or third. In that&#13;
the two leaders do not stay in camp at the&#13;
same time, they use only one leader-space&#13;
and pay only $75.00. They will, however, only&#13;
receive one patch for the one leader-space.&#13;
Additional patches are available for&#13;
purchase from the Trading Post.&#13;
The general rule is that the unit needs&#13;
to pay for the maximum number of leaders&#13;
staying in camp at any one time. If, however,&#13;
additional leaders will be in camp for only one&#13;
or two days and do not wish to pay for the&#13;
entire session, they may provide their own&#13;
tent and pay for meals on an individual basis.&#13;
They will not receive a patch, but may&#13;
purchase one from the Trading Post. Packs&#13;
with a high ratio of leaders to Scouts may be&#13;
contacted by our Administrative staff to&#13;
ensure that there is enough tent space for&#13;
everyone.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
!&#13;
For units bringing&#13;
5 or more Scouts&#13;
the unit leader and&#13;
one assistant may&#13;
attend camp at no&#13;
charge.&#13;
&#13;
7&#13;
&#13;
Correspondence&#13;
All resident camp correspondence&#13;
and registration material should be sent to the&#13;
Council Office until the middle of May. After&#13;
May 28th all correspondence should then be&#13;
sent directly to camp. The addesses for both&#13;
locations are listed on page 3.&#13;
To allow enough time to receive and&#13;
process registration, do not send any money&#13;
or registration materials through the Postal&#13;
Service less than one week prior to your&#13;
arrival at camp. Fax and email service is&#13;
available 24 hours a day for your convenience.&#13;
&#13;
Registration Procedures&#13;
Step 1&#13;
Submit the Resident Camp application along with a&#13;
$50 deposit to secure your campsite at Kia Kima. Please&#13;
keep in mind that some sites may already be taken.&#13;
Step 2&#13;
By March 15, secure a deposit of $30 per Cub Scout&#13;
planning to attend summer camp. Payments can be made&#13;
at the Scout office (payments cannot come from&#13;
individual families. Please pay as a group) . Fill out the&#13;
corresponding paperwork either online or in the&#13;
registration packet.&#13;
Step 3&#13;
By May 14th, submit your second individual deposit of&#13;
$50 per Scout to the Scout office. This can also be&#13;
paid online. Register your Scouts and leaders online.&#13;
Webelos will have options for the different classes they&#13;
wish to take. Cub Scouts will be registered as either&#13;
Wolves or Bears.&#13;
Submit your t-shirt sizes either online or by paper (not&#13;
both). Packs that submit T-shirt sizes by this date will&#13;
receive a complimentary T-shirt. Packs that do not&#13;
submit T-shirt sizes may purchase them in the trading&#13;
post.&#13;
&#13;
2011&#13;
&#13;
Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
requirements. Transporting Scouts or&#13;
adults in the bed of a pickup truck or&#13;
trailer—whether it is covered or&#13;
uncovered—is against the policy of the&#13;
Boy Scouts of America, as well as poor&#13;
judgment. In addition, units visiting Kia&#13;
Kima from other councils are responsible&#13;
for attaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is the area between the main&#13;
gate and the Administration Building.&#13;
Vehicles are not to be parked in&#13;
the campsite during the week. Packs are&#13;
encouraged to leave a trailer in the&#13;
campsite in order to store gear. A locking&#13;
box will provide a place to secure and&#13;
safeguard gear. In addition, there are some&#13;
localized parking areas provided for unit&#13;
vehicles that may be more convenient for&#13;
some campsites. These areas are marked&#13;
on the camp map at the end of this guide.&#13;
To keep traffic in camp to a&#13;
minimum, only camp vehicles will be&#13;
allowed to operate during sessions. Pack&#13;
vehicles will be allowed into camp during&#13;
check-in and check-out for the purposes&#13;
of loading and unloading of personal and&#13;
pack equipment. While driving in camp,&#13;
please observe the camp speed limit of&#13;
15 miles per hour. No vehicles will be&#13;
allowed to operate in camp or be parked&#13;
in the campsite after check-in without&#13;
permission of the Resident Camp&#13;
Director. The only exception is that driving&#13;
will be allowed to Camp Cherokee for&#13;
aquatic activities.&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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8&#13;
&#13;
Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on your session’s opening day. No&#13;
one will be available to handle early&#13;
arrivals.&#13;
&#13;
Check-in&#13;
Upon arriving at camp the first&#13;
thing the Cubmaster should do is report&#13;
to the Administration Building with an&#13;
assistant. Here they will meet the camp&#13;
administrative staff. At this time, the&#13;
Cubmaster should have a final count of&#13;
Scouts and leaders, Scout schedules, and&#13;
any unpaid fees as determined on the&#13;
Financial Summary Form. The assistant&#13;
should have the pack’s medical forms and&#13;
written explanation for any boy who&#13;
needs special medical treatment.&#13;
A Camp Guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Dining Hall&#13;
for the health recheck. The assistant&#13;
leader should bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check form. Everyone,&#13;
youth and adult, must have a current health&#13;
form. The recheck is to make sure that&#13;
no significant changes have occurred&#13;
since the physical examination was given.&#13;
A buddy tag will be issued for each&#13;
person with a health form. The health&#13;
recheck will be going on at the same time&#13;
the unit leader is registering in the&#13;
Administration Building, so all members&#13;
are encouraged to arrive at camp at the&#13;
same time. The Cubmaster should&#13;
account for any Scout or adult who will&#13;
arrive late.&#13;
&#13;
Camp tour&#13;
The Camp Guide will take the unit to the campsite. All personal and&#13;
unit equipment will be unloaded, and vehicles returned to the parking&#13;
area. The Camp Guide and the unit leader will take an inventory of all&#13;
equipment in the campsite. If any equipment is damaged or missing&#13;
(holes in tents, damaged beds, etc.) the Camp Guide will note it and&#13;
report it. The Pack Guide will also report the number of tents in the site&#13;
to ensure that each person has a place to sleep.&#13;
Scouts and leaders need to prepare for the camp tour soon&#13;
after arriving at the campsite. There will be time to settle in after the&#13;
camp tour. Scouts that did not complete swim checks prior to camp&#13;
will need to change into swim trunks for the camp tour. Remember that&#13;
a shirt, and shoes with covered heel and toe, must be worn while in&#13;
camp. The Camp Guide will take the pack on a tour of camp, pointing&#13;
out camp landmarks and the various program areas. There are a couple&#13;
of required stops, such as the Aquatics area, and the Dining Hall. Even&#13;
if the pack has completed swim checks prior to camp, they still must&#13;
visit with the Aquatics Staff for safety procedures. It is also a good&#13;
idea to stop by the Quartermaster to pick up a fireguard chart and&#13;
other equipment you may need in your campsite.&#13;
After the tour, the pack may return to the campsite. This is a&#13;
good time to get settled and prepare for supper. The Scout uniform is&#13;
required for all evening meals and campfires.&#13;
&#13;
Leaders’ meetings&#13;
A meeting of key leaders will be held on the opening day after&#13;
vespers at the Chapel. At this meeting, members of the camp staff will&#13;
give an overview of camp policies and procedures, and special program&#13;
activities that will be offered during the week. Also, an opportunity will&#13;
be provided to answer questions.&#13;
In addition, leaders’ meetings will be held each morning after&#13;
breakfast. At this meeting, Cubmasters will get the opportunity to ask&#13;
questions, and get updates on any special events going on in camp.&#13;
The daily newsletter will be distributed at this meeting.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2011&#13;
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9&#13;
&#13;
Quartermaster&#13;
In addition to what is in the campsite, the camp provides equipment&#13;
through the camp Quartermaster. The Quartermaster is located beside the&#13;
Trading Post. Items such as brooms, water hoses, cleaning agents, tools&#13;
and American flags are available for checkout. These items must be returnedclean and in good condition-before the pack checks out at the end of their&#13;
session. Packs are welcome to bring their own items (as listed above) from&#13;
home.&#13;
&#13;
Tentage&#13;
Generally speaking, all packs will be housed in standard two-person&#13;
wall tents. These tents have wooden floors with steel beds and vinyl covered&#13;
mattresses. If your pack wants to bring its own tentage to camp, this is&#13;
permitted. Two-deep leadership rules still apply and adults cannot stay in&#13;
tents with Scouts. The only possible exception is when a parent stays in the&#13;
tent with his or her son. If your pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this to the resident Camp Director,&#13;
as space for these tents can become a consideration. If a Scout or leader&#13;
plans to utilize his or her own tents for lodging, they should have the tent&#13;
labeled “NO Flames In Tents.” This can be stenciled on the tent or on a&#13;
place card in front of the tent.&#13;
&#13;
Uniform&#13;
The official Cub Scout summer field uniform is recommended for&#13;
wear by both youth and adults while in camp. This uniform-commonly&#13;
referred to as Class A uniform-is to be worn to supper each evening and to&#13;
campwide activities such as campfires and Vespers. The Class B uniform&#13;
consists of Scout shorts and a Scouting t-shirt and may be worn at all other&#13;
times during camp.&#13;
Since the uniform is worn so much, here are a few tips to help it stay&#13;
fresh longer:&#13;
• Don’t wear it at times when it does not have to be worn; change clothes&#13;
after supper to avoid getting it dirty.&#13;
• Bring a hanger for the shirt and keep the neckerchief and slide (if worn)&#13;
in the same place each time so they won’t get lost.&#13;
• It would be a good idea to have several pairs of Scout socks to avoid&#13;
wearing the same pair all session.&#13;
&#13;
Dining Hall&#13;
With everyone visiting three times a day, the dining hall is the most&#13;
popular place in camp. Before each meal, packs line up in formation on the&#13;
parade ground outside of the dining hall. The Officer of the Day, from the&#13;
staff, will take roll call of the packs, lead grace, and at the morning and&#13;
evening meals, lead the flag ceremony. Scouts and leaders should wear&#13;
their complete Scout uniform to supper to retire the colors.&#13;
2011&#13;
&#13;
After the meal, the Officer of&#13;
the Day usually has some important&#13;
announcements for the camp. We&#13;
ask that all Scouts remain in the dining&#13;
hall until dismissed by the staff.&#13;
The waiter system is used in&#13;
the dining hall for setting the tables&#13;
and cleaning up after meals. It is&#13;
important to stop at the dining hall&#13;
during the camp tour for a&#13;
demonstration of how the waiter&#13;
system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these&#13;
needs with the food that we have&#13;
available. Dietary supplements&#13;
should be brought from home for&#13;
specific dietary requirements.&#13;
&#13;
Commissioner Staff&#13;
After your Camp Guide&#13;
finishes helping you check in, you&#13;
probably won’t see him or her in your&#13;
campsite again until you check out.&#13;
That is okay because we have a staff&#13;
member with the full-time job of&#13;
taking care of your needs during the&#13;
week. That staff member is your&#13;
Commissioner.&#13;
The Commissioner staff will&#13;
stop by the campsites each day to&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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10&#13;
visit and will make sure you have all the supplies and equipment that&#13;
Telephone&#13;
you need. If there is something broken or missing in your site, they&#13;
A telephone is located outside the&#13;
will work to see that it is fixed or replaced. You can also meet with&#13;
Administration Building. It is the only&#13;
your Commissioner at the morning leaders’ meeting.&#13;
telephone available for Scout use. We&#13;
In addition, Commissioners are knowledgeable about the&#13;
discourage the continued use of the&#13;
program and can answer questions or help you plan pack activities.&#13;
telephone by Scouts. Not only does it take&#13;
him away from the camp program, it runs&#13;
up his parents’ phone bill.&#13;
Showers and Facilities&#13;
Should someone at camp need to&#13;
Hot showers are available at the Central &amp; East showerhouses.&#13;
be contacted, the telephone number is&#13;
The central showers accomodate adult males, females and youth. In&#13;
870-257-4935. This telephone is located&#13;
order to adhere to youth protection policies, adults are not allowed to&#13;
in the camp office and is manned from 9:00&#13;
take showers with youth under any circumstances.&#13;
a.m. until 5:00 p.m., with the exception of&#13;
Dedicated showers for female Scouters are located at the&#13;
lunch. There may be a staff member in the&#13;
central &amp; east shower facilities. Some campsites have built-in cold&#13;
office in the evening or at other times as&#13;
showers.&#13;
well. Please note, however, that this is the&#13;
camp’s business phone and parents will not&#13;
Trading Post&#13;
be able to talk to their children. The staff&#13;
member will take a message and deliver it&#13;
The Trading Post-located in the middle of camp-stocks a&#13;
at the next meal. Emergency messages, of&#13;
variety of items, such as camp memorabilia (patches, mugs, t-shirts,&#13;
course, will be delivered as soon as&#13;
etc.), program supplies and concession items. The Trading Post is&#13;
possible.&#13;
open during the day and evening, except at meals and during campwide&#13;
activities. It is a popular place for Scouts and leaders to get a snack&#13;
and relax. Visa and MasterCard are accepted; however, ATM and&#13;
Postal mail&#13;
debit cards are not.&#13;
Scouts may receive mail at camp.&#13;
Please send mail addressed as follows:&#13;
&#13;
Lost &amp; found&#13;
A central lost and found area is located at the Trading Post. If&#13;
you lose something during the week, check with the Trading Post staff&#13;
to see if it has been turned in. In addition, the Aquatics area has a&#13;
small lost and found area. At the end of resident camp, all lost and&#13;
found items will be boxed and stored. After camp closes for the&#13;
summer, lost and found items will be kept until November 1. To&#13;
make it easier to recover lost items, Scouts should clearly mark their&#13;
personal possessions with their name and pack number.&#13;
A FEW HELPFUL TIPS&#13;
FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Wear closed-toed shoes&#13;
Use insect repellents containing DEET or Permethrin&#13;
Carry flashlights when walking at night&#13;
Shake out clothing and shoes before wearing them&#13;
Keep food out of tents&#13;
Check for tick bites daily&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2011&#13;
&#13;
Kia Kima Scout Reservation&#13;
Pack Number , Scout’s Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Please be sure to include the&#13;
Scout’s pack number on all mail; this will&#13;
make it much easier to route the mail to&#13;
the proper recipient. Also include a return&#13;
address on all mail in case a letter arrives&#13;
at camp after the Scout has left. Mail&#13;
service is dependable, but it is&#13;
recommended that mail not be sent to camp&#13;
later than the day the pack checks into&#13;
camp. For such a short session as resident&#13;
camp, it is recommended that parents mail&#13;
their letters before the Scout arrives. A&#13;
letter or postcard can take from two to&#13;
four days to reach camp. Any letters or&#13;
packages that contain currency or valuables&#13;
should be insured.&#13;
&#13;
11&#13;
&#13;
Kia Kima Website&#13;
The official Internet site for resident camp and for&#13;
Kia Kima Scout Reservation provides the latest updates&#13;
about preparing for camp. This is an excellent resource for&#13;
parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information about summer camp,&#13;
registration and last-minute updates. It is also a convenient&#13;
way to submit last-minute schedule changes before coming&#13;
to camp.&#13;
Parents will be able to find out how to send mail to&#13;
their son during the week. Scouts can find a list of what to&#13;
bring to camp and helpful hints.&#13;
&#13;
Visitors&#13;
Visitors should plan to arrive at Kia Kima in accordance with the daily schedule of activities. Arriving after&#13;
activities have started may cause visitors to wander around camp for hours before connecting with their party.&#13;
Scouts will be involved in sessions until 5:00 p.m. daily and will need time to take a shower and change clothes&#13;
before the evening meal. The evening pack activities&#13;
in camp will last until approximately 9:30 p.m., so&#13;
visitors should plan to leave shortly after that so Scouts&#13;
and leaders can get a good night’s sleep.&#13;
Vehicles should be parked in the camp&#13;
parking lot, but not driven into camp. Visitors should&#13;
park, check in at the Administration Building, and&#13;
then walk to the campsite area. Please note that the&#13;
camp-wide speed limit is 15 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
Administration Building as they enter camp. The&#13;
visitor’s meal price is $5.00 per person and the meals&#13;
are served on a regular schedule. Seating space can&#13;
be a concern for visitors as packs have assigned&#13;
seating, so visitors should be prepared to be at the&#13;
back of the line, and expect to sit in an area apart&#13;
from the pack as space allows. In addition, they&#13;
should notify their Scout’s Cubmaster, who will make&#13;
arrangements with the dining hall manager.&#13;
2011&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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12&#13;
&#13;
Program Information&#13;
&#13;
Daily Schedule&#13;
&#13;
Vespers &amp; chaplain&#13;
&#13;
Each day follows the same schedule&#13;
shown on page 15. The schedule for&#13;
Saturday’s and Wednesday’s may vary for&#13;
check-in and check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:30 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
&#13;
Vespers is a short fellowship&#13;
service held on the first evening of camp.&#13;
Vespers is held at the Chapel, located&#13;
above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the&#13;
Commissioner staff will conduct Vespers&#13;
services, with assistance from visiting&#13;
clergy. In addition, they can provide&#13;
assistance with homesick Scouts.&#13;
Scouts and units may volunteer&#13;
to assist with Vespers by notifying the&#13;
camp administrative staff before arriving&#13;
at camp. Scouts who are working on a&#13;
religious award are especially encouraged&#13;
to do so.&#13;
&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and&#13;
rank of each Scout in your pack needs to&#13;
be carefully examined before registering&#13;
for programs. Take a close look at the&#13;
Program Pre-registration form and be&#13;
sure to register your Scouts for the correct&#13;
program for resident camp. In other&#13;
words, think now as if you are in June,&#13;
2010 already. Your current Tiger Cubs&#13;
will now become Wolves. Wolves&#13;
become Bears and so forth.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2011&#13;
&#13;
13&#13;
&#13;
Campfires&#13;
&#13;
Resident Camp&#13;
Daily Schedule&#13;
&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for Resident Camp.&#13;
Saturday and Wednesday nights will feature grand&#13;
opening campfires for each session. It will kick off the&#13;
session with an exciting beginning. Songs, cheers,&#13;
stunts, and the chance to meet the whole staff will be&#13;
just a few of the treats in store. On Monday and Friday&#13;
nights, we will have our closing campfires. Awards&#13;
and many neat activities are also planned for these&#13;
campfires. Visitors are encouraged to attend these&#13;
campfires. All campfires start at 8:30 p.m., and should&#13;
conclude around 9:15 p.m. Any visitors in camp should&#13;
plan to depart after the campfire show has ended.&#13;
Packs that wish to do a skit for this special&#13;
closing campfire are encouraged to do so. The number&#13;
of skits will be limited, due to the campfire length,&#13;
therefore, check with the Program Director when you&#13;
arrive at camp. Skits or stunts that throw water or that&#13;
do not follow the good spirit of Scouting will not be&#13;
used. Packs should practice their skits during their&#13;
session of camp, so plan early.&#13;
&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:35&#13;
8:00-8:35&#13;
8:35-9:50&#13;
10:15-11:30&#13;
11:35&#13;
11:45&#13;
12:00&#13;
12:30-1:00&#13;
1:00-2:15&#13;
2:40-3:55&#13;
3:55-5:15&#13;
5:20&#13;
5:30&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
&#13;
2011&#13;
&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Third Session&#13;
Fourth Session&#13;
Free Activities&#13;
Waiter’s Call&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
14&#13;
&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Wolf program activities&#13;
&#13;
Archery – Scouts will have a chance to shoot bows and arrows and complete Elective&#13;
20c and the Archery Belt Loop.&#13;
&#13;
BB Guns – Scouts will get a chance to shoot and complete Elective 20n and the BB Gun&#13;
Belt Loop.&#13;
&#13;
Climbing – Scouts will have the opportunity to climb on the climbing tower at Kia Kima.&#13;
Note: Cub Scouts can only climb, they cannot repel.&#13;
&#13;
Tools – Achievement 5 Tools for Fixing and Building. Scouts learn how to use several&#13;
basic tools like hammers, screwdrivers and pliers.&#13;
&#13;
Fishing – Scouts will get to Fish in the Spring River and earn Elective 19 and Fishing&#13;
Belt Loop.&#13;
&#13;
Nature – Scouts will visit the Nature Lodge at camp and learn about the environment&#13;
around them while completing Achievement 7 Your Living World, 10c and&#13;
Elective 14b, 14d, 18g.&#13;
&#13;
Aquatics – Scouts will swim in John Cooper Lake and complete Achievement 1h and&#13;
Elective 20b.&#13;
&#13;
Knots – Scouts will learn the basics of rope work. Elective 17 Tie It Right.&#13;
&#13;
Other Achievements&#13;
10f&#13;
10c&#13;
11c&#13;
18f&#13;
&#13;
Attend a live program with your parent at the campfire Arena.&#13;
Make an article of American Indian clothing.&#13;
Learn the words of three Cub Scout songs at meals or during the campfire program.&#13;
Take part in two summertime pack events (Resident Camp counts as one event).&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2011&#13;
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15&#13;
&#13;
Bear program activities&#13;
&#13;
Archery – Scouts will have a chance to shoot bows and arrows and complete Elective&#13;
20a and the Archery Belt Loop.&#13;
&#13;
BB Guns – Scouts will get a chance to shoot and complete BB Gun Belt Loop.&#13;
Climbing - Scouts will have the opportunity to climb on the climbing tower at Kia Kima.&#13;
(Note: Cub Scouts can only climb, they cannot repel.).&#13;
&#13;
Tools – Scouts will learn how to use a variety of tools and complete Achievement 20a.&#13;
Nature – Scouts will visit the Nature Lodge at camp and learn about the environment&#13;
around them while completing Achievement 5 Sharing Your World with&#13;
Wildlife.&#13;
&#13;
Boating – Scouts will get to use rowboats and canoes on John Cooper Lake and&#13;
complete Achievement 11b and Elective 5e.&#13;
&#13;
Swimming – Scouts will swim in the lake and complete Elective 19.&#13;
Knots – Scouts will learn the basics of rope work and complete Achievement 22 Tying It&#13;
All Up.&#13;
&#13;
Other Achievements&#13;
10a&#13;
11e&#13;
12a&#13;
12d&#13;
&#13;
If you are a Resident Camper with a parent then you achieved this.&#13;
Got a physical examination prior to Resident Camp.&#13;
Go camping with your family.&#13;
Attend an outdoor event with your family.&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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16&#13;
&#13;
Webelos program activities&#13;
Please select your activities from the list below. First year Webelos may select up&#13;
to four activities. Second year Webelos will select 3 activities and will be enrolled&#13;
in Boy Scout 101 as the fourth activity.&#13;
&#13;
Aquanaut – Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day, you’ll love&#13;
being an Aquanaut.&#13;
&#13;
Naturalist – If you like watching wildlife, then Kia Kima is the place for you.&#13;
You will get the chance to study creatures and plants in the wild and see much of&#13;
camp at the same time.&#13;
&#13;
Readyman- Don’t Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job of being a&#13;
forester. Hiking along the trails of camp and learning new things about forestry,&#13;
trees, and how we conserve our resources.&#13;
&#13;
Athlete – This activity badge will give Webelos and opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be “Physically fit”.&#13;
&#13;
Artist – Do you like to make things? Artist activity badge will give you an&#13;
opportunity to draw and build! You will use your own creative juices to create&#13;
masterpieces.&#13;
&#13;
Outdoorsman- Outdoorsman Activity badge requirements are fun and give&#13;
Webelos an opportunity to learn about camping and the out-of-doors.&#13;
&#13;
Geologist – Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman- Develop your skills in the sports world. Learn the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to offer.&#13;
&#13;
Boy Scout 101 – This session will be taught to all second year Webelos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2011&#13;
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17&#13;
&#13;
World Conservation Award&#13;
&#13;
Bold means Scouts can complete it at camp.&#13;
&#13;
As a Wolf Cub Scout&#13;
___ Complete Wolf Achievement #7 - Your Living World.&#13;
___ Complete all Arrow Points in 2 of the following 3 Wolf Electives:&#13;
• 13 – Birds&#13;
• 15 - Grow Something&#13;
• 19 – Fishing&#13;
___ Participate in a den or pack conservation project in addition to the above.&#13;
&#13;
As a Bear Cub Scout&#13;
___ Complete Bear Achievement #5 - Sharing Your World with Wildlife.&#13;
___ Complete all requirements in 2 of the following 3 Bear Electives:&#13;
• 2 - Weather&#13;
• 12 - Nature Crafts&#13;
• 15 - Water and Soil Conservation&#13;
___ Participate in a den or pack conservation project in addition to the above.&#13;
&#13;
As a Webelos Scout&#13;
___Earn the Forester Activity Badge.&#13;
___Earn the Naturalist Activity Badge.&#13;
___Earn the Outdoorsman Badge.&#13;
___Participate in a conservation project.&#13;
&#13;
The Nature Lodge Staff will coordinate&#13;
Conservation Projects during Twilight&#13;
Activities for all who are interested.&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
18&#13;
&#13;
What to bring to camp&#13;
&#13;
Personal equipment&#13;
&#13;
What to bring&#13;
Other than some basic items, different people&#13;
and packs will bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp&#13;
and bring the items that you see in your mental picture.&#13;
If you want to spend the afternoon fishing on the edge&#13;
of the lake, don’t forget your fishing rod and tackle&#13;
box.&#13;
&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when you&#13;
are packing.&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
&#13;
Pack flag&#13;
Den flags&#13;
Lanterns&#13;
Extra Plastic Sheeting&#13;
Water hose&#13;
Water bottles&#13;
&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
&#13;
First aid kits&#13;
Bow saws&#13;
Rope&#13;
Brooms&#13;
Lawn chairs&#13;
T-shirts&#13;
&#13;
Ice chest full of favorite drinks (water is the best)&#13;
Camp stove and coffee pot&#13;
Rank book so things can be signed off at camp&#13;
Complete Scout uniform&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
&#13;
Shorts or long pants&#13;
Underwear&#13;
Sun glasses&#13;
Sweater or jacket&#13;
Extra shoes or boots&#13;
Sunscreen&#13;
Poncho or rain gear&#13;
Notebook/pencil or pen&#13;
Watch (very important)&#13;
Wallet (extra spending money)&#13;
Washcloth and towel&#13;
Toilet articles (soap, shampoo, toothpaste,&#13;
etc., no glass bottles)&#13;
Flashlight with new batteries&#13;
Sleeping bag or sheets &amp; blankets&#13;
Alarm clock (optional)(battery operated)&#13;
Footlocker, suitcase or backpack&#13;
Bicycle &amp; helmet (optional)&#13;
Swim trunks&#13;
Socks&#13;
Hat, if desired&#13;
Camera&#13;
Insect repellent (containing DEET)&#13;
&#13;
19&#13;
&#13;
Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things together&#13;
while hiking around camp from day to day.&#13;
An extra gallon-sized ziplock bag keeps&#13;
those wet swim trunks off the other dry items&#13;
in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp due&#13;
to the high level of walking and can result in&#13;
a trip home—or worse—to the hospital.&#13;
Tip 3-- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra key&#13;
and give it to the Cubmaster. That way, if&#13;
one key is lost, the spare one will be stored&#13;
safely.&#13;
Tip 4-- With the heat and humidity of June,&#13;
it would be advisable to have a change of&#13;
clothing for each day of the session.&#13;
&#13;
What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in camp;&#13;
only those supplied by the Shooting Sports&#13;
area are to be used. Sheath knives are not&#13;
allowed at camp. Any such equipment brought&#13;
to camp must be delivered to the Resident&#13;
Camp Director when the pack checks in; it will&#13;
be returned when the pack checks out.&#13;
In addition, no pets of any kind are&#13;
allowed at camp; this is policy of the Boy&#13;
Scouts of America.&#13;
We recommend that items such as&#13;
radios, MP3 players, electronic games and&#13;
other electronic devices not be brought to&#13;
camp. Resident camp is an outdoor experience,&#13;
and these items are not appropriate to that&#13;
experience.&#13;
Finally, alcoholic beverages of any&#13;
kind are strictly prohibited at camp.&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
20&#13;
&#13;
Twilight &amp; free time activities&#13;
&#13;
Stuff you can do in the (almost) dark&#13;
&#13;
There is plenty for packs and individual Scouts to&#13;
do at resident camp in the hours between Vespers and Taps.&#13;
Some activities have been scheduled by the resident camp&#13;
staff, and are open to all Scouts and leaders. Others may be&#13;
done by the pack as a whole. See your Commissioner for&#13;
more details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available. Be sure&#13;
two adult leaders in the pack go with you, using the buddy&#13;
system. Hike in groups of at least three Scouts and leaders.&#13;
And if you’d just as soon be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim). Check&#13;
with the Aquatics staff to find out the requirements for taking&#13;
out a boat, or talk to your Commissioner.&#13;
Other activities such as BB shoots, climbing,&#13;
archery, waterslide, Iceberg, games, and crafts may be&#13;
available as well. Information about special activities will be&#13;
distributed at leaders’ meeting, or again, ask your&#13;
Commissioner.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
21&#13;
&#13;
Check out&#13;
&#13;
Coming and going&#13;
The safety and security of every Scout is&#13;
of paramount concern to all leaders and staff. To&#13;
enhance our security efforts we will require that&#13;
parents, leaders, or Scouts who are checking into&#13;
camp over the course of the session to register at&#13;
the Administration Building. Scouts who are&#13;
leaving camp early will need to check out at the&#13;
Administration Building with our staff, while being&#13;
accompanied by an adult from the pack to&#13;
authorize the departure. Pack leaders should&#13;
encourage all guests and visitors to depart by 9:30&#13;
p.m. If there are particular concerns of an&#13;
individual Scout’s well being and protection, the&#13;
Cubmaster should contact the Resident Camp&#13;
Director. Leaders wishing to visit town for supplies&#13;
should sign out at the Administration Building.&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
22&#13;
&#13;
Check-out&#13;
The checkout procedure will begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m. Any unit with special checkout&#13;
considerations should make plans through the Program Director or the Resident&#13;
Camp Director. Activity records and health forms will be given to each unit at the&#13;
concluding breakfast assembly.&#13;
After breakfast, the pack will return, with the Camp Guide, to the campsite&#13;
to pack their gear and clean up the site. Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The Camp Guide and Cubmaster will conduct&#13;
another inventory to make sure that no equipment has been misplaced or damaged&#13;
during the week.&#13;
Borrowed equipment will be returned to the Quartermaster, and the Camp&#13;
Guide will inspect the site to be certain that it is clean. The cost of any damaged&#13;
property or equipment will be charged to the pack.&#13;
The Cubmaster should stop by the Administration Building on the way&#13;
out of camp to complete the check-out procedure.&#13;
&#13;
The check-out&#13;
process at a glance&#13;
Paperwork&#13;
The pack will receive a packet at breakfast containing health forms&#13;
and program materials. Review this before you leave to make sure&#13;
that it is all correct, and that it all belongs to your pack.&#13;
Campsite&#13;
Return to the campsite with your Camp Guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other units&#13;
will be using this site in future weeks.&#13;
Trash&#13;
Bag up all trash and take it to the dumpster on the way out.&#13;
Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take care&#13;
of any other business.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
23&#13;
&#13;
How to get to&#13;
Camp Kia Kima&#13;
GPS Coordinates&#13;
N 26.24450531°&#13;
W91.59223171°&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
24&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2011&#13;
&#13;
25&#13;
&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
&#13;
2011&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
</text>
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�Kia Kima Winter Camp
Frequently Asked Questions

What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark Mountains in the winter.

What about the food?
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose
to cook their own meals will receive a discount in their registration price.

Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.

What time do we show up?
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.

Will there be a trading post available?
Yes, the trading post will be open for your convenience.

Do I need a Physical for each participant?
Yes, Parts A and C of the current Medical Form are required. If you have your physicals for
summer camp, bring those. Please submit copies only.

How do we register for Winter Camp?
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.

Will Showers be available for Winter Camp?
We are happy to announce the heated East Shower House will be operable for Winter Camp.
This facility has 5 individually stalled showers and toilets.

www.kiakima.com

2010 Winter Camp Leaders’ Guide

�Winter Camp
Merit Badge Schedule

Online Registration Process
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.
2. Click the “Register” button on the bottom right.
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may
register your entire unit from this portal.
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will
register you for this event.
5. You will receive an email confirmation of your registration initially and each time you update your registration.

www.kiakima.com

2010 Winter Camp Leaders’ Guide

�Winter Camp
Timeline and Checklist
Troop and individual preorder merchandise forms are due online 11/23/10
Online merit badge registration is due by12/03/10
All payments are due by 12/15/09
11 day out meeting 12/16/10 at 6:30 PM at the Scout Service Center.
This is the last chance to alter numbers for food or merit badge scheduling.
After this date, online registration will go offline.
Copies of Parts A and C of the current Medical Form are due at Check-In.

Provisional Information
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is
included in this packet.

“About 10 Day Out” Meeting
There will be an 11 day out meeting on Thursday, December 16th at 6:30 p.m. at the Dunavant
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and
discuss any hot topics, as well as make any final schedule and attendance adjustments.
www.kiakima.com

2010 Winter Camp Leaders’ Guide

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader
from each unit to attend. All housekeeping items will be covered at this time such as the daily
schedule, rules and regulations and emergency procedures. This will also be a time to correct any
registration issues.
December 27th
2:00-4:00 PM
4:30 PM
5:45 PM
6:00 PM
7:30 PM
9:00 PM

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show
Evening Sessions

December 28th and 29th
7:30 AM
7:45 AM
8:30 AM
11:30 AM
1:00 PM
4:00 PM
5:30 PM
5:45 PM
7:00 PM
8:00 PM
9:30 PM

Flag Raising
Breakfast
Session I
Lunch &amp; Free Time
Session II
Free Time
Flag Lowering
Dinner
Kia Kima Shuffle
Evening Session
Cracker Barrel

December 30th
7:30 AM
8:00 AM

Breakfast
Check-Out

Check-Out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home.
Have a safe trip!
www.kiakima.com

2010 Winter Camp Leaders’ Guide

�Winter Camp 2010
Provisional Youth Registration
Name:__________________________________ Troop/Crew:____________
Address______________________________________________________________
City:______________________________ State:_____ Zip:______________
Phone:__________________________________________ Age:_________
email:________________________________________________________
Program Selection (Choose Preference by Session – 1st and 2nd choice)

Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Beanie - Stocking Cap

Mail Form and Payment to:

www.kiakima.com

$85 = _______
$ 4 = _______
$30 = _______ Size = S M L XL XXL
$35 = _______ Size = S M L XL XXL
$16 = _______ Size = S M L XL
$18 = _______ Size = XXL XXXL
$12 = _______
Total= _______
Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

2010 Winter Camp Leaders’ Guide

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              <text>7&#13;
Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement&#13;
while enjoying the beauty of the Ozark Mountains in the winter.&#13;
What about the food?&#13;
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose&#13;
to cook their own meals will receive a discount in their registration price.&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
What time do we show up?&#13;
Please plan on checking-in between 2:00 and 4:00 PM on December 27th.&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
Do I need a Physical for each participant?&#13;
Yes, Parts A and C of the current Medical Form are required. If you have your physicals for&#13;
summer camp, bring those. Please submit copies only.&#13;
How do we register for Winter Camp?&#13;
Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council&#13;
Calendar.&#13;
Will Showers be available for Winter Camp?&#13;
We are happy to announce the heated East Shower House will be operable for Winter Camp.&#13;
This facility has 5 individually stalled showers and toilets.&#13;
www.kiakima.com 2010 Winter Camp Leaders’ Guide&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
Online Registration Process&#13;
1. Visit www.chickasaw.org and click on the “Winter Camp” link under December 27th on the Council Calendar.&#13;
2. Click the “Register” button on the bottom right.&#13;
3. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may&#13;
register your entire unit from this portal.&#13;
4. Continue through the registration process. When you get to the payment page, you can pay with a credit card or&#13;
mail in a check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will&#13;
register you for this event.&#13;
5. You will receive an email confirmation of your registration initially and each time you update your registration.&#13;
www.kiakima.com 2010 Winter Camp Leaders’ Guide&#13;
Winter Camp&#13;
Timeline and Checklist&#13;
Troop and individual preorder merchandise forms are due online 11/23/10&#13;
Online merit badge registration is due by12/03/10&#13;
All payments are due by 12/15/09&#13;
11 day out meeting 12/16/10 at 6:30 PM at the Scout Service Center.&#13;
This is the last chance to alter numbers for food or merit badge scheduling.&#13;
After this date, online registration will go offline.&#13;
Copies of Parts A and C of the current Medical Form are due at Check-In.&#13;
www.kiakima.com&#13;
Provisional Information&#13;
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional&#13;
unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is&#13;
included in this packet.&#13;
“About 10 Day Out” Meeting&#13;
There will be an 11 day out meeting on Thursday, December 16th at 6:30 p.m. at the Dunavant&#13;
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and&#13;
discuss any hot topics, as well as make any final schedule and attendance adjustments.&#13;
2010 Winter Camp Leaders’ Guide&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will&#13;
be simple as groups will be sent directly to their campsites. A leaders’ meeting will be held at 4:30&#13;
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader&#13;
from each unit to attend. All housekeeping items will be covered at this time such as the daily&#13;
schedule, rules and regulations and emergency procedures. This will also be a time to correct any&#13;
registration issues.&#13;
December 27th&#13;
2:00-4:00 PM Arrive at KKSR&#13;
4:30 PM Leaders meeting at the Administration Building&#13;
5:45 PM Flag Lowering&#13;
6:00 PM Dinner&#13;
7:30 PM Opening Show&#13;
9:00 PM Evening Sessions&#13;
December 28th and 29th&#13;
7:30 AM Flag Raising&#13;
7:45 AM Breakfast&#13;
8:30 AM Session I&#13;
11:30 AM Lunch &amp; Free Time&#13;
1:00 PM Session II&#13;
4:00 PM Free Time&#13;
5:30 PM Flag Lowering&#13;
5:45 PM Dinner&#13;
7:00 PM Kia Kima Shuffle&#13;
8:00 PM Evening Session&#13;
9:30 PM Cracker Barrel&#13;
December 30th&#13;
7:30 AM Breakfast&#13;
8:00 AM Check-Out&#13;
Check-Out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home.&#13;
Have a safe trip!&#13;
www.kiakima.com 2010 Winter Camp Leaders’ Guide&#13;
Winter Camp 2010&#13;
Provisional Youth Registration&#13;
Name:__________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:______________________________ State:_____ Zip:______________&#13;
Phone:__________________________________________ Age:_________&#13;
email:________________________________________________________&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
Payment Information&#13;
Youth Fee: $85 = _______&#13;
Extra Patches $ 4 = _______&#13;
Fleece Vest $30 = _______ Size = S M L XL XXL&#13;
Fleece Pullover $35 = _______ Size = S M L XL XXL&#13;
Long Sleeve T-Shirt $16 = _______ Size = S M L XL&#13;
Long Sleeve T-Shirt $18 = _______ Size = XXL XXXL&#13;
Beanie - Stocking Cap $12 = _______&#13;
Total= _______&#13;
Mail Form and Payment to: Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
www.kiakima.com 2010 Winter Camp Leaders’ Guide</text>
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                    <text>�W

elcome to Kia Kima Scout Reservation 2010. We have continued to
strive to fulfill our obligation of offering an excellent program for your
Scouts. The iceberg and mountain boarding were among the favorite
free time activities that Scouts enjoyed. 2010 will continue with improvements to
both facilities and program. Be sure to check out our revised Ozark Venture
BaseProgram including our new touring kayak program, L.O.S.T. (Lake Ouchita
Summer Trek).

In order to prepare for your 2010 camping experience, please begin preparation
now. This book along with the accompanying registration packet will be your key
to an exciting and meaningful summer camp program. If you have questions, or
cannot find answers here, feel free to contact us directly. Please help our Scouting
program by making summer camp available to all boys in your unit. Camperships
are available for those families that need financial assistance.

On behalf of the Chickasaw Council and the 2010 Kia Kima Staff, we look forward
to seeing you this summer!

Yours in Scouting

Jeremy Palazolo
Reservation Director
Kia Kima Scout Reservation

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13 What To Bring To Camp

Merit Badge Information
Trailblazers
Ozark Venture Base
Ozark Ultimate Trek
High Ozark Mountain Expedition
Lake Ouchita Summer Trek
Mountain Man
C.O.P.E
Twilight Activities
Extreme Twilight
Add-A-Program

13
21
22
23
25
27
29
30
31
32
34

Order of the Arrow

36

Awards &amp; Recognition

37

Honor &amp; Merit Troop

39

Just for Leaders

40

Individual Checklist
What Not To Bring To Camp

Class Schedules
Campsite Inspection
Maps

visit www.kiakima.com

42
42
43

44 &amp; 45
46
47 &amp; 48

2010 Leader’s Guide to Summer Camp

�!
Leader’s fees are due
upon arrival at camp.
Please note the chart
below for prorated
Leader’s Fees.

PREPARING FOR CAMP

T

he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2010, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of the page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $40.00 per Scout by March 31. This will
reserve space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and
form KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is
nonrefundable but may be transferred to other Scouts re# of Scouts
# of Leaders @ no charge
placing the initial Scout for this event. The next payment of
2
5
$100 is due on May 14th. By using this registration process,
3
24
we can better determine the number of Scouts attending camp
4
32
from each unit, and allow camp staff to adjust their programs
5
40+
accordingly. Smaller units may be asked to share a campsite
Free leader credits will be applied at Check-in.
with another unit if the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$205.00

Shotgun Shooting

$30 per participant

Scouts from other Councils

$220.00

Golf

$20 per participant

Leader’s Fee

$110.00

* Mountain Man
Rendevous

$30 per participant

Please Note: Leader’s fees are prorated based on chart above.

Whitewater Merit Badge

$25 per participant

*Ozark Ultimate Trek

$50 per participant

*COPE
*Ozark Mountain
Expedition School

$20 per participant
$50 per participant

*Program fees in these programs apply to adult participants.

visit www.kiakima.com

1

2010 Leader’s Guide to Summer Camp

�CAMPSITE CAPACITIES

CAMPSITE RESERVATION

Camp Osage

Units attending camp in 2010 may reserve a
space for 2011 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
After that date, they are not refundable. Troops that
withdraw their deposit by January 1st, will receive a
deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 28th. Beginning
May 31st, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

1 Bobwhite

18

2 Copperhead

16

3 White Horse

16

4 Broken Bow

40

5 Whispering Rapids

20

6 Turkey Run

16

7 Fox Fire

14

8 Cedar Rock

20

9 Running Deer

44

10 Crazy Wolf

18

11 Talking Turtle

24

12 Yellow Dog

24

13 Dancing Bear

40

14 Tall Pines

38

15 Eagle’s Nest

30

.

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1st. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.

2010 Leader’s Guide to Summer Camp

Capacity

Capacity

1 Ghost Drum

18

2 Big Foot

24

3 Whipporhwhill

2

18

4 Dry Bones

36

5 Arrowhead

16

6 Hoot Owl

18

7 Rocky Top

14

8 Flintstone

30

9 Long Knife

16

10 Blackjack

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical examination before coming to camp, and must have the proper
medical form completed. The Boy Scouts of America require a
Medical Form for all Scouts and leaders. The examination must be performed by
a licensed health care provider--physician (MD, DO), nurse practitioner or
physician’s assistant. These forms are available through the Scout Service Center or at www.kiakima.com. Please use the most current versions of this form.
Contact your District Executive if you have any questions. Each Scout and leader
will have a health re-check after his arrival, and the troop’s medical forms will be
kept on file with the camp’s health officer. They will be returned to the unit leader
at the end of the week. Adult leaders who will be in camp for less than 72 hours
are not required to have a complete physical; however, a personal examination
health history (Class 1 Medical Form) is required. Please make arrangements for
physical examinations to be completed before arrival at summer camp. Any Scout
or leader who does not have a completed health form – including examination –
will be restricted from all camp activities until proper examination has been given.

REQUIRED MEDICAL FORMS

!
The Boy Scouts of
America require that
Parts A, B, and C of
the “Annual Health
and
Medical
Record” be completed before attending camp.

All Scouts and leaders are required to have a physical
examination before camp and complete the appropriate
medical form.
Scouts &amp; leaders must have a Parts A, B, and C
completed of the “Annual Health and Medical Record”
Forms are available at www.kiakima.com

visit www.kiakima.com

3

2010 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.
Camp Emergency procedures will be covered at the opening leaders’ meeting.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number and are available
at www.kiakima.com.
If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

1

1

!
Registration
forms are available in the registration packet at
www.kiakima.com
and the forms required for each
step have a corresponding number..

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep
in mind; some campsites may already be reserved.

!
Please ensure that all
registration forms
are filled out completely!

2010 Leader’s Guide to Summer Camp

4

visit www.kiakima.com

�you to camp. Do not mail these forms: have them
ready at check-in. Also, when you check in at the
The second step of the registration Administration Building, we will update schedules,
process is a Unit Count that indicates the number of
settle any remaining balances and complete any reScouts from your unit attending camp. Complete the
maining paperwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than March 31st. This form
should be submitted with a $40 deposit per Scout.
This fee is transferable but not refundable. Upon
submitting this form, your unit will be emailed a
ONFIRMATION
HANGES
username and password to log into our online regisWhen registering online for classes, please save
tration system. Registration for classes is on a firstyour confirmation. If a schedule change takes place,
come, first-served basis, so register early. Form KKSR
you will be notified from our administrative staff prior
2, Part B is included for your convenience if you are
to your arrival at camp.
unable to access the online system.
For your convenience there are computer terminals available at the Scout Office. If you would like
assistance with the online system or the means to regREGISTRATION FORM ister via computer, visit the Scout Service Center.
This is the third summer camp pay- Please ensure that all adults and youth are enment. Please submit the Registration Form (KKSR tered in the registration system.
3) and return them with $100 per Scout by May
14th. Please submit t-shirt sizes for adults and youth
registered. T-Shirt orders may be submitted online
or by written form. Please submit either one or
the other but not both.

UNIT COUNT FORM

2

C

&amp;C

3

CORRESPONDENCE

4

All summer camp correspondence and registration materials should be sent to the Scout Service
Center until May 31st. After May 31st, the summer
camp operation will be moved to the camp facility so
all correspondence
should be sent directly
SUMMER CAMP
to camp. In order to
ADDRESSES
assure that your paperBefore May 31st
work arrives at the
Chickasaw Council, BSA
proper location, please
171 South Hollywood
follow this step. The
Memphis, Tennessee 38112
(901) 327-4193
addresses for both loFax: (901) 327-2010
cations are listed in the
table on this page.
After May 31st

FINAL FINANCIAL FORM

The final payment includes the balance
of the camp fee, leaders fees, and special program
fees. This may be paid at check-in after arriving at
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)
and send it to the camp address. This form is a summary of all financial transactions and should be the last
payment in the registration process. Do not send this
form, payment, or any registration materials less than
two weeks prior to your arrival at camp.

5

CHECK - IN

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

visit www.kiakima.com

5

2010 Leader’s Guide to Summer Camp

�!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing Permethrin or
DEET will provide adequate
tick protection.

GENERAL INFORMATION

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit an enjoyable one.

week. Unit vehicles will be permitted into campsites
during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please
observe our speed limit of 7 miles per hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to
keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box is recommended to provide a place to secure and safeguard gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed into camp during the

2010 Leader’s Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily (tick bites treated within
12 hours rarely have any long-term effects.

6

visit www.kiakima.com

�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. The
unit leader should have the unit’s medical
forms and a written explanation for any boy
who needs special medical treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR 5).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.
If any equipment is missing or damaged the
troop guide will note it and report it. The
unit leaders with the troop guides
should check each tent for damage. Any
damage found at the end of the week

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will be assessed to the troop. Tears in tents
will be assessed a fee of $15 per inch. Multiple
tears or tears over three inches are considered
un-repairable and may result in the troop replacing the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,
or river must have a swim check. No Exceptions!

!

!

Plan to arrive between 1:00
PM and 3:00 PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:45
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1. Paperwork - the unit leader and assistant report to
the Administration Building with all the troop’s reg- i s t r a t i o n
forms, money, and medical forms. Here you will meet your
Troop Guide who will guide you through the check-in procedure.
2. Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.
3. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may
be purchased for $5 each.
4. Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.
5. Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.
6. Supper - Scouts &amp; leaders wear Class A uniforms.
7. Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.
8. Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

7

2010 Leader’s Guide to Summer Camp

�EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $35 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $100 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3 or online.
When submitting T-shirt orders, please do
so online or on the written form -- not
both.

VESPERS &amp; CHAPEL
Vespers is a short fellowship service held on
Wednesday evenings. Vespers is held at the chapel
and everyone is encouraged to attend. Members of
the staff will conduct vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.

UNIT PHOTOGRAPHS
Units will have an opportunity to have a group
picture made during their check-in process. Each unit
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional
photos will be available at $5.00 each. This option is
only available on Sunday as it takes time to get the
photos processed and back to your unit by the end of
the week. Please be prepared with either Class A or
Class B uniforms for your check-in photo.

FLAG CEREMONIES
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders
are expected to attend the evening flag ceremony in
full Class A uniform. Troops are asked to assist with
flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your troop guide finishes helping you check in, you probably won’t see them
in your campsite again until you check out on
Saturday morning. That’s okay, because we
have staff members with the full time job of
taking care of your needs during the week.
The staff member is your Commissioner.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2010 Leader’s Guide to Summer Camp

8

visit www.kiakima.com

�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief Leaders’ Meeting
will be held each morning after breakfast. At
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.

TRADING POST
Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Post also stocks
concession items. Some of
the items stocked are:
Camp Ball Caps, Writing Paper, Craft Kits,
Pocket Knives, Postcards, Slush Puppies,
Pizza, Ice Cream, Folding Chairs, Batteries,
and Camp Patches.
Most Scouts will spend on the average of $40-$60 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
LEADERSHIP IN CAMP

!
Leader’s Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leader’s fees are $110 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free
leader credits will be applied at check-in so
keep this in mind as you calculate your camp
fees.The following table is used when calculating leaders fees:
# of Scouts
5
24
32
40+

# of Leaders @ no charge
2
3
4
5

Free leader credits will be applied at Check-in.

visit www.kiakima.com

9

Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00
PM, as Scouts will be involved in merit badge
sessions. The Campfire will conclude around
9:30 PM so visitors should plan to leave
shortly thereafter so Scouts and Leaders can
get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat
free. Visitors may purchase meal tickets from
the Program Office as they enter camp. All
visitors must possess a visitor’s wristband in
order to eat. Visitors at any time other than
Friday should make prior arrangements with
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.

2010 Leader’s Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 15 unique campsites
to choose from. At Camp Osage, a troop
will find traditional, though exceptional, camp
programs including nature, ecology, athletics, Life to Eagle, scoutcraft, handicraft,
shooting sports, the trailblazer 1st year program, and aquatics. All aquatic activities, including swimming and boating, are held at
the Osage beach on the South Fork River.

!
Each troop provides a waiter for
each table to clean
up after meals.

CAMP CHEROKEE
Camp Cherokee was established in 1965 as an “outpost
camp”. Though creature comforts do exist at Cherokee, troops
still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with a major
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own tastes. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
book. This book is provided to units prior to camp so additional
spices and secret ingredients can be procured prior to arrival.
The Aquatics program at Camp Cherokee provides Scouts an
opportunity to experience the thrills of small boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Troops eat together. Each troop provides a waiter
for each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
troops at the assigned times. Visitor meal fees are $8.00 for
adults and $3.00 for children ages 6-12. Children under 6 eat
free.

2010 Leader’s Guide to Summer Camp

10

visit www.kiakima.com

�!
The camp administration
building is a “hot spot” for
high-speed
wireless
internet.

WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is located in the administration
building for use of the leaders.

MAIL

FACILITIES FOR THE
PHYSICALLY CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site.

NOTE-Other units may reserve the site but may
be relocated without notice if a need arises.

All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be
taken to the Post Office in town daily. Incoming mail
will be available only to unit leaders after 1:30 PM.
All mail sent to Kia Kima should follow the format
outlined in the table on the right side of this page.
Parents are encouraged to write their sons
while they are at camp. Please remember the mail
takes time. Letters mailed after Wednesday will not
arrive in time. All mail received after the troop has
checked out will be returned to the sender.
NOTE: Due to the high volume of campers, we are
no longer able to support the camper email program.
Please use the US Postal Service or private email
accounts.

visit www.kiakima.com

!

Kia Kima Scout Reservation
Troop # and Scout’s Name
629 Kia Kima Trail
Hardy, Arkansas 72542

11

2010 Leader’s Guide to Summer Camp

�CHECK-OUT

The check out procedure will begin on Saturday, and should be completed before 10:30A.M.
Any unit with special check-out considerations should
make plans through their Camp Commissioner.
After breakfast the unit will return — with
the troop guide — to the campsite to pack their gear
and clean up the site. Vehicles will be allowed in
camp to load personal and unit equipment. The troop
guide and unit leader will conduct another inventory
to make sure that no equipment has been damaged
or misplaced. The troop guide will also inspect the
site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule
7:00 Reveille
7:10 Waiter’s Call
7:20 Assembly
7:30 Breakfast
After Return to campsite and prepare for departure
Step-by-Step:
1. Pick up merit badge paperwork from breakfast,
go through each item thoroughly before leaving camp.
It is very difficult to verify merit badge completion
once you leave camp. It is nearly impossible to correct dirscrepancies once camp is over.
2. Campsite - Return to your campsite with your
Troop Guide. Pack up your gear and clean the site
one last time.
3. Trash - Bag up all trash and take it to the camp
dumpster.
4 . Quartermaster - Return any camp equipment
you may have used to the Quartermaster and stop by
the Trading Post to pick up last minute items.
5. Administration Building - Before leaving camp,
stop at the Administration building to take care of any
last minute paperwork, settle any debts, turn in evaluation forms, and check-out of camp.

!
Please plan your checkout
no later than 10:00 AM.
Staff must prepare campsites for Sunday Checkin.

2010 Leader’s Guide to Summer Camp

12

visit www.kiakima.com

�MERIT BADGE PROGRAMS

M

ost merit badges can be completed
at camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed by program
area with a short description of each badge
including any requirements that may or must
be completed at home, and the prerequisites
(if any) for the badge. There are also a few
helpful tips on what to bring.

Please note that some badges are taught at
only one of the two camps. They are noted with the
appropriate icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program

13

Taught in conjunction
with another Merit
Badge
Camp Cherokee

Camp Osage
Both Camps

2010 Leader’s Guide to Summer Camp

�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
badge should not be considered for nonMile Swim
swimmers or beginners. Scouts should
know how to swim well before taking
this badge. It is highly recommended that
CPR instruction (requirement 2) be com- This is not a merit badge, but allows Scouts to earn the Mile
Swim badge. Scouts are required to swim an increasing amount
pleted prior to camp.
each day during practice building up to a mile. The Mile Swim
BSA Lifeguard
generally takes place on Saturday morning.
This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Bring a copy of your current CPR
card to assist in completing the paper work.
Adults are welcome to participate in the BSA
Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13b) be completed prior to camp.

2010 Leader’s Guide to Summer Camp

Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
required. This is a good merit badge to introduce boating; it is
more fun and less difficult than rowing. It is recommended that
the CPR instruction (requirement 2) be completed before camp.
Swimming Instruction

This session is for Scouts in the Non-Swimmer and Beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
14

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�Motorboating

This is a one hour merit badge. Scouts will learn the
proper technique for operating a motor boat, dropping
anchors, fueling and much more. Recommended for 2nd
year campers. It is recommended that the CPR instruction (requirement 1b) be completed before camp.
Small Boat Sailing
Wood Carving
This badge will teach Scouts the skills necessary to rig
sails and launch a sailing vessel. Scouts will learn knots This merit badge is not recommended for first-year
and other skills needed to safely sail. It is recommended Scouts. There is a small cost for materials. Knives
that the CPR instruction (requirement 1b) be completed before are available for Scouts to use or Scouts may use their
camp.
personal carving knives. Personal knives should be
sharp and pocket knives are highly discouraged.

Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent
merit badge for young Scouts. There is a small cost
for basket materials.

Textiles
Scouts will learn the process for making cloth and the
differences in types of fiber samples. Jobs in the textile industry are also discussed. This merit badge is
excellent for younger Scouts.

HANDICRAFTS AREA
Art

Sculpture
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing
medium and subjects for artwork. Art requirement 4
must be completed before coming to camp. Art will be
combined with Sculpture Merit Badge.

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15

Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will
be a small fee for materials. This is taught in conjunction with Art Merit Badge.

2010 Leader’s Guide to Summer Camp

�Leatherwork

Fish &amp; Wildlife Management

There is some written material for this badge
This is another good badge for young Scouts. There is a small
and a conservation project is also required.
cost for materials. Requirement 3 may be done before coming
Scouts should bring old shoes to wear in the
to camp.
creek.
Indian Lore
Chemistry

This badge is recommended for all Scouts. There is a small
cost for materials. This merit badge will involve the study of
various American Indian tribes. Requirement 1 may be completed before coming to camp.

This session explores the chemical
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is
recommended for older Scouts. This merit
badge will be limited to the first twelve Scouts.
Fly Fishing/Fishing

ECO-CON AREA
Soil &amp; Water Conservation

Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.
environment. They will also do an in depth study on the
Nature
conservation of soil and how soil plays an important role in
environmental protection.
This is an excellent introductory merit badge
to the Nature area. It requires some hiking,
and observation.
This badge requires drawings and night observation (frog hunt).
Environmental Science
Scouts must keep a reptile or amphibian for at least one month
to complete this badge. This (requirement 8) must be done
outside of camp. This
merit badge is not recThis badge is required for Eagle
ommended for Scouts
and is a two-hour session. It
who are very afraid of
requires daily hikes, field notes,
snakes, although the
and experiments. There is a
instruction may lessen
great deal of written material,
these fears.
but some of it (Requirements 1
and 4) can be completed before coming to camp. Younger
Scouts are discouraged from
taking this badge.
Reptile &amp; Amphibian Study

2010 Leader’s Guide to Summer Camp

16

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�Forestry

more than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.
leaf collection, or complete it before coming to camp. (Requirement 1)
Communications/Public Speaking
Geology
This is a 2-hour badge and is Eagle required.
Scouts will learn basic communication skills
This badge teaches how rock and mineral formations are cre- needed in today’s society. As an added boated. Scouts will also learn about fossils, faults, soil and stream nus, Public Speaking will be taught in
erosion.
conjuntion. Communications requirements 5,
7 and 8 may be completed before camp.
Space Exploration

Scouts have the opportunity to construct, launch
and recover a model rocket. There is a small
cost for the rocket kits. A couple of drawings
are required which involve some creativity. These
(Requirements 2 and 5b) may be done before
coming to camp.
Weather

Citizenship in the World
Scouts will build a weather instrument and use it to track the
weather during the week. This badge covers a lot of material.
An interest or background in weather is helpful. Requirements
This is a 1-hour badge and is Eagle required.
8, and 9 may be completed before coming to camp.
Scouts will learn about diplomacy, international
trade, and foreign relations.
Citizenship in the Nation

LIFE TO EAGLE
The Life to Eagle is an intensive program focused on
some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is feasible over the
course of the week. However, some requirements will need to
be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take

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17

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact their senator to share personal views
on an issue. Requirement #3 may be completed prior to camp

2010 Leader’s Guide to Summer Camp

�SCOUTCRAFT
Camping

This badge requires an overnight camping trip.
Scouts should bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition,
Scouts must bring a personal or unit tent from
home suitable for backpacking, and know how
to set it up. Requirements 4b, 5c,7, 8d and 9
may be done before or after coming to camp.
Pioneering

Fire Safety

This merit badge requires that you complete a pioneering
project. Scouts should be familiar with knots, lashings, and
splices. Requirement 2a outlines pre-requisites.

This merit badge is recommended for all Scouts.
Orienteering
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on,
and may include a visit to a local fire station.
Lost in the woods? No problem. This badge teaches you
Requirement 11 may be done prior to camp.
how to use a map and compass. Scouts will have an indepth look at topographical maps as well as GPS systems.
First Aid

This badge covers a great deal of written material, and there
are skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. It is
highly recommended that CPR instruction and requirements
1, 2d, 3c, and 7 be completed prior to camp.
Wilderness Survival

This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit.
This may be done before coming to camp. Scouts should
bring these materials to camp.

2010 Leader’s Guide to Summer Camp

18

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�SHOOTING SPORTS
Each Scout taking
Rifle Shooting
should have a distance of at least 13
inches between the
tip of his thumb and
the top of his arm.

Rifle Shooting

Archery

Shooting experience is highly recommended, and this
merit badge requires a lot of time to qualify. Scouts
should be at least 13 years of age or second year
campers and have the strength and size to manage a
10-pound target rifle. As a means of determining this,
the Scout should have a distance of at least 13 inches
between the tip of his thumb and the top of his upper
arm as shown above. Each session is limited to 16
Scouts.

Shooting experience is highly recommended, and this
merit badge requires a lot of time to qualify. It is a
good idea to plan to be free the hour after their session to allow for extra qualifying time. Each session
is limited to 16 Scouts. Scouts must be at least second year campers.
Shotgun Shooting

This program will teach Scouts the
basics of handling and shooting a
shotgun as well as safety precautions for firearms. They will have
the chance to shoot both skeet and
trap as well as practice to sharpen
their skills. Scouts must be at least
14 years of age to take this merit
badge.

visit www.kiakima.com

19

2010 Leader’s Guide to Summer Camp

�SPORTS AREA
Golf

In this program you will learn all about
this challenging sport, including USGA rules,
golf etiquette, history, proper grip, stance and
swing. You will practice your swing and shots
on the driving range. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give personal instruction and coaching. Participants can
complete MOST of the requirements for Golf
merit badge. You can bring your own clubs or
use ours!
Whitewater
Athletics
Experience the thrills of running class II whitewater in a kayak. Scouts will
learn the essentials of whitewater kayaking on
the South Fork River. The highlight of the week
will be a Thursday trip to the Spring River. This
class is limited to 6 participants. Participants
must be at least 13 years at of age and
pass the BSA swimmers test.

In this merit badge you will learn about sports training,
officiating and all aspects of sportsmanship. This
badge requires a considerable amount of physical
exertion. Scouts will need to complete a battery of
jumps, swims, pull-ups, push-ups, basketball throws,
etc.
Personal Fitness

This required badge will give Scouts the opportunity to develop a fitness plan that they must
maintain for 12 weeks. Scouts will also learn about
different diseases related to lack of fitness and
nutrition and learn different methods to help prevent them. Some requirements may conflict with
certain religious views. Please review the requirements of this badge before enrolling.

2010 Leader’s Guide to Summer Camp

20

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�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we will
try our best to find the
supplies and offer it , if
not the next night the
next year.

T

he Trailblazer program is a three-hour program
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first time. •
The purpose behind the program is to give new Scouts
a jump start by teaching them the basic outdoor skills
needed throughout their Scouting career. Such skills
include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study.
Each Scout will receive credit for the rank
advancement requirements that he completes at camp. •
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may accomplish at
camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b;
•
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7b, 7c, 8a,
8b, 8c;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

Twilight Activities:
•

Open Scoutcraft - (Tuesday and Wednesday
7:30-8:30) – the Scoutcraft and Trailblazer staff
will open up the Scoutcraft area for anyone who •
wants to come back and complete something
they missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fires lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the
Trailblazer program. This is open to all

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21

Scouts! So everyone is welcome to come down
and have fun!
Compass Course- The Trailblazer staff will have
a 1 mile compass course prepared so that Scouts
can complete First Class Requirement 2. Scout
leaders will be given the key and are encouraged
to assist Scouts with this requirement. This
requirement must be completed during a Scout’s
free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so any
Scout can come into Scoutcraft and finish First
Class requirement 7c. Scouts may also build a
project in their campsite under their
Scoutmaster’s guidance.
Water Rescue- Second Class requirement 7b
and First Class requirement 9c (demonstrate line
rescue) will be offered Monday evening at the
waterfront. All Scouts needing this requirement
are invited to participate and get signed off
whether they are in Trailblazers or not. Scouts
must be able to pass the BSA Beginner Swim
Test.
Civic Leader – We will
invite local civic leaders to
camp to fulfill Requirement
5 of the First Class rank.
More details will be
announced at camp when
local leaders can verify their
schedules.

2010 Leader’s Guide to Summer Camp

�High Adventure

T

and O.U.T programs will be housed at a separate
base camp location from their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy Scout
Troop or Venturing Crew. If a Venturing Crew brings
female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
leaders’ guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (Detailed gear lists are available
on the following pages for those participating in the
O.V.B. programs).

he need to keep older Scouts coming back
to summer camp has long been recognized
and the Ozark Adventure Base (OVB) has been
designed to meet that need. Whether you are in an
older Boy Scout Troop Patrol or a co-ed Venture
Crew, the Ozark Venture Base has something that
meets your needs. Scouts participating in the OVB
programs must be at least 13 years of age and have
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB
programs include: Mountain Man, Ozark Ultimate
Trek(O.U.T.), COPE, High Ozark Mountain
Expedition (H.O.M.E.) and Lake Ouchita Summer
Trek (L.O.S.T.). All participants in the L.O.S.T.

2010 Leader’s Guide to Summer Camp

22

visit www.kiakima.com

�OZARK ULTIMATE TREK
O.U.T.

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white water
kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II white water in a kayak. Our
instructors will teach you the ins and outs of manning
your own your own whitewater kayak. While on

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......





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Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent (containing DEET or Permethrin)
Individual mess kit or frisbee w/knife, fork &amp;
spoon

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23








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2010 Leader’s Guide to Summer Camp

�the trip, you will learn about reading whitewater, river rescue
techniques, surfing, throwing ropes, and much more. Boy Scouts
participating will complete all requirements for Kayak BSA and
White Water Merit Badge.
After a long day on the river, you will return to camp for
an evening of climbing instruction. This will prepare you for the
full day of rock climbing that lies ahead. We have searched and
found many local areas that contain climbing faces from 30-80
feet. After a week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the air conditioning
just yet. You will get the opportunity to join us in some of the

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

coolest caves in Arkansas. Caving may be done as an evening
activity or a day trip depending upon time frames and schedules.
Many of the evening activities in the OUT program will
focus Scouts and Venturers on wilderness trip
planning. Scouts will have the opportunity to
participate in a Geo-caching exercise, learn the
art of fire-by-friction, and learn basic swiftwater
rescue techniques.
If you think you are up to the challenge,
this program is for you. Participants need to
be in top physical condition to undergo the
challenges of this program.
Crews will be housed off-site. Scouts
may sign up as a troop or individually. This
program is also designed for Venturing Crews.
The maximum participation is 28, so register
early.

2010 Leader’s Guide to Summer Camp

24

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�HIGH OZARK MOUNTAIN EXPEDITION
H.O.M.E.
Climbing &amp; Rapelling

H

O.M.E. is a high adventure
program available to youth and
adults who would like to earn
climbing merit badge, instructor certification or further
develop skills in the area of climbing and caving. This
program is perfect for older Scouts and Venturers. This
is not your standard climbing program. Participants will
be challenged both mentally and physically. Whether
you are practicing on the 55 foot climbing wall at Kia
Kima or traversing a dark underground cave, the
excitement will not let up until the adventure is over.

!
H.O.M.E. participants
should be at least 13
years of age.

we will head to Horseshoe Canyon to continue
climbing in one of the most scenic canyons in the
Ozarks. That evening Participants will crawl, climb,
and pull themselves in the depths of one of the many
caves in this area. Scouts will get a glimpse of the
underground world and learn about stalactites and
stalagmites as well as many nocturnal earth
creatures.

This week long trek program will meet at Kia Kima on
the opening day of classes. Participants will spend most
of the day learning knots, climbs and rescues for what
awaits them over the next three days. Scouts and leaders
will then depart Kia Kima for a three day adventure in
the Buffallo River Valley. Sam’s throne will be one of
the first stops of your journey. Sam’s Throne is the
oldest of several climbing areas found along the broad
flat mountain tops of the Ozarks. The Atoka sandstone
caprock that forms the cliffs at Sams Throne encircles
about a three mile area.
After an exciting day at Sam’s Throne we will camp
along the wild and scenic Buffalo River. The next day

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25

2010 Leader’s Guide to Summer Camp

�The last day of this adventure will be spent doing 300+
foot rappels! If the previous three days didn’t get your
attention, standing at the edge of a 300 foot cliff surely
will! Scouts and adults will also have an opportunity
to learn about deep water soloing. What is deep water
soloing you ask? Have you ever thought about
climbing onto a cliff and the only safety net below
you is water? Get the picture?
Items I will need to bring for this adventure:
Backpack
Clothes
Personal Hygiene items
Headlamp with extra batteries
Sleeping bag and light sheet
Sturdy Shoes
Water Shoes and swimwear
Small tent or shelter
(one per two persons in your troop or crew)
Mess kit, cup, utensils
Insect Repellent containing DEET or Permethrin
Reccomended Gear:
Polypro shirts and nylon shorts for caving

Skills Learned:
Sport Climbing
Concepts of Lead and Traditional Climbing
Rappelling
Concepts of deep water soloing
Pit Caving
Wild Cave Etiquette
Climbing Systems Rigging
Belaying for climb and rappel
Teamwork
Personal Challenge

!
Participants in this program will spend 3 days
off the reservation.

2010 Leader’s Guide to Summer Camp

26

visit www.kiakima.com

�L.O.S.T.
Lake Ouchita Summer Trek

!
Participants must be
13 years of age by the
beginning of camp.
However, this program is suggested for
Scouts 14 years old
and up!

L

O.S.T. is our newest addition to Ozark Venture Base. Are you ready for 5 days of adventure
and paddling the waters of Arkansas’ largest body of water in a single-person touring kayak?
Lake Ouchita is dotted with islands, shoals, gravel bars
and cliffs. Opportunities on this week-long wilderness
adventure include snorkeling, GPS navigation, hiking,
world-class fishing, island exploring, lakeside camping,
deep water soloing and much more! This program is
REQUIRED GEAR
perfect for Troops, Crews as well as individuals.


















SUGGESTED GEAR



Camera
Journal

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27

Small Tent (1 per 2 persons in your group)
Light-weight +20 degree sleeping Bag
(target weight &lt; 3 lbs.)
2 Water bottles or hydration bag
(target minimum total of 50 oz. storage)
Individual Mess Kit or Frisbee w/knife, fork,
&amp; spoon
Pocket knife or multi-tool
Waterproof flashlight w/extra bulb &amp;
batterieies
1 Swim Suit
2 T-Shirts, Shorts &amp; underwear for sleeping
Light Fleece or Jacket
Shoes suitable for water &amp; light hiking
(no flip-flops)
Dry Shoes for Campsite
Small Camp Towel
Personal Toiletries
Rain Gear
Hat or Cap
Insect Repellent
Sunscreen

2010 Leader’s Guide to Summer Camp

�Upon arrival at Kia Kima Scout
Reservation, L.O.S.T. participants will
meet their Trek Guides and immediately
begin a gear “shakedown” and equipment
introduction. Participants will then load
up into vehicles and head to the off-site
staging area to begin their five day
adventure, so it is imperative that everyone
comes prepared with their gear separate
from the rest of the Troop or Crew. See
the accompanying table for required
and suggested gear. The group will not
return to camp until Friday evening for the
closing campfire.
All participants in the L.O.S.T
program must be able to pass the BSA
Swimmers Test, be physically fit and be
proficient in basic boating skills. This
program will provide instruction in touring
kayak skills, extremely lite gear camping,
trek planning, wilderness camping, open
water navigation, and rock climbing.
L.O.S.T will prove to be a unique
adventure comparable to programs such
as Northern Tier. Space is limited to just 8
participants per week. So, are you ready
to go paddling?

!
An Arkansas 7-day Fishing License is included
for all participants over
16 years of age. Scouts
under 16 years old do not
require a license.

2010 Leader’s Guide to Summer Camp

28

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�MOUNTAIN MAN
Pioneer Living

T

he Mountain Man program is a wonderful opportunity for your Scouts to learn about
pioneer living as it happened in the 19th
century. Many of the activities that Scouts
participate in are hands on. Scouts will
learn the art of forging and shaping steel
into useful products that were used in everyday life. Hunting for our early settlers
was a daunting task with their primitive
weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of
early living. In this program we teach the
proper use of the dutch oven and cast iron
cookware. An Indian sweatlodge was the
early American form of the sauna. Scouts
will have an opportunity to participate then
plunge into the cool waters of the South
Fork River. Scouts will also learn the
proper use and care of primitive tools. The

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crosscut saw, draw knife, shaving horse, ax, and hammer were
all essential tools for early pioneers. All participants in this program will learn the art of knifemaking and make a primitive
knife that they will be able to keep. In addition, each Scout will
build their own flint and steel fire starting kit that they can take
home. This is a three hour program that meets daily throughout
the week.

29

2010 Leader’s Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program.

C.O.P.E.
Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is a
week-long high adventure activity for older Scouts that
teaches advanced team-building and problem solving
skills. Scouts will learn to work as a group and function
as a team to meet a series of high and low COPE
elements. Participants should be at least 13 years old.
Kia Kima has one of the finest high ropes courses of
any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust,
and teamwork. This is accomplished by progressing,
as a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

2010 Leader’s Guide to Summer Camp

30

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�TWILIGHT
Activities

!
Class A uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a Troop
basis and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating, swimming, Blob, Iceberg and
Water Slide. These open nights are available
on Monday, Tuesday, and Thursday. Scouts
that do not enroll in regular Aquatics sessions
will have the opportunity during these times
to participate in waterfront activities. Other
twilight activities such as Troop shoot,
rappelling, swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

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CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Council Ring. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, Class A uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow Callout Ceremony. Units wishing
to have Scouts called out should contact the appropriate
Order of the Arrow representative during their week at
camp. Out of Council units are required to have a letter
from their lodge granting permission for members of their
Troops to be called out.

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2010 Leader’s Guide to Summer Camp

�!
E X TREME

Twilights are
open activities which
require no pre-registration. Canoe floats,
Kayak BSA and T-Bird
Aquatics require signups at camp.

EXTREME Twilight

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our extreme twilight activities. These activities are
held in the evening or on Fridays. They will give you a small taste of the high adventure programs
we offer at Kia Kima.

Extreme Climbing – If you walk through camp you
can’t help but notice the 55 foot climbing and rappelling
tower that looms over the valley. This will be an
opportunity for you to experience it first hand. Our
climbing staff will train and guide you. Before you know
it, you will be scaling the 50 foot climbing surface.

Mountain Boarding – This EXTREME TWILIGHT
activity will be a true test of balance for your Scouts.
Mountain Boards are basically skateboards with
oversized wheels. Scouts will learn to traverse some of
our easier hiking trails especially picked for this activity.
Scouts participating wear full protective gear including
helmets, knee pads, elbow pads, and gloves. This is an
extreme activity that you will not want to miss.

2010 Leader’s Guide to Summer Camp

32

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�!
Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $15 fee
prior to departure.

EXTREME Twilight

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view the scenic
bluffs and abundant wildlife that live in the South
Fork watershed. Herons, Deer and Bald Eagles
are commonly seen on these float trips. Each
trip will last no more than two hours and will
have you back in camp in time to participate in
many of the evening activities being offered.
There is not a fee for this program but space is
limited so sign-up early.

Kayaking BSA – Ever wanted to drop a 40
foot waterfall? How about navigate a class IV
rapid? If you are an adrenaline junky, come on
out and take Kayaking BSA. This program will
teach you the basics of kayaking. Scouts
participating will learn the forward stroke, reverse
stroke, sweep stroke, draw stroke, wet exits
and much more. Scouts that successfully
complete this course are eligible to receive the
Kayaking BSA patch.There is not a fee for this
program but space is limited so sign-up early.

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33

2010 Leader’s Guide to Summer Camp

�!
Add-A-Program
activities can be
scheduled for
Saturday’s prior
to or after your
week at summer
camp.

ADD-A-PROGRAM
Activities

W

hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many
local program opportunities that await your troop. These “add-a-program” opportunities can
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon
of your departure day. Cave Programs require a 1 month reservation. All other programs should be booked
through the camp office at least 1 week prior to your arrival or departure day.
Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring river. The
Spring river emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This boasts
some 15 shoals, ledges and class II rapids that
are perfect for your introductory kayak
adventure. This trip is a great way to cap off
your great week at Kia Kima. Trip fees: $25
per person with a 8 person minimum and 12
person maximum. All fees can be paid to the
Camp office and must be separate from normal
registration fees. It is recommended that Scouts
be at least 13 years of age for this program.
South Fork Canoe Float – Enjoy a scenic
3-4 hour float trip from Saddle, Arkansas to

2010 Leader’s Guide to Summer Camp

Kia Kima. This is a great alternate activity for your younger
Scouts while your older boys kayak. Trip Fees: $10 per
person with a 8 person minimum.
Blanchard Springs Wild Cave Tour – Participants for this
adventure should be in good physical shape, wear sturdy shoes

PROGRAM

COST

Spring River Whitewater
Kayak Adventure

$25.00 per person

South Fork Canoe Float

$10.00 per person

Blanchard Springs
Wild Cave Tour

$75.00 per person

Blanchard Springs
Cavern Tour

$10.00 per adult
$5.00 for youth 15 and under

34

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�!
Cave Programs require a 1 month reservation. These programs may fill fast so
advanced booking is
advisable.

ADD-A-PROGRAM
Activities

or boots, and come prepared to get dirty and have
fun. Participants will climb very steep slopes, crawl
on hands and knees, pass under low ceilings, and travel
through red clay. The tour ends at the Titans, a group
of tall spectacular columns deep in a mountain cavern.
Hard hats, kneepads, gloves, lights, and belts are
provided, along with a souvenir t-shirt. This trip will
last 3-4 hours in a 58 degree cave. The Wild Cave
Tour is limited to a minimum of 3 but no more than
12. Two tours per day are permitted and they are
spaced 1 hour apart. This tour is guided by the United
States Forest Service. Please make reservations
through the camp at least 1 month prior to your visit.
Trip Fees: $75 per person
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel
one way through the middle level of the Caverns,
passing under the Natural Entrance and beside the
cave stream before emerging into highly decorated
rooms. With nearly 700 stair steps, this tour is not
recommended for those with walking or health
problems. Trip Fees; $10 for adults and $5 for youth
up to age 15. If you have a group of 15 or more, a
group discount is available. Group fees are $7 for
adults and $3 for youth up to age 15. Advance
reservations are required for group rates.

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35

2010 Leader’s Guide to Summer Camp

�A

ORDER OF THE ARROW
AT SUMMER CAMP

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.
Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the Brotherhood Walk, completing your Brotherhood
membership in the Order of the Arrow. All materials
needed for Brotherhood Conversion will be available
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the
cost of your sash.

Summer Fellowship
Each week Ahoalan Nachpikin
Lodge will host an informal fellowship and
cracker barrel. OA members from all lodges
will have an opportunity to hear the latest OA
news and enjoy some fellowship.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential
new members will be recognized and given information regarding upcoming ordeals. If you have OA
dancers in your troop they are invited to participate. Units wishing to have Scouts called out should
contact the appropriate Order of the Arrow representative during their week at camp. Out of Council
units are required to have a letter from their lodge granting permission for members of their Troops to
be called out.

National Youth Leadership Training
This course is designed for Boy Scout Troops and Venture Crews.
This course is open to all Scouts (Boys and Girls) who are First Class/
Bronze, or above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of July 4th through July 9th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a Troop or Crew and put into practice.
Every Scout that maintains a leadership position should attend this
training. This course is taught by a well trained youth and adult staff who know the program and are
equipped to help participants develop and deliver these learned skills to their fellow scouts.
For more information contact course director, Bob Christianson at christiansonb@cwdlp.com.
Applications are available at the Scout office and under the forms section of www.kiakima.com.

2010 Leader’s Guide to Summer Camp

36

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�AWARDS &amp; RECOGNITION

SUMMER CAMP

4. Lead a grace at an assembly while at camp.

GOD AND COUNTRY AWARD

5. With an adult leader, discuss the importance of
the twelfth point of the Scout Law – “A Scout is
Reverent”. Discuss how it applies to you as a scout
here at summer camp, as well as in your daily life.

The summer camp
God and Country Award
is given to Scouts who
complete the following
requirements. A Scout
must complete at least five
of the following nine requirements.
1. Assist in the raising or lowering of the
American Flag at a morning or evening
assembly.

6. With an adult leader, discuss the importance of
“Patriotism”.Why is it important for a Scout to “do
my duty to God and my country”?
7. Show how to properly display and fold an
American Flag. Also, explain the different parts of
the flag and what they symbolize.

2. Attend the camp-wide Vespers service
on Wednesday night at the chapel.

8. Lead a morning prayer in your campsite, or
lead your troop in reciting the Scout Oath, Scout
Law, or Pledge of Allegiance while at summer camp.

3. Assist in preparing and leading a troop
or inter-troop vesper service while at camp.

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9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you did
your duty to God and Country while at Summer
Camp at Kia Kima.

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2010 Leader’s Guide to Summer Camp

�SCOUT LEADER COOKOFF EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking skills in our leaders’ cook-off. Whether it is a pot of chili, cobbler, baked beans, jambalaya or homemade bread, plan to participate in this event. A
select few of our lucky or maybe unlucky staff (depending on the meal) will be called
upon to judge this event. The winners of this event will receive a special limited edition
embroidered Kia Kima apron. This apron is presented at the closing campfire.

KIA KIMA PARTICIPATION AWARD
Showcase your cooking skills in our leaders’ cook-off. Whether it is a pot of chili, cobbler, baked beans,
jambalaya or homemade bread, plan to participate in this event. A select few of our lucky or maybe unlucky
staff (depending on the meal) will be called upon to judge this event. The winners of this event will receive a
special limited edition embroidered Kia Kima apron. This apron is presented at the closing campfire.

Youth
Option 1

Adults
Option 1

Do one of the following from list A and four of the following
from list B

List A
Participate in
1. Trailblazer Program
2. Ozark Venture Base Program
3. Add on Program
4. Mile Swim
5. OA Brotherhood Conversion
6. Kayak BSA
7. Canoe Float
8. Masera Outpost
9. God &amp; Country Award

List B
Participate in
1. Mountain Boarding
2. Inter-troop Activity
3. Free Swim
4. Blobbing
5. Free Boating
7. Water Slide
8. Open Shoot
9. Open Handicraft
10. Open Scout Craft
11. Free Climbing
12 Water Carnival
13. Home-made Boat Race
14. Sports Tournament

Option 2

Complete 1 of the following

1. Serve as an assistant Ranger for a part of at
least four days.
2. Instruct a merit badge for a week.
3. Complete the BSA Lifeguard program.
4. Serve as the Camp Chaplain for the
Wednesday Vespers.
5. Complete the BSA Climbing Instructor
Program.
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.

Option 2
Participate in at least 8 activities from list B

2010 Leader’s Guide to Summer Camp

Complete 6 of the following

1. Volunteer for at least two hours in the Trading Post.
2. Participate in OA Brotherhood Conversion.
3. Lifeguard at the Aquatics area for an evening.
4. Serve as an assistant Ranger for one full day.
5. Participate in Masera Outpost.
6. Participate in Scout Leader Cookoff.
7. Drive a vehicle on a field trip.
8. Participate in Inter-troop Activity.
9. Participate in Blobbing.
10. Assist in a program area for one day.
11. Participate in Scoutmaster Shoot off.
12. Participate in Add-A-Program
13. Help supervise the clean-up of the Commissary or
Dining Hall for three meals.
14. Participate in Fire by Friction.
15. Participate in or row for Mile Swim.
16. Volunteer in the Trailblazers area for one day.
17. Participate in one of the training programs offered
during the week.
18. Participate in Canoe Float.
19. Participate in Waterslide.
20. Other activity approved ahead of time by the Program
Director or Camp Director.

38

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�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop
ERIT ROOP
awards recognize units that participate fully in the camp program, follow camp rules
Complete 7 of the 8 following requirements.
and demonstrate the true Spirit of Scouting. All units
receiving the Merit and Honor Troop awards will be 
The unit has 50% of its active membership at camp.
recognized at the closing campfire.

Scouts attending camp participate in scheduled

M

T

HONOR TROOP

activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.

In addition to completing all 8 requirements in the Merit

Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.

The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.







The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.
The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Camp Commissioner or Program
Director.
The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.

visit www.kiakima.com

39



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends the vesper service.



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
Ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

2010 Leader’s Guide to Summer Camp

�LEADERS

tired of just hanging around?

!
Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

T

here is still plenty to do at Kia Kima.
We promise you won’t be sitting in
your campsite, unless of course, that is what you want
to do. The following are leader opportunities that we
have offered at Kia Kima. Leadership trainings change
from week to week based on the availability of
instructors. Some of these courses may not be offered
your particular week. If you are a district or council
level trainer, feel free to talk to the program director
and teach a course.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

Safe Swim Defense
&amp; Safety Afloat
These programs are sponsored by the aquatics
area, and provide valuable information concerning the BSA’s policies for aquatic activities on
the unit level, such as a troop swim.

SERVICE
If you are a carpenter, plumber, electrician, or just a general handyman, your skills
are always needed at camp. The Camp Ranger
will be glad to suggest a list of projects to any
interested leader. Bring your tools and feel at
home.

2010 Leader’s Guide to Summer Camp

40

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�First Aid

Youth Protection

CPR

This training is required for all leaders that take
All BSA Lifeguard candidates will have the opportu- kids on trips in the BSA. This is a very important
nity to complete their CPR requirement while at camp. session to attend as it states many of the BSA’s
A six-hour course will be offered to these candidates. Policies on youth and adult interaction.
Adult leaders who choose to go through the training
may fill the extra spaces in the session. There is a $25
fee payable to the proffesional instructors from Spring
River Ambuland Service.

Climbing Instructor
Certification
This training will include “Climb on Safely” training. This will certify leaders as Climbing Instructors. This is a week long course. Space is limited.

Fire By Friction
Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events.
In this session, leaders will be able to learn the
fine art of creating fire. Our skilled instructors
will teach friction methods such as, the bow drill,
hand drill, and the fire saw. Demonstrations will
also take place on how to build fire with flint and
steel, battery and steel wool, wire coat hangers,
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed
along to their Scouts.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Venture Base sessions.

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41

2010 Leader’s Guide to Summer Camp

�!
Scouts and leaders are encouraged to treat their
clothing with
Permanone insect repellent.

WHAT TO
Bring To Camp

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic Sheeting
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at Central Showers &amp; East
Showerhouse)

♦
♦
♦
♦
♦

1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board

2010 Leader’s Guide to Summer Camp

INDIVIDUAL CHECKLIST


Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform
includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent containing DEET or Permethrin
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult Troop leaders)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

42

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�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only
those supplied by the Shooting Sports area are to
be used. Sheath knives are not allowed at camp
as well. Any such equipment brought to camp must
be delivered to the Reservation Director when the
unit checks-in. It will be returned when the unit
checks out at the end of the week.
In addition, no pets of any kind or fireworks are allowed in camp. This is the
policy of the Boy Scouts of America.
Finally we recommend that items
such as radios, MP3 players, electronic
games, and other electronic devices not
be brought to camp. Summer camp is an
outdoor experience, and these items are
not appropriate to that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list on the previous page
to help you with your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

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43

2010 Leader’s Guide to Summer Camp

�CAMP CHEROKEE

Shaded areas indicate class times.

2010 Leader’s Guide to Summer Camp

44

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�CAMP OSAGE

Shaded areas indicate class times.

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45

2010 Leader’s Guide to Summer Camp

�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Troop Identification
________/5 pts

Is the troop flag or other appropriate insignia bearing troop numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/10 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/15 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the troop first aid kit marked and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/10 pts

There must be no aluminum cans in the garbage can.

Latrine
The latrine must be reasonably clean. Is there adequate paper and soap available?

________/10 pts

Shower Area
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is
posted on each campsite bulletin board.

________/5 pts

Bonus Points
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?
________/5 pts

TOTAL
2010 Leader’s Guide to Summer Camp

________/105 pts
46

visit www.kiakima.com

�visit www.kiakima.com

47

2010 Leader’s Guide to Summer Camp

�HOW TO GET TO KIA KIMA
GPS Coordinates
N 36.34450531°
W 91.59223171°

2010 Leader’s Guide to Summer Camp

48

visit www.kiakima.com

��</text>
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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2010. We have continued to&#13;
strive to fulfill our obligation of offering an excellent program for your&#13;
Scouts. The iceberg and mountain boarding were among the favorite&#13;
free time activities that Scouts enjoyed. 2010 will continue with improvements to&#13;
both facilities and program. Be sure to check out our revised Ozark Venture&#13;
BaseProgram including our new touring kayak program, L.O.S.T. (Lake Ouchita&#13;
Summer Trek).&#13;
&#13;
In order to prepare for your 2010 camping experience, please begin preparation&#13;
now. This book along with the accompanying registration packet will be your key&#13;
to an exciting and meaningful summer camp program. If you have questions, or&#13;
cannot find answers here, feel free to contact us directly. Please help our Scouting&#13;
program by making summer camp available to all boys in your unit. Camperships&#13;
are available for those families that need financial assistance.&#13;
&#13;
On behalf of the Chickasaw Council and the 2010 Kia Kima Staff, we look forward&#13;
to seeing you this summer!&#13;
&#13;
Yours in Scouting&#13;
&#13;
Jeremy Palazolo&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13 What To Bring To Camp&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Venture Base&#13;
Ozark Ultimate Trek&#13;
High Ozark Mountain Expedition&#13;
Lake Ouchita Summer Trek&#13;
Mountain Man&#13;
C.O.P.E&#13;
Twilight Activities&#13;
Extreme Twilight&#13;
Add-A-Program&#13;
&#13;
13&#13;
21&#13;
22&#13;
23&#13;
25&#13;
27&#13;
29&#13;
30&#13;
31&#13;
32&#13;
34&#13;
&#13;
Order of the Arrow&#13;
&#13;
36&#13;
&#13;
Awards &amp; Recognition&#13;
&#13;
37&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
39&#13;
&#13;
Just for Leaders&#13;
&#13;
40&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
42&#13;
42&#13;
43&#13;
&#13;
44 &amp; 45&#13;
46&#13;
47 &amp; 48&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Leader’s fees are due&#13;
upon arrival at camp.&#13;
Please note the chart&#13;
below for prorated&#13;
Leader’s Fees.&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2010, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of the page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $40.00 per Scout by March 31. This will&#13;
reserve space for these Scouts. Additional Scout campers may be added by sending their $40 deposit and&#13;
form KKSR2 to the Scout Office. The $40.00 payment will be applied to the total camp fee.This deposit is&#13;
nonrefundable but may be transferred to other Scouts re# of Scouts&#13;
# of Leaders @ no charge&#13;
placing the initial Scout for this event. The next payment of&#13;
2&#13;
5&#13;
$100 is due on May 14th. By using this registration process,&#13;
3&#13;
24&#13;
we can better determine the number of Scouts attending camp&#13;
4&#13;
32&#13;
from each unit, and allow camp staff to adjust their programs&#13;
5&#13;
40+&#13;
accordingly. Smaller units may be asked to share a campsite&#13;
Free leader credits will be applied at Check-in.&#13;
with another unit if the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$205.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$30 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$220.00&#13;
&#13;
Golf&#13;
&#13;
$20 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$110.00&#13;
&#13;
* Mountain Man&#13;
Rendevous&#13;
&#13;
$30 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
*Ozark Ultimate Trek&#13;
&#13;
$50 per participant&#13;
&#13;
*COPE&#13;
*Ozark Mountain&#13;
Expedition School&#13;
&#13;
$20 per participant&#13;
$50 per participant&#13;
&#13;
*Program fees in these programs apply to adult participants.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
1&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
Camp Osage&#13;
&#13;
Units attending camp in 2010 may reserve a&#13;
space for 2011 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by January 1st, will receive a&#13;
deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 28th. Beginning&#13;
May 31st, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
1 Bobwhite&#13;
&#13;
18&#13;
&#13;
2 Copperhead&#13;
&#13;
16&#13;
&#13;
3 White Horse&#13;
&#13;
16&#13;
&#13;
4 Broken Bow&#13;
&#13;
40&#13;
&#13;
5 Whispering Rapids&#13;
&#13;
20&#13;
&#13;
6 Turkey Run&#13;
&#13;
16&#13;
&#13;
7 Fox Fire&#13;
&#13;
14&#13;
&#13;
8 Cedar Rock&#13;
&#13;
20&#13;
&#13;
9 Running Deer&#13;
&#13;
44&#13;
&#13;
10 Crazy Wolf&#13;
&#13;
18&#13;
&#13;
11 Talking Turtle&#13;
&#13;
24&#13;
&#13;
12 Yellow Dog&#13;
&#13;
24&#13;
&#13;
13 Dancing Bear&#13;
&#13;
40&#13;
&#13;
14 Tall Pines&#13;
&#13;
38&#13;
&#13;
15 Eagle’s Nest&#13;
&#13;
30&#13;
&#13;
.&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1st. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
1 Ghost Drum&#13;
&#13;
18&#13;
&#13;
2 Big Foot&#13;
&#13;
24&#13;
&#13;
3 Whipporhwhill&#13;
&#13;
2&#13;
&#13;
18&#13;
&#13;
4 Dry Bones&#13;
&#13;
36&#13;
&#13;
5 Arrowhead&#13;
&#13;
16&#13;
&#13;
6 Hoot Owl&#13;
&#13;
18&#13;
&#13;
7 Rocky Top&#13;
&#13;
14&#13;
&#13;
8 Flintstone&#13;
&#13;
30&#13;
&#13;
9 Long Knife&#13;
&#13;
16&#13;
&#13;
10 Blackjack&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical examination before coming to camp, and must have the proper&#13;
medical form completed. The Boy Scouts of America require a&#13;
Medical Form for all Scouts and leaders. The examination must be performed by&#13;
a licensed health care provider--physician (MD, DO), nurse practitioner or&#13;
physician’s assistant. These forms are available through the Scout Service Center or at www.kiakima.com. Please use the most current versions of this form.&#13;
Contact your District Executive if you have any questions. Each Scout and leader&#13;
will have a health re-check after his arrival, and the troop’s medical forms will be&#13;
kept on file with the camp’s health officer. They will be returned to the unit leader&#13;
at the end of the week. Adult leaders who will be in camp for less than 72 hours&#13;
are not required to have a complete physical; however, a personal examination&#13;
health history (Class 1 Medical Form) is required. Please make arrangements for&#13;
physical examinations to be completed before arrival at summer camp. Any Scout&#13;
or leader who does not have a completed health form – including examination –&#13;
will be restricted from all camp activities until proper examination has been given.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
&#13;
!&#13;
The Boy Scouts of&#13;
America require that&#13;
Parts A, B, and C of&#13;
the “Annual Health&#13;
and&#13;
Medical&#13;
Record” be completed before attending camp.&#13;
&#13;
All Scouts and leaders are required to have a physical&#13;
examination before camp and complete the appropriate&#13;
medical form.&#13;
Scouts &amp; leaders must have a Parts A, B, and C&#13;
completed of the “Annual Health and Medical Record”&#13;
Forms are available at www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
Camp Emergency procedures will be covered at the opening leaders’ meeting.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number and are available&#13;
at www.kiakima.com.&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
1&#13;
&#13;
1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com&#13;
and the forms required for each&#13;
step have a corresponding number..&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep&#13;
in mind; some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that all&#13;
registration forms&#13;
are filled out completely!&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail these forms: have them&#13;
ready at check-in. Also, when you check in at the&#13;
The second step of the registration Administration Building, we will update schedules,&#13;
process is a Unit Count that indicates the number of&#13;
settle any remaining balances and complete any reScouts from your unit attending camp. Complete the&#13;
maining paperwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than March 31st. This form&#13;
should be submitted with a $40 deposit per Scout.&#13;
This fee is transferable but not refundable. Upon&#13;
submitting this form, your unit will be emailed a&#13;
ONFIRMATION&#13;
HANGES&#13;
username and password to log into our online regisWhen registering online for classes, please save&#13;
tration system. Registration for classes is on a firstyour confirmation. If a schedule change takes place,&#13;
come, first-served basis, so register early. Form KKSR&#13;
you will be notified from our administrative staff prior&#13;
2, Part B is included for your convenience if you are&#13;
to your arrival at camp.&#13;
unable to access the online system.&#13;
For your convenience there are computer terminals available at the Scout Office. If you would like&#13;
assistance with the online system or the means to regREGISTRATION FORM ister via computer, visit the Scout Service Center.&#13;
This is the third summer camp pay- Please ensure that all adults and youth are enment. Please submit the Registration Form (KKSR tered in the registration system.&#13;
3) and return them with $100 per Scout by May&#13;
14th. Please submit t-shirt sizes for adults and youth&#13;
registered. T-Shirt orders may be submitted online&#13;
or by written form. Please submit either one or&#13;
the other but not both.&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
2&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
3&#13;
&#13;
CORRESPONDENCE&#13;
&#13;
4&#13;
&#13;
All summer camp correspondence and registration materials should be sent to the Scout Service&#13;
Center until May 31st. After May 31st, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence&#13;
should be sent directly&#13;
SUMMER CAMP&#13;
to camp. In order to&#13;
ADDRESSES&#13;
assure that your paperBefore May 31st&#13;
work arrives at the&#13;
Chickasaw Council, BSA&#13;
proper location, please&#13;
171 South Hollywood&#13;
follow this step. The&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
addresses for both loFax: (901) 327-2010&#13;
cations are listed in the&#13;
table on this page.&#13;
After May 31st&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
The final payment includes the balance&#13;
of the camp fee, leaders fees, and special program&#13;
fees. This may be paid at check-in after arriving at&#13;
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)&#13;
and send it to the camp address. This form is a summary of all financial transactions and should be the last&#13;
payment in the registration process. Do not send this&#13;
form, payment, or any registration materials less than&#13;
two weeks prior to your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing Permethrin or&#13;
DEET will provide adequate&#13;
tick protection.&#13;
&#13;
GENERAL INFORMATION&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit an enjoyable one.&#13;
&#13;
week. Unit vehicles will be permitted into campsites&#13;
during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please&#13;
observe our speed limit of 7 miles per hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to&#13;
keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box is recommended to provide a place to secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed into camp during the&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily (tick bites treated within&#13;
12 hours rarely have any long-term effects.&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. The&#13;
unit leader should have the unit’s medical&#13;
forms and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR 5).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
If any equipment is missing or damaged the&#13;
troop guide will note it and report it. The&#13;
unit leaders with the troop guides&#13;
should check each tent for damage. Any&#13;
damage found at the end of the week&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
will be assessed to the troop. Tears in tents&#13;
will be assessed a fee of $15 per inch. Multiple&#13;
tears or tears over three inches are considered&#13;
un-repairable and may result in the troop replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,&#13;
or river must have a swim check. No Exceptions!&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
Plan to arrive between 1:00&#13;
PM and 3:00 PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:45&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1. Paperwork - the unit leader and assistant report to&#13;
the Administration Building with all the troop’s reg- i s t r a t i o n&#13;
forms, money, and medical forms. Here you will meet your&#13;
Troop Guide who will guide you through the check-in procedure.&#13;
2. Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
3. Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Additional photos may&#13;
be purchased for $5 each.&#13;
4. Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
5. Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
6. Supper - Scouts &amp; leaders wear Class A uniforms.&#13;
7. Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
8. Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
7&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $35 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $100 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3 or online.&#13;
When submitting T-shirt orders, please do&#13;
so online or on the written form -- not&#13;
both.&#13;
&#13;
VESPERS &amp; CHAPEL&#13;
Vespers is a short fellowship service held on&#13;
Wednesday evenings. Vespers is held at the chapel&#13;
and everyone is encouraged to attend. Members of&#13;
the staff will conduct vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit&#13;
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional&#13;
photos will be available at $5.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either Class A or&#13;
Class B uniforms for your check-in photo.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders&#13;
are expected to attend the evening flag ceremony in&#13;
full Class A uniform. Troops are asked to assist with&#13;
flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your troop guide finishes helping you check in, you probably won’t see them&#13;
in your campsite again until you check out on&#13;
Saturday morning. That’s okay, because we&#13;
have staff members with the full time job of&#13;
taking care of your needs during the week.&#13;
The staff member is your Commissioner.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief Leaders’ Meeting&#13;
will be held each morning after breakfast. At&#13;
this meeting, unit leaders will get the opportunity to ask questions, get any updates on special events going on in camp, and the daily newsletter will be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Post also stocks&#13;
concession items. Some of&#13;
the items stocked are:&#13;
Camp Ball Caps, Writing Paper, Craft Kits,&#13;
Pocket Knives, Postcards, Slush Puppies,&#13;
Pizza, Ice Cream, Folding Chairs, Batteries,&#13;
and Camp Patches.&#13;
Most Scouts will spend on the average of $40-$60 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leader’s Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leader’s fees are $110 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. Free&#13;
leader credits will be applied at check-in so&#13;
keep this in mind as you calculate your camp&#13;
fees.The following table is used when calculating leaders fees:&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
Free leader credits will be applied at Check-in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9&#13;
&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00&#13;
PM, as Scouts will be involved in merit badge&#13;
sessions. The Campfire will conclude around&#13;
9:30 PM so visitors should plan to leave&#13;
shortly thereafter so Scouts and Leaders can&#13;
get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$5.00 for adults, and $3.00 for children under the age of 12. Kids under age six eat&#13;
free. Visitors may purchase meal tickets from&#13;
the Program Office as they enter camp. All&#13;
visitors must possess a visitor’s wristband in&#13;
order to eat. Visitors at any time other than&#13;
Friday should make prior arrangements with&#13;
the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 15 unique campsites&#13;
to choose from. At Camp Osage, a troop&#13;
will find traditional, though exceptional, camp&#13;
programs including nature, ecology, athletics, Life to Eagle, scoutcraft, handicraft,&#13;
shooting sports, the trailblazer 1st year program, and aquatics. All aquatic activities, including swimming and boating, are held at&#13;
the Osage beach on the South Fork River.&#13;
&#13;
!&#13;
Each troop provides a waiter for&#13;
each table to clean&#13;
up after meals.&#13;
&#13;
CAMP CHEROKEE&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
camp”. Though creature comforts do exist at Cherokee, troops&#13;
still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with a major&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own tastes. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
book. This book is provided to units prior to camp so additional&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
opportunity to experience the thrills of small boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Troops eat together. Each troop provides a waiter&#13;
for each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
troops at the assigned times. Visitor meal fees are $8.00 for&#13;
adults and $3.00 for children ages 6-12. Children under 6 eat&#13;
free.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
The camp administration&#13;
building is a “hot spot” for&#13;
high-speed&#13;
wireless&#13;
internet.&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is located in the administration&#13;
building for use of the leaders.&#13;
&#13;
MAIL&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site.&#13;
&#13;
NOTE-Other units may reserve the site but may&#13;
be relocated without notice if a need arises.&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be&#13;
taken to the Post Office in town daily. Incoming mail&#13;
will be available only to unit leaders after 1:30 PM.&#13;
All mail sent to Kia Kima should follow the format&#13;
outlined in the table on the right side of this page.&#13;
Parents are encouraged to write their sons&#13;
while they are at camp. Please remember the mail&#13;
takes time. Letters mailed after Wednesday will not&#13;
arrive in time. All mail received after the troop has&#13;
checked out will be returned to the sender.&#13;
NOTE: Due to the high volume of campers, we are&#13;
no longer able to support the camper email program.&#13;
Please use the US Postal Service or private email&#13;
accounts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
&#13;
Kia Kima Scout Reservation&#13;
Troop # and Scout’s Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
11&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
CHECK-OUT&#13;
&#13;
The check out procedure will begin on Saturday, and should be completed before 10:30A.M.&#13;
Any unit with special check-out considerations should&#13;
make plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with&#13;
the troop guide — to the campsite to pack their gear&#13;
and clean up the site. Vehicles will be allowed in&#13;
camp to load personal and unit equipment. The troop&#13;
guide and unit leader will conduct another inventory&#13;
to make sure that no equipment has been damaged&#13;
or misplaced. The troop guide will also inspect the&#13;
site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00 Reveille&#13;
7:10 Waiter’s Call&#13;
7:20 Assembly&#13;
7:30 Breakfast&#13;
After Return to campsite and prepare for departure&#13;
Step-by-Step:&#13;
1. Pick up merit badge paperwork from breakfast,&#13;
go through each item thoroughly before leaving camp.&#13;
It is very difficult to verify merit badge completion&#13;
once you leave camp. It is nearly impossible to correct dirscrepancies once camp is over.&#13;
2. Campsite - Return to your campsite with your&#13;
Troop Guide. Pack up your gear and clean the site&#13;
one last time.&#13;
3. Trash - Bag up all trash and take it to the camp&#13;
dumpster.&#13;
4 . Quartermaster - Return any camp equipment&#13;
you may have used to the Quartermaster and stop by&#13;
the Trading Post to pick up last minute items.&#13;
5. Administration Building - Before leaving camp,&#13;
stop at the Administration building to take care of any&#13;
last minute paperwork, settle any debts, turn in evaluation forms, and check-out of camp.&#13;
&#13;
!&#13;
Please plan your checkout&#13;
no later than 10:00 AM.&#13;
Staff must prepare campsites for Sunday Checkin.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed&#13;
at camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed by program&#13;
area with a short description of each badge&#13;
including any requirements that may or must&#13;
be completed at home, and the prerequisites&#13;
(if any) for the badge. There are also a few&#13;
helpful tips on what to bring.&#13;
&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with the&#13;
appropriate icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
&#13;
13&#13;
&#13;
Taught in conjunction&#13;
with another Merit&#13;
Badge&#13;
Camp Cherokee&#13;
&#13;
Camp Osage&#13;
Both Camps&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
badge should not be considered for nonMile Swim&#13;
swimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
this badge. It is highly recommended that&#13;
CPR instruction (requirement 2) be com- This is not a merit badge, but allows Scouts to earn the Mile&#13;
Swim badge. Scouts are required to swim an increasing amount&#13;
pleted prior to camp.&#13;
each day during practice building up to a mile. The Mile Swim&#13;
BSA Lifeguard&#13;
generally takes place on Saturday morning.&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Bring a copy of your current CPR&#13;
card to assist in completing the paper work.&#13;
Adults are welcome to participate in the BSA&#13;
Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13b) be completed prior to camp.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
required. This is a good merit badge to introduce boating; it is&#13;
more fun and less difficult than rowing. It is recommended that&#13;
the CPR instruction (requirement 2) be completed before camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non-Swimmer and Beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts will learn the&#13;
proper technique for operating a motor boat, dropping&#13;
anchors, fueling and much more. Recommended for 2nd&#13;
year campers. It is recommended that the CPR instruction (requirement 1b) be completed before camp.&#13;
Small Boat Sailing&#13;
Wood Carving&#13;
This badge will teach Scouts the skills necessary to rig&#13;
sails and launch a sailing vessel. Scouts will learn knots This merit badge is not recommended for first-year&#13;
and other skills needed to safely sail. It is recommended Scouts. There is a small cost for materials. Knives&#13;
that the CPR instruction (requirement 1b) be completed before are available for Scouts to use or Scouts may use their&#13;
camp.&#13;
personal carving knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent&#13;
merit badge for young Scouts. There is a small cost&#13;
for basket materials.&#13;
&#13;
Textiles&#13;
Scouts will learn the process for making cloth and the&#13;
differences in types of fiber samples. Jobs in the textile industry are also discussed. This merit badge is&#13;
excellent for younger Scouts.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Sculpture&#13;
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing&#13;
medium and subjects for artwork. Art requirement 4&#13;
must be completed before coming to camp. Art will be&#13;
combined with Sculpture Merit Badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will&#13;
be a small fee for materials. This is taught in conjunction with Art Merit Badge.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
Fish &amp; Wildlife Management&#13;
&#13;
There is some written material for this badge&#13;
This is another good badge for young Scouts. There is a small&#13;
and a conservation project is also required.&#13;
cost for materials. Requirement 3 may be done before coming&#13;
Scouts should bring old shoes to wear in the&#13;
to camp.&#13;
creek.&#13;
Indian Lore&#13;
Chemistry&#13;
&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials. This merit badge will involve the study of&#13;
various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
This session explores the chemical&#13;
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is&#13;
recommended for older Scouts. This merit&#13;
badge will be limited to the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
ECO-CON AREA&#13;
Soil &amp; Water Conservation&#13;
&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.&#13;
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.&#13;
environment. They will also do an in depth study on the&#13;
Nature&#13;
conservation of soil and how soil plays an important role in&#13;
environmental protection.&#13;
This is an excellent introductory merit badge&#13;
to the Nature area. It requires some hiking,&#13;
and observation.&#13;
This badge requires drawings and night observation (frog hunt).&#13;
Environmental Science&#13;
Scouts must keep a reptile or amphibian for at least one month&#13;
to complete this badge. This (requirement 8) must be done&#13;
outside of camp. This&#13;
merit badge is not recThis badge is required for Eagle&#13;
ommended for Scouts&#13;
and is a two-hour session. It&#13;
who are very afraid of&#13;
requires daily hikes, field notes,&#13;
snakes, although the&#13;
and experiments. There is a&#13;
instruction may lessen&#13;
great deal of written material,&#13;
these fears.&#13;
but some of it (Requirements 1&#13;
and 4) can be completed before coming to camp. Younger&#13;
Scouts are discouraged from&#13;
taking this badge.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
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16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Forestry&#13;
&#13;
more than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to&#13;
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.&#13;
leaf collection, or complete it before coming to camp. (Requirement 1)&#13;
Communications/Public Speaking&#13;
Geology&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn basic communication skills&#13;
This badge teaches how rock and mineral formations are cre- needed in today’s society. As an added boated. Scouts will also learn about fossils, faults, soil and stream nus, Public Speaking will be taught in&#13;
erosion.&#13;
conjuntion. Communications requirements 5,&#13;
7 and 8 may be completed before camp.&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct, launch&#13;
and recover a model rocket. There is a small&#13;
cost for the rocket kits. A couple of drawings&#13;
are required which involve some creativity. These&#13;
(Requirements 2 and 5b) may be done before&#13;
coming to camp.&#13;
Weather&#13;
&#13;
Citizenship in the World&#13;
Scouts will build a weather instrument and use it to track the&#13;
weather during the week. This badge covers a lot of material.&#13;
An interest or background in weather is helpful. Requirements&#13;
This is a 1-hour badge and is Eagle required.&#13;
8, and 9 may be completed before coming to camp.&#13;
Scouts will learn about diplomacy, international&#13;
trade, and foreign relations.&#13;
Citizenship in the Nation&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive program focused on&#13;
some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to&#13;
be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact their senator to share personal views&#13;
on an issue. Requirement #3 may be completed prior to camp&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge requires an overnight camping trip.&#13;
Scouts should bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition,&#13;
Scouts must bring a personal or unit tent from&#13;
home suitable for backpacking, and know how&#13;
to set it up. Requirements 4b, 5c,7, 8d and 9&#13;
may be done before or after coming to camp.&#13;
Pioneering&#13;
&#13;
Fire Safety&#13;
&#13;
This merit badge requires that you complete a pioneering&#13;
project. Scouts should be familiar with knots, lashings, and&#13;
splices. Requirement 2a outlines pre-requisites.&#13;
&#13;
This merit badge is recommended for all Scouts.&#13;
Orienteering&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on,&#13;
and may include a visit to a local fire station.&#13;
Lost in the woods? No problem. This badge teaches you&#13;
Requirement 11 may be done prior to camp.&#13;
how to use a map and compass. Scouts will have an indepth look at topographical maps as well as GPS systems.&#13;
First Aid&#13;
&#13;
This badge covers a great deal of written material, and there&#13;
are skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. It is&#13;
highly recommended that CPR instruction and requirements&#13;
1, 2d, 3c, and 7 be completed prior to camp.&#13;
Wilderness Survival&#13;
&#13;
This merit badge requires an overnight camping trip. Requirement 5 requires putting together a personal survival kit.&#13;
This may be done before coming to camp. Scouts should&#13;
bring these materials to camp.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
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18&#13;
&#13;
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&#13;
SHOOTING SPORTS&#13;
Each Scout taking&#13;
Rifle Shooting&#13;
should have a distance of at least 13&#13;
inches between the&#13;
tip of his thumb and&#13;
the top of his arm.&#13;
&#13;
Rifle Shooting&#13;
&#13;
Archery&#13;
&#13;
Shooting experience is highly recommended, and this&#13;
merit badge requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second year&#13;
campers and have the strength and size to manage a&#13;
10-pound target rifle. As a means of determining this,&#13;
the Scout should have a distance of at least 13 inches&#13;
between the tip of his thumb and the top of his upper&#13;
arm as shown above. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
Shooting experience is highly recommended, and this&#13;
merit badge requires a lot of time to qualify. It is a&#13;
good idea to plan to be free the hour after their session to allow for extra qualifying time. Each session&#13;
is limited to 16 Scouts. Scouts must be at least second year campers.&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the&#13;
basics of handling and shooting a&#13;
shotgun as well as safety precautions for firearms. They will have&#13;
the chance to shoot both skeet and&#13;
trap as well as practice to sharpen&#13;
their skills. Scouts must be at least&#13;
14 years of age to take this merit&#13;
badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
&#13;
In this program you will learn all about&#13;
this challenging sport, including USGA rules,&#13;
golf etiquette, history, proper grip, stance and&#13;
swing. You will practice your swing and shots&#13;
on the driving range. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give personal instruction and coaching. Participants can&#13;
complete MOST of the requirements for Golf&#13;
merit badge. You can bring your own clubs or&#13;
use ours!&#13;
Whitewater&#13;
Athletics&#13;
Experience the thrills of running class II whitewater in a kayak. Scouts will&#13;
learn the essentials of whitewater kayaking on&#13;
the South Fork River. The highlight of the week&#13;
will be a Thursday trip to the Spring River. This&#13;
class is limited to 6 participants. Participants&#13;
must be at least 13 years at of age and&#13;
pass the BSA swimmers test.&#13;
&#13;
In this merit badge you will learn about sports training,&#13;
officiating and all aspects of sportsmanship. This&#13;
badge requires a considerable amount of physical&#13;
exertion. Scouts will need to complete a battery of&#13;
jumps, swims, pull-ups, push-ups, basketball throws,&#13;
etc.&#13;
Personal Fitness&#13;
&#13;
This required badge will give Scouts the opportunity to develop a fitness plan that they must&#13;
maintain for 12 weeks. Scouts will also learn about&#13;
different diseases related to lack of fitness and&#13;
nutrition and learn different methods to help prevent them. Some requirements may conflict with&#13;
certain religious views. Please review the requirements of this badge before enrolling.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we will&#13;
try our best to find the&#13;
supplies and offer it , if&#13;
not the next night the&#13;
next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first time. •&#13;
The purpose behind the program is to give new Scouts&#13;
a jump start by teaching them the basic outdoor skills&#13;
needed throughout their Scouting career. Such skills&#13;
include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study.&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp. •&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may accomplish at&#13;
camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 11, 12a, 12b;&#13;
•&#13;
Second Class-1a, 2, 3c, 3d, 3e, 3f, 6, 7a, 7b, 7c, 8a,&#13;
8b, 8c;&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
Twilight Activities:&#13;
•&#13;
&#13;
Open Scoutcraft - (Tuesday and Wednesday&#13;
7:30-8:30) – the Scoutcraft and Trailblazer staff&#13;
will open up the Scoutcraft area for anyone who •&#13;
wants to come back and complete something&#13;
they missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fires lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
Trailblazer program. This is open to all&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
Compass Course- The Trailblazer staff will have&#13;
a 1 mile compass course prepared so that Scouts&#13;
can complete First Class Requirement 2. Scout&#13;
leaders will be given the key and are encouraged&#13;
to assist Scouts with this requirement. This&#13;
requirement must be completed during a Scout’s&#13;
free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so any&#13;
Scout can come into Scoutcraft and finish First&#13;
Class requirement 7c. Scouts may also build a&#13;
project in their campsite under their&#13;
Scoutmaster’s guidance.&#13;
Water Rescue- Second Class requirement 7b&#13;
and First Class requirement 9c (demonstrate line&#13;
rescue) will be offered Monday evening at the&#13;
waterfront. All Scouts needing this requirement&#13;
are invited to participate and get signed off&#13;
whether they are in Trailblazers or not. Scouts&#13;
must be able to pass the BSA Beginner Swim&#13;
Test.&#13;
Civic Leader – We will&#13;
invite local civic leaders to&#13;
camp to fulfill Requirement&#13;
5 of the First Class rank.&#13;
More details will be&#13;
announced at camp when&#13;
local leaders can verify their&#13;
schedules.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
High Adventure&#13;
&#13;
T&#13;
&#13;
and O.U.T programs will be housed at a separate&#13;
base camp location from their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy Scout&#13;
Troop or Venturing Crew. If a Venturing Crew brings&#13;
female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
leaders’ guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (Detailed gear lists are available&#13;
on the following pages for those participating in the&#13;
O.V.B. programs).&#13;
&#13;
he need to keep older Scouts coming back&#13;
to summer camp has long been recognized&#13;
and the Ozark Adventure Base (OVB) has been&#13;
designed to meet that need. Whether you are in an&#13;
older Boy Scout Troop Patrol or a co-ed Venture&#13;
Crew, the Ozark Venture Base has something that&#13;
meets your needs. Scouts participating in the OVB&#13;
programs must be at least 13 years of age and have&#13;
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB&#13;
programs include: Mountain Man, Ozark Ultimate&#13;
Trek(O.U.T.), COPE, High Ozark Mountain&#13;
Expedition (H.O.M.E.) and Lake Ouchita Summer&#13;
Trek (L.O.S.T.). All participants in the L.O.S.T.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OZARK ULTIMATE TREK&#13;
O.U.T.&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the ins and outs of manning&#13;
your own your own whitewater kayak. While on&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
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&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent (containing DEET or Permethrin)&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
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&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
the trip, you will learn about reading whitewater, river rescue&#13;
techniques, surfing, throwing ropes, and much more. Boy Scouts&#13;
participating will complete all requirements for Kayak BSA and&#13;
White Water Merit Badge.&#13;
After a long day on the river, you will return to camp for&#13;
an evening of climbing instruction. This will prepare you for the&#13;
full day of rock climbing that lies ahead. We have searched and&#13;
found many local areas that contain climbing faces from 30-80&#13;
feet. After a week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the air conditioning&#13;
just yet. You will get the opportunity to join us in some of the&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
coolest caves in Arkansas. Caving may be done as an evening&#13;
activity or a day trip depending upon time frames and schedules.&#13;
Many of the evening activities in the OUT program will&#13;
focus Scouts and Venturers on wilderness trip&#13;
planning. Scouts will have the opportunity to&#13;
participate in a Geo-caching exercise, learn the&#13;
art of fire-by-friction, and learn basic swiftwater&#13;
rescue techniques.&#13;
If you think you are up to the challenge,&#13;
this program is for you. Participants need to&#13;
be in top physical condition to undergo the&#13;
challenges of this program.&#13;
Crews will be housed off-site. Scouts&#13;
may sign up as a troop or individually. This&#13;
program is also designed for Venturing Crews.&#13;
The maximum participation is 28, so register&#13;
early.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
24&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HIGH OZARK MOUNTAIN EXPEDITION&#13;
H.O.M.E.&#13;
Climbing &amp; Rapelling&#13;
&#13;
H&#13;
&#13;
O.M.E. is a high adventure&#13;
program available to youth and&#13;
adults who would like to earn&#13;
climbing merit badge, instructor certification or further&#13;
develop skills in the area of climbing and caving. This&#13;
program is perfect for older Scouts and Venturers. This&#13;
is not your standard climbing program. Participants will&#13;
be challenged both mentally and physically. Whether&#13;
you are practicing on the 55 foot climbing wall at Kia&#13;
Kima or traversing a dark underground cave, the&#13;
excitement will not let up until the adventure is over.&#13;
&#13;
!&#13;
H.O.M.E. participants&#13;
should be at least 13&#13;
years of age.&#13;
&#13;
we will head to Horseshoe Canyon to continue&#13;
climbing in one of the most scenic canyons in the&#13;
Ozarks. That evening Participants will crawl, climb,&#13;
and pull themselves in the depths of one of the many&#13;
caves in this area. Scouts will get a glimpse of the&#13;
underground world and learn about stalactites and&#13;
stalagmites as well as many nocturnal earth&#13;
creatures.&#13;
&#13;
This week long trek program will meet at Kia Kima on&#13;
the opening day of classes. Participants will spend most&#13;
of the day learning knots, climbs and rescues for what&#13;
awaits them over the next three days. Scouts and leaders&#13;
will then depart Kia Kima for a three day adventure in&#13;
the Buffallo River Valley. Sam’s throne will be one of&#13;
the first stops of your journey. Sam’s Throne is the&#13;
oldest of several climbing areas found along the broad&#13;
flat mountain tops of the Ozarks. The Atoka sandstone&#13;
caprock that forms the cliffs at Sams Throne encircles&#13;
about a three mile area.&#13;
After an exciting day at Sam’s Throne we will camp&#13;
along the wild and scenic Buffalo River. The next day&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
25&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
The last day of this adventure will be spent doing 300+&#13;
foot rappels! If the previous three days didn’t get your&#13;
attention, standing at the edge of a 300 foot cliff surely&#13;
will! Scouts and adults will also have an opportunity&#13;
to learn about deep water soloing. What is deep water&#13;
soloing you ask? Have you ever thought about&#13;
climbing onto a cliff and the only safety net below&#13;
you is water? Get the picture?&#13;
Items I will need to bring for this adventure:&#13;
Backpack&#13;
Clothes&#13;
Personal Hygiene items&#13;
Headlamp with extra batteries&#13;
Sleeping bag and light sheet&#13;
Sturdy Shoes&#13;
Water Shoes and swimwear&#13;
Small tent or shelter&#13;
(one per two persons in your troop or crew)&#13;
Mess kit, cup, utensils&#13;
Insect Repellent containing DEET or Permethrin&#13;
Reccomended Gear:&#13;
Polypro shirts and nylon shorts for caving&#13;
&#13;
Skills Learned:&#13;
Sport Climbing&#13;
Concepts of Lead and Traditional Climbing&#13;
Rappelling&#13;
Concepts of deep water soloing&#13;
Pit Caving&#13;
Wild Cave Etiquette&#13;
Climbing Systems Rigging&#13;
Belaying for climb and rappel&#13;
Teamwork&#13;
Personal Challenge&#13;
&#13;
!&#13;
Participants in this program will spend 3 days&#13;
off the reservation.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
26&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
L.O.S.T.&#13;
Lake Ouchita Summer Trek&#13;
&#13;
!&#13;
Participants must be&#13;
13 years of age by the&#13;
beginning of camp.&#13;
However, this program is suggested for&#13;
Scouts 14 years old&#13;
and up!&#13;
&#13;
L&#13;
&#13;
O.S.T. is our newest addition to Ozark Venture Base. Are you ready for 5 days of adventure&#13;
and paddling the waters of Arkansas’ largest body of water in a single-person touring kayak?&#13;
Lake Ouchita is dotted with islands, shoals, gravel bars&#13;
and cliffs. Opportunities on this week-long wilderness&#13;
adventure include snorkeling, GPS navigation, hiking,&#13;
world-class fishing, island exploring, lakeside camping,&#13;
deep water soloing and much more! This program is&#13;
REQUIRED GEAR&#13;
perfect for Troops, Crews as well as individuals.&#13;
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SUGGESTED GEAR&#13;
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Camera&#13;
Journal&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
&#13;
Small Tent (1 per 2 persons in your group)&#13;
Light-weight +20 degree sleeping Bag&#13;
(target weight &lt; 3 lbs.)&#13;
2 Water bottles or hydration bag&#13;
(target minimum total of 50 oz. storage)&#13;
Individual Mess Kit or Frisbee w/knife, fork,&#13;
&amp; spoon&#13;
Pocket knife or multi-tool&#13;
Waterproof flashlight w/extra bulb &amp;&#13;
batterieies&#13;
1 Swim Suit&#13;
2 T-Shirts, Shorts &amp; underwear for sleeping&#13;
Light Fleece or Jacket&#13;
Shoes suitable for water &amp; light hiking&#13;
(no flip-flops)&#13;
Dry Shoes for Campsite&#13;
Small Camp Towel&#13;
Personal Toiletries&#13;
Rain Gear&#13;
Hat or Cap&#13;
Insect Repellent&#13;
Sunscreen&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
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Upon arrival at Kia Kima Scout&#13;
Reservation, L.O.S.T. participants will&#13;
meet their Trek Guides and immediately&#13;
begin a gear “shakedown” and equipment&#13;
introduction. Participants will then load&#13;
up into vehicles and head to the off-site&#13;
staging area to begin their five day&#13;
adventure, so it is imperative that everyone&#13;
comes prepared with their gear separate&#13;
from the rest of the Troop or Crew. See&#13;
the accompanying table for required&#13;
and suggested gear. The group will not&#13;
return to camp until Friday evening for the&#13;
closing campfire.&#13;
All participants in the L.O.S.T&#13;
program must be able to pass the BSA&#13;
Swimmers Test, be physically fit and be&#13;
proficient in basic boating skills. This&#13;
program will provide instruction in touring&#13;
kayak skills, extremely lite gear camping,&#13;
trek planning, wilderness camping, open&#13;
water navigation, and rock climbing.&#13;
L.O.S.T will prove to be a unique&#13;
adventure comparable to programs such&#13;
as Northern Tier. Space is limited to just 8&#13;
participants per week. So, are you ready&#13;
to go paddling?&#13;
&#13;
!&#13;
An Arkansas 7-day Fishing License is included&#13;
for all participants over&#13;
16 years of age. Scouts&#13;
under 16 years old do not&#13;
require a license.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
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28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is a wonderful opportunity for your Scouts to learn about&#13;
pioneer living as it happened in the 19th&#13;
century. Many of the activities that Scouts&#13;
participate in are hands on. Scouts will&#13;
learn the art of forging and shaping steel&#13;
into useful products that were used in everyday life. Hunting for our early settlers&#13;
was a daunting task with their primitive&#13;
weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns and rifles. Be sure to ask the instructor about “Ozark Mountain Skeet Shooting”. Cooking was an essential part of&#13;
early living. In this program we teach the&#13;
proper use of the dutch oven and cast iron&#13;
cookware. An Indian sweatlodge was the&#13;
early American form of the sauna. Scouts&#13;
will have an opportunity to participate then&#13;
plunge into the cool waters of the South&#13;
Fork River. Scouts will also learn the&#13;
proper use and care of primitive tools. The&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
crosscut saw, draw knife, shaving horse, ax, and hammer were&#13;
all essential tools for early pioneers. All participants in this program will learn the art of knifemaking and make a primitive&#13;
knife that they will be able to keep. In addition, each Scout will&#13;
build their own flint and steel fire starting kit that they can take&#13;
home. This is a three hour program that meets daily throughout&#13;
the week.&#13;
&#13;
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!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program.&#13;
&#13;
C.O.P.E.&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is a&#13;
week-long high adventure activity for older Scouts that&#13;
teaches advanced team-building and problem solving&#13;
skills. Scouts will learn to work as a group and function&#13;
as a team to meet a series of high and low COPE&#13;
elements. Participants should be at least 13 years old.&#13;
Kia Kima has one of the finest high ropes courses of&#13;
any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust,&#13;
and teamwork. This is accomplished by progressing,&#13;
as a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
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30&#13;
&#13;
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&#13;
TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a Troop&#13;
basis and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating, swimming, Blob, Iceberg and&#13;
Water Slide. These open nights are available&#13;
on Monday, Tuesday, and Thursday. Scouts&#13;
that do not enroll in regular Aquatics sessions&#13;
will have the opportunity during these times&#13;
to participate in waterfront activities. Other&#13;
twilight activities such as Troop shoot,&#13;
rappelling, swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Council Ring. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, Class A uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow Callout Ceremony. Units wishing&#13;
to have Scouts called out should contact the appropriate&#13;
Order of the Arrow representative during their week at&#13;
camp. Out of Council units are required to have a letter&#13;
from their lodge granting permission for members of their&#13;
Troops to be called out.&#13;
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!&#13;
E X TREME&#13;
&#13;
Twilights are&#13;
open activities which&#13;
require no pre-registration. Canoe floats,&#13;
Kayak BSA and T-Bird&#13;
Aquatics require signups at camp.&#13;
&#13;
EXTREME Twilight&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our extreme twilight activities. These activities are&#13;
held in the evening or on Fridays. They will give you a small taste of the high adventure programs&#13;
we offer at Kia Kima.&#13;
&#13;
Extreme Climbing – If you walk through camp you&#13;
can’t help but notice the 55 foot climbing and rappelling&#13;
tower that looms over the valley. This will be an&#13;
opportunity for you to experience it first hand. Our&#13;
climbing staff will train and guide you. Before you know&#13;
it, you will be scaling the 50 foot climbing surface.&#13;
&#13;
Mountain Boarding – This EXTREME TWILIGHT&#13;
activity will be a true test of balance for your Scouts.&#13;
Mountain Boards are basically skateboards with&#13;
oversized wheels. Scouts will learn to traverse some of&#13;
our easier hiking trails especially picked for this activity.&#13;
Scouts participating wear full protective gear including&#13;
helmets, knee pads, elbow pads, and gloves. This is an&#13;
extreme activity that you will not want to miss.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
32&#13;
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&#13;
!&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $15 fee&#13;
prior to departure.&#13;
&#13;
EXTREME Twilight&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $15.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view the scenic&#13;
bluffs and abundant wildlife that live in the South&#13;
Fork watershed. Herons, Deer and Bald Eagles&#13;
are commonly seen on these float trips. Each&#13;
trip will last no more than two hours and will&#13;
have you back in camp in time to participate in&#13;
many of the evening activities being offered.&#13;
There is not a fee for this program but space is&#13;
limited so sign-up early.&#13;
&#13;
Kayaking BSA – Ever wanted to drop a 40&#13;
foot waterfall? How about navigate a class IV&#13;
rapid? If you are an adrenaline junky, come on&#13;
out and take Kayaking BSA. This program will&#13;
teach you the basics of kayaking. Scouts&#13;
participating will learn the forward stroke, reverse&#13;
stroke, sweep stroke, draw stroke, wet exits&#13;
and much more. Scouts that successfully&#13;
complete this course are eligible to receive the&#13;
Kayaking BSA patch.There is not a fee for this&#13;
program but space is limited so sign-up early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
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2010 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled for&#13;
Saturday’s prior&#13;
to or after your&#13;
week at summer&#13;
camp.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
W&#13;
&#13;
hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many&#13;
local program opportunities that await your troop. These “add-a-program” opportunities can&#13;
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon&#13;
of your departure day. Cave Programs require a 1 month reservation. All other programs should be booked&#13;
through the camp office at least 1 week prior to your arrival or departure day.&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring river. The&#13;
Spring river emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This boasts&#13;
some 15 shoals, ledges and class II rapids that&#13;
are perfect for your introductory kayak&#13;
adventure. This trip is a great way to cap off&#13;
your great week at Kia Kima. Trip fees: $25&#13;
per person with a 8 person minimum and 12&#13;
person maximum. All fees can be paid to the&#13;
Camp office and must be separate from normal&#13;
registration fees. It is recommended that Scouts&#13;
be at least 13 years of age for this program.&#13;
South Fork Canoe Float – Enjoy a scenic&#13;
3-4 hour float trip from Saddle, Arkansas to&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
Kia Kima. This is a great alternate activity for your younger&#13;
Scouts while your older boys kayak. Trip Fees: $10 per&#13;
person with a 8 person minimum.&#13;
Blanchard Springs Wild Cave Tour – Participants for this&#13;
adventure should be in good physical shape, wear sturdy shoes&#13;
&#13;
PROGRAM&#13;
&#13;
COST&#13;
&#13;
Spring River Whitewater&#13;
Kayak Adventure&#13;
&#13;
$25.00 per person&#13;
&#13;
South Fork Canoe Float&#13;
&#13;
$10.00 per person&#13;
&#13;
Blanchard Springs&#13;
Wild Cave Tour&#13;
&#13;
$75.00 per person&#13;
&#13;
Blanchard Springs&#13;
Cavern Tour&#13;
&#13;
$10.00 per adult&#13;
$5.00 for youth 15 and under&#13;
&#13;
34&#13;
&#13;
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&#13;
!&#13;
Cave Programs require a 1 month reservation. These programs may fill fast so&#13;
advanced booking is&#13;
advisable.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
or boots, and come prepared to get dirty and have&#13;
fun. Participants will climb very steep slopes, crawl&#13;
on hands and knees, pass under low ceilings, and travel&#13;
through red clay. The tour ends at the Titans, a group&#13;
of tall spectacular columns deep in a mountain cavern.&#13;
Hard hats, kneepads, gloves, lights, and belts are&#13;
provided, along with a souvenir t-shirt. This trip will&#13;
last 3-4 hours in a 58 degree cave. The Wild Cave&#13;
Tour is limited to a minimum of 3 but no more than&#13;
12. Two tours per day are permitted and they are&#13;
spaced 1 hour apart. This tour is guided by the United&#13;
States Forest Service. Please make reservations&#13;
through the camp at least 1 month prior to your visit.&#13;
Trip Fees: $75 per person&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel&#13;
one way through the middle level of the Caverns,&#13;
passing under the Natural Entrance and beside the&#13;
cave stream before emerging into highly decorated&#13;
rooms. With nearly 700 stair steps, this tour is not&#13;
recommended for those with walking or health&#13;
problems. Trip Fees; $10 for adults and $5 for youth&#13;
up to age 15. If you have a group of 15 or more, a&#13;
group discount is available. Group fees are $7 for&#13;
adults and $3 for youth up to age 15. Advance&#13;
reservations are required for group rates.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
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2010 Leader’s Guide to Summer Camp&#13;
&#13;
A&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the Brotherhood Walk, completing your Brotherhood&#13;
membership in the Order of the Arrow. All materials&#13;
needed for Brotherhood Conversion will be available&#13;
at the camp office or in your Order of the Arrow Handbook. There will be a $15 fee that will cover the&#13;
cost of your sash.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin&#13;
Lodge will host an informal fellowship and&#13;
cracker barrel. OA members from all lodges&#13;
will have an opportunity to hear the latest OA&#13;
news and enjoy some fellowship.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential&#13;
new members will be recognized and given information regarding upcoming ordeals. If you have OA&#13;
dancers in your troop they are invited to participate. Units wishing to have Scouts called out should&#13;
contact the appropriate Order of the Arrow representative during their week at camp. Out of Council&#13;
units are required to have a letter from their lodge granting permission for members of their Troops to&#13;
be called out.&#13;
&#13;
National Youth Leadership Training&#13;
This course is designed for Boy Scout Troops and Venture Crews.&#13;
This course is open to all Scouts (Boys and Girls) who are First Class/&#13;
Bronze, or above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of July 4th through July 9th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a Troop or Crew and put into practice.&#13;
Every Scout that maintains a leadership position should attend this&#13;
training. This course is taught by a well trained youth and adult staff who know the program and are&#13;
equipped to help participants develop and deliver these learned skills to their fellow scouts.&#13;
For more information contact course director, Bob Christianson at christiansonb@cwdlp.com.&#13;
Applications are available at the Scout office and under the forms section of www.kiakima.com.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AWARDS &amp; RECOGNITION&#13;
&#13;
SUMMER CAMP&#13;
&#13;
4. Lead a grace at an assembly while at camp.&#13;
&#13;
GOD AND COUNTRY AWARD&#13;
&#13;
5. With an adult leader, discuss the importance of&#13;
the twelfth point of the Scout Law – “A Scout is&#13;
Reverent”. Discuss how it applies to you as a scout&#13;
here at summer camp, as well as in your daily life.&#13;
&#13;
The summer camp&#13;
God and Country Award&#13;
is given to Scouts who&#13;
complete the following&#13;
requirements. A Scout&#13;
must complete at least five&#13;
of the following nine requirements.&#13;
1. Assist in the raising or lowering of the&#13;
American Flag at a morning or evening&#13;
assembly.&#13;
&#13;
6. With an adult leader, discuss the importance of&#13;
“Patriotism”.Why is it important for a Scout to “do&#13;
my duty to God and my country”?&#13;
7. Show how to properly display and fold an&#13;
American Flag. Also, explain the different parts of&#13;
the flag and what they symbolize.&#13;
&#13;
2. Attend the camp-wide Vespers service&#13;
on Wednesday night at the chapel.&#13;
&#13;
8. Lead a morning prayer in your campsite, or&#13;
lead your troop in reciting the Scout Oath, Scout&#13;
Law, or Pledge of Allegiance while at summer camp.&#13;
&#13;
3. Assist in preparing and leading a troop&#13;
or inter-troop vesper service while at camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you did&#13;
your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
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2010 Leader’s Guide to Summer Camp&#13;
&#13;
SCOUT LEADER COOKOFF EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking skills in our leaders’ cook-off. Whether it is a pot of chili, cobbler, baked beans, jambalaya or homemade bread, plan to participate in this event. A&#13;
select few of our lucky or maybe unlucky staff (depending on the meal) will be called&#13;
upon to judge this event. The winners of this event will receive a special limited edition&#13;
embroidered Kia Kima apron. This apron is presented at the closing campfire.&#13;
&#13;
KIA KIMA PARTICIPATION AWARD&#13;
Showcase your cooking skills in our leaders’ cook-off. Whether it is a pot of chili, cobbler, baked beans,&#13;
jambalaya or homemade bread, plan to participate in this event. A select few of our lucky or maybe unlucky&#13;
staff (depending on the meal) will be called upon to judge this event. The winners of this event will receive a&#13;
special limited edition embroidered Kia Kima apron. This apron is presented at the closing campfire.&#13;
&#13;
Youth&#13;
Option 1&#13;
&#13;
Adults&#13;
Option 1&#13;
&#13;
Do one of the following from list A and four of the following&#13;
from list B&#13;
&#13;
List A&#13;
Participate in&#13;
1. Trailblazer Program&#13;
2. Ozark Venture Base Program&#13;
3. Add on Program&#13;
4. Mile Swim&#13;
5. OA Brotherhood Conversion&#13;
6. Kayak BSA&#13;
7. Canoe Float&#13;
8. Masera Outpost&#13;
9. God &amp; Country Award&#13;
&#13;
List B&#13;
Participate in&#13;
1. Mountain Boarding&#13;
2. Inter-troop Activity&#13;
3. Free Swim&#13;
4. Blobbing&#13;
5. Free Boating&#13;
7. Water Slide&#13;
8. Open Shoot&#13;
9. Open Handicraft&#13;
10. Open Scout Craft&#13;
11. Free Climbing&#13;
12 Water Carnival&#13;
13. Home-made Boat Race&#13;
14. Sports Tournament&#13;
&#13;
Option 2&#13;
&#13;
Complete 1 of the following&#13;
&#13;
1. Serve as an assistant Ranger for a part of at&#13;
least four days.&#13;
2. Instruct a merit badge for a week.&#13;
3. Complete the BSA Lifeguard program.&#13;
4. Serve as the Camp Chaplain for the&#13;
Wednesday Vespers.&#13;
5. Complete the BSA Climbing Instructor&#13;
Program.&#13;
6. Participate in O.U.T., L.O.S.T. or H.O.M.E.&#13;
&#13;
Option 2&#13;
Participate in at least 8 activities from list B&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
Complete 6 of the following&#13;
&#13;
1. Volunteer for at least two hours in the Trading Post.&#13;
2. Participate in OA Brotherhood Conversion.&#13;
3. Lifeguard at the Aquatics area for an evening.&#13;
4. Serve as an assistant Ranger for one full day.&#13;
5. Participate in Masera Outpost.&#13;
6. Participate in Scout Leader Cookoff.&#13;
7. Drive a vehicle on a field trip.&#13;
8. Participate in Inter-troop Activity.&#13;
9. Participate in Blobbing.&#13;
10. Assist in a program area for one day.&#13;
11. Participate in Scoutmaster Shoot off.&#13;
12. Participate in Add-A-Program&#13;
13. Help supervise the clean-up of the Commissary or&#13;
Dining Hall for three meals.&#13;
14. Participate in Fire by Friction.&#13;
15. Participate in or row for Mile Swim.&#13;
16. Volunteer in the Trailblazers area for one day.&#13;
17. Participate in one of the training programs offered&#13;
during the week.&#13;
18. Participate in Canoe Float.&#13;
19. Participate in Waterslide.&#13;
20. Other activity approved ahead of time by the Program&#13;
Director or Camp Director.&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop&#13;
ERIT ROOP&#13;
awards recognize units that participate fully in the camp program, follow camp rules&#13;
Complete 7 of the 8 following requirements.&#13;
and demonstrate the true Spirit of Scouting. All units&#13;
receiving the Merit and Honor Troop awards will be &#13;
The unit has 50% of its active membership at camp.&#13;
recognized at the closing campfire.&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
&#13;
M&#13;
&#13;
T&#13;
&#13;
HONOR TROOP&#13;
&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
In addition to completing all 8 requirements in the Merit&#13;
&#13;
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Camp Commissioner or Program&#13;
Director.&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends the vesper service.&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
Ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
LEADERS&#13;
&#13;
tired of just hanging around?&#13;
&#13;
!&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima.&#13;
We promise you won’t be sitting in&#13;
your campsite, unless of course, that is what you want&#13;
to do. The following are leader opportunities that we&#13;
have offered at Kia Kima. Leadership trainings change&#13;
from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered&#13;
your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director&#13;
and teach a course.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
These programs are sponsored by the aquatics&#13;
area, and provide valuable information concerning the BSA’s policies for aquatic activities on&#13;
the unit level, such as a troop swim.&#13;
&#13;
SERVICE&#13;
If you are a carpenter, plumber, electrician, or just a general handyman, your skills&#13;
are always needed at camp. The Camp Ranger&#13;
will be glad to suggest a list of projects to any&#13;
interested leader. Bring your tools and feel at&#13;
home.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
First Aid&#13;
&#13;
Youth Protection&#13;
&#13;
CPR&#13;
&#13;
This training is required for all leaders that take&#13;
All BSA Lifeguard candidates will have the opportu- kids on trips in the BSA. This is a very important&#13;
nity to complete their CPR requirement while at camp. session to attend as it states many of the BSA’s&#13;
A six-hour course will be offered to these candidates. Policies on youth and adult interaction.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session. There is a $25&#13;
fee payable to the proffesional instructors from Spring&#13;
River Ambuland Service.&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training. This will certify leaders as Climbing Instructors. This is a week long course. Space is limited.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events.&#13;
In this session, leaders will be able to learn the&#13;
fine art of creating fire. Our skilled instructors&#13;
will teach friction methods such as, the bow drill,&#13;
hand drill, and the fire saw. Demonstrations will&#13;
also take place on how to build fire with flint and&#13;
steel, battery and steel wool, wire coat hangers,&#13;
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed&#13;
along to their Scouts.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Venture Base sessions.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to treat their&#13;
clothing with&#13;
Permanone insect repellent.&#13;
&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic Sheeting&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at Central Showers &amp; East&#13;
Showerhouse)&#13;
&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform&#13;
includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent containing DEET or Permethrin&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult Troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only&#13;
those supplied by the Shooting Sports area are to&#13;
be used. Sheath knives are not allowed at camp&#13;
as well. Any such equipment brought to camp must&#13;
be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the unit&#13;
checks out at the end of the week.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is the&#13;
policy of the Boy Scouts of America.&#13;
Finally we recommend that items&#13;
such as radios, MP3 players, electronic&#13;
games, and other electronic devices not&#13;
be brought to camp. Summer camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list on the previous page&#13;
to help you with your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
43&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Troop Identification&#13;
________/5 pts&#13;
&#13;
Is the troop flag or other appropriate insignia bearing troop numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/10 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/15 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the troop first aid kit marked and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/10 pts&#13;
&#13;
There must be no aluminum cans in the garbage can.&#13;
&#13;
Latrine&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
________/10 pts&#13;
&#13;
Shower Area&#13;
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is&#13;
posted on each campsite bulletin board.&#13;
&#13;
________/5 pts&#13;
&#13;
Bonus Points&#13;
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
________/5 pts&#13;
&#13;
TOTAL&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
________/105 pts&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
47&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
GPS Coordinates&#13;
N 36.34450531°&#13;
W 91.59223171°&#13;
&#13;
2010 Leader’s Guide to Summer Camp&#13;
&#13;
48&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                    <text>�Dear Leaders,
Resident Camp for 2010 will be held on June 5th--June 8th and June 9th--June
12th. In 2009 we saw a 15% growth in attendance and we expect similar
growth in 2010.
In 2010 we will continue with two separate resident camp sessions for your
convenience. You may choose which three day session you would like to
attend.
This leader’s guide was assembled and organized to help you plan a successful
summer camping experience for every boy in your Pack. As you can see,
there is truly something for everyone, each boy is welcome at Kia Kima, and
in fact, these boys are why we are here, standing ready to help guide you in
your summer camping efforts. We hope each boy in your unit gets every
opportunity to attend this year’s camp.
I encourage you to get fully involved in this year’s Space theme. Many Packs
will come to camp equipped with props, costumes, table decorations and
many more spirit items that reflect this theme. This will only add to the rich
experience that will be provided.
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look
forward to seeing you at camp this summer!
Sincerely,

Jeremy Palazolo
Program Director
Chickasaw Council, BSA

�Table of contents
Camp Fees &amp; Reservations

page 2

Safety &amp; Registration Procedures

page 3

Registration
Medical forms
In case of an emergency
Fire safety

General Information
Correspondence
Transportation &amp; parking
Check in
Trading post
Visitors

Program Information
Daily Schedule
Wolf, Bear &amp; Webelos
Resident Camp Daily Schedule
All the stuff to do while at camp
Webelos program activities

What To Bring To Camp
What to bring
Unit equipment
Personal equipment
Tips
What not to bring

3
4
4
5

page 7
8
8
9
12
13

page 16
14
14
15
16
17

page 18
18
18
18
19
19

Twilight and Free Time Activities

page 20

Check Out

page 21

Coming &amp; going
CheckOut
CheckOut process at a glance

Maps

21
22
22

pages 23 &amp; 24

�2

!

Camp Fees &amp; Registration

Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please list multiple choices as some
sites may have already been taken. This
form can be found at www.kiakim.com
or at the Council office.

Camp fees
The resident camp fee is $125.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we

Resident Camp
Fee Schedule
Cub Scouts

$125.00

Webelos

$125.00

Leaders

$ 75.00

Packs that bring a minimum of 5 Scouts
will be credited with two free leader spaces
at final checkin.
Cub Scout/Webelos Resident Camp Leader’s Guide

2010

Packs are required to
make a deposit of
$30.00 per Scout by
March 15th. An additional $50.00 is due
by May 14th, and the
remaining $45.00
should be paid after
arriving at resident
camp.

can not offer refunds for Scouts who leave
camp early.
The complete Registration
Packet is available at www.kiakima.com.
A portion of the fee is due with each step
of registration. The first payment is due
with the “Pack Count Form” which
allows us to plan for the size of each pack.
Packs are required to make a
payment of $30.00 per Scout by March
15th. It is possible to add Scouts after
this with permission from the Resident
Camp Director. This $30.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $50.00
deposit per Scout is due with the
“Financial Preregistration Form” and is
due by May 14th. This deposit will also
be applied to the total camp fee.
The balance of all camp fees and
leaders’ fees are due by check-in. Please
allow plenty of time for mailing or bring
them with you in person. The “Financial
Summary Form” will assist you in figuring
the amount due. Detailed instructions of
the registration process are included in
the Registration Packet. The registration
packet is seperate from this booklet.

�3

Safety &amp; Registration Procedures

!
Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon your session.

Registration
Our goal is to make the registration process
easy and efficient for everyone. An overview of the
registration steps are listed.
Additional help, along with last minute updates and tips can be found on our website at
www.kiakima.com.

to the differences between the activity badges
offered.
3. Cub Scouts will be assigned walking groups
(generally no more than 15 per group) and
will participate in a pre-structured program.
Operation Hours – After May 23th, the camp will
be in operation and staff will be available in the office
to answer any of your questions. Please use the
number in the table below.

Confirmation &amp; Changes
Resident Camp address

When we receive your “Financial
Preregistration Form”, we will send you an email that
will include a username and password for our online
registration system. This system will be used to
register your Pack’s first and second year Webelos
for camp activities.
The following steps should be followed:

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
Phone: 870-257-4935
Fax: 870-257-4714
E-mail: director@kiakima.com

1. Webelos will be registered individually but
sessions should be scheduled in such a manner
as to ensure that adult partners will be
accompanying your group. No Webelos will
be permitted to attend a class without an
accompanying adult.
2. Webelos may register for any of theWebelos
activities. Leaders should pay special attention

Service Center address
Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010

2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�4

Medical Forms
All Scouts and leaders attending camp must
have a physical examination before coming to camp,
and must have the proper medical form completed.
Scouts and leaders must have an annual examination.
Youth participants and adults should use the
new Health Form. These forms are available in your
Registration Packet—please make copies for your
Pack or print them from the Forms button at
www.chickasaw.org. Please complete Parts A, B,
and C of the current form. Older versions of the
medical forms cannot be accepted.
Each Scout and leader will have a health
recheck after his arrival as part of the check-in
procedure. The Pack’s medical forms will be kept
on file for the week with the camp’s Health Officer.
They will be returned to the Cubmaster at the end
of the week. Adult leaders who will be in camp for
less than 72 hours are not required to have a
complete physical; however, a personal examination
health history (Parts A and C) is still required. Even
if a leader is arriving late in the session all efforts
should be made to have that person’s health history

Please make arrangements
for physical examinations before
summer camp. Any Scout or leader
who does not have a completed
health form—including the
examination-will be restricted from
all camp activities until an
examination has been given. There
are no provisions for an examination
to be given at camp. Also, make sure
that each health form has been signed
by all parties in the appropriate
places. Please keep a copy of each
Scout’s physical for your records.

Safety
While we want every Scout
to have a fun and exciting stay at
resident camp, safety is a top priority
in our program, in the campsite and
around camp. Please take note of
the policies and procedures to ensure
a fun and safe experience.

In case of accident
or emergency

with the Pack during check-in, so that the health
officer can review the forms, even before the leader
arrives. If a Scout or leader is arriving late to resident
camp, and they were not able to give the health
forms to the leader before camp, then they will need
to give these forms to the Health Officer upon arrival
in camp.
Cub Scout/Webelos Resident Camp Leader’s Guide

2010

Kia Kima has a Health
Lodge that is open 24 hours a day
and is manned by staff members
trained in handling minor accidents
and illnesses. In addition, Kia Kima
has a working arrangement with
physicians from the surrounding
communities for the treatment of
more serious cases. If this kind of
treatment is required, the Scout’s
parents will be notified by telephone,
and their wishes concerning
treatment will be respected. If such
a trip is required, we ask that one of
the Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the
camp reserves the right to refuse
admittance to any Scout or leader

�5
who, in the opinion of the Camp
Director and Health Officer, has any
physical or medical problem that
could present a hazard to himself or
others. If a Scout or leader has any
special medication, it may be kept in
the Health Lodge.

Fire Safety

Dangerous Wildlife
Kia Kima is a Wilderness Setting. While
visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at
Kia Kima could include, venomous snakes, spiders, ticks, etc. Bites from these animals are extremely rare but precautions should be taken. We
will list a few tips to keep you comfortable at camp.

Kia Kima has a fire and
emergency alarm system. This
system will be explained at the
leaders’ meeting on the first evening
you are in camp, and a test of the
system will be conducted early in the
session. Some fire fighting equipment
(rakes, shovels, fire buckets) is
available in each campsite, or from
the Quartermaster. If there is an
emergency, this equipment will be
used by members of the camp staff.
This equipment is not to be used by
Scouts; Scouts do not fight fires
under any circumstances.
Under no circumstances
shall flames of any kind be used in
any tent. If a Scout or leader plans
to utilize a personal tent for lodging,
they should have the tent labeled •
“NO Flames in Tents.” This can be
stenciled on the tent or on a place
card in front of the tent. Flashlights •
or battery-powered lanterns-which
do not pose the threat of fire or
asphyxiation-are the only acceptable •
light for use in tents.

Liquid &amp; LP Fuels

•

Liquid-fueled equipment
(kerosene, gasoline, white gas, etc.) •
is to be used only by adults. Lanterns
or stoves may be used at campsites,
under adult supervision. Empty
propane cylinders should be taken •
home with the pack and not placed
in fireplaces or trashcans, as they
may explode when heated.

Camp rules &amp; hints
No riding in the back of trucks. All Scouts
riding in a vehicle should have a seat belt and
be fastened in.
Throwing things at camp, like rocks and sticks,
is not permitted, especially around the lake area
and along the creek banks in camp.
Running in camp should be limited to the open
fields and play areas. Kia Kima does not have
many flat or level areas on which to run.
Roadways and paths are not designed for
running.
No open-toed shoes like flip flops or sandals
except in the shower facility.
Bare feet are limited to three places: behind
the fenced-in area at the waterfront, in the
shower, and in the bed. At all other times, you
should have your shoes on.
The buddy system means two or more Scouts
go everywhere in camp together. Cubs and
Webelos should be aware of where their buddy
is at all times.
2010

!
If a Scout or leader
plans to utilize a
personal tent for
lodging, they should
have the tent
labeled “NO Flames
in Tents.” This can
be stenciled on the
tent or on a place
card in front of the
tent.

!
No riding in the
back of trucks. For
insurance reasons,
Scouts are not
permitted to ride in
the beds of pickup
trucks.

Cub Scout/Webelos Resident Camp Leader’s Guide

�6
•

•

•

•

•

•

•

Scouts should not be sent to the campsite alone, or on any trip out of a
leader’s view without a buddy or a leader. Camp is a big place and
Scouts often get turned around while walking a common trail, even if
they have traveled that way many times before.
Any campfire started in the campsite should be completely extinguished
before leaving the site for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open knives in crowded areas
and walking with an open knife pose great dangers. Individuals who
have knives should be considerate of others and use those knives safely.
Please do not cut live trees, no matter how big or small they are. Walking
sticks are sold in the camp Trading Post, or may be made from limbs or
trees that are already dead and down. Please do not disfigure the trees,
bushes, or shrubs.
If you dig holes for any reason, please fill them up when you are finished.
Leaving open holes in activity fields and campsite areas poses a tripping
hazard.
Please do not hang wet clothes inside your tent. Also, do not attach
clotheslines to the tent, as these put stress on the tent and can cause it to
fall down.
Clotheslines in campsites should be hung with colored or white cord
and as high off the ground as possible to avoid Scouts or leaders walking
into them. Please remove any clotheslines that you hang up before
leaving camp.

Cub Scout/Webelos Resident Camp Leader’s Guide

2010

�7

!
Cub Scout packs
must also have a 5 to
1, boy to leader ratio
for Webelos and a 3
to 1 leader ratio for
Cub Scouts.

General Information

Leaders in camp
All units are required to have at
least two adult leaders in camp at all times.
Cub Scout packs must also have a 5 to 1,
boy to leader ratio for Webelos and a 3 to
1 leader ratio for Cub Scouts. This policy
is required by the Chickasaw Council. All
leaders must be registered members of the
BSA, and must meet the qualifications for
the leadership position in which they serve.
The unit leader must be at least 21 years of
age. Any additional leaders must be at least
18 years of age.
Leaders may rotate when
necessary, but at least two adults must be
with the unit 24 hours a day. Parents,
committee members, and other adults who
accompany the unit to camp must meet all
of the above requirements. Leaders, please
note, it is in the best interest of your Scouts
to have consistent leadership throughout
your pack’s stay at camp. Rotation of
leaders can give way to situations that are
not conducive to the positive influences of
a stay at resident camp.
For units bringing 5 or more Scouts,
the unit leader and one assistant may attend
camp at no charge. Additional “leaderspace” is $75.00 for the week. Each
leader-space provides meals, tentage, and

an official resident camp patch. The official
leader count for the unit will be the number of
additional leader-spaces plus the first two
leaders.
Units that rotate leaders during the
week can fill a leader-space with more than
one person staying different parts of the week.
For example, one leader might stay the first
night and another the second or third. In that
the two leaders do not stay in camp at the
same time, they use only one leader-space
and pay only $75.00. They will, however, only
receive one patch for the one leader-space.
Additional patches are available for
the purchase from the Trading Post.
The general rule is that the unit needs
to pay for the maximum number of leaders
staying in camp at any one time. If, however,
additional leaders will be in camp for only one
or two days and do not wish to pay for the
entire session, they may provide their own
tent and pay for meals on an individual basis.
They will not receive a patch, but may
purchase one from the Trading Post. Packs
with a high ratio of leaders to Scouts may be
contacted by our Administrative staff to
ensure that there is enough tent space for
everyone.
2010

!
For units bringing
5 or more Scouts
the unit leader and
one assistant may
attend camp at no
charge.

Cub Scout/Webelos Resident Camp Leader’s Guide

�8

Correspondence
All resident camp correspondence
and registration material should be sent to the
Council Office until the middle of May. After
May 23rd all correspondence should then be
sent directly to camp. The addesses for both
locations are listed on page 3.
To allow enough time to receive and
process registration, do not send any money
or registration materials through the Postal
Service less than two weeks prior to your
arrival at camp. Fax and email service is
available 24 hours a day for your convenience.

Registration Procedures
Step 1
Submit the Resident Camp application along with a
$50 deposit to secure your campsite at Kia Kima. Please
keep in mind that some sites may already be taken.
Step 2
By March 15, secure a deposit of $30 per Cub Scout
planning to attend summer camp. Payments can be made
online (payments cannot come from individual families.
Please pay as a group) or at the Scout office. Fill out
the corresponding paperwork either online or in the
registration packet.
Step 3
By May 14th, submit your second individual deposit of
$50 per Scout to the Scout office. This can also be
paid online. Register your Scouts and leaders online.
Webelos will have options for the different classes they
wish to take. Cub Scouts will be registered as either
Bears or Wolves.
Submit your t-shirt sizes either online or by paper (not
both). Packs that submit T-shirt sizes by this date will
receive a complimentary T-shirt. Packs that do not
submit T-shirt sizes may purchase them in the trading
post.

Cub Scout/Webelos Resident Camp Leader’s Guide

2010

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance
requirements. Transporting Scouts or
adults in the bed of a pickup truck or
trailer—whether it is covered or
uncovered—is against the policy of the
Boy Scouts of America, as well as poor
judgment. In addition, units visiting Kia
Kima from other councils are responsible
for attaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is the area between the main
gate and the Administration Building.
Vehicles are not to be parked in
the campsite during the week. Packs are
encouraged to leave a trailer in the
campsite in order to store gear. A locking
box will provide a place to secure and
safeguard gear. In addition, there are some
localized parking areas provided for unit
vehicles that may be more convenient for
some campsites. These areas are marked
on the camp map at the end of this guide.
To keep traffic in camp to a
minimum, only camp vehicles will be
allowed to operate during sessions. Pack
vehicles will be allowed into camp during
check-in and check-out for the purposes
of loading and unloading of personal and
pack equipment. While driving in camp,
please observe the camp speed limit of 7
miles per hour. No vehicles will be
allowed to operate in camp or be parked
in the campsite after check-in without
permission of the Resident Camp
Director.

�9

Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on your session’s opening day. No
one will be available to handle early
arrivals.

Check-in
Upon arriving at camp the first
thing the Cubmaster should do is report
to the Administration Building with an
assistant. Here they will meet the camp
administrative staff. At this time, the
Cubmaster should have a final count of
Scouts and leaders, Scout schedules, and
any unpaid fees as determined on the
Financial Summary form. The assistant
should have the pack’s medical forms and
written explanation for any boy who
needs special medical treatment.
A Camp Guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Training
Center for the health recheck. The
assistant leader should bring the medical
forms and, if swim checks were
completed prior to camp, the Swim Check
form. Everyone, youth and adult, must
have a current health form. The recheck
is to make sure that no significant changes
have occurred since the physical
examination was given. A buddy tag will
be issued for each person with a health
form. The health recheck will be going
on at the same time the unit leader is
registering in the Administration Building,
so all members are encouraged to arrive
at camp at the same time. The Cubmaster
should account for any Scout or adult who
will arrive late.

Camp tour
The Camp Guide will take the unit to the campsite. All personal and
unit equipment will be unloaded, and vehicles returned to the parking
area. The Camp Guide and the unit leader will take an inventory of all
equipment in the campsite. If any equipment is damaged or missing
(holes in tents, damaged beds, etc.) the Camp Guide will note it and
report it. The pack guide will also report the number of tents in the site
to ensure that each person has a place to sleep.
Scouts and leaders need to prepare for the camp tour soon
after arriving at the campsite. There will be time to settle in after the
camp tour. Scouts that did not complete swim checks prior to camp
will need to change into swim trunks for the camp tour. Remember that
a shirt, and shoes with covered heel and toe, must be worn while in
camp. The Camp Guide will take the pack on a tour of camp, pointing
out camp landmarks and the various program areas. There are a couple
of required stops, such as the Aquatics area, and the Dining Hall. Even
if the pack has completed swim checks prior to camp, they still must
visit the Aquatics area for safety procedures. It is also a good idea to
stop by the Quartermaster to pick up a fireguard chart and other
equipment you may need in your campsite.
After the tour, the pack may return to the campsite. This is a
good time to get settled and prepare for supper. The Scout uniform is
required for all evening meals and campfires.

2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�10

Tentage

Leaders’ meetings
A meeting of key leaders will be held on the
opening day after vespers at the Chapel. At this meeting,
members of the camp staff will give an overview of camp
policies and procedures, and special program activities
that will be offered during the week. Also, an opportunity
will be provided to answer questions.
In addition, leaders’ meetings will be held each
morning after breakfast. At this meeting, Cubmasters will
get the opportunity to ask questions, and get updates on
any special events going on in camp. The daily newsletter
will be distributed at this meeting.

Quartermaster
In addition to what is in the campsite, the camp
provides equipment through the camp Quartermaster. The
Quartermaster is located beside the Trading Post. Items
such as brooms, water hoses, cleaning agents, tools and
American flags are available for checkout. These items
must be returned-clean and in good condition-before the
pack checks out at the end of their session. Packs are
welcome to bring their own items (as listed above) from
home.

Generally speaking, all packs
will be housed in standard twoperson wall tents. These tents have
wooden floors with steel beds and
vinyl covered mattresses. If your
pack wants to bring its own tentage
to camp, this is permitted. Two-deep
leadership rules still apply and adults
cannot stay in tents with Scouts. The
only possible exception is when a
parent stays in the tent with his or
her son. If your pack chooses to
bring a portion of its own tents,
please be sure that you communicate
this to the resident Camp Director,
as space for these tents can become
a consideration. If a Scout or leader
plans to utilize his or her own tents
for lodging, they should have the tent
labeled “NO Flames In Tents.” This
can be stenciled on the tent or on a
place card in front of the tent.

Uniform
The official Cub Scout
summer field uniform is
recommended for wear by both
youth and adults while in camp. This
uniform-commonly referred to as
Class A uniform-is to be worn to
supper each evening and to
campwide activities such as
campfires and Vespers. The Class
B uniform consists of Scout shorts
and a Scouting t-shirt and may be
worn at all other times during camp.
Since the uniform is worn so
much, here are a few tips to help it
stay fresh longer:
• Don’t wear it at times when it
does not have to be worn;
change clothes after supper to
avoid getting it dirty.
• Bring a hanger for the shirt and
keep the neckerchief and slide
Cub Scout/Webelos Resident Camp Leader’s Guide

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�•

(if worn) in the same place each
time so they won’t get lost.
It would be a good idea to have
several pairs of Scout socks to
avoid wearing the same pair all
session.

Dining Hall
With everyone visiting three
times a day, the dining hall is the most
popular place in camp. Before each
meal, packs line up in formation on
the parade ground outside of the
dining hall. The Officer of the Day,
from the staff, will take roll call of
the packs, lead grace, and at the
morning and evening meals, lead the
flag ceremony. Scouts and leaders
should wear their complete Scout
uniform to supper to retire the colors.
After the meal, the Officer of
the Day usually has some important
announcements for the camp. We
ask that all Scouts remain in the dining
hall until dismissed by the staff.
The waiter system is used in
the dining hall for setting the tables
and cleaning up after meals. It is
important to stop at the dining hall
during the camp tour for a
demonstration of how the waiter
system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these
needs with the food that we have
available. Dietary supplements
should be brought from home for
specific dietary requirements.

Commissioner Staff
After your Camp Guide
finishes helping you check in, you
probably won’t see him in your
campsite again until you check out.

11
That is okay because we have a staff member with the full-time job of taking
care of your needs during the week. That staff member is your
Commissioner.
The Commissioner
staff will stop by the campsites
each day to visit and will make
sure you have all the supplies
and equipment that you need.
If there is something broken or
missing in your site, they will
work to see that it is fixed or
replaced. You can also meet
with your Commissioner at the
morning leaders’ meeting.
In
addition,
Commissioners
are
knowledgeable about the
program and can answer
questions or help you plan
pack activities.

A FEW HELPFUL TIPS
FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦

Wear closed-toed shoes

♦

Use insect repellents containing DEET or Permethrin

♦

Carry flashlights when walking
at night

♦

Shake out clothing and shoes
before wearing them

♦

Keep food out of tents

♦

Check for tick bites daily

2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�12

Showers and Facilities
Hot showers are available at the Central &amp;
East showerhouses. The central showers
accomodate adult males, females and youth. In order to adhere to youth protection policies, adults
are not allowed to take showers with youth under
any circumstances.
Dedicated showers for female Scouters are
located at the central &amp; east shower facilities. Some
campsites have built-in cold showers.

Trading Post
The Trading Post-located in the middle of
camp-stocks a variety of items, such as camp
memorabilia (patches, mugs, t-shirts, etc.), program
supplies and concession items. The Trading Post is
open during the day and evening, except at meals
and during campwide activities. It is a popular place
for Scouts and leaders to get a snack and relax.
Visa and MasterCard are accepted; however, ATM
and debit cards are not.

Lost &amp; found
A central lost and found area is located at
the Trading Post. If you lose something during the
week, check with the Trading Post staff to see if it
has been turned in. In addition, the Aquatics area
has a small lost and found area. At the end of
resident camp, all lost and found

items will be boxed and stored. After
camp closes for the summer, lost and
found items will be kept until
November 1. To make it easier to
recover lost items, Scouts should
clearly mark their personal
possessions with their name and
pack number.

Telephone
A telephone is located
outside the Administration Building.
It is the only telephone available for
Scout use. We discourage the
continued use of the telephone by
Scouts. Not only does it take him
away from the camp program, it runs
up his parents’ phone bill.
Should someone at camp
need to be contacted, the telephone
number is 870-257-4935. This
telephone is located in the camp
office and is manned from 9:00 a.m.
until 5:00 p.m., with the exception of
lunch. There may be a staff member
in the office in the evening or at other
times as well. Please note, however,
that this is the camp’s business phone
and parents will not be able to talk
to their children. The staff member
will take a message and deliver it at
the next meal. Emergency messages,
of course, will be delivered as soon
as possible.

Postal mail
Scouts may receive mail at
camp. Please send mail addressed
as follows:
Kia Kima Scout Reservation
Pack Number , Scout’s Name
629 Kia Kima Trail
Hardy, Arkansas 72542
Please be sure to include the
Scout’s pack number on all mail; this
will make it much easier to route the
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2010

�13

mail to the proper recipient. Also
include a return address on all mail
in case a letter arrives at camp after
the Scout has left. Mail service is
dependable, but it is recommended
that mail not be sent to camp later
than the day the pack checks into
camp. For such a short session as
resident camp, it is recommended
that parents mail their letters before
the Scout arrives. A letter or postcard
can take from two to four days to
reach camp. Any letters or packages
that contain currency or valuables
should be insured.

Kia Kima Website
The official Internet site for
resident camp and for Kia Kima
Scout Reservation provides the latest
updates about preparing for camp.
This is an excellent resource for
parents, leaders and Scouts.
www.kiakima.com
Leaders will find information
about summer camp, registration and
last-minute updates. It is also a
convenient way to submit last-minute
schedule changes before coming to
camp.
Parents will be able to find
out how to send mail to their son
during the week. Scouts can find a
list of what to bring to camp and
helpful hints

Visitors
Visitors should plan to arrive at Kia Kima in
accordance with the daily schedule of activities.
Arriving after activities have started may cause visitors
to wander around camp for hours before connecting
with their party. Scouts will be involved in sessions
until 5:00 p.m. daily and will need time to take a
shower and change clothes before the evening meal.
The evening pack activities in camp will last until
approximately 9:30 p.m., so visitors should plan to
leave shortly after that so Scouts and leaders can
get a good night’s sleep.
Vehicles should be parked in the camp
parking lot, but not driven into camp. Visitors should
park, check in at the Administration Building, and
then walk to the campsite area. Please note that the
camp-wide speed limit is 7 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
Administration Building as they enter camp. The
visitor’s meal price is $5.00 per person and the meals
are served on a regular schedule. Seating space
can be a concern for visitors as packs have assigned
seating, so visitors should be prepared to be at the
back of the line, and expect to sit in an area apart
from the pack as space allows. In addition, they
should notify their Scout’s Cubmaster, who will make
arrangements with the dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.
2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�14

Program Information

Daily Schedule

Vespers &amp; chaplain

Each day follows the same schedule
shown on page 15. The schedule for
Saturday’s and Wednesday’s may vary for
check-in and check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:30 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Vespers is a short fellowship
service held on the first evening of camp.
Vespers is held in the Chapel, located
above the campfire arena. Everyone is
encouraged to attend. Members of the
Commissioner staff will conduct Vespers
services, with assistance from visiting
clergy. In addition, they can provide
assistance with homesick Scouts.
Scouts and units may volunteer
to assist with Vespers by notifying the
camp administrative staff before arriving
at camp. Scouts who are working on a
religious award are especially encouraged
to do so.

Wolf, Bear &amp; Webelos
Please realize that the age and
rank of each Scout in your pack needs to
be carefully examined before registering
for programs. Take a close look at the
Program Pre-registration form and be
sure to register your Scouts for the correct
program for resident camp. In other
words, think now as if you are in June,
2010 already. Your current Tiger Cubs
will now become Wolves. Wolves
become Bears and so forth.
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�15

Campfires

Resident Camp
Daily Schedule

Campfires bring out the spirit and fun of camp.
We have two campfires planned for Resident Camp.
Saturday and Wednesday nights will feature grand
opening campfires for each session. It will kick off the
session with an exciting beginning. Songs, cheers,
stunts, and the chance to meet the whole staff will be
just a few of the treats in store. On Monday and Friday
nights, we will have our closing campfires. Awards
and many neat activities are also planned for these
campfires. Visitors are encouraged to attend these
campfires. All campfires start at 8:30 p.m., and should
conclude around 9:15 p.m. Any visitors in camp should
plan to depart after the campfire show has ended.
Packs that wish to do a skit for this special
closing campfire are encouraged to do so. The number
of skits will be limited, due to the campfire length,
therefore, check with the Program Director when you
arrive at camp. Skits or stunts that throw water or that
do not follow the good spirit of Scouting will not be
used. Packs should practice their skits during their
session of camp, so plan early.

7:00
7:10
7:20
7:35
8:00-8:35
8:35-9:50
10:15-11:30
11:35
11:45
12:00
12:30-1:00
1:00-2:15
2:40-3:55
3:55-5:15
5:20
5:30
5:45
After Supper
10:00

2010

Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Waiter’s Call
Assembly
Lunch
Rest Period
Third Session
Fourth Session
Free Activities
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

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All the stuff to do while
you’re at camp
Wolf program activities
Achievements
1h
5a,b,c,d,e
10c
10f

Swim as far as you can walk in fifteen steps
Tools for fixing and building
Take a nature walk in the woods or visit the Scout Museum with your parent
Attend a live program with your parent at the campfire Arena

Electives
10c
Make an article of American Indian clothing
11c
Learn the words of three Cub Scout songs at meals or during the campfire program
14b
Learn what to do when you meet strange animals
14d
Understand what it means for an animal to have rabies
17a
Learn to tie an overhand and square knot
17e
Tie two cords together with an overhand knot
18f
Take part in two summertime pack events (Resident Camp counts as one event)
18g
Learn to identify poisonous plants and what to do if you touch them
19d
Know the rules of safe fishing
20b
Reviewed boating safety rules at the Aquatics Area
20c
Reviewed archery safety rules at the Archery Range
Cub Scout Conservation Award (found on page 226 of the Wolf Book)

Bear program activities
Achievements
5d
10a
11b
11e
12a
12 b
12d
20a
22a,b,c,d

Visit the Nature Center
If you are a Resident Camper with a parent then you achieved this
Reviewed boating safety rules at the Aquatics Area
Got a physical examination prior to Resident Camp
Go camping with your family
Went on a nature hike while with a family member
Attend an outdoor event with your family
Show how to use and take care of tools
Tying it all up

Electives
2a
2e
5e
9a
19a
19c
19d

Learn how to read a thermometer
Learn how to identify three types of clouds
If you rowed in a boat with an adult at camp
Make an art craft while at camp
If passed the swimmer or beginner test
Rest by floating in the water on your back for at least one minute
Tell what the buddy system means and the basic rules of safe
swimming and simple rescue
20a
Review archery safety rules at the Archery Range
World Conservation Award (found on page 282 of the Bear Book)
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�17

Webelos program activities
Please select your activities from the list below. First year Webelos may select up
to four activities. Second year Webelos will select 3 activities and will be enrolled
in Boy Scout 101 as the fourth activity.

Aquanaut – Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day, you’ll love
being an Aquanaut.

Naturalist – If you like watching wildlife, then Kia Kima is the place for you.
You will get the chance to study creatures and plants in the wild and see much of
camp at the same time.

Readyman- Don’t Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job of being a
forester. Hiking along the trails of camp and learning new things about forestry,
trees, and how we conserve our resources.
Athlete – This activity badge will give Webelos and opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be “Physically fit”.
Artist – Do you like to make things? Artist activity badge will give you an
opportunity to draw and build! You will use your own creative juices to create
masterpieces.

Outdoorsman- Outdoorsman Activity badge requirements are fun and give
Webelos an opportunity to learn about camping and the out-of-doors.

Geologist – Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.
Sportsman- Develop your skills in the sports world. Learn the rules, showing
good sportsmanship, and doing your best is what Sportsman has to offer.

Conservation Award – This special award will give Scouts an opportunity to
participate in a small environmental service project. They will also learn how to be
“conservation minded” in preserving our natural resources.
Boy Scout 101 – This session will be taught to all second year Webelos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!
2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�18

What to bring to camp

Personal equipment

What to bring
Other than some basic items, different people
and packs will bring different items with them. A good
exercise is to think about your perfect stay at camp
and bring the items that you see in your mental picture.
If you want to spend the afternoon fishing on the edge
of the lake, don’t forget your fishing rod and tackle
box.

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when you
are packing.
•
•
•
•
•
•
•
•
•
•

Pack flag
Den flags
Lanterns
Extra Plastic Sheeting
Water hose
Water bottles

•
•
•
•
•
•

First aid kits
Bow saws
Rope
Brooms
Lawn chairs
T-shirts

Ice chest full of favorite drinks (water is the best)
Camp stove and coffee pot
Rank book so things can be signed off at camp
Complete Scout uniform

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2010

•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•

Shorts or long pants
Underwear
Sun glasses
Sweater or jacket
Extra shoes or boots
Sunscreen
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Toilet articles (soap, shampoo, toothpaste,
etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)(battery operated)
Footlocker, suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent (containing DEET)

�19

Tips
Tip 1--A daypack (book bag) is
recommended to help keep things together
while hiking around camp from day to day.
An extra gallon-sized ziplock bag keeps
those wet swim trunks off the other dry items
in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp due
to the high level of walking and can result in
a trip home—or worse—to the hospital.
Tip 3-- Scouts bringing a footlocker or
locking suitcase should bring an extra key
and give it to the Cubmaster. That way, if
one key is lost, the spare one will be stored
safely.
Tip 4-- With the heat and humidity of June,
it would be advisable to have a change of clothing for each day of the
session.
Personal rifles or other firearms, ammunition, and bows are
not allowed in camp; only those supplied by the Shooting Sports area

What not to bring
are to be used. Sheath knives are not allowed
at camp. Any such equipment brought to camp
must be delivered to the Resident Camp
Director when the pack checks in; it will be
returned when the pack checks out.
In addition, no pets of any kind are
allowed at camp; this is policy of the Boy
Scouts of America.
We recommend that items such as
radios, MP3 players, electronic games and
other electronic devices not be brought to
camp. Resident camp is an outdoor experience,
and these items are not appropriate to that
experience.
Finally, alcoholic beverages of any
kind are strictly prohibited at camp.

2010

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�20

Twilight &amp; free time activities

Stuff you can do in the (almost) dark

There is plenty for Packs and individual Scouts to
do at resident camp in the hours between dinner and Taps.
Some activities have been scheduled by the resident camp
staff, and are open to all Scouts and leaders. Others may be
done by the pack as a whole. See your Commissioner for
more details.
If you want to go beyond the confines of the
established camp, several hiking trails are available. Be sure
two adult leaders in the pack go with you, using the buddy
system. Hike in groups of at least three Scouts and leaders.
And if you’d just assume to be all wet, the Aquatics
area offers free boating (and an occasional free swim). Check
with the Aquatics staff to find out the requirements for taking
out a boat, or talk to your Commissioner.
Other activities such as BB shoots, climbing, archery,
waterslide, Iceberg, games, and crafts may be available as
well. Information about special activities will be distributed
at leaders’ meetings, or again, ask your Commissioner.

Cub Scout/Webelos Resident Camp Leader’s Guide

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�21

Check out

Coming and going
The safety and security of every Scout is
of paramount concern to all leaders and staff. To
enhance our security efforts we will require that
parents, leaders, or Scouts who are checking into
camp over the course of the session to register at
the Administration Building. Scouts who are
leaving camp early will need to check out at the
Administration Building with our staff, while being
accompanied by an adult from the pack to
authorize the departure. Troop leaders should
encourage all guests and visitors to depart by 9:30
p.m. If there are particular concerns of an
individual Scout’s well being and protection, the
Cubmaster should contact the Resident Camp
Director. Leaders wishing to visit town for supplies
should sign out at the Administration Buidling.

2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�22

Check-out
The checkout procedure will begin on Wednesday and Saturday, and
should be completed before 10:30 a.m. Any unit with special checkout
considerations should make plans through the Program Director or the Resident
Camp Director. Activity records and health forms will be given to each unit at the
concluding breakfast assembly.
After breakfast, the pack will return, with the Camp Guide, to the campsite
to pack their gear and clean up the site. Vehicles will be allowed in camp to load
personal and unit equipment. The Camp Guide and Cubmaster will conduct
another inventory to make sure that no equipment has been misplaced or damaged
during the week.
Borrowed equipment will be returned to the Quartermaster, and the Camp
Guide will inspect the site to be certain that it is clean. The cost of any damaged
property or equipment will be charged to the pack.
The Cubmaster should stop by the Administration Building on the way
out of camp to complete the check-out procedure.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health forms
and program materials. Review this before you leave to make sure
that it is all correct, and that it all belongs to your pack.

Campsite
Return to the campsite with your Camp Guide. Pack up all your
gear and clean up the site one last time. Remember that other units
will be using this site in future weeks.
Trash
Bag up all trash and take it to the dumpster on the way out.
Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take care
of any other business.
Cub Scout/Webelos Resident Camp Leader’s Guide

2010

�23

How to get to
Camp Kia Kima
GPS Coordinates
N 26.24450531°
W91.59223171°

2010

Cub Scout/Webelos Resident Camp Leader’s Guide

�24

Cub Scout/Webelos Resident Camp Leader’s Guide

2010

�25

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

2010

Cub Scout/Webelos Resident Camp Leader’s Guide

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              <text>&#13;
Dear Leaders,&#13;
Resident Camp for 2010 will be held on June 5th--June 8th and June 9th--June&#13;
12th. In 2009 we saw a 15% growth in attendance and we expect similar&#13;
growth in 2010.&#13;
In 2010 we will continue with two separate resident camp sessions for your&#13;
convenience. You may choose which three day session you would like to&#13;
attend.&#13;
This leader’s guide was assembled and organized to help you plan a successful&#13;
summer camping experience for every boy in your Pack. As you can see,&#13;
there is truly something for everyone, each boy is welcome at Kia Kima, and&#13;
in fact, these boys are why we are here, standing ready to help guide you in&#13;
your summer camping efforts. We hope each boy in your unit gets every&#13;
opportunity to attend this year’s camp.&#13;
I encourage you to get fully involved in this year’s Space theme. Many Packs&#13;
will come to camp equipped with props, costumes, table decorations and&#13;
many more spirit items that reflect this theme. This will only add to the rich&#13;
experience that will be provided.&#13;
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look&#13;
forward to seeing you at camp this summer!&#13;
Sincerely,&#13;
Jeremy Palazolo&#13;
Program Director&#13;
Chickasaw Council, BSA&#13;
Camp Fees &amp; Reservations page 2&#13;
Safety &amp; Registration Procedures page 3&#13;
Registration 3&#13;
Medical forms 4&#13;
In case of an emergency 4&#13;
Fire safety 5&#13;
General Information page 7&#13;
Correspondence 8&#13;
Transportation &amp; parking 8&#13;
Check in 9&#13;
Trading post 12&#13;
Visitors 13&#13;
Program Information page 16&#13;
Daily Schedule 14&#13;
Wolf, Bear &amp; Webelos 14&#13;
Resident Camp Daily Schedule 15&#13;
All the stuff to do while at camp 16&#13;
Webelos program activities 17&#13;
What To Bring To Camp page 18&#13;
What to bring 18&#13;
Unit equipment 18&#13;
Personal equipment 18&#13;
Tips 19&#13;
What not to bring 19&#13;
Twilight and Free Time Activities page 20&#13;
Check Out page 21&#13;
Coming &amp; going 21&#13;
CheckOut 22&#13;
CheckOut process at a glance 22&#13;
Maps pages 23 &amp; 24&#13;
Table of contents&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
2&#13;
The resident camp fee is $125.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a $50 deposit on the site you prefer.&#13;
Please list multiple choices as some&#13;
sites may have already been taken. This&#13;
form can be found at www.kiakim.com&#13;
or at the Council office.&#13;
Camp fees&#13;
Packs are required to&#13;
make a deposit of&#13;
$30.00 per Scout by&#13;
March 15th. An additional&#13;
$50.00 is due&#13;
by May 14th, and the&#13;
remaining $45.00&#13;
should be paid after&#13;
arriving at resident&#13;
camp.&#13;
can not offer refunds for Scouts who leave&#13;
camp early.&#13;
The complete Registration&#13;
Packet is available at www.kiakima.com.&#13;
A portion of the fee is due with each step&#13;
of registration. The first payment is due&#13;
with the “Pack Count Form” which&#13;
allows us to plan for the size of each pack.&#13;
Packs are required to make a&#13;
payment of $30.00 per Scout by March&#13;
15th. It is possible to add Scouts after&#13;
this with permission from the Resident&#13;
Camp Director. This $30.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $50.00&#13;
deposit per Scout is due with the&#13;
“Financial Preregistration Form” and is&#13;
due by May 14th. This deposit will also&#13;
be applied to the total camp fee.&#13;
The balance of all camp fees and&#13;
leaders’ fees are due by check-in. Please&#13;
allow plenty of time for mailing or bring&#13;
them with you in person. The “Financial&#13;
Summary Form” will assist you in figuring&#13;
the amount due. Detailed instructions of&#13;
the registration process are included in&#13;
the Registration Packet. The registration&#13;
packet is seperate from this booklet.&#13;
!&#13;
Camp Fees &amp; Registration&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts $125.00&#13;
Webelos $125.00&#13;
Leaders $ 75.00&#13;
Packs that bring a minimum of 5 Scouts&#13;
will be credited with two free leader spaces&#13;
at final checkin.&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
3&#13;
Resident Camp address&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Phone: 870-257-4935&#13;
Fax: 870-257-4714&#13;
E-mail: director@kiakima.com&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
Service Center address&#13;
Safety &amp; Registration Procedures&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1:00 PM&#13;
and 3:00 PM on the&#13;
opening day depending&#13;
upon your session.&#13;
!&#13;
Confirmation &amp; Changes&#13;
Registration&#13;
When we receive your “Financial&#13;
Preregistration Form”, we will send you an email that&#13;
will include a username and password for our online&#13;
registration system. This system will be used to&#13;
register your Pack’s first and second year Webelos&#13;
for camp activities.&#13;
The following steps should be followed:&#13;
1. Webelos will be registered individually but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be&#13;
accompanying your group. No Webelos will&#13;
be permitted to attend a class without an&#13;
accompanying adult.&#13;
2. Webelos may register for any of theWebelos&#13;
activities. Leaders should pay special attention&#13;
Our goal is to make the registration process&#13;
easy and efficient for everyone. An overview of the&#13;
registration steps are listed.&#13;
Additional help, along with last minute updates&#13;
and tips can be found on our website at&#13;
www.kiakima.com.&#13;
to the differences between the activity badges&#13;
offered.&#13;
3. Cub Scouts will be assigned walking groups&#13;
(generally no more than 15 per group) and&#13;
will participate in a pre-structured program.&#13;
Operation Hours – After May 23th, the camp will&#13;
be in operation and staff will be available in the office&#13;
to answer any of your questions. Please use the&#13;
number in the table below.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
4&#13;
All Scouts and leaders attending camp must&#13;
have a physical examination before coming to camp,&#13;
and must have the proper medical form completed.&#13;
Scouts and leaders must have an annual examination.&#13;
Youth participants and adults should use the&#13;
new Health Form. These forms are available in your&#13;
Registration Packet—please make copies for your&#13;
Pack or print them from the Forms button at&#13;
www.chickasaw.org. Please complete Parts A, B,&#13;
and C of the current form. Older versions of the&#13;
medical forms cannot be accepted.&#13;
Each Scout and leader will have a health&#13;
recheck after his arrival as part of the check-in&#13;
procedure. The Pack’s medical forms will be kept&#13;
on file for the week with the camp’s Health Officer.&#13;
They will be returned to the Cubmaster at the end&#13;
of the week. Adult leaders who will be in camp for&#13;
less than 72 hours are not required to have a&#13;
complete physical; however, a personal examination&#13;
health history (Parts A and C) is still required. Even&#13;
if a leader is arriving late in the session all efforts&#13;
should be made to have that person’s health history&#13;
Medical Forms&#13;
with the Pack during check-in, so that the health&#13;
officer can review the forms, even before the leader&#13;
arrives. If a Scout or leader is arriving late to resident&#13;
camp, and they were not able to give the health&#13;
forms to the leader before camp, then they will need&#13;
to give these forms to the Health Officer upon arrival&#13;
in camp.&#13;
Please make arrangements&#13;
for physical examinations before&#13;
summer camp. Any Scout or leader&#13;
who does not have a completed&#13;
health form—including the&#13;
examination-will be restricted from&#13;
all camp activities until an&#13;
examination has been given. There&#13;
are no provisions for an examination&#13;
to be given at camp. Also, make sure&#13;
that each health form has been signed&#13;
by all parties in the appropriate&#13;
places. Please keep a copy of each&#13;
Scout’s physical for your records.&#13;
While we want every Scout&#13;
to have a fun and exciting stay at&#13;
resident camp, safety is a top priority&#13;
in our program, in the campsite and&#13;
around camp. Please take note of&#13;
the policies and procedures to ensure&#13;
a fun and safe experience.&#13;
Safety&#13;
Kia Kima has a Health&#13;
Lodge that is open 24 hours a day&#13;
and is manned by staff members&#13;
trained in handling minor accidents&#13;
and illnesses. In addition, Kia Kima&#13;
has a working arrangement with&#13;
physicians from the surrounding&#13;
communities for the treatment of&#13;
more serious cases. If this kind of&#13;
treatment is required, the Scout’s&#13;
parents will be notified by telephone,&#13;
and their wishes concerning&#13;
treatment will be respected. If such&#13;
a trip is required, we ask that one of&#13;
the Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the&#13;
camp reserves the right to refuse&#13;
admittance to any Scout or leader&#13;
In case of accident&#13;
or emergency&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
5&#13;
who, in the opinion of the Camp&#13;
Director and Health Officer, has any&#13;
physical or medical problem that&#13;
could present a hazard to himself or&#13;
others. If a Scout or leader has any&#13;
special medication, it may be kept in&#13;
the Health Lodge.&#13;
Kia Kima has a fire and&#13;
emergency alarm system. This&#13;
system will be explained at the&#13;
leaders’ meeting on the first evening&#13;
you are in camp, and a test of the&#13;
system will be conducted early in the&#13;
session. Some fire fighting equipment&#13;
(rakes, shovels, fire buckets) is&#13;
available in each campsite, or from&#13;
the Quartermaster. If there is an&#13;
emergency, this equipment will be&#13;
used by members of the camp staff.&#13;
This equipment is not to be used by&#13;
Scouts; Scouts do not fight fires&#13;
under any circumstances.&#13;
Under no circumstances&#13;
shall flames of any kind be used in&#13;
any tent. If a Scout or leader plans&#13;
to utilize a personal tent for lodging,&#13;
they should have the tent labeled&#13;
“NO Flames in Tents.” This can be&#13;
stenciled on the tent or on a place&#13;
card in front of the tent. Flashlights&#13;
or battery-powered lanterns-which&#13;
do not pose the threat of fire or&#13;
asphyxiation-are the only acceptable&#13;
light for use in tents.&#13;
Fire Safety&#13;
Liquid &amp; LP Fuels&#13;
Liquid-fueled equipment&#13;
(kerosene, gasoline, white gas, etc.)&#13;
is to be used only by adults. Lanterns&#13;
or stoves may be used at campsites,&#13;
under adult supervision. Empty&#13;
propane cylinders should be taken&#13;
home with the pack and not placed&#13;
in fireplaces or trashcans, as they&#13;
may explode when heated.&#13;
• No riding in the back of trucks. All Scouts&#13;
riding in a vehicle should have a seat belt and&#13;
be fastened in.&#13;
• Throwing things at camp, like rocks and sticks,&#13;
is not permitted, especially around the lake area&#13;
and along the creek banks in camp.&#13;
• Running in camp should be limited to the open&#13;
fields and play areas. Kia Kima does not have&#13;
many flat or level areas on which to run.&#13;
Roadways and paths are not designed for&#13;
running.&#13;
• No open-toed shoes like flip flops or sandals&#13;
except in the shower facility.&#13;
• Bare feet are limited to three places: behind&#13;
the fenced-in area at the waterfront, in the&#13;
shower, and in the bed. At all other times, you&#13;
should have your shoes on.&#13;
• The buddy system means two or more Scouts&#13;
go everywhere in camp together. Cubs and&#13;
Webelos should be aware of where their buddy&#13;
is at all times.&#13;
Camp rules &amp; hints&#13;
Dangerous Wildlife&#13;
Kia Kima is a Wilderness Setting. While&#13;
visiting the out-of-doors, it is common to encounter&#13;
various forms of wildlife. Dangerous wildlife at&#13;
Kia Kima could include, venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals are extremely&#13;
rare but precautions should be taken. We&#13;
will list a few tips to keep you comfortable at camp.&#13;
If a Scout or leader&#13;
plans to utilize a&#13;
personal tent for&#13;
lodging, they should&#13;
have the tent&#13;
labeled “NO Flames&#13;
in Tents.” This can&#13;
be stenciled on the&#13;
tent or on a place&#13;
card in front of the&#13;
tent.&#13;
!&#13;
!&#13;
No riding in the&#13;
back of trucks. For&#13;
insurance reasons,&#13;
Scouts are not&#13;
permitted to ride in&#13;
the beds of pickup&#13;
trucks.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
6&#13;
• Scouts should not be sent to the campsite alone, or on any trip out of a&#13;
leader’s view without a buddy or a leader. Camp is a big place and&#13;
Scouts often get turned around while walking a common trail, even if&#13;
they have traveled that way many times before.&#13;
• Any campfire started in the campsite should be completely extinguished&#13;
before leaving the site for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
• Try to keep knife use to a minimum. Open knives in crowded areas&#13;
and walking with an open knife pose great dangers. Individuals who&#13;
have knives should be considerate of others and use those knives safely.&#13;
• Please do not cut live trees, no matter how big or small they are. Walking&#13;
sticks are sold in the camp Trading Post, or may be made from limbs or&#13;
trees that are already dead and down. Please do not disfigure the trees,&#13;
bushes, or shrubs.&#13;
• If you dig holes for any reason, please fill them up when you are finished.&#13;
Leaving open holes in activity fields and campsite areas poses a tripping&#13;
hazard.&#13;
• Please do not hang wet clothes inside your tent. Also, do not attach&#13;
clotheslines to the tent, as these put stress on the tent and can cause it to&#13;
fall down.&#13;
• Clotheslines in campsites should be hung with colored or white cord&#13;
and as high off the ground as possible to avoid Scouts or leaders walking&#13;
into them. Please remove any clotheslines that you hang up before&#13;
leaving camp.&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
7&#13;
General Information&#13;
!&#13;
All units are required to have at&#13;
least two adult leaders in camp at all times.&#13;
Cub Scout packs must also have a 5 to 1,&#13;
boy to leader ratio for Webelos and a 3 to&#13;
1 leader ratio for Cub Scouts. This policy&#13;
is required by the Chickasaw Council. All&#13;
leaders must be registered members of the&#13;
BSA, and must meet the qualifications for&#13;
the leadership position in which they serve.&#13;
The unit leader must be at least 21 years of&#13;
age. Any additional leaders must be at least&#13;
18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must be&#13;
with the unit 24 hours a day. Parents,&#13;
committee members, and other adults who&#13;
accompany the unit to camp must meet all&#13;
of the above requirements. Leaders, please&#13;
note, it is in the best interest of your Scouts&#13;
to have consistent leadership throughout&#13;
your pack’s stay at camp. Rotation of&#13;
leaders can give way to situations that are&#13;
not conducive to the positive influences of&#13;
a stay at resident camp.&#13;
For units bringing 5 or more Scouts,&#13;
the unit leader and one assistant may attend&#13;
camp at no charge. Additional “leaderspace”&#13;
is $75.00 for the week. Each&#13;
leader-space provides meals, tentage, and&#13;
Leaders in camp&#13;
an official resident camp patch. The official&#13;
leader count for the unit will be the number of&#13;
additional leader-spaces plus the first two&#13;
leaders.&#13;
Units that rotate leaders during the&#13;
week can fill a leader-space with more than&#13;
one person staying different parts of the week.&#13;
For example, one leader might stay the first&#13;
night and another the second or third. In that&#13;
the two leaders do not stay in camp at the&#13;
same time, they use only one leader-space&#13;
and pay only $75.00. They will, however, only&#13;
receive one patch for the one leader-space.&#13;
Additional patches are available for&#13;
the purchase from the Trading Post.&#13;
The general rule is that the unit needs&#13;
to pay for the maximum number of leaders&#13;
staying in camp at any one time. If, however,&#13;
additional leaders will be in camp for only one&#13;
or two days and do not wish to pay for the&#13;
entire session, they may provide their own&#13;
tent and pay for meals on an individual basis.&#13;
They will not receive a patch, but may&#13;
purchase one from the Trading Post. Packs&#13;
with a high ratio of leaders to Scouts may be&#13;
contacted by our Administrative staff to&#13;
ensure that there is enough tent space for&#13;
everyone.&#13;
Cub Scout packs&#13;
must also have a 5 to&#13;
1, boy to leader ratio&#13;
for Webelos and a 3&#13;
to 1 leader ratio for&#13;
Cub Scouts.&#13;
!&#13;
For units bringing&#13;
5 or more Scouts&#13;
the unit leader and&#13;
one assistant may&#13;
attend camp at no&#13;
charge.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
8&#13;
Correspondence&#13;
All resident camp correspondence&#13;
and registration material should be sent to the&#13;
Council Office until the middle of May. After&#13;
May 23rd all correspondence should then be&#13;
sent directly to camp. The addesses for both&#13;
locations are listed on page 3.&#13;
To allow enough time to receive and&#13;
process registration, do not send any money&#13;
or registration materials through the Postal&#13;
Service less than two weeks prior to your&#13;
arrival at camp. Fax and email service is&#13;
available 24 hours a day for your convenience.&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
requirements. Transporting Scouts or&#13;
adults in the bed of a pickup truck or&#13;
trailer—whether it is covered or&#13;
uncovered—is against the policy of the&#13;
Boy Scouts of America, as well as poor&#13;
judgment. In addition, units visiting Kia&#13;
Kima from other councils are responsible&#13;
for attaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is the area between the main&#13;
gate and the Administration Building.&#13;
Vehicles are not to be parked in&#13;
the campsite during the week. Packs are&#13;
encouraged to leave a trailer in the&#13;
campsite in order to store gear. A locking&#13;
box will provide a place to secure and&#13;
safeguard gear. In addition, there are some&#13;
localized parking areas provided for unit&#13;
vehicles that may be more convenient for&#13;
some campsites. These areas are marked&#13;
on the camp map at the end of this guide.&#13;
To keep traffic in camp to a&#13;
minimum, only camp vehicles will be&#13;
allowed to operate during sessions. Pack&#13;
vehicles will be allowed into camp during&#13;
check-in and check-out for the purposes&#13;
of loading and unloading of personal and&#13;
pack equipment. While driving in camp,&#13;
please observe the camp speed limit of 7&#13;
miles per hour. No vehicles will be&#13;
allowed to operate in camp or be parked&#13;
in the campsite after check-in without&#13;
permission of the Resident Camp&#13;
Director.&#13;
Transportation&#13;
&amp; parking&#13;
Registration Procedures&#13;
Step 1&#13;
Submit the Resident Camp application along with a&#13;
$50 deposit to secure your campsite at Kia Kima. Please&#13;
keep in mind that some sites may already be taken.&#13;
Step 2&#13;
By March 15, secure a deposit of $30 per Cub Scout&#13;
planning to attend summer camp. Payments can be made&#13;
online (payments cannot come from individual families.&#13;
Please pay as a group) or at the Scout office. Fill out&#13;
the corresponding paperwork either online or in the&#13;
registration packet.&#13;
Step 3&#13;
By May 14th, submit your second individual deposit of&#13;
$50 per Scout to the Scout office. This can also be&#13;
paid online. Register your Scouts and leaders online.&#13;
Webelos will have options for the different classes they&#13;
wish to take. Cub Scouts will be registered as either&#13;
Bears or Wolves.&#13;
Submit your t-shirt sizes either online or by paper (not&#13;
both). Packs that submit T-shirt sizes by this date will&#13;
receive a complimentary T-shirt. Packs that do not&#13;
submit T-shirt sizes may purchase them in the trading&#13;
post.&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
9&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on your session’s opening day. No&#13;
one will be available to handle early&#13;
arrivals.&#13;
Upon arriving at camp the first&#13;
thing the Cubmaster should do is report&#13;
to the Administration Building with an&#13;
assistant. Here they will meet the camp&#13;
administrative staff. At this time, the&#13;
Cubmaster should have a final count of&#13;
Scouts and leaders, Scout schedules, and&#13;
any unpaid fees as determined on the&#13;
Financial Summary form. The assistant&#13;
should have the pack’s medical forms and&#13;
written explanation for any boy who&#13;
needs special medical treatment.&#13;
A Camp Guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Training&#13;
Center for the health recheck. The&#13;
assistant leader should bring the medical&#13;
forms and, if swim checks were&#13;
completed prior to camp, the Swim Check&#13;
form. Everyone, youth and adult, must&#13;
have a current health form. The recheck&#13;
is to make sure that no significant changes&#13;
have occurred since the physical&#13;
examination was given. A buddy tag will&#13;
be issued for each person with a health&#13;
form. The health recheck will be going&#13;
on at the same time the unit leader is&#13;
registering in the Administration Building,&#13;
so all members are encouraged to arrive&#13;
at camp at the same time. The Cubmaster&#13;
should account for any Scout or adult who&#13;
will arrive late.&#13;
Arriving Camp tour&#13;
Check-in&#13;
The Camp Guide will take the unit to the campsite. All personal and&#13;
unit equipment will be unloaded, and vehicles returned to the parking&#13;
area. The Camp Guide and the unit leader will take an inventory of all&#13;
equipment in the campsite. If any equipment is damaged or missing&#13;
(holes in tents, damaged beds, etc.) the Camp Guide will note it and&#13;
report it. The pack guide will also report the number of tents in the site&#13;
to ensure that each person has a place to sleep.&#13;
Scouts and leaders need to prepare for the camp tour soon&#13;
after arriving at the campsite. There will be time to settle in after the&#13;
camp tour. Scouts that did not complete swim checks prior to camp&#13;
will need to change into swim trunks for the camp tour. Remember that&#13;
a shirt, and shoes with covered heel and toe, must be worn while in&#13;
camp. The Camp Guide will take the pack on a tour of camp, pointing&#13;
out camp landmarks and the various program areas. There are a couple&#13;
of required stops, such as the Aquatics area, and the Dining Hall. Even&#13;
if the pack has completed swim checks prior to camp, they still must&#13;
visit the Aquatics area for safety procedures. It is also a good idea to&#13;
stop by the Quartermaster to pick up a fireguard chart and other&#13;
equipment you may need in your campsite.&#13;
After the tour, the pack may return to the campsite. This is a&#13;
good time to get settled and prepare for supper. The Scout uniform is&#13;
required for all evening meals and campfires.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
10&#13;
Leaders’ meetings&#13;
A meeting of key leaders will be held on the&#13;
opening day after vespers at the Chapel. At this meeting,&#13;
members of the camp staff will give an overview of camp&#13;
policies and procedures, and special program activities&#13;
that will be offered during the week. Also, an opportunity&#13;
will be provided to answer questions.&#13;
In addition, leaders’ meetings will be held each&#13;
morning after breakfast. At this meeting, Cubmasters will&#13;
get the opportunity to ask questions, and get updates on&#13;
any special events going on in camp. The daily newsletter&#13;
will be distributed at this meeting.&#13;
In addition to what is in the campsite, the camp&#13;
provides equipment through the camp Quartermaster. The&#13;
Quartermaster is located beside the Trading Post. Items&#13;
such as brooms, water hoses, cleaning agents, tools and&#13;
American flags are available for checkout. These items&#13;
must be returned-clean and in good condition-before the&#13;
pack checks out at the end of their session. Packs are&#13;
welcome to bring their own items (as listed above) from&#13;
home.&#13;
Quartermaster&#13;
Generally speaking, all packs&#13;
will be housed in standard twoperson&#13;
wall tents. These tents have&#13;
wooden floors with steel beds and&#13;
vinyl covered mattresses. If your&#13;
pack wants to bring its own tentage&#13;
to camp, this is permitted. Two-deep&#13;
leadership rules still apply and adults&#13;
cannot stay in tents with Scouts. The&#13;
only possible exception is when a&#13;
parent stays in the tent with his or&#13;
her son. If your pack chooses to&#13;
bring a portion of its own tents,&#13;
please be sure that you communicate&#13;
this to the resident Camp Director,&#13;
as space for these tents can become&#13;
a consideration. If a Scout or leader&#13;
plans to utilize his or her own tents&#13;
for lodging, they should have the tent&#13;
labeled “NO Flames In Tents.” This&#13;
can be stenciled on the tent or on a&#13;
place card in front of the tent.&#13;
Tentage&#13;
Uniform&#13;
The official Cub Scout&#13;
summer field uniform is&#13;
recommended for wear by both&#13;
youth and adults while in camp. This&#13;
uniform-commonly referred to as&#13;
Class A uniform-is to be worn to&#13;
supper each evening and to&#13;
campwide activities such as&#13;
campfires and Vespers. The Class&#13;
B uniform consists of Scout shorts&#13;
and a Scouting t-shirt and may be&#13;
worn at all other times during camp.&#13;
Since the uniform is worn so&#13;
much, here are a few tips to help it&#13;
stay fresh longer:&#13;
• Don’t wear it at times when it&#13;
does not have to be worn;&#13;
change clothes after supper to&#13;
avoid getting it dirty.&#13;
• Bring a hanger for the shirt and&#13;
keep the neckerchief and slide&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
11&#13;
Dining Hall&#13;
(if worn) in the same place each&#13;
time so they won’t get lost.&#13;
• It would be a good idea to have&#13;
several pairs of Scout socks to&#13;
avoid wearing the same pair all&#13;
session.&#13;
With everyone visiting three&#13;
times a day, the dining hall is the most&#13;
popular place in camp. Before each&#13;
meal, packs line up in formation on&#13;
the parade ground outside of the&#13;
dining hall. The Officer of the Day,&#13;
from the staff, will take roll call of&#13;
the packs, lead grace, and at the&#13;
morning and evening meals, lead the&#13;
flag ceremony. Scouts and leaders&#13;
should wear their complete Scout&#13;
uniform to supper to retire the colors.&#13;
After the meal, the Officer of&#13;
the Day usually has some important&#13;
announcements for the camp. We&#13;
ask that all Scouts remain in the dining&#13;
hall until dismissed by the staff.&#13;
The waiter system is used in&#13;
the dining hall for setting the tables&#13;
and cleaning up after meals. It is&#13;
important to stop at the dining hall&#13;
during the camp tour for a&#13;
demonstration of how the waiter&#13;
system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these&#13;
needs with the food that we have&#13;
available. Dietary supplements&#13;
should be brought from home for&#13;
specific dietary requirements.&#13;
After your Camp Guide&#13;
finishes helping you check in, you&#13;
probably won’t see him in your&#13;
campsite again until you check out.&#13;
Commissioner Staff&#13;
A FEW HELPFUL TIPS&#13;
FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing&#13;
DEET or Permethrin&#13;
♦ Carry flashlights when walking&#13;
at night&#13;
♦ Shake out clothing and shoes&#13;
before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily&#13;
That is okay because we have a staff member with the full-time job of taking&#13;
care of your needs during the week. That staff member is your&#13;
Commissioner.&#13;
The Commissioner&#13;
staff will stop by the campsites&#13;
each day to visit and will make&#13;
sure you have all the supplies&#13;
and equipment that you need.&#13;
If there is something broken or&#13;
missing in your site, they will&#13;
work to see that it is fixed or&#13;
replaced. You can also meet&#13;
with your Commissioner at the&#13;
morning leaders’ meeting.&#13;
In addition,&#13;
Commissioners are&#13;
knowledgeable about the&#13;
program and can answer&#13;
questions or help you plan&#13;
pack activities.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
12&#13;
A telephone is located&#13;
outside the Administration Building.&#13;
It is the only telephone available for&#13;
Scout use. We discourage the&#13;
continued use of the telephone by&#13;
Scouts. Not only does it take him&#13;
away from the camp program, it runs&#13;
up his parents’ phone bill.&#13;
Should someone at camp&#13;
need to be contacted, the telephone&#13;
number is 870-257-4935. This&#13;
telephone is located in the camp&#13;
office and is manned from 9:00 a.m.&#13;
until 5:00 p.m., with the exception of&#13;
lunch. There may be a staff member&#13;
in the office in the evening or at other&#13;
times as well. Please note, however,&#13;
that this is the camp’s business phone&#13;
and parents will not be able to talk&#13;
to their children. The staff member&#13;
will take a message and deliver it at&#13;
the next meal. Emergency messages,&#13;
of course, will be delivered as soon&#13;
as possible.&#13;
Telephone&#13;
The Trading Post-located in the middle of&#13;
camp-stocks a variety of items, such as camp&#13;
memorabilia (patches, mugs, t-shirts, etc.), program&#13;
supplies and concession items. The Trading Post is&#13;
open during the day and evening, except at meals&#13;
and during campwide activities. It is a popular place&#13;
for Scouts and leaders to get a snack and relax.&#13;
Visa and MasterCard are accepted; however, ATM&#13;
and debit cards are not.&#13;
Trading Post&#13;
A central lost and found area is located at&#13;
the Trading Post. If you lose something during the&#13;
week, check with the Trading Post staff to see if it&#13;
has been turned in. In addition, the Aquatics area&#13;
has a small lost and found area. At the end of&#13;
resident camp, all lost and found&#13;
Showers and Facilities&#13;
Hot showers are available at the Central &amp;&#13;
East showerhouses. The central showers&#13;
accomodate adult males, females and youth. In order&#13;
to adhere to youth protection policies, adults&#13;
are not allowed to take showers with youth under&#13;
any circumstances.&#13;
Dedicated showers for female Scouters are&#13;
located at the central &amp; east shower facilities. Some&#13;
campsites have built-in cold showers.&#13;
Lost &amp; found&#13;
Scouts may receive mail at&#13;
camp. Please send mail addressed&#13;
as follows:&#13;
Kia Kima Scout Reservation&#13;
Pack Number , Scout’s Name&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Please be sure to include the&#13;
Scout’s pack number on all mail; this&#13;
will make it much easier to route the&#13;
Postal mail&#13;
items will be boxed and stored. After&#13;
camp closes for the summer, lost and&#13;
found items will be kept until&#13;
November 1. To make it easier to&#13;
recover lost items, Scouts should&#13;
clearly mark their personal&#13;
possessions with their name and&#13;
pack number.&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
13&#13;
mail to the proper recipient. Also&#13;
include a return address on all mail&#13;
in case a letter arrives at camp after&#13;
the Scout has left. Mail service is&#13;
dependable, but it is recommended&#13;
that mail not be sent to camp later&#13;
than the day the pack checks into&#13;
camp. For such a short session as&#13;
resident camp, it is recommended&#13;
that parents mail their letters before&#13;
the Scout arrives. A letter or postcard&#13;
can take from two to four days to&#13;
reach camp. Any letters or packages&#13;
that contain currency or valuables&#13;
should be insured.&#13;
The official Internet site for&#13;
resident camp and for Kia Kima&#13;
Scout Reservation provides the latest&#13;
updates about preparing for camp.&#13;
This is an excellent resource for&#13;
parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information&#13;
about summer camp, registration and&#13;
last-minute updates. It is also a&#13;
convenient way to submit last-minute&#13;
schedule changes before coming to&#13;
camp.&#13;
Parents will be able to find&#13;
out how to send mail to their son&#13;
during the week. Scouts can find a&#13;
list of what to bring to camp and&#13;
helpful hints&#13;
Visitors&#13;
Visitors should plan to arrive at Kia Kima in&#13;
accordance with the daily schedule of activities.&#13;
Arriving after activities have started may cause visitors&#13;
to wander around camp for hours before connecting&#13;
with their party. Scouts will be involved in sessions&#13;
until 5:00 p.m. daily and will need time to take a&#13;
shower and change clothes before the evening meal.&#13;
The evening pack activities in camp will last until&#13;
approximately 9:30 p.m., so visitors should plan to&#13;
leave shortly after that so Scouts and leaders can&#13;
get a good night’s sleep.&#13;
Vehicles should be parked in the camp&#13;
parking lot, but not driven into camp. Visitors should&#13;
park, check in at the Administration Building, and&#13;
then walk to the campsite area. Please note that the&#13;
camp-wide speed limit is 7 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
Administration Building as they enter camp. The&#13;
visitor’s meal price is $5.00 per person and the meals&#13;
are served on a regular schedule. Seating space&#13;
can be a concern for visitors as packs have assigned&#13;
seating, so visitors should be prepared to be at the&#13;
back of the line, and expect to sit in an area apart&#13;
from the pack as space allows. In addition, they&#13;
should notify their Scout’s Cubmaster, who will make&#13;
arrangements with the dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
Kia Kima Website&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
14&#13;
Each day follows the same schedule&#13;
shown on page 15. The schedule for&#13;
Saturday’s and Wednesday’s may vary for&#13;
check-in and check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:30 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
Daily Schedule&#13;
Program Information&#13;
Vespers &amp; chaplain&#13;
Vespers is a short fellowship&#13;
service held on the first evening of camp.&#13;
Vespers is held in the Chapel, located&#13;
above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the&#13;
Commissioner staff will conduct Vespers&#13;
services, with assistance from visiting&#13;
clergy. In addition, they can provide&#13;
assistance with homesick Scouts.&#13;
Scouts and units may volunteer&#13;
to assist with Vespers by notifying the&#13;
camp administrative staff before arriving&#13;
at camp. Scouts who are working on a&#13;
religious award are especially encouraged&#13;
to do so.&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and&#13;
rank of each Scout in your pack needs to&#13;
be carefully examined before registering&#13;
for programs. Take a close look at the&#13;
Program Pre-registration form and be&#13;
sure to register your Scouts for the correct&#13;
program for resident camp. In other&#13;
words, think now as if you are in June,&#13;
2010 already. Your current Tiger Cubs&#13;
will now become Wolves. Wolves&#13;
become Bears and so forth.&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
15&#13;
7:00 Reveille&#13;
7:10 Waiter’s Call&#13;
7:20 Assembly&#13;
7:35 Breakfast&#13;
8:00-8:35 Campsite Cleanup&#13;
8:35-9:50 First Session&#13;
10:15-11:30 Second Session&#13;
11:35 Waiter’s Call&#13;
11:45 Assembly&#13;
12:00 Lunch&#13;
12:30-1:00 Rest Period&#13;
1:00-2:15 Third Session&#13;
2:40-3:55 Fourth Session&#13;
3:55-5:15 Free Activities&#13;
5:20 Waiter’s Call&#13;
5:30 Assembly&#13;
5:45 Supper&#13;
After Supper Evening Activities&#13;
10:00 Tapps&#13;
Resident Camp&#13;
Daily Schedule&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for Resident Camp.&#13;
Saturday and Wednesday nights will feature grand&#13;
opening campfires for each session. It will kick off the&#13;
session with an exciting beginning. Songs, cheers,&#13;
stunts, and the chance to meet the whole staff will be&#13;
just a few of the treats in store. On Monday and Friday&#13;
nights, we will have our closing campfires. Awards&#13;
and many neat activities are also planned for these&#13;
campfires. Visitors are encouraged to attend these&#13;
campfires. All campfires start at 8:30 p.m., and should&#13;
conclude around 9:15 p.m. Any visitors in camp should&#13;
plan to depart after the campfire show has ended.&#13;
Packs that wish to do a skit for this special&#13;
closing campfire are encouraged to do so. The number&#13;
of skits will be limited, due to the campfire length,&#13;
therefore, check with the Program Director when you&#13;
arrive at camp. Skits or stunts that throw water or that&#13;
do not follow the good spirit of Scouting will not be&#13;
used. Packs should practice their skits during their&#13;
session of camp, so plan early.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
16&#13;
1h Swim as far as you can walk in fifteen steps&#13;
5a,b,c,d,e Tools for fixing and building&#13;
10c Take a nature walk in the woods or visit the Scout Museum with your parent&#13;
10f Attend a live program with your parent at the campfire Arena&#13;
10c Make an article of American Indian clothing&#13;
11c Learn the words of three Cub Scout songs at meals or during the campfire program&#13;
14b Learn what to do when you meet strange animals&#13;
14d Understand what it means for an animal to have rabies&#13;
17a Learn to tie an overhand and square knot&#13;
17e Tie two cords together with an overhand knot&#13;
18f Take part in two summertime pack events (Resident Camp counts as one event)&#13;
18g Learn to identify poisonous plants and what to do if you touch them&#13;
19d Know the rules of safe fishing&#13;
20b Reviewed boating safety rules at the Aquatics Area&#13;
20c Reviewed archery safety rules at the Archery Range&#13;
Cub Scout Conservation Award (found on page 226 of the Wolf Book)&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Achievements&#13;
Electives&#13;
Wolf program activities&#13;
Achievements&#13;
5d Visit the Nature Center&#13;
10a If you are a Resident Camper with a parent then you achieved this&#13;
11b Reviewed boating safety rules at the Aquatics Area&#13;
11e Got a physical examination prior to Resident Camp&#13;
12a Go camping with your family&#13;
12 b Went on a nature hike while with a family member&#13;
12d Attend an outdoor event with your family&#13;
20a Show how to use and take care of tools&#13;
22a,b,c,d Tying it all up&#13;
Electives&#13;
2a Learn how to read a thermometer&#13;
2e Learn how to identify three types of clouds&#13;
5e If you rowed in a boat with an adult at camp&#13;
9a Make an art craft while at camp&#13;
19a If passed the swimmer or beginner test&#13;
19c Rest by floating in the water on your back for at least one minute&#13;
19d Tell what the buddy system means and the basic rules of safe&#13;
swimming and simple rescue&#13;
20a Review archery safety rules at the Archery Range&#13;
World Conservation Award (found on page 282 of the Bear Book)&#13;
Bear program activities&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
17&#13;
Webelos program activities&#13;
Please select your activities from the list below. First year Webelos may select up&#13;
to four activities. Second year Webelos will select 3 activities and will be enrolled&#13;
in Boy Scout 101 as the fourth activity.&#13;
Aquanaut – Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day, you’ll love&#13;
being an Aquanaut.&#13;
Naturalist – If you like watching wildlife, then Kia Kima is the place for you.&#13;
You will get the chance to study creatures and plants in the wild and see much of&#13;
camp at the same time.&#13;
Readyman- Don’t Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job of being a&#13;
forester. Hiking along the trails of camp and learning new things about forestry,&#13;
trees, and how we conserve our resources.&#13;
Athlete – This activity badge will give Webelos and opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be “Physically fit”.&#13;
Artist – Do you like to make things? Artist activity badge will give you an&#13;
opportunity to draw and build! You will use your own creative juices to create&#13;
masterpieces.&#13;
Outdoorsman- Outdoorsman Activity badge requirements are fun and give&#13;
Webelos an opportunity to learn about camping and the out-of-doors.&#13;
Geologist – Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman- Develop your skills in the sports world. Learn the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to offer.&#13;
Conservation Award – This special award will give Scouts an opportunity to&#13;
participate in a small environmental service project. They will also learn how to be&#13;
“conservation minded” in preserving our natural resources.&#13;
Boy Scout 101 – This session will be taught to all second year Webelos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
18&#13;
What to bring&#13;
Other than some basic items, different people&#13;
and packs will bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp&#13;
and bring the items that you see in your mental picture.&#13;
If you want to spend the afternoon fishing on the edge&#13;
of the lake, don’t forget your fishing rod and tackle&#13;
box.&#13;
• Ice chest full of favorite drinks (water is the best)&#13;
• Camp stove and coffee pot&#13;
• Rank book so things can be signed off at camp&#13;
• Complete Scout uniform&#13;
• Pack flag&#13;
• Den flags&#13;
• Lanterns&#13;
• Extra Plastic Sheeting&#13;
• Water hose&#13;
• Water bottles&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when you&#13;
are packing.&#13;
• Shorts or long pants&#13;
• Underwear&#13;
• Sun glasses&#13;
• Sweater or jacket&#13;
• Extra shoes or boots&#13;
• Sunscreen&#13;
• Poncho or rain gear&#13;
• Notebook/pencil or pen&#13;
• Watch (very important)&#13;
• Wallet (extra spending money)&#13;
• Washcloth and towel&#13;
Personal equipment&#13;
• Swim trunks&#13;
• Socks&#13;
• Hat, if desired&#13;
• Camera&#13;
• Insect repellent (containing DEET)&#13;
What to bring to camp&#13;
• First aid kits&#13;
• Bow saws&#13;
• Rope&#13;
• Brooms&#13;
• Lawn chairs&#13;
• T-shirts&#13;
• Toilet articles (soap, shampoo, toothpaste,&#13;
etc., no glass bottles)&#13;
• Flashlight with new batteries&#13;
• Sleeping bag or sheets &amp; blankets&#13;
• Alarm clock (optional)(battery operated)&#13;
• Footlocker, suitcase or backpack&#13;
• Bicycle &amp; helmet (optional)&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
19&#13;
are to be used. Sheath knives are not allowed&#13;
at camp. Any such equipment brought to camp&#13;
must be delivered to the Resident Camp&#13;
Director when the pack checks in; it will be&#13;
returned when the pack checks out.&#13;
In addition, no pets of any kind are&#13;
allowed at camp; this is policy of the Boy&#13;
Scouts of America.&#13;
We recommend that items such as&#13;
radios, MP3 players, electronic games and&#13;
other electronic devices not be brought to&#13;
camp. Resident camp is an outdoor experience,&#13;
and these items are not appropriate to that&#13;
experience.&#13;
Finally, alcoholic beverages of any&#13;
kind are strictly prohibited at camp.&#13;
What not to bring&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things together&#13;
while hiking around camp from day to day.&#13;
An extra gallon-sized ziplock bag keeps&#13;
those wet swim trunks off the other dry items&#13;
in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp due&#13;
to the high level of walking and can result in&#13;
a trip home—or worse—to the hospital.&#13;
Tip 3-- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra key&#13;
and give it to the Cubmaster. That way, if&#13;
one key is lost, the spare one will be stored&#13;
safely.&#13;
Tip 4-- With the heat and humidity of June,&#13;
it would be advisable to have a change of clothing for each day of the&#13;
session.&#13;
Personal rifles or other firearms, ammunition, and bows are&#13;
not allowed in camp; only those supplied by the Shooting Sports area&#13;
Tips&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
20&#13;
Twilight &amp; free time activities&#13;
There is plenty for Packs and individual Scouts to&#13;
do at resident camp in the hours between dinner and Taps.&#13;
Some activities have been scheduled by the resident camp&#13;
staff, and are open to all Scouts and leaders. Others may be&#13;
done by the pack as a whole. See your Commissioner for&#13;
more details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available. Be sure&#13;
two adult leaders in the pack go with you, using the buddy&#13;
system. Hike in groups of at least three Scouts and leaders.&#13;
And if you’d just assume to be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim). Check&#13;
with the Aquatics staff to find out the requirements for taking&#13;
out a boat, or talk to your Commissioner.&#13;
Other activities such as BB shoots, climbing, archery,&#13;
waterslide, Iceberg, games, and crafts may be available as&#13;
well. Information about special activities will be distributed&#13;
at leaders’ meetings, or again, ask your Commissioner.&#13;
Stuff you can do in the (almost) dark&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
21&#13;
The safety and security of every Scout is&#13;
of paramount concern to all leaders and staff. To&#13;
enhance our security efforts we will require that&#13;
parents, leaders, or Scouts who are checking into&#13;
camp over the course of the session to register at&#13;
the Administration Building. Scouts who are&#13;
leaving camp early will need to check out at the&#13;
Administration Building with our staff, while being&#13;
accompanied by an adult from the pack to&#13;
authorize the departure. Troop leaders should&#13;
encourage all guests and visitors to depart by 9:30&#13;
p.m. If there are particular concerns of an&#13;
individual Scout’s well being and protection, the&#13;
Cubmaster should contact the Resident Camp&#13;
Director. Leaders wishing to visit town for supplies&#13;
should sign out at the Administration Buidling.&#13;
Coming and going&#13;
Check out&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
22&#13;
The check-out&#13;
process at a glance&#13;
The pack will receive a packet at breakfast containing health forms&#13;
and program materials. Review this before you leave to make sure&#13;
that it is all correct, and that it all belongs to your pack.&#13;
Return to the campsite with your Camp Guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other units&#13;
will be using this site in future weeks.&#13;
Bag up all trash and take it to the dumpster on the way out.&#13;
Return any borrowed equipment before you leave camp.&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take care&#13;
of any other business.&#13;
Trash&#13;
Campsite&#13;
Quartermaster&#13;
Administration Building&#13;
The checkout procedure will begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m. Any unit with special checkout&#13;
considerations should make plans through the Program Director or the Resident&#13;
Camp Director. Activity records and health forms will be given to each unit at the&#13;
concluding breakfast assembly.&#13;
After breakfast, the pack will return, with the Camp Guide, to the campsite&#13;
to pack their gear and clean up the site. Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The Camp Guide and Cubmaster will conduct&#13;
another inventory to make sure that no equipment has been misplaced or damaged&#13;
during the week.&#13;
Borrowed equipment will be returned to the Quartermaster, and the Camp&#13;
Guide will inspect the site to be certain that it is clean. The cost of any damaged&#13;
property or equipment will be charged to the pack.&#13;
The Cubmaster should stop by the Administration Building on the way&#13;
out of camp to complete the check-out procedure.&#13;
Check-out&#13;
Paperwork&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
23&#13;
How to get to&#13;
Camp Kia Kima&#13;
GPS Coordinates&#13;
N 26.24450531°&#13;
W91.59223171°&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide 2010&#13;
24&#13;
2010 Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
25&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
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�Kia Kima Winter Camp
Frequently Asked Questions

What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark Mountains in the winter.

What about the food?
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose
to cook their own meals will receive a discount in their registration price.

Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.

What time do we show up?
Please plan on checking in between 2:00 and 4:00 PM.

Will there be a trading post available?
Yes, the trading post will be open for your convenience.

Do I need a Physical for each participant?
Yes, Parts A and C of the current Medical Form are required. If you have your physicals for
summer camp, bring those.

How do we register for Winter Camp?
Visit www.kiakima.com and click “Online Winter Camp Registration”.

Will Showers be available for Winter Camp?
We are happy to announce the heated East Shower House will be operable for Winter Camp
2009. This facility has 5 individually stalled showers and toilets.

www.kiakima.com

2009 Winter Camp Leader’s Guide

�Winter Camp
Merit Badge Schedule

* $25 additional fee

Online Registration Process
1. Visit www.kiakima.com and click “Online Winter Camp Registration”
2. This will re-direct you to the Council Events Calendar. Scroll through the calendar until you reach December and Kia Kima
Winter Camp.
3. Click “Kia Kima Winter Camp”. Click the “Register” button on the bottom right.
4. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may register your
entire unit from this portal.
5. Continue through the registration process. When you get to the payment page, you can pay with a credit card or mail in a
check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will register you for
this event.
6. You will receive an email confirmation of your registration initially and each time you update your registration.

www.kiakima.com

2009 Winter Camp Leader’s Guide

�2009 Winter Camp
Merit Badge Descriptions
Adventure
COPE – Challenging Outdoor Personal Experience.
Teamwork is the name of the game here. Your scouts
will learn to work with each other through the use of
high ropes and initiative games. This program lasts all
day for both days. Scouts may sign-up for an evening
session.
Climbing – In this badge Scouts will learn
how to safely tie knots and make rappels on
a climbing tower. This program also inolves a visit
to an offsite location thats boasts 80 ft. cliffs.
Mountain Man - Learn Blackpowder shooting, Tomahawk
throwing, Brain Tanning, Primitive Cooking, Flint and
Steel, Fire by Friction. All participants will cook and live at
Masera Cabin during the entire camp.

Scoutcraft
Trailblazers- Many of the Tenderfoot through
First Class requirements will be completed in this
badge. Make sure you register for all three classes.
Wilderness Survival – Scouts in this session should
plan to build and sleep in a natural shelter. Many other
essential survival skills will be discussed.
Camping – Learn the essentials of camping in a
wilderness setting. This ranges from tents to water
purification to cooking.
Emergency Preparedness- Being prepared is
the motto of the Boy Scouts. This badge will
teach Scouts the importance of being
prepared for emergencies.
First Aid – Learn how to take care of a
sprained ankle or how to stop bleeding.
Skills taught here are essential for any Scout
function.

Astronomy - Learning to chart the stars is a long lost skill.
Come view the night world through our powerful telescope
and get a merit badge in the process.

Hobbies &amp; Crafts
Photography– Scouts will explore the world of photography.
Participants should bring a digital camera, if available.
Otherwise, we will have a few extra.
Indian Lore– Scouts will learn that American Indians have
many different cultures, languages, religions, styles of
dress, and ways of life.
Radio– Radio is a way to send information, or
communications, from one place to another. Broadcasting
includes both one-way radio (a person hears the
information but can’t reply) as well as two-way radio (where
the same person can both receive and send messages).
Wood Carving– As with any art, wood carving involves
learning the basics of design, along with material selection
and tools and techniques, as well as wood-carving safety.
Leatherwork– Scouts will learn to make a useful leather
item using the same types of raw materials that our
ancestors used; be challenged to master skills lik handstitching, lacing, and braiding; and learn how to preserve
and protect leather items so they will last a lifetime and
beyond.

Shooting Sports
Archery – Archery experience is highly recommended
before signing up for this badge. Scouts will learn the
intricate details of archery such as making a string and
arrow.
Shotgun Shooting – Scouts will learn to safely use a
shotgun. Scouts must qualify by shooting skeet.

Orienteering - Orienteering, the use of map and compass
to find locations and plan a journey, has been a vital skill
for humans for thousands of year.

Rifle Shooting – A very popular badge among Scouts.
Learn how to safely shoot and clean rifles.

Nature

NRA Basic Pistol - Venture participants will have an
opportunity to go through this course which begins on the
opening night. There is an additional $25 fee for this
activity. Participants will fire both Semi-auto and relvolving
pistols.

Environmental Science – This badge requires taking
hikes, field notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Space Exploration – Explore the vast unknown. Scouts will
also have an opportunity to launch and recover a model
rocket. All supplies are included.

www.kiakima.com

2009 Winter Camp Leader’s Guide

�Merit Badge
Descriptions
continued

Careers

Fix-It

Law -Scouts participating will learn about the legal
system and how it has evolved over the years. Scouts may
participate in a mock trial and speak to local law
enforcement officials.

Auto Mechanics - Have you ever wanted to learn how to
change a tire, check fluid levels, or maintain your vehicle?
This merit badge will explore all these items.

Medicine - Scouts in this session will explore the world of
medicine. A mini health fair will be held so that Scouts
can learn such skills as checking blood pressure and
disease prevention.
Engineering - Transferring motion, structural integrity, and
physics are taught in this badge. Scouts will als
undertake a small scale building project.
Public Health- Learn how to prevent the spread of
infectious diseases. This badge will teach Scouts the ins
and outs of the public health world.
Farm Mechanics- This merit badge will give Scouts an
opportunity to learn about farm implementations. Scouts
will also learn about hydraulic systems, gas and diesel
engines, and farm maintenance.
Electricity - This badge will teach scouts the basics of
electrical currents. Scouts will participate in expierements
and work with batteries.
Aviation - Scouts will learn the basics of aviation.
Projects will include learning navigation, instruments and
the principles of flight.
Journalism - One thing is for sure about journalism. It is
never boring. For a reporter, almost every day is different
from the last. One day you might interview the mayor of
the city, the next day report on a car accident, and the day
after that preview a new movie. Scouts will learn the
basics on story finding and reporting. Participants will
help create the Daily Winter Camp Newsletter.

www.kiakima.com

Plumbing - Scouts will learn different tools and
techniques used in the plumbing industry. Scouts will also
learn to solder copper pipe.
Home Repairs - Scouts will learn that doing basic home
repairs provides a sense of personal pride in one’s
achievements and increased self-confidence. In addition,
safe and successfull do-it-yourselfers can easily save a
family thoughsands of dollars in repair bills over the
years.

Life to Eagle
Citizenship in the World and Nation - Scouts are
encouraged to read the requirements of these badges
and study any of the available information prior to coming
to camp. These badges will require written work, letters
and the reading of documents. These badges are
recommended for older Scouts.
Communications– Effective communication skills are
essential for any life situation. Scouts in the badge will
have an opportunity to learn the art of effective
communication.
Personal Management - Personal management is about
mapping a plan for your life that will involve setting shortrange and long-range goals and investigating different
ways to reach those goals.

2009 Winter Camp Leader’s Guide

�Winter Camp
Timeline and Checklist
Troop and individual preorder merchandise forms are due online 12/04/09
Online merit badge registration is due by12/04/09
All payments are due by 12/15/09
10 day out meeting 12/17/09 at 6:30 PM at the Scout Service Center.
This is the last chance to alter numbers for food or merit badge scheduling.
After this date, online registration will go offline.
Parts A and C of the current Medical Form are due at Check-In.

Provisional Information
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is
included in this packet.

10 Day Out Meeting
There will be a 10 day out meeting on Thursday, December 17th at 6:30 p.m. at the Dunavant
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and
discuss any hot topics, as well make any final schedule and attendance adjustments.

www.kiakima.com

2009 Winter Camp Leader’s Guide

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will
be simple as groups will be sent directly to their campsites. A leaders meeting will be held at 4:30
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader
from each unit to attend. All housekeeping items will be covered at this time such as the daily
schedule, rules and regulations and emergency procedures. This will also be a time to correct any
registration issues.
December 27th
2:00-4:00 PM
4:30 PM
5:45 PM
6:00 PM
7:30 PM
9:00 PM

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show (location to be determined)
Evening Sessions

December 28th and 29th
7:30 AM
7:45 AM
8:30 AM
11:30 AM
1:00 PM
4:00 PM
5:30 PM
5:45 PM
7:00 PM
8:00 PM
9:30 PM

Flag Raising
Breakfast
Session I
Lunch
Session II
Free Time - General Adult training session (Leave No Trace)
Flag Lowering
Dinner
Night Activity
Evening Session
Cracker Barrel

December 30th
7:30 AM
8:00 AM

Breakfast
Checkout

Check-out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home.
Have a safe trip!

www.kiakima.com

2009 Winter Camp Leader’s Guide

�Winter Camp 2009
Provisional Youth Registration
Name:__________________________________ Troop/Crew:____________
Address______________________________________________________________
City:______________________________ State:_____ Zip:______________
Phone:__________________________________________ Age:_________
email:________________________________________________________
Program Selection (Choose Preference by Session – 1st and 2nd choice)

* $25 additional fee

Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Beanie - Stocking Cap
Mail Form and Payment to:

www.kiakima.com

$80 = _______
$ 4 = _______
$25 = _______ Size = S M L XL XXL
$30 = _______ Size = S M L XL XXL
$16 = _______ Size = S M L XL
$18 = _______ Size = XXL XXXL
$12 = _______
Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

2009 Winter Camp Leader’s Guide

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Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement&#13;
while enjoying the beauty of the Ozark Mountains in the winter.&#13;
What about the food?&#13;
Units will have the option of eating in the dining hall or cooking their own meals. Units that choose&#13;
to cook their own meals will receive a discount in their registration price.&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
What time do we show up?&#13;
Please plan on checking in between 2:00 and 4:00 PM.&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
Do I need a Physical for each participant?&#13;
Yes, Parts A and C of the current Medical Form are required. If you have your physicals for&#13;
summer camp, bring those.&#13;
How do we register for Winter Camp?&#13;
Visit www.kiakima.com and click “Online Winter Camp Registration”.&#13;
Will Showers be available for Winter Camp?&#13;
We are happy to announce the heated East Shower House will be operable for Winter Camp&#13;
2009. This facility has 5 individually stalled showers and toilets.&#13;
www.kiakima.com 2009 Winter Camp Leader’s Guide&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
Online Registration Process&#13;
1. Visit www.kiakima.com and click “Online Winter Camp Registration”&#13;
2. This will re-direct you to the Council Events Calendar. Scroll through the calendar until you reach December and Kia Kima&#13;
Winter Camp.&#13;
3. Click “Kia Kima Winter Camp”. Click the “Register” button on the bottom right.&#13;
4. If you already have a doubleknot user id, you will be in the system. If not, you will need to register. You may register your&#13;
entire unit from this portal.&#13;
5. Continue through the registration process. When you get to the payment page, you can pay with a credit card or mail in a&#13;
check. Make sure you scroll to the bottom of the payment page and click “make a payment”. This will register you for&#13;
this event.&#13;
6. You will receive an email confirmation of your registration initially and each time you update your registration.&#13;
www.kiakima.com&#13;
* $25 additional fee&#13;
2009 Winter Camp Leader’s Guide&#13;
2009 Winter Camp&#13;
Merit Badge Descriptions&#13;
www.kiakima.com&#13;
Adventure&#13;
COPE – Challenging Outdoor Personal Experience.&#13;
Teamwork is the name of the game here. Your scouts&#13;
will learn to work with each other through the use of&#13;
high ropes and initiative games. This program lasts all&#13;
day for both days. Scouts may sign-up for an evening&#13;
session.&#13;
Climbing – In this badge Scouts will learn&#13;
how to safely tie knots and make rappels on&#13;
a climbing tower. This program also inolves a visit&#13;
to an offsite location thats boasts 80 ft. cliffs.&#13;
Mountain Man - Learn Blackpowder shooting, Tomahawk&#13;
throwing, Brain Tanning, Primitive Cooking, Flint and&#13;
Steel, Fire by Friction. All participants will cook and live at&#13;
Masera Cabin during the entire camp.&#13;
Scoutcraft&#13;
Trailblazers- Many of the Tenderfoot through&#13;
First Class requirements will be completed in this&#13;
badge. Make sure you register for all three classes.&#13;
Wilderness Survival – Scouts in this session should&#13;
plan to build and sleep in a natural shelter. Many other&#13;
essential survival skills will be discussed.&#13;
Camping – Learn the essentials of camping in a&#13;
wilderness setting. This ranges from tents to water&#13;
purification to cooking.&#13;
Emergency Preparedness- Being prepared is&#13;
the motto of the Boy Scouts. This badge will&#13;
teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
First Aid – Learn how to take care of a&#13;
sprained ankle or how to stop bleeding.&#13;
Skills taught here are essential for any Scout&#13;
function.&#13;
Orienteering - Orienteering, the use of map and compass&#13;
to find locations and plan a journey, has been a vital skill&#13;
for humans for thousands of year.&#13;
Nature&#13;
Environmental Science – This badge requires taking&#13;
hikes, field notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Space Exploration – Explore the vast unknown. Scouts will&#13;
also have an opportunity to launch and recover a model&#13;
rocket. All supplies are included.&#13;
Hobbies &amp; Crafts&#13;
Photography– Scouts will explore the world of photography.&#13;
Participants should bring a digital camera, if available.&#13;
Otherwise, we will have a few extra.&#13;
Indian Lore– Scouts will learn that American Indians have&#13;
many different cultures, languages, religions, styles of&#13;
dress, and ways of life.&#13;
Radio– Radio is a way to send information, or&#13;
communications, from one place to another. Broadcasting&#13;
includes both one-way radio (a person hears the&#13;
information but can’t reply) as well as two-way radio (where&#13;
the same person can both receive and send messages).&#13;
Wood Carving– As with any art, wood carving involves&#13;
learning the basics of design, along with material selection&#13;
and tools and techniques, as well as wood-carving safety.&#13;
Leatherwork– Scouts will learn to make a useful leather&#13;
item using the same types of raw materials that our&#13;
ancestors used; be challenged to master skills lik handstitching,&#13;
lacing, and braiding; and learn how to preserve&#13;
and protect leather items so they will last a lifetime and&#13;
beyond.&#13;
Shooting Sports&#13;
Archery – Archery experience is highly recommended&#13;
before signing up for this badge. Scouts will learn the&#13;
intricate details of archery such as making a string and&#13;
arrow.&#13;
Shotgun Shooting – Scouts will learn to safely use a&#13;
shotgun. Scouts must qualify by shooting skeet.&#13;
Rifle Shooting – A very popular badge among Scouts.&#13;
Learn how to safely shoot and clean rifles.&#13;
NRA Basic Pistol - Venture participants will have an&#13;
opportunity to go through this course which begins on the&#13;
opening night. There is an additional $25 fee for this&#13;
activity. Participants will fire both Semi-auto and relvolving&#13;
pistols.&#13;
Astronomy - Learning to chart the stars is a long lost skill.&#13;
Come view the night world through our powerful telescope&#13;
and get a merit badge in the process.&#13;
2009 Winter Camp Leader’s Guide&#13;
Merit Badge&#13;
Descriptions&#13;
www.kiakima.com&#13;
Careers&#13;
Law -Scouts participating will learn about the legal&#13;
system and how it has evolved over the years. Scouts may&#13;
participate in a mock trial and speak to local law&#13;
enforcement officials.&#13;
Medicine - Scouts in this session will explore the world of&#13;
medicine. A mini health fair will be held so that Scouts&#13;
can learn such skills as checking blood pressure and&#13;
disease prevention.&#13;
Engineering - Transferring motion, structural integrity, and&#13;
physics are taught in this badge. Scouts will als&#13;
undertake a small scale building project.&#13;
Public Health- Learn how to prevent the spread of&#13;
infectious diseases. This badge will teach Scouts the ins&#13;
and outs of the public health world.&#13;
Farm Mechanics- This merit badge will give Scouts an&#13;
opportunity to learn about farm implementations. Scouts&#13;
will also learn about hydraulic systems, gas and diesel&#13;
engines, and farm maintenance.&#13;
Electricity - This badge will teach scouts the basics of&#13;
electrical currents. Scouts will participate in expierements&#13;
and work with batteries.&#13;
Aviation - Scouts will learn the basics of aviation.&#13;
Projects will include learning navigation, instruments and&#13;
the principles of flight.&#13;
Journalism - One thing is for sure about journalism. It is&#13;
never boring. For a reporter, almost every day is different&#13;
from the last. One day you might interview the mayor of&#13;
the city, the next day report on a car accident, and the day&#13;
after that preview a new movie. Scouts will learn the&#13;
basics on story finding and reporting. Participants will&#13;
help create the Daily Winter Camp Newsletter.&#13;
Fix-It&#13;
Auto Mechanics - Have you ever wanted to learn how to&#13;
change a tire, check fluid levels, or maintain your vehicle?&#13;
This merit badge will explore all these items.&#13;
Plumbing - Scouts will learn different tools and&#13;
techniques used in the plumbing industry. Scouts will also&#13;
learn to solder copper pipe.&#13;
Home Repairs - Scouts will learn that doing basic home&#13;
repairs provides a sense of personal pride in one’s&#13;
achievements and increased self-confidence. In addition,&#13;
safe and successfull do-it-yourselfers can easily save a&#13;
family thoughsands of dollars in repair bills over the&#13;
years.&#13;
Life to Eagle&#13;
Citizenship in the World and Nation - Scouts are&#13;
encouraged to read the requirements of these badges&#13;
and study any of the available information prior to coming&#13;
to camp. These badges will require written work, letters&#13;
and the reading of documents. These badges are&#13;
recommended for older Scouts.&#13;
Communications– Effective communication skills are&#13;
essential for any life situation. Scouts in the badge will&#13;
have an opportunity to learn the art of effective&#13;
communication.&#13;
Personal Management - Personal management is about&#13;
mapping a plan for your life that will involve setting shortrange&#13;
and long-range goals and investigating different&#13;
ways to reach those goals.&#13;
continued&#13;
2009 Winter Camp Leader’s Guide&#13;
Winter Camp&#13;
Timeline and Checklist&#13;
Troop and individual preorder merchandise forms are due online 12/04/09&#13;
Online merit badge registration is due by12/04/09&#13;
All payments are due by 12/15/09&#13;
10 day out meeting 12/17/09 at 6:30 PM at the Scout Service Center.&#13;
This is the last chance to alter numbers for food or merit badge scheduling.&#13;
After this date, online registration will go offline.&#13;
Parts A and C of the current Medical Form are due at Check-In.&#13;
www.kiakima.com&#13;
Provisional Information&#13;
Scouts in units that are not attending Winter Camp may come as provisional campers. The provisional&#13;
unit will be hosted by staff and will stay in Site 13. A Provisional Camper Application is&#13;
included in this packet.&#13;
10 Day Out Meeting&#13;
There will be a 10 day out meeting on Thursday, December 17th at 6:30 p.m. at the Dunavant&#13;
Scout Service Center. This will be a chance for leaders to ask any unanswered questions and&#13;
discuss any hot topics, as well make any final schedule and attendance adjustments.&#13;
2009 Winter Camp Leader’s Guide&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2:00-4:00 PM on December 27th. Check-in will&#13;
be simple as groups will be sent directly to their campsites. A leaders meeting will be held at 4:30&#13;
P.M. at the Administration Building. We encourage at least one leader and senior patrol leader&#13;
from each unit to attend. All housekeeping items will be covered at this time such as the daily&#13;
schedule, rules and regulations and emergency procedures. This will also be a time to correct any&#13;
registration issues.&#13;
December 27th&#13;
2:00-4:00 PM Arrive at KKSR&#13;
4:30 PM Leaders meeting at the Administration Building&#13;
5:45 PM Flag Lowering&#13;
6:00 PM Dinner&#13;
7:30 PM Opening Show (location to be determined)&#13;
9:00 PM Evening Sessions&#13;
December 28th and 29th&#13;
7:30 AM Flag Raising&#13;
7:45 AM Breakfast&#13;
8:30 AM Session I&#13;
11:30 AM Lunch&#13;
1:00 PM Session II&#13;
4:00 PM Free Time - General Adult training session (Leave No Trace)&#13;
5:30 PM Flag Lowering&#13;
5:45 PM Dinner&#13;
7:00 PM Night Activity&#13;
8:00 PM Evening Session&#13;
9:30 PM Cracker Barrel&#13;
December 30th&#13;
7:30 AM Breakfast&#13;
8:00 AM Checkout&#13;
Check-out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home.&#13;
Have a safe trip!&#13;
www.kiakima.com 2009 Winter Camp Leader’s Guide&#13;
Winter Camp 2009&#13;
Provisional Youth Registration&#13;
Name:__________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:______________________________ State:_____ Zip:______________&#13;
Phone:__________________________________________ Age:_________&#13;
email:________________________________________________________&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
Payment Information&#13;
Youth Fee: $80 = _______&#13;
Extra Patches $ 4 = _______&#13;
Fleece Vest $25 = _______ Size = S M L XL XXL&#13;
Fleece Pullover $30 = _______ Size = S M L XL XXL&#13;
Long Sleeve T-Shirt $16 = _______ Size = S M L XL&#13;
Long Sleeve T-Shirt $18 = _______ Size = XXL XXXL&#13;
Beanie - Stocking Cap $12 = _______&#13;
Mail Form and Payment to: Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
www.kiakima.com&#13;
* $25 additional fee&#13;
2009 Winter Camp Leader’s Guide</text>
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                    <text>�W

elcome to Kia Kima Scout Reservation 2009. We have continued to
strive to fulfill our obligation of offering an excellent program for your
Scouts. The iceberg and mountain boarding were among the favorite
free time activities that Scouts enjoyed. 2009 will continue with improvements to
both facilities and program.

In order to prepare for your 2009 camping experience, please begin preparation
now. This book along with the accompanying registration packet will be your key
to an exciting and meaningful summer camp program. If you have questions, or
cannot find answers here, feel free to contact us directly. Please help our Scouting
program by making summer camp available to all boys in your unit. Camperships
are available for those families that need financial assistance.

On behalf of the Chickasaw Council and the 2009 Kia Kima Staff, we look forward
to seeing you this summer!

Yours in Scouting

J. Andrew Armstrong
Reservation Director
Kia Kima Scout Reservation

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13

Merit Badge Information
Trailblazers
Ozark Ultimate Trek
Mountain Man
C.O.P.E.
Ozark Mountain Expedition School
Extreme Twilight

13
21
23
25
26
27
28

Order of the Arrow

31

What To Bring To Camp

32

Individual Checklist
What Not To Bring To Camp

32
33

Twilight Activities

34

Add-A-Program

35

Honor &amp; Merit Troop

37

Just for Leaders

38

Awards &amp; Recognition

40

Class Schedules
Campsite Inspection
Maps

visit www.kiakima.com

43 &amp; 44
45
46 &amp; 47

2009 Leader’s Guide to Summer Camp

�!
Leader’s fees are due
upon arrival at camp.
Please note the chart
below for prorated
Leader’s Fees.

PREPARING FOR CAMP

T

he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2009, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of the page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $35.00 per Scout by March 31. This will
reserve space for these Scouts. Additional Scout campers may be added by sending their $35 deposit and
KKSR2 to the Scout Office. The $35.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts attending
this event. The next payment of $100 is due on May 15th.
# of Scouts
# of Leaders @ no charge
By using this registration process, we can better determine
2
5
the number of Scouts attending camp from each unit, and
3
24
allow camp staff to adjust their programs accordingly. Smaller
4
32
units may be asked to share a campsite with another unit if
5
40+
the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$200.00

Shotgun Shooting

$30 per participant

Scouts from other Councils

$215.00

Golf

$20 per participant

Leader’s Fee

$105

* Mountain Man
Rendevous

$25 per participant

Please Note: Leader’s fees are prorated based on chart above.

Whitewater Merit Badge

$25 per participant

*Ozark Ultimate Trek

$50 per participant

*COPE
*Ozark Mountain
Expedition School

$20 per participant
$50 per participant

*Program fees in these programs apply to adult participants.

visit www.kiakima.com

1

2009 Leader’s Guide to Summer Camp

�CAMPSITE CAPACITIES

CAMPSITE RESERVATION

Camp Osage

Units attending camp in 2008 may reserve a
space for 2009 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
After that date, they are not refundable. Troops that
withdraw their deposit by January 1st, will receive a
deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning
May 31st, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Eagle’s Nest

30

.

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1st. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.

2009 Leader’s Guide to Summer Camp

Capacity

2

Capacity

Ghost Drum

18

Big Foot

24

Whipporhwhill

18

Dry Bones

36

Arrowhead

16

Hoot Owl

18

Rocky Top

14

Flintstone

30

Long Knife

16

Blackjack

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical examination before coming to camp, and must have the proper
medical form completed. Arkansas State Law requires a minimum Class 3, updated annually (no. 34412 A) Medical Form for all Scouts and
leaders. The examination must be performed by a licensed physician. These
forms are available through the Scout Service Center or at www.kiakima.com.
Please use the most current versions of this form. Contact your District Executive
if you have any questions. Each Scout and leader will have a health re-check
after his arrival, and the troop’s medical forms will be kept on file with the camp’s
health officer. They will be returned to the unit leader at the end of the week.
Adult leaders who will be in camp for less than 72 hours are not required to have
a complete physical; however, a personal examination health history (Class 1
Medical Form) is required. Please make arrangements for physical examinations
to be completed before arrival at summer camp. Any Scout or leader who does
not have a completed health form – including examination – will be restricted
from all camp activities until proper examination has been given.

!
Arkansas State Law
requires a minimum
Class 3, updated annually (no. 34412 A)
Medical Form for all
Scouts and leaders.

REQUIRED MEDICAL FORMS
All Scouts and leaders are required to have a physical
examination before camp and complete the appropriate
medical form
Scouts &amp; leaders must have a minimum Class 3,
updated annually (#34412 A)
Forms are available at www.kiakima.com

visit www.kiakima.com

3

2009 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.
Camp Emergency procedures will be covered at the opening leaders’ meeting.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number.
If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

1

1

!
Registration
forms are available in the registration packet at
www.kiakima.com.

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep
in mind; some campsites may already be reserved.

!
Please ensure that all
registration forms
are filled out completely!

2009 Leader’s Guide to Summer Camp

4

visit www.kiakima.com

�you to camp. Do not mail these forms: have them
ready at check-in. Also, when you check in at the
The second step of the registration program office, we will update schedules, settle any
process is a Unit Count that indicates the number of
remaining balances and complete any remaining paScouts from your unit attending camp. Complete the
perwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than March 31st. This form
should be submitted with a $35 deposit per Scout.
This fee is transferable but not refundable. Upon
submitting this form, your unit will be emailed a
ONFIRMATION
HANGES
username and password to log into our online regisWhen registering online for classes, please save
tration system. Registration for classes is on a firstyour confirmation. If a schedule change takes place,
come, first-served basis, so register early. Form KKSR
you will be notified from our administrative staff prior
2, Part B is included for your convenience if you are
to your arrival at camp.
unable to access the online system.
For your convenience there are computer terminals available at the Scout Office. If you would like
assistance with the online system or the means to regREGISTRATION FORM ister via computer, visit the Scout Service Center.
This is the third summer camp pay- Please ensure that all adults and youth are entered in
ment. Please submit the Registration Form (KKSR the registration system.
3) and return them with $100 per Scout by May
15th. Please submit t-shirt sizes for adults and youth
registered. T-Shirt orders may be submitted online
or by written form. Please submit either one or
the other but not both.

UNIT COUNT FORM

2

C

&amp;C

3

CORRESPONDENCE

4

All summer camp correspondence and registration materials should be sent to the Scout Service
Center until May 31st. After May 31st, the summer
camp operation will be moved to the camp facility so
all correspondence
should be sent directly
SUMMER CAMP
to camp. In order to
ADDRESSES
assure that your paperBefore May 31st
work arrives at the
Chickasaw Council, BSA
proper location, please
171 South Hollywood
follow this step. The
Memphis, Tennessee 38112
(901) 327-4193
addresses for both loFax: (901) 327-2010
cations are listed in the
table on this page.
After May 31st

FINAL FINANCIAL FORM

The final payment includes the balance
of the camp fee, leaders fees, and special program
fees. This may be paid at check-in after arriving at
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)
and send it to the camp address. This form is a summary of all financial transactions and should be the last
payment in the registration process. Do not send this
form, payment, or any registration materials less than
two weeks prior to your arrival at camp.

5

CHECK - IN

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

visit www.kiakima.com

5

2009 Leader’s Guide to Summer Camp

�GENERAL INFORMATION

!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing permethrin will
provide adequate tick protection.

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit an enjoyable one.

week. Unit vehicles will be permitted into camp during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please observe our speed limit of 7 miles per hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to
keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box will provide a place to
secure and safeguard gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed into camp during the

2009 Leader’s Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily

6

visit www.kiakima.com

�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. The
unit leader should have the unit’s medical
forms and a written explanation for any boy
who needs special medical treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR 5).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.
If any equipment is missing or damaged the
troop guide will note it and report it. The
unit leaders with the troop guides
should check each tent for damage. Any
damage found at the end of the week

visit www.kiakima.com

will be assessed to the troop. Tears in tents
will be assessed a fee of $15 per inch. Multiple
tears or tears over three inches are considered
un-repairable and may result in the troop replacing the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area, Plan to arrive
or river must have a swim check. No Exceptions! between 1:00

!

!

PM and 3:00
PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Addi
tional photos may be purchased for $6 each.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.

6.

Supper - Scouts &amp; leaders wear Class A uniforms.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

7

2009 Leader’s Guide to Summer Camp

�NEW

EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $35 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $100 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3 or online.
When submitting T-shirt orders, please do so
online or on the written form -- not both.

VESPERS &amp; CHAPEL
Vespers is a short fellowship service held on
Wednesday evenings. Vespers is held at the chapel
and everyone is encouraged to attend. Members of
the staff will conduct vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.

UNIT PHOTOGRAPHS
Units will have an opportunity to have a group
picture made during their check-in process. Each unit
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional
photos will be available at $6.00 each. This option is
only available on Sunday as it takes time to get the
photos processed and back to your unit by the end of
the week. Please be prepared with either Class A or
Class B uniforms for your check-in photo.

FLAG CEREMONIES
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders
are expected to attend the evening flag ceremony in
full Class A uniform. Troops are asked to assist with
flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your troop guide finishes helping you check in, you probably won’t see them
in your campsite again until you check out on
Saturday morning. That’s okay, because we
have staff members with the full time job of
taking care of your needs during the week.
The staff member is your Commissioner.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2009 Leader’s Guide to Summer Camp

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�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief morning Leaders’
Meeting will be held after breakfast. At this
meeting, unit leaders will get the opportunity to
ask questions, get any updates on special events
going on in camp, and the daily newsletter will
be distributed.

TRADING POST
Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Post also stocks
concession items. Some of
the items stocked are: Uniform Parts, Camp Ball Caps, Writing Paper,
Craft Kits, Pocket Knives, Postcards, Slush
Puppies, Pizza, Folding Chairs, Batteries, and
Camp Patches.
Most Scouts will spend on the average of $40-$60 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
LEADERSHIP IN CAMP

!
Leader’s Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leader’s fees are $105 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. The
following table is used when calculating leaders
fees:

# of Scouts
5
24
32
40+

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# of Leaders @ no charge
2
3
4
5

9

Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00
PM, as Scouts will be involved in merit badge
sessions. The Campfire will conclude around
9:30 PM so visitors should plan to leave
shortly thereafter so Scouts and Leaders can
get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$8.00 for adults, and $3.00 for children under the age of 12. Visitors may purchase
meal tickets from the Program Office as they
enter camp. All visitors must possess a
visitor’s wristband in order to eat. Kids under age six eat free. Visitors at any time other
than Friday should make prior arrangements
with the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.

2009 Leader’s Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 14 unique campsites
to choose from. At Camp Osage, a troop
will find traditional, though exceptional, camp
programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics. All
aquatic activities, including swimming and
boating, are held at the Osage beach on the
South Fork River.

!
Each troop provides a waiter for
each table to clean
up after meals.

CAMP CHEROKEE
Camp Cherokee was established in 1965 as an “outpost
camp”. Though creature comforts do exist at Cherokee, troops
still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with a major
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own liking. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
book. This book is provided to units prior to camp so additional
spices and secret ingredients can be procured prior to arrival.
The Aquatics program at Camp Cherokee provides Scouts an
opportunity to experience the thrills of small boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Troops eat together. Each troop provides a waiter
for each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
troops at the assigned times. Visitor meal fees are $8.00 for
adults and $3.00 for children.

2009 Leader’s Guide to Summer Camp

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�!
Please encourage
parents to send a
maximum of one
email per day.

WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is located in the administration
building for use of the leaders.

FACILITIES FOR THE
PHYSICALLY CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site.

!

NOTE-Other units may reserve the site but may
be relocated without notice if a need arises.

MAIL &amp; EMAIL
All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be
taken to the Post Office in town daily. Incoming mail
will be available only to unit leaders after 1:30 PM.
All mail sent to Kia Kima should be addressed to
Kia Kima Reservation.
Parents are encouraged to write their sons
while they are at camp. Please remember the mail
takes time. Letters mailed after Wednesday will not
arrive in time. All mail received after the troop has
checked out will be returned to the sender.

visit www.kiakima.com

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

11

2009 Leader’s Guide to Summer Camp

�CHECK-OUT

The check out procedure will begin on Saturday, and should be completed before 10:30A.M.
Any unit with special check-out considerations should
make plans through their Camp Commissioner.
After breakfast the unit will return — with
the troop guide — to the campsite to pack their gear
and clean up the site. Vehicles will be allowed in
camp to load personal and unit equipment. The troop
guide and unit leader will conduct another inventory
to make sure that no equipment has been damaged
or misplaced. The troop guide will also inspect the
site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule
7:00 Reveille
7:10 Waiter’s Call
7:20 Assembly
7:30 Breakfast
After Return to campsite and prepare for departure
Step-by-Step:
1. Pick up merit badge paperwork from breakfast,
go through each item thoroughly before leaving camp.
It is very difficult to verify merit badge completion
once you leave camp. It is nearly impossible to correct dirscrepancies once camp is over.
2. Campsite - Return to your campsite with your
Troop Guide. Pack up your gear and clean the site
one last time.
3. Trash - Bag up all trash and take it to the camp
dumpster.
4 . Quartermaster - Return any camp equipment
you may have used to the Quartermaster and stop by
the Trading Post to pick up last minute items.
5. Administration Building - Before leaving camp,
stop at the Administration building to take care of any
last minute paperwork, settle any debts, turn in evaluation forms, and check-out of camp.

!
Please plan your checkout
no later than 10:00 AM.
Staff must prepare campsites for Sunday Checkin.

2009 Leader’s Guide to Summer Camp

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�MERIT BADGE PROGRAMS

M

ost merit badges can be completed
at camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically
with a short description of each badge including
any requirements that may or must be completed at home, and the prerequisites (if any)
for the badge. There are also a few helpful tips
on what to bring.

Please note that some badges are taught at
only one of the two camps. They are noted with an
icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program

13

Taught in conjunction
with another Merit
Badge
Camp Cherokee

Camp Osage
Both Camps

2009 Leader’s Guide to Summer Camp

�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
Mile Swim
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
This is not a merit badge, but allows Scouts to earn the Mile
this badge.
Swim badge. Scouts are required to swim an increased amount
each day and build up to a mile. The Mile Swim generally takes
BSA Lifeguard
place on Saturday morning.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Adults are welcome to participate in the BSA Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

2009 Leader’s Guide to Summer Camp

Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
required. This is a good merit badge to introduce boating; it is
more fun and less difficult than rowing. It is recommended that
the CPR instruction (requirement 2) be completed before camp.
Swimming Instruction

This session is for Scouts in the non swimmer and beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
14

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�Motorboating

This is a one hour merit badge. Scouts will learn the
proper technique for operating a motor boat, dropping
anchors, fueling and much more. Recommended for 2nd
year campers.
Small Boat Sailing

Wood Carving
This badge will teach Scouts the skills necessary to rig
sails and launch a sailing vessel. Scouts will learn knots
and other skills needed to safely sail.
This merit badge is not recommended for first-year
Scouts. There is a small cost for materials. Knives
are available for Scouts to use or Scouts may use their
personal knives. Personal knives should be sharp and
pocket knives are highly discouraged.

Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent
merit badge for young Scouts. There is a small cost
for basket materials.

Textiles
Scouts will learn the process for making cloth and differences in types of fiber samples. Jobs in the textile
industry are also discussed. This merit badge is excellent for younger Scouts.

HANDICRAFTS AREA
Art

Sculpture
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing
medium and subjects for artwork. Art requirement 4
must be completed before coming to camp. Art will be
combined with Sculpture merit badge.

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15

Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will
be a small fee for materials. This is taught in conjunction with Art Merit Badge.

2009 Leader’s Guide to Summer Camp

�Leatherwork

Fish &amp; Wildlife Management

There is some written material for this badge
This is another good badge for young Scouts. There is a small
and a conservation project is also required.
cost for materials. Requirement 3 may be done before coming
Scouts should bring old shoes to wear in the
to camp.
creek.
Indian Lore
Chemistry

This badge is recommended for all Scouts. There is a small
cost for materials. This merit badge will involve the study of
various American Indian tribes. Requirement 1 may be completed before coming to camp.

This session explores the chemical
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is
recommended for older Scouts. This merit
badge will be limited to the first twelve Scouts.
Fly Fishing/Fishing

ECO-CON AREA
Soil &amp; Water Conservation

Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.
environment. They will also do an in depth study on the
Nature
conservation of soil and how soil plays an important role in
environmental protection.
This is an excellent introductory merit badge
to the Nature area. It requires some hiking,
and observation.
This badge requires drawings and night observation (frog hunt).
Environmental Science
Scouts must keep a reptile or amphibian for at least one month
to complete this badge. This (requirement 8) must be done
outside of camp. This
merit badge is not recThis badge is required for Eagle
ommended for Scouts
and is a two-hour session. It
who are very afraid of
requires daily hikes, field notes,
snakes, although the
and experiments. There is a
instruction may lessen
great deal of written material,
these fears.
but some of it (Requirements 1
and 4) can be completed before coming to camp. Younger
Scouts are discouraged from
taking this badge.
Reptile &amp; Amphibian Study

2009 Leader’s Guide to Summer Camp

16

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�Forestry

more than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.
leaf collection, or complete it before coming to camp. (Requirement 1)
Communications/Public Speaking
Geology
This is a 2-hour badge and is Eagle required.
The badge teaches how rock and mineral formations are cre- Scouts will learn basic communication skills
ated. Scouts will also learn about fossils, faults and soil and needed in today’s society. As an added bonus, Public Speaking will be taught in
stream erosion.
conjuntion. Communications requirements 5,
7 and 8 may be completed before camp.
Space Exploration

Scouts have the opportunity to construct, launch
and recover a model rocket. There is a small
cost for the rocket kits. A couple of drawings
are required which involve some creativity. These
(Requirements 2 and 5b) may be done before
coming to camp.
Weather

Scouts will build a weather instrument and use it to track the
weather during the week. This badge covers a lot of material.
An interest or background in weather is helpful. Requirements
8, and 9 may be completed before coming to camp.

Citizenship in the World

This is a 2-hour badge and is Eagle required.
Scouts will learn about diplomacy, international
trade, and foreign relations.
Citizenship in the Nation

LIFE TO EAGLE
The Life to Eagle is an intensive program focused on
some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is feasible over the
course of the week. However, some requirements will need to
be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take

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17

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact his senator to share personal views
on an issue. Requirement #3 may be completed prior to camp

2009 Leader’s Guide to Summer Camp

�SCOUTCRAFT
Camping

This badge is required for Eagle, and is a twohour session. It requires an overnight camping
trip. Scouts should bring appropriate camping
equipment (backpack, sleeping bag, etc.) In
addition, Scouts must bring a personal or unit
tent from home suitable for backpacking, and
know how to set it up. Requirements 4b, 5c,7,
8d and 9 may be done before or after coming to
camp.

Fire Safety

Pioneering

This two-hour session requires that you complete a pioneering
project. Scouts should be familiar with knots, lashings, and
splices.

This merit badge is recommended for all Scouts.
Orienteering
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on,
and may include a visit to a local fire station.
Lost in the woods? No problem. This bade teaches you
Requirement 11 may be done prior to camp. how to use a map and compass. Scouts will have an indepth look at topographical maps as well as GPS systems.
First Aid

This badge is required for Eagle and is a two-hour session.
It covers a great deal of written material, and there are skills
to master. Familiarity with knots is extremely important. This
badge is recommended for older Scouts. It is highly recommended that CPR instruction and requirements 1, 2b, 3c,
and 7 be completed prior to camp.
Wilderness Survival

This badge is a two-hour session. It requires an overnight
camping trip. Requirement 5 may be done before coming to
camp. Scouts may also bring these materials to camp.

2009 Leader’s Guide to Summer Camp

18

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�SHOOTING SPORTS
Each Scout taking
Rifle Shooting
should have a distance of at least 13
inches between the
tip of his thumb and
the top of his arm.

Rifle Shooting

Archery

This badge is a two-hour session. Shooting experience is highly recommended, and it is requires a lot of
time to qualify. Scouts should be at least 13 years of
age or second year campers and have the strength
and size to manage a 10-pound target rifle. As a
means of determining this, the Scout should have a
distance of at least 13 inches between the tip of his
thumb and the top of his upper arm as shown. Each
session is limited to 16 Scouts.

This badge is a two-hour session. Shooting experience is highly recommended, and it requires a lot of
time to qualify. It is a good idea to plan to be free the
hour after their session to allow for extra qualifying
time. Each session is limited to 16 Scouts. Scouts
must be at least second year campers.
Shotgun Shooting

This program will teach Scouts the
basics of handling and shooting a
shotgun as well as safety precautions for firearms. They will have
the chance to shoot both skeet and
trap as well as practice to sharpen
their skills. Scouts must be at least
14 years of age to take this merit
badge.

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19

2009 Leader’s Guide to Summer Camp

�SPORTS AREA
Golf

In this program you will learn all about
this challenging sport, including USGA rules,
golf etiquette, history, proper grip, stance and
swing. You will practice your swing and shots
on the driving range. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give personal instruction and coaching. Participants can
complete MOST of the requirements for Golf
merit badge. You can bring your own clubs or
use ours!
Whitewater
Athletics
Experience the thrills of running class II whitewater in a kayak. Scouts will
learn the essentials of whitewater kayaking on
the South Fork River. The highlight of the week
will be a Thursday trip to the Spring River. This
class is limited to 6 participants. Participants
must be at least 13 years at of age and pass
the BSA swimmers lest.

In this merit badge you will learn about sports training,
officiating and all aspects of sportsmanship. This
badge requires a considerable amount of physical
exertion. Scouts will need to complete a battery of
jumps, swims, pull-ups, push-ups, basketball throws,
etc.
Personal Fitness

This required badge will give Scouts
the opportunity to develop a fitness plan
that they must maintain for 12 weeks.
Scouts will also learn about different diseases related to lack of fitness and nutrition
and learn different methods to help prevent
them. Some requirements may conflict with
certain religious views. Please review the
requirements of this badge before enrolling.

2009 Leader’s Guide to Summer Camp

20

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�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we will
try our best to find the
supplies and offer it , if
not the next night the
next year.

T

he Trailblazer program is a three-hour program •
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first time.
The purpose behind the program is to give new Scouts
a jump start by teaching them the basic outdoor skills
needed throughout their Scouting career. Such skills
include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study. •
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may accomplish at •
camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 10a, 11, 12a,
12b; Second Class-1a, 2c, 2d, 2e, 2f, 3, 6a, 6c;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

Twilight Activities:
•

Open Scoutcraft - (Tuesday and Wednesday •
7:30-8:30) – the Scoutcraft and Trailblazer staff
will open up the Scoutcraft area for anyone who
wants to come back and complete something
they missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fire, lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the
Trailblazer program. This is open to all
Scouts! So everyone is welcome to come down
and have fun!
21
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Compass Course- The Trailblazer staff will have
a 1 mile compass course prepared so that Scouts
can complete First Class Requirement 2. Scout
leaders will be given the key and are encouraged
to assist Scouts with this requirement. This
requirement must be completed during a Scout’s
free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so any
Scout can come into Scoutcraft and finish
requirement 7c. Scouts may also build a project
in their campsite under their Scoutmasters
guidance.
Water Rescue- First Class requirement 9c
(demonstrate line rescue) will be offered
Monday evening at the waterfront. All Scouts
needing this requirement are invited to participate
and get signed off whether they are in Trailblazers
or not. Scouts must be at least a beginning
swimmer.
Civic Leader –
We will invite local
civic leaders to
camp to fulfill
Requirement 5 of
the First Class rank.
More details will be
announced at camp
when local leaders
can verify their
schedules.

2009 Leader’s Guide to Summer Camp

�High Adventure

T

be housed at a separate base camp location from
their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy Scout
Troop or Venturing Crew. If a Venturing Crew brings
female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
leaders’ guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (A detailed gear list is available
in the box below for those participating in the O.U.T.
program).

he need to keep older Scouts coming back
to summer camp has long been recognized
and the Ozark Adventure Base has been designed
to meet that need. Whether you are in an older
Boy Scout Troop Patrol or a co-ed Venture Crew,
the Ozark Venture Base has something that meets
your needs. Scouts participating in the OVB
programs must be at least 13 years of age and have
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB
programs include: Mountain Man, Ozark Ultimate
Trek, COPE and Ozark Mountain Expedition
School. All participants in the O.U.T program will

2009 Leader’s Guide to Summer Camp

22

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�O.U.T.

Ozark
Ultimate
Trek

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white water
kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II white water in a kayak. Our
instructors will teach you the ins and outs of manning
your own.

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......









Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent
Individual mess kit or frisbee w/knife, fork &amp;
spoon

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23








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2009 Leader’s Guide to Summer Camp

�your own whitewater kayak. While on the trip, you will learn
about reading whitewater, river rescue techniques, surfing,
throwing ropes, and much more. Boy Scouts participating will
complete all requirements for Kayak BSA and White Water
Merit Badge.
After a long day on the river, you will return to camp for
an evening of climbing instruction. This will prepare you for the
full day of rock climbing that lies ahead. We have searched and
found many local areas that contain climbing faces from 30-80
feet. After a week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the air conditioning
just yet. You will get the opportunity to join us in some of the

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

coolest caves in Arkansas. Caving may be done
as an evening activity or a day trip depending
upon time frames and schedules.
Many of the evening activities in the
OUT program will focus Scouts and Venturers
on wilderness trip planning. Scouts will have
the opportunity to participate in a Geo-caching
exercise, learn the art of fire-by-friction, and
learn basic swiftwater rescue techniques.
If you think you are up to the challenge,
this program is for you. Participants need to
be in top physical condition to undergo the
challenges of this program.
Crews will be housed off-site. Scouts
may sign up as a troop or individually. This
program is also designed for Venturing Crews.
The maximum participation is 28, so register
early.

2009 Leader’s Guide to Summer Camp

24

visit www.kiakima.com

�!
MOUNTAIN MAN
Pioneer Living

T

he Mountain Man pro
gram is a wonderful opportunity for your Scouts to learn about
pioneer living as it happened in the 19th
century. Many of the activities that Scouts
participate in are hands on. Scouts will
learn the art of forging and shaping steel
into useful products that were used in everyday life. Hunting for our early settlers
was a daunting task with their primitive
weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns and rifles. Be sure you to ask the
instructor about “Ozark Mountain Skeet
Shooting”. Cooking was an essential part
of early living. In this program we teach
the proper use of the dutch oven and cast
iron cookware. An Indian sweatlodge was
the early American form of the sauna.
Scouts will have an opportunity to participate then plunge into the cool waters
of the South Fork River. Primitive Tools
always make building handy. The cross-

visit www.kiakima.com

Scouts participating will build
their own knife
and flint/steel
kit.

cut saw, draw knife, shaving horse, ax, and hammer were all
essential tools for early pioneers. Scouts will have the opportunity to use all of these. All participants in this program will
learn the art of knifemaking and make a primitive knife that
they will be able to keep. In addition, each Scout will build
their own flint and steel fire starting kit that they can take home.
This is a three hour program that meets daily throughout the
week.

25

2009 Leader’s Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program.

C.O.P.E.
Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is a
week-long high adventure activity for older Scouts that
teaches advanced team-building and problem solving
skills. Scouts will learn to work as a group and function
as a team to meet a series of high and low COPE
elements. Participants should be at least 13 years old.
Kia Kima has one of the finest high ropes courses of
any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust,
and teamwork. This is accomplished by progressing,
as a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

2009 Leader’s Guide to Summer Camp

26

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�!
OZARK MOUNTAIN EXPEDITION SCHOOL
Climbing &amp; Repelling

O

MES is a high adventure program
available to youth and adults who
would like to earn climbing merit
badge, instructor certification or further develop skills
in the area of climbing and caving. This is not your
standard climbing program. Participants will be
challenged both mentally and physically. Whether you
are practicing on the 55 foot climbing wall at Kia Kima
or traversing a dark underground cave, the excitement
will not let up until the adventure is over.

O.M.E.S. participants
should be at least 13
years of age. This program involves an off
camp field trip.

of the most scenic canyons in the Ozarks. That
evening Participants will crawl, climb, and pull
themselves in the depths of one of the many caves
in this area. Scouts will get a glimpse of the
underground world and learn about stalactites and
stalagmites as well as many nocturnal earth
creatures.

This week long trek program will meet at Kia Kima on
the opening day of classes. Participants will spend most
of the day learning knots, climbs and rescue for the what
awaits them over the next three days. Scouts and leaders
will then depart Kia Kima for a three day adventure in
the Buffallo River Valley. Sam’s throne will be one of
the first stops of you journey. Sam’s throne is the oldest
of several climbing areas found along the broad flat
mountain tops of the Ozarks. The Atoka sandstone
caprock that forms the cliffs at Sams throne encircles
about a three mile area.
After and exciting day at Sam’s throne will camp along
the wild and scenic Buffalo River. The next day we will
head to Horseshoe Canyon to continue climbing in one

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27

2009 Leader’s Guide to Summer Camp

�!
Participants in this program will spend 3 days
off the reservation.

OZARK MOUNTAIN
EXPEDITION SCHOOL, continued
Climbing &amp; Repelling

The last day of this adventure will be spent doing 300+
foot rappels! If the previous three days didn’t get your
attention, standing at the edge of a 300 foot cliff surely
will! Scouts and adults will also have an opportunity
to learn about deep water soloing. What is deep water
soloing you ask? Have you ever thought about
climbing onto a cliff and the only safety net below
you is water? Get the picture?

Skills Learned:
Sport Climbing
Concepts of Lead and Traditional Climbing
Rappelling
Concepts of deep water soloing
Pit Caving
Wild Cave Etiquette
Climbing Systems Rigging
Belaying for climb and rappel
Teamwork
Personal Challenge

Items I will need to bring for this adventure:
Backpack
Clothes
Personal Hygiene items
Headlamp with extra batteries
Sleeping bag and light sheet
Sturdy Shoes
Water Shoes and swimwear
Small tent or shelter
(one per two persons in your troop)
Mess kit, cup, utensils
Reccomended Gear:
Polypro shirts and nylon shorts for caving

2009 Leader’s Guide to Summer Camp

28

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�!
EX TREME

Twilights are
open activities which
require no pre-registration. Canoe floats,
Kayak BSA and T-Bird
Aquatics require signups at camp.

EXTREME
Twilight

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our extreme twilight activities. These activities are
held in the evening or on Fridays. They will give you a small taste of the high adventure programs
we offer at Kia Kima.
Extreme Climbing – If you walk through
camp you can’t help but notice the 55 foot
climbing and rappelling tower that looms over
the valley. This will be an opportunity for you
to experience it first hand. Our climbing staff
will train and guide you. Before you know it,
you will be scaling the 50 foot climbing
surface.
Mountain Boarding – This EXTREME
TWILIGHT activity will be a true test of
balance for your Scouts. Mountain Boards
are basically oversized skateboards with
wheels. Scouts will learn to traverse some
of our easier hiking trails especially picked
for this activity. Scouts participating wear
full protective gear including helmets, knee
pads, elbow pads, and gloves. This is an
extreme activity that you will not want to
miss.

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29

2009 Leader’s Guide to Summer Camp

�EXTREME Twilight

!
Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $10 fee
prior to departure.

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $10.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view scenic
bluffs and abundant wildlife that lives in the
South Fork watershed. Herons, Deer and Bald
Eagles are commonly seen on these float trips.
Each trip will last no more than two hours and
will have you back in camp in time to participate
in many of the evening activities being offered.
Kayaking BSA – Ever
wanted to drop a 40 foot
waterfall? How about
navigate a class IV rapid? If
you are an adrenaline junky,
come on out and take Kayak
BSA. This program will teach you the basics
of kayaking. Scouts participating will learn
the forward stroke, reverse stroke, sweep
stroke, draw stroke, wet exits and much
more. Scouts that successfully complete this
course are eligible to receive the Kayaking
BSA patch.

2009 Leader’s Guide to Summer Camp

30

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�ORDER OF THE ARROW
AT SUMMER CAMP

A

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.
Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the brotherhood walk. Completing your Ordeal membership in the Order of the Arrow. All materials needed
for brotherhood conversion will be available at the camp
office or in your Order of the Arrow handbook. There
will be a $15 fee that will cover the cost of your sash.

Summer Fellowship
Each week Ahoalan Nachpikin
Lodge will host an informal fellowship and
cracker barrel. OA members from all lodges
will have an opportunity to hear the latest OA
news and enjoy some fellowship.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential
new members will be recognized and given information regarding upcoming ordeals. If you have OA
dancers in your troop they are invited to participate.

National Youth Leader Training
This course is designed for Boy Scout Troops and Venture Units
and is open to all Scouts (Boys and Girls) who are First Class/Bronze, or
above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of June 28th through July 3th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a troop or crew and put into practise.
Every Scout that maintains a leader position should attend this training.
This course is taught by a well trained youth and adult staff who know the program and are equipped
to help participants develop and deliver these learned skills to their fellow scouts.
For more information contact course director, Pete Duncanson at pduncanson@smclean.com
or 901-351-3116. Applications are available at the Scout office and under the forms section of
www.kiakima.com.

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31

2009 Leader’s Guide to Summer Camp

�!
Scouts and leaders are encouraged to treat their
clothing with
permanone insect
repellent.

WHAT TO
Bring To Camp

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board

2009 Leader’s Guide to Summer Camp

INDIVIDUAL CHECKLIST


Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform
includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature





















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
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

Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

32

visit www.kiakima.com

�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only
those supplied by the Shooting Sports area are to
be used. Sheath knives are not allowed at camp
as well. Any such equipment brought to camp must
be delivered to the Reservation Director when the
unit checks-in. It will be returned when the unit
checks out.
In addition, no pets of any kind or fireworks are allowed in camp. This is policy of the
Boy Scouts of America.
Finally we recommend
that items such as radios, tape
players, electronic games, and
other electronic devices not be
brought to camp. Summer camp
is an outdoor experience, and
these items are not appropriate to
that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list to help you with
your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

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33

2009 Leader’s Guide to Summer Camp

�TWILIGHT
Activities

!
Class A uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a troop basis
and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

2009 Leader’s Guide to Summer Camp

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphitheater. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, Class A uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow callout ceremony. Units wishing to
have Scouts called out should contact the appropriate
Order of the Arrow representative during their week at
camp. Out of council units are required to have a letter
from their lodge granting permission for members of their
troops to be called out.

34

visit www.kiakima.com

�!
Add-A-Program
activities can be
scheduled
for
Saturday’s prior to
or after your week
at summer camp.

ADD-A-PROGRAM
Activities

W

hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many
local program opportunities that await your troop. These “add-a-program” opportunities can
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoonof
your departure day. Cave programs require a 1 month reservation. All other programs should be booked
through the camp office at least 1 week prior to arrival of your departure day.
Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring river. The
Spring river emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This boasts
some 15 shoals, ledges and class II rapids
that are perfect for your introductory kayak
adventure. This trip is a great way to cap off
your great week at Kia Kima. Trip fees: $25
per person with a 8 person minimum and 12
person maximum. All fees can be paid to the
Camp office and must be separate from
normal registration fees. It is recommended
that Scouts be at least 13 years of age for this
program.

visit www.kiakima.com

South Fork Canoe Float – Enjoy a scenic 3-4 hour float
trip from Saddle, Arkansas to Kia Kima. If you have extra
time on your hands, this trip can be extended to our private
take-out located 3 miles downstream of camp. This is a great
alternate activity for your younger Scouts while your older
boys kayak. Trip Fees: $10 per person with a 8 person
minimum.

35

2009 Leader’s Guide to Summer Camp

�ADD-A-PROGRAM
Activities

!
Cave Programs activities require a 1 month
reservation. Additional programs may
fill fast so advanced
booking is advisable.

Blanchard Springs Wild Cave Tour – Participants
for this adventure should be in good physical shape,
wear sturdy shoes or boots, and come prepared to
get dirty and have fun. Participants will climb very
steep slopes, crawl on hands and knees, pass under
low ceilings, and travel through red clay. The tour ends
at the Titans, a group of tall spectacular columns deep
in a mountain cavern. Hard hats, kneepads, gloves,
lights, and belts are provided, along with a souvenir tshirt. This trip will last 3-4 hours in a 58 degree cave.
The Wild Cave Tour is limited to a minimum of 3 but
no more than 12. Two tours per day are permitted
and they are spaced 1 hour apart. This tour is guided
by the United States Forest Service. Please make

2009 Leader’s Guide to Summer Camp

reservations through the camp at least 1 month prior
to your visit. Trip Fees: $75 per person
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel
one way through the middle level of the Caverns,
passing under the Natural Entrance and beside the
cave stream before emerging into highly decorated
rooms. With nearly 700 stair steps, this tour is not
recommended for those with walking or health
problems. Trip Fees; $10 for adults and $5 for youth
up to age 15. If you have a group of 15 or more, a
group discount is available. Group fees are $7 for
adults and $3 for youth up to age 15. Advance
reservations are required for group rates.

36

visit www.kiakima.com

�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop
ERIT ROOP
awards recognize units that participate fully in the camp program, follow camp rules
Complete 7 of the 8 following requirements.
and demonstrate the true spirit of Scouting. All units
receiving the merit and honor troop awards will be 
The unit has 50% of its active membership at camp.
recognized at the closing campfire.

Scouts attending camp participate in scheduled

M

T

HONOR TROOP

activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.

In addition to completing all 8 requirements in the Merit

Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.

The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.







The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.
The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Nature Director or Program
Director.
The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.

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37



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

2009 Leader’s Guide to Summer Camp

�LEADERS

tired of just hanging around?

T

here is still plenty to do at Kia Kima.
We promise you won’t be sitting in
your campsite, unless of course, that is what you want
to do. The following are leader opportunities that we
have offered at Kia Kima. Leadership trainings change
from week to week based on the availability of
instructors. Some of these courses may not be offered
your particular week. If you are a district or council
level trainer, feel free to talk to the program director
and teach a course.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

Safe Swim Defense
&amp; Safety Afloat
These programs are sponsored by the
aquatics area, and provide valuable information concerning the BSA’s policies
for aquatic activities on the unit level, such
as a troop swim

2009 Leader’s Guide to Summer Camp

38

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�First Aid

Youth Protection

CPR

This training is required for all leaders that take
All BSA Lifeguard candidates will have the opportu- kids on trips in the BSA. This is a very important
nity to complete their CPR requirement while at camp. session to attend as it states many of the BSA’s
A six-hour course will be offered to these candidates. Policies on youth and adult interaction.
Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Climbing Instructor
Certification
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited. This is a week long course.
Space is limited.

Fire By Friction
Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events.
In this session, leaders will be able to learn the
fine art of creating fire. Our skilled instructors
will teach friction methods such as, the bow drill,
hand drill, and the fire saw. Demonstrations will
also take place on how to build fire with flint and
steel, battery and steel wool, wire coat hangers,
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed
along to their Scouts.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

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39

2009 Leader’s Guide to Summer Camp

�!
Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

AWARDS &amp; RECOGNITION

SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

SERVICE
If you are a carpenter, plumber,
electrician, or just a general handyman,
your skills are always needed at camp.
The Camp Ranger will be glad to suggest
a list of projects to any interested leader.
Bring your tools and feel at home.

2009 Leader’s Guide to Summer Camp

SCOUTMASTER MERIT BADGE
Option One
Complete six of these ten requirements:



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commissary or Dining Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





40

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�9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you
did your duty to God and Country while at Summer
Camp at Kia Kima.

SUMMER CAMP
GOD AND COUNTRY AWARD
The summer camp
God and Country Award is
given to Scouts who complete
the following requirements. A
Scout must complete at least
five of the following nine
requirements.
1. Assist in the raising or lowering of theAmerican
Flag at a morning or evening assembly.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking
skills in our leaders’ cookoff. Whether it is a pot of
chilli, cobbler, baked
hens,beans, jambalaya or
homemade bread, plan to
participate in this event. A
select few of our lucky or
maybe unlucky staff (depending on the meal) will be called upon to judge
this event. The winners of this event will receive a
special limited edition embroidered Kia Kima
apron. This apron is presented at the closing

2. Attend the camp-wide Vespers service on
Wednesday night at the chapel.
3. Assist in preparing and leading a troop or
inter-troop vesper service while at camp.
4. Lead a grace at an assembly while at camp.
5. With an adult leader, discuss the importance
of the twelfth point of the Scout Law – “A Scout
is Reverent”. Discuss how it applies to you as a
scout here at summer camp, as well as in your
daily life.
6. With an adult leader, discuss the
importance of “patriotism”.Why is it
important for a Scout to “do my duty
to God and my country”?
7. Show how to properly display and
fold an American Flag. Also, explain
the different parts of the flag and what
they symbolize.
8. Lead a morning prayer in your
campsite, or lead your troop in
reciting the Scout Oath, Scout Law,
or Pledge of Allegiance while at
summer camp.

visit www.kiakima.com

41

2009 Leader’s Guide to Summer Camp
campfire.

�KIA KIMA
PARTICIPATION AWARD
Scouts and adults are encouraged to participate in as many activities at Kia Kima as possible. We have
designed a participation pin that will fit directly onto your summer camp patch and note your completion of this
award. To earn the award complete the following requirements.

Youth

Adults

Option 1
Do one of the following from list A and
four of the following from list B

Option 1
Do one of the following from list C and three of
the following from list D or participate in
Scoutmaster Merit Badge

List A
Participate in
1. Trailblazer Program
2. Ozark Venture Base Program
3. Add on Program
4. Mile Swim
5. OA Brotherhood Conversion
6. Kayak BSA
7. Canoe Float
8. Masera Outpost
9. God &amp; Country Award

List C
Participate in
1. Ozarks Venture Base Program
2. Add on Program
3. OA Brotherhood Conversion
4. Canoe Float
5. Masera Outpost
6. Mile Swim
7. Scout Leader Cookoff
List D
Participate in
1. CPR
2.Climbing Instructor
3. Fire by Friction
4. Safe Swim Defense/Safety Afloat
5. Trk Safely
6. Youth Protection
7. Climb on Safely
8. Inter-troop Activity
9. Blobbing
10. Waterslide
11. Scoutmaster Shoot off

List B
Participate in
1. Mountain Boarding
2. Inter-troop Activity
3. Free Swim
4. Blobbing
5. Free Boating
7. Water Slide
8. Open Shoot
9. Open Handicraft
10. Open Scout Craft
11. Free Climbing
12 Water Carnival
13. Home-made Boat Race
14. Sports Tournament

Option 2
Participate in at least 8 activities from list B

2009 Leader’s Guide to Summer Camp

42

visit www.kiakima.com

�CAMP CHEROKEE

Shaded areas indicate class times.

visit www.kiakima.com

43

2009 Leader’s Guide to Summer Camp

�CAMP OSAGE

Shaded areas indicate class times.

2009 Leader’s Guide to Summer Camp

44

visit www.kiakima.com

�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Troop Identification
________/5 pts

Is the troop flag or other appropriate insignia bearing troop numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/10 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/15 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the troop first aid kit marked and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/10 pts

There must be no aluminum cans in the garbage can.

Latrine
The latrine must be reasonably clean. Is there adequate paper and soap available?

________/10 pts

Shower Area
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is
posted on each campsite bulletin board.

________/5 pts

Bonus Points
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?
________/5 pts

TOTAL
visit www.kiakima.com

________/105 pts
45

2009 Leader’s Guide to Summer Camp

�2009 Leader’s Guide to Summer Camp

46

visit www.kiakima.com

�HOW TO GET TO KIA KIMA

visit www.kiakima.com

47

2009 Leader’s Guide to Summer Camp

�2009 Leader’s Guide to Summer Camp

48

visit www.kiakima.com

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2009. We have continued to&#13;
strive to fulfill our obligation of offering an excellent program for your&#13;
Scouts. The iceberg and mountain boarding were among the favorite&#13;
free time activities that Scouts enjoyed. 2009 will continue with improvements to&#13;
both facilities and program.&#13;
&#13;
In order to prepare for your 2009 camping experience, please begin preparation&#13;
now. This book along with the accompanying registration packet will be your key&#13;
to an exciting and meaningful summer camp program. If you have questions, or&#13;
cannot find answers here, feel free to contact us directly. Please help our Scouting&#13;
program by making summer camp available to all boys in your unit. Camperships&#13;
are available for those families that need financial assistance.&#13;
&#13;
On behalf of the Chickasaw Council and the 2009 Kia Kima Staff, we look forward&#13;
to seeing you this summer!&#13;
&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
C.O.P.E.&#13;
Ozark Mountain Expedition School&#13;
Extreme Twilight&#13;
&#13;
13&#13;
21&#13;
23&#13;
25&#13;
26&#13;
27&#13;
28&#13;
&#13;
Order of the Arrow&#13;
&#13;
31&#13;
&#13;
What To Bring To Camp&#13;
&#13;
32&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
32&#13;
33&#13;
&#13;
Twilight Activities&#13;
&#13;
34&#13;
&#13;
Add-A-Program&#13;
&#13;
35&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
37&#13;
&#13;
Just for Leaders&#13;
&#13;
38&#13;
&#13;
Awards &amp; Recognition&#13;
&#13;
40&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
43 &amp; 44&#13;
45&#13;
46 &amp; 47&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Leader’s fees are due&#13;
upon arrival at camp.&#13;
Please note the chart&#13;
below for prorated&#13;
Leader’s Fees.&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2009, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of the page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $35.00 per Scout by March 31. This will&#13;
reserve space for these Scouts. Additional Scout campers may be added by sending their $35 deposit and&#13;
KKSR2 to the Scout Office. The $35.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts attending&#13;
this event. The next payment of $100 is due on May 15th.&#13;
# of Scouts&#13;
# of Leaders @ no charge&#13;
By using this registration process, we can better determine&#13;
2&#13;
5&#13;
the number of Scouts attending camp from each unit, and&#13;
3&#13;
24&#13;
allow camp staff to adjust their programs accordingly. Smaller&#13;
4&#13;
32&#13;
units may be asked to share a campsite with another unit if&#13;
5&#13;
40+&#13;
the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$200.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$30 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$215.00&#13;
&#13;
Golf&#13;
&#13;
$20 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$105&#13;
&#13;
* Mountain Man&#13;
Rendevous&#13;
&#13;
$25 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
*Ozark Ultimate Trek&#13;
&#13;
$50 per participant&#13;
&#13;
*COPE&#13;
*Ozark Mountain&#13;
Expedition School&#13;
&#13;
$20 per participant&#13;
$50 per participant&#13;
&#13;
*Program fees in these programs apply to adult participants.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
1&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
Camp Osage&#13;
&#13;
Units attending camp in 2008 may reserve a&#13;
space for 2009 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by January 1st, will receive a&#13;
deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning&#13;
May 31st, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Eagle’s Nest&#13;
&#13;
30&#13;
&#13;
.&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1st. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
Capacity&#13;
&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Ghost Drum&#13;
&#13;
18&#13;
&#13;
Big Foot&#13;
&#13;
24&#13;
&#13;
Whipporhwhill&#13;
&#13;
18&#13;
&#13;
Dry Bones&#13;
&#13;
36&#13;
&#13;
Arrowhead&#13;
&#13;
16&#13;
&#13;
Hoot Owl&#13;
&#13;
18&#13;
&#13;
Rocky Top&#13;
&#13;
14&#13;
&#13;
Flintstone&#13;
&#13;
30&#13;
&#13;
Long Knife&#13;
&#13;
16&#13;
&#13;
Blackjack&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical examination before coming to camp, and must have the proper&#13;
medical form completed. Arkansas State Law requires a minimum Class 3, updated annually (no. 34412 A) Medical Form for all Scouts and&#13;
leaders. The examination must be performed by a licensed physician. These&#13;
forms are available through the Scout Service Center or at www.kiakima.com.&#13;
Please use the most current versions of this form. Contact your District Executive&#13;
if you have any questions. Each Scout and leader will have a health re-check&#13;
after his arrival, and the troop’s medical forms will be kept on file with the camp’s&#13;
health officer. They will be returned to the unit leader at the end of the week.&#13;
Adult leaders who will be in camp for less than 72 hours are not required to have&#13;
a complete physical; however, a personal examination health history (Class 1&#13;
Medical Form) is required. Please make arrangements for physical examinations&#13;
to be completed before arrival at summer camp. Any Scout or leader who does&#13;
not have a completed health form – including examination – will be restricted&#13;
from all camp activities until proper examination has been given.&#13;
&#13;
!&#13;
Arkansas State Law&#13;
requires a minimum&#13;
Class 3, updated annually (no. 34412 A)&#13;
Medical Form for all&#13;
Scouts and leaders.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
All Scouts and leaders are required to have a physical&#13;
examination before camp and complete the appropriate&#13;
medical form&#13;
Scouts &amp; leaders must have a minimum Class 3,&#13;
updated annually (#34412 A)&#13;
Forms are available at www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
Camp Emergency procedures will be covered at the opening leaders’ meeting.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number.&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
1&#13;
&#13;
1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com.&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep&#13;
in mind; some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that all&#13;
registration forms&#13;
are filled out completely!&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail these forms: have them&#13;
ready at check-in. Also, when you check in at the&#13;
The second step of the registration program office, we will update schedules, settle any&#13;
process is a Unit Count that indicates the number of&#13;
remaining balances and complete any remaining paScouts from your unit attending camp. Complete the&#13;
perwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than March 31st. This form&#13;
should be submitted with a $35 deposit per Scout.&#13;
This fee is transferable but not refundable. Upon&#13;
submitting this form, your unit will be emailed a&#13;
ONFIRMATION&#13;
HANGES&#13;
username and password to log into our online regisWhen registering online for classes, please save&#13;
tration system. Registration for classes is on a firstyour confirmation. If a schedule change takes place,&#13;
come, first-served basis, so register early. Form KKSR&#13;
you will be notified from our administrative staff prior&#13;
2, Part B is included for your convenience if you are&#13;
to your arrival at camp.&#13;
unable to access the online system.&#13;
For your convenience there are computer terminals available at the Scout Office. If you would like&#13;
assistance with the online system or the means to regREGISTRATION FORM ister via computer, visit the Scout Service Center.&#13;
This is the third summer camp pay- Please ensure that all adults and youth are entered in&#13;
ment. Please submit the Registration Form (KKSR the registration system.&#13;
3) and return them with $100 per Scout by May&#13;
15th. Please submit t-shirt sizes for adults and youth&#13;
registered. T-Shirt orders may be submitted online&#13;
or by written form. Please submit either one or&#13;
the other but not both.&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
2&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
3&#13;
&#13;
CORRESPONDENCE&#13;
&#13;
4&#13;
&#13;
All summer camp correspondence and registration materials should be sent to the Scout Service&#13;
Center until May 31st. After May 31st, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence&#13;
should be sent directly&#13;
SUMMER CAMP&#13;
to camp. In order to&#13;
ADDRESSES&#13;
assure that your paperBefore May 31st&#13;
work arrives at the&#13;
Chickasaw Council, BSA&#13;
proper location, please&#13;
171 South Hollywood&#13;
follow this step. The&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
addresses for both loFax: (901) 327-2010&#13;
cations are listed in the&#13;
table on this page.&#13;
After May 31st&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
The final payment includes the balance&#13;
of the camp fee, leaders fees, and special program&#13;
fees. This may be paid at check-in after arriving at&#13;
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)&#13;
and send it to the camp address. This form is a summary of all financial transactions and should be the last&#13;
payment in the registration process. Do not send this&#13;
form, payment, or any registration materials less than&#13;
two weeks prior to your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
GENERAL INFORMATION&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing permethrin will&#13;
provide adequate tick protection.&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit an enjoyable one.&#13;
&#13;
week. Unit vehicles will be permitted into camp during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please observe our speed limit of 7 miles per hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to&#13;
keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box will provide a place to&#13;
secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed into camp during the&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. The&#13;
unit leader should have the unit’s medical&#13;
forms and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR 5).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
If any equipment is missing or damaged the&#13;
troop guide will note it and report it. The&#13;
unit leaders with the troop guides&#13;
should check each tent for damage. Any&#13;
damage found at the end of the week&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
will be assessed to the troop. Tears in tents&#13;
will be assessed a fee of $15 per inch. Multiple&#13;
tears or tears over three inches are considered&#13;
un-repairable and may result in the troop replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area, Plan to arrive&#13;
or river must have a swim check. No Exceptions! between 1:00&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
PM and 3:00&#13;
PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Addi&#13;
tional photos may be purchased for $6 each.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp; leaders wear Class A uniforms.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
7&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
NEW&#13;
&#13;
EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $35 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $100 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3 or online.&#13;
When submitting T-shirt orders, please do so&#13;
online or on the written form -- not both.&#13;
&#13;
VESPERS &amp; CHAPEL&#13;
Vespers is a short fellowship service held on&#13;
Wednesday evenings. Vespers is held at the chapel&#13;
and everyone is encouraged to attend. Members of&#13;
the staff will conduct vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit&#13;
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional&#13;
photos will be available at $6.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either Class A or&#13;
Class B uniforms for your check-in photo.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders&#13;
are expected to attend the evening flag ceremony in&#13;
full Class A uniform. Troops are asked to assist with&#13;
flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your troop guide finishes helping you check in, you probably won’t see them&#13;
in your campsite again until you check out on&#13;
Saturday morning. That’s okay, because we&#13;
have staff members with the full time job of&#13;
taking care of your needs during the week.&#13;
The staff member is your Commissioner.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief morning Leaders’&#13;
Meeting will be held after breakfast. At this&#13;
meeting, unit leaders will get the opportunity to&#13;
ask questions, get any updates on special events&#13;
going on in camp, and the daily newsletter will&#13;
be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Post also stocks&#13;
concession items. Some of&#13;
the items stocked are: Uniform Parts, Camp Ball Caps, Writing Paper,&#13;
Craft Kits, Pocket Knives, Postcards, Slush&#13;
Puppies, Pizza, Folding Chairs, Batteries, and&#13;
Camp Patches.&#13;
Most Scouts will spend on the average of $40-$60 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leader’s Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leader’s fees are $105 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. The&#13;
following table is used when calculating leaders&#13;
fees:&#13;
&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
9&#13;
&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00&#13;
PM, as Scouts will be involved in merit badge&#13;
sessions. The Campfire will conclude around&#13;
9:30 PM so visitors should plan to leave&#13;
shortly thereafter so Scouts and Leaders can&#13;
get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$8.00 for adults, and $3.00 for children under the age of 12. Visitors may purchase&#13;
meal tickets from the Program Office as they&#13;
enter camp. All visitors must possess a&#13;
visitor’s wristband in order to eat. Kids under age six eat free. Visitors at any time other&#13;
than Friday should make prior arrangements&#13;
with the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 14 unique campsites&#13;
to choose from. At Camp Osage, a troop&#13;
will find traditional, though exceptional, camp&#13;
programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics. All&#13;
aquatic activities, including swimming and&#13;
boating, are held at the Osage beach on the&#13;
South Fork River.&#13;
&#13;
!&#13;
Each troop provides a waiter for&#13;
each table to clean&#13;
up after meals.&#13;
&#13;
CAMP CHEROKEE&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
camp”. Though creature comforts do exist at Cherokee, troops&#13;
still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with a major&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own liking. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
book. This book is provided to units prior to camp so additional&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
opportunity to experience the thrills of small boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Troops eat together. Each troop provides a waiter&#13;
for each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
troops at the assigned times. Visitor meal fees are $8.00 for&#13;
adults and $3.00 for children.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Please encourage&#13;
parents to send a&#13;
maximum of one&#13;
email per day.&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is located in the administration&#13;
building for use of the leaders.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site.&#13;
&#13;
!&#13;
&#13;
NOTE-Other units may reserve the site but may&#13;
be relocated without notice if a need arises.&#13;
&#13;
MAIL &amp; EMAIL&#13;
All outgoing mail may be placed in the mailbox inside the Administration Building. Mail will be&#13;
taken to the Post Office in town daily. Incoming mail&#13;
will be available only to unit leaders after 1:30 PM.&#13;
All mail sent to Kia Kima should be addressed to&#13;
Kia Kima Reservation.&#13;
Parents are encouraged to write their sons&#13;
while they are at camp. Please remember the mail&#13;
takes time. Letters mailed after Wednesday will not&#13;
arrive in time. All mail received after the troop has&#13;
checked out will be returned to the sender.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
11&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
CHECK-OUT&#13;
&#13;
The check out procedure will begin on Saturday, and should be completed before 10:30A.M.&#13;
Any unit with special check-out considerations should&#13;
make plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with&#13;
the troop guide — to the campsite to pack their gear&#13;
and clean up the site. Vehicles will be allowed in&#13;
camp to load personal and unit equipment. The troop&#13;
guide and unit leader will conduct another inventory&#13;
to make sure that no equipment has been damaged&#13;
or misplaced. The troop guide will also inspect the&#13;
site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00 Reveille&#13;
7:10 Waiter’s Call&#13;
7:20 Assembly&#13;
7:30 Breakfast&#13;
After Return to campsite and prepare for departure&#13;
Step-by-Step:&#13;
1. Pick up merit badge paperwork from breakfast,&#13;
go through each item thoroughly before leaving camp.&#13;
It is very difficult to verify merit badge completion&#13;
once you leave camp. It is nearly impossible to correct dirscrepancies once camp is over.&#13;
2. Campsite - Return to your campsite with your&#13;
Troop Guide. Pack up your gear and clean the site&#13;
one last time.&#13;
3. Trash - Bag up all trash and take it to the camp&#13;
dumpster.&#13;
4 . Quartermaster - Return any camp equipment&#13;
you may have used to the Quartermaster and stop by&#13;
the Trading Post to pick up last minute items.&#13;
5. Administration Building - Before leaving camp,&#13;
stop at the Administration building to take care of any&#13;
last minute paperwork, settle any debts, turn in evaluation forms, and check-out of camp.&#13;
&#13;
!&#13;
Please plan your checkout&#13;
no later than 10:00 AM.&#13;
Staff must prepare campsites for Sunday Checkin.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed&#13;
at camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically&#13;
with a short description of each badge including&#13;
any requirements that may or must be completed at home, and the prerequisites (if any)&#13;
for the badge. There are also a few helpful tips&#13;
on what to bring.&#13;
&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with an&#13;
icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
&#13;
13&#13;
&#13;
Taught in conjunction&#13;
with another Merit&#13;
Badge&#13;
Camp Cherokee&#13;
&#13;
Camp Osage&#13;
Both Camps&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
Mile Swim&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
This is not a merit badge, but allows Scouts to earn the Mile&#13;
this badge.&#13;
Swim badge. Scouts are required to swim an increased amount&#13;
each day and build up to a mile. The Mile Swim generally takes&#13;
BSA Lifeguard&#13;
place on Saturday morning.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Adults are welcome to participate in the BSA Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
required. This is a good merit badge to introduce boating; it is&#13;
more fun and less difficult than rowing. It is recommended that&#13;
the CPR instruction (requirement 2) be completed before camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts will learn the&#13;
proper technique for operating a motor boat, dropping&#13;
anchors, fueling and much more. Recommended for 2nd&#13;
year campers.&#13;
Small Boat Sailing&#13;
&#13;
Wood Carving&#13;
This badge will teach Scouts the skills necessary to rig&#13;
sails and launch a sailing vessel. Scouts will learn knots&#13;
and other skills needed to safely sail.&#13;
This merit badge is not recommended for first-year&#13;
Scouts. There is a small cost for materials. Knives&#13;
are available for Scouts to use or Scouts may use their&#13;
personal knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent&#13;
merit badge for young Scouts. There is a small cost&#13;
for basket materials.&#13;
&#13;
Textiles&#13;
Scouts will learn the process for making cloth and differences in types of fiber samples. Jobs in the textile&#13;
industry are also discussed. This merit badge is excellent for younger Scouts.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Sculpture&#13;
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing&#13;
medium and subjects for artwork. Art requirement 4&#13;
must be completed before coming to camp. Art will be&#13;
combined with Sculpture merit badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will&#13;
be a small fee for materials. This is taught in conjunction with Art Merit Badge.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
Fish &amp; Wildlife Management&#13;
&#13;
There is some written material for this badge&#13;
This is another good badge for young Scouts. There is a small&#13;
and a conservation project is also required.&#13;
cost for materials. Requirement 3 may be done before coming&#13;
Scouts should bring old shoes to wear in the&#13;
to camp.&#13;
creek.&#13;
Indian Lore&#13;
Chemistry&#13;
&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials. This merit badge will involve the study of&#13;
various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
This session explores the chemical&#13;
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is&#13;
recommended for older Scouts. This merit&#13;
badge will be limited to the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
ECO-CON AREA&#13;
Soil &amp; Water Conservation&#13;
&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.&#13;
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.&#13;
environment. They will also do an in depth study on the&#13;
Nature&#13;
conservation of soil and how soil plays an important role in&#13;
environmental protection.&#13;
This is an excellent introductory merit badge&#13;
to the Nature area. It requires some hiking,&#13;
and observation.&#13;
This badge requires drawings and night observation (frog hunt).&#13;
Environmental Science&#13;
Scouts must keep a reptile or amphibian for at least one month&#13;
to complete this badge. This (requirement 8) must be done&#13;
outside of camp. This&#13;
merit badge is not recThis badge is required for Eagle&#13;
ommended for Scouts&#13;
and is a two-hour session. It&#13;
who are very afraid of&#13;
requires daily hikes, field notes,&#13;
snakes, although the&#13;
and experiments. There is a&#13;
instruction may lessen&#13;
great deal of written material,&#13;
these fears.&#13;
but some of it (Requirements 1&#13;
and 4) can be completed before coming to camp. Younger&#13;
Scouts are discouraged from&#13;
taking this badge.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
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&#13;
Forestry&#13;
&#13;
more than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to&#13;
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.&#13;
leaf collection, or complete it before coming to camp. (Requirement 1)&#13;
Communications/Public Speaking&#13;
Geology&#13;
This is a 2-hour badge and is Eagle required.&#13;
The badge teaches how rock and mineral formations are cre- Scouts will learn basic communication skills&#13;
ated. Scouts will also learn about fossils, faults and soil and needed in today’s society. As an added bonus, Public Speaking will be taught in&#13;
stream erosion.&#13;
conjuntion. Communications requirements 5,&#13;
7 and 8 may be completed before camp.&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct, launch&#13;
and recover a model rocket. There is a small&#13;
cost for the rocket kits. A couple of drawings&#13;
are required which involve some creativity. These&#13;
(Requirements 2 and 5b) may be done before&#13;
coming to camp.&#13;
Weather&#13;
&#13;
Scouts will build a weather instrument and use it to track the&#13;
weather during the week. This badge covers a lot of material.&#13;
An interest or background in weather is helpful. Requirements&#13;
8, and 9 may be completed before coming to camp.&#13;
&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn about diplomacy, international&#13;
trade, and foreign relations.&#13;
Citizenship in the Nation&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive program focused on&#13;
some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to&#13;
be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact his senator to share personal views&#13;
on an issue. Requirement #3 may be completed prior to camp&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a twohour session. It requires an overnight camping&#13;
trip. Scouts should bring appropriate camping&#13;
equipment (backpack, sleeping bag, etc.) In&#13;
addition, Scouts must bring a personal or unit&#13;
tent from home suitable for backpacking, and&#13;
know how to set it up. Requirements 4b, 5c,7,&#13;
8d and 9 may be done before or after coming to&#13;
camp.&#13;
&#13;
Fire Safety&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering&#13;
project. Scouts should be familiar with knots, lashings, and&#13;
splices.&#13;
&#13;
This merit badge is recommended for all Scouts.&#13;
Orienteering&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on,&#13;
and may include a visit to a local fire station.&#13;
Lost in the woods? No problem. This bade teaches you&#13;
Requirement 11 may be done prior to camp. how to use a map and compass. Scouts will have an indepth look at topographical maps as well as GPS systems.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a two-hour session.&#13;
It covers a great deal of written material, and there are skills&#13;
to master. Familiarity with knots is extremely important. This&#13;
badge is recommended for older Scouts. It is highly recommended that CPR instruction and requirements 1, 2b, 3c,&#13;
and 7 be completed prior to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight&#13;
camping trip. Requirement 5 may be done before coming to&#13;
camp. Scouts may also bring these materials to camp.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
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&#13;
SHOOTING SPORTS&#13;
Each Scout taking&#13;
Rifle Shooting&#13;
should have a distance of at least 13&#13;
inches between the&#13;
tip of his thumb and&#13;
the top of his arm.&#13;
&#13;
Rifle Shooting&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it is requires a lot of&#13;
time to qualify. Scouts should be at least 13 years of&#13;
age or second year campers and have the strength&#13;
and size to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should have a&#13;
distance of at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as shown. Each&#13;
session is limited to 16 Scouts.&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it requires a lot of&#13;
time to qualify. It is a good idea to plan to be free the&#13;
hour after their session to allow for extra qualifying&#13;
time. Each session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the&#13;
basics of handling and shooting a&#13;
shotgun as well as safety precautions for firearms. They will have&#13;
the chance to shoot both skeet and&#13;
trap as well as practice to sharpen&#13;
their skills. Scouts must be at least&#13;
14 years of age to take this merit&#13;
badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
&#13;
In this program you will learn all about&#13;
this challenging sport, including USGA rules,&#13;
golf etiquette, history, proper grip, stance and&#13;
swing. You will practice your swing and shots&#13;
on the driving range. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give personal instruction and coaching. Participants can&#13;
complete MOST of the requirements for Golf&#13;
merit badge. You can bring your own clubs or&#13;
use ours!&#13;
Whitewater&#13;
Athletics&#13;
Experience the thrills of running class II whitewater in a kayak. Scouts will&#13;
learn the essentials of whitewater kayaking on&#13;
the South Fork River. The highlight of the week&#13;
will be a Thursday trip to the Spring River. This&#13;
class is limited to 6 participants. Participants&#13;
must be at least 13 years at of age and pass&#13;
the BSA swimmers lest.&#13;
&#13;
In this merit badge you will learn about sports training,&#13;
officiating and all aspects of sportsmanship. This&#13;
badge requires a considerable amount of physical&#13;
exertion. Scouts will need to complete a battery of&#13;
jumps, swims, pull-ups, push-ups, basketball throws,&#13;
etc.&#13;
Personal Fitness&#13;
&#13;
This required badge will give Scouts&#13;
the opportunity to develop a fitness plan&#13;
that they must maintain for 12 weeks.&#13;
Scouts will also learn about different diseases related to lack of fitness and nutrition&#13;
and learn different methods to help prevent&#13;
them. Some requirements may conflict with&#13;
certain religious views. Please review the&#13;
requirements of this badge before enrolling.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
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&#13;
TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we will&#13;
try our best to find the&#13;
supplies and offer it , if&#13;
not the next night the&#13;
next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program •&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first time.&#13;
The purpose behind the program is to give new Scouts&#13;
a jump start by teaching them the basic outdoor skills&#13;
needed throughout their Scouting career. Such skills&#13;
include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study. •&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may accomplish at •&#13;
camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 10a, 11, 12a,&#13;
12b; Second Class-1a, 2c, 2d, 2e, 2f, 3, 6a, 6c;&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
Twilight Activities:&#13;
•&#13;
&#13;
Open Scoutcraft - (Tuesday and Wednesday •&#13;
7:30-8:30) – the Scoutcraft and Trailblazer staff&#13;
will open up the Scoutcraft area for anyone who&#13;
wants to come back and complete something&#13;
they missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fire, lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
Trailblazer program. This is open to all&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
21&#13;
visit www.kiakima.com&#13;
&#13;
Compass Course- The Trailblazer staff will have&#13;
a 1 mile compass course prepared so that Scouts&#13;
can complete First Class Requirement 2. Scout&#13;
leaders will be given the key and are encouraged&#13;
to assist Scouts with this requirement. This&#13;
requirement must be completed during a Scout’s&#13;
free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so any&#13;
Scout can come into Scoutcraft and finish&#13;
requirement 7c. Scouts may also build a project&#13;
in their campsite under their Scoutmasters&#13;
guidance.&#13;
Water Rescue- First Class requirement 9c&#13;
(demonstrate line rescue) will be offered&#13;
Monday evening at the waterfront. All Scouts&#13;
needing this requirement are invited to participate&#13;
and get signed off whether they are in Trailblazers&#13;
or not. Scouts must be at least a beginning&#13;
swimmer.&#13;
Civic Leader –&#13;
We will invite local&#13;
civic leaders to&#13;
camp to fulfill&#13;
Requirement 5 of&#13;
the First Class rank.&#13;
More details will be&#13;
announced at camp&#13;
when local leaders&#13;
can verify their&#13;
schedules.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
High Adventure&#13;
&#13;
T&#13;
&#13;
be housed at a separate base camp location from&#13;
their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy Scout&#13;
Troop or Venturing Crew. If a Venturing Crew brings&#13;
female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
leaders’ guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (A detailed gear list is available&#13;
in the box below for those participating in the O.U.T.&#13;
program).&#13;
&#13;
he need to keep older Scouts coming back&#13;
to summer camp has long been recognized&#13;
and the Ozark Adventure Base has been designed&#13;
to meet that need. Whether you are in an older&#13;
Boy Scout Troop Patrol or a co-ed Venture Crew,&#13;
the Ozark Venture Base has something that meets&#13;
your needs. Scouts participating in the OVB&#13;
programs must be at least 13 years of age and have&#13;
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB&#13;
programs include: Mountain Man, Ozark Ultimate&#13;
Trek, COPE and Ozark Mountain Expedition&#13;
School. All participants in the O.U.T program will&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
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&#13;
O.U.T.&#13;
&#13;
Ozark&#13;
Ultimate&#13;
Trek&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the ins and outs of manning&#13;
your own.&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
&#13;
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&#13;
&#13;
&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
your own whitewater kayak. While on the trip, you will learn&#13;
about reading whitewater, river rescue techniques, surfing,&#13;
throwing ropes, and much more. Boy Scouts participating will&#13;
complete all requirements for Kayak BSA and White Water&#13;
Merit Badge.&#13;
After a long day on the river, you will return to camp for&#13;
an evening of climbing instruction. This will prepare you for the&#13;
full day of rock climbing that lies ahead. We have searched and&#13;
found many local areas that contain climbing faces from 30-80&#13;
feet. After a week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the air conditioning&#13;
just yet. You will get the opportunity to join us in some of the&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
coolest caves in Arkansas. Caving may be done&#13;
as an evening activity or a day trip depending&#13;
upon time frames and schedules.&#13;
Many of the evening activities in the&#13;
OUT program will focus Scouts and Venturers&#13;
on wilderness trip planning. Scouts will have&#13;
the opportunity to participate in a Geo-caching&#13;
exercise, learn the art of fire-by-friction, and&#13;
learn basic swiftwater rescue techniques.&#13;
If you think you are up to the challenge,&#13;
this program is for you. Participants need to&#13;
be in top physical condition to undergo the&#13;
challenges of this program.&#13;
Crews will be housed off-site. Scouts&#13;
may sign up as a troop or individually. This&#13;
program is also designed for Venturing Crews.&#13;
The maximum participation is 28, so register&#13;
early.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
24&#13;
&#13;
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&#13;
!&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
T&#13;
&#13;
he Mountain Man pro&#13;
gram is a wonderful opportunity for your Scouts to learn about&#13;
pioneer living as it happened in the 19th&#13;
century. Many of the activities that Scouts&#13;
participate in are hands on. Scouts will&#13;
learn the art of forging and shaping steel&#13;
into useful products that were used in everyday life. Hunting for our early settlers&#13;
was a daunting task with their primitive&#13;
weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns and rifles. Be sure you to ask the&#13;
instructor about “Ozark Mountain Skeet&#13;
Shooting”. Cooking was an essential part&#13;
of early living. In this program we teach&#13;
the proper use of the dutch oven and cast&#13;
iron cookware. An Indian sweatlodge was&#13;
the early American form of the sauna.&#13;
Scouts will have an opportunity to participate then plunge into the cool waters&#13;
of the South Fork River. Primitive Tools&#13;
always make building handy. The cross-&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Scouts participating will build&#13;
their own knife&#13;
and flint/steel&#13;
kit.&#13;
&#13;
cut saw, draw knife, shaving horse, ax, and hammer were all&#13;
essential tools for early pioneers. Scouts will have the opportunity to use all of these. All participants in this program will&#13;
learn the art of knifemaking and make a primitive knife that&#13;
they will be able to keep. In addition, each Scout will build&#13;
their own flint and steel fire starting kit that they can take home.&#13;
This is a three hour program that meets daily throughout the&#13;
week.&#13;
&#13;
25&#13;
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2009 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program.&#13;
&#13;
C.O.P.E.&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is a&#13;
week-long high adventure activity for older Scouts that&#13;
teaches advanced team-building and problem solving&#13;
skills. Scouts will learn to work as a group and function&#13;
as a team to meet a series of high and low COPE&#13;
elements. Participants should be at least 13 years old.&#13;
Kia Kima has one of the finest high ropes courses of&#13;
any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust,&#13;
and teamwork. This is accomplished by progressing,&#13;
as a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
26&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
OZARK MOUNTAIN EXPEDITION SCHOOL&#13;
Climbing &amp; Repelling&#13;
&#13;
O&#13;
&#13;
MES is a high adventure program&#13;
available to youth and adults who&#13;
would like to earn climbing merit&#13;
badge, instructor certification or further develop skills&#13;
in the area of climbing and caving. This is not your&#13;
standard climbing program. Participants will be&#13;
challenged both mentally and physically. Whether you&#13;
are practicing on the 55 foot climbing wall at Kia Kima&#13;
or traversing a dark underground cave, the excitement&#13;
will not let up until the adventure is over.&#13;
&#13;
O.M.E.S. participants&#13;
should be at least 13&#13;
years of age. This program involves an off&#13;
camp field trip.&#13;
&#13;
of the most scenic canyons in the Ozarks. That&#13;
evening Participants will crawl, climb, and pull&#13;
themselves in the depths of one of the many caves&#13;
in this area. Scouts will get a glimpse of the&#13;
underground world and learn about stalactites and&#13;
stalagmites as well as many nocturnal earth&#13;
creatures.&#13;
&#13;
This week long trek program will meet at Kia Kima on&#13;
the opening day of classes. Participants will spend most&#13;
of the day learning knots, climbs and rescue for the what&#13;
awaits them over the next three days. Scouts and leaders&#13;
will then depart Kia Kima for a three day adventure in&#13;
the Buffallo River Valley. Sam’s throne will be one of&#13;
the first stops of you journey. Sam’s throne is the oldest&#13;
of several climbing areas found along the broad flat&#13;
mountain tops of the Ozarks. The Atoka sandstone&#13;
caprock that forms the cliffs at Sams throne encircles&#13;
about a three mile area.&#13;
After and exciting day at Sam’s throne will camp along&#13;
the wild and scenic Buffalo River. The next day we will&#13;
head to Horseshoe Canyon to continue climbing in one&#13;
&#13;
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&#13;
27&#13;
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2009 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Participants in this program will spend 3 days&#13;
off the reservation.&#13;
&#13;
OZARK MOUNTAIN&#13;
EXPEDITION SCHOOL, continued&#13;
Climbing &amp; Repelling&#13;
&#13;
The last day of this adventure will be spent doing 300+&#13;
foot rappels! If the previous three days didn’t get your&#13;
attention, standing at the edge of a 300 foot cliff surely&#13;
will! Scouts and adults will also have an opportunity&#13;
to learn about deep water soloing. What is deep water&#13;
soloing you ask? Have you ever thought about&#13;
climbing onto a cliff and the only safety net below&#13;
you is water? Get the picture?&#13;
&#13;
Skills Learned:&#13;
Sport Climbing&#13;
Concepts of Lead and Traditional Climbing&#13;
Rappelling&#13;
Concepts of deep water soloing&#13;
Pit Caving&#13;
Wild Cave Etiquette&#13;
Climbing Systems Rigging&#13;
Belaying for climb and rappel&#13;
Teamwork&#13;
Personal Challenge&#13;
&#13;
Items I will need to bring for this adventure:&#13;
Backpack&#13;
Clothes&#13;
Personal Hygiene items&#13;
Headlamp with extra batteries&#13;
Sleeping bag and light sheet&#13;
Sturdy Shoes&#13;
Water Shoes and swimwear&#13;
Small tent or shelter&#13;
(one per two persons in your troop)&#13;
Mess kit, cup, utensils&#13;
Reccomended Gear:&#13;
Polypro shirts and nylon shorts for caving&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
28&#13;
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&#13;
!&#13;
EX TREME&#13;
&#13;
Twilights are&#13;
open activities which&#13;
require no pre-registration. Canoe floats,&#13;
Kayak BSA and T-Bird&#13;
Aquatics require signups at camp.&#13;
&#13;
EXTREME&#13;
Twilight&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our extreme twilight activities. These activities are&#13;
held in the evening or on Fridays. They will give you a small taste of the high adventure programs&#13;
we offer at Kia Kima.&#13;
Extreme Climbing – If you walk through&#13;
camp you can’t help but notice the 55 foot&#13;
climbing and rappelling tower that looms over&#13;
the valley. This will be an opportunity for you&#13;
to experience it first hand. Our climbing staff&#13;
will train and guide you. Before you know it,&#13;
you will be scaling the 50 foot climbing&#13;
surface.&#13;
Mountain Boarding – This EXTREME&#13;
TWILIGHT activity will be a true test of&#13;
balance for your Scouts. Mountain Boards&#13;
are basically oversized skateboards with&#13;
wheels. Scouts will learn to traverse some&#13;
of our easier hiking trails especially picked&#13;
for this activity. Scouts participating wear&#13;
full protective gear including helmets, knee&#13;
pads, elbow pads, and gloves. This is an&#13;
extreme activity that you will not want to&#13;
miss.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
29&#13;
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2009 Leader’s Guide to Summer Camp&#13;
&#13;
EXTREME Twilight&#13;
&#13;
!&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $10 fee&#13;
prior to departure.&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $10.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view scenic&#13;
bluffs and abundant wildlife that lives in the&#13;
South Fork watershed. Herons, Deer and Bald&#13;
Eagles are commonly seen on these float trips.&#13;
Each trip will last no more than two hours and&#13;
will have you back in camp in time to participate&#13;
in many of the evening activities being offered.&#13;
Kayaking BSA – Ever&#13;
wanted to drop a 40 foot&#13;
waterfall? How about&#13;
navigate a class IV rapid? If&#13;
you are an adrenaline junky,&#13;
come on out and take Kayak&#13;
BSA. This program will teach you the basics&#13;
of kayaking. Scouts participating will learn&#13;
the forward stroke, reverse stroke, sweep&#13;
stroke, draw stroke, wet exits and much&#13;
more. Scouts that successfully complete this&#13;
course are eligible to receive the Kayaking&#13;
BSA patch.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
30&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
A&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the brotherhood walk. Completing your Ordeal membership in the Order of the Arrow. All materials needed&#13;
for brotherhood conversion will be available at the camp&#13;
office or in your Order of the Arrow handbook. There&#13;
will be a $15 fee that will cover the cost of your sash.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin&#13;
Lodge will host an informal fellowship and&#13;
cracker barrel. OA members from all lodges&#13;
will have an opportunity to hear the latest OA&#13;
news and enjoy some fellowship.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential&#13;
new members will be recognized and given information regarding upcoming ordeals. If you have OA&#13;
dancers in your troop they are invited to participate.&#13;
&#13;
National Youth Leader Training&#13;
This course is designed for Boy Scout Troops and Venture Units&#13;
and is open to all Scouts (Boys and Girls) who are First Class/Bronze, or&#13;
above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of June 28th through July 3th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a troop or crew and put into practise.&#13;
Every Scout that maintains a leader position should attend this training.&#13;
This course is taught by a well trained youth and adult staff who know the program and are equipped&#13;
to help participants develop and deliver these learned skills to their fellow scouts.&#13;
For more information contact course director, Pete Duncanson at pduncanson@smclean.com&#13;
or 901-351-3116. Applications are available at the Scout office and under the forms section of&#13;
www.kiakima.com.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
31&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to treat their&#13;
clothing with&#13;
permanone insect&#13;
repellent.&#13;
&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform&#13;
includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only&#13;
those supplied by the Shooting Sports area are to&#13;
be used. Sheath knives are not allowed at camp&#13;
as well. Any such equipment brought to camp must&#13;
be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the unit&#13;
checks out.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is policy of the&#13;
Boy Scouts of America.&#13;
Finally we recommend&#13;
that items such as radios, tape&#13;
players, electronic games, and&#13;
other electronic devices not be&#13;
brought to camp. Summer camp&#13;
is an outdoor experience, and&#13;
these items are not appropriate to&#13;
that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a troop basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphitheater. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, Class A uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow callout ceremony. Units wishing to&#13;
have Scouts called out should contact the appropriate&#13;
Order of the Arrow representative during their week at&#13;
camp. Out of council units are required to have a letter&#13;
from their lodge granting permission for members of their&#13;
troops to be called out.&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled&#13;
for&#13;
Saturday’s prior to&#13;
or after your week&#13;
at summer camp.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
W&#13;
&#13;
hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many&#13;
local program opportunities that await your troop. These “add-a-program” opportunities can&#13;
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoonof&#13;
your departure day. Cave programs require a 1 month reservation. All other programs should be booked&#13;
through the camp office at least 1 week prior to arrival of your departure day.&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring river. The&#13;
Spring river emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This boasts&#13;
some 15 shoals, ledges and class II rapids&#13;
that are perfect for your introductory kayak&#13;
adventure. This trip is a great way to cap off&#13;
your great week at Kia Kima. Trip fees: $25&#13;
per person with a 8 person minimum and 12&#13;
person maximum. All fees can be paid to the&#13;
Camp office and must be separate from&#13;
normal registration fees. It is recommended&#13;
that Scouts be at least 13 years of age for this&#13;
program.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
South Fork Canoe Float – Enjoy a scenic 3-4 hour float&#13;
trip from Saddle, Arkansas to Kia Kima. If you have extra&#13;
time on your hands, this trip can be extended to our private&#13;
take-out located 3 miles downstream of camp. This is a great&#13;
alternate activity for your younger Scouts while your older&#13;
boys kayak. Trip Fees: $10 per person with a 8 person&#13;
minimum.&#13;
&#13;
35&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
!&#13;
Cave Programs activities require a 1 month&#13;
reservation. Additional programs may&#13;
fill fast so advanced&#13;
booking is advisable.&#13;
&#13;
Blanchard Springs Wild Cave Tour – Participants&#13;
for this adventure should be in good physical shape,&#13;
wear sturdy shoes or boots, and come prepared to&#13;
get dirty and have fun. Participants will climb very&#13;
steep slopes, crawl on hands and knees, pass under&#13;
low ceilings, and travel through red clay. The tour ends&#13;
at the Titans, a group of tall spectacular columns deep&#13;
in a mountain cavern. Hard hats, kneepads, gloves,&#13;
lights, and belts are provided, along with a souvenir tshirt. This trip will last 3-4 hours in a 58 degree cave.&#13;
The Wild Cave Tour is limited to a minimum of 3 but&#13;
no more than 12. Two tours per day are permitted&#13;
and they are spaced 1 hour apart. This tour is guided&#13;
by the United States Forest Service. Please make&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
reservations through the camp at least 1 month prior&#13;
to your visit. Trip Fees: $75 per person&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours travel&#13;
one way through the middle level of the Caverns,&#13;
passing under the Natural Entrance and beside the&#13;
cave stream before emerging into highly decorated&#13;
rooms. With nearly 700 stair steps, this tour is not&#13;
recommended for those with walking or health&#13;
problems. Trip Fees; $10 for adults and $5 for youth&#13;
up to age 15. If you have a group of 15 or more, a&#13;
group discount is available. Group fees are $7 for&#13;
adults and $3 for youth up to age 15. Advance&#13;
reservations are required for group rates.&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop&#13;
ERIT ROOP&#13;
awards recognize units that participate fully in the camp program, follow camp rules&#13;
Complete 7 of the 8 following requirements.&#13;
and demonstrate the true spirit of Scouting. All units&#13;
receiving the merit and honor troop awards will be &#13;
The unit has 50% of its active membership at camp.&#13;
recognized at the closing campfire.&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
&#13;
M&#13;
&#13;
T&#13;
&#13;
HONOR TROOP&#13;
&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
In addition to completing all 8 requirements in the Merit&#13;
&#13;
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Program&#13;
Director.&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
LEADERS&#13;
&#13;
tired of just hanging around?&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima.&#13;
We promise you won’t be sitting in&#13;
your campsite, unless of course, that is what you want&#13;
to do. The following are leader opportunities that we&#13;
have offered at Kia Kima. Leadership trainings change&#13;
from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered&#13;
your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director&#13;
and teach a course.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
These programs are sponsored by the&#13;
aquatics area, and provide valuable information concerning the BSA’s policies&#13;
for aquatic activities on the unit level, such&#13;
as a troop swim&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
First Aid&#13;
&#13;
Youth Protection&#13;
&#13;
CPR&#13;
&#13;
This training is required for all leaders that take&#13;
All BSA Lifeguard candidates will have the opportu- kids on trips in the BSA. This is a very important&#13;
nity to complete their CPR requirement while at camp. session to attend as it states many of the BSA’s&#13;
A six-hour course will be offered to these candidates. Policies on youth and adult interaction.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited. This is a week long course.&#13;
Space is limited.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events.&#13;
In this session, leaders will be able to learn the&#13;
fine art of creating fire. Our skilled instructors&#13;
will teach friction methods such as, the bow drill,&#13;
hand drill, and the fire saw. Demonstrations will&#13;
also take place on how to build fire with flint and&#13;
steel, battery and steel wool, wire coat hangers,&#13;
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed&#13;
along to their Scouts.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
AWARDS &amp; RECOGNITION&#13;
&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
SERVICE&#13;
If you are a carpenter, plumber,&#13;
electrician, or just a general handyman,&#13;
your skills are always needed at camp.&#13;
The Camp Ranger will be glad to suggest&#13;
a list of projects to any interested leader.&#13;
Bring your tools and feel at home.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commissary or Dining Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you&#13;
did your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
&#13;
SUMMER CAMP&#13;
GOD AND COUNTRY AWARD&#13;
The summer camp&#13;
God and Country Award is&#13;
given to Scouts who complete&#13;
the following requirements. A&#13;
Scout must complete at least&#13;
five of the following nine&#13;
requirements.&#13;
1. Assist in the raising or lowering of theAmerican&#13;
Flag at a morning or evening assembly.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking&#13;
skills in our leaders’ cookoff. Whether it is a pot of&#13;
chilli, cobbler, baked&#13;
hens,beans, jambalaya or&#13;
homemade bread, plan to&#13;
participate in this event. A&#13;
select few of our lucky or&#13;
maybe unlucky staff (depending on the meal) will be called upon to judge&#13;
this event. The winners of this event will receive a&#13;
special limited edition embroidered Kia Kima&#13;
apron. This apron is presented at the closing&#13;
&#13;
2. Attend the camp-wide Vespers service on&#13;
Wednesday night at the chapel.&#13;
3. Assist in preparing and leading a troop or&#13;
inter-troop vesper service while at camp.&#13;
4. Lead a grace at an assembly while at camp.&#13;
5. With an adult leader, discuss the importance&#13;
of the twelfth point of the Scout Law – “A Scout&#13;
is Reverent”. Discuss how it applies to you as a&#13;
scout here at summer camp, as well as in your&#13;
daily life.&#13;
6. With an adult leader, discuss the&#13;
importance of “patriotism”.Why is it&#13;
important for a Scout to “do my duty&#13;
to God and my country”?&#13;
7. Show how to properly display and&#13;
fold an American Flag. Also, explain&#13;
the different parts of the flag and what&#13;
they symbolize.&#13;
8. Lead a morning prayer in your&#13;
campsite, or lead your troop in&#13;
reciting the Scout Oath, Scout Law,&#13;
or Pledge of Allegiance while at&#13;
summer camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
campfire.&#13;
&#13;
KIA KIMA&#13;
PARTICIPATION AWARD&#13;
Scouts and adults are encouraged to participate in as many activities at Kia Kima as possible. We have&#13;
designed a participation pin that will fit directly onto your summer camp patch and note your completion of this&#13;
award. To earn the award complete the following requirements.&#13;
&#13;
Youth&#13;
&#13;
Adults&#13;
&#13;
Option 1&#13;
Do one of the following from list A and&#13;
four of the following from list B&#13;
&#13;
Option 1&#13;
Do one of the following from list C and three of&#13;
the following from list D or participate in&#13;
Scoutmaster Merit Badge&#13;
&#13;
List A&#13;
Participate in&#13;
1. Trailblazer Program&#13;
2. Ozark Venture Base Program&#13;
3. Add on Program&#13;
4. Mile Swim&#13;
5. OA Brotherhood Conversion&#13;
6. Kayak BSA&#13;
7. Canoe Float&#13;
8. Masera Outpost&#13;
9. God &amp; Country Award&#13;
&#13;
List C&#13;
Participate in&#13;
1. Ozarks Venture Base Program&#13;
2. Add on Program&#13;
3. OA Brotherhood Conversion&#13;
4. Canoe Float&#13;
5. Masera Outpost&#13;
6. Mile Swim&#13;
7. Scout Leader Cookoff&#13;
List D&#13;
Participate in&#13;
1. CPR&#13;
2.Climbing Instructor&#13;
3. Fire by Friction&#13;
4. Safe Swim Defense/Safety Afloat&#13;
5. Trk Safely&#13;
6. Youth Protection&#13;
7. Climb on Safely&#13;
8. Inter-troop Activity&#13;
9. Blobbing&#13;
10. Waterslide&#13;
11. Scoutmaster Shoot off&#13;
&#13;
List B&#13;
Participate in&#13;
1. Mountain Boarding&#13;
2. Inter-troop Activity&#13;
3. Free Swim&#13;
4. Blobbing&#13;
5. Free Boating&#13;
7. Water Slide&#13;
8. Open Shoot&#13;
9. Open Handicraft&#13;
10. Open Scout Craft&#13;
11. Free Climbing&#13;
12 Water Carnival&#13;
13. Home-made Boat Race&#13;
14. Sports Tournament&#13;
&#13;
Option 2&#13;
Participate in at least 8 activities from list B&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
43&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
&#13;
Shaded areas indicate class times.&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Troop Identification&#13;
________/5 pts&#13;
&#13;
Is the troop flag or other appropriate insignia bearing troop numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/10 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/15 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the troop first aid kit marked and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/10 pts&#13;
&#13;
There must be no aluminum cans in the garbage can.&#13;
&#13;
Latrine&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
________/10 pts&#13;
&#13;
Shower Area&#13;
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is&#13;
posted on each campsite bulletin board.&#13;
&#13;
________/5 pts&#13;
&#13;
Bonus Points&#13;
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
________/5 pts&#13;
&#13;
TOTAL&#13;
visit www.kiakima.com&#13;
&#13;
________/105 pts&#13;
45&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
47&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
2009 Leader’s Guide to Summer Camp&#13;
&#13;
48&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                    <text>�Dear Leaders,
Resident Camp for 2009 will be held on May 30th - June 2nd and June 3rd –
June 6th. In 2008 we saw a 40% growth in leaders Cub Scout camp and we
expect similar growth in 2009.
In 2009 we will continue with two separate resident camp sessions for your
convenience. You may choose which three day session you would like to
attend.
This leader’s guide was assembled and organized to help you plan a successful
summer camping experience for every boy in your pack. As you can see,
there is truly something for everyone, each boy is welcome at Kia Kima, and
in face, these boys are why we are here, standing ready to help guile you in
your summer camping efforts. We hope each boy in your unit gets every
opportunity to attend this year’s camp.
I encourage you to get fully involved in this year’s theme: “Kia Kima and the
Crystal Crusade”. Many packs will come to camp equipped with props,
costumes, table decorations and many more spirit items that reflect this theme.
This will only add to the rich experience that will be provided.
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look
forward to seeing you at camp this summer!
In Scouting,

Drew Armstrong
Director of Support Services

�Table of contents
Camp Fees &amp; Reservations

page 2

Safety &amp; Registration Procedures

page 3

Registration
Medical forms
In case of an emergency
Fire safety

General Information
Correspondence
Transportation &amp; parking
Check in
Trading post
Visitors

Program Information
Daily Schedule
Wolf, Bear &amp; Webelos
Resident Camp Daily Schedule
All the stuff to do while at camp
Webelos program activities

What To Bring To Camp
What to bring
Unit equipment
Personal equipment
Tips
What not to bring

3
4
4
5

page 7
8
8
9
12
13

page 16
14
14
15
16
17

page 18
18
18
18
19
19

Twilight and Free Time Activities

page 20

Check Out

page 21

Coming &amp; going
CheckOut
CheckOut process at a glance

Maps

21
22
22

pages 23 &amp; 24

�2

!

Camp Fees &amp; Registration

Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please list multiple choices as some
sites may have already been taken.

Camp fees
The resident camp fee is $120.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we

Resident Camp
Fee Schedule
Cub Scouts

$120.00

Webelos

$120.00

Leaders

$ 75.00

Packs that bring a minimum of 5 Scouts
will be credited with two free leader spaces.
Cub Scout/Webelos Resident Camp Leader’s Guide

2009

Packs are required to
make a deposit of
$25.00 per Scout
before March 15th.
An additional $50.00
is due before May
15th, and the remaining $45.00 should be
paid after arriving at
resident camp.

can not offer refunds for Scouts who leave
camp early.
A portion of the fee is due with
each step of registration. The first
payment is due with the Pack Count Form
which allows us to plan for the size of
each pack.
Packs are required to make a
payment of $25.00 per Scout by March
15th. It is possible to add Scouts after
this with permission from the Resident
Camp Director. This $25.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $50.00
deposit per Scout is due with Financial
Preregistration Form and is due by May
15th. This deposit will also be applied
to the total camp fee.
The balance of all camp fees and
leaders’ fees are due by check-in. Please
allow plenty of time for mailing or bring
them with you in person. The Financial
Summary Form will assist you in figuring
the amount due. Detailed instructions of
the registration process are included in
the Registration Packet. The registration
packet is seperate from this booklet.

�3

Safety &amp; Registration Procedures

!
Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon your session.

Registration
Our goal is to make the registration process
easy and efficient for everyone. An overview of the
registration steps are listed.
Additional help, along with last minute updates and tips can be found on our website at
www.kiakima.com.

to the differences between the activity badges
offered.
3. Cub Scouts will be assigned walking groups
(generally no more than 15 per group) and
will participate in a pre-structured program.
Operation Hours – After May 25th, the camp will
be in operation and staff will be available in the office
to answer any of your questions. Please use the
number in the table on page below.

Confirmation &amp; Changes
Resident Camp address

When we receive your program registration
materials from step 3, we will send you an email that
will include a username and password for our online
registration system. This system will be used to
register your pack’s first and second year Webelos
for camp activities.
The following steps should be followed:

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
Phone: 870-257-4935
Fax: 870-257-4714
E-mail: director@kiakima.com

1. Webelos will be registered individually but
sessions should be scheduled in such a manner
as to ensure that adult partners will be
accompanying your group. No Webelos will
be permitted to attend a class without an
accompanying adult.
2. Webelos may register for any of theWebelos
activities. Leaders should pay special attention

Service Center address
Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010

2009

Cub Scout/Webelos Resident Camp Leader’s Guide

�4

Medical Forms
All Scouts and leaders attending camp must
have a physical examination before coming to camp,
and must have the proper medical form completed.
Scouts and leaders must have an annual examination.
The examination must be by a physician licensed to
practice medicine.
Youth participants and adults under the age
of 40 should use the Personal Health and Medical
Record—Class 3 (no. 34412). These forms are
available in your Registration Packet—please make
copies for your pack or pick them up at the Dunavant
Scout Center. Please use the most current version
of each form. Older versions of the medical forms
cannot be accepted.
Each Scout and leader will have a health
recheck after his arrival as part of the check-in
procedure. The pack’s medical forms will be kept
on file for the week with the camp’s Health Officer.
They will be returned to the Cubmaster at the end
of the week. Adult leaders who will be in camp for
less than 72 hours are not required to have a
complete physical; however, a personal examination

Please make arrangements
for physical examinations before
summer camp. Any Scout or leader
who does not have a completed
health form—including the
examination-will be restricted from
all camp activities until an
examination has been given. There
are no provisions for an examination
to be given at camp. Also, make sure
that each health form has been signed
by all parties in the appropriate
places. Please keep a copy of each
Scout’s physical for your records.

Safety
While we want every Scout
to have a fun and exciting stay at
resident camp, safety is a top priority
in our program, in the campsite and
around camp. Please take note of
the policies and procedures to ensure
a fun and safe experience.

In case of accident
or emergency

health history (Class 1 medical form) is still required.
Even if a leader is arriving late in the week all efforts
should be made to have that person’s health history
with the pack during check-in, so that the health
officer can review the forms, even before the leader
arrives. If a Scout or leader is arriving late to resident
camp, and they were not able to give the health
forms to the leader before camp, then they will need
to give these forms to the Health Officer upon arrival
in camp.
Cub Scout/Webelos Resident Camp Leader’s Guide

2009

Kia Kima has a Health
Lodge that is open 24 hours a day
and is manned by staff members
trained in handling minor accidents
and illnesses. In addition, Kia Kima
has a working arrangement with
physicians in Hardy for the treatment
of more serious cases. If this kind of
treatment is required, the Scout’s
parents will be notified by telephone,
and their wishes concerning
treatment will be respected. If such
a trip is required, we ask that one of
the Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the
camp reserves the right to refuse
admittance to any Scout or leader
who, in the opinion of the Camp

�5
Director and Health Officer, has any
Dangerous Wildlife
physical or medical problem that
could present a hazard to himself or
Kia Kima is a Wilderness Setting. While
others. If a Scout or leader has any visiting the out-of-doors, it is common to encounspecial medication, it may be kept in ter various forms of wildlife. Dangerous wildlife at
the Health Lodge.
Kia Kima could include, venomous snakes, spiders, ticks, etc. Bites from these animals are extremely rare but precautions should be taken. We
Fire Safety
will list a few tips to keep you comfortable at camp.
Kia Kima has a fire and
emergency alarm system. This
system will be explained at the
leaders’ meeting on the first evening
you are in camp, and a test of the
system will be conducted early in the
week. Some fire fighting equipment
(rakes, shovels, fire buckets) is
available in each campsite, or from
the Quartermaster. If there is an
emergency, this equipment will be
used by members of the camp staff.
This equipment is not to be used by
Scouts; Scouts do not fight fires
under any circumstances.
Under no circumstances
shall flames of any kind be used in
any tent. If a Scout or leader plans
Camp rules &amp; hints
to utilize a personal tent for lodging,
they should have the tent labeled • No riding in the back of trucks. All Scouts
riding in a vehicle should have a seat belt and
“NO Flames in Tents.” This can be
be fastened in.
stenciled on the tent or on a place
card in front of the tent. Flashlights • Throwing things at camp, like rocks and sticks,
is not permitted, especially around the lake area
or battery-powered lanterns-which
and along the creek banks in camp.
do not pose the threat of fire or
asphyxiation-are the only acceptable • Running in camp should be limited to the open
fields and play areas. Kia Kima does not have
light for use in tents.
many flat or level areas on which to run.
Roadways and paths are not designed for
running.
• No open-toed shoes like flip flops or sandals
Liquid &amp; LP Fuels
except in the shower facility.
Liquid-fueled equipment
(kerosene, gasoline, white gas, etc.) • Bare feet are limited to three places: behind
the fenced-in area at the waterfront, in the
is to be used only by adults. Lanterns
shower, and in the bed. At all other times, you
or stoves may be used at campsites,
should have your shoes on.
under adult supervision. Empty
•
The
buddy system means two or more Scouts
propane cylinders should be taken
go everywhere in camp together. Cubs and
home with the pack and not placed
Webelos should be aware of where their buddy
in fireplaces or trashcans, as they
is at all times.
may explode when heated.
2009

!
If a Scout or leader
plans to utilize a
personal tent for
lodging, they should
have the tent
labeled “NO Flames
in Tents.” This can
be stenciled on the
tent or on a place
card in front of the
tent.

!
Nof riding in the
back of trucks. For
insurance reasons,
Scouts are not
permitted to ride in
the beds of pickup
trucks.

Cub Scout/Webelos Resident Camp Leader’s Guide

�6
•

•

•

•

•

•

•

Scouts should not be sent to the campsite alone, or on any trip out of a
leader’s view without a buddy or a leader. Camp is a big place and
Scouts often get turned around while walking a common trail, even if
they have traveled that way many times before.
Any campfire started in the campsite should be completely extinguished
before leaving the site for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open knives in crowded areas
and walking with an open knife pose great dangers. Individuals who
have knives should be considerate of others and use those knives safely.
Please do not cut live trees, no matter how big or small they are. Walking
sticks are sold in the camp Trading Post, or may be made from limbs or
trees that are already dead and down. Please do not disfigure the trees,
bushes, or shrubs.
If you dig holes for any reason, please fill them up when you are finished.
Leaving open holes in activity fields and campsite areas poses a tripping
hazard.
Please do not hang wet clothes inside your tent. Also, do not attach
clotheslines to the tent, as these put stress on the tent and can cause it to
fall down.
Clotheslines in campsites should be hung with colored or white cord
and as high off the ground as possible to avoid Scouts or leaders walking
into them. Please remove any clotheslines that you hang up before
leaving camp.

Cub Scout/Webelos Resident Camp Leader’s Guide

2009

�7

!
Cub Scout packs
must also have a 5 to
1, boy to leader ratio
for Webelos and a 3
to 1 leader ratio for
Cub Scouts.

General Information

Leaders in camp
All units are required to have at
least two adult leaders in camp at all times.
Cub Scout packs must also have a 5 to 1,
boy to leader ratio for Webelos and a 3 to
1 leader ratio for Cub Scouts. This policy
is required by the Chickasaw Council. All
leaders must be registered members of the
BSA, and must meet the qualifications for
the leadership position in which they serve.
The unit leader must be at least 21 years of
age. Any additional leaders must be at least
18 years of age.
Leaders may rotate when
necessary, but at least two adults must be
with the unit 24 hours a day. Parents,
committee members, and other adults who
accompany the unit to camp must meet all
of the above requirements. Leaders, please
note, it is in the best interest of your Scouts
to have consistent leadership throughout
your pack’s stay at camp. Rotation of
leaders can give way to situations that are
not conducive to the positive influences of
a stay at resident camp.
The unit leader and one assistant
may attend camp at no charge. Additional
“leader-space” is $75.00 for the week.
Each leader-space provides meals, tentage,
and an official resident camp patch. The

official leader count for the unit will be the
number of additional leader-spaces plus the
first two leaders.
Units that rotate leaders during the
week can fill a leader-space with more than
one person staying different parts of the week.
For example, one leader might stay the first
night and another the second or third. In that
the two leaders do not stay in camp at the
same time, they use only one leader-space
and pay only $75.00. They will, however, only
receive one patch for the one leader-space.
Additional patches are available for
the purchase from the Trading Post.
The general rule is that the unit needs
to pay for the maximum number of leaders
staying in camp at any one time. If, however,
additional leaders will be in camp for only one
or two days and do not wish to pay for the
entire week, they may provide their own tent
and pay for meals on an individual basis. They
will not receive a patch, but may purchase
one from the Trading Post. Packs with a high
ratio of leaders to Scouts may be contacted
by our Administrative staff to ensure enough
tent space for everyone.

2009

!
The unit leader
and one assistant
may attend camp
at no charge.
units bringing a
minimum of 5
Scouts
will
receive credit for
two free leaders.

Cub Scout/Webelos Resident Camp Leader’s Guide

�8

Correspondence
All resident camp correspondence
and registration material should be sent to the
Council Office until the middle of May. All
correspondence should then be sent directly
to camp. The addesses for both locations are
listed on page 3.
To allow enough time to receive and
process registration, do not send any money
or registration materials through the Postal
Service less than two weeks prior to your
arrival at camp. Fax and email service is
available 24 hours a day for your convenience.

Registration Procedures
Step 1
Submit the Resident Camp application along with a
$50 deposit to secure your campsite at Kia Kima. Please
keep in mind that some sites may already be taken.
Step 2
By March 15, secure a deposit of $25 per Cub Scout
planning to attend summer camp. Payments can be made
online (payments cannot come from individual families.
Please pay as a group) or at the Scout office. Fill out
the corresponding paperwork either online or in the
registration packet.
Step 3
By May 15th, submit your second individual deposit of
$50 per Scout to the Scout office. This can also be
paid online. Register your Scouts and leaders online.
Webelos will have options for the different classes they
wish to take. Cub Scouts will be registered as either
Bears or Wolves.
Submit your t-shirt sizes either online or by paper (not
both). Packs that submit T-shirt sizes by this date will
receive a complimentary T-shirt. Packs that do not
submit T-shirt sizes may purchase them in the trading
post.

Cub Scout/Webelos Resident Camp Leader’s Guide

2009

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance
requirements. Transporting Scouts or
adults in the bed of a pickup truck or
trailer—whether it is covered or
uncovered—is against the policy of the
Boy Scouts of America, as well as poor
judgment. In addition, units visiting Kia
Kima from other councils are responsible
for attaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is the area between the main
gate and the Administration Building.
Vehicles are not to be parked in
the campsite during the week. Packs are
encouraged to leave a trailer in the
campsite in order to store gear. A locking
box will provide a place to secure and
safeguard gear. In addition, there are some
localized parking areas provided for unit
vehicles that may be more convenient for
some campsites. These areas are marked
on the camp map at the end of this guide.
To keep traffic in camp to a
minimum, only camp vehicles will be
allowed. Pack vehicles will be permitted
into camp during check-in and check-out
for the purposes of loading and unloading
of personal and pack equipment. While
driving in camp, please observe the camp
speed limit of 7 miles per hour. No
vehicles will be allowed to operate in
camp or be parked in the campsite after
check-in without permission of the
Resident Camp Director.

�9

Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on your opening session day
depending upon your session. No one
will be available to handle early arrivals.

Check-in
The first thing the Cubmaster
should do is report to the Administration
Building with an assistant, where they will
meet the camp administrative staff. At
that time, the Cubmaster should have a
final count of Scouts and leaders, Scout
schedules, and any unpaid fees as
determined on the Financial Summary
form. The assistant should have the
pack’s medical forms and written
explanation for any boy who needs special
medical treatment.
A pack guide will be assigned to
assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Training
Center for the health recheck. The
assistant leader should bring the medical
forms and, if swim checks were
completed prior to camp, the Swim Check
form. Everyone, youth and adult, must
have a current health form. The recheck
is to make sure that no significant changes
have occurred since the physical
examination was given. A buddy tag will
be issued for each person with a health
form. The health recheck will be going
on at the same time the unit leader is
registering in the Administration Building,
so all members are encouraged to arrive
at camp at the same time. The Cubmaster
should account for any Scout or adult who
will arrive late.

Camp tour
The pack guide will take the unit to the campsite. All personal and unit
equipment will be unloaded, and vehicles returned to the parking area.
The pack guide and the unit leader will take an inventory of all equipment
in the campsite. If any equipment is damaged or missing (holes in tents,
missing fire buckets, etc.) the pack guide will note it and report it. The
pack guide will also report the number of tents in the site to ensure that
each person has a place to sleep.
Scouts and leaders need to prepare for the camp tour soon
after arriving at the campsite. There will be time to settle in after the
camp tour. Scouts that did not complete swim checks prior to camp
will need to change into swim trunks for the camp tour. Remember that
a shirt, and shoes with covered heel and toe, must be worn while in
camp. The pack guide will take the pack on a tour of camp, pointing
out camp landmarks and the various program areas. There are a couple
of required stops, such as the Aquatics area, and the Dining Hall. Even
if the pack has completed swim checks prior to camp, they still must
visit the Aquatics area for safety procedures. It is also a good idea to
stop by the Quartermaster to pick up a fireguard chart and other
equipment you may need in your campsite.
After the tour, the pack may return to the campsite. This is a
good time to get settled and prepare for supper. The Scout uniform is
required for all evening meals and campfires.

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Cub Scout/Webelos Resident Camp Leader’s Guide

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Tentage

Leaders’ meetings
A meeting of key leaders will be held on the
opening day after vespers at the Chapel. At this meeting,
members of the camp staff will give an overview of camp
policies and procedures, and special program activities
that will be offered during the week. Also, an opportunity
will be provided to answer questions.
In addition, leaders’ meetings will be held each
morning after breakfast. At this meeting, Cubmasters will
get the opportunity to ask questions, and get updates on
any special events going on in camp. The daily newsletter
will be distributed at this meeting.

Quartermaster
In addition to what is in the campsite, the camp
provides equipment through the camp Quartermaster. The
Quartermaster is located beside the Trading Post. Items
such as brooms, water hoses, cleaning agents, tools and
American flags are available for checkout. These items
must be returned-clean and in good condition-before the
pack checks out. Packs are welcome to bring their own
items (as listed above) from home.

Generally speaking, all packs
will be housed in standard twoperson wall tents. These tents have
wooden floors with steel beds and
vinyl covered mattresses. If your
pack wants to bring its own tentage
to camp, this is permitted. Two-deep
leadership rules still apply and adults
cannot stay in tents with Scouts. The
only possible exception is when a
parent stays in the tent with their son.
If your pack chooses to bring a
portion of its own tents, please be
sure that you communicate this to the
resident Camp Director, as space for
these tents can become a
consideration. If a Scout or leader
plans to utilize their own tents for
lodging, they should have the tent
labeled “NO Flames In Tents.” This
can be stenciled on the tent or on a
place card in front of the tent.

Uniform
The official Cub Scout
summer field uniform is
recommended for wear by both
youth and adults while in camp. This
uniform-commonly referred to as
Class A uniform-is to be worn to
supper each evening and to
campwide activities such as
campfires and Vespers. The Class
B uniform consists of Scout shorts
and a Scouting t-shirt and may be
worn at all other times during camp.
Since the uniform is worn so
much, here are a few tips to help it
stay fresh longer:
• Don’t wear it at times when it
does not have to be worn;
change clothes after supper to
avoid getting it dirty.
• Bring a hanger for the shirt and
keep the neckerchief and slide
Cub Scout/Webelos Resident Camp Leader’s Guide

2009

�11

•

(if worn) in the same place each
time so they won’t get lost.
It would be a good idea to have
several pairs of Scout socks to
avoid wearing the same pair all
week.

Dining Hall
With everyone visiting three
times a day, the dining hall is the most
popular place in camp. Before each
meal, packs line up in formation on
the parade ground outside of the
dining hall. The Officer of the Day,
from the staff, will take roll call of
the packs, lead grace, and at the
morning and evening meals, lead the
flag ceremony. Scouts and leaders
should wear their complete Scout
uniform to supper to retire the colors.
After the meal, the Officer of
the Day usually has some important
announcements for the camp. We
ask that all Scouts remain in the dining
hall until dismissed by the staff.
The waiter system is used in
the dining hall for setting the tables
and cleaning up after meals. It is
important to stop at the dining hall
during the camp tour for a
demonstration of how the waiter
system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these
needs with the food that we have
available. Dietary supplements
should be brought from home for
specific dietary requirements.

Commissioner Staff
After your pack guide
finishes helping you check in, you
probably won’t see him in your
campsite again until you check out.

That is okay because we have
a staff member with the fulltime job of taking care of your
needs during the week. That
staff member is your
Commissioner.
The Commissioner
staff will stop by the campsites
each day to visit and will make
sure you have all the supplies
and equipment that you need.
If there is something broken or
missing in your site, they will
work to see that it is fixed or
replaced. You can also meet
with your Commissioner at the
morning leaders’ meeting.
In
addition,
Commissioners
are
knowledgeable about the
program and can answer
questions or help you plan
pack activities.

A FEW HELPFUL TIPS
FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦

Wear closed-toed shoes

♦

Use insect repellents contain
ing DEET or Permethrin

♦

Carry flashlights when walking
at night

♦

Shake out clothing and shoes
before wearing them

♦

Keep food out of tents

♦

Check for tick bites daily

2009

Cub Scout/Webelos Resident Camp Leader’s Guide

�12

Showers and Facilities

Telephone

Hot showers are available at the central &amp;
east showerhouse. The central showers accomodate
adult males, females and youth. In order to adhere
to youth protection policies, adults are not allowed
to take showers with youth under any circumstances.
Dedicated showers for female Scouters are
located at the central &amp; east shower facility. Some
campsites have built-in cold showers.

A telephone is located
outside the Administration Building.
It is the only telephone available for
Scout use. We discourage the
continued use of the telephone by
Scouts. Not only does it take him
away from the camp program, it runs
up his parents’ phone bill.
Should someone at camp
need to be contacted, the telephone
number is 870-257-4935. This
Trading Post
telephone is located in the camp
The Trading Post-located in the middle of office and is manned from 9:00 a.m.
camp-stocks a variety of items, such as camp until 5:00 p.m., with the exception of
memorabilia (patches, mugs, t-shirts, etc.), program lunch. There may be a staff member
supplies and concession items. The Trading Post is in the office in the evening or at other
open during the day and evening, except at meals times as well. Please note, however,
and during campwide activities. It is a popular place that this is the camp’s business phone
for Scouts and leaders to get a snack and relax. and parents will not be able to talk
Visa and MasterCard are accepted; however, ATM to their children. The staff member
and debit cards are not.
will take a message and deliver it at
the next meal. Emergency messages,
of course, will be delivered as soon
as possible.

Lost &amp; found

A central lost and found area is located at
the Trading Post. If you
lose something during the
week, check with the
Trading Post staff to see if
it has been turned in. In
addition, the Aquatics area
has a small lost and found
area. At the end of resident
camp, all lost and found
items will be boxed and
stored. After camp closes
for the summer, lost and
found items will be kept
until November 1. To
make it easier to recover
lost items, Scouts should
clearly mark their personal
possessions with their
name and pack number.
Cub Scout/Webelos Resident Camp Leader’s Guide

2009

Postal mail
Scouts may receive mail at
camp. Please send mail addressed
as follows:
Scout’s Name and Pack Number
Address of camp
Please be sure to include the
Scout’s pack number on all mail; this
will make it much easier to route the
mail to the proper recipient. Also
include a return address on all mail
in case a letter arrives at camp after
the Scout has left. Mail service is
dependable, but it is recommended
that mail not be sent to camp later
than the day the pack checks into
camp. For such a short session as
resident camp, it is recommended

�13
that parents mail their letters before
the Scout arrives. A letter or postcard
can take from two to four days to
reach camp. Any letters or packages
that contain currency or valuables
should be insured.

Electronic mail
Scouts may also receive
email while at camp. All email will
be printed and delivered to the pack
mailboxes with regular mail and
messages. Email should be
addressed as below with the “#”
a list of what to bring to camp and helpful hints; after
symbol replaced with the actual pack
camp, they can see the pictures of their week at camp.
number. The Scout’s name should
be in the subject line. Our pack email
Visitors
address is packs@kiakima.com.
To: Pack#
Subject: Scout’s Name
Please do not send
forwarded messages, attachments,
Internet sites, or multimedia or
excessively large email messages.
These messages are filtered and will
not be delivered. Email is a service
provided for parents and friends to
send messages to people during their
stay at camp. This service is not
intended for business use nor is it
guaranteed delivery or privacy.
The official Internet site for
resident camp and for Kia Kima
Scout Reservation provides the latest
updates about preparing for camp.
This is an excellent resource for
parents, leaders and Scouts.
www.kiakima.com
Leaders will find information
about summer camp, registration and
last-minute updates. It is also a
convenient way to submit last-minute
schedule changes before coming to
camp.
Parents will be able to find
out how to send mail or email to their
son during the week. Scouts can find

Visitors should plan to arrive at Kia Kima in
accordance with the daily schedule of activities.
Arriving after activities have started may cause visitors
to wander around camp for hours before connecting
with their party. Scouts will be involved in sessions
until 5:00 p.m. daily and will need time to take a
shower and change clothes before the evening meal.
The evening pack activities in camp will last until
approximately 9:30 p.m., so visitors should plan to
leave shortly after that so Scouts and leaders can
get a good night’s sleep.
Vehicles should be parked in the camp
parking lot, but not driven into camp. Visitors should
park, check in at the Administration Building, and
then walk to the campsite area. Please note that the
camp-wide speed limit is 7 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
Administration Building as they enter camp. The
meal price is reasonable and the meals are served
on a regular schedule. Seating space can be a
concern for visitors as packs have assigned seating,
so visitors should be prepared to be at the back of
the line, and expect to sit in an area apart from the
pack as space allows. In addition, they should notify
their Scout’s Cubmaster, who will make arrangements
with the dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.
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Cub Scout/Webelos Resident Camp Leader’s Guide

�14

Program Information

Daily Schedule

Vespers &amp; chaplain

Each day follows the same schedule
shown on page 15. The schedule for
Saturday’s and Wednesday’s may vary for
check-in and check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:30 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Vespers is a short fellowship
service held on the first evening of camp.
Vespers is held in the Chapel, located
above the campfire arena. Everyone is
encouraged to attend. Members of the
Commissioner staff will conduct Vespers
services, with assistance from visiting
clergy. In addition, they can provide
assistance with homesick Scouts.
Scouts and units may volunteer
to assist with Vespers during the week.
Scouts who are working on a religious
award are especially encouraged to do
so.

Wolf, Bear &amp; Webelos
Please realize that the age and
rank of each Scout in your pack needs to
be carefully examined before registering
for programs. Take a close look at the
Program Pre-registration form and be
sure to register your Scouts for the correct
program for resident camp. In other
words, think now as if you are in June,
2009 already. Your current Tiger Cubs
will now become Wolves. Wolves
become Bears and so forth.
Cub Scout/Webelos Resident Camp Leader’s Guide

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�15

Resident camp
daily schedule

Campfires
Campfires bring out the spirit and fun of camp.
We have two campfires planned for Resident Camp.
Saturday and Wednesday night will feature grand
opening campfires for each session. It will kick off the
week with an exciting beginning. Songs, cheers, stunts,
and the chance to meet the whole staff will be just a
few of the treats in store. On Monday and Friday
night, we will have our closing campfires. Awards and
many neat activities are also planned for these
campfires. Visitors are encouraged to attend these
campfires. All campfires start at 8:30 p.m., and should
conclude around 9:15 p.m. Any visitors in camp should
plan to depart after the campfire show has ended.
Packs that wish to do a skit for this special
closing campfire are encouraged to do so. The number
of skits will be limited, due to the campfire length,
therefore, check with the Program Director when you
arrive at camp. Skits or stunts that throw water or that
do not follow the good spirit of Scouting will not be
used. Packs should practice their skits during their
week of camp, so plan early.

6:55
7:00
7:15
7:30
7:45
8:00-8:45
8:45-10:00
10:15-11:30
11:35
11:45
12:00
12:30-1:00
1:00-2:15
2:30-3:45
3:45-5:15
5:15
5:35
5:45
After Supper
10:00

First Call
Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Waiter’s Call
Assembly
Lunch
Rest Period
Third Session
Fourth Session
Free Activities
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

Fishing Permits
Fishing is a popular activity with many Scouts.
Anyone wishing to fish during the week will need to
obtain a Fishing Permit. Permits will be issued at the
beginning of the week following a fishing orientation
and safety session.
The fishing program at Kia Kima is strictly a
catch-and-release program. These specially designed
fishing licenses are not Wildlife fishing licenses and are
in no way connected with fishing activities apart from
Kia Kima.

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All the stuff to do while
you’re at camp
Wolf program activities
Achievements
1h
5a,b,c,d,e
10b
10c

Swim as far as you can walk in fifteen steps
Tools for fixing and building
Take a nature walk in the woods or visit the Scout Museum with your parent
Attend a live program with your parent at the campfire Arena

Electives
10c
Make an article of American Indian clothing
11c
Learn the words of three Cub Scout songs at meals or during the campfire program
14b
Learn what to do when you meet strange animals
14d
Understand what it means for an animal to have rabies
17a
Learn to tie an overhand and square knot
17e
Tie two cords together with an overhand knot
18f
Take part in two summertime pack events (Resident Camp counts as one event)
18g
Learn to identify poisonous plants and what to do if you touch them
19d
Know the rules of safe fishing
20b
Reviewed boating safety rules at the Aquatics Area
20c
Reviewed archery safety rules at the Archery Range
Cub Scout Conservation Award (found on page 216 of the Wolf Book)

Bear program activities
Achievements
5d
10a
11b
11e
12 b
12d
20a
22a,b,c,d

Visit the Nature Center
If you are a Resident Camper with a parent then you achieved this
Reviewed boating safety rules at the Aquatics Area
Got a physical examination prior to Resident Camp
Went on a nature hike while with a family member
Attend the outdoor program at the OA Arena
Show how to use and take care of tools
Tying it all up

Electives
2a
2e
5e
5f
9a
19c
19d

Learn how to read a thermometer
Learn how to identify three types of clouds
Reviewed boating safety rules at the Aquatics area
If you rowed in a boat with an adult at camp
Make an art craft while at camp
Rest by floating in the water on your back for at least one minute
Tell what the buddy system means and the basic rules of safe
swimming and simple rescue
20a
Review archery safety rules at the Archery Range
World Conservation Award (found on page 256 of the Bear Book)
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�17

Webelos program activities
Please select your activities from the list below. First year Webelos may select up
to four activities. Second year Webelos will select 3 activities and will be enrolled
in Boy Scout 101 as the fourth activity.

Aquanaut – Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day, you’ll love
being an Aquanaut.

Naturalist – If you like watching wildlife, then Kia Kima is the place for you.
You will get the chance to study creatures and plants in the wild and see much of
camp at the same time.

Readyman- Don’t Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job of being a
forester. Hiking along the trails of camp and learning new things about forestry,
trees, and how we conserve our resources.
Athlete – This activity badge will give Webelos and opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be “Physically fit”.
Artist – Do you like to make things? Artist activity badge will give you an
opportunity to draw and build! You will use your own creative juices to create
masterpieces.

Outdoorsman- Outdoorsman Activity badge requirements are fun and give
Webelos an opportunity to learn about camping and the out-of-doors.

Geologist – Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.
Sportsman- Develop your skills in the sports world. Learn the rules, showing
good sportsmanship, and doing your best is what Sportsman has to offer.

Conservation Award – This special award will give Scouts an opportunity to
participate in a small environmental service project. They will also learn how to be
“conservation minded” in preserving our natural resources.
Boy Scout 101 – This session will be taught to all second year Webelos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!
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Cub Scout/Webelos Resident Camp Leader’s Guide

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What to bring to camp

Personal equipment

What to bring
Other than some basic items, different people
and packs will bring different items with them. A good
exercise is to think about your perfect stay at camp
and bring the items that you see in your mental picture.
If you want to spend the afternoon fishing on the edge
of the lake, don’t forget your fishing rod and tackle
box.

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when you
are packing.
•
•
•
•
•
•
•
•
•
•

Pack flag
Den flags
Lanterns
Extra plastic
Water hose
Canteen

•
•
•
•
•
•

First aid kits
Bow saws
Rope
Brooms
Lawn chairs
T-shirts

Ice chest full of favorite drinks (water is the best)
Camp stove and coffee pot
Rank book so things can be signed off at camp
Complete Scout uniform

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2009

•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•

Shorts or long pants
Underwear
Sun glasses
Sweater or jacket
Extra shoes or boots
Sun tan lotion (sunscreen)
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Sun tan lotion (sunscreen)
Toilet articles (soap, shampoo,
toothpaste, etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)
Footlocker or suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent

�19

Tips
Tip 1--A daypack (book
bag) is recommended to help
keep things together while
hiking around camp from day
to day. An extra gallon-sized
ziplock bag keeps those wet
swim trunks off the other dry
items in the pack.
Tip 2-- Flip flops are good
while in the shower houses;
however, regular shoes
should be worn to and from
the shower facility. Foot
injuries are serious at camp
due to the high level of
walking and can result in a
trip home—or worse—to the hospital.
Tip 3-- Scouts bringing a footlocker or locking suitcase should bring
an extra key and give it to the Cubmaster. That way, if one key is lost,
the spare one will be stored safely.
Tip 4-- With the heat and humidity of June, it would be advisable to
have a change of clothing for each day of the week.

What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in camp;
only those supplied by the Shooting Sports
area are to be used. Sheath knives are not
allowed at camp. Any such equipment brought
to camp must be delivered to the Resident
Camp Director when the pack checks in; it will
be returned when the pack checks out.
In addition, no pets of any kind are
allowed at camp; this is policy of the Boy
Scouts of America.
We recommend that items such as
radios, tape players, electronic games and
other electronic devises not be brought to
camp. Resident camp is an outdoor experience,
and these items are not appropriate to that
experience.
Finally, alcoholic beverages of any
kind are strictly prohibited at camp.

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Cub Scout/Webelos Resident Camp Leader’s Guide

�20

Twilight &amp; free time activities

Stuff you can do in the (almost) dark

There is plenty for packs and individual Scouts to
do at resident camp in the hours between Vespers and Taps.
Some activities have been scheduled by the resident camp
staff, and are open to all Scouts and leaders. Others may be
done by the pack as a whole. See your Commissioner for
more details.
If you want to go beyond the confines of the
established camp, several hiking trails are available. Be sure
two adult leaders in the pack go with you, using the buddy
system. Hike in groups of at least three Scouts and leaders.
And if you’d just as soon be all wet, the Aquatics
area offers free boating (and an occasional free swim). Check
with the Aquatics staff to find out the requirements for taking
out a boat, or talk to your Commissioner.
Other activities such as BB shoots, climbing, archery,
waterslide, Iceberg, games, and crafts may be available as
well. Information about special activities will be distributed
at leaders’ meeting, or again, ask your Commissioner.

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2009

�21

Check out

Coming and going
The safety and security of every Scout is
of paramount concern to all leaders and staff. To
enhance our security efforts we will require that
parents, leaders, or Scouts who are checking into
camp over the course of the week to register at
the Administration Building. Scouts who are
leaving camp early will need to check out at the
Administration Building with our staff, while being
accompanied by an adult from the pack to
authorize the departure. Troop leaders should
encourage all guests and visitors to depart by 9:30
p.m. If there are particular concerns of an
individual Scout’s well being and protection, the
Cubmaster should contact the Resident Camp
Director. Leaders wishing to visit town for supplies
should sign out at the Administration Buidling.

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Check-out
The checkout procedure will begin on Wednesday and Saturday, and
should be completed before 10:30 a.m. Any unit with special checkout
considerations should make plans through the Program Director or the Resident
Camp Director. Activity records and health forms will be given to each unit at the
concluding breakfast assembly.
After breakfast, the pack will return, with the pack guide, to the campsite
to pack their gear and clean up the site. Vehicles will be allowed in camp to load
personal and unit equipment. The pack guide and Cubmaster will conduct another
inventory to make sure that no equipment has been misplaced or damaged during
the week.
Borrowed equipment will be returned to the Quartermaster, and the pack
guide will inspect the site to be certain that it is clean. The cost of any damaged
property or equipment will be charged to the pack.
The Cubmaster should stop by the Administration Building on the way
out of camp.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health forms
and program materials. Review this before you leave to make sure
that it is all correct, and that it all belongs to your pack.

Campsite
Return to the campsite with your pack guide. Pack up all your gear
and clean up the site one last time. Remember that other units will
be using this site in future weeks.
Trash
Bag up all trash and take it to the dumpster on the way out.
Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take care
of any other business.
Cub Scout/Webelos Resident Camp Leader’s Guide

2009

�23

How to get to
Camp Kia Kima

2009

Cub Scout/Webelos Resident Camp Leader’s Guide

�24

Cub Scout/Webelos Resident Camp Leader’s Guide

2009

�25

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

2009

Cub Scout/Webelos Resident Camp Leader’s Guide

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              <text>Dear Leaders,&#13;
Resident Camp for 2009 will be held on May 30th - June 2nd and June 3rd –&#13;
June 6th. In 2008 we saw a 40% growth in leaders Cub Scout camp and we&#13;
expect similar growth in 2009.&#13;
In 2009 we will continue with two separate resident camp sessions for your&#13;
convenience. You may choose which three day session you would like to&#13;
attend.&#13;
This leader’s guide was assembled and organized to help you plan a successful&#13;
summer camping experience for every boy in your pack. As you can see,&#13;
there is truly something for everyone, each boy is welcome at Kia Kima, and&#13;
in face, these boys are why we are here, standing ready to help guile you in&#13;
your summer camping efforts. We hope each boy in your unit gets every&#13;
opportunity to attend this year’s camp.&#13;
I encourage you to get fully involved in this year’s theme: “Kia Kima and the&#13;
Crystal Crusade”. Many packs will come to camp equipped with props,&#13;
costumes, table decorations and many more spirit items that reflect this theme.&#13;
This will only add to the rich experience that will be provided.&#13;
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look&#13;
forward to seeing you at camp this summer!&#13;
In Scouting,&#13;
&#13;
Drew Armstrong&#13;
Director of Support Services&#13;
&#13;
Table of contents&#13;
Camp Fees &amp; Reservations&#13;
&#13;
page 2&#13;
&#13;
Safety &amp; Registration Procedures&#13;
&#13;
page 3&#13;
&#13;
Registration&#13;
Medical forms&#13;
In case of an emergency&#13;
Fire safety&#13;
&#13;
General Information&#13;
Correspondence&#13;
Transportation &amp; parking&#13;
Check in&#13;
Trading post&#13;
Visitors&#13;
&#13;
Program Information&#13;
Daily Schedule&#13;
Wolf, Bear &amp; Webelos&#13;
Resident Camp Daily Schedule&#13;
All the stuff to do while at camp&#13;
Webelos program activities&#13;
&#13;
What To Bring To Camp&#13;
What to bring&#13;
Unit equipment&#13;
Personal equipment&#13;
Tips&#13;
What not to bring&#13;
&#13;
3&#13;
4&#13;
4&#13;
5&#13;
&#13;
page 7&#13;
8&#13;
8&#13;
9&#13;
12&#13;
13&#13;
&#13;
page 16&#13;
14&#13;
14&#13;
15&#13;
16&#13;
17&#13;
&#13;
page 18&#13;
18&#13;
18&#13;
18&#13;
19&#13;
19&#13;
&#13;
Twilight and Free Time Activities&#13;
&#13;
page 20&#13;
&#13;
Check Out&#13;
&#13;
page 21&#13;
&#13;
Coming &amp; going&#13;
CheckOut&#13;
CheckOut process at a glance&#13;
&#13;
Maps&#13;
&#13;
21&#13;
22&#13;
22&#13;
&#13;
pages 23 &amp; 24&#13;
&#13;
2&#13;
&#13;
!&#13;
&#13;
Camp Fees &amp; Registration&#13;
&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a $50 deposit on the site you prefer. Please list multiple choices as some&#13;
sites may have already been taken.&#13;
&#13;
Camp fees&#13;
The resident camp fee is $120.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts&#13;
&#13;
$120.00&#13;
&#13;
Webelos&#13;
&#13;
$120.00&#13;
&#13;
Leaders&#13;
&#13;
$ 75.00&#13;
&#13;
Packs that bring a minimum of 5 Scouts&#13;
will be credited with two free leader spaces.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
Packs are required to&#13;
make a deposit of&#13;
$25.00 per Scout&#13;
before March 15th.&#13;
An additional $50.00&#13;
is due before May&#13;
15th, and the remaining $45.00 should be&#13;
paid after arriving at&#13;
resident camp.&#13;
&#13;
can not offer refunds for Scouts who leave&#13;
camp early.&#13;
A portion of the fee is due with&#13;
each step of registration. The first&#13;
payment is due with the Pack Count Form&#13;
which allows us to plan for the size of&#13;
each pack.&#13;
Packs are required to make a&#13;
payment of $25.00 per Scout by March&#13;
15th. It is possible to add Scouts after&#13;
this with permission from the Resident&#13;
Camp Director. This $25.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $50.00&#13;
deposit per Scout is due with Financial&#13;
Preregistration Form and is due by May&#13;
15th. This deposit will also be applied&#13;
to the total camp fee.&#13;
The balance of all camp fees and&#13;
leaders’ fees are due by check-in. Please&#13;
allow plenty of time for mailing or bring&#13;
them with you in person. The Financial&#13;
Summary Form will assist you in figuring&#13;
the amount due. Detailed instructions of&#13;
the registration process are included in&#13;
the Registration Packet. The registration&#13;
packet is seperate from this booklet.&#13;
&#13;
3&#13;
&#13;
Safety &amp; Registration Procedures&#13;
&#13;
!&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1:00 PM&#13;
and 3:00 PM on the&#13;
opening day depending upon your session.&#13;
&#13;
Registration&#13;
Our goal is to make the registration process&#13;
easy and efficient for everyone. An overview of the&#13;
registration steps are listed.&#13;
Additional help, along with last minute updates and tips can be found on our website at&#13;
www.kiakima.com.&#13;
&#13;
to the differences between the activity badges&#13;
offered.&#13;
3. Cub Scouts will be assigned walking groups&#13;
(generally no more than 15 per group) and&#13;
will participate in a pre-structured program.&#13;
Operation Hours – After May 25th, the camp will&#13;
be in operation and staff will be available in the office&#13;
to answer any of your questions. Please use the&#13;
number in the table on page below.&#13;
&#13;
Confirmation &amp; Changes&#13;
Resident Camp address&#13;
&#13;
When we receive your program registration&#13;
materials from step 3, we will send you an email that&#13;
will include a username and password for our online&#13;
registration system. This system will be used to&#13;
register your pack’s first and second year Webelos&#13;
for camp activities.&#13;
The following steps should be followed:&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Phone: 870-257-4935&#13;
Fax: 870-257-4714&#13;
E-mail: director@kiakima.com&#13;
&#13;
1. Webelos will be registered individually but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be&#13;
accompanying your group. No Webelos will&#13;
be permitted to attend a class without an&#13;
accompanying adult.&#13;
2. Webelos may register for any of theWebelos&#13;
activities. Leaders should pay special attention&#13;
&#13;
Service Center address&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
4&#13;
&#13;
Medical Forms&#13;
All Scouts and leaders attending camp must&#13;
have a physical examination before coming to camp,&#13;
and must have the proper medical form completed.&#13;
Scouts and leaders must have an annual examination.&#13;
The examination must be by a physician licensed to&#13;
practice medicine.&#13;
Youth participants and adults under the age&#13;
of 40 should use the Personal Health and Medical&#13;
Record—Class 3 (no. 34412). These forms are&#13;
available in your Registration Packet—please make&#13;
copies for your pack or pick them up at the Dunavant&#13;
Scout Center. Please use the most current version&#13;
of each form. Older versions of the medical forms&#13;
cannot be accepted.&#13;
Each Scout and leader will have a health&#13;
recheck after his arrival as part of the check-in&#13;
procedure. The pack’s medical forms will be kept&#13;
on file for the week with the camp’s Health Officer.&#13;
They will be returned to the Cubmaster at the end&#13;
of the week. Adult leaders who will be in camp for&#13;
less than 72 hours are not required to have a&#13;
complete physical; however, a personal examination&#13;
&#13;
Please make arrangements&#13;
for physical examinations before&#13;
summer camp. Any Scout or leader&#13;
who does not have a completed&#13;
health form—including the&#13;
examination-will be restricted from&#13;
all camp activities until an&#13;
examination has been given. There&#13;
are no provisions for an examination&#13;
to be given at camp. Also, make sure&#13;
that each health form has been signed&#13;
by all parties in the appropriate&#13;
places. Please keep a copy of each&#13;
Scout’s physical for your records.&#13;
&#13;
Safety&#13;
While we want every Scout&#13;
to have a fun and exciting stay at&#13;
resident camp, safety is a top priority&#13;
in our program, in the campsite and&#13;
around camp. Please take note of&#13;
the policies and procedures to ensure&#13;
a fun and safe experience.&#13;
&#13;
In case of accident&#13;
or emergency&#13;
&#13;
health history (Class 1 medical form) is still required.&#13;
Even if a leader is arriving late in the week all efforts&#13;
should be made to have that person’s health history&#13;
with the pack during check-in, so that the health&#13;
officer can review the forms, even before the leader&#13;
arrives. If a Scout or leader is arriving late to resident&#13;
camp, and they were not able to give the health&#13;
forms to the leader before camp, then they will need&#13;
to give these forms to the Health Officer upon arrival&#13;
in camp.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
Kia Kima has a Health&#13;
Lodge that is open 24 hours a day&#13;
and is manned by staff members&#13;
trained in handling minor accidents&#13;
and illnesses. In addition, Kia Kima&#13;
has a working arrangement with&#13;
physicians in Hardy for the treatment&#13;
of more serious cases. If this kind of&#13;
treatment is required, the Scout’s&#13;
parents will be notified by telephone,&#13;
and their wishes concerning&#13;
treatment will be respected. If such&#13;
a trip is required, we ask that one of&#13;
the Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the&#13;
camp reserves the right to refuse&#13;
admittance to any Scout or leader&#13;
who, in the opinion of the Camp&#13;
&#13;
5&#13;
Director and Health Officer, has any&#13;
Dangerous Wildlife&#13;
physical or medical problem that&#13;
could present a hazard to himself or&#13;
Kia Kima is a Wilderness Setting. While&#13;
others. If a Scout or leader has any visiting the out-of-doors, it is common to encounspecial medication, it may be kept in ter various forms of wildlife. Dangerous wildlife at&#13;
the Health Lodge.&#13;
Kia Kima could include, venomous snakes, spiders, ticks, etc. Bites from these animals are extremely rare but precautions should be taken. We&#13;
Fire Safety&#13;
will list a few tips to keep you comfortable at camp.&#13;
Kia Kima has a fire and&#13;
emergency alarm system. This&#13;
system will be explained at the&#13;
leaders’ meeting on the first evening&#13;
you are in camp, and a test of the&#13;
system will be conducted early in the&#13;
week. Some fire fighting equipment&#13;
(rakes, shovels, fire buckets) is&#13;
available in each campsite, or from&#13;
the Quartermaster. If there is an&#13;
emergency, this equipment will be&#13;
used by members of the camp staff.&#13;
This equipment is not to be used by&#13;
Scouts; Scouts do not fight fires&#13;
under any circumstances.&#13;
Under no circumstances&#13;
shall flames of any kind be used in&#13;
any tent. If a Scout or leader plans&#13;
Camp rules &amp; hints&#13;
to utilize a personal tent for lodging,&#13;
they should have the tent labeled • No riding in the back of trucks. All Scouts&#13;
riding in a vehicle should have a seat belt and&#13;
“NO Flames in Tents.” This can be&#13;
be fastened in.&#13;
stenciled on the tent or on a place&#13;
card in front of the tent. Flashlights • Throwing things at camp, like rocks and sticks,&#13;
is not permitted, especially around the lake area&#13;
or battery-powered lanterns-which&#13;
and along the creek banks in camp.&#13;
do not pose the threat of fire or&#13;
asphyxiation-are the only acceptable • Running in camp should be limited to the open&#13;
fields and play areas. Kia Kima does not have&#13;
light for use in tents.&#13;
many flat or level areas on which to run.&#13;
Roadways and paths are not designed for&#13;
running.&#13;
• No open-toed shoes like flip flops or sandals&#13;
Liquid &amp; LP Fuels&#13;
except in the shower facility.&#13;
Liquid-fueled equipment&#13;
(kerosene, gasoline, white gas, etc.) • Bare feet are limited to three places: behind&#13;
the fenced-in area at the waterfront, in the&#13;
is to be used only by adults. Lanterns&#13;
shower, and in the bed. At all other times, you&#13;
or stoves may be used at campsites,&#13;
should have your shoes on.&#13;
under adult supervision. Empty&#13;
•&#13;
The&#13;
buddy system means two or more Scouts&#13;
propane cylinders should be taken&#13;
go everywhere in camp together. Cubs and&#13;
home with the pack and not placed&#13;
Webelos should be aware of where their buddy&#13;
in fireplaces or trashcans, as they&#13;
is at all times.&#13;
may explode when heated.&#13;
2009&#13;
&#13;
!&#13;
If a Scout or leader&#13;
plans to utilize a&#13;
personal tent for&#13;
lodging, they should&#13;
have the tent&#13;
labeled “NO Flames&#13;
in Tents.” This can&#13;
be stenciled on the&#13;
tent or on a place&#13;
card in front of the&#13;
tent.&#13;
&#13;
!&#13;
Nof riding in the&#13;
back of trucks. For&#13;
insurance reasons,&#13;
Scouts are not&#13;
permitted to ride in&#13;
the beds of pickup&#13;
trucks.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
6&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Scouts should not be sent to the campsite alone, or on any trip out of a&#13;
leader’s view without a buddy or a leader. Camp is a big place and&#13;
Scouts often get turned around while walking a common trail, even if&#13;
they have traveled that way many times before.&#13;
Any campfire started in the campsite should be completely extinguished&#13;
before leaving the site for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
Try to keep knife use to a minimum. Open knives in crowded areas&#13;
and walking with an open knife pose great dangers. Individuals who&#13;
have knives should be considerate of others and use those knives safely.&#13;
Please do not cut live trees, no matter how big or small they are. Walking&#13;
sticks are sold in the camp Trading Post, or may be made from limbs or&#13;
trees that are already dead and down. Please do not disfigure the trees,&#13;
bushes, or shrubs.&#13;
If you dig holes for any reason, please fill them up when you are finished.&#13;
Leaving open holes in activity fields and campsite areas poses a tripping&#13;
hazard.&#13;
Please do not hang wet clothes inside your tent. Also, do not attach&#13;
clotheslines to the tent, as these put stress on the tent and can cause it to&#13;
fall down.&#13;
Clotheslines in campsites should be hung with colored or white cord&#13;
and as high off the ground as possible to avoid Scouts or leaders walking&#13;
into them. Please remove any clotheslines that you hang up before&#13;
leaving camp.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
7&#13;
&#13;
!&#13;
Cub Scout packs&#13;
must also have a 5 to&#13;
1, boy to leader ratio&#13;
for Webelos and a 3&#13;
to 1 leader ratio for&#13;
Cub Scouts.&#13;
&#13;
General Information&#13;
&#13;
Leaders in camp&#13;
All units are required to have at&#13;
least two adult leaders in camp at all times.&#13;
Cub Scout packs must also have a 5 to 1,&#13;
boy to leader ratio for Webelos and a 3 to&#13;
1 leader ratio for Cub Scouts. This policy&#13;
is required by the Chickasaw Council. All&#13;
leaders must be registered members of the&#13;
BSA, and must meet the qualifications for&#13;
the leadership position in which they serve.&#13;
The unit leader must be at least 21 years of&#13;
age. Any additional leaders must be at least&#13;
18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must be&#13;
with the unit 24 hours a day. Parents,&#13;
committee members, and other adults who&#13;
accompany the unit to camp must meet all&#13;
of the above requirements. Leaders, please&#13;
note, it is in the best interest of your Scouts&#13;
to have consistent leadership throughout&#13;
your pack’s stay at camp. Rotation of&#13;
leaders can give way to situations that are&#13;
not conducive to the positive influences of&#13;
a stay at resident camp.&#13;
The unit leader and one assistant&#13;
may attend camp at no charge. Additional&#13;
“leader-space” is $75.00 for the week.&#13;
Each leader-space provides meals, tentage,&#13;
and an official resident camp patch. The&#13;
&#13;
official leader count for the unit will be the&#13;
number of additional leader-spaces plus the&#13;
first two leaders.&#13;
Units that rotate leaders during the&#13;
week can fill a leader-space with more than&#13;
one person staying different parts of the week.&#13;
For example, one leader might stay the first&#13;
night and another the second or third. In that&#13;
the two leaders do not stay in camp at the&#13;
same time, they use only one leader-space&#13;
and pay only $75.00. They will, however, only&#13;
receive one patch for the one leader-space.&#13;
Additional patches are available for&#13;
the purchase from the Trading Post.&#13;
The general rule is that the unit needs&#13;
to pay for the maximum number of leaders&#13;
staying in camp at any one time. If, however,&#13;
additional leaders will be in camp for only one&#13;
or two days and do not wish to pay for the&#13;
entire week, they may provide their own tent&#13;
and pay for meals on an individual basis. They&#13;
will not receive a patch, but may purchase&#13;
one from the Trading Post. Packs with a high&#13;
ratio of leaders to Scouts may be contacted&#13;
by our Administrative staff to ensure enough&#13;
tent space for everyone.&#13;
&#13;
2009&#13;
&#13;
!&#13;
The unit leader&#13;
and one assistant&#13;
may attend camp&#13;
at no charge.&#13;
units bringing a&#13;
minimum of 5&#13;
Scouts&#13;
will&#13;
receive credit for&#13;
two free leaders.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
8&#13;
&#13;
Correspondence&#13;
All resident camp correspondence&#13;
and registration material should be sent to the&#13;
Council Office until the middle of May. All&#13;
correspondence should then be sent directly&#13;
to camp. The addesses for both locations are&#13;
listed on page 3.&#13;
To allow enough time to receive and&#13;
process registration, do not send any money&#13;
or registration materials through the Postal&#13;
Service less than two weeks prior to your&#13;
arrival at camp. Fax and email service is&#13;
available 24 hours a day for your convenience.&#13;
&#13;
Registration Procedures&#13;
Step 1&#13;
Submit the Resident Camp application along with a&#13;
$50 deposit to secure your campsite at Kia Kima. Please&#13;
keep in mind that some sites may already be taken.&#13;
Step 2&#13;
By March 15, secure a deposit of $25 per Cub Scout&#13;
planning to attend summer camp. Payments can be made&#13;
online (payments cannot come from individual families.&#13;
Please pay as a group) or at the Scout office. Fill out&#13;
the corresponding paperwork either online or in the&#13;
registration packet.&#13;
Step 3&#13;
By May 15th, submit your second individual deposit of&#13;
$50 per Scout to the Scout office. This can also be&#13;
paid online. Register your Scouts and leaders online.&#13;
Webelos will have options for the different classes they&#13;
wish to take. Cub Scouts will be registered as either&#13;
Bears or Wolves.&#13;
Submit your t-shirt sizes either online or by paper (not&#13;
both). Packs that submit T-shirt sizes by this date will&#13;
receive a complimentary T-shirt. Packs that do not&#13;
submit T-shirt sizes may purchase them in the trading&#13;
post.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
requirements. Transporting Scouts or&#13;
adults in the bed of a pickup truck or&#13;
trailer—whether it is covered or&#13;
uncovered—is against the policy of the&#13;
Boy Scouts of America, as well as poor&#13;
judgment. In addition, units visiting Kia&#13;
Kima from other councils are responsible&#13;
for attaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is the area between the main&#13;
gate and the Administration Building.&#13;
Vehicles are not to be parked in&#13;
the campsite during the week. Packs are&#13;
encouraged to leave a trailer in the&#13;
campsite in order to store gear. A locking&#13;
box will provide a place to secure and&#13;
safeguard gear. In addition, there are some&#13;
localized parking areas provided for unit&#13;
vehicles that may be more convenient for&#13;
some campsites. These areas are marked&#13;
on the camp map at the end of this guide.&#13;
To keep traffic in camp to a&#13;
minimum, only camp vehicles will be&#13;
allowed. Pack vehicles will be permitted&#13;
into camp during check-in and check-out&#13;
for the purposes of loading and unloading&#13;
of personal and pack equipment. While&#13;
driving in camp, please observe the camp&#13;
speed limit of 7 miles per hour. No&#13;
vehicles will be allowed to operate in&#13;
camp or be parked in the campsite after&#13;
check-in without permission of the&#13;
Resident Camp Director.&#13;
&#13;
9&#13;
&#13;
Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on your opening session day&#13;
depending upon your session. No one&#13;
will be available to handle early arrivals.&#13;
&#13;
Check-in&#13;
The first thing the Cubmaster&#13;
should do is report to the Administration&#13;
Building with an assistant, where they will&#13;
meet the camp administrative staff. At&#13;
that time, the Cubmaster should have a&#13;
final count of Scouts and leaders, Scout&#13;
schedules, and any unpaid fees as&#13;
determined on the Financial Summary&#13;
form. The assistant should have the&#13;
pack’s medical forms and written&#13;
explanation for any boy who needs special&#13;
medical treatment.&#13;
A pack guide will be assigned to&#13;
assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Training&#13;
Center for the health recheck. The&#13;
assistant leader should bring the medical&#13;
forms and, if swim checks were&#13;
completed prior to camp, the Swim Check&#13;
form. Everyone, youth and adult, must&#13;
have a current health form. The recheck&#13;
is to make sure that no significant changes&#13;
have occurred since the physical&#13;
examination was given. A buddy tag will&#13;
be issued for each person with a health&#13;
form. The health recheck will be going&#13;
on at the same time the unit leader is&#13;
registering in the Administration Building,&#13;
so all members are encouraged to arrive&#13;
at camp at the same time. The Cubmaster&#13;
should account for any Scout or adult who&#13;
will arrive late.&#13;
&#13;
Camp tour&#13;
The pack guide will take the unit to the campsite. All personal and unit&#13;
equipment will be unloaded, and vehicles returned to the parking area.&#13;
The pack guide and the unit leader will take an inventory of all equipment&#13;
in the campsite. If any equipment is damaged or missing (holes in tents,&#13;
missing fire buckets, etc.) the pack guide will note it and report it. The&#13;
pack guide will also report the number of tents in the site to ensure that&#13;
each person has a place to sleep.&#13;
Scouts and leaders need to prepare for the camp tour soon&#13;
after arriving at the campsite. There will be time to settle in after the&#13;
camp tour. Scouts that did not complete swim checks prior to camp&#13;
will need to change into swim trunks for the camp tour. Remember that&#13;
a shirt, and shoes with covered heel and toe, must be worn while in&#13;
camp. The pack guide will take the pack on a tour of camp, pointing&#13;
out camp landmarks and the various program areas. There are a couple&#13;
of required stops, such as the Aquatics area, and the Dining Hall. Even&#13;
if the pack has completed swim checks prior to camp, they still must&#13;
visit the Aquatics area for safety procedures. It is also a good idea to&#13;
stop by the Quartermaster to pick up a fireguard chart and other&#13;
equipment you may need in your campsite.&#13;
After the tour, the pack may return to the campsite. This is a&#13;
good time to get settled and prepare for supper. The Scout uniform is&#13;
required for all evening meals and campfires.&#13;
&#13;
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10&#13;
&#13;
Tentage&#13;
&#13;
Leaders’ meetings&#13;
A meeting of key leaders will be held on the&#13;
opening day after vespers at the Chapel. At this meeting,&#13;
members of the camp staff will give an overview of camp&#13;
policies and procedures, and special program activities&#13;
that will be offered during the week. Also, an opportunity&#13;
will be provided to answer questions.&#13;
In addition, leaders’ meetings will be held each&#13;
morning after breakfast. At this meeting, Cubmasters will&#13;
get the opportunity to ask questions, and get updates on&#13;
any special events going on in camp. The daily newsletter&#13;
will be distributed at this meeting.&#13;
&#13;
Quartermaster&#13;
In addition to what is in the campsite, the camp&#13;
provides equipment through the camp Quartermaster. The&#13;
Quartermaster is located beside the Trading Post. Items&#13;
such as brooms, water hoses, cleaning agents, tools and&#13;
American flags are available for checkout. These items&#13;
must be returned-clean and in good condition-before the&#13;
pack checks out. Packs are welcome to bring their own&#13;
items (as listed above) from home.&#13;
&#13;
Generally speaking, all packs&#13;
will be housed in standard twoperson wall tents. These tents have&#13;
wooden floors with steel beds and&#13;
vinyl covered mattresses. If your&#13;
pack wants to bring its own tentage&#13;
to camp, this is permitted. Two-deep&#13;
leadership rules still apply and adults&#13;
cannot stay in tents with Scouts. The&#13;
only possible exception is when a&#13;
parent stays in the tent with their son.&#13;
If your pack chooses to bring a&#13;
portion of its own tents, please be&#13;
sure that you communicate this to the&#13;
resident Camp Director, as space for&#13;
these tents can become a&#13;
consideration. If a Scout or leader&#13;
plans to utilize their own tents for&#13;
lodging, they should have the tent&#13;
labeled “NO Flames In Tents.” This&#13;
can be stenciled on the tent or on a&#13;
place card in front of the tent.&#13;
&#13;
Uniform&#13;
The official Cub Scout&#13;
summer field uniform is&#13;
recommended for wear by both&#13;
youth and adults while in camp. This&#13;
uniform-commonly referred to as&#13;
Class A uniform-is to be worn to&#13;
supper each evening and to&#13;
campwide activities such as&#13;
campfires and Vespers. The Class&#13;
B uniform consists of Scout shorts&#13;
and a Scouting t-shirt and may be&#13;
worn at all other times during camp.&#13;
Since the uniform is worn so&#13;
much, here are a few tips to help it&#13;
stay fresh longer:&#13;
• Don’t wear it at times when it&#13;
does not have to be worn;&#13;
change clothes after supper to&#13;
avoid getting it dirty.&#13;
• Bring a hanger for the shirt and&#13;
keep the neckerchief and slide&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2009&#13;
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11&#13;
&#13;
•&#13;
&#13;
(if worn) in the same place each&#13;
time so they won’t get lost.&#13;
It would be a good idea to have&#13;
several pairs of Scout socks to&#13;
avoid wearing the same pair all&#13;
week.&#13;
&#13;
Dining Hall&#13;
With everyone visiting three&#13;
times a day, the dining hall is the most&#13;
popular place in camp. Before each&#13;
meal, packs line up in formation on&#13;
the parade ground outside of the&#13;
dining hall. The Officer of the Day,&#13;
from the staff, will take roll call of&#13;
the packs, lead grace, and at the&#13;
morning and evening meals, lead the&#13;
flag ceremony. Scouts and leaders&#13;
should wear their complete Scout&#13;
uniform to supper to retire the colors.&#13;
After the meal, the Officer of&#13;
the Day usually has some important&#13;
announcements for the camp. We&#13;
ask that all Scouts remain in the dining&#13;
hall until dismissed by the staff.&#13;
The waiter system is used in&#13;
the dining hall for setting the tables&#13;
and cleaning up after meals. It is&#13;
important to stop at the dining hall&#13;
during the camp tour for a&#13;
demonstration of how the waiter&#13;
system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these&#13;
needs with the food that we have&#13;
available. Dietary supplements&#13;
should be brought from home for&#13;
specific dietary requirements.&#13;
&#13;
Commissioner Staff&#13;
After your pack guide&#13;
finishes helping you check in, you&#13;
probably won’t see him in your&#13;
campsite again until you check out.&#13;
&#13;
That is okay because we have&#13;
a staff member with the fulltime job of taking care of your&#13;
needs during the week. That&#13;
staff member is your&#13;
Commissioner.&#13;
The Commissioner&#13;
staff will stop by the campsites&#13;
each day to visit and will make&#13;
sure you have all the supplies&#13;
and equipment that you need.&#13;
If there is something broken or&#13;
missing in your site, they will&#13;
work to see that it is fixed or&#13;
replaced. You can also meet&#13;
with your Commissioner at the&#13;
morning leaders’ meeting.&#13;
In&#13;
addition,&#13;
Commissioners&#13;
are&#13;
knowledgeable about the&#13;
program and can answer&#13;
questions or help you plan&#13;
pack activities.&#13;
&#13;
A FEW HELPFUL TIPS&#13;
FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
&#13;
Wear closed-toed shoes&#13;
&#13;
♦&#13;
&#13;
Use insect repellents contain&#13;
ing DEET or Permethrin&#13;
&#13;
♦&#13;
&#13;
Carry flashlights when walking&#13;
at night&#13;
&#13;
♦&#13;
&#13;
Shake out clothing and shoes&#13;
before wearing them&#13;
&#13;
♦&#13;
&#13;
Keep food out of tents&#13;
&#13;
♦&#13;
&#13;
Check for tick bites daily&#13;
&#13;
2009&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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12&#13;
&#13;
Showers and Facilities&#13;
&#13;
Telephone&#13;
&#13;
Hot showers are available at the central &amp;&#13;
east showerhouse. The central showers accomodate&#13;
adult males, females and youth. In order to adhere&#13;
to youth protection policies, adults are not allowed&#13;
to take showers with youth under any circumstances.&#13;
Dedicated showers for female Scouters are&#13;
located at the central &amp; east shower facility. Some&#13;
campsites have built-in cold showers.&#13;
&#13;
A telephone is located&#13;
outside the Administration Building.&#13;
It is the only telephone available for&#13;
Scout use. We discourage the&#13;
continued use of the telephone by&#13;
Scouts. Not only does it take him&#13;
away from the camp program, it runs&#13;
up his parents’ phone bill.&#13;
Should someone at camp&#13;
need to be contacted, the telephone&#13;
number is 870-257-4935. This&#13;
Trading Post&#13;
telephone is located in the camp&#13;
The Trading Post-located in the middle of office and is manned from 9:00 a.m.&#13;
camp-stocks a variety of items, such as camp until 5:00 p.m., with the exception of&#13;
memorabilia (patches, mugs, t-shirts, etc.), program lunch. There may be a staff member&#13;
supplies and concession items. The Trading Post is in the office in the evening or at other&#13;
open during the day and evening, except at meals times as well. Please note, however,&#13;
and during campwide activities. It is a popular place that this is the camp’s business phone&#13;
for Scouts and leaders to get a snack and relax. and parents will not be able to talk&#13;
Visa and MasterCard are accepted; however, ATM to their children. The staff member&#13;
and debit cards are not.&#13;
will take a message and deliver it at&#13;
the next meal. Emergency messages,&#13;
of course, will be delivered as soon&#13;
as possible.&#13;
&#13;
Lost &amp; found&#13;
&#13;
A central lost and found area is located at&#13;
the Trading Post. If you&#13;
lose something during the&#13;
week, check with the&#13;
Trading Post staff to see if&#13;
it has been turned in. In&#13;
addition, the Aquatics area&#13;
has a small lost and found&#13;
area. At the end of resident&#13;
camp, all lost and found&#13;
items will be boxed and&#13;
stored. After camp closes&#13;
for the summer, lost and&#13;
found items will be kept&#13;
until November 1. To&#13;
make it easier to recover&#13;
lost items, Scouts should&#13;
clearly mark their personal&#13;
possessions with their&#13;
name and pack number.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
Postal mail&#13;
Scouts may receive mail at&#13;
camp. Please send mail addressed&#13;
as follows:&#13;
Scout’s Name and Pack Number&#13;
Address of camp&#13;
Please be sure to include the&#13;
Scout’s pack number on all mail; this&#13;
will make it much easier to route the&#13;
mail to the proper recipient. Also&#13;
include a return address on all mail&#13;
in case a letter arrives at camp after&#13;
the Scout has left. Mail service is&#13;
dependable, but it is recommended&#13;
that mail not be sent to camp later&#13;
than the day the pack checks into&#13;
camp. For such a short session as&#13;
resident camp, it is recommended&#13;
&#13;
13&#13;
that parents mail their letters before&#13;
the Scout arrives. A letter or postcard&#13;
can take from two to four days to&#13;
reach camp. Any letters or packages&#13;
that contain currency or valuables&#13;
should be insured.&#13;
&#13;
Electronic mail&#13;
Scouts may also receive&#13;
email while at camp. All email will&#13;
be printed and delivered to the pack&#13;
mailboxes with regular mail and&#13;
messages. Email should be&#13;
addressed as below with the “#”&#13;
a list of what to bring to camp and helpful hints; after&#13;
symbol replaced with the actual pack&#13;
camp, they can see the pictures of their week at camp.&#13;
number. The Scout’s name should&#13;
be in the subject line. Our pack email&#13;
Visitors&#13;
address is packs@kiakima.com.&#13;
To: Pack#&#13;
Subject: Scout’s Name&#13;
Please do not send&#13;
forwarded messages, attachments,&#13;
Internet sites, or multimedia or&#13;
excessively large email messages.&#13;
These messages are filtered and will&#13;
not be delivered. Email is a service&#13;
provided for parents and friends to&#13;
send messages to people during their&#13;
stay at camp. This service is not&#13;
intended for business use nor is it&#13;
guaranteed delivery or privacy.&#13;
The official Internet site for&#13;
resident camp and for Kia Kima&#13;
Scout Reservation provides the latest&#13;
updates about preparing for camp.&#13;
This is an excellent resource for&#13;
parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information&#13;
about summer camp, registration and&#13;
last-minute updates. It is also a&#13;
convenient way to submit last-minute&#13;
schedule changes before coming to&#13;
camp.&#13;
Parents will be able to find&#13;
out how to send mail or email to their&#13;
son during the week. Scouts can find&#13;
&#13;
Visitors should plan to arrive at Kia Kima in&#13;
accordance with the daily schedule of activities.&#13;
Arriving after activities have started may cause visitors&#13;
to wander around camp for hours before connecting&#13;
with their party. Scouts will be involved in sessions&#13;
until 5:00 p.m. daily and will need time to take a&#13;
shower and change clothes before the evening meal.&#13;
The evening pack activities in camp will last until&#13;
approximately 9:30 p.m., so visitors should plan to&#13;
leave shortly after that so Scouts and leaders can&#13;
get a good night’s sleep.&#13;
Vehicles should be parked in the camp&#13;
parking lot, but not driven into camp. Visitors should&#13;
park, check in at the Administration Building, and&#13;
then walk to the campsite area. Please note that the&#13;
camp-wide speed limit is 7 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
Administration Building as they enter camp. The&#13;
meal price is reasonable and the meals are served&#13;
on a regular schedule. Seating space can be a&#13;
concern for visitors as packs have assigned seating,&#13;
so visitors should be prepared to be at the back of&#13;
the line, and expect to sit in an area apart from the&#13;
pack as space allows. In addition, they should notify&#13;
their Scout’s Cubmaster, who will make arrangements&#13;
with the dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
2009&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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14&#13;
&#13;
Program Information&#13;
&#13;
Daily Schedule&#13;
&#13;
Vespers &amp; chaplain&#13;
&#13;
Each day follows the same schedule&#13;
shown on page 15. The schedule for&#13;
Saturday’s and Wednesday’s may vary for&#13;
check-in and check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:30 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
&#13;
Vespers is a short fellowship&#13;
service held on the first evening of camp.&#13;
Vespers is held in the Chapel, located&#13;
above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the&#13;
Commissioner staff will conduct Vespers&#13;
services, with assistance from visiting&#13;
clergy. In addition, they can provide&#13;
assistance with homesick Scouts.&#13;
Scouts and units may volunteer&#13;
to assist with Vespers during the week.&#13;
Scouts who are working on a religious&#13;
award are especially encouraged to do&#13;
so.&#13;
&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and&#13;
rank of each Scout in your pack needs to&#13;
be carefully examined before registering&#13;
for programs. Take a close look at the&#13;
Program Pre-registration form and be&#13;
sure to register your Scouts for the correct&#13;
program for resident camp. In other&#13;
words, think now as if you are in June,&#13;
2009 already. Your current Tiger Cubs&#13;
will now become Wolves. Wolves&#13;
become Bears and so forth.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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15&#13;
&#13;
Resident camp&#13;
daily schedule&#13;
&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for Resident Camp.&#13;
Saturday and Wednesday night will feature grand&#13;
opening campfires for each session. It will kick off the&#13;
week with an exciting beginning. Songs, cheers, stunts,&#13;
and the chance to meet the whole staff will be just a&#13;
few of the treats in store. On Monday and Friday&#13;
night, we will have our closing campfires. Awards and&#13;
many neat activities are also planned for these&#13;
campfires. Visitors are encouraged to attend these&#13;
campfires. All campfires start at 8:30 p.m., and should&#13;
conclude around 9:15 p.m. Any visitors in camp should&#13;
plan to depart after the campfire show has ended.&#13;
Packs that wish to do a skit for this special&#13;
closing campfire are encouraged to do so. The number&#13;
of skits will be limited, due to the campfire length,&#13;
therefore, check with the Program Director when you&#13;
arrive at camp. Skits or stunts that throw water or that&#13;
do not follow the good spirit of Scouting will not be&#13;
used. Packs should practice their skits during their&#13;
week of camp, so plan early.&#13;
&#13;
6:55&#13;
7:00&#13;
7:15&#13;
7:30&#13;
7:45&#13;
8:00-8:45&#13;
8:45-10:00&#13;
10:15-11:30&#13;
11:35&#13;
11:45&#13;
12:00&#13;
12:30-1:00&#13;
1:00-2:15&#13;
2:30-3:45&#13;
3:45-5:15&#13;
5:15&#13;
5:35&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
&#13;
First Call&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Third Session&#13;
Fourth Session&#13;
Free Activities&#13;
Waiter’s Call&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
&#13;
Fishing Permits&#13;
Fishing is a popular activity with many Scouts.&#13;
Anyone wishing to fish during the week will need to&#13;
obtain a Fishing Permit. Permits will be issued at the&#13;
beginning of the week following a fishing orientation&#13;
and safety session.&#13;
The fishing program at Kia Kima is strictly a&#13;
catch-and-release program. These specially designed&#13;
fishing licenses are not Wildlife fishing licenses and are&#13;
in no way connected with fishing activities apart from&#13;
Kia Kima.&#13;
&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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16&#13;
&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Wolf program activities&#13;
Achievements&#13;
1h&#13;
5a,b,c,d,e&#13;
10b&#13;
10c&#13;
&#13;
Swim as far as you can walk in fifteen steps&#13;
Tools for fixing and building&#13;
Take a nature walk in the woods or visit the Scout Museum with your parent&#13;
Attend a live program with your parent at the campfire Arena&#13;
&#13;
Electives&#13;
10c&#13;
Make an article of American Indian clothing&#13;
11c&#13;
Learn the words of three Cub Scout songs at meals or during the campfire program&#13;
14b&#13;
Learn what to do when you meet strange animals&#13;
14d&#13;
Understand what it means for an animal to have rabies&#13;
17a&#13;
Learn to tie an overhand and square knot&#13;
17e&#13;
Tie two cords together with an overhand knot&#13;
18f&#13;
Take part in two summertime pack events (Resident Camp counts as one event)&#13;
18g&#13;
Learn to identify poisonous plants and what to do if you touch them&#13;
19d&#13;
Know the rules of safe fishing&#13;
20b&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
20c&#13;
Reviewed archery safety rules at the Archery Range&#13;
Cub Scout Conservation Award (found on page 216 of the Wolf Book)&#13;
&#13;
Bear program activities&#13;
Achievements&#13;
5d&#13;
10a&#13;
11b&#13;
11e&#13;
12 b&#13;
12d&#13;
20a&#13;
22a,b,c,d&#13;
&#13;
Visit the Nature Center&#13;
If you are a Resident Camper with a parent then you achieved this&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Got a physical examination prior to Resident Camp&#13;
Went on a nature hike while with a family member&#13;
Attend the outdoor program at the OA Arena&#13;
Show how to use and take care of tools&#13;
Tying it all up&#13;
&#13;
Electives&#13;
2a&#13;
2e&#13;
5e&#13;
5f&#13;
9a&#13;
19c&#13;
19d&#13;
&#13;
Learn how to read a thermometer&#13;
Learn how to identify three types of clouds&#13;
Reviewed boating safety rules at the Aquatics area&#13;
If you rowed in a boat with an adult at camp&#13;
Make an art craft while at camp&#13;
Rest by floating in the water on your back for at least one minute&#13;
Tell what the buddy system means and the basic rules of safe&#13;
swimming and simple rescue&#13;
20a&#13;
Review archery safety rules at the Archery Range&#13;
World Conservation Award (found on page 256 of the Bear Book)&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
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2009&#13;
&#13;
17&#13;
&#13;
Webelos program activities&#13;
Please select your activities from the list below. First year Webelos may select up&#13;
to four activities. Second year Webelos will select 3 activities and will be enrolled&#13;
in Boy Scout 101 as the fourth activity.&#13;
&#13;
Aquanaut – Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day, you’ll love&#13;
being an Aquanaut.&#13;
&#13;
Naturalist – If you like watching wildlife, then Kia Kima is the place for you.&#13;
You will get the chance to study creatures and plants in the wild and see much of&#13;
camp at the same time.&#13;
&#13;
Readyman- Don’t Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job of being a&#13;
forester. Hiking along the trails of camp and learning new things about forestry,&#13;
trees, and how we conserve our resources.&#13;
Athlete – This activity badge will give Webelos and opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be “Physically fit”.&#13;
Artist – Do you like to make things? Artist activity badge will give you an&#13;
opportunity to draw and build! You will use your own creative juices to create&#13;
masterpieces.&#13;
&#13;
Outdoorsman- Outdoorsman Activity badge requirements are fun and give&#13;
Webelos an opportunity to learn about camping and the out-of-doors.&#13;
&#13;
Geologist – Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman- Develop your skills in the sports world. Learn the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to offer.&#13;
&#13;
Conservation Award – This special award will give Scouts an opportunity to&#13;
participate in a small environmental service project. They will also learn how to be&#13;
“conservation minded” in preserving our natural resources.&#13;
Boy Scout 101 – This session will be taught to all second year Webelos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
18&#13;
&#13;
What to bring to camp&#13;
&#13;
Personal equipment&#13;
&#13;
What to bring&#13;
Other than some basic items, different people&#13;
and packs will bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp&#13;
and bring the items that you see in your mental picture.&#13;
If you want to spend the afternoon fishing on the edge&#13;
of the lake, don’t forget your fishing rod and tackle&#13;
box.&#13;
&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when you&#13;
are packing.&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
&#13;
Pack flag&#13;
Den flags&#13;
Lanterns&#13;
Extra plastic&#13;
Water hose&#13;
Canteen&#13;
&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
&#13;
First aid kits&#13;
Bow saws&#13;
Rope&#13;
Brooms&#13;
Lawn chairs&#13;
T-shirts&#13;
&#13;
Ice chest full of favorite drinks (water is the best)&#13;
Camp stove and coffee pot&#13;
Rank book so things can be signed off at camp&#13;
Complete Scout uniform&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
•&#13;
&#13;
Shorts or long pants&#13;
Underwear&#13;
Sun glasses&#13;
Sweater or jacket&#13;
Extra shoes or boots&#13;
Sun tan lotion (sunscreen)&#13;
Poncho or rain gear&#13;
Notebook/pencil or pen&#13;
Watch (very important)&#13;
Wallet (extra spending money)&#13;
Washcloth and towel&#13;
Sun tan lotion (sunscreen)&#13;
Toilet articles (soap, shampoo,&#13;
toothpaste, etc., no glass bottles)&#13;
Flashlight with new batteries&#13;
Sleeping bag or sheets &amp; blankets&#13;
Alarm clock (optional)&#13;
Footlocker or suitcase or backpack&#13;
Bicycle &amp; helmet (optional)&#13;
Swim trunks&#13;
Socks&#13;
Hat, if desired&#13;
Camera&#13;
Insect repellent&#13;
&#13;
19&#13;
&#13;
Tips&#13;
Tip 1--A daypack (book&#13;
bag) is recommended to help&#13;
keep things together while&#13;
hiking around camp from day&#13;
to day. An extra gallon-sized&#13;
ziplock bag keeps those wet&#13;
swim trunks off the other dry&#13;
items in the pack.&#13;
Tip 2-- Flip flops are good&#13;
while in the shower houses;&#13;
however, regular shoes&#13;
should be worn to and from&#13;
the shower facility. Foot&#13;
injuries are serious at camp&#13;
due to the high level of&#13;
walking and can result in a&#13;
trip home—or worse—to the hospital.&#13;
Tip 3-- Scouts bringing a footlocker or locking suitcase should bring&#13;
an extra key and give it to the Cubmaster. That way, if one key is lost,&#13;
the spare one will be stored safely.&#13;
Tip 4-- With the heat and humidity of June, it would be advisable to&#13;
have a change of clothing for each day of the week.&#13;
&#13;
What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in camp;&#13;
only those supplied by the Shooting Sports&#13;
area are to be used. Sheath knives are not&#13;
allowed at camp. Any such equipment brought&#13;
to camp must be delivered to the Resident&#13;
Camp Director when the pack checks in; it will&#13;
be returned when the pack checks out.&#13;
In addition, no pets of any kind are&#13;
allowed at camp; this is policy of the Boy&#13;
Scouts of America.&#13;
We recommend that items such as&#13;
radios, tape players, electronic games and&#13;
other electronic devises not be brought to&#13;
camp. Resident camp is an outdoor experience,&#13;
and these items are not appropriate to that&#13;
experience.&#13;
Finally, alcoholic beverages of any&#13;
kind are strictly prohibited at camp.&#13;
&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
20&#13;
&#13;
Twilight &amp; free time activities&#13;
&#13;
Stuff you can do in the (almost) dark&#13;
&#13;
There is plenty for packs and individual Scouts to&#13;
do at resident camp in the hours between Vespers and Taps.&#13;
Some activities have been scheduled by the resident camp&#13;
staff, and are open to all Scouts and leaders. Others may be&#13;
done by the pack as a whole. See your Commissioner for&#13;
more details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available. Be sure&#13;
two adult leaders in the pack go with you, using the buddy&#13;
system. Hike in groups of at least three Scouts and leaders.&#13;
And if you’d just as soon be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim). Check&#13;
with the Aquatics staff to find out the requirements for taking&#13;
out a boat, or talk to your Commissioner.&#13;
Other activities such as BB shoots, climbing, archery,&#13;
waterslide, Iceberg, games, and crafts may be available as&#13;
well. Information about special activities will be distributed&#13;
at leaders’ meeting, or again, ask your Commissioner.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
21&#13;
&#13;
Check out&#13;
&#13;
Coming and going&#13;
The safety and security of every Scout is&#13;
of paramount concern to all leaders and staff. To&#13;
enhance our security efforts we will require that&#13;
parents, leaders, or Scouts who are checking into&#13;
camp over the course of the week to register at&#13;
the Administration Building. Scouts who are&#13;
leaving camp early will need to check out at the&#13;
Administration Building with our staff, while being&#13;
accompanied by an adult from the pack to&#13;
authorize the departure. Troop leaders should&#13;
encourage all guests and visitors to depart by 9:30&#13;
p.m. If there are particular concerns of an&#13;
individual Scout’s well being and protection, the&#13;
Cubmaster should contact the Resident Camp&#13;
Director. Leaders wishing to visit town for supplies&#13;
should sign out at the Administration Buidling.&#13;
&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
22&#13;
&#13;
Check-out&#13;
The checkout procedure will begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m. Any unit with special checkout&#13;
considerations should make plans through the Program Director or the Resident&#13;
Camp Director. Activity records and health forms will be given to each unit at the&#13;
concluding breakfast assembly.&#13;
After breakfast, the pack will return, with the pack guide, to the campsite&#13;
to pack their gear and clean up the site. Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The pack guide and Cubmaster will conduct another&#13;
inventory to make sure that no equipment has been misplaced or damaged during&#13;
the week.&#13;
Borrowed equipment will be returned to the Quartermaster, and the pack&#13;
guide will inspect the site to be certain that it is clean. The cost of any damaged&#13;
property or equipment will be charged to the pack.&#13;
The Cubmaster should stop by the Administration Building on the way&#13;
out of camp.&#13;
&#13;
The check-out&#13;
process at a glance&#13;
Paperwork&#13;
The pack will receive a packet at breakfast containing health forms&#13;
and program materials. Review this before you leave to make sure&#13;
that it is all correct, and that it all belongs to your pack.&#13;
&#13;
Campsite&#13;
Return to the campsite with your pack guide. Pack up all your gear&#13;
and clean up the site one last time. Remember that other units will&#13;
be using this site in future weeks.&#13;
Trash&#13;
Bag up all trash and take it to the dumpster on the way out.&#13;
Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take care&#13;
of any other business.&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
23&#13;
&#13;
How to get to&#13;
Camp Kia Kima&#13;
&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
24&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2009&#13;
&#13;
25&#13;
&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
&#13;
2009&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2008. We have continued to
strive to fulfill our obligation of offering an excellent program for your
Scouts. In 2007, we updated our shotgun facility with a new elevated,
5 position range. This ranges boasts a new high speed wobble trap that offers an
exciting challenge for even the most advanced shooters. The iceberg and mountain
boarding were among the favorite free time activities that Scouts enjoyed. 2008
will continue with improvements to both facilities and program.

In order to prepare for your 2008 camping experience, please begin preparation
now. This book along with the accompanying registration packet will be your key
to an exciting and meaningful summer camp program. If you have questions, or
cannot find answers here, feel free to contact us directly. Please help our Scouting
program by making summer camp available to all boys in your unit. Camperships
are available for those families that need financial assistance.

On behalf of the Chickasaw Council and the 2008 Kia Kima Staff, we look forward
to seeing you this summer!

Yours in Scouting

J. Andrew Armstrong
Reservation Director
Kia Kima Scout Reservation

visit kiakima.com

2008 Leader’s Guide to Summer Camp

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13

Merit Badge Information
Trailblazers
Ozark Ultimate Trek
Mountain Man
C.O.P.E.
Ozark Climbing School
Extreme Twilight

13
21
23
25
26
27
28

Order of the Arrow

30

What To Bring To Camp

31

Individual Checklist
What Not To Bring To Camp

31
32

Twilight Activities

33

Add-A-Program

34

Honor &amp; Merit Troop

36

Just for Leaders

37

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

37
38
39

Class Schedules
Campsite Inspection
Maps

visit kiakima.com

42 &amp; 43
42
44 &amp; 45

2008 Leader’s Guide to Summer Camp

�PREPARING FOR CAMP

!
Leader’s fees are due
upon arrival at camp.
Please note the chart
below for prorated
Leader’s Fees.

T

he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2008, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of the page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $35.00 per Scout by March 31. This will
reserve space for these Scouts. Additional Scout campers may be added by sending their $35 deposit and
KKSR2 to the Scout Office. The $35.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts attending this event. The next payment of $90 is due on May
15th. By using this registration process, we can better
determine the number of Scouts attending camp from
# of Scouts
# of Leaders @ no charge
each unit, and allow camp staff to adjust their programs
2
5
accordingly. Smaller units may be asked to share a
3
24
campsite with another unit if the minimum size is not
4
32
met.
40+

5

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$185.00

Shotgun Shooting

$25 per participant

Scouts from other Councils

$195.00

Golf

$20 per participant

Leader’s Fee

$90

$50 per participant

Whitewater Merit Badge

$25 per participant

Ozark Ultimate Trek
Mountain Man
Rendevous

COPE

$20 per participant

Ozark Ultimate Trek Adult

Please Note: Leader’s fees are prorated based on chart above.

visit www.kiakima.com

1

$25 per participant

$50 per participant

2008 Leader’s Guide to Summer Camp

�CAMPSITE CAPACITIES

CAMPSITE RESERVATION

Camp Osage

Units attending camp in 2008 may reserve a
space for 2009 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
After that date, they are not refundable. Troops that
withdraw their deposit by January 1st, will receive a
deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning
May 31st, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

2008 Leader’s Guide to Summer Camp

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1st. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.

2

Capacity

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical
examination before coming to camp, and must have the proper
medical form completed. Arkansas State Law requires a minimum Class 3, updated annually (no. 34412 A) Medical Form for all Scouts and
leaders. The examination must be performed by a licensed physician. These
forms are available through the Scout Service Center or at www.kiakima.com.
Please use the most current versions of this form. Contact your District Executive
if you have any questions. Each Scout and leader will have a health re-check
after his arrival, and the troop’s medical forms will be kept on file with the camp’s
health officer. They will be returned to the unit leader at the end of the week.
Adult leaders who will be in camp for less than 72 hours are not required to have
a complete physical; however, a personal examination health history (Class 1
Medical Form) is required. Please make arrangements for physical examinations
to be completed before arrival at summer camp. Any Scout or leader who does
not have a completed health form – including examination – will be restricted
from all camp activities until proper examination has been given.

!
Arkansas State Law
requires a minimum
Class 3, updated annually (no. 34412 A)
Medical Form for all
Scouts and leaders.

REQUIRED MEDICAL FORMS
All Scouts and leaders are required to have a physical
examination before camp and complete the appropriate
medical form
Scouts &amp; leaders must have a minimum Class 3,
updated annually (#34412 A)
Forms are available at www.kiakima.com

visit www.kiakima.com

3

2008 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number.
If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

1

1

!
Registration
forms are available in the registration packet at
www.kiakima.com.

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep
in mind; some campsites may already be reserved.

!
Please ensure that all
registration forms
are filled out completely!

2008 Leader’s Guide to Summer Camp

4

visit www.kiakima.com

�you to camp. Do not mail these forms: have them
ready at check-in. Also, when you check in at the
The second step of the registration program office, we will update schedules, settle any
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than March 31st. This form
should be submitted with a $35 deposit per Scout.
This fee is transferable but not refundable. Upon
submitting this form, your unit will be emailed a
ONFIRMATION
HANGES
username and password to log into our online registration system. Registration for classes is on a firstWhen registering online for classes, please save
come, first-served basis, so register early. Form KKSR your confirmation. If a schedule change takes place,
2, Part B is included for your convenience if you are you will be notified from our administrative staff prior
unable to access the online system.
to your arrival at camp.
For your convenience there are computer terminals available at the Scout Office. If you would like
REGISTRATION FORM assistance with the online system or the means to regThis is the third summer camp pay- ister via computer, visit the Scout Service Center.
ment. Please submit the Registration Form (KKSR Please ensure that all adults and youth are entered in
3) and return them with $90 per Scout by May 15th. the registration system.

UNIT COUNT FORM

2

C

&amp;C

3

Please submit sizes for adults and youth registered.
This form must be received by May 15th to receive complimentary shirts. Units will be responsible for purchasing shirts for those members not
on this list.

4

CORRESPONDENCE
All summer camp correspondence and registration materials should be sent to the Scout Service
Center until May 31st. After May 31st, the summer
camp operation will be moved to the camp facility so
all correspondence
SUMMER CAMP
should be sent directly
ADDRESSES
to camp. In order to
assure that your paperBefore May 31st
work arrives at the
Chickasaw Council, BSA
171 South Hollywood
proper location, please
Memphis, Tennessee 38112
follow this step. The
(901) 327-4193
addresses for both loFax: (901) 327-2010
cations are listed in the
After May 31st
table on this page.

FINAL FINANCIAL FORM

The final payment includes the balance
of the camp fee, leaders fees, and special program
fees. This may be paid at check-in after arriving at
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)
and send it to the camp address. This form is a summary of all financial transactions and should be the last
payment in the registration process. Do not send this
form, payment, or any registration materials less than
two weeks prior to your arrival at camp.

5

CHECK - IN

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

visit www.kiakima.com

5

2008 Leader’s Guide to Summer Camp

�GENERAL
INFORMATION

!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing permethrin will
provide adequate tick protection.

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit an enjoyable one.

week. Unit vehicles will be permitted into camp during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please observe our speed limit of 7 miles per hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to
keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box will provide a place to
secure and safeguard gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed into camp during the

2008 Leader’s Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily

6

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�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. The
unit leader should have the unit’s medical
forms and a written explanation for any boy
who needs special medical treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR 5).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.
If any equipment is missing or damaged the
troop guide will note it and report it. The
unit leaders with the troop guides
should check each tent for damage. Any

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damage found at the end of the week will be
assessed to the troop. Tears in tents will be
assessed a fee of $15 per inch. Multiple tears
or tears over three inches are considered unrepairable and may result in the troop replacing the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All per- Plan to arrive
sons who will use the swimming area, boating area, between 1:00
or river must have a swim check. No Exceptions! PM and 3:00

!

!

PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Addi
tional photos may be purchased for $6 each.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.

6.

Supper - Scouts &amp; leaders wear Class A uniforms.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

7

2008 Leader’s Guide to Summer Camp

�NEW

EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $35 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $90 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3

VESPERS &amp; CHAPEL
Vespers is a short fellowship service held on
Wednesday evenings. Vespers is held at the chapel
and everyone is encouraged to attend. Members of
the staff will conduct vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.

UNIT PHOTOGRAPHS
Units will have an opportunity to have a group
picture made during their check-in process. Each unit
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional
photos will be available at $6.00 each. This option is
only available on Sunday as it takes time to get the
photos processed and back to your unit by the end of
the week. Please be prepared with either Class A or
Class B uniforms for your check-in photo.

FLAG CEREMONIES
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders
are expected to attend the evening flag ceremony in
full Class A uniform. Troops are asked to assist with
flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your troop guide finishes helping you check in, you probably won’t see them
in your campsite again until you check out on
Saturday morning. That’s okay, because we
have staff members with the full time job of
taking care of your needs during the week.
The staff member is your Commissioner.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2008 Leader’s Guide to Summer Camp

8

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�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief morning Leaders’
Meeting will be held after breakfast. At this
meeting, unit leaders will get the opportunity to
ask questions, get any updates on special events
going on in camp, and the daily newsletter will
be distributed.

TRADING POST
Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Post also stocks concession
items. Some of the items
stocked are: Uniform
Parts, Camp Ball Caps,
Writing Paper, Craft Kits, Pocket Knives,
Postcards, Slush Puppies, Pizza, Folding
Chairs, Batteries, and Camp Patches.
Most Scouts will spend on the average of $35-$50 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
LEADERSHIP IN CAMP

!
Leader’s Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leader’s fees are $90 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. The
following table is used when calculating leaders
fees:

# of Scouts
5
24
32
40+

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# of Leaders @ no charge
2
3
4
5

9

Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00
PM, as Scouts will be involved in merit badge
sessions. The Campfire will conclude around
9:30 PM so visitors should plan to leave
shortly thereafter so Scouts and Leaders can
get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$10.00 for adults, and $3.00 for children
under the age of 12. Visitors may purchase
meal tickets from the Program Office as they
enter camp. All visitors must possess a
visitor’s wristband in order to eat. Kids under age six eat free. Visitors at any time other
than Friday should make prior arrangements
with the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.

2008 Leader’s Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 14 unique campsites
to choose from. At Camp Osage, a troop
will find traditional, though exceptional, camp
programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics. All
aquatic activities, including swimming and
boating, are held at the Osage beach on the
AMP HEROKEE
South Fork River.
Camp Cherokee was established in 1965 as an “outpost
Programs unique to Osage include
the Life to Eagle Area which offers Commu- camp”. Though creature comforts do exist at Cherokee, troops
nications, Citizenship in the Nation, and Citi- still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with a major
zen in theWorld Merit Badges.
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own liking. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
Each troop probook. This book is provided to units prior to camp so additional
vides a waiter for
spices and secret ingredients can be procured prior to arrival.
each table to clean
The Aquatics program at Camp Cherokee provides Scouts an
up after meals.
opportunity to experience the thrills of small boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

C

C

!

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Troops eat together. Each troop provides a waiter
for each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
troops at the assigned times. Visitor meal fees are $10.00 for
adults and $3.00 for children.

2008 Leader’s Guide to Summer Camp

10

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�!
Please encourage
parents to send a
maximum of one
email per day.

WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is located in the administration
building for use of the leaders.

FACILITIES FOR THE
PHYSICALLY CHALLENGED
Site #13, Dancing Bear, is a barrier
free site at Camp Osage. It will accommodate up to 40 physically challenged Scouts
and adult leaders. It is conveniently located
near the Central Shower House. Units with
special-needs Scouts are given priority in
reserving this site.

!

NOTE-Other units may reserve the site but may
be relocated without notice if a need arises.

MAIL &amp; EMAIL

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent
to Kia Kima should be addressed to Kia Kima Reservation.
Parents are encouraged to write their sons
while they are at camp. Please remember the mail
takes time. Letters mailed after Wednesday will not
arrive in time. All mail received after the troop has
checked out will be returned to the sender.Please send
your email to the following address. Only one email
per day, per Scout will be processed.

visit www.kiakima.com

Email: troops@KiaKima.com
(In subject line put the campers name and
troop number. Please, no more than ONE
email per Scout per day)

11

2008 Leader’s Guide to Summer Camp

�CHECK-OUT

The check out procedure will begin on Saturday, and should be completed before 10:30A.M. Any
unit with special check-out considerations should make
plans through their Camp Commissioner.
After breakfast the unit will return — with the
troop guide — to the campsite to pack their gear and
clean up the site. Vehicles will be allowed in camp to
load personal and unit equipment. The troop guide and
unit leader will conduct another inventory to make sure
that no equipment has been damaged or misplaced. The
troop guide will also inspect the site to ensure that it is
clean.

SUMMER CAMP
GOD AND COUNTRY AWARD
The summer camp God
and Country Award is given to
Scouts who complete the
following requirements. A
Scout must complete at least
five of the following nine
requirements.
1. Assist in the raising or lowering of theAmerican
Flag at a morning or evening assembly.
2. Attend the camp-wide Vespers service on
Wednesday night at the chapel.

CHECK-OUT AT A GLANCE
3. Assist in preparing and leading a troop or intertroop vesper service while at camp.

Schedule
7:00 Reveille
7:10 Waiter’s Call
7:20 Assembly
7:30 Breakfast
After Return to campsite and prepare for
departure

4. Lead a grace at an assembly while at camp.
5. With an adult leader, discuss the importance
of the twelfth point of the Scout Law – “A Scout
is Reverent”. Discuss how it applies to you as a
scout here at summer camp, as well as in your
daily life.

Step-by-Step:
1. Campsite - Return to your campsite with
your Troop Guide. Pack up your gear and clean
the site one last time.

6. With an adult leader, discuss the importance
of “patriotism”.Why is it important for a Scout to
“do my duty to God and my country”?

2. Trash - Bag up all trash and take it to the
edge of the road for the Ranger staff to pick up.

7. Show how to properly display and fold an
American Flag. Also, explain the different parts
of the flag and what they symbolize.

3 . Quartermaster - Return any camp equipment you may have used to the Quartermaster
and stop by the Trading Post to pick up last minute
items.

8. Lead a morning prayer in your campsite, or
lead your troop in reciting the Scout Oath, Scout
Law, or Pledge of Allegiance while at summer
camp.

4. Administration Building - Before leaving
camp, stop at the Administration building to take
care of any last minute paperwork, settle any
debts, turn in evaluation forms, and check-out of
camp.

2008 Leader’s Guide to Summer Camp

9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you
did your duty to God and Country while at Summer
Camp at Kia Kima.
12

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�MERIT BADGE PROGRAMS

M

ost merit badges can be completed
at camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically
with a short description of each badge including
any requirements that may or must be completed at home, and the prerequisites (if any)
for the badge. There are also a few helpful tips
on what to bring.

Please note that some badges are taught at
only one of the two camps. They are noted with an
icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program

13

Taught in conjunction
with another Merit
Badge
Camp Cherokee

Camp Osage
Both Camps

2008 Leader’s Guide to Summer Camp

�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
Mile Swim
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
This is not a merit badge, but allows Scouts to earn the Mile
this badge.
Swim badge. Scouts are required to swim an increased amount
each day and build up to a mile. The Mile Swim generally takes
BSA Lifeguard
place on Saturday morning.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Adults are welcome to participate in the BSA Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

2008 Leader’s Guide to Summer Camp

Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
required. This is a good merit badge to introduce boating; it is
more fun and less difficult than rowing. It is recommended that
the CPR instruction (requirement 2) be completed before camp.
Swimming Instruction

This session is for Scouts in the non swimmer and beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
14

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�Motorboating

This is a one hour merit badge. Scouts will learn the
proper technique for operating a motor boat, dropping
anchors, fueling and much more. Recommended for 2nd
year campers.
Small Boat Sailing

Wood Carving
This badge will teach Scouts the skills necessary to rig
sails and launch a sailing vessel. Scouts will learn knots
and other skills needed to safely sail.
This merit badge is not recommended for first-year
Scouts. There is a small cost for materials. Knives
are available for Scouts to use or Scouts may use their
personal knives. Personal knives should be sharp and
pocket knives are highly discouraged.

Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent
merit badge for young Scouts. There is a small cost
for basket materials.

Textiles
Scouts will learn the process for making cloth and differences in types of fiber samples. Jobs in the textile
industry are also discussed. This merit badge is excellent for younger Scouts.

HANDICRAFTS AREA
Art

Sculpture
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing
medium and subjects for artwork. Art requirement 4
may be completed before coming to camp. Art will be
combined with Sculpture merit badge.

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15

Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will
be a small fee for materials. This is taught in conjunction with Art Merit Badge.

2008 Leader’s Guide to Summer Camp

�Leatherwork

Fish &amp; Wildlife Management

There is some written material for this badge
This is another good badge for young Scouts. There is a small
and a conservation project is also required.
cost for materials. Requirement 3 may be done before coming
Scouts should bring old shoes to wear in the
to camp.
creek.
Indian Lore
Chemistry

This badge is recommended for all Scouts. There is a small
cost for materials. This merit badge will involve the study of
various American Indian tribes. Requirement 1 may be completed before coming to camp.

This session explores the chemical
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is
recommended for older Scouts. This merit
badge will be limited to the first twelve Scouts.
Fly Fishing/Fishing

ECO-CON AREA
Soil &amp; Water Conservation

Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.
environment. They will also do an in depth study on the
Nature
conservation of soil and how soil plays an important role in
environmental protection.
This is an excellent introductory merit badge
to the Nature area. It requires some hiking,
and observation.
This badge requires drawings and night observation (frog hunt).
Environmental Science
Scouts must keep a reptile or amphibian for at least one month
to complete this badge. This (requirement 8) must be done
outside of camp. This
merit badge is not recThis badge is required for
ommended for Scouts
Eagle and is a two-hour seswho are very afraid of
sion. It requires daily hikes,
snakes, although the
field notes, and experiments.
instruction may lessen
There is a great deal of writthese fears.
ten material, but some of it (Requirements 1 and 4) can be
completed before coming to
camp. Younger Scouts are
discouraged from taking this
badge.
Reptile &amp; Amphibian Study

2008 Leader’s Guide to Summer Camp

16

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�Forestry

more than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.
leaf collection, or complete it before coming to camp. (Requirement 1)
Communications/Public Speaking
Geology
This is a 2-hour badge and is Eagle required.
The badge teaches how rock and mineral formations are cre- Scouts will learn basic communication skills
ated. Scouts will also learn about fossils, faults and soil and needed in today’s society. As an added bonus, Public Speaking will be taught in
stream erosion.
conjuntion. Communications requirements 5,
7 and 8 may be completed before camp.
Space Exploration

Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
of drawings are required which involve some
creativity. These (Requirements 2 and 5b)
may be done before coming to camp.
Weather

Scouts will build a weather instrument and use it to track the
weather during the week. This badge covers a lot of material.
An interest or background in weather is helpful. Requirements
8, and 9 may be completed before coming to camp.

Citizenship in the World

This is a 2-hour badge and is Eagle required.
Scouts will learn about diplomacy, international
trade, and foreign relations.
Citizenship in the Nation

LIFE TO EAGLE
The Life to Eagle is an intensive program focused on
some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is feasible over the
course of the week. However, some requirements will need to
be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take

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17

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact his senator to share personal views
on an issue. Requirement #3 may be completed prior to camp

2008 Leader’s Guide to Summer Camp

�SCOUTCRAFT
Camping

This badge is required for Eagle, and is a twohour session. It requires an overnight camping
trip. Scouts should bring appropriate camping
equipment (backpack, sleeping bag, etc.) In
addition, Scouts must bring a personal or unit
tent from home suitable for backpacking, and
know how to set it up. Requirements 4b, 5c,7,
8d and 9 may be done before or after coming to
camp.

Fire Safety

Pioneering

This two-hour session requires that you complete a pioneering
project. Scouts should be familiar with knots, lashings, and
splices.

This merit badge is recommended for all Scouts.
Emergency Preparedness
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on,
and may include a visit to a local fire station.
This badge is required for Eagle and is a two-hour session.
Requirement 11 may be done prior to camp. It covers a great deal of written material, and there are skills
to master. Familiarity with knots is extremely important. This
badge is recommended for older Scouts. Requirement 1, 7,
8, and 9a may be done before coming to camp.
First Aid

This badge is required for Eagle and is a two-hour session.
It covers a great deal of written material, and there are skills
to master. Familiarity with knots is extremely important. This
badge is recommended for older Scouts. It is highly recommended that CPR instruction and requirements 1, 2b, 3c,
and 7 be completed prior to camp.
Wilderness Survival

This badge is a two-hour session. It requires an overnight
camping trip. Requirement 5 may be done before coming to
camp. Scouts may also bring these materials to camp.

2008 Leader’s Guide to Summer Camp

18

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�SHOOTING SPORTS
Each Scout taking
Rifle Shooting should
have a distance of at
least 13 inches between the tip of his
thumb and the top of
his arm.

Rifle Shooting

This badge is a two-hour session. Shooting experience is highly recommended, and it is requires a lot of
time to qualify. Scouts should be at least 13 years of
age or second year campers and have the strength
and size to manage a 10-pound target rifle. As a
means of determining this, the Scout should have a
distance of at least 13 inches between the tip of his
thumb and the top of his upper arm as shown. Each
session is limited to 16 Scouts.

Archery

This badge is a two-hour session. Shooting experience is highly recommended, and it requires a lot of
time to qualify. It is a good idea to plan to be free the
hour after their session to allow for extra qualifying
time. Each session is limited to 16 Scouts.
Scouts must be at least second year campers.

Shotgun Shooting

This program will teach Scouts the basics
of handling and shooting a shotgun as well
as safety precautions for firearms. They
will have the chance to shoot both skeet
and trap as well as practice to sharpen
their skills. Scouts must be at least 14 years
of age to take this merit badge.

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2008 Leader’s Guide to Summer Camp

�SPORTS AREA
Golf

In this program you will learn all about
this challenging sport, including USGA rules,
golf etiquette, history, proper grip, stance and
swing. You will practice your swing and shots
on the driving range. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give personal instruction and coaching. Participants can
complete MOST of the requirements for Golf
merit badge. You can bring your own clubs or
use ours!

Athletics

In this merit badge you will learn
about sports training, officiating
and all aspects of sportsmanship.
This badge requires a considerable
amount of physical exertion. Scouts
will need to complete a battery of
jumps, swims, pull-ups, push-ups,
basketball throws, etc.

Whitewater

Experience the thrills of running class II whitewater in a kayak. Scouts will
learn the essentials of whitewater kayaking on
the South Fork River. The highlight of the week
will be a Thursday trip to the Spring River. This
class is limited to 6 participants. Participants
must be at least 13 years at of age and pass
the BSA swimmers lest.

Personal Fitness

This required badge will
give Scouts the opportunity to develop a fitness plan that they must
maintain for 12 weeks. Scouts will
also learn about different diseases
related to lack of fitness and nutrition and learn different methods to
help prevent them. Some requirements may conflict with certain religious views. Please review the requirements of this badge before enrolling.

2008 Leader’s Guide to Summer Camp

20

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�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we
will try our best to
find the supplies and
offer it if not the next
night the next year.

T

he Trailblazer program is a three-hour program •
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first time.
The purpose behind the program is to give new Scouts
a jump start by teaching them the basic outdoor skills
needed throughout their Scouting career. Such skills
include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study. •
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may accomplish at •
camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 10a, 11, 12a,
12b; Second Class-1a, 2c, 2d, 2e, 2f, 3, 6a, 6c;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

Twilight Activities:
•

•

Open Scoutcraft - (Tuesday and Wednesday
7:30-8:30) – the Scoutcraft and Trailblazer staff
will open up the Scoutcraft area for anyone who
wants to come back and complete something
they missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fire, lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the
Trailblazer program. This is open to all
Scouts! So everyone is welcome to come down
and have fun!

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21

Compass Course- The Trailblazer staff will have
a 1 mile compass course prepared so that Scouts
can complete First Class Requirement 2. Scout
leaders will be given the key and are encouraged
to assist Scouts with this requirement. This
requirement must be completed during a Scout’s
free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so any
Scout can come into Scoutcraft and finish
requirement 7c. Scouts may also build a project
in their campsite under their Scoutmasters
guidance.
Water Rescue- First Class requirement 9c
(demonstrate line rescue) will be offered
Monday evening at the waterfront. All Scouts
needing this requirement are invited to participate
and get signed off whether they are in TNT or
not. Scouts must be at least a beginning swimmer.
Civic Leader –
We will invite
local civic leaders
to camp to fulfill
Requirement 5 of
the First Class
rank.
More
details will be
announced at
camp when local
leaders can verify
their schedules.

2008 Leader’s Guide to Summer Camp

�high adventure

T

a separate base camp location from their Scouting
unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy Scout
Troop or Venturing Crew. If a Venturing Crew brings
female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
leaders’ guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (A detailed gear list is available
in the box below for those participating in the O.U.T.
program).

he need to keep older Scouts coming back
to summer camp has long been recognized
and the Ozark Adventure Base has been designed
to meet that need. Whether you are in an older
Boy Scout Troop Patrol or a co-ed Venture Crew,
the Ozark Venture Base has something that meets
your needs. Scouts participating in the OVB
programs must be at least 13 years of age and have
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB
programs include: Mountain Man, Ozark Ultimate
Trek, COPE and Ozark Climbing School. All
participants in the O.U.T program will be housed at

2008 Leader’s Guide to Summer Camp

22

visit www.kiakima.com

�Ozark
Ultimate
Trek

O.U.T.

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white water
kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II white water in a kayak. Our
instructors will teach you the ins and outs of manning
your own.

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......









Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent
Individual mess kit or frisbee w/knife, fork &amp;
spoon

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23








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2008 Leader’s Guide to Summer Camp

�your own whitewater kayak. While on the trip,
you will learn about reading whitewater, river rescue
techniques, surfing, throwing ropes, and much
more. Boy Scouts participating will complete all
requirements for Kayak BSA and White Water
Merit Badge.
After a long day on the river, you will return
to camp for an evening of climbing instruction. This
will prepare you for the full day of rock climbing
that lies ahead. We have searched and found many
local areas that contain climbing faces from 30-80
feet. After a week like this, we decided that you
need a little time to cool off. Well, it’s not time to
relax in the air conditioning just yet. You will get the
opportunity to join us in some of the coolest caves
in Arkansas. Caving may be done as an evening
activity or a day trip depending upon time frames
and schedules.
in top physical condition to undergo the
challenges of this program.
Crews will be housed off-site.
Scouts may sign up as a troop or
individually. This program is also
designed for Venturing Crews. The
maximum participation is 28, so register
early.

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

Many of the evening activities in the OUT
program will focus Scouts and Venturers on
wilderness trip planning. Scouts will have the
opportunity to participate in a Geo-caching
exercise, learn the art of fire-by-friction, and learn
basic swiftwater rescue techniques.
If you think you are up to the challenge,
this program is for you. Participants need to be

2008 Leader’s Guide to Summer Camp

24

visit www.kiakima.com

�MOUNTAIN MAN
Pioneer Living

!
Scouts participating will build
their own knife
and flint/steel
kit.

T

he Mountain Man program is
a wonderful opportunity for
your Scouts to learn about pioneer living as it
happened in the 19th century. Many of the
activities that Scouts participate in are hands
on. Scouts will learn the art of forging and
shaping steel into useful products that were
used in everyday life. Hunting for our early
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns
and rifles. Be sure you to ask the instructor
about “Rocky Mountain Skeet Shooting”.
Cooking was an essential part of early living.
In this program we teach the proper use of
the dutch oven and cast iron cookware. An
Indian sweatlodge was the early American
form of the sauna. Scouts will have an opportunity to participate then plunge into the
cool waters of the South Fork River. Primitive Tools always make building handy. The
crosscut saw, draw knife, shaving horse, ax,
and hammer were all essential tools for early
pioneers. Scouts will have the opportunity to

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use all of these. All participants in this program
will learn the art of knifemaking and make a primitive knife that they will be able to keep. In addition, each Scout will build their own flint and steel
fire starting kit that they can take home. This is a
three hour program that meets daily throughout
the week.

25

2008 Leader’s Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program.

C.O.P.E

Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is
a week-long high adventure activity for older Scouts
that teaches advanced teambuilding and problem solving
skills. Scouts will learn to
work as a group and
function as a team to meet a
series of high and low COPE
elements. Participants
should be at least 13 years
old. Kia Kima has one of the
finest high ropes courses of
any Boy Scout Camp. The

goals of project COPE are to build
leadership, self esteem, decision making,
trust, and teamwork. This is accomplished
by progressing, as a group, through a series
of increasingly physically and mentally
challenging excercises that require
cooperation and teamwork to complete.

2008 Leader’s Guide to Summer Camp

26

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�!

OZARK CLIMBING SCHOOL

Climbing participants
should be at least 13
years of age. This program involves an off
camp field trip.

Climbing &amp; Repelling

H

as the thought of rappelling off a 55
foot climbing tower ever entered
your mind? What about scaling a rock surface over
80 feet tall? If so, then the Ozark Climbing School is
a program for you. Scouts will work all week to learn
proper knots and belaying techniques that will allow
them to safely traverse Kia Kima’s brand new 55
foot climbing tower. As you work your way up and
down the tower’s 50 ft walls you will be preparing
for an off-site climb to a canyon located in Ravenden
Springs, Arkansas. This canyon boasts cliffs towering

to over 90 feet in height. Participants that go
through this program will earn the climbing merit
badge. This is a challenging program that lasts
three hours. Participants should be at least 13
years of age and in great physical condition.

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27

2008 Leader’s Guide to Summer Camp

�!
E X TREME

Twilights
are open activities.
Canoe floats, Kayak
BSA and T-Bird
Aquatics require
sign-ups at camp.

EXTREME
Twilight

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our extreme twilight activities. These activities are
held in the evening or on Fridays. They will give you a small taste of the high adventure programs
we offer at Kia Kima.
Extreme Climbing – If you walk through
camp you can’t help but notice the 55 foot
climbing and rappelling tower that looms over
the valley. This will be an opportunity for you
to experience it first hand. Our climbing staff
will train and guide you. Before you know it,
you will be scaling the 50 foot climbing
surface.

Mountain Boarding – This EXTREME
TWILIGHT activity will be a true test of
balance for your Scouts. Mountain
Boards are basically oversized
skateboards with wheels. Scouts will
learn to traverse some of our easier
hiking trails especially picked for this
activity. Scouts participating wear full
protective gear including helmets, knee
pads, elbow pads, and gloves. This is
an extreme activity that you will not want
to miss.

2008 Leader’s Guide to Summer Camp

28

visit www.kiakima.com

�EXTREME Twilight

!
Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $10 fee
prior to departure.

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $10.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view scenic
bluffs and abundant wildlife that lives in the
South Fork watershed. Herons, Deer and Bald
Eagles are commonly seen on these float trips.
Each trip will last no more than two hours and
will have you back in camp in time to participate
in many of the evening activities being offered.
Kayaking BSA – Ever
wanted to drop a 40 foot
waterfall? How about
navigate a class IV rapid? If
you are an adrenaline junky,
come on out and take Kayak
BSA. This program will teach you the basics
of kayaking. Scouts participating will learn
the forward stroke, reverse stroke, sweep
stroke, draw stroke, wet exits and much
more. Scouts that successfully complete this
course are eligible to receive the Kayaking
BSA patch.

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29

2008 Leader’s Guide to Summer Camp

�A

ORDER OF THE ARROW
AT SUMMER CAMP

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.
Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the brotherhood walk. Completing your Ordeal membership in the Order of the Arrow. All materials needed
for brotherhood conversion will be available at the camp
office or in your Order of the Arrow handbook. There
will be a $15 fee that will cover the cost of your sash.

Summer Fellowship
Each week Ahoalan Nachpikin
Lodge will host an informal fellowship and
cracker barrel. OA members will have an
opportunity to hear the latest OA news and
enjoy some fellowship.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential
new members will be recognized and given information regarding upcoming ordeals. If you have OA
dancers in your troop they are invited to participate.

National Youth Leader Training
This course is designed for Boy Scout Troops and Venture Units
and is open to all Scouts (Boys and Girls) who are First Class/Bronze, or
above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of June 29th through July 5th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a troop or crew and put into practise.
Every Scout that maintains a leader position should attend this training.
This course is taught by a well trained youth and adult staff who know the program and are equipped
to help participants develop and deliver these learned skills to their fellow scouts.
For more information contact course director, Pete Duncanson at pduncanson@smclean.com
or 901-351-3116. Applications are available at the Scout office and under the forms section of
www.kiakima.com.

2008 Leader’s Guide to Summer Camp

30

visit www.kiakima.com

�WHAT TO
Bring To Camp

!
Scouts and leaders are encouraged to threat
their clothing
with permanone
insect repellent.

INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform
includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature


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












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Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

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31

2008 Leader’s Guide to Summer Camp

�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only
those supplied by the Shooting Sports area are to
be used. Sheath knives are not allowed at camp
as well. Any such equipment brought to camp must
be delivered to the Reservation Director when the
unit checks-in. It will be returned when the unit
checks out.
In addition, no pets of any kind or fireworks are allowed in camp. This is policy of the
Boy Scouts of America.
Finally we recommend
that items such as radios, tape
players, electronic games, and
other electronic devices not be
brought to camp. Summer camp
is an outdoor experience, and
these items are not appropriate to
that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list to help you with
your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

2008 Leader’s Guide to Summer Camp

32

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�TWILIGHT
Activities

!
Class A uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a troop basis
and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

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CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphitheater. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, Class A uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow callout ceremony. Units wishing to
have Scouts called out should contact the appropriate
Order of the Arrow representation during their week at
camp. Out of council units are required to have a letter
from their lodge granting permission for members of their
troops to be called out.

33

2008 Leader’s Guide to Summer Camp

�!
Add-A-Program
activities can be
scheduled
for
Saturday’s prior to
or after your week
at summer camp.

ADD-A-PROGRAM
Activities

W

hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many
local program opportunities that await your troop. These “add-a-program” opportunities can
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon
of your departure day.
Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring river. The
Spring river emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This boasts
some 15 shoals, ledges and class II
rapids that are perfect for your
introductory kayak adventure. This trip
is a great way to cap off your great
week at Kia Kima. Trip fees: $25 per
person with a 8 person minimum and
12 person maximum. All fees can be
paid to the Camp office and must be
separate from normal registration fees.
It is recommended that Scouts be at
least 13 years of age for this program.

2008 Leader’s Guide to Summer Camp

South Fork Canoe Float – Enjoy a scenic 3-4 hour float
trip from Saddle, Arkansas to Kia Kima. If you have extra
time on your hands, this trip can be extended to our private
take-out located 3 miles downstream of camp. This is a great
alternate activity for your younger Scouts while your older
boys kayak. Trip Fees: $15 per person with a 8 person
minimum and 20 person maximum.

34

visit www.kiakima.com

�ADD-A-PROGRAM
Activities

!
Cave Programs activities require a 1 month
reservation. Additional programs may
fill fast so advanced
booking is advisable.

Blanchard Springs Wild Cave Tour – Participants
for this adventure should be in good physical shape,
wear sturdy shoes or boots, and come prepared to
get dirty and have fun. Participants will climb very
steep slopes, crawl on hands and knees, pass under
low ceilings, and travel through red clay. The tour ends
at the Titans, a group of tall spectacular columns deep
in a mountain cavern. Hard hats,
kneepads, gloves, lights, and belts
are provided, along with a souvenir
t-shirt. This trip will last 3-4 hours
in a 58 degree cave. The Wild
Cave Tour is limited to a minimum
of 3 but no more than 12. Two
tours per day are permitted and
they are spaced 1 hour apart. This
tour is guided by the United States
Forest Service. Please make
reservations through the camp at
least 1 month prior to your visit. Trip Fees: $75 per
person

Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours
travel one way through the middle level of the
Caverns, passing under the Natural Entrance and
beside the cave stream before emerging into highly
decorated rooms. With nearly 700 stair steps, this
tour is not recommended for those with walking or
health problems. Trip
Fees; $10 for adults
and $5 for youth up to
age 15. If you have a
group of 15 or more, a
group discount is
available. Group fees
are $7 for adults and $3
for youth up to age 15.
Advance reservations
are required for group
rates.

Rock Climbing – Ever wanted to take your troop
on a guided rock climb? This is the perfect opportunity.
We have 100 foot cliffs and crags located near camp
that are the perfect setting for a group climbing event.
Our trained instructors will coach and instruct you on
proper climbing techniques. Trip Fees: $20 per person
with 8 person minimum and 12 person maximum.

visit www.kiakima.com

35

2008 Leader’s Guide to Summer Camp

�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop
ERIT ROOP
awards recognize units that participate fully in the camp program, follow camp rules
Complete 7 of the 8 following requirements.
and demonstrate the true spirit of Scouting. All units
receiving the merit and honor troop awards will be 
The unit has 50% of its active membership at camp.
recognized at the closing campfire.

Scouts attending camp participate in scheduled

M

T

HONOR TROOP

activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.

In addition to completing all 8 requirements in the Merit

Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.

The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.







The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.
The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Nature Director or Program
Director.
The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.

2008 Leader’s Guide to Summer Camp



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

36

visit www.kiakima.com

�LEADERS
tired of just hanging around?

T

here is still plenty to do at Kia Kima.
We promise you won’t be sitting in
your campsite, unless of course, that is what you want
to do. The following are leader opportunities that we
have offered at Kia Kima. Leadership trainings change
from week to week based on the availability of
instructors. Some of these courses may not be offered
your particular week. If you are a district or council
level trainer, feel free to talk to the program director
and teach a course.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

Safe Swim Defense
&amp; Safety Afloat
These programs are sponsored by the
aquatics area, and provide valuable information concerning the BSA’s policies
for aquatic activities on the unit level, such
as a troop swim

visit www.kiakima.com

37

2008 Leader’s Guide to Summer Camp

�First Aid
CPR
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.
A six-hour course will be offered to these candidates.
Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Climbing Instructor
Certification
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited. This is a week long course.
Space is limited.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking
skills in our leaders’ cookoff. Whether it is a pot of
chilli, cobbler, baked
hens,beans, jambalaya or
homemade bread, plan to
participate in this event. A
select few of our lucky or
maybe unlucky staff (depending on the meal) will be called upon to judge
this event. The winners of this event will receive a
special limited edition embroidered Kia Kima
apron. This apron is presented at the closing
campfire.

Fire By Friction
Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events.
In this session, leaders will be able to learn the
fine art of creating fire. Our skilled instructors
will teach friction methods such as, the bow drill,
hand drill, and the fire saw. Demonstrations will
also take place on how to build fire with flint and
steel, battery and steel wool, wire coat hangers,
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed
along to their Scouts.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

Youth Protection
This training is required for all leaders that take
kids on trips in the BSA. This is a very important
session to attend as it states many of the BSA’s
Policies on youth and adult interaction.

2008 Leader’s Guide to Summer Camp

38

visit www.kiakima.com

�SERVICE
If you are a carpenter,
plumber, electrician, or just a general handyman, your skills are always needed at camp. The
Camp Ranger will be glad to suggest a list of projects to any interested leader. Bring your tools
and feel at home.

!

Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

SCOUTMASTER MERIT BADGE
Option One
Complete six of these ten requirements:

SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

visit www.kiakima.com




Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commissary or Dining Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





39

2008 Leader’s Guide to Summer Camp

�CAMP CHEROKEE

2008 Leader’s Guide to Summer Camp

40

visit www.kiakima.com

�CAMP OSAGE

visit www.kiakima.com

41

2008 Leader’s Guide to Summer Camp

�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Troop Identification
________/5 pts

Is the troop flag or other appropriate insignia bearing troop numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/10 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/15 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the troop first aid kit marked and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/10 pts

There must be no aluminum cans in the garbage can.

Latrine
The latrine must be reasonably clean. Is there adequate paper and soap available?

________/10 pts

Shower Area
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is
posted on each campsite bulletin board.

________/5 pts

Bonus Points
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?
________/5 pts

TOTAL
2008 Leader’s Guide to Summer Camp

________/105 pts
42

visit www.kiakima.com

�visit www.kiakima.com

43

2008 Leader’s Guide to Summer Camp

�HOW TO GET TO KIA KIMA

2008 Leader’s Guide to Summer Camp

44

visit www.kiakima.com

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2008. We have continued to&#13;
strive to fulfill our obligation of offering an excellent program for your&#13;
Scouts. In 2007, we updated our shotgun facility with a new elevated,&#13;
5 position range. This ranges boasts a new high speed wobble trap that offers an&#13;
exciting challenge for even the most advanced shooters. The iceberg and mountain&#13;
boarding were among the favorite free time activities that Scouts enjoyed. 2008&#13;
will continue with improvements to both facilities and program.&#13;
&#13;
In order to prepare for your 2008 camping experience, please begin preparation&#13;
now. This book along with the accompanying registration packet will be your key&#13;
to an exciting and meaningful summer camp program. If you have questions, or&#13;
cannot find answers here, feel free to contact us directly. Please help our Scouting&#13;
program by making summer camp available to all boys in your unit. Camperships&#13;
are available for those families that need financial assistance.&#13;
&#13;
On behalf of the Chickasaw Council and the 2008 Kia Kima Staff, we look forward&#13;
to seeing you this summer!&#13;
&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
visit kiakima.com&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
C.O.P.E.&#13;
Ozark Climbing School&#13;
Extreme Twilight&#13;
&#13;
13&#13;
21&#13;
23&#13;
25&#13;
26&#13;
27&#13;
28&#13;
&#13;
Order of the Arrow&#13;
&#13;
30&#13;
&#13;
What To Bring To Camp&#13;
&#13;
31&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
31&#13;
32&#13;
&#13;
Twilight Activities&#13;
&#13;
33&#13;
&#13;
Add-A-Program&#13;
&#13;
34&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
36&#13;
&#13;
Just for Leaders&#13;
&#13;
37&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
37&#13;
38&#13;
39&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit kiakima.com&#13;
&#13;
42 &amp; 43&#13;
42&#13;
44 &amp; 45&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
!&#13;
Leader’s fees are due&#13;
upon arrival at camp.&#13;
Please note the chart&#13;
below for prorated&#13;
Leader’s Fees.&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2008, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of the page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $35.00 per Scout by March 31. This will&#13;
reserve space for these Scouts. Additional Scout campers may be added by sending their $35 deposit and&#13;
KKSR2 to the Scout Office. The $35.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts attending this event. The next payment of $90 is due on May&#13;
15th. By using this registration process, we can better&#13;
determine the number of Scouts attending camp from&#13;
# of Scouts&#13;
# of Leaders @ no charge&#13;
each unit, and allow camp staff to adjust their programs&#13;
2&#13;
5&#13;
accordingly. Smaller units may be asked to share a&#13;
3&#13;
24&#13;
campsite with another unit if the minimum size is not&#13;
4&#13;
32&#13;
met.&#13;
40+&#13;
&#13;
5&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$185.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$195.00&#13;
&#13;
Golf&#13;
&#13;
$20 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$90&#13;
&#13;
$50 per participant&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
Rendevous&#13;
&#13;
COPE&#13;
&#13;
$20 per participant&#13;
&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
1&#13;
&#13;
$25 per participant&#13;
&#13;
$50 per participant&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
Camp Osage&#13;
&#13;
Units attending camp in 2008 may reserve a&#13;
space for 2009 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by January 1st, will receive a&#13;
deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning&#13;
May 31st, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1st. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical&#13;
examination before coming to camp, and must have the proper&#13;
medical form completed. Arkansas State Law requires a minimum Class 3, updated annually (no. 34412 A) Medical Form for all Scouts and&#13;
leaders. The examination must be performed by a licensed physician. These&#13;
forms are available through the Scout Service Center or at www.kiakima.com.&#13;
Please use the most current versions of this form. Contact your District Executive&#13;
if you have any questions. Each Scout and leader will have a health re-check&#13;
after his arrival, and the troop’s medical forms will be kept on file with the camp’s&#13;
health officer. They will be returned to the unit leader at the end of the week.&#13;
Adult leaders who will be in camp for less than 72 hours are not required to have&#13;
a complete physical; however, a personal examination health history (Class 1&#13;
Medical Form) is required. Please make arrangements for physical examinations&#13;
to be completed before arrival at summer camp. Any Scout or leader who does&#13;
not have a completed health form – including examination – will be restricted&#13;
from all camp activities until proper examination has been given.&#13;
&#13;
!&#13;
Arkansas State Law&#13;
requires a minimum&#13;
Class 3, updated annually (no. 34412 A)&#13;
Medical Form for all&#13;
Scouts and leaders.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
All Scouts and leaders are required to have a physical&#13;
examination before camp and complete the appropriate&#13;
medical form&#13;
Scouts &amp; leaders must have a minimum Class 3,&#13;
updated annually (#34412 A)&#13;
Forms are available at www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number.&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
1&#13;
&#13;
1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com.&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep&#13;
in mind; some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that all&#13;
registration forms&#13;
are filled out completely!&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail these forms: have them&#13;
ready at check-in. Also, when you check in at the&#13;
The second step of the registration program office, we will update schedules, settle any&#13;
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than March 31st. This form&#13;
should be submitted with a $35 deposit per Scout.&#13;
This fee is transferable but not refundable. Upon&#13;
submitting this form, your unit will be emailed a&#13;
ONFIRMATION&#13;
HANGES&#13;
username and password to log into our online registration system. Registration for classes is on a firstWhen registering online for classes, please save&#13;
come, first-served basis, so register early. Form KKSR your confirmation. If a schedule change takes place,&#13;
2, Part B is included for your convenience if you are you will be notified from our administrative staff prior&#13;
unable to access the online system.&#13;
to your arrival at camp.&#13;
For your convenience there are computer terminals available at the Scout Office. If you would like&#13;
REGISTRATION FORM assistance with the online system or the means to regThis is the third summer camp pay- ister via computer, visit the Scout Service Center.&#13;
ment. Please submit the Registration Form (KKSR Please ensure that all adults and youth are entered in&#13;
3) and return them with $90 per Scout by May 15th. the registration system.&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
2&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
3&#13;
&#13;
Please submit sizes for adults and youth registered.&#13;
This form must be received by May 15th to receive complimentary shirts. Units will be responsible for purchasing shirts for those members not&#13;
on this list.&#13;
&#13;
4&#13;
&#13;
CORRESPONDENCE&#13;
All summer camp correspondence and registration materials should be sent to the Scout Service&#13;
Center until May 31st. After May 31st, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence&#13;
SUMMER CAMP&#13;
should be sent directly&#13;
ADDRESSES&#13;
to camp. In order to&#13;
assure that your paperBefore May 31st&#13;
work arrives at the&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
proper location, please&#13;
Memphis, Tennessee 38112&#13;
follow this step. The&#13;
(901) 327-4193&#13;
addresses for both loFax: (901) 327-2010&#13;
cations are listed in the&#13;
After May 31st&#13;
table on this page.&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
The final payment includes the balance&#13;
of the camp fee, leaders fees, and special program&#13;
fees. This may be paid at check-in after arriving at&#13;
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)&#13;
and send it to the camp address. This form is a summary of all financial transactions and should be the last&#13;
payment in the registration process. Do not send this&#13;
form, payment, or any registration materials less than&#13;
two weeks prior to your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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GENERAL&#13;
INFORMATION&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing permethrin will&#13;
provide adequate tick protection.&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit an enjoyable one.&#13;
&#13;
week. Unit vehicles will be permitted into camp during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please observe our speed limit of 7 miles per hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to&#13;
keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box will provide a place to&#13;
secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed into camp during the&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily&#13;
&#13;
6&#13;
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visit www.kiakima.com&#13;
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CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. The&#13;
unit leader should have the unit’s medical&#13;
forms and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR 5).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
If any equipment is missing or damaged the&#13;
troop guide will note it and report it. The&#13;
unit leaders with the troop guides&#13;
should check each tent for damage. Any&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
damage found at the end of the week will be&#13;
assessed to the troop. Tears in tents will be&#13;
assessed a fee of $15 per inch. Multiple tears&#13;
or tears over three inches are considered unrepairable and may result in the troop replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All per- Plan to arrive&#13;
sons who will use the swimming area, boating area, between 1:00&#13;
or river must have a swim check. No Exceptions! PM and 3:00&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Addi&#13;
tional photos may be purchased for $6 each.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp; leaders wear Class A uniforms.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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NEW&#13;
&#13;
EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $35 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $90 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3&#13;
&#13;
VESPERS &amp; CHAPEL&#13;
Vespers is a short fellowship service held on&#13;
Wednesday evenings. Vespers is held at the chapel&#13;
and everyone is encouraged to attend. Members of&#13;
the staff will conduct vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit&#13;
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional&#13;
photos will be available at $6.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either Class A or&#13;
Class B uniforms for your check-in photo.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders&#13;
are expected to attend the evening flag ceremony in&#13;
full Class A uniform. Troops are asked to assist with&#13;
flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your troop guide finishes helping you check in, you probably won’t see them&#13;
in your campsite again until you check out on&#13;
Saturday morning. That’s okay, because we&#13;
have staff members with the full time job of&#13;
taking care of your needs during the week.&#13;
The staff member is your Commissioner.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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8&#13;
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!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief morning Leaders’&#13;
Meeting will be held after breakfast. At this&#13;
meeting, unit leaders will get the opportunity to&#13;
ask questions, get any updates on special events&#13;
going on in camp, and the daily newsletter will&#13;
be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Post also stocks concession&#13;
items. Some of the items&#13;
stocked are: Uniform&#13;
Parts, Camp Ball Caps,&#13;
Writing Paper, Craft Kits, Pocket Knives,&#13;
Postcards, Slush Puppies, Pizza, Folding&#13;
Chairs, Batteries, and Camp Patches.&#13;
Most Scouts will spend on the average of $35-$50 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leader’s Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leader’s fees are $90 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. The&#13;
following table is used when calculating leaders&#13;
fees:&#13;
&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
9&#13;
&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00&#13;
PM, as Scouts will be involved in merit badge&#13;
sessions. The Campfire will conclude around&#13;
9:30 PM so visitors should plan to leave&#13;
shortly thereafter so Scouts and Leaders can&#13;
get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$10.00 for adults, and $3.00 for children&#13;
under the age of 12. Visitors may purchase&#13;
meal tickets from the Program Office as they&#13;
enter camp. All visitors must possess a&#13;
visitor’s wristband in order to eat. Kids under age six eat free. Visitors at any time other&#13;
than Friday should make prior arrangements&#13;
with the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
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CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 14 unique campsites&#13;
to choose from. At Camp Osage, a troop&#13;
will find traditional, though exceptional, camp&#13;
programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics. All&#13;
aquatic activities, including swimming and&#13;
boating, are held at the Osage beach on the&#13;
AMP HEROKEE&#13;
South Fork River.&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Commu- camp”. Though creature comforts do exist at Cherokee, troops&#13;
nications, Citizenship in the Nation, and Citi- still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with a major&#13;
zen in theWorld Merit Badges.&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own liking. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
Each troop probook. This book is provided to units prior to camp so additional&#13;
vides a waiter for&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
each table to clean&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
up after meals.&#13;
opportunity to experience the thrills of small boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
C&#13;
&#13;
C&#13;
&#13;
!&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Troops eat together. Each troop provides a waiter&#13;
for each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
troops at the assigned times. Visitor meal fees are $10.00 for&#13;
adults and $3.00 for children.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
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10&#13;
&#13;
visit www.kiakima.com&#13;
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!&#13;
Please encourage&#13;
parents to send a&#13;
maximum of one&#13;
email per day.&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is located in the administration&#13;
building for use of the leaders.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier&#13;
free site at Camp Osage. It will accommodate up to 40 physically challenged Scouts&#13;
and adult leaders. It is conveniently located&#13;
near the Central Shower House. Units with&#13;
special-needs Scouts are given priority in&#13;
reserving this site.&#13;
&#13;
!&#13;
&#13;
NOTE-Other units may reserve the site but may&#13;
be relocated without notice if a need arises.&#13;
&#13;
MAIL &amp; EMAIL&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the&#13;
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent&#13;
to Kia Kima should be addressed to Kia Kima Reservation.&#13;
Parents are encouraged to write their sons&#13;
while they are at camp. Please remember the mail&#13;
takes time. Letters mailed after Wednesday will not&#13;
arrive in time. All mail received after the troop has&#13;
checked out will be returned to the sender.Please send&#13;
your email to the following address. Only one email&#13;
per day, per Scout will be processed.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the campers name and&#13;
troop number. Please, no more than ONE&#13;
email per Scout per day)&#13;
&#13;
11&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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CHECK-OUT&#13;
&#13;
The check out procedure will begin on Saturday, and should be completed before 10:30A.M. Any&#13;
unit with special check-out considerations should make&#13;
plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with the&#13;
troop guide — to the campsite to pack their gear and&#13;
clean up the site. Vehicles will be allowed in camp to&#13;
load personal and unit equipment. The troop guide and&#13;
unit leader will conduct another inventory to make sure&#13;
that no equipment has been damaged or misplaced. The&#13;
troop guide will also inspect the site to ensure that it is&#13;
clean.&#13;
&#13;
SUMMER CAMP&#13;
GOD AND COUNTRY AWARD&#13;
The summer camp God&#13;
and Country Award is given to&#13;
Scouts who complete the&#13;
following requirements. A&#13;
Scout must complete at least&#13;
five of the following nine&#13;
requirements.&#13;
1. Assist in the raising or lowering of theAmerican&#13;
Flag at a morning or evening assembly.&#13;
2. Attend the camp-wide Vespers service on&#13;
Wednesday night at the chapel.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
3. Assist in preparing and leading a troop or intertroop vesper service while at camp.&#13;
&#13;
Schedule&#13;
7:00 Reveille&#13;
7:10 Waiter’s Call&#13;
7:20 Assembly&#13;
7:30 Breakfast&#13;
After Return to campsite and prepare for&#13;
departure&#13;
&#13;
4. Lead a grace at an assembly while at camp.&#13;
5. With an adult leader, discuss the importance&#13;
of the twelfth point of the Scout Law – “A Scout&#13;
is Reverent”. Discuss how it applies to you as a&#13;
scout here at summer camp, as well as in your&#13;
daily life.&#13;
&#13;
Step-by-Step:&#13;
1. Campsite - Return to your campsite with&#13;
your Troop Guide. Pack up your gear and clean&#13;
the site one last time.&#13;
&#13;
6. With an adult leader, discuss the importance&#13;
of “patriotism”.Why is it important for a Scout to&#13;
“do my duty to God and my country”?&#13;
&#13;
2. Trash - Bag up all trash and take it to the&#13;
edge of the road for the Ranger staff to pick up.&#13;
&#13;
7. Show how to properly display and fold an&#13;
American Flag. Also, explain the different parts&#13;
of the flag and what they symbolize.&#13;
&#13;
3 . Quartermaster - Return any camp equipment you may have used to the Quartermaster&#13;
and stop by the Trading Post to pick up last minute&#13;
items.&#13;
&#13;
8. Lead a morning prayer in your campsite, or&#13;
lead your troop in reciting the Scout Oath, Scout&#13;
Law, or Pledge of Allegiance while at summer&#13;
camp.&#13;
&#13;
4. Administration Building - Before leaving&#13;
camp, stop at the Administration building to take&#13;
care of any last minute paperwork, settle any&#13;
debts, turn in evaluation forms, and check-out of&#13;
camp.&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you&#13;
did your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed&#13;
at camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically&#13;
with a short description of each badge including&#13;
any requirements that may or must be completed at home, and the prerequisites (if any)&#13;
for the badge. There are also a few helpful tips&#13;
on what to bring.&#13;
&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with an&#13;
icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
&#13;
13&#13;
&#13;
Taught in conjunction&#13;
with another Merit&#13;
Badge&#13;
Camp Cherokee&#13;
&#13;
Camp Osage&#13;
Both Camps&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
Mile Swim&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
This is not a merit badge, but allows Scouts to earn the Mile&#13;
this badge.&#13;
Swim badge. Scouts are required to swim an increased amount&#13;
each day and build up to a mile. The Mile Swim generally takes&#13;
BSA Lifeguard&#13;
place on Saturday morning.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Adults are welcome to participate in the BSA Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
required. This is a good merit badge to introduce boating; it is&#13;
more fun and less difficult than rowing. It is recommended that&#13;
the CPR instruction (requirement 2) be completed before camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts will learn the&#13;
proper technique for operating a motor boat, dropping&#13;
anchors, fueling and much more. Recommended for 2nd&#13;
year campers.&#13;
Small Boat Sailing&#13;
&#13;
Wood Carving&#13;
This badge will teach Scouts the skills necessary to rig&#13;
sails and launch a sailing vessel. Scouts will learn knots&#13;
and other skills needed to safely sail.&#13;
This merit badge is not recommended for first-year&#13;
Scouts. There is a small cost for materials. Knives&#13;
are available for Scouts to use or Scouts may use their&#13;
personal knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent&#13;
merit badge for young Scouts. There is a small cost&#13;
for basket materials.&#13;
&#13;
Textiles&#13;
Scouts will learn the process for making cloth and differences in types of fiber samples. Jobs in the textile&#13;
industry are also discussed. This merit badge is excellent for younger Scouts.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Sculpture&#13;
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing&#13;
medium and subjects for artwork. Art requirement 4&#13;
may be completed before coming to camp. Art will be&#13;
combined with Sculpture merit badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will&#13;
be a small fee for materials. This is taught in conjunction with Art Merit Badge.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
Fish &amp; Wildlife Management&#13;
&#13;
There is some written material for this badge&#13;
This is another good badge for young Scouts. There is a small&#13;
and a conservation project is also required.&#13;
cost for materials. Requirement 3 may be done before coming&#13;
Scouts should bring old shoes to wear in the&#13;
to camp.&#13;
creek.&#13;
Indian Lore&#13;
Chemistry&#13;
&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials. This merit badge will involve the study of&#13;
various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
This session explores the chemical&#13;
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is&#13;
recommended for older Scouts. This merit&#13;
badge will be limited to the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
ECO-CON AREA&#13;
Soil &amp; Water Conservation&#13;
&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.&#13;
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.&#13;
environment. They will also do an in depth study on the&#13;
Nature&#13;
conservation of soil and how soil plays an important role in&#13;
environmental protection.&#13;
This is an excellent introductory merit badge&#13;
to the Nature area. It requires some hiking,&#13;
and observation.&#13;
This badge requires drawings and night observation (frog hunt).&#13;
Environmental Science&#13;
Scouts must keep a reptile or amphibian for at least one month&#13;
to complete this badge. This (requirement 8) must be done&#13;
outside of camp. This&#13;
merit badge is not recThis badge is required for&#13;
ommended for Scouts&#13;
Eagle and is a two-hour seswho are very afraid of&#13;
sion. It requires daily hikes,&#13;
snakes, although the&#13;
field notes, and experiments.&#13;
instruction may lessen&#13;
There is a great deal of writthese fears.&#13;
ten material, but some of it (Requirements 1 and 4) can be&#13;
completed before coming to&#13;
camp. Younger Scouts are&#13;
discouraged from taking this&#13;
badge.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Forestry&#13;
&#13;
more than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to&#13;
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.&#13;
leaf collection, or complete it before coming to camp. (Requirement 1)&#13;
Communications/Public Speaking&#13;
Geology&#13;
This is a 2-hour badge and is Eagle required.&#13;
The badge teaches how rock and mineral formations are cre- Scouts will learn basic communication skills&#13;
ated. Scouts will also learn about fossils, faults and soil and needed in today’s society. As an added bonus, Public Speaking will be taught in&#13;
stream erosion.&#13;
conjuntion. Communications requirements 5,&#13;
7 and 8 may be completed before camp.&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
of drawings are required which involve some&#13;
creativity. These (Requirements 2 and 5b)&#13;
may be done before coming to camp.&#13;
Weather&#13;
&#13;
Scouts will build a weather instrument and use it to track the&#13;
weather during the week. This badge covers a lot of material.&#13;
An interest or background in weather is helpful. Requirements&#13;
8, and 9 may be completed before coming to camp.&#13;
&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn about diplomacy, international&#13;
trade, and foreign relations.&#13;
Citizenship in the Nation&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive program focused on&#13;
some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to&#13;
be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact his senator to share personal views&#13;
on an issue. Requirement #3 may be completed prior to camp&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a twohour session. It requires an overnight camping&#13;
trip. Scouts should bring appropriate camping&#13;
equipment (backpack, sleeping bag, etc.) In&#13;
addition, Scouts must bring a personal or unit&#13;
tent from home suitable for backpacking, and&#13;
know how to set it up. Requirements 4b, 5c,7,&#13;
8d and 9 may be done before or after coming to&#13;
camp.&#13;
&#13;
Fire Safety&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering&#13;
project. Scouts should be familiar with knots, lashings, and&#13;
splices.&#13;
&#13;
This merit badge is recommended for all Scouts.&#13;
Emergency Preparedness&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on,&#13;
and may include a visit to a local fire station.&#13;
This badge is required for Eagle and is a two-hour session.&#13;
Requirement 11 may be done prior to camp. It covers a great deal of written material, and there are skills&#13;
to master. Familiarity with knots is extremely important. This&#13;
badge is recommended for older Scouts. Requirement 1, 7,&#13;
8, and 9a may be done before coming to camp.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a two-hour session.&#13;
It covers a great deal of written material, and there are skills&#13;
to master. Familiarity with knots is extremely important. This&#13;
badge is recommended for older Scouts. It is highly recommended that CPR instruction and requirements 1, 2b, 3c,&#13;
and 7 be completed prior to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight&#13;
camping trip. Requirement 5 may be done before coming to&#13;
camp. Scouts may also bring these materials to camp.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking&#13;
Rifle Shooting should&#13;
have a distance of at&#13;
least 13 inches between the tip of his&#13;
thumb and the top of&#13;
his arm.&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it is requires a lot of&#13;
time to qualify. Scouts should be at least 13 years of&#13;
age or second year campers and have the strength&#13;
and size to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should have a&#13;
distance of at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as shown. Each&#13;
session is limited to 16 Scouts.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it requires a lot of&#13;
time to qualify. It is a good idea to plan to be free the&#13;
hour after their session to allow for extra qualifying&#13;
time. Each session is limited to 16 Scouts.&#13;
Scouts must be at least second year campers.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics&#13;
of handling and shooting a shotgun as well&#13;
as safety precautions for firearms. They&#13;
will have the chance to shoot both skeet&#13;
and trap as well as practice to sharpen&#13;
their skills. Scouts must be at least 14 years&#13;
of age to take this merit badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
&#13;
In this program you will learn all about&#13;
this challenging sport, including USGA rules,&#13;
golf etiquette, history, proper grip, stance and&#13;
swing. You will practice your swing and shots&#13;
on the driving range. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give personal instruction and coaching. Participants can&#13;
complete MOST of the requirements for Golf&#13;
merit badge. You can bring your own clubs or&#13;
use ours!&#13;
&#13;
Athletics&#13;
&#13;
In this merit badge you will learn&#13;
about sports training, officiating&#13;
and all aspects of sportsmanship.&#13;
This badge requires a considerable&#13;
amount of physical exertion. Scouts&#13;
will need to complete a battery of&#13;
jumps, swims, pull-ups, push-ups,&#13;
basketball throws, etc.&#13;
&#13;
Whitewater&#13;
&#13;
Experience the thrills of running class II whitewater in a kayak. Scouts will&#13;
learn the essentials of whitewater kayaking on&#13;
the South Fork River. The highlight of the week&#13;
will be a Thursday trip to the Spring River. This&#13;
class is limited to 6 participants. Participants&#13;
must be at least 13 years at of age and pass&#13;
the BSA swimmers lest.&#13;
&#13;
Personal Fitness&#13;
&#13;
This required badge will&#13;
give Scouts the opportunity to develop a fitness plan that they must&#13;
maintain for 12 weeks. Scouts will&#13;
also learn about different diseases&#13;
related to lack of fitness and nutrition and learn different methods to&#13;
help prevent them. Some requirements may conflict with certain religious views. Please review the requirements of this badge before enrolling.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we&#13;
will try our best to&#13;
find the supplies and&#13;
offer it if not the next&#13;
night the next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program •&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first time.&#13;
The purpose behind the program is to give new Scouts&#13;
a jump start by teaching them the basic outdoor skills&#13;
needed throughout their Scouting career. Such skills&#13;
include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study. •&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may accomplish at •&#13;
camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 10a, 11, 12a,&#13;
12b; Second Class-1a, 2c, 2d, 2e, 2f, 3, 6a, 6c;&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
Twilight Activities:&#13;
•&#13;
&#13;
•&#13;
&#13;
Open Scoutcraft - (Tuesday and Wednesday&#13;
7:30-8:30) – the Scoutcraft and Trailblazer staff&#13;
will open up the Scoutcraft area for anyone who&#13;
wants to come back and complete something&#13;
they missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fire, lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
Trailblazer program. This is open to all&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
&#13;
Compass Course- The Trailblazer staff will have&#13;
a 1 mile compass course prepared so that Scouts&#13;
can complete First Class Requirement 2. Scout&#13;
leaders will be given the key and are encouraged&#13;
to assist Scouts with this requirement. This&#13;
requirement must be completed during a Scout’s&#13;
free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so any&#13;
Scout can come into Scoutcraft and finish&#13;
requirement 7c. Scouts may also build a project&#13;
in their campsite under their Scoutmasters&#13;
guidance.&#13;
Water Rescue- First Class requirement 9c&#13;
(demonstrate line rescue) will be offered&#13;
Monday evening at the waterfront. All Scouts&#13;
needing this requirement are invited to participate&#13;
and get signed off whether they are in TNT or&#13;
not. Scouts must be at least a beginning swimmer.&#13;
Civic Leader –&#13;
We will invite&#13;
local civic leaders&#13;
to camp to fulfill&#13;
Requirement 5 of&#13;
the First Class&#13;
rank.&#13;
More&#13;
details will be&#13;
announced at&#13;
camp when local&#13;
leaders can verify&#13;
their schedules.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
high adventure&#13;
&#13;
T&#13;
&#13;
a separate base camp location from their Scouting&#13;
unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy Scout&#13;
Troop or Venturing Crew. If a Venturing Crew brings&#13;
female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
leaders’ guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (A detailed gear list is available&#13;
in the box below for those participating in the O.U.T.&#13;
program).&#13;
&#13;
he need to keep older Scouts coming back&#13;
to summer camp has long been recognized&#13;
and the Ozark Adventure Base has been designed&#13;
to meet that need. Whether you are in an older&#13;
Boy Scout Troop Patrol or a co-ed Venture Crew,&#13;
the Ozark Venture Base has something that meets&#13;
your needs. Scouts participating in the OVB&#13;
programs must be at least 13 years of age and have&#13;
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB&#13;
programs include: Mountain Man, Ozark Ultimate&#13;
Trek, COPE and Ozark Climbing School. All&#13;
participants in the O.U.T program will be housed at&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Ozark&#13;
Ultimate&#13;
Trek&#13;
&#13;
O.U.T.&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the ins and outs of manning&#13;
your own.&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
&#13;
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&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
your own whitewater kayak. While on the trip,&#13;
you will learn about reading whitewater, river rescue&#13;
techniques, surfing, throwing ropes, and much&#13;
more. Boy Scouts participating will complete all&#13;
requirements for Kayak BSA and White Water&#13;
Merit Badge.&#13;
After a long day on the river, you will return&#13;
to camp for an evening of climbing instruction. This&#13;
will prepare you for the full day of rock climbing&#13;
that lies ahead. We have searched and found many&#13;
local areas that contain climbing faces from 30-80&#13;
feet. After a week like this, we decided that you&#13;
need a little time to cool off. Well, it’s not time to&#13;
relax in the air conditioning just yet. You will get the&#13;
opportunity to join us in some of the coolest caves&#13;
in Arkansas. Caving may be done as an evening&#13;
activity or a day trip depending upon time frames&#13;
and schedules.&#13;
in top physical condition to undergo the&#13;
challenges of this program.&#13;
Crews will be housed off-site.&#13;
Scouts may sign up as a troop or&#13;
individually. This program is also&#13;
designed for Venturing Crews. The&#13;
maximum participation is 28, so register&#13;
early.&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
Many of the evening activities in the OUT&#13;
program will focus Scouts and Venturers on&#13;
wilderness trip planning. Scouts will have the&#13;
opportunity to participate in a Geo-caching&#13;
exercise, learn the art of fire-by-friction, and learn&#13;
basic swiftwater rescue techniques.&#13;
If you think you are up to the challenge,&#13;
this program is for you. Participants need to be&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
24&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
!&#13;
Scouts participating will build&#13;
their own knife&#13;
and flint/steel&#13;
kit.&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is&#13;
a wonderful opportunity for&#13;
your Scouts to learn about pioneer living as it&#13;
happened in the 19th century. Many of the&#13;
activities that Scouts participate in are hands&#13;
on. Scouts will learn the art of forging and&#13;
shaping steel into useful products that were&#13;
used in everyday life. Hunting for our early&#13;
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns&#13;
and rifles. Be sure you to ask the instructor&#13;
about “Rocky Mountain Skeet Shooting”.&#13;
Cooking was an essential part of early living.&#13;
In this program we teach the proper use of&#13;
the dutch oven and cast iron cookware. An&#13;
Indian sweatlodge was the early American&#13;
form of the sauna. Scouts will have an opportunity to participate then plunge into the&#13;
cool waters of the South Fork River. Primitive Tools always make building handy. The&#13;
crosscut saw, draw knife, shaving horse, ax,&#13;
and hammer were all essential tools for early&#13;
pioneers. Scouts will have the opportunity to&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
use all of these. All participants in this program&#13;
will learn the art of knifemaking and make a primitive knife that they will be able to keep. In addition, each Scout will build their own flint and steel&#13;
fire starting kit that they can take home. This is a&#13;
three hour program that meets daily throughout&#13;
the week.&#13;
&#13;
25&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program.&#13;
&#13;
C.O.P.E&#13;
&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is&#13;
a week-long high adventure activity for older Scouts&#13;
that teaches advanced teambuilding and problem solving&#13;
skills. Scouts will learn to&#13;
work as a group and&#13;
function as a team to meet a&#13;
series of high and low COPE&#13;
elements. Participants&#13;
should be at least 13 years&#13;
old. Kia Kima has one of the&#13;
finest high ropes courses of&#13;
any Boy Scout Camp. The&#13;
&#13;
goals of project COPE are to build&#13;
leadership, self esteem, decision making,&#13;
trust, and teamwork. This is accomplished&#13;
by progressing, as a group, through a series&#13;
of increasingly physically and mentally&#13;
challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
26&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
&#13;
Climbing participants&#13;
should be at least 13&#13;
years of age. This program involves an off&#13;
camp field trip.&#13;
&#13;
Climbing &amp; Repelling&#13;
&#13;
H&#13;
&#13;
as the thought of rappelling off a 55&#13;
foot climbing tower ever entered&#13;
your mind? What about scaling a rock surface over&#13;
80 feet tall? If so, then the Ozark Climbing School is&#13;
a program for you. Scouts will work all week to learn&#13;
proper knots and belaying techniques that will allow&#13;
them to safely traverse Kia Kima’s brand new 55&#13;
foot climbing tower. As you work your way up and&#13;
down the tower’s 50 ft walls you will be preparing&#13;
for an off-site climb to a canyon located in Ravenden&#13;
Springs, Arkansas. This canyon boasts cliffs towering&#13;
&#13;
to over 90 feet in height. Participants that go&#13;
through this program will earn the climbing merit&#13;
badge. This is a challenging program that lasts&#13;
three hours. Participants should be at least 13&#13;
years of age and in great physical condition.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
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2008 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
E X TREME&#13;
&#13;
Twilights&#13;
are open activities.&#13;
Canoe floats, Kayak&#13;
BSA and T-Bird&#13;
Aquatics require&#13;
sign-ups at camp.&#13;
&#13;
EXTREME&#13;
Twilight&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our extreme twilight activities. These activities are&#13;
held in the evening or on Fridays. They will give you a small taste of the high adventure programs&#13;
we offer at Kia Kima.&#13;
Extreme Climbing – If you walk through&#13;
camp you can’t help but notice the 55 foot&#13;
climbing and rappelling tower that looms over&#13;
the valley. This will be an opportunity for you&#13;
to experience it first hand. Our climbing staff&#13;
will train and guide you. Before you know it,&#13;
you will be scaling the 50 foot climbing&#13;
surface.&#13;
&#13;
Mountain Boarding – This EXTREME&#13;
TWILIGHT activity will be a true test of&#13;
balance for your Scouts. Mountain&#13;
Boards are basically oversized&#13;
skateboards with wheels. Scouts will&#13;
learn to traverse some of our easier&#13;
hiking trails especially picked for this&#13;
activity. Scouts participating wear full&#13;
protective gear including helmets, knee&#13;
pads, elbow pads, and gloves. This is&#13;
an extreme activity that you will not want&#13;
to miss.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
EXTREME Twilight&#13;
&#13;
!&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $10 fee&#13;
prior to departure.&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $10.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view scenic&#13;
bluffs and abundant wildlife that lives in the&#13;
South Fork watershed. Herons, Deer and Bald&#13;
Eagles are commonly seen on these float trips.&#13;
Each trip will last no more than two hours and&#13;
will have you back in camp in time to participate&#13;
in many of the evening activities being offered.&#13;
Kayaking BSA – Ever&#13;
wanted to drop a 40 foot&#13;
waterfall? How about&#13;
navigate a class IV rapid? If&#13;
you are an adrenaline junky,&#13;
come on out and take Kayak&#13;
BSA. This program will teach you the basics&#13;
of kayaking. Scouts participating will learn&#13;
the forward stroke, reverse stroke, sweep&#13;
stroke, draw stroke, wet exits and much&#13;
more. Scouts that successfully complete this&#13;
course are eligible to receive the Kayaking&#13;
BSA patch.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
29&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
A&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the brotherhood walk. Completing your Ordeal membership in the Order of the Arrow. All materials needed&#13;
for brotherhood conversion will be available at the camp&#13;
office or in your Order of the Arrow handbook. There&#13;
will be a $15 fee that will cover the cost of your sash.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin&#13;
Lodge will host an informal fellowship and&#13;
cracker barrel. OA members will have an&#13;
opportunity to hear the latest OA news and&#13;
enjoy some fellowship.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential&#13;
new members will be recognized and given information regarding upcoming ordeals. If you have OA&#13;
dancers in your troop they are invited to participate.&#13;
&#13;
National Youth Leader Training&#13;
This course is designed for Boy Scout Troops and Venture Units&#13;
and is open to all Scouts (Boys and Girls) who are First Class/Bronze, or&#13;
above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of June 29th through July 5th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a troop or crew and put into practise.&#13;
Every Scout that maintains a leader position should attend this training.&#13;
This course is taught by a well trained youth and adult staff who know the program and are equipped&#13;
to help participants develop and deliver these learned skills to their fellow scouts.&#13;
For more information contact course director, Pete Duncanson at pduncanson@smclean.com&#13;
or 901-351-3116. Applications are available at the Scout office and under the forms section of&#13;
www.kiakima.com.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
30&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to threat&#13;
their clothing&#13;
with permanone&#13;
insect repellent.&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform&#13;
includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
31&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only&#13;
those supplied by the Shooting Sports area are to&#13;
be used. Sheath knives are not allowed at camp&#13;
as well. Any such equipment brought to camp must&#13;
be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the unit&#13;
checks out.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is policy of the&#13;
Boy Scouts of America.&#13;
Finally we recommend&#13;
that items such as radios, tape&#13;
players, electronic games, and&#13;
other electronic devices not be&#13;
brought to camp. Summer camp&#13;
is an outdoor experience, and&#13;
these items are not appropriate to&#13;
that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a troop basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphitheater. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, Class A uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow callout ceremony. Units wishing to&#13;
have Scouts called out should contact the appropriate&#13;
Order of the Arrow representation during their week at&#13;
camp. Out of council units are required to have a letter&#13;
from their lodge granting permission for members of their&#13;
troops to be called out.&#13;
&#13;
33&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled&#13;
for&#13;
Saturday’s prior to&#13;
or after your week&#13;
at summer camp.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
W&#13;
&#13;
hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many&#13;
local program opportunities that await your troop. These “add-a-program” opportunities can&#13;
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon&#13;
of your departure day.&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring river. The&#13;
Spring river emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This boasts&#13;
some 15 shoals, ledges and class II&#13;
rapids that are perfect for your&#13;
introductory kayak adventure. This trip&#13;
is a great way to cap off your great&#13;
week at Kia Kima. Trip fees: $25 per&#13;
person with a 8 person minimum and&#13;
12 person maximum. All fees can be&#13;
paid to the Camp office and must be&#13;
separate from normal registration fees.&#13;
It is recommended that Scouts be at&#13;
least 13 years of age for this program.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
South Fork Canoe Float – Enjoy a scenic 3-4 hour float&#13;
trip from Saddle, Arkansas to Kia Kima. If you have extra&#13;
time on your hands, this trip can be extended to our private&#13;
take-out located 3 miles downstream of camp. This is a great&#13;
alternate activity for your younger Scouts while your older&#13;
boys kayak. Trip Fees: $15 per person with a 8 person&#13;
minimum and 20 person maximum.&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
!&#13;
Cave Programs activities require a 1 month&#13;
reservation. Additional programs may&#13;
fill fast so advanced&#13;
booking is advisable.&#13;
&#13;
Blanchard Springs Wild Cave Tour – Participants&#13;
for this adventure should be in good physical shape,&#13;
wear sturdy shoes or boots, and come prepared to&#13;
get dirty and have fun. Participants will climb very&#13;
steep slopes, crawl on hands and knees, pass under&#13;
low ceilings, and travel through red clay. The tour ends&#13;
at the Titans, a group of tall spectacular columns deep&#13;
in a mountain cavern. Hard hats,&#13;
kneepads, gloves, lights, and belts&#13;
are provided, along with a souvenir&#13;
t-shirt. This trip will last 3-4 hours&#13;
in a 58 degree cave. The Wild&#13;
Cave Tour is limited to a minimum&#13;
of 3 but no more than 12. Two&#13;
tours per day are permitted and&#13;
they are spaced 1 hour apart. This&#13;
tour is guided by the United States&#13;
Forest Service. Please make&#13;
reservations through the camp at&#13;
least 1 month prior to your visit. Trip Fees: $75 per&#13;
person&#13;
&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours&#13;
travel one way through the middle level of the&#13;
Caverns, passing under the Natural Entrance and&#13;
beside the cave stream before emerging into highly&#13;
decorated rooms. With nearly 700 stair steps, this&#13;
tour is not recommended for those with walking or&#13;
health problems. Trip&#13;
Fees; $10 for adults&#13;
and $5 for youth up to&#13;
age 15. If you have a&#13;
group of 15 or more, a&#13;
group discount is&#13;
available. Group fees&#13;
are $7 for adults and $3&#13;
for youth up to age 15.&#13;
Advance reservations&#13;
are required for group&#13;
rates.&#13;
&#13;
Rock Climbing – Ever wanted to take your troop&#13;
on a guided rock climb? This is the perfect opportunity.&#13;
We have 100 foot cliffs and crags located near camp&#13;
that are the perfect setting for a group climbing event.&#13;
Our trained instructors will coach and instruct you on&#13;
proper climbing techniques. Trip Fees: $20 per person&#13;
with 8 person minimum and 12 person maximum.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop&#13;
ERIT ROOP&#13;
awards recognize units that participate fully in the camp program, follow camp rules&#13;
Complete 7 of the 8 following requirements.&#13;
and demonstrate the true spirit of Scouting. All units&#13;
receiving the merit and honor troop awards will be &#13;
The unit has 50% of its active membership at camp.&#13;
recognized at the closing campfire.&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
&#13;
M&#13;
&#13;
T&#13;
&#13;
HONOR TROOP&#13;
&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
In addition to completing all 8 requirements in the Merit&#13;
&#13;
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Program&#13;
Director.&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS&#13;
tired of just hanging around?&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima.&#13;
We promise you won’t be sitting in&#13;
your campsite, unless of course, that is what you want&#13;
to do. The following are leader opportunities that we&#13;
have offered at Kia Kima. Leadership trainings change&#13;
from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered&#13;
your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director&#13;
and teach a course.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
These programs are sponsored by the&#13;
aquatics area, and provide valuable information concerning the BSA’s policies&#13;
for aquatic activities on the unit level, such&#13;
as a troop swim&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
First Aid&#13;
CPR&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.&#13;
A six-hour course will be offered to these candidates.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited. This is a week long course.&#13;
Space is limited.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking&#13;
skills in our leaders’ cookoff. Whether it is a pot of&#13;
chilli, cobbler, baked&#13;
hens,beans, jambalaya or&#13;
homemade bread, plan to&#13;
participate in this event. A&#13;
select few of our lucky or&#13;
maybe unlucky staff (depending on the meal) will be called upon to judge&#13;
this event. The winners of this event will receive a&#13;
special limited edition embroidered Kia Kima&#13;
apron. This apron is presented at the closing&#13;
campfire.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events.&#13;
In this session, leaders will be able to learn the&#13;
fine art of creating fire. Our skilled instructors&#13;
will teach friction methods such as, the bow drill,&#13;
hand drill, and the fire saw. Demonstrations will&#13;
also take place on how to build fire with flint and&#13;
steel, battery and steel wool, wire coat hangers,&#13;
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed&#13;
along to their Scouts.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
Youth Protection&#13;
This training is required for all leaders that take&#13;
kids on trips in the BSA. This is a very important&#13;
session to attend as it states many of the BSA’s&#13;
Policies on youth and adult interaction.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SERVICE&#13;
If you are a carpenter,&#13;
plumber, electrician, or just a general handyman, your skills are always needed at camp. The&#13;
Camp Ranger will be glad to suggest a list of projects to any interested leader. Bring your tools&#13;
and feel at home.&#13;
&#13;
!&#13;
&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commissary or Dining Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
39&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Troop Identification&#13;
________/5 pts&#13;
&#13;
Is the troop flag or other appropriate insignia bearing troop numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/10 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/15 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the troop first aid kit marked and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/10 pts&#13;
&#13;
There must be no aluminum cans in the garbage can.&#13;
&#13;
Latrine&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
________/10 pts&#13;
&#13;
Shower Area&#13;
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is&#13;
posted on each campsite bulletin board.&#13;
&#13;
________/5 pts&#13;
&#13;
Bonus Points&#13;
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
________/5 pts&#13;
&#13;
TOTAL&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
________/105 pts&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
43&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                    <text>�Dear Leaders,
Resident Camp for 2008 will be held on May 31st - June 3rd and June 4th –
June 7th. In 2007 we saw a 60% growth in leaders Cub Scout camp and we
expect similar growth in 2008.
In 2008 we will continue with two separate resident camp sessions for your
convenience. You may choose which three day session you would like to
attend.
This leader’s guide was assembled and organized to help you plan a successful
summer camping experience for every boy in your pack. As you can see,
there is truly something for everyone, each boy is welcome at Kia Kima, and
in face, these boys are why we are here, standing ready to help guile you in
your summer camping efforts. We hope each boy in your unit gets every
opportunity to attend this year’s camp.
I encourage you to get fully involved in this year’s theme: “Knights of Kia
Kima”. Many packs will come to camp equipped with props, costumes, table
decorations and many more spirit items that reflect this theme. This will only
add to the rich experience that will be provided.
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look
forward to seeing you at camp this summer!
In Scouting,

Drew Armstrong
Reservation Director

�2008

Cub Scout/Webelos Resident Camp Leader’s Guide

Table of contents
Stuff to do to come to resident camp
Registration process
Camp address

page 1
2
3

What to do when you get to resident camp
Check in process
Camp daily schedule

page 6
7
9

When it’s time to go back to the world
Check out process

page 15
15

All the stuff to do while you’re at camp
Wolf program activities
Bear program activities
Webelos program activities

page 16
16
16
17

Honor and Merit Pack awards

page 18

Maps

pages 20 &amp;21

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

1

Stuff to do to come to resident camp
Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please list multiple choices as some
sites may have already been taken.
Resident Camp
Fee Schedule
Cub Scouts $110.00
Webelos

$110.00

Leaders

$ 65.00

Camp fees
The resident camp fee is $110.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we
can not offer refunds for Scouts who leave
camp early.
A portion of the fee is due with
each step of registration. The first payment
is due with the Pack Count Form (KK1)
which allows us to plan for the size of each
pack.

Packs are required to make a deposit of $25.00
per Scout before March 1st. An additional
$50.00 is due before May 15th, and the remaining $35.00 should be paid after arriving at resident camp.
Packs are required to make a
payment of $25.00 per Scout by March
1st. It is possible to add Scouts after this
date, pending available space and

permission from the Resident Camp
Director. This $50.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $45.00
deposit per Scout is due with Financial
Preregistration Form (KK2) and is due
by May 15. This deposit will also be
applied to the total camp fee. It is
nonrefundable unless there are
extenuating circumstances. It may be
transferred, however, to a different Scout
in the pack who has not yet registered.
The balance of all camp fees are
due by check-in . Please allow plenty of
time for mailing or bring them with you in
person. The Financial Summary Form
(KK5) will assist you in figuring the
amount due. Detailed instructions of the
registration process are included in the
Registration Packet. The registration
packet is seperate from this booklet.

�2008

2

Cub Scout/Webelos Resident Camp Leader’s Guide

Leaders in camp
All units are required to have at
least two adult leaders in camp at all
times. Cub Scout packs must also have
a 5 to 1, boy to leader ratio for Webelos
and a 3 to 1 leader ratio for Cub Scouts
. This policy is required by the Chickasaw
Council. All leaders must be registered
members of the BSA, and must meet the
qualifications for the leadership position
in which they serve. The unit leader must
be at least 21 years of age. Any additional
leaders must be at least 18 years of age.
Leaders may rotate when
necessary, but at least two adults must
be with the unit 24 hours a day. Parents,
committee members, and other adults
who accompany the unit to camp must
meet all of the above requirements.
Leaders, please note, it is in the best
interest of your Scouts to have
consistent leadership throughout your
pack’s stay at camp. Rotation of
leaders can give way to situations that
are not conducive to the positive
influences of a stay at resident camp.
The unit leader and one assistant
may attend camp at no charge. Additional
“leader-space” is $65.00 for the week.
Each leader-space provides meals,
tentage, and an official resident camp
patch. The official leader count for the
unit will be the number of additional
leader-spaces plus the first two leaders.
Units that rotate leaders during
the week can fill a leader-space with
more than one person staying different
parts of the week. For example, one
leader might stay the first night and
another the second or third. In that the
two leaders do not stay in camp at the
same time, they use only one leaderspace and pay only $65.00. They will,
however, only receive one patch for the
one leader-space.
Additional patches are available
for the purchase from the Trading Post.

The registration process
at a (big long) glance
Do this After September 1 (step 1)
Campsite Registration--Fill out the camp application and submit
your $50 deposit to select the camp site of your choice.

Do this before March 1 (step 2)
Pack count--The first step of the registration process is a pack count
which indicates the number of Scouts from your pack attending resident
camp. Complete the Pack count/Campsite Request Form (KK1) and return it, with a payment of $25 per Scout, to the Chickasaw Council service
center by March 1st.

Do this before May 15 (step 3)
Program preregistration--This step registers Scouts for their activity programs. Complete the preregistration forms (Forms KK2, KK3, and
KK4-if necessary) and return them with the deposit for each Scout to the
Chickasaw Council service center by May 15th. Preregistration for each
Scout will not be processed until the required deposit is received.

T-Shirt sizes--Each registered Scout and Leader will receive a resident
camp t-shirt. Please indicate t-shirt size of each Scout on the Program
Preregistration Form (KK3).
Do this when you get to resident camp
Financial Summary Form--The final payment includes the balance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the
Financial Summary Form (KK 5) and bring this--and the balance of your
payment--with you to camp. This form is a summary of all financial transactions and should be the last payment in the registration process.

Check-in--The registration process is completed when you check in at
Kia Kima. In the case of an emergency, we need a copy of your pack’s
roster that includes the phone number of each Scout. You may use your
own format, or for your convenience the pack Roster (KK 6) is provided in
the Registration Information booklet. If your unit conducted swim checks
prior to camp, bring the optional Swin Check Form (KK 7) with you to
camp. Do not mail these forms; have them ready at check-in.

The general rule is that the unit needs to pay for the maximum
number of leaders staying in camp at any one time. If, however, additional
leaders will be in camp for only one or two days and do not wish to pay
for the entire week, they may provide their own tent and pay for meals
on an individual basis. They will not receive a patch, but may purchase
one from the Trading Post. Packs with a high ratio of leaders to Scouts
may be contacted by our Administrative staff to ensure enough tent
space for everyone.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Resident camp address
Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
Phone: 870-257-4935
Fax: 870-257-4714
E-mail: director@kiakima.com

2008

Service center address
Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010

Registration
Our goal is to make the registration process easy
and efficient for everyone. An overview of the registration
steps are listed The Registration packet that accompanies
this guide contains all the required forms and detailed
instructions for completing each step.
Additional help, along with last minute updates
and tips, can be found on our website at
www.kiakima.com.

Confirmation &amp; Changes
When we receive your program registration
materials from step 3, we will send you an email that will
include a username and password for our online
registration system. This system will be used to register
your pack’s first and second year Webelos for camp
activities. This is the first year that we are allowing Webelos
to register for classes. The following steps should be
followed:
1. Webelos will be registered individually but
sessions should be scheduled in such a manner
as to ensure that adult partners will be accompany

3
your group. No Webelos will be
permitted to attend a class
without and accompanying adult.
2. Webelos may register for any of
theWebelos activities. Leaders
should pay special attention to the
differences between the activity
badges offered.
3. Cub Scouts will be assigned
walking groups (generally no
more than 15 per group) and will
participate in a pre-structured
program.
Operation Hours – After June
1st, the camp will be in operation and staff
will be available in the office to answer
any of your questions. Please use the
number in the table to the left.

Correspondence
All
resident
camp
correspondence and registration material
should be sent to the Council Office until
the middle of May. All correspondence
should then be sent directly to camp. The
addresses for both locations are listed
above.
To allow enough time to receive
and process registration, do not send any
money or registration materials through
the Postal Service less than two weeks
prior to your arrival at camp. Fax and
email service is available 24 hours a day
for your convenience.

Medical Forms
All Scouts and leaders attending
camp must have a physical examination
before coming to camp, and must have
the proper medical form completed.
Scouts and leaders must have an annual
examination. The examination must be by
a physician licensed to practice medicine.
Youth participants and adults
under the age of 40 should use the
Personal Health and Medical Record—
Class 3 (no. 34412). These forms are
available in your Registration Packet—

�2008

4

please make copies for your pack or pick
them up at the Dunavant Scout Center.
Please use the most current version of
each form. Older versions of the medical
forms cannot be accepted.
Each Scout and leader will have
a health recheck after his arrival as part
of the check-in procedure. The pack’s
medical forms will be kept on file for the
week with the camp’s Health Officer.
They will be returned to the Cubmaster
at the end of the week. Adult leaders who
will be in camp for less than 72 hours are
not required to have a complete physical;
however, a personal examination health
history (Class 1 medical form) is still
required. Even if a leader is arriving late
in the week all efforts should be made to
have that person’s health history with the
pack during check-in, so that the health
officer can review the forms, even before
the leader arrives. If a Scout or leader is
arriving late to resident camp, and they
were not able to give the health forms to
the leader before camp, then they will need
to give these forms to the Health Officer
upon arrival in camp.
Please make arrangements for
physical examinations before summer
camp. Any Scout or leader who does not
have a completed health form—including
the examination—will be restricted from
all camp activities until an examination has
been given. There are no provisions for
an examination to be given at camp. Also,
make sure that each health form has been
signed by all parties in the appropriate
places. Please keep a copy of each
Scout’s physical for your records.

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance

Cub Scout/Webelos Resident Camp Leader’s Guide

requirements. Transporting Scouts or adults in the bed of a
pickup truck or trailer—whether it is covered or uncovered—
is against the policy of the Boy Scouts of America, as well as
poor judgment. In addition, units visiting Kia Kima from other
councils are responsible for attaining the appropriate tour
permits.
Parking is provided at the camp entrance for leaders
and visitors. The main parking area is the area between the
main gate and the Administration Building.
Vehicles are not to be parked in the campsite during
the week. Packs are encouraged to leave a trailer in the campsite
in order to store gear. A locking box will provide a place to
secure and safeguard gear. In addition, there are some localized
parking areas provided for unit vehicles that may be more
convenient for some campsites. These areas are marked on
the camp map at the end of this guide.
To keep traffic in camp to a minimum, only camp
vehicles will be allowed. Pack vehicles will be permitted into
camp during check-in and check-out for the purposes of loading
and unloading of personal and pack equipment. While driving
in camp, please observe the camp speed limit of 7 miles per
hour. No vehicles will be allowed to operate in camp or be
parked in the campsite after check-in without permission of
the Resident Camp Director.

What to bring
Other than some basic items, different people and packs
will bring different items with them. A good exercise is to think
about your perfect stay at camp and bring the items that you
see in your mental picture. If you want to spend the afternoon
fishing on the edge of the lake, don’t forget your fishing rod
and tackle box.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when
you are packing.
·
·
·
·
·
·
·
·
·
·

Pack flag
· First aid kits
Den flags
· Bow saws
Lanterns
· Rope
Extra plastic · Brooms
Water hose
· Lawn chairs
Canteen
· T-shirts
Ice chest full of favorite drinks
(water is the best)
Camp stove and coffee pot
Rank book so things can be signed
off at camp
Complete Scout uniform

Personal equipment
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·

Shorts or long pants
Underwear
Sun glasses
Sweater or jacket
Extra shoes or boots
Sun tan lotion (sunscreen)
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Sun tan lotion (sunscreen)
Toilet articles (soap, shampoo,
toothpaste, etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)
Footlocker or suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent

2008

5

Tips
Tip 1--A daypack (book bag) is
recommended to help keep things
together while hiking around camp from
day to day. An extra gallon-sized ziplock
bag keeps those wet swim trunks off the
other dry items in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp
due to the high level of walking and can
result in a trip home—or worse—to the
hospital.
Tip 3-- Scouts bringing a footlocker or
locking suitcase should bring an extra
key and give it to the Cubmaster. That
way, if one key is lost, the spare one will
be stored safely.
Tip 4--With the heat and humidity of
June, it would be advisable to have a
change of clothing for each day of the
week.

What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in
camp; only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp. Any such
equipment brought to camp must be
delivered to the Resident Camp Director
when the pack checks in; it will be
returned when the pack checks out.
In addition, no pets of any kind
are allowed at camp; this is policy of
the Boy Scouts of America.
We recommend that items such
as radios, tape players, electronic
games and other electronic devises not
be brought to camp. Resident camp is an
outdoor experience, and these items are
not appropriate to that experience.
Finally, alcoholic beverages of
any kind are strictly prohibited at
camp.

�2008

6

!
Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon your session. No one will be
available to conduct
check-in before this
time.

Cub Scout/Webelos Resident Camp Leader’s Guide

What to do when you get to
resident camp

problem that could present a hazard to himself or
others. If a Scout or leader has any special medication,
While we want every Scout to
it may be kept in the Health Lodge.
have a fun and exciting stay at resident
camp, safety is a top priority in our
program, in the campsite and around
camp. Please take note of the policies
and procedures to ensure a fun and safe
experience.

Safety

In case of accident
or emergency
Kia Kima has a Health Lodge
that is open 24 hours a day and is
manned by staff members trained in
handling minor accidents and illnesses.
In addition, Kia Kima has a working
arrangement with physicians in Hardy
for the treatment of more serious cases.
If this kind of treatment is required, the
Scout’s parents will be notified by
telephone, and their wishes concerning
treatment will be respected. If such a
trip is required, we ask that one of the
Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the camp
reserves the right to refuse admittance
to any Scout or leader who, in the
opinion of the Camp Director and Health
Officer, has any physical or medical

Fire Safety
Kia Kima has a fire and emergency alarm system. This
system will be explained at the leaders’ meeting on the
first evening you are in camp, and a test of the system
will be conducted early in the week. Some fire fighting
equipment (rakes, shovels, fire buckets) is available in
each campsite, or from the Quartermaster. If there is
an emergency, this equipment will be used by members
of the camp staff. This equipment is not to be used by
Scouts; Scouts do not fight fires under any
circumstances.
Under no circumstances shall flames of any
kind be used in any tent. If a Scout or leader plans to
utilize a personal tent for lodging, they should have the
tent labeled “NO Flames in Tents.” This can be
stenciled on the tent or on a place card in front of the
tent. Flashlights or battery-powered lanterns-which
do not pose the threat of fire or asphyxiation-are the
only acceptable light for use in tents.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Liquid &amp; LP Fuels
Liquid-fueled equipment (kerosene,
gasoline, white gas, etc.) is to be used only
by adults. Lanterns or stoves may be used at
campsites, under adult supervision. Empty
propane cylinders should be taken home with
the pack and not placed in fireplaces or
trashcans, as they may explode when heated.

The check-in
process at a glance
Paperwork
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here
you will meet your pack guide, who will guide you through the rest of the
check-in process.

Health recheck
The pack guide and assistant leader will take the pack to the
Administration Building to start health rechecks, while the Cubmaster
finishes the paperwork.

Pack photograph
After the health recheck, the pack has the opportunity to get a
group photo made.

Campsite and camp tour
The pack guide will take you to your campsite where you can
unload gear and prepare for the camp tour.
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea
to stop by the Quartermaster to pick up any needed equipment.

Supper

Supper
at check-in.
Also, when you check in at the Administration Building, we
Scouts and leaders should wear the complete uniform to supper.
will update schedules, settle any remaining balances and complete any
Vespers and leaders’ meeting
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting immediately after Vespers.

7

2008

Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on your opening session day
depending upon your session. No one
will be available to handle early arrivals.

Check-in
The first thing the Cubmaster
should do is report to the
Administration Building with an
assistant, where they will meet the
camp administrative staff. At that time,
the Cubmaster should have a final
count of Scouts and leaders, Scout
schedules, and any unpaid fees as
determined on the Financial Summary
form. The assistant should have the
pack’s medical forms and written
explanation for any boy who needs
special medical treatment.
A pack guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Training
Center for the health recheck. The
assistant leader should bring the
medical forms and, if swim checks
were completed prior to camp, the
Swim Check form. Everyone, youth
and adult, must have a current health
form. The recheck is to make sure that
no significant changes have occurred
since the physical examination was
given. A buddy tag will be issued for
each person with a health form. The
health recheck will be going on at the
same time the unit leader is registering
in the Administration Building, so all
members are encouraged to arrive at
camp at the same time. The Cubmaster
should account for any Scout or adult
who will arrive late.

Pack photographs
Campfire
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.

Following the health recheck, the
pack will have the opportunity for a
photograph. A photographer will be at

�8

2008

camp on the opening day for packs that
would like to have a group picture. Scouts
and leaders should be in their complete
Scout uniforms. It is a good idea to have
the pack arrive at camp dressed in
complete uniform to look good for the
picture. Prints will be 8x10 inches in size,
and will be given to the Cubmaster at the
end of the week. The pictures will cost
$6.00 each, and will need to be paid for
at the time they are ordered.

Cub Scout/Webelos Resident Camp Leader’s Guide

After the tour, the pack may return to the campsite.
This is a good time to get settled and prepare for
supper. The Scout uniform is required for all
evening meals and campfires.

Leaders’ meetings

A meeting of key leaders will be held on
the opening day after vespers at the Chapel. At
this meeting, members of the camp staff will give
an overview of camp policies and procedures, and
special program activities that will be offered
Camp tour
during the week. Also, an opportunity will be
The pack guide will take the unit provided to answer questions.
to the campsite. All personal and unit
In addition, leaders’ meetings will be held
equipment will be unloaded, and vehicles each morning after breakfast. At this meeting,
returned to the parking area. The pack Cubmasters will get the opportunity to ask
guide and the unit leader will take an questions, and get updates on any special events
inventory of all equipment in the campsite. going on in camp. The daily newsletter will be
If any equipment is damaged or missing distributed at this meeting.
(holes in tents, missing fire buckets, etc.)
the pack guide will note it and report it.
Quartermaster
The pack guide will also report the
number of tents in the site to ensure that
In addition to what is in the campsite, the
each person has a place to sleep.
camp provides equipment through the camp
Scouts and leaders need to Quartermaster. The Quartermaster is located
prepare for the camp tour soon after beside the Trading Post. Items such as brooms,
arriving at the campsite. There will water hoses, cleaning agents, tools and
be time to settle in after the camp tour. American flags are available for checkout.
Scouts that did not complete swim These items must be returned-clean and in good
checks prior to camp will need to condition-before the pack checks out. Packs
change into swim trunks for the camp are welcome to bring their own items (as listed
tour. Remember that a shirt, and shoes above) from home.
with covered heel and toe, must be
worn while in camp. The pack guide
will take the pack on a tour of camp,
pointing out camp landmarks and the
various program areas. There are a
couple of required stops, such as the
Aquatics area, and the Dining Hall.
Even if the pack has completed swim
checks prior to camp, they still must
visit the Aquatics area for safety
procedures. It is also a good idea to
stop by the Quartermaster to pick up a
fireguard chart and other equipment
you may need in your campsite.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Tentage
Generally speaking, all packs will be
housed in standard two-person wall tents.
These tents have wooden floors with steel beds
and vinyl covered mattresses. If your pack
wants to bring its own tentage to camp, this is
permitted. Two-deep leadership rules still
apply and adults cannot stay in tents with
Scouts. The only possible exception is when
a parent stays in the tent with their son. If your
pack chooses to bring a portion of its own
tents, please be sure that you communicate this
to the resident Camp Director, as space for
these tents can become a consideration. If a
Scout or leader plans to utilize their own tents
for lodging, they should have the tent labeled
“NO Flames In Tents.” This can be stenciled
on the tent or on a place card in front of the
tent.

2008

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Since the uniform is worn so much,
here are a few tips to help it stay fresh longer:
• Don’t wear it at times when it does not
have to be worn; change clothes after
supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the
neckerchief and slide (if worn) in the same
place each time so they won’t get lost.
• It would be a good idea to have several
pairs of Scout socks to avoid wearing
the same pair all week.

Dining Hall
With everyone visiting three times a
day, the dining hall is the most popular place in
camp. Before each meal, packs line up in
formation on the parade ground outside of the
dining hall. The Officer of the Day, from the

Daily Schedule
Each day follows the same schedule
shown at the right. The schedule for Saturday’s
and Wednesday’s may vary for check-in and
check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:15 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Uniform
The official Cub Scout summer field
uniform is recommended for wear by both
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is
to be worn to supper each evening and to
campwide activities such as campfires and
Vespers. The Class B uniform consists of Scout
shorts and a Scouting t-shirt and may be worn
at all other times during camp.

Resident camp
daily schedule
6:55
7:00
7:15
7:30
7:45
8:00-8:45
8:45-10:00
10:15-11:30
11:35
11:45
12:00
12:30-1:00
1:00-2:15
2:30-3:45
3:45-5:15
5:15
5:35
5:45
After Supper
10:00

First Call
Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Waiter’s Call
Assembly
Lunch
Rest Period
Third Session
Fourth Session
Free Activities
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

�2008

10

staff, will take roll call of the packs, lead
grace, and at the morning and evening
meals, lead the flag ceremony. Scouts
and leaders should wear their complete
Scout uniform to supper to retire the
colors.
After the meal, the Officer of the
Day usually has some important
announcements for the camp. We ask
that all Scouts remain in the dining hall
until dismissed by the staff.
The waiter system is used in the
dining hall for setting the tables and
cleaning up after meals. It is important
to stop at the dining hall during the
camp tour for a demonstration of how
the waiter system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these needs
with the food that we have available.
Dietary supplements should be
brought from home for specific dietary
requirements.

Cub Scout/Webelos Resident Camp Leader’s Guide

Dangerous Wildlife
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.
Dangerous wildlife at Kia Kima could include, venomous snakes,
spiders, ticks, etc. Bites from these animals are extremely rare but
precautions should be taken. We will list a few tips to keep you
comfortable at camp.

Commissioner
Staff
After your pack guide finishes
helping you check in, you probably won’t
see him in your campsite again until you
check out. That is okay because we have
a staff member with the full-time job of
taking care of your needs during the
week. That staff member is your
Commissioner.
The Commissioner staff will stop
by the campsites each day to visit and
will make sure you have all the supplies
and equipment that you need. If there is
something broken or missing in your site,
they will work to see that it is fixed or
replaced. You can also meet with your
Commissioner at the morning leaders’
meeting.
In addition, Commissioners are
knowledgeable about the program and
can answer questions or help you plan
pack activities.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦

Wear closed-toed shoes

♦

Use insect repellents containing DEET
or Permethrin

♦

Carry flashlights when walking at night

♦

Shake out clothing and shoes before
wearing them

♦

Keep food out of tents

♦

Check for tick bites daily

�Cub Scout/Webelos Resident Camp Leader’s Guide

Shower Schedule
Hot showers are available at the central
showerhouse. The central showers accomodate adult
males, females and youth. In order to adhere to youth
protection policies, adults are not allowed to take
showers with you under any circumstances.
Dedicated showers for female Scouters are
located at the central shower facility. Some campsites have built-in cold showers.

Vespers &amp; chaplain
Vespers is a short fellowship service held on the
first evening of camp. Vespers is held in the Chapel,
located above the campfire arena. Everyone is
encouraged to attend. Members of the Commissioner
staff will conduct Vespers services, with assistance from
visiting clergy. In addition, they can provide assistance
with homesick Scouts.
Scouts and units may volunteer to assist with
Vespers during the week. Scouts who are working
on a religious award are especially encouraged to do
so.

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Wolf, Bear &amp; Webelos
Please realize that the age and rank of each Scout
in your pack needs to be carefully examined before
registering for programs. Tak a close look at the Program
Pre-registration form and be sure to register your Scouts
for the correct program for resident camp. In other
words, think now as if you are in June, 2008 already.
Your current Tiger Cubs will now become Wolves.
Wolves cecome Bears and so forth.

Campfires
Campfires bring out the spirit and fun of camp. We
have two campfires planned for resident camp. Sunday
and Wednesday night will feature a grand opening
campfire. It will kick off the week with an exciting
beginning. Songs, cheers, stunts, and the chance to meet
the whole staff will be just a few of the treats in store.
On Tuesday and Friday night, we will have our closing
campfires. Awards and many neat activities are also
planned for these campfires. Visitors are encouraged to
attend these campfires. All campfires start at 8:30 p.m.,
and should conclude around 9:15 p.m. Any visitors in
camp should plan to depart after the campfire show has
ended.
Packs that wish to do a skit for this special closing
campfire are encouraged to do so. The number of skits
will be limited, due to the campfire length, therefore,
check with the Program Director when you arrive at
camp. Skits or stunts that throw water or that do not
follow the good spirit of Scouting will not be used. Packs
should practice their skits during their week of camp, so
plan early.

Fishing Permits
Fishing is a popular activity with many Scouts.
Anyone wishing to fish during the week will need to obtain
a Fishing Permit. Permits will be issued at the beginning
of the week following a fishing orientation and safety
session.
The fishing program at Kia Kima is strictly a
catch-and-release program. These specially designed
fishing licenses are not Wildlife fishing licenses and
are in no way connected with fishing activities apart from
Kia Kima.

�12

2008

Cub Scout/Webelos Resident Camp Leader’s Guide

Trading Post
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia
(patches, mugs, t-shirts, etc.), program supplies and
concession items. The Trading Post is open during the
day and evening, except at meals and during campwide
activities. It is a popular place for Scouts and leaders to
get a snack and relax. Visa and MasterCard are
accepted; however, ATM and debit cards are not.

Lost &amp; found

Postal mail

Scouts may receive mail at camp. Please send
mail
addressed
as follows:
A central lost and found area is located at the
Trading Post. If you lose something during the week,
check with the Trading Post staff to see if it has been Scout’s Name and Pack Number
turned in. In addition, the Aquatics area has a small lost Address of camp
and found area. At the end of resident camp, all lost and
Please be sure to include the Scout’s pack
found items will be boxed and stored. After camp closes
for the summer, lost and found items will be kept until number on all mail; this will make it much easier to
November 1. To make it easier to recover lost items, route the mail to the proper recipient. Also include a
Scouts should clearly mark their personal possessions return address on all mail in case a letter arrives at
camp after the Scout has left. Mail service is
with their name and pack number.
dependable, but it is recommended that mail not be
sent to camp later than the day the pack checks into
camp. For such a short session as resident camp, it
is recommended that parents mail their letters before
Telephone
the Scout arrives. A letter or postcard can take from
A telephone is located outside the Administration two to four days to reach camp. Any letters or
Building. It is the only telephone available for Scout packages that contain currency or valuables should be
use. We discourage the continued use of the telephone insured.
by Scouts. Not only does it take him away from the
camp program, it runs up his parents’ phone bill.
Electronic mail
Should someone at camp need to be contacted,
Scouts may also receive e-mail while at camp.
the telephone number is 870-257-4935. This telephone
All
e-mail
will be printed and delivered to the pack
is located in the camp office and is manned from 9:00
a.m. until 5:00 p.m., with the exception of lunch. There mailboxes with regular mail and messages. E-mail should
may be a staff member in the office in the evening or at be addressed as below with the “#” symbol replaced
other times as well. Please note, however, that this is with the actual pack number. The Scout’s name should
the camp’s business phone and parents will not be able be in the subject line. Our pack email address is
to talk to their children. The staff member will take a packs@kiakima.com.
message and deliver it at the next meal. Emergency
messages, of course, will be delivered as soon as To: Pack#
Subject: Scout’s Name
possible.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Please do not send forwarded messages,
attachments, Internet sites, or multimedia or
excessively large e-mail messages. These messages
are filtered and will not be delivered. E-mail is a service
provided for parents and friends to send messages to
people during their stay at camp. This service is not
intended for business use nor is it guaranteed delivery or
privacy.
The official Internet site for resident camp
and for Kia Kima Scout Reservation provides the
latest updates about preparing for camp. This is an
excellent resource for parents, leaders and Scouts.
www.kiakima.com

2008

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Visitors
so visitors should plan to leave shortly after that so Scouts
and leaders can get a good night’s sleep.
Vehicles should be parked in the camp parking
lot, but not driven into camp. Visitors should park, check
in at the Administration Building, and then walk to the
campsite area. Please note that the camp-wide speed
limit is 7 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
administration Building as they enter camp. The
meal price is reasonable and the meals are served on
a regular schedule. Seating space can be a concern
for visitors as packs have assigned seating, so visitors
should be prepared to be at the back of the line, and
expect to sit in an area apart from the pack as space
allows. In addition, they should notify their Scout’s
Cubmaster, who will make arrangements with the
dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.

Leaders will find information about summer
camp, registration and last-minute updates. It is also
a convenient way to submit last-minute schedule
changes before coming to camp.
Parents will be able to find out how to send
mail or e-mail to their son during the week. Scouts can
find a list of what to bring to camp and helpful hints; after
camp, they can see the pictures of their week at camp.
Visitors should plan to arrive at Kia Kima in
accordance with the daily schedule of activities. •
Arriving after activities have started may cause visitors
to wander around camp for hours before connecting with •
their party. Scouts will be involved in sessions until 5:00
p.m. daily and will need time to take a shower and change
clothes before the evening meal. The evening pack •
activities in camp will last until approximately 9:30 p.m.,

No riding in the back of trucks. All Scouts riding in
a vehicle should have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is
not permitted, especially around the lake area and
along the creek banks in camp.
Running in camp should be limited to the open fields
and play areas. Kia Kima does not have many flat

�2008

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Cub Scout/Webelos Resident Camp Leader’s Guide

Camp rules &amp; hints

•
•

•

•

or level areas on which to run. Roadways and paths
are not designed for running.
No open-toed shoes like flip flops or sandals except
in the shower facility.
Bare feet are limited to three places: behind the
fenced-in area at the waterfront, in the shower,
and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go
everywhere in camp together. Cubs and Webelos
should be aware of where their buddy is at all
times.
Scouts should not be sent to the campsite alone,
or on any trip out of a leader’s view without a
buddy or a leader. Camp is a big place and Scouts
often get turned around while walking a common
trail, even if they have traveled that way many
times before.

•

•

•

•

•

•

Any campfire started in the campsite should be
completely extinguished before leaving the site for
any reason. Unattended fires in camp can be very
dangerous.
Try to keep knife use to a minimum. Open knives
in crowded areas and walking with an open knife
pose great dangers. Individuals who have knives
should be considerate of others and use those
knives safely.
Please do not cut live trees, no matter how big or
small they are. Walking sticks are sold in the camp
Trading Post, or may be made from limbs or trees
that are already dead and down. Please do not
disfigure the trees, bushes, or shrubs.
If you dig holes for any reason, please fill them up
when you are finished. Leaving open holes in
activity fields and campsite areas poses a tripping
hazard.
Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent, as these
put stress on the tent and can cause it to fall down.
Clotheslines in campsites should be hung with
colored or white cord and as high off the ground as
possible to avoid Scouts or leaders walking into
them. Please remove any clotheslines that you hang
up before leaving camp.

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

15

When it’s time to go
back to the world
Coming and going
The safety and security of every
Scout is of paramount concern to all
leaders and staff. To enhance our security
efforts we will require that parents,
leaders, or Scouts who are checking into
camp over the course of the week to
register at the Administration Building.
Scouts who are leaving camp early will
need to check out at the Administration
Building with our staff, while being
accompanied by an adult from the pack
to authorize the departure. Troop leaders
should encourage all guests and visitors
to depart by 9:30 p.m. If there are
particular concerns of an individual
Scout’s well being and protection, the
Cubmaster should contact the Resident
Camp Director. Leaders wishing to visit
town for supplies should sign out at the
Administration Buidling.

Check-out
The checkout procedure will
begin on Wednesday and Saturday, and
should be completed before 10:30 a.m.
Any unit with special checkout
considerations should make plans through
the Program Director or the Resident
Camp Director. Activity records and
health forms will be given to each unit at
the concluding breakfast assembly.
After breakfast, the pack will
return, with the pack guide, to the
campsite to pack their gear and clean
up the site. Vehicles will be allowed in
camp to load personal and unit
equipment. The pack guide and
Cubmaster will conduct another inventory

to make sure that no equipment has been
misplaced or damaged during the week.
Borrowed equipment will be
returned to the Quartermaster, and the
pack guide will inspect the site to be certain
that it is clean. The cost of any damaged
property or equipment will be charged to
the pack.
The Cubmaster should stop by the
Administration Building on the way out of
camp.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health
forms and program materials. Review this before you leave to
make sure that it is all correct, and that it all belongs to your
pack.
Campsite
Return to the campsite with your pack guide. Pack up all your
gear and clean up the site one last time. Remember that other
units will be using this site in future weeks.
Trash
Bag up all trash and take it to the dumpster on the way out.

Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take
care of any other business.

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Cub Scout/Webelos Resident Camp Leader’s Guide

All the stuff to do while
you’re at camp
Wolf program activities
Achievements
1h
5a,b,c,d,e
10b
10c

Swim as far as you can walk in fifteen steps
Tools for fixing and building
Take a nature walk in the woods or visit the Scout Museum with your parent
Attend a live program with your parent at the OA Arena

Electives
10c
11c
14b
14d
17a
17e
18f

Make an article of American Indian clothing
Learn the words of three Cub Scout songs at meals or during the OA program
Learn what to do when you meet strange animals
Understand what it means for an animal to have rabies
Learn to tie an overhand and square knot
Tie two cords together with an overhand knot
Take part in two summertime pack events (Resident Camp counts as one event)

18g
Learn to identify poisonous plants and what to do if you touch them
19d
Know the rules of safe fishing
20b
Reviewed boating safety rules at the Aquatics Area
20c
Reviewed archery safety rules at the Archery Range
Cub Scout Conservation Award (found on page 216 of the Wolf Book)

Bear program activities
Achievements
5d
10a
11b
11e
12 b
12d
20a
22a,b,c,d

Visit the Nature Center
If you are a Resident Camper with a parent then you achieved this
Reviewed boating safety rules at the Aquatics Area
Got a physical examination prior to Resident Camp
Went on a nature hike while with a family member
Attend the outdoor program at the OA Arena
Show how to use and take care of tools
Tying it all up

Electives
2a
2e
5e
5f
9a
19c
19d

Learn how to read a thermometer
Learn how to identify three types of clouds
Reviewed boating safety rules at the Aquatics area
If you rowed in a boat with an adult at camp
Make an art craft while at camp
Rest by floating in the water on your back for at least one minute
Tell what the buddy system means and the basic rules of safe
swimming and simple rescue
20a
Review archery safety rules at the Archery Range
World Conservation Award (found on page 256 of the Bear Book)

�18

Cub Scout/Webelos Resident Camp Leader’s Guide

2008

17

Webelos program activities
Please select your activities from the list below. First year Webelos may select up
to four activities. Second year Webelos will select 3 activities and will be enrolled
in Boy Scout 101 as the fourth activity.

Aquanaut – Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day, you’ll love
being an Aquanaut.

Naturalist – If you like watching wildlife, then Kia Kima is the place for you.
You will get the chance to study creatures and plants in the wild and see much of
camp at the same time.

Readyman- Don’t Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job of being a
forester. Hiking along the trails of camp and learning new things about forestry,
trees, and how we conserve our resources.

Athlete – This activity badge will give Webelos and opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be “Physically fit”.

Artist – Do you like to make things? Artist activity badge will give you an
opportunity to draw and build! You will use your own creative juices to create
masterpieces.

Outdoorsman- Outdoorsman Activity badge requirements are fun and give
Webelos and opportunity to learn about camping and the out-of-doors.

Geologist – Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.
Sportsman- Develop your skills in the sports world. Learn the rules, showing
good sportsmanship, and doing your best is what Sportsman has to offer.

Conservation Award – This special award will give Scouts an opportunity to
participate in a small environmental service project. They will also learn how to be
“conservation minded”, in preserving our natural resources.

Boy Scout 101 – This session will be taught to all second year Webelos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!

�2008

18

.

Cub Scout/Webelos Resident Camp Leader’s Guide

Honor and Merit
Pack awards

The Honor Pack and Merit Pack awards
recognize packs that participate fully in the camp
program, follow camp rules and demonstrate the true
spirit of Scouting.

Merit Pack award
Complete nine of the following 10 requirements:

 The pack should have a clean table in the Dinning
Hall. Each pack should clean up after each meal
and prevent messes during meals.
Dining Hall Director’s signature________________

 The pack should have a clean campsite and show
an increase in daily inspection score by the end
of the week.
Commissioner’s signature______________________

 The unit completes all registration materials
by the proper deadlines, including completed
forms and payments.
Administration’s signature______________________

 The unit has 50% of its active membership
at camp.
Administration’s signature______________________

 The unit participates in activities, follows all camp
rules, and has a general attitude conducive to a
Scout camp, continuing with the tradition of
Scout spirit that is ever-present in the program.
Program Director’s
signature___________________

Honor Pack award

In addition to completing all 10 requirements
 Two-deep leadership—provided completely
by the pack—is present in camp at all times. in the Merit Pack section, a pack must complete two
of the following three requirements to be an Honor
Commissioner’s signature______________________
Pack:
 The unit maintains a minimum ratio of one
 The unit has at least one adult attend the preleader for every five Scouts.
resident camp orientation meeting in March.
Commissioner’s signature______________________
(It should be the Cubmaster—if he or she
cannot attend, an assistant leader or
 Scouts attending camp participate in the
committee member may fill in).
scheduled activities (daily sessions, free
Administration’s signature______________________
swims, and other activities during the camp).
Commissioner’s signature______________________

 The Cubmaster or the in-camp designated leader
attends the leaders’ meetings after breakfast. The
leader also attends the Wednesday afternoon
leaders’ orientation meeting.

 The unit performs a conservation or camp
improvement project while at resident camp.
This project must be approved beforehand,
and checked upon completion by the Nature
Director or Camp Ranger.

Program Director’s signature___________________

Nature Director/Camp Ranger’s signature__________

 The Scouts and leaders in the pack attend
evening meals and campfires in complete Scout
uniform.

 The pack plans one pack or campsite activity.
The activity must foster a sense of Scouting
friendship between at least two packs.

Program Director’s signature___________________

Commissioner’s signature______________________

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

Stuff you can do in the (almost) dark

There is plenty for packs and individual Scouts
to do at resident camp in the hours between Vespers
and Taps. Some activities have been scheduled by the
resident camp staff, and are open to all Scouts and
leaders. Others may be done by the pack as a whole.
See your Commissioner for more details.
If you want to go beyond the confines of the
established camp, several hiking trails are available.
Be sure two adult leaders in the pack go with you,
using the buddy system. Hike in groups of at least
three Scouts and leaders.
And if you’d just as soon be all wet, the Aquatics
area offers free boating (and an occasional free swim).
Check with the Aquatics staff to find out the requirements
for taking out a boat, or talk to your Commissioner.

Other activities such as BB
shoots, climbing, archery,
waterslide, Iceberg, games, and
crafts may be available as well.
Information about special activities
will be distributed at leaders’
meeting, or again, ask your
Commissioner.

19

�20

2008

Cub Scout/Webelos Resident Camp Leader’s Guide

How to get to
Camp Kia Kima

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

21

�2008

Cub Scout/Webelos Resident Camp Leader’s Guide

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

��</text>
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              <text>Dear Leaders,&#13;
Resident Camp for 2008 will be held on May 31st - June 3rd and June 4th –&#13;
June 7th. In 2007 we saw a 60% growth in leaders Cub Scout camp and we&#13;
expect similar growth in 2008.&#13;
In 2008 we will continue with two separate resident camp sessions for your&#13;
convenience. You may choose which three day session you would like to&#13;
attend.&#13;
This leader’s guide was assembled and organized to help you plan a successful&#13;
summer camping experience for every boy in your pack. As you can see,&#13;
there is truly something for everyone, each boy is welcome at Kia Kima, and&#13;
in face, these boys are why we are here, standing ready to help guile you in&#13;
your summer camping efforts. We hope each boy in your unit gets every&#13;
opportunity to attend this year’s camp.&#13;
I encourage you to get fully involved in this year’s theme: “Knights of Kia&#13;
Kima”. Many packs will come to camp equipped with props, costumes, table&#13;
decorations and many more spirit items that reflect this theme. This will only&#13;
add to the rich experience that will be provided.&#13;
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look&#13;
forward to seeing you at camp this summer!&#13;
In Scouting,&#13;
&#13;
Drew Armstrong&#13;
Reservation Director&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Table of contents&#13;
Stuff to do to come to resident camp&#13;
Registration process&#13;
Camp address&#13;
&#13;
page 1&#13;
2&#13;
3&#13;
&#13;
What to do when you get to resident camp&#13;
Check in process&#13;
Camp daily schedule&#13;
&#13;
page 6&#13;
7&#13;
9&#13;
&#13;
When it’s time to go back to the world&#13;
Check out process&#13;
&#13;
page 15&#13;
15&#13;
&#13;
All the stuff to do while you’re at camp&#13;
Wolf program activities&#13;
Bear program activities&#13;
Webelos program activities&#13;
&#13;
page 16&#13;
16&#13;
16&#13;
17&#13;
&#13;
Honor and Merit Pack awards&#13;
&#13;
page 18&#13;
&#13;
Maps&#13;
&#13;
pages 20 &amp;21&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
1&#13;
&#13;
Stuff to do to come to resident camp&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a $50 deposit on the site you prefer. Please list multiple choices as some&#13;
sites may have already been taken.&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts $110.00&#13;
Webelos&#13;
&#13;
$110.00&#13;
&#13;
Leaders&#13;
&#13;
$ 65.00&#13;
&#13;
Camp fees&#13;
The resident camp fee is $110.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
can not offer refunds for Scouts who leave&#13;
camp early.&#13;
A portion of the fee is due with&#13;
each step of registration. The first payment&#13;
is due with the Pack Count Form (KK1)&#13;
which allows us to plan for the size of each&#13;
pack.&#13;
&#13;
Packs are required to make a deposit of $25.00&#13;
per Scout before March 1st. An additional&#13;
$50.00 is due before May 15th, and the remaining $35.00 should be paid after arriving at resident camp.&#13;
Packs are required to make a&#13;
payment of $25.00 per Scout by March&#13;
1st. It is possible to add Scouts after this&#13;
date, pending available space and&#13;
&#13;
permission from the Resident Camp&#13;
Director. This $50.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $45.00&#13;
deposit per Scout is due with Financial&#13;
Preregistration Form (KK2) and is due&#13;
by May 15. This deposit will also be&#13;
applied to the total camp fee. It is&#13;
nonrefundable unless there are&#13;
extenuating circumstances. It may be&#13;
transferred, however, to a different Scout&#13;
in the pack who has not yet registered.&#13;
The balance of all camp fees are&#13;
due by check-in . Please allow plenty of&#13;
time for mailing or bring them with you in&#13;
person. The Financial Summary Form&#13;
(KK5) will assist you in figuring the&#13;
amount due. Detailed instructions of the&#13;
registration process are included in the&#13;
Registration Packet. The registration&#13;
packet is seperate from this booklet.&#13;
&#13;
2008&#13;
&#13;
2&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Leaders in camp&#13;
All units are required to have at&#13;
least two adult leaders in camp at all&#13;
times. Cub Scout packs must also have&#13;
a 5 to 1, boy to leader ratio for Webelos&#13;
and a 3 to 1 leader ratio for Cub Scouts&#13;
. This policy is required by the Chickasaw&#13;
Council. All leaders must be registered&#13;
members of the BSA, and must meet the&#13;
qualifications for the leadership position&#13;
in which they serve. The unit leader must&#13;
be at least 21 years of age. Any additional&#13;
leaders must be at least 18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must&#13;
be with the unit 24 hours a day. Parents,&#13;
committee members, and other adults&#13;
who accompany the unit to camp must&#13;
meet all of the above requirements.&#13;
Leaders, please note, it is in the best&#13;
interest of your Scouts to have&#13;
consistent leadership throughout your&#13;
pack’s stay at camp. Rotation of&#13;
leaders can give way to situations that&#13;
are not conducive to the positive&#13;
influences of a stay at resident camp.&#13;
The unit leader and one assistant&#13;
may attend camp at no charge. Additional&#13;
“leader-space” is $65.00 for the week.&#13;
Each leader-space provides meals,&#13;
tentage, and an official resident camp&#13;
patch. The official leader count for the&#13;
unit will be the number of additional&#13;
leader-spaces plus the first two leaders.&#13;
Units that rotate leaders during&#13;
the week can fill a leader-space with&#13;
more than one person staying different&#13;
parts of the week. For example, one&#13;
leader might stay the first night and&#13;
another the second or third. In that the&#13;
two leaders do not stay in camp at the&#13;
same time, they use only one leaderspace and pay only $65.00. They will,&#13;
however, only receive one patch for the&#13;
one leader-space.&#13;
Additional patches are available&#13;
for the purchase from the Trading Post.&#13;
&#13;
The registration process&#13;
at a (big long) glance&#13;
Do this After September 1 (step 1)&#13;
Campsite Registration--Fill out the camp application and submit&#13;
your $50 deposit to select the camp site of your choice.&#13;
&#13;
Do this before March 1 (step 2)&#13;
Pack count--The first step of the registration process is a pack count&#13;
which indicates the number of Scouts from your pack attending resident&#13;
camp. Complete the Pack count/Campsite Request Form (KK1) and return it, with a payment of $25 per Scout, to the Chickasaw Council service&#13;
center by March 1st.&#13;
&#13;
Do this before May 15 (step 3)&#13;
Program preregistration--This step registers Scouts for their activity programs. Complete the preregistration forms (Forms KK2, KK3, and&#13;
KK4-if necessary) and return them with the deposit for each Scout to the&#13;
Chickasaw Council service center by May 15th. Preregistration for each&#13;
Scout will not be processed until the required deposit is received.&#13;
&#13;
T-Shirt sizes--Each registered Scout and Leader will receive a resident&#13;
camp t-shirt. Please indicate t-shirt size of each Scout on the Program&#13;
Preregistration Form (KK3).&#13;
Do this when you get to resident camp&#13;
Financial Summary Form--The final payment includes the balance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the&#13;
Financial Summary Form (KK 5) and bring this--and the balance of your&#13;
payment--with you to camp. This form is a summary of all financial transactions and should be the last payment in the registration process.&#13;
&#13;
Check-in--The registration process is completed when you check in at&#13;
Kia Kima. In the case of an emergency, we need a copy of your pack’s&#13;
roster that includes the phone number of each Scout. You may use your&#13;
own format, or for your convenience the pack Roster (KK 6) is provided in&#13;
the Registration Information booklet. If your unit conducted swim checks&#13;
prior to camp, bring the optional Swin Check Form (KK 7) with you to&#13;
camp. Do not mail these forms; have them ready at check-in.&#13;
&#13;
The general rule is that the unit needs to pay for the maximum&#13;
number of leaders staying in camp at any one time. If, however, additional&#13;
leaders will be in camp for only one or two days and do not wish to pay&#13;
for the entire week, they may provide their own tent and pay for meals&#13;
on an individual basis. They will not receive a patch, but may purchase&#13;
one from the Trading Post. Packs with a high ratio of leaders to Scouts&#13;
may be contacted by our Administrative staff to ensure enough tent&#13;
space for everyone.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Resident camp address&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Phone: 870-257-4935&#13;
Fax: 870-257-4714&#13;
E-mail: director@kiakima.com&#13;
&#13;
2008&#13;
&#13;
Service center address&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
&#13;
Registration&#13;
Our goal is to make the registration process easy&#13;
and efficient for everyone. An overview of the registration&#13;
steps are listed The Registration packet that accompanies&#13;
this guide contains all the required forms and detailed&#13;
instructions for completing each step.&#13;
Additional help, along with last minute updates&#13;
and tips, can be found on our website at&#13;
www.kiakima.com.&#13;
&#13;
Confirmation &amp; Changes&#13;
When we receive your program registration&#13;
materials from step 3, we will send you an email that will&#13;
include a username and password for our online&#13;
registration system. This system will be used to register&#13;
your pack’s first and second year Webelos for camp&#13;
activities. This is the first year that we are allowing Webelos&#13;
to register for classes. The following steps should be&#13;
followed:&#13;
1. Webelos will be registered individually but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be accompany&#13;
&#13;
3&#13;
your group. No Webelos will be&#13;
permitted to attend a class&#13;
without and accompanying adult.&#13;
2. Webelos may register for any of&#13;
theWebelos activities. Leaders&#13;
should pay special attention to the&#13;
differences between the activity&#13;
badges offered.&#13;
3. Cub Scouts will be assigned&#13;
walking groups (generally no&#13;
more than 15 per group) and will&#13;
participate in a pre-structured&#13;
program.&#13;
Operation Hours – After June&#13;
1st, the camp will be in operation and staff&#13;
will be available in the office to answer&#13;
any of your questions. Please use the&#13;
number in the table to the left.&#13;
&#13;
Correspondence&#13;
All&#13;
resident&#13;
camp&#13;
correspondence and registration material&#13;
should be sent to the Council Office until&#13;
the middle of May. All correspondence&#13;
should then be sent directly to camp. The&#13;
addresses for both locations are listed&#13;
above.&#13;
To allow enough time to receive&#13;
and process registration, do not send any&#13;
money or registration materials through&#13;
the Postal Service less than two weeks&#13;
prior to your arrival at camp. Fax and&#13;
email service is available 24 hours a day&#13;
for your convenience.&#13;
&#13;
Medical Forms&#13;
All Scouts and leaders attending&#13;
camp must have a physical examination&#13;
before coming to camp, and must have&#13;
the proper medical form completed.&#13;
Scouts and leaders must have an annual&#13;
examination. The examination must be by&#13;
a physician licensed to practice medicine.&#13;
Youth participants and adults&#13;
under the age of 40 should use the&#13;
Personal Health and Medical Record—&#13;
Class 3 (no. 34412). These forms are&#13;
available in your Registration Packet—&#13;
&#13;
2008&#13;
&#13;
4&#13;
&#13;
please make copies for your pack or pick&#13;
them up at the Dunavant Scout Center.&#13;
Please use the most current version of&#13;
each form. Older versions of the medical&#13;
forms cannot be accepted.&#13;
Each Scout and leader will have&#13;
a health recheck after his arrival as part&#13;
of the check-in procedure. The pack’s&#13;
medical forms will be kept on file for the&#13;
week with the camp’s Health Officer.&#13;
They will be returned to the Cubmaster&#13;
at the end of the week. Adult leaders who&#13;
will be in camp for less than 72 hours are&#13;
not required to have a complete physical;&#13;
however, a personal examination health&#13;
history (Class 1 medical form) is still&#13;
required. Even if a leader is arriving late&#13;
in the week all efforts should be made to&#13;
have that person’s health history with the&#13;
pack during check-in, so that the health&#13;
officer can review the forms, even before&#13;
the leader arrives. If a Scout or leader is&#13;
arriving late to resident camp, and they&#13;
were not able to give the health forms to&#13;
the leader before camp, then they will need&#13;
to give these forms to the Health Officer&#13;
upon arrival in camp.&#13;
Please make arrangements for&#13;
physical examinations before summer&#13;
camp. Any Scout or leader who does not&#13;
have a completed health form—including&#13;
the examination—will be restricted from&#13;
all camp activities until an examination has&#13;
been given. There are no provisions for&#13;
an examination to be given at camp. Also,&#13;
make sure that each health form has been&#13;
signed by all parties in the appropriate&#13;
places. Please keep a copy of each&#13;
Scout’s physical for your records.&#13;
&#13;
Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
requirements. Transporting Scouts or adults in the bed of a&#13;
pickup truck or trailer—whether it is covered or uncovered—&#13;
is against the policy of the Boy Scouts of America, as well as&#13;
poor judgment. In addition, units visiting Kia Kima from other&#13;
councils are responsible for attaining the appropriate tour&#13;
permits.&#13;
Parking is provided at the camp entrance for leaders&#13;
and visitors. The main parking area is the area between the&#13;
main gate and the Administration Building.&#13;
Vehicles are not to be parked in the campsite during&#13;
the week. Packs are encouraged to leave a trailer in the campsite&#13;
in order to store gear. A locking box will provide a place to&#13;
secure and safeguard gear. In addition, there are some localized&#13;
parking areas provided for unit vehicles that may be more&#13;
convenient for some campsites. These areas are marked on&#13;
the camp map at the end of this guide.&#13;
To keep traffic in camp to a minimum, only camp&#13;
vehicles will be allowed. Pack vehicles will be permitted into&#13;
camp during check-in and check-out for the purposes of loading&#13;
and unloading of personal and pack equipment. While driving&#13;
in camp, please observe the camp speed limit of 7 miles per&#13;
hour. No vehicles will be allowed to operate in camp or be&#13;
parked in the campsite after check-in without permission of&#13;
the Resident Camp Director.&#13;
&#13;
What to bring&#13;
Other than some basic items, different people and packs&#13;
will bring different items with them. A good exercise is to think&#13;
about your perfect stay at camp and bring the items that you&#13;
see in your mental picture. If you want to spend the afternoon&#13;
fishing on the edge of the lake, don’t forget your fishing rod&#13;
and tackle box.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when&#13;
you are packing.&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Pack flag&#13;
· First aid kits&#13;
Den flags&#13;
· Bow saws&#13;
Lanterns&#13;
· Rope&#13;
Extra plastic · Brooms&#13;
Water hose&#13;
· Lawn chairs&#13;
Canteen&#13;
· T-shirts&#13;
Ice chest full of favorite drinks&#13;
(water is the best)&#13;
Camp stove and coffee pot&#13;
Rank book so things can be signed&#13;
off at camp&#13;
Complete Scout uniform&#13;
&#13;
Personal equipment&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Shorts or long pants&#13;
Underwear&#13;
Sun glasses&#13;
Sweater or jacket&#13;
Extra shoes or boots&#13;
Sun tan lotion (sunscreen)&#13;
Poncho or rain gear&#13;
Notebook/pencil or pen&#13;
Watch (very important)&#13;
Wallet (extra spending money)&#13;
Washcloth and towel&#13;
Sun tan lotion (sunscreen)&#13;
Toilet articles (soap, shampoo,&#13;
toothpaste, etc., no glass bottles)&#13;
Flashlight with new batteries&#13;
Sleeping bag or sheets &amp; blankets&#13;
Alarm clock (optional)&#13;
Footlocker or suitcase or backpack&#13;
Bicycle &amp; helmet (optional)&#13;
Swim trunks&#13;
Socks&#13;
Hat, if desired&#13;
Camera&#13;
Insect repellent&#13;
&#13;
2008&#13;
&#13;
5&#13;
&#13;
Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things&#13;
together while hiking around camp from&#13;
day to day. An extra gallon-sized ziplock&#13;
bag keeps those wet swim trunks off the&#13;
other dry items in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp&#13;
due to the high level of walking and can&#13;
result in a trip home—or worse—to the&#13;
hospital.&#13;
Tip 3-- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra&#13;
key and give it to the Cubmaster. That&#13;
way, if one key is lost, the spare one will&#13;
be stored safely.&#13;
Tip 4--With the heat and humidity of&#13;
June, it would be advisable to have a&#13;
change of clothing for each day of the&#13;
week.&#13;
&#13;
What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp; only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp. Any such&#13;
equipment brought to camp must be&#13;
delivered to the Resident Camp Director&#13;
when the pack checks in; it will be&#13;
returned when the pack checks out.&#13;
In addition, no pets of any kind&#13;
are allowed at camp; this is policy of&#13;
the Boy Scouts of America.&#13;
We recommend that items such&#13;
as radios, tape players, electronic&#13;
games and other electronic devises not&#13;
be brought to camp. Resident camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
Finally, alcoholic beverages of&#13;
any kind are strictly prohibited at&#13;
camp.&#13;
&#13;
2008&#13;
&#13;
6&#13;
&#13;
!&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1:00 PM&#13;
and 3:00 PM on the&#13;
opening day depending upon your session. No one will be&#13;
available to conduct&#13;
check-in before this&#13;
time.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
What to do when you get to&#13;
resident camp&#13;
&#13;
problem that could present a hazard to himself or&#13;
others. If a Scout or leader has any special medication,&#13;
While we want every Scout to&#13;
it may be kept in the Health Lodge.&#13;
have a fun and exciting stay at resident&#13;
camp, safety is a top priority in our&#13;
program, in the campsite and around&#13;
camp. Please take note of the policies&#13;
and procedures to ensure a fun and safe&#13;
experience.&#13;
&#13;
Safety&#13;
&#13;
In case of accident&#13;
or emergency&#13;
Kia Kima has a Health Lodge&#13;
that is open 24 hours a day and is&#13;
manned by staff members trained in&#13;
handling minor accidents and illnesses.&#13;
In addition, Kia Kima has a working&#13;
arrangement with physicians in Hardy&#13;
for the treatment of more serious cases.&#13;
If this kind of treatment is required, the&#13;
Scout’s parents will be notified by&#13;
telephone, and their wishes concerning&#13;
treatment will be respected. If such a&#13;
trip is required, we ask that one of the&#13;
Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the camp&#13;
reserves the right to refuse admittance&#13;
to any Scout or leader who, in the&#13;
opinion of the Camp Director and Health&#13;
Officer, has any physical or medical&#13;
&#13;
Fire Safety&#13;
Kia Kima has a fire and emergency alarm system. This&#13;
system will be explained at the leaders’ meeting on the&#13;
first evening you are in camp, and a test of the system&#13;
will be conducted early in the week. Some fire fighting&#13;
equipment (rakes, shovels, fire buckets) is available in&#13;
each campsite, or from the Quartermaster. If there is&#13;
an emergency, this equipment will be used by members&#13;
of the camp staff. This equipment is not to be used by&#13;
Scouts; Scouts do not fight fires under any&#13;
circumstances.&#13;
Under no circumstances shall flames of any&#13;
kind be used in any tent. If a Scout or leader plans to&#13;
utilize a personal tent for lodging, they should have the&#13;
tent labeled “NO Flames in Tents.” This can be&#13;
stenciled on the tent or on a place card in front of the&#13;
tent. Flashlights or battery-powered lanterns-which&#13;
do not pose the threat of fire or asphyxiation-are the&#13;
only acceptable light for use in tents.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Liquid &amp; LP Fuels&#13;
Liquid-fueled equipment (kerosene,&#13;
gasoline, white gas, etc.) is to be used only&#13;
by adults. Lanterns or stoves may be used at&#13;
campsites, under adult supervision. Empty&#13;
propane cylinders should be taken home with&#13;
the pack and not placed in fireplaces or&#13;
trashcans, as they may explode when heated.&#13;
&#13;
The check-in&#13;
process at a glance&#13;
Paperwork&#13;
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here&#13;
you will meet your pack guide, who will guide you through the rest of the&#13;
check-in process.&#13;
&#13;
Health recheck&#13;
The pack guide and assistant leader will take the pack to the&#13;
Administration Building to start health rechecks, while the Cubmaster&#13;
finishes the paperwork.&#13;
&#13;
Pack photograph&#13;
After the health recheck, the pack has the opportunity to get a&#13;
group photo made.&#13;
&#13;
Campsite and camp tour&#13;
The pack guide will take you to your campsite where you can&#13;
unload gear and prepare for the camp tour.&#13;
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall&#13;
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea&#13;
to stop by the Quartermaster to pick up any needed equipment.&#13;
&#13;
Supper&#13;
&#13;
Supper&#13;
at check-in.&#13;
Also, when you check in at the Administration Building, we&#13;
Scouts and leaders should wear the complete uniform to supper.&#13;
will update schedules, settle any remaining balances and complete any&#13;
Vespers and leaders’ meeting&#13;
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting immediately after Vespers.&#13;
&#13;
7&#13;
&#13;
2008&#13;
&#13;
Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on your opening session day&#13;
depending upon your session. No one&#13;
will be available to handle early arrivals.&#13;
&#13;
Check-in&#13;
The first thing the Cubmaster&#13;
should do is report to the&#13;
Administration Building with an&#13;
assistant, where they will meet the&#13;
camp administrative staff. At that time,&#13;
the Cubmaster should have a final&#13;
count of Scouts and leaders, Scout&#13;
schedules, and any unpaid fees as&#13;
determined on the Financial Summary&#13;
form. The assistant should have the&#13;
pack’s medical forms and written&#13;
explanation for any boy who needs&#13;
special medical treatment.&#13;
A pack guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Training&#13;
Center for the health recheck. The&#13;
assistant leader should bring the&#13;
medical forms and, if swim checks&#13;
were completed prior to camp, the&#13;
Swim Check form. Everyone, youth&#13;
and adult, must have a current health&#13;
form. The recheck is to make sure that&#13;
no significant changes have occurred&#13;
since the physical examination was&#13;
given. A buddy tag will be issued for&#13;
each person with a health form. The&#13;
health recheck will be going on at the&#13;
same time the unit leader is registering&#13;
in the Administration Building, so all&#13;
members are encouraged to arrive at&#13;
camp at the same time. The Cubmaster&#13;
should account for any Scout or adult&#13;
who will arrive late.&#13;
&#13;
Pack photographs&#13;
Campfire&#13;
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.&#13;
&#13;
Following the health recheck, the&#13;
pack will have the opportunity for a&#13;
photograph. A photographer will be at&#13;
&#13;
8&#13;
&#13;
2008&#13;
&#13;
camp on the opening day for packs that&#13;
would like to have a group picture. Scouts&#13;
and leaders should be in their complete&#13;
Scout uniforms. It is a good idea to have&#13;
the pack arrive at camp dressed in&#13;
complete uniform to look good for the&#13;
picture. Prints will be 8x10 inches in size,&#13;
and will be given to the Cubmaster at the&#13;
end of the week. The pictures will cost&#13;
$6.00 each, and will need to be paid for&#13;
at the time they are ordered.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
After the tour, the pack may return to the campsite.&#13;
This is a good time to get settled and prepare for&#13;
supper. The Scout uniform is required for all&#13;
evening meals and campfires.&#13;
&#13;
Leaders’ meetings&#13;
&#13;
A meeting of key leaders will be held on&#13;
the opening day after vespers at the Chapel. At&#13;
this meeting, members of the camp staff will give&#13;
an overview of camp policies and procedures, and&#13;
special program activities that will be offered&#13;
Camp tour&#13;
during the week. Also, an opportunity will be&#13;
The pack guide will take the unit provided to answer questions.&#13;
to the campsite. All personal and unit&#13;
In addition, leaders’ meetings will be held&#13;
equipment will be unloaded, and vehicles each morning after breakfast. At this meeting,&#13;
returned to the parking area. The pack Cubmasters will get the opportunity to ask&#13;
guide and the unit leader will take an questions, and get updates on any special events&#13;
inventory of all equipment in the campsite. going on in camp. The daily newsletter will be&#13;
If any equipment is damaged or missing distributed at this meeting.&#13;
(holes in tents, missing fire buckets, etc.)&#13;
the pack guide will note it and report it.&#13;
Quartermaster&#13;
The pack guide will also report the&#13;
number of tents in the site to ensure that&#13;
In addition to what is in the campsite, the&#13;
each person has a place to sleep.&#13;
camp provides equipment through the camp&#13;
Scouts and leaders need to Quartermaster. The Quartermaster is located&#13;
prepare for the camp tour soon after beside the Trading Post. Items such as brooms,&#13;
arriving at the campsite. There will water hoses, cleaning agents, tools and&#13;
be time to settle in after the camp tour. American flags are available for checkout.&#13;
Scouts that did not complete swim These items must be returned-clean and in good&#13;
checks prior to camp will need to condition-before the pack checks out. Packs&#13;
change into swim trunks for the camp are welcome to bring their own items (as listed&#13;
tour. Remember that a shirt, and shoes above) from home.&#13;
with covered heel and toe, must be&#13;
worn while in camp. The pack guide&#13;
will take the pack on a tour of camp,&#13;
pointing out camp landmarks and the&#13;
various program areas. There are a&#13;
couple of required stops, such as the&#13;
Aquatics area, and the Dining Hall.&#13;
Even if the pack has completed swim&#13;
checks prior to camp, they still must&#13;
visit the Aquatics area for safety&#13;
procedures. It is also a good idea to&#13;
stop by the Quartermaster to pick up a&#13;
fireguard chart and other equipment&#13;
you may need in your campsite.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Tentage&#13;
Generally speaking, all packs will be&#13;
housed in standard two-person wall tents.&#13;
These tents have wooden floors with steel beds&#13;
and vinyl covered mattresses. If your pack&#13;
wants to bring its own tentage to camp, this is&#13;
permitted. Two-deep leadership rules still&#13;
apply and adults cannot stay in tents with&#13;
Scouts. The only possible exception is when&#13;
a parent stays in the tent with their son. If your&#13;
pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this&#13;
to the resident Camp Director, as space for&#13;
these tents can become a consideration. If a&#13;
Scout or leader plans to utilize their own tents&#13;
for lodging, they should have the tent labeled&#13;
“NO Flames In Tents.” This can be stenciled&#13;
on the tent or on a place card in front of the&#13;
tent.&#13;
&#13;
2008&#13;
&#13;
9&#13;
&#13;
Since the uniform is worn so much,&#13;
here are a few tips to help it stay fresh longer:&#13;
• Don’t wear it at times when it does not&#13;
have to be worn; change clothes after&#13;
supper to avoid getting it dirty.&#13;
• Bring a hanger for the shirt and keep the&#13;
neckerchief and slide (if worn) in the same&#13;
place each time so they won’t get lost.&#13;
• It would be a good idea to have several&#13;
pairs of Scout socks to avoid wearing&#13;
the same pair all week.&#13;
&#13;
Dining Hall&#13;
With everyone visiting three times a&#13;
day, the dining hall is the most popular place in&#13;
camp. Before each meal, packs line up in&#13;
formation on the parade ground outside of the&#13;
dining hall. The Officer of the Day, from the&#13;
&#13;
Daily Schedule&#13;
Each day follows the same schedule&#13;
shown at the right. The schedule for Saturday’s&#13;
and Wednesday’s may vary for check-in and&#13;
check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:15 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
&#13;
Uniform&#13;
The official Cub Scout summer field&#13;
uniform is recommended for wear by both&#13;
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is&#13;
to be worn to supper each evening and to&#13;
campwide activities such as campfires and&#13;
Vespers. The Class B uniform consists of Scout&#13;
shorts and a Scouting t-shirt and may be worn&#13;
at all other times during camp.&#13;
&#13;
Resident camp&#13;
daily schedule&#13;
6:55&#13;
7:00&#13;
7:15&#13;
7:30&#13;
7:45&#13;
8:00-8:45&#13;
8:45-10:00&#13;
10:15-11:30&#13;
11:35&#13;
11:45&#13;
12:00&#13;
12:30-1:00&#13;
1:00-2:15&#13;
2:30-3:45&#13;
3:45-5:15&#13;
5:15&#13;
5:35&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
&#13;
First Call&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Third Session&#13;
Fourth Session&#13;
Free Activities&#13;
Waiter’s Call&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
&#13;
2008&#13;
&#13;
10&#13;
&#13;
staff, will take roll call of the packs, lead&#13;
grace, and at the morning and evening&#13;
meals, lead the flag ceremony. Scouts&#13;
and leaders should wear their complete&#13;
Scout uniform to supper to retire the&#13;
colors.&#13;
After the meal, the Officer of the&#13;
Day usually has some important&#13;
announcements for the camp. We ask&#13;
that all Scouts remain in the dining hall&#13;
until dismissed by the staff.&#13;
The waiter system is used in the&#13;
dining hall for setting the tables and&#13;
cleaning up after meals. It is important&#13;
to stop at the dining hall during the&#13;
camp tour for a demonstration of how&#13;
the waiter system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these needs&#13;
with the food that we have available.&#13;
Dietary supplements should be&#13;
brought from home for specific dietary&#13;
requirements.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Dangerous Wildlife&#13;
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.&#13;
Dangerous wildlife at Kia Kima could include, venomous snakes,&#13;
spiders, ticks, etc. Bites from these animals are extremely rare but&#13;
precautions should be taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
Commissioner&#13;
Staff&#13;
After your pack guide finishes&#13;
helping you check in, you probably won’t&#13;
see him in your campsite again until you&#13;
check out. That is okay because we have&#13;
a staff member with the full-time job of&#13;
taking care of your needs during the&#13;
week. That staff member is your&#13;
Commissioner.&#13;
The Commissioner staff will stop&#13;
by the campsites each day to visit and&#13;
will make sure you have all the supplies&#13;
and equipment that you need. If there is&#13;
something broken or missing in your site,&#13;
they will work to see that it is fixed or&#13;
replaced. You can also meet with your&#13;
Commissioner at the morning leaders’&#13;
meeting.&#13;
In addition, Commissioners are&#13;
knowledgeable about the program and&#13;
can answer questions or help you plan&#13;
pack activities.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
&#13;
Wear closed-toed shoes&#13;
&#13;
♦&#13;
&#13;
Use insect repellents containing DEET&#13;
or Permethrin&#13;
&#13;
♦&#13;
&#13;
Carry flashlights when walking at night&#13;
&#13;
♦&#13;
&#13;
Shake out clothing and shoes before&#13;
wearing them&#13;
&#13;
♦&#13;
&#13;
Keep food out of tents&#13;
&#13;
♦&#13;
&#13;
Check for tick bites daily&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Shower Schedule&#13;
Hot showers are available at the central&#13;
showerhouse. The central showers accomodate adult&#13;
males, females and youth. In order to adhere to youth&#13;
protection policies, adults are not allowed to take&#13;
showers with you under any circumstances.&#13;
Dedicated showers for female Scouters are&#13;
located at the central shower facility. Some campsites have built-in cold showers.&#13;
&#13;
Vespers &amp; chaplain&#13;
Vespers is a short fellowship service held on the&#13;
first evening of camp. Vespers is held in the Chapel,&#13;
located above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the Commissioner&#13;
staff will conduct Vespers services, with assistance from&#13;
visiting clergy. In addition, they can provide assistance&#13;
with homesick Scouts.&#13;
Scouts and units may volunteer to assist with&#13;
Vespers during the week. Scouts who are working&#13;
on a religious award are especially encouraged to do&#13;
so.&#13;
&#13;
2008&#13;
&#13;
11&#13;
&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and rank of each Scout&#13;
in your pack needs to be carefully examined before&#13;
registering for programs. Tak a close look at the Program&#13;
Pre-registration form and be sure to register your Scouts&#13;
for the correct program for resident camp. In other&#13;
words, think now as if you are in June, 2008 already.&#13;
Your current Tiger Cubs will now become Wolves.&#13;
Wolves cecome Bears and so forth.&#13;
&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp. We&#13;
have two campfires planned for resident camp. Sunday&#13;
and Wednesday night will feature a grand opening&#13;
campfire. It will kick off the week with an exciting&#13;
beginning. Songs, cheers, stunts, and the chance to meet&#13;
the whole staff will be just a few of the treats in store.&#13;
On Tuesday and Friday night, we will have our closing&#13;
campfires. Awards and many neat activities are also&#13;
planned for these campfires. Visitors are encouraged to&#13;
attend these campfires. All campfires start at 8:30 p.m.,&#13;
and should conclude around 9:15 p.m. Any visitors in&#13;
camp should plan to depart after the campfire show has&#13;
ended.&#13;
Packs that wish to do a skit for this special closing&#13;
campfire are encouraged to do so. The number of skits&#13;
will be limited, due to the campfire length, therefore,&#13;
check with the Program Director when you arrive at&#13;
camp. Skits or stunts that throw water or that do not&#13;
follow the good spirit of Scouting will not be used. Packs&#13;
should practice their skits during their week of camp, so&#13;
plan early.&#13;
&#13;
Fishing Permits&#13;
Fishing is a popular activity with many Scouts.&#13;
Anyone wishing to fish during the week will need to obtain&#13;
a Fishing Permit. Permits will be issued at the beginning&#13;
of the week following a fishing orientation and safety&#13;
session.&#13;
The fishing program at Kia Kima is strictly a&#13;
catch-and-release program. These specially designed&#13;
fishing licenses are not Wildlife fishing licenses and&#13;
are in no way connected with fishing activities apart from&#13;
Kia Kima.&#13;
&#13;
12&#13;
&#13;
2008&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Trading Post&#13;
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia&#13;
(patches, mugs, t-shirts, etc.), program supplies and&#13;
concession items. The Trading Post is open during the&#13;
day and evening, except at meals and during campwide&#13;
activities. It is a popular place for Scouts and leaders to&#13;
get a snack and relax. Visa and MasterCard are&#13;
accepted; however, ATM and debit cards are not.&#13;
&#13;
Lost &amp; found&#13;
&#13;
Postal mail&#13;
&#13;
Scouts may receive mail at camp. Please send&#13;
mail&#13;
addressed&#13;
as follows:&#13;
A central lost and found area is located at the&#13;
Trading Post. If you lose something during the week,&#13;
check with the Trading Post staff to see if it has been Scout’s Name and Pack Number&#13;
turned in. In addition, the Aquatics area has a small lost Address of camp&#13;
and found area. At the end of resident camp, all lost and&#13;
Please be sure to include the Scout’s pack&#13;
found items will be boxed and stored. After camp closes&#13;
for the summer, lost and found items will be kept until number on all mail; this will make it much easier to&#13;
November 1. To make it easier to recover lost items, route the mail to the proper recipient. Also include a&#13;
Scouts should clearly mark their personal possessions return address on all mail in case a letter arrives at&#13;
camp after the Scout has left. Mail service is&#13;
with their name and pack number.&#13;
dependable, but it is recommended that mail not be&#13;
sent to camp later than the day the pack checks into&#13;
camp. For such a short session as resident camp, it&#13;
is recommended that parents mail their letters before&#13;
Telephone&#13;
the Scout arrives. A letter or postcard can take from&#13;
A telephone is located outside the Administration two to four days to reach camp. Any letters or&#13;
Building. It is the only telephone available for Scout packages that contain currency or valuables should be&#13;
use. We discourage the continued use of the telephone insured.&#13;
by Scouts. Not only does it take him away from the&#13;
camp program, it runs up his parents’ phone bill.&#13;
Electronic mail&#13;
Should someone at camp need to be contacted,&#13;
Scouts may also receive e-mail while at camp.&#13;
the telephone number is 870-257-4935. This telephone&#13;
All&#13;
e-mail&#13;
will be printed and delivered to the pack&#13;
is located in the camp office and is manned from 9:00&#13;
a.m. until 5:00 p.m., with the exception of lunch. There mailboxes with regular mail and messages. E-mail should&#13;
may be a staff member in the office in the evening or at be addressed as below with the “#” symbol replaced&#13;
other times as well. Please note, however, that this is with the actual pack number. The Scout’s name should&#13;
the camp’s business phone and parents will not be able be in the subject line. Our pack email address is&#13;
to talk to their children. The staff member will take a packs@kiakima.com.&#13;
message and deliver it at the next meal. Emergency&#13;
messages, of course, will be delivered as soon as To: Pack#&#13;
Subject: Scout’s Name&#13;
possible.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Please do not send forwarded messages,&#13;
attachments, Internet sites, or multimedia or&#13;
excessively large e-mail messages. These messages&#13;
are filtered and will not be delivered. E-mail is a service&#13;
provided for parents and friends to send messages to&#13;
people during their stay at camp. This service is not&#13;
intended for business use nor is it guaranteed delivery or&#13;
privacy.&#13;
The official Internet site for resident camp&#13;
and for Kia Kima Scout Reservation provides the&#13;
latest updates about preparing for camp. This is an&#13;
excellent resource for parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
&#13;
2008&#13;
&#13;
13&#13;
&#13;
Visitors&#13;
so visitors should plan to leave shortly after that so Scouts&#13;
and leaders can get a good night’s sleep.&#13;
Vehicles should be parked in the camp parking&#13;
lot, but not driven into camp. Visitors should park, check&#13;
in at the Administration Building, and then walk to the&#13;
campsite area. Please note that the camp-wide speed&#13;
limit is 7 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
administration Building as they enter camp. The&#13;
meal price is reasonable and the meals are served on&#13;
a regular schedule. Seating space can be a concern&#13;
for visitors as packs have assigned seating, so visitors&#13;
should be prepared to be at the back of the line, and&#13;
expect to sit in an area apart from the pack as space&#13;
allows. In addition, they should notify their Scout’s&#13;
Cubmaster, who will make arrangements with the&#13;
dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
&#13;
Leaders will find information about summer&#13;
camp, registration and last-minute updates. It is also&#13;
a convenient way to submit last-minute schedule&#13;
changes before coming to camp.&#13;
Parents will be able to find out how to send&#13;
mail or e-mail to their son during the week. Scouts can&#13;
find a list of what to bring to camp and helpful hints; after&#13;
camp, they can see the pictures of their week at camp.&#13;
Visitors should plan to arrive at Kia Kima in&#13;
accordance with the daily schedule of activities. •&#13;
Arriving after activities have started may cause visitors&#13;
to wander around camp for hours before connecting with •&#13;
their party. Scouts will be involved in sessions until 5:00&#13;
p.m. daily and will need time to take a shower and change&#13;
clothes before the evening meal. The evening pack •&#13;
activities in camp will last until approximately 9:30 p.m.,&#13;
&#13;
No riding in the back of trucks. All Scouts riding in&#13;
a vehicle should have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is&#13;
not permitted, especially around the lake area and&#13;
along the creek banks in camp.&#13;
Running in camp should be limited to the open fields&#13;
and play areas. Kia Kima does not have many flat&#13;
&#13;
2008&#13;
&#13;
14&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Camp rules &amp; hints&#13;
&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
or level areas on which to run. Roadways and paths&#13;
are not designed for running.&#13;
No open-toed shoes like flip flops or sandals except&#13;
in the shower facility.&#13;
Bare feet are limited to three places: behind the&#13;
fenced-in area at the waterfront, in the shower,&#13;
and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go&#13;
everywhere in camp together. Cubs and Webelos&#13;
should be aware of where their buddy is at all&#13;
times.&#13;
Scouts should not be sent to the campsite alone,&#13;
or on any trip out of a leader’s view without a&#13;
buddy or a leader. Camp is a big place and Scouts&#13;
often get turned around while walking a common&#13;
trail, even if they have traveled that way many&#13;
times before.&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Any campfire started in the campsite should be&#13;
completely extinguished before leaving the site for&#13;
any reason. Unattended fires in camp can be very&#13;
dangerous.&#13;
Try to keep knife use to a minimum. Open knives&#13;
in crowded areas and walking with an open knife&#13;
pose great dangers. Individuals who have knives&#13;
should be considerate of others and use those&#13;
knives safely.&#13;
Please do not cut live trees, no matter how big or&#13;
small they are. Walking sticks are sold in the camp&#13;
Trading Post, or may be made from limbs or trees&#13;
that are already dead and down. Please do not&#13;
disfigure the trees, bushes, or shrubs.&#13;
If you dig holes for any reason, please fill them up&#13;
when you are finished. Leaving open holes in&#13;
activity fields and campsite areas poses a tripping&#13;
hazard.&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent, as these&#13;
put stress on the tent and can cause it to fall down.&#13;
Clotheslines in campsites should be hung with&#13;
colored or white cord and as high off the ground as&#13;
possible to avoid Scouts or leaders walking into&#13;
them. Please remove any clotheslines that you hang&#13;
up before leaving camp.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
15&#13;
&#13;
When it’s time to go&#13;
back to the world&#13;
Coming and going&#13;
The safety and security of every&#13;
Scout is of paramount concern to all&#13;
leaders and staff. To enhance our security&#13;
efforts we will require that parents,&#13;
leaders, or Scouts who are checking into&#13;
camp over the course of the week to&#13;
register at the Administration Building.&#13;
Scouts who are leaving camp early will&#13;
need to check out at the Administration&#13;
Building with our staff, while being&#13;
accompanied by an adult from the pack&#13;
to authorize the departure. Troop leaders&#13;
should encourage all guests and visitors&#13;
to depart by 9:30 p.m. If there are&#13;
particular concerns of an individual&#13;
Scout’s well being and protection, the&#13;
Cubmaster should contact the Resident&#13;
Camp Director. Leaders wishing to visit&#13;
town for supplies should sign out at the&#13;
Administration Buidling.&#13;
&#13;
Check-out&#13;
The checkout procedure will&#13;
begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m.&#13;
Any unit with special checkout&#13;
considerations should make plans through&#13;
the Program Director or the Resident&#13;
Camp Director. Activity records and&#13;
health forms will be given to each unit at&#13;
the concluding breakfast assembly.&#13;
After breakfast, the pack will&#13;
return, with the pack guide, to the&#13;
campsite to pack their gear and clean&#13;
up the site. Vehicles will be allowed in&#13;
camp to load personal and unit&#13;
equipment. The pack guide and&#13;
Cubmaster will conduct another inventory&#13;
&#13;
to make sure that no equipment has been&#13;
misplaced or damaged during the week.&#13;
Borrowed equipment will be&#13;
returned to the Quartermaster, and the&#13;
pack guide will inspect the site to be certain&#13;
that it is clean. The cost of any damaged&#13;
property or equipment will be charged to&#13;
the pack.&#13;
The Cubmaster should stop by the&#13;
Administration Building on the way out of&#13;
camp.&#13;
&#13;
The check-out&#13;
process at a glance&#13;
Paperwork&#13;
The pack will receive a packet at breakfast containing health&#13;
forms and program materials. Review this before you leave to&#13;
make sure that it is all correct, and that it all belongs to your&#13;
pack.&#13;
Campsite&#13;
Return to the campsite with your pack guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other&#13;
units will be using this site in future weeks.&#13;
Trash&#13;
Bag up all trash and take it to the dumpster on the way out.&#13;
&#13;
Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take&#13;
care of any other business.&#13;
&#13;
2008&#13;
&#13;
16&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Wolf program activities&#13;
Achievements&#13;
1h&#13;
5a,b,c,d,e&#13;
10b&#13;
10c&#13;
&#13;
Swim as far as you can walk in fifteen steps&#13;
Tools for fixing and building&#13;
Take a nature walk in the woods or visit the Scout Museum with your parent&#13;
Attend a live program with your parent at the OA Arena&#13;
&#13;
Electives&#13;
10c&#13;
11c&#13;
14b&#13;
14d&#13;
17a&#13;
17e&#13;
18f&#13;
&#13;
Make an article of American Indian clothing&#13;
Learn the words of three Cub Scout songs at meals or during the OA program&#13;
Learn what to do when you meet strange animals&#13;
Understand what it means for an animal to have rabies&#13;
Learn to tie an overhand and square knot&#13;
Tie two cords together with an overhand knot&#13;
Take part in two summertime pack events (Resident Camp counts as one event)&#13;
&#13;
18g&#13;
Learn to identify poisonous plants and what to do if you touch them&#13;
19d&#13;
Know the rules of safe fishing&#13;
20b&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
20c&#13;
Reviewed archery safety rules at the Archery Range&#13;
Cub Scout Conservation Award (found on page 216 of the Wolf Book)&#13;
&#13;
Bear program activities&#13;
Achievements&#13;
5d&#13;
10a&#13;
11b&#13;
11e&#13;
12 b&#13;
12d&#13;
20a&#13;
22a,b,c,d&#13;
&#13;
Visit the Nature Center&#13;
If you are a Resident Camper with a parent then you achieved this&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Got a physical examination prior to Resident Camp&#13;
Went on a nature hike while with a family member&#13;
Attend the outdoor program at the OA Arena&#13;
Show how to use and take care of tools&#13;
Tying it all up&#13;
&#13;
Electives&#13;
2a&#13;
2e&#13;
5e&#13;
5f&#13;
9a&#13;
19c&#13;
19d&#13;
&#13;
Learn how to read a thermometer&#13;
Learn how to identify three types of clouds&#13;
Reviewed boating safety rules at the Aquatics area&#13;
If you rowed in a boat with an adult at camp&#13;
Make an art craft while at camp&#13;
Rest by floating in the water on your back for at least one minute&#13;
Tell what the buddy system means and the basic rules of safe&#13;
swimming and simple rescue&#13;
20a&#13;
Review archery safety rules at the Archery Range&#13;
World Conservation Award (found on page 256 of the Bear Book)&#13;
&#13;
18&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
17&#13;
&#13;
Webelos program activities&#13;
Please select your activities from the list below. First year Webelos may select up&#13;
to four activities. Second year Webelos will select 3 activities and will be enrolled&#13;
in Boy Scout 101 as the fourth activity.&#13;
&#13;
Aquanaut – Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day, you’ll love&#13;
being an Aquanaut.&#13;
&#13;
Naturalist – If you like watching wildlife, then Kia Kima is the place for you.&#13;
You will get the chance to study creatures and plants in the wild and see much of&#13;
camp at the same time.&#13;
&#13;
Readyman- Don’t Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job of being a&#13;
forester. Hiking along the trails of camp and learning new things about forestry,&#13;
trees, and how we conserve our resources.&#13;
&#13;
Athlete – This activity badge will give Webelos and opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be “Physically fit”.&#13;
&#13;
Artist – Do you like to make things? Artist activity badge will give you an&#13;
opportunity to draw and build! You will use your own creative juices to create&#13;
masterpieces.&#13;
&#13;
Outdoorsman- Outdoorsman Activity badge requirements are fun and give&#13;
Webelos and opportunity to learn about camping and the out-of-doors.&#13;
&#13;
Geologist – Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman- Develop your skills in the sports world. Learn the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to offer.&#13;
&#13;
Conservation Award – This special award will give Scouts an opportunity to&#13;
participate in a small environmental service project. They will also learn how to be&#13;
“conservation minded”, in preserving our natural resources.&#13;
&#13;
Boy Scout 101 – This session will be taught to all second year Webelos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
&#13;
2008&#13;
&#13;
18&#13;
&#13;
.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Honor and Merit&#13;
Pack awards&#13;
&#13;
The Honor Pack and Merit Pack awards&#13;
recognize packs that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true&#13;
spirit of Scouting.&#13;
&#13;
Merit Pack award&#13;
Complete nine of the following 10 requirements:&#13;
&#13;
 The pack should have a clean table in the Dinning&#13;
Hall. Each pack should clean up after each meal&#13;
and prevent messes during meals.&#13;
Dining Hall Director’s signature________________&#13;
&#13;
 The pack should have a clean campsite and show&#13;
an increase in daily inspection score by the end&#13;
of the week.&#13;
Commissioner’s signature______________________&#13;
&#13;
 The unit completes all registration materials&#13;
by the proper deadlines, including completed&#13;
forms and payments.&#13;
Administration’s signature______________________&#13;
&#13;
 The unit has 50% of its active membership&#13;
at camp.&#13;
Administration’s signature______________________&#13;
&#13;
 The unit participates in activities, follows all camp&#13;
rules, and has a general attitude conducive to a&#13;
Scout camp, continuing with the tradition of&#13;
Scout spirit that is ever-present in the program.&#13;
Program Director’s&#13;
signature___________________&#13;
&#13;
Honor Pack award&#13;
&#13;
In addition to completing all 10 requirements&#13;
 Two-deep leadership—provided completely&#13;
by the pack—is present in camp at all times. in the Merit Pack section, a pack must complete two&#13;
of the following three requirements to be an Honor&#13;
Commissioner’s signature______________________&#13;
Pack:&#13;
 The unit maintains a minimum ratio of one&#13;
 The unit has at least one adult attend the preleader for every five Scouts.&#13;
resident camp orientation meeting in March.&#13;
Commissioner’s signature______________________&#13;
(It should be the Cubmaster—if he or she&#13;
cannot attend, an assistant leader or&#13;
 Scouts attending camp participate in the&#13;
committee member may fill in).&#13;
scheduled activities (daily sessions, free&#13;
Administration’s signature______________________&#13;
swims, and other activities during the camp).&#13;
Commissioner’s signature______________________&#13;
&#13;
 The Cubmaster or the in-camp designated leader&#13;
attends the leaders’ meetings after breakfast. The&#13;
leader also attends the Wednesday afternoon&#13;
leaders’ orientation meeting.&#13;
&#13;
 The unit performs a conservation or camp&#13;
improvement project while at resident camp.&#13;
This project must be approved beforehand,&#13;
and checked upon completion by the Nature&#13;
Director or Camp Ranger.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Nature Director/Camp Ranger’s signature__________&#13;
&#13;
 The Scouts and leaders in the pack attend&#13;
evening meals and campfires in complete Scout&#13;
uniform.&#13;
&#13;
 The pack plans one pack or campsite activity.&#13;
The activity must foster a sense of Scouting&#13;
friendship between at least two packs.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Commissioner’s signature______________________&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
Stuff you can do in the (almost) dark&#13;
&#13;
There is plenty for packs and individual Scouts&#13;
to do at resident camp in the hours between Vespers&#13;
and Taps. Some activities have been scheduled by the&#13;
resident camp staff, and are open to all Scouts and&#13;
leaders. Others may be done by the pack as a whole.&#13;
See your Commissioner for more details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available.&#13;
Be sure two adult leaders in the pack go with you,&#13;
using the buddy system. Hike in groups of at least&#13;
three Scouts and leaders.&#13;
And if you’d just as soon be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim).&#13;
Check with the Aquatics staff to find out the requirements&#13;
for taking out a boat, or talk to your Commissioner.&#13;
&#13;
Other activities such as BB&#13;
shoots, climbing, archery,&#13;
waterslide, Iceberg, games, and&#13;
crafts may be available as well.&#13;
Information about special activities&#13;
will be distributed at leaders’&#13;
meeting, or again, ask your&#13;
Commissioner.&#13;
&#13;
19&#13;
&#13;
20&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
How to get to&#13;
Camp Kia Kima&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
21&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
&#13;
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                    <text>Kia Kima Scout Reservation

Winter Camp 2007
7

December 27-30 2007
Leaders Guide to Winter Camp
To Register Contact Drew Armstrong at 901-327-4193 or
director@kiakima.com

�Kia Kima Winter Camp
Frequently Asked Questions
What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark mountains in the winter.
What about the food?
All meals will be provided and served in the dining hall. Meals will be served in a modified family
style where some items are on the table and some items are served in a line.
Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.
What time do we show up?
Please plan on checking in between 2:00 and 4:00 PM.
Will there be a trading post available?
Yes, the trading post will be open for your convenience.
Do I need a Physical for each participant?
Yes, you will need a minimum class I physical. A class I physical is a basic health history with allergies and medications listed. If you have your physicals for summer camp, bring those.
How do we register for Winter Camp?
Once you pay your initial deposit of $25, your leader will be emailed a username and password for
our online registration system. Visit www.kiakima.com to access the registration system. Enter
your username and password and enter the system.
Will Showers be available for Winter Camp?
We are happy to announce the new East Shower House will be operable for Winter Camp 2007. This
facility has 4 individualy stalled showers and toilets. This facility is also heated.

�Winter Camp
Merit Badge Schedule
Session I

Session II

Evening Session

COPE (All Day)

Family Life

Climbing (All Day)

Citizenship in the Nation

New Scout Program (All Day)

Citizenship in the World
Communications

Archery
Shotgun Shooting

Photography
Rifle Shooting

Surverying

Fire Safety

NRA Basic Pistol (Venture only)

Wilderness Survival

Crime Prevention

Farm Mechanics

Engineering

Space Exploration

Photography

Environmental Science

Environmental Science

Basketry

Combined Animal Study

Emergency Preparedness

Camping

First Aid

Farm Mechanics

Medicine

Plumbing

Auto Mechanics

Public Health

Painting

Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)

Once you pay your initial deposit of $25, your leader will be emailed a username and password
for our online registration system. Visit www.kiakima.com to access the registration system.
Enter your username and password to enter the system. Once you have entered the system,
follow the below steps:
1. Click (Registration )

2. Click (youth)

3. Enter the names of youth and click (save)

Please note, if your youth attended summer camp, their names may already be listed.
4. Click (Camper Registration) Place a check mark next to those Scouts that will be attending
Winter Camp. Make sure you click (save) before you exit. 5. Click (Schedule youth)
6. Follow the drop down menus and select your choice of classes
7. You may select a class by clicking on it. It will automatically add it to his schedule.

�2007 Winter Camp Merit Badge Descriptions
COPE – Challenging Outdoor Personal Experience.
Teamwork is the name of the game here. Your scouts
will learn to work with each other through the use of
high ropes and initiative games. This program lasts all
day for both days.
Crime Prevention - Being a victim of violent crime is a
very real possibility in this day and age. This merit badge
explores ways to recognized potential threatening situations .
Auto Mechanics - Have you ever wanted to learn how to
change a tire, check fluid levels, or maintain your vehicle? This
merit badge will explore all these items.
New Scout Program- Many of the Tenderfoot through
First Class requirements will be completed in this
badge.
Archery – Archery experience is highly recommended
before signing up for this badge. Scouts will learn the
intricate details of archery such as making a string and
arrow.
Shotgun Shooting – Scouts will learn to safely use a
shotgun. Scouts must qualify by shooting skeet.
Surveying - Learn how to map out a plot of land, use and
transient and much more.
Wilderness Survival – Scouts in this session should
plant to build and sleep in a natural shelter. Many other
essential survival skills will be discussed.
Environmental Science – This badge requires taking
hikes, field notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Mammal Study and Reptile and Amphibian Study –
This is a combined badge. Reptile study req. # 8
cannot be completed while at camp.
Camping – Learn the essentials of camping in a
wilderness setting. This ranges from tents to water
purification to cooking.
Medicine - Scouts in this session will explore the world of
medicine. A mini health fair will be held so that Scouts can learn
such skills as checking blood pressure and disease prevention.
Engineering - Transferring motion, structural integrity, and physics
are taught in this badge. Scouts will also undertake a small scale
building project.
Public Health- Lean how to prevent the spread of infectious
diseases. This badge will teach Scouts the ins and outs of the public
health world.
Painting - A skill within itself. Scouts will have the opportunity
learn how to use a paintbrush and roller. Scouts participating should
bring an extra set of old clothing for this badge.
NRA Basic Pistol - Venture participants will have an opportunity to
go throuh this course which begins on the opening night. There is an
additional $25 fee for this activity. Participants will fire both Semiauto and relvolving pistols.

Climbing – In this badge scouts will learn
how to safely tie knots and make rappels on
A climbing tower. This program also inolves a visit
to an offsite location thats boats 80 ft. cliffs.
Photography– Scouts will explore the world of
photography. Participants should bring a digital
camera, if available. Otherwise, we will have a few extra.
Rifle Shooting – A very popular badge
among Scouts. Learn how to safely shoot
and clean rifles.
Fire Safety – Scouts will visit a fire station
and learn how to protect themselves and
their families in the event of a fire.
Farm Mechanics- This merit badge will give
Scouts an opportunity to learn about farm
implementations. Scouts will also learn about
hydraulic systems, gas and diesel engines, and farm
maintenance.
Space Exploration – Explore the vast
unknown. Scouts will also have an
opportunity to launch and recover a model
rocket. All supplies are included.
Emergency Preparedness- Being prepared is
the motto of the Boy Scouts. This badge will
teach Scouts the importance of being
prepared for emergencies.
First Aid – Learn how to take care of a
sprained ankle or how to stop bleeding.
Skills taught here are essential for any Scout
function.
Citizenship in the World and Nation
Scouts are encouraged to read
the requirements of these badges and study
any of the available information prior to
coming to camp. These badges will require
written work, letters and the reading of
documents. These badges are recommended
for older Scouts.
Communication– Effective communication
skills are essential for any life situation.
Scouts in the badge will have an opportunity to
learn the art of effective communication.
Family Life - The importance of positive family
relations is reinforced in this Eagle required badge.
Plumbing - Scouts will learn different tools and
techniques used in the plumbing industry. Scouts will
also learn to solder copper pipe.
Mountain Man - Learn Blackpowder shooting,
Tomahawk throwing, Brain Tanning, Primitive Cooking,
Flint and Steel, Fire by Friction. All participants will cook
and live at Masera Cabin during the entire camp.

�Winter Camp Timeline and Checklist

Troop and individual preorder merchandise forms are due in the Scout office by 12/01/07
Individual youth registration forms are due at the Scout office by 12/12/07. If your unit is registering
online, you will be given a username and password once your initial $25 deposit is recieved.
All registration forms are due by 12/12/07
All payments are due by 12/12/07
10 day out meeting 12/12/07 at 6:30 PM at the Scout Service Center. This is the last chance to alter
numbers for food or merit badge scheduling. After this date, online registration will go offline.
Minimum Class I medical forms are due at Check-in.

Provisional Information
Scouts in troops that are not attending Winter Camp may come as provisional campers. The provisional troop will be hosted by staff and will stay in the handicap site. There will be transportation
provided from the Scout Office for provisional scouts that need it. The fee for this service is $25.
The group will meet at the Dunavant Scout Service Center on Thursday, December 27th, and return to the
office around 2:00 PM on Sunday, December 30th. Once registered, the Thursday departure time will be
emailed to those that registered for transportation.

10 Day Out Meeting
There will be a 10 day out meeting on Wednesday, December 12 at 6:30 p.m. at the Dunavant Scout
Service Center. This will be a chance for leaders to ask any unanswered questions and discuss any hot
topics, as well make any final schedule and attendance adjustments.

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2-4 P.M. Thursday, December 27. Check-in will be
simple as groups will be sent directly to their campsites. A leaders meeting will be held at 4:30 P.M. at the
Administration Building. We encourage at least one leader and senior patrol leader from each troop to
attend. All housekeeping items will be covered at this time such as the daily schedule, rules and regulations
and emergency procedures. This will also be a time to correct any registration issues.

Thursday Schedule
2-4 P.M.
4:30
5:45
6:00
7:30
9:00

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show (location to be determined)
Evening Sessions

Friday / Saturday Schedule
7:30 A.M.
7:45
8:30
11:30
1:00
4:00
5:30
5:45
7:00
8:00
9:00

Flag Raising
Breakfast
Session I
Lunch
Session II
Free Time - General Adult training session (Leave No Trace) (Fire by Friction)
Flag Lowering
Dinner
Night Activity
Evening Session
Cracker Barrel

Sunday Schedule
7:30 A.M.
8:00

Breakfast
Checkout

Check-out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home. Have a safe trip!

�Winter Camp 2007
Adult Registration
Troop _________

District_________

Payment Information
Please fill out the name of the adults attending winter camp in the chart below. If you wish to preorder trading post items, please indicate your size and the quantity of items as indicated below. If
registering online, adults must be registered also.

Adult Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Toboggan

Name
Jacob A. Armstrong

$45 =
$3 =
$25 =
$40 =
$15 =
$18 =
$10 =

Phone
327-4193

_______
_______
_______ Size = S M
_______ Size = S M
_______ Size = S M
_______ Size =XXL
_______

Email

L XL XXL
L XL XXL
L XL
XXXL

Shirt
Size

director@kiakima.co L (2)

X-tra
Patch

Fleece
Vest

Fleece
Toboggan
Pullover (knit cap)

1

XL (1) L (1)

1

�Winter Camp 2007
Youth Registration
This session registration form should be used if you are not using the online registration system. You may also
use this form as a trading post pre-order form. Simply enter the Scouts name and the items pre-ordered. See the
example below for details.
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Toboggan

Name
Jacob Armstrong

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Session 1
COPE
Shotgun

$75 =
$3 =
$25 =
$40 =
$15 =
$18 =
$10 =

Session 2

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Painting

_______
_______
_______ Size = S M
_______ Size = S M
_______ Size = S M
_______ Size =XXL
_______

Session 3

Shirt
Size

L XL XXL
L XL XXL
L XL
XXXL
X-tra
Patch

Fleece
Vest

Fleece
Toboggan
Pullover (knit cap)

Cit. in the Nation 1234567890123456789012345678901212345678901234567890123456
L (2)
3
L (1)
L (1)
1
Family Life

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�Winter Camp 2007
Provisional Youth Registration
Name:________________________________________ Troop/Crew:____________
Address______________________________________________________________
City:_____________ State:_____ Zip:________ Phone:_______________________
Age:_____ e-mail:______________________________ Need Transportation Y N
Program Selection (Choose Preference by Session – 1st and 2nd choice)
Session I

Session II

Evening Session

COPE (All Day)

Family Life

Climbing (All Day)

Citizenship in the Nation

New Scout Program (All Day)

Citizenship in the World
Communications

Archery
Shotgun Shooting

Photography
Rifle Shooting

Surverying

Fire Safety

NRA Basic Pistol (Venture only)

Wilderness Survival

Crime Prevention

Farm Mechanics

Engineering

Space Exploration

Photography

Environmental Science

Environmental Science

Basketry

Combined Animal Study

Emergency Preparedness

Camping

First Aid

Farm Mechanics

Medicine

Plumbing

Auto Mechanics

Public Health

Painting

Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)
Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Toboggan

$75 =
$3 =
$25 =
$40 =
$15 =
$18 =
$10 =

_______
_______
_______ Size = S M
_______ Size = S M
_______ Size = S M
_______ Size =XXL
_______

Please Make Checks Payable to: Chickasaw Council, BSA

Mail Form and Payment to:

Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

L XL XXL
L XL XXL
L XL
XXXL

�Kia Kima Scout Reservation
Winter Camp 2007

Application

December 27-30 2007
$75 YOUTH
$45 Adult
Questions should be directed to Drew Armstrong at 901-327-4193 or director@kiakima.com

Unit

Council

District

Leader

Phone

Email

Number Expected
Youth

Adults

Mail reservation form and $25 check to:
Reservation fee will be applied to the
overall camp fee
Chickasaw Council, BSA
171 South Hollywood
Memphis, TN 38112

�</text>
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              <text>Kia Kima Scout Reservation&#13;
&#13;
Winter Camp 2007&#13;
7&#13;
&#13;
December 27-30 2007&#13;
Leaders Guide to Winter Camp&#13;
To Register Contact Drew Armstrong at 901-327-4193 or&#13;
director@kiakima.com&#13;
&#13;
Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark mountains in the winter.&#13;
What about the food?&#13;
All meals will be provided and served in the dining hall. Meals will be served in a modified family&#13;
style where some items are on the table and some items are served in a line.&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
What time do we show up?&#13;
Please plan on checking in between 2:00 and 4:00 PM.&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
Do I need a Physical for each participant?&#13;
Yes, you will need a minimum class I physical. A class I physical is a basic health history with allergies and medications listed. If you have your physicals for summer camp, bring those.&#13;
How do we register for Winter Camp?&#13;
Once you pay your initial deposit of $25, your leader will be emailed a username and password for&#13;
our online registration system. Visit www.kiakima.com to access the registration system. Enter&#13;
your username and password and enter the system.&#13;
Will Showers be available for Winter Camp?&#13;
We are happy to announce the new East Shower House will be operable for Winter Camp 2007. This&#13;
facility has 4 individualy stalled showers and toilets. This facility is also heated.&#13;
&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
Session I&#13;
&#13;
Session II&#13;
&#13;
Evening Session&#13;
&#13;
COPE (All Day)&#13;
&#13;
Family Life&#13;
&#13;
Climbing (All Day)&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
New Scout Program (All Day)&#13;
&#13;
Citizenship in the World&#13;
Communications&#13;
&#13;
Archery&#13;
Shotgun Shooting&#13;
&#13;
Photography&#13;
Rifle Shooting&#13;
&#13;
Surverying&#13;
&#13;
Fire Safety&#13;
&#13;
NRA Basic Pistol (Venture only)&#13;
&#13;
Wilderness Survival&#13;
&#13;
Crime Prevention&#13;
&#13;
Farm Mechanics&#13;
&#13;
Engineering&#13;
&#13;
Space Exploration&#13;
&#13;
Photography&#13;
&#13;
Environmental Science&#13;
&#13;
Environmental Science&#13;
&#13;
Basketry&#13;
&#13;
Combined Animal Study&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Camping&#13;
&#13;
First Aid&#13;
&#13;
Farm Mechanics&#13;
&#13;
Medicine&#13;
&#13;
Plumbing&#13;
&#13;
Auto Mechanics&#13;
&#13;
Public Health&#13;
&#13;
Painting&#13;
&#13;
Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)&#13;
&#13;
Once you pay your initial deposit of $25, your leader will be emailed a username and password&#13;
for our online registration system. Visit www.kiakima.com to access the registration system.&#13;
Enter your username and password to enter the system. Once you have entered the system,&#13;
follow the below steps:&#13;
1. Click (Registration )&#13;
&#13;
2. Click (youth)&#13;
&#13;
3. Enter the names of youth and click (save)&#13;
&#13;
Please note, if your youth attended summer camp, their names may already be listed.&#13;
4. Click (Camper Registration) Place a check mark next to those Scouts that will be attending&#13;
Winter Camp. Make sure you click (save) before you exit. 5. Click (Schedule youth)&#13;
6. Follow the drop down menus and select your choice of classes&#13;
7. You may select a class by clicking on it. It will automatically add it to his schedule.&#13;
&#13;
2007 Winter Camp Merit Badge Descriptions&#13;
COPE – Challenging Outdoor Personal Experience.&#13;
Teamwork is the name of the game here. Your scouts&#13;
will learn to work with each other through the use of&#13;
high ropes and initiative games. This program lasts all&#13;
day for both days.&#13;
Crime Prevention - Being a victim of violent crime is a&#13;
very real possibility in this day and age. This merit badge&#13;
explores ways to recognized potential threatening situations .&#13;
Auto Mechanics - Have you ever wanted to learn how to&#13;
change a tire, check fluid levels, or maintain your vehicle? This&#13;
merit badge will explore all these items.&#13;
New Scout Program- Many of the Tenderfoot through&#13;
First Class requirements will be completed in this&#13;
badge.&#13;
Archery – Archery experience is highly recommended&#13;
before signing up for this badge. Scouts will learn the&#13;
intricate details of archery such as making a string and&#13;
arrow.&#13;
Shotgun Shooting – Scouts will learn to safely use a&#13;
shotgun. Scouts must qualify by shooting skeet.&#13;
Surveying - Learn how to map out a plot of land, use and&#13;
transient and much more.&#13;
Wilderness Survival – Scouts in this session should&#13;
plant to build and sleep in a natural shelter. Many other&#13;
essential survival skills will be discussed.&#13;
Environmental Science – This badge requires taking&#13;
hikes, field notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Mammal Study and Reptile and Amphibian Study –&#13;
This is a combined badge. Reptile study req. # 8&#13;
cannot be completed while at camp.&#13;
Camping – Learn the essentials of camping in a&#13;
wilderness setting. This ranges from tents to water&#13;
purification to cooking.&#13;
Medicine - Scouts in this session will explore the world of&#13;
medicine. A mini health fair will be held so that Scouts can learn&#13;
such skills as checking blood pressure and disease prevention.&#13;
Engineering - Transferring motion, structural integrity, and physics&#13;
are taught in this badge. Scouts will also undertake a small scale&#13;
building project.&#13;
Public Health- Lean how to prevent the spread of infectious&#13;
diseases. This badge will teach Scouts the ins and outs of the public&#13;
health world.&#13;
Painting - A skill within itself. Scouts will have the opportunity&#13;
learn how to use a paintbrush and roller. Scouts participating should&#13;
bring an extra set of old clothing for this badge.&#13;
NRA Basic Pistol - Venture participants will have an opportunity to&#13;
go throuh this course which begins on the opening night. There is an&#13;
additional $25 fee for this activity. Participants will fire both Semiauto and relvolving pistols.&#13;
&#13;
Climbing – In this badge scouts will learn&#13;
how to safely tie knots and make rappels on&#13;
A climbing tower. This program also inolves a visit&#13;
to an offsite location thats boats 80 ft. cliffs.&#13;
Photography– Scouts will explore the world of&#13;
photography. Participants should bring a digital&#13;
camera, if available. Otherwise, we will have a few extra.&#13;
Rifle Shooting – A very popular badge&#13;
among Scouts. Learn how to safely shoot&#13;
and clean rifles.&#13;
Fire Safety – Scouts will visit a fire station&#13;
and learn how to protect themselves and&#13;
their families in the event of a fire.&#13;
Farm Mechanics- This merit badge will give&#13;
Scouts an opportunity to learn about farm&#13;
implementations. Scouts will also learn about&#13;
hydraulic systems, gas and diesel engines, and farm&#13;
maintenance.&#13;
Space Exploration – Explore the vast&#13;
unknown. Scouts will also have an&#13;
opportunity to launch and recover a model&#13;
rocket. All supplies are included.&#13;
Emergency Preparedness- Being prepared is&#13;
the motto of the Boy Scouts. This badge will&#13;
teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
First Aid – Learn how to take care of a&#13;
sprained ankle or how to stop bleeding.&#13;
Skills taught here are essential for any Scout&#13;
function.&#13;
Citizenship in the World and Nation&#13;
Scouts are encouraged to read&#13;
the requirements of these badges and study&#13;
any of the available information prior to&#13;
coming to camp. These badges will require&#13;
written work, letters and the reading of&#13;
documents. These badges are recommended&#13;
for older Scouts.&#13;
Communication– Effective communication&#13;
skills are essential for any life situation.&#13;
Scouts in the badge will have an opportunity to&#13;
learn the art of effective communication.&#13;
Family Life - The importance of positive family&#13;
relations is reinforced in this Eagle required badge.&#13;
Plumbing - Scouts will learn different tools and&#13;
techniques used in the plumbing industry. Scouts will&#13;
also learn to solder copper pipe.&#13;
Mountain Man - Learn Blackpowder shooting,&#13;
Tomahawk throwing, Brain Tanning, Primitive Cooking,&#13;
Flint and Steel, Fire by Friction. All participants will cook&#13;
and live at Masera Cabin during the entire camp.&#13;
&#13;
Winter Camp Timeline and Checklist&#13;
&#13;
Troop and individual preorder merchandise forms are due in the Scout office by 12/01/07&#13;
Individual youth registration forms are due at the Scout office by 12/12/07. If your unit is registering&#13;
online, you will be given a username and password once your initial $25 deposit is recieved.&#13;
All registration forms are due by 12/12/07&#13;
All payments are due by 12/12/07&#13;
10 day out meeting 12/12/07 at 6:30 PM at the Scout Service Center. This is the last chance to alter&#13;
numbers for food or merit badge scheduling. After this date, online registration will go offline.&#13;
Minimum Class I medical forms are due at Check-in.&#13;
&#13;
Provisional Information&#13;
Scouts in troops that are not attending Winter Camp may come as provisional campers. The provisional troop will be hosted by staff and will stay in the handicap site. There will be transportation&#13;
provided from the Scout Office for provisional scouts that need it. The fee for this service is $25.&#13;
The group will meet at the Dunavant Scout Service Center on Thursday, December 27th, and return to the&#13;
office around 2:00 PM on Sunday, December 30th. Once registered, the Thursday departure time will be&#13;
emailed to those that registered for transportation.&#13;
&#13;
10 Day Out Meeting&#13;
There will be a 10 day out meeting on Wednesday, December 12 at 6:30 p.m. at the Dunavant Scout&#13;
Service Center. This will be a chance for leaders to ask any unanswered questions and discuss any hot&#13;
topics, as well make any final schedule and attendance adjustments.&#13;
&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2-4 P.M. Thursday, December 27. Check-in will be&#13;
simple as groups will be sent directly to their campsites. A leaders meeting will be held at 4:30 P.M. at the&#13;
Administration Building. We encourage at least one leader and senior patrol leader from each troop to&#13;
attend. All housekeeping items will be covered at this time such as the daily schedule, rules and regulations&#13;
and emergency procedures. This will also be a time to correct any registration issues.&#13;
&#13;
Thursday Schedule&#13;
2-4 P.M.&#13;
4:30&#13;
5:45&#13;
6:00&#13;
7:30&#13;
9:00&#13;
&#13;
Arrive at KKSR&#13;
Leaders meeting at the Administration Building&#13;
Flag Lowering&#13;
Dinner&#13;
Opening Show (location to be determined)&#13;
Evening Sessions&#13;
&#13;
Friday / Saturday Schedule&#13;
7:30 A.M.&#13;
7:45&#13;
8:30&#13;
11:30&#13;
1:00&#13;
4:00&#13;
5:30&#13;
5:45&#13;
7:00&#13;
8:00&#13;
9:00&#13;
&#13;
Flag Raising&#13;
Breakfast&#13;
Session I&#13;
Lunch&#13;
Session II&#13;
Free Time - General Adult training session (Leave No Trace) (Fire by Friction)&#13;
Flag Lowering&#13;
Dinner&#13;
Night Activity&#13;
Evening Session&#13;
Cracker Barrel&#13;
&#13;
Sunday Schedule&#13;
7:30 A.M.&#13;
8:00&#13;
&#13;
Breakfast&#13;
Checkout&#13;
&#13;
Check-out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home. Have a safe trip!&#13;
&#13;
Winter Camp 2007&#13;
Adult Registration&#13;
Troop _________&#13;
&#13;
District_________&#13;
&#13;
Payment Information&#13;
Please fill out the name of the adults attending winter camp in the chart below. If you wish to preorder trading post items, please indicate your size and the quantity of items as indicated below. If&#13;
registering online, adults must be registered also.&#13;
&#13;
Adult Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Toboggan&#13;
&#13;
Name&#13;
Jacob A. Armstrong&#13;
&#13;
$45 =&#13;
$3 =&#13;
$25 =&#13;
$40 =&#13;
$15 =&#13;
$18 =&#13;
$10 =&#13;
&#13;
Phone&#13;
327-4193&#13;
&#13;
_______&#13;
_______&#13;
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Winter Camp 2007&#13;
Youth Registration&#13;
This session registration form should be used if you are not using the online registration system. You may also&#13;
use this form as a trading post pre-order form. Simply enter the Scouts name and the items pre-ordered. See the&#13;
example below for details.&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
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Name&#13;
Jacob Armstrong&#13;
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Alternate Session&#13;
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Alternate Session&#13;
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Alternate Session&#13;
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Session 1&#13;
COPE&#13;
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$75 =&#13;
$3 =&#13;
$25 =&#13;
$40 =&#13;
$15 =&#13;
$18 =&#13;
$10 =&#13;
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Session 3&#13;
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&#13;
Winter Camp 2007&#13;
Provisional Youth Registration&#13;
Name:________________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:_____________ State:_____ Zip:________ Phone:_______________________&#13;
Age:_____ e-mail:______________________________ Need Transportation Y N&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
Session I&#13;
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Session II&#13;
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Communications&#13;
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Archery&#13;
Shotgun Shooting&#13;
&#13;
Photography&#13;
Rifle Shooting&#13;
&#13;
Surverying&#13;
&#13;
Fire Safety&#13;
&#13;
NRA Basic Pistol (Venture only)&#13;
&#13;
Wilderness Survival&#13;
&#13;
Crime Prevention&#13;
&#13;
Farm Mechanics&#13;
&#13;
Engineering&#13;
&#13;
Space Exploration&#13;
&#13;
Photography&#13;
&#13;
Environmental Science&#13;
&#13;
Environmental Science&#13;
&#13;
Basketry&#13;
&#13;
Combined Animal Study&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Camping&#13;
&#13;
First Aid&#13;
&#13;
Farm Mechanics&#13;
&#13;
Medicine&#13;
&#13;
Plumbing&#13;
&#13;
Auto Mechanics&#13;
&#13;
Public Health&#13;
&#13;
Painting&#13;
&#13;
Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)&#13;
Payment Information&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Toboggan&#13;
&#13;
$75 =&#13;
$3 =&#13;
$25 =&#13;
$40 =&#13;
$15 =&#13;
$18 =&#13;
$10 =&#13;
&#13;
_______&#13;
_______&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
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_______ Size =XXL&#13;
_______&#13;
&#13;
Please Make Checks Payable to: Chickasaw Council, BSA&#13;
&#13;
Mail Form and Payment to:&#13;
&#13;
Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
&#13;
L XL XXL&#13;
L XL XXL&#13;
L XL&#13;
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&#13;
Kia Kima Scout Reservation&#13;
Winter Camp 2007&#13;
&#13;
Application&#13;
&#13;
December 27-30 2007&#13;
$75 YOUTH&#13;
$45 Adult&#13;
Questions should be directed to Drew Armstrong at 901-327-4193 or director@kiakima.com&#13;
&#13;
Unit&#13;
&#13;
Council&#13;
&#13;
District&#13;
&#13;
Leader&#13;
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Phone&#13;
&#13;
Email&#13;
&#13;
Number Expected&#13;
Youth&#13;
&#13;
Adults&#13;
&#13;
Mail reservation form and $25 check to:&#13;
Reservation fee will be applied to the&#13;
overall camp fee&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
Memphis, TN 38112&#13;
&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2007. The 2007
Program committee looks forward to serving you at
camp this summer. Boy Scout Camp is the highlight of a
Scout’s year. Memories will be made that will last a lifetime. This summer
will showcase Scouting for units from Tennessee, Arkansas, Mississippi,
Indiana, Illinois, Texas, and many other states. It is the goal of Kia Kima
Scout Reservation to provide your Scouts with a high quality program in a
semi-wilderness setting.
In order to make this program possible, we must begin to plan now.
Please review this guide as it contains crucial information regarding
our summer camping program. If you have questions for which you
cannot find answers, please give us a call. Please help Scouting by
making camp available to all boys in your unit. Camperships are
available on the council level for those families that need assistance.
On behalf of the Chickasaw Council and the 2007 Kia Kima Staff, we
look forward to serving you this summer.
Yours in Scouting

J. Andrew Armstrong
Reservation Director

visit kiakima.com

2007 Leader’s Guide to Summer Camp

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations
Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

What To Bring To Camp

34

1

Individual Checklist

34

1
2
2

Trail Blazers

36

Twilight Activities

37

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

Honor &amp; Merit Troop

38

General Information

6

Just for Leaders

39

Check-in
Check-out
Mail &amp; email

7
11
11

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

39
40
41

Program Information

12 Class Schedules

42 &amp; 43

Camp Osage Merit Badge Information
Ozark Venture Base
Ozark Ultimate Trek
Mountain Man
C.O.P.E.
Ozark Climbing School
Extreme Twilight
Camp Cherokee Merit Badges Information

12
19
20
22
23
24
25
27

44 &amp; 45

visit kiakima.com

Maps

2007 Leader’s Guide to Summer Camp

�PREPARING FOR CAMP
campsite
reservations

&amp;

NEW

The physical facilities of the camp
are awaiting the arrival of your troop. Kia
Kima Scout Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2007, you are on your way to
a terrific visit at Kia Kima. The Camp Fee

Schedule can be found in the table on the
bottom of the page.
To prepare for this summer, it is
necessary for units to make financial commitments to reserve space for each Scout
attending. Units are required to make a
payment of $35.00 per Scout by March
31, 2007. This will reserve space for these
Scouts. It is possible to add campers later
but only with permission of the Reservation Director and with available space. The
$35.00 payment will be applied to the total camp fee.This deposit is nonrefundable
but may be transferred to other Scouts attending this event. The next payment of $90
is due on May 15th. By using this registration process, we can better determine the
number of Scouts attending camp from
each unit, and allow camp staff to adjust
their programs accordingly. Smaller units
may be asked to share a campsite with
another unit if the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$180.00

Shotgun Shooting

$25 per participant

Scouts from other Councils

$195.00

Golf

$10 per participant

Ozark Ultimate Trek
Mountain Man
Rendevous

$50 per participant

Please Note: Leader’s fees are prorated based on the number of
Scouts that attend camp with your unit. Please refer to the table on
page 9.

COPE

Ozark Ultimate Trek Adult

$50 per participant

Leader’s Fee

visit www.kiakima.com

$85 per participant

$20 per participant
1

$20 per participant

2007 Leader’s Guide to Summer Camp

�CAMPSITE CAPACITIES
Camp Osage

CAMPSITE RESERVATION
Units using a campsite in 2007 may reserve
it for 2008 by placing a deposit on that site prior to
leaving camp. Campsites available after August 1,
2007, may be reserved on a first-come, first-served
basis. Campsite deposits are refundable until January 1, 2007. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2007 will receive a deposit refund. Troops
that make a reservation, but for some reason
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center
until 5:00 PM on May 31st. Beginning May 31st,
all camp correspondence should be sent directly
to the camp. The camp office will be open from
May 31st until July 15th. Summer camp administration will not be able to be reached at camp before or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

2007 Leader’s Guide to Summer Camp

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1st. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.
2

Capacity

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION
procedures

A

ll Scouts and leaders attending
camp must have a physical examination before coming to camp, and
must have the proper medical form completed.
Arkansas State Law requires a minimum Class 2,
updated annually (no. 34412 A) Medical Form for
all Scouts and leaders. The examination must be
performed by a licensed physician. These forms
are available through the Scout Service Center or
at www.kiakima.com. Please use the most current
versions of this form. Contact your District Executive if you have any questions. Each Scout and
leader will have a health recheck after his arrival, and
EQUIRED
EDICAL ORMS
the troop’s medical forms
will be kept on file with the
camp’s health officer. They
will be returned to the unit
All Scouts and leaders are required to have a physical
leader at the end of the
examination before camp and complete the appropriate
week. Adult leaders who
medical form
will be in camp for less than
72 hours are not required to
Scouts &amp; leaders must have a minimum Class 2,
have a complete physical;
updated annually (#34412 A)
however, a personal examination health history (Class
1 Medical Form) is required. Please make arrangements for physical examinations to be completed
before arrival at summer camp. Any Scout or leader
who does not have a completed health form – inArkansas State Law
cluding examination – will be restricted from all
requires a minimum
Class 2, updated ancamp activities until proper examination has been
nually (no. 34412 A)
given.

R

M

F

!

Medical Form for all
Scouts and leaders.

visit www.kiakima.com

3

2007 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.

FIRE SAFETY
Kia Kima has a fire emergency
alarm system. This system will be explained at the first leaders’ meeting, and a
test of the system will be conducted early
in the week. Some firefighting equipment
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts
do not fight fires under any circumstances.
Under no circumstances shall
flames of any kind be used in any tent. If
a Scout or leader plans to use their own
tent for lodging, they must have the tent
labeled “No flames in Tents”, This can
be stenciled on the tent or placed on a card
in front of the tent. Flashlights and battery powered lanterns, which do not pose
an asphyxiation threat, are permissible.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Leaders will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step
have a corresponding number.

2007 Leader’s Guide to Summer Camp

If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last
minute updates regarding summer camp.

CAMP APPLICATION
1
This is the first step of the
registration
1 process. Submit the Camp ap-

plication (KKSR A) with your campsite
preference. Also include the estimated
number of boys you plan to bring. Submit this form, along with a $100 deposit,
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.

UNIT COUNT FORM

2

The second step of the registration process is a Unit Count that indicates the number of Scouts from your unit
attending camp. Complete the Unit Count
Form (KKSR 1) and return it to the Scout
Service Center no later than March 31st. This
form should be submitted with a $35 deposit
per Scout. This fee
is transferable but
not refundable.
Upon submitting this
form, your unit will be
emailed a username
and password to log
into our online registration system. Registration for classes is
on a first-come, first
served basis, so register early. Form
KKSR1, Part B is
included for your
convenience if you
are unable to access
the online system.
4

visit www.kiakima.com

�3

REGISTRATION FORM

4

FINAL FINANCIAL FORM

This is the second summer camp payment. Please submit the Registration Form (KKSR 2,
Part A &amp; B) and return them with $90 per Scout by
May 15th. Part B is the T-shirt order form. This is also
available in the online registration system. Please submit sizes for adults and youth registered. This form must
be received by May 15th to receive complimentary
shirts. Additional shirts will be available at the Trading
Post.

like assistance with the online system or the means to
register via computer, visit the Scout Service Center.
Please ensure that all adults and youth are entered in
the registration system.
Sessions typically limited in size include merit
badges in the Shooting Sports area and Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date of session registration
and the age of the participant. The unit will be notified
if any Scouts are registered for an OUT Program that
is full. All other program closures will be announced
Sunday when you arrive.

The final payment includes the balance
of the camp fee, leaders fees, and special program fees.
This may be paid at check-in after arriving at camp on
Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR3) and send it to
the camp address. This form is a summary of all financial transactions and should be the last payment in the
registration process. Do not send this form, payment,
or any registration materials less than two weeks prior
to your arrival at camp.

5

CHECK - IN

The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp, bring
the optional Swim Check Form (KKSR 4A) with you
to camp. Do not mail these forms: have them ready at
ORRESPONDENCE
check-in. Also, when you check in at the program
office, we will update schedules, settle any remaining
All summer camp correspondence and regisbalances and complete any remaining paperwork.
tration materials should be sent to the Scout Service
Center until May 31st.
SUMMER CAMP
After May 31st, the
ADDRESSES
ONFIRMATION
HANGES summer camp operaWhen registering online for classes, please
tion will be moved to
Before May 31st
Chickasaw Council, BSA
save your confirmation. If a schedule change takes
the camp facility so all
171 South Hollywood
place, you will be notified from our administrative
correspondence should
Memphis, Tennessee 38112
staff prior to your arrival at camp.
be sent directly to
(901) 327-4193
Fax: (901) 327-2010
Units that are unable to register online will
camp. In order to asstill be able to turn in the registration form (KKSR
sure that your paperAfter May 31st
Part A) by the established deadline and we can
work arrives at the
Kia Kima Scout Reservation
manually enter you into the system. Please keep in
proper location, please
629 Kia Kima Trail
Hardy, Arkansas 72542
mind that some sessions will have filled by this date.
follow this step. The
(870) 257-4935
Please include alternate courses.
addresses for both loFax: (870) 257-4714
For your convenience there are computer
cations are listed in the
email: director@kiakima.com
teminals available at the Scout Office. If you would
table on this page.

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2007 Leader’s Guide to Summer Camp

�GENERAL
information

K

ia Kima is known for pro- in and check-out, for the purpose of loading
viding a quality program, and unloading. While driving in camp, please
but often times the accommodations are observe our speed limit of 7 miles per hour.
what make a week at summer camp comfortable and enjoyable. While we are not
a five-star hotel, we strive to make each
troop’s visit an enjoyable one.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the
safe transportation of its members to and
from camp. Make sure that all vehicles
meet national insurance requirements.
Transporting Scouts or adults in the bed
of a pickup truck or trailer – whether it is
covered or uncovered—is against national
BSA policy. Units visiting Kia Kima from
other councils are responsible for obtaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is next to the Administration
Building. Vehicles are not to be parked in
the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order to store gear. A locking box
will provide a place to secure and safeguard gear.
To keep traffic in camp to a minimum, only camp vehicles will be allowed
into camp during the week. Unit vehicles
will be permitted into camp during check-

2007 Leader’s Guide to Summer Camp

DANGEROUS WILDLIFE

!

Kia Kima is a Wilderness Setting.
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders,
ticks, etc. Bites from these animals are
extremely rare but precautions should be
taken. We will list a few tips to keep you
comfortable at camp.

It is recommended
that each unit
bring insect and
tick repellent.
Certain brands
containing
permethrin will
provide adequate
tick protection.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦
♦
♦
♦
♦
♦

6

Wear closed-toed shoes
Use insect repellents containing DEET or Permethrin
Carry flashlights when walking at night
Shake out clothing and shoes before wearing them
Keep food out of tents
Check for tick bites daily

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�CHECK-IN
Units should plan to arrive at
camp beginning at 1:00 PM and no later
than 3:00 PM on Sunday. Please check
in at the Camp Osage Administration
Building. The camp is closed between
noon on Saturday and noon on Sunday
and there will be no one available to
handle early arrivals. Upon arrival, your
unit will be greeted by a member of the
camp administrative staff. At that time
the unit leader should have a final count
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees
with the Final Financial Form (KKSR3).
The unit leader should have the unit’s
medical form and a written explanation
for any boy who needs special medical
treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR4A).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.

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If any equipment is missing or damaged (holes in tents,
missing fire buckets) the troop guide will note it and report it. The unit leaders with the troop guides should
check each tent for damage. Any damage found at
the end of the week will be assessed to the troop.
Tears in tents will be assessed a fee of $15 per inch.
Multiple tears or tears over three inches are considered un-repairable and may result in the troop
replacing the damaged tent.
Scouts and leaders need to prepare for the camp
tour soon after arriving at the campsite. There will be
time to settle in after the camp tour. Scouts that did not
complete swim checks prior to arriving at camp will then
change into their swim trunks and head to the waterfront
for their swim test. All persons who will use the swimming area, boating area, or river must have a swim check.
No Exceptions!

!

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall.

6.

Supper - Scouts &amp; leaders wear Class A uniforms.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

7

!
Plan to arrive
between 1:00
PM and 3:00
PM on Sunday

2007 Leader’s Guide to Summer Camp

�UNIT PHOTOGRAPHS

VESPERS &amp; CHAPLAIN

Units will have an opportunity to
have a group picture made during their
check-in process. Each unit that chooses
to participate will receive on complimentary 8X10 group photo of their unit.
Additional photos will be available at
$6.00 each. This option is only available
on Sunday as it takes time to get the photos processed and back to your unit by
the end of the week. Please be prepared
with either Class A or Class B uniforms
for your check-in photo.

Vespers is a
short fellowship service
held on Wednesday evenings. Vespers is held at
the chapel and everyone
is encouraged to attend.
Members of the staff will
conduct vespers, with
assistance of visiting
clergy.
Scouts and units may volunteer to assist with or run
vespers during the week. Scouts who are working on their
religious awards are especially encouraged to do so.

COMMISSIONER
SERVICE

SUMMER CAMP GOD AND COUNTRY AWARD

The summer camp God and Country
After your troop guide finishes Award is given to Scouts who complete the
helping you check in, you probably won’t following requirements. A Scout must complete
see them in your campsite again until you at least five of the following nine requirements.
1. Assist in the raising or lowering of
check out on Saturday morning. That’s
theAmerican Flag at a morning or evening assembly.
okay, because we have staff members
2. Attend the camp-wide Vespers service on Wednesday
with the full time job of taking care of
night at the chapel.
your needs during the week. The staff
3.
Assist
in preparing and leading a troop or inter-troop
member is your Commissioner.
vesper service while at camp.
The commissioner staff will stop
4. Lead a grace at an assembly while at camp.
by your campsite each morning to visit
5. With an adult leader, discuss the importance of the
with leaders in the site. They will make
twelfth point of the Scout Law – “A Scout is Reverent”.
sure you have all the supplies you need.
Discuss how it applies to you as a scout here at summer
If there is something broken or missing
camp, as well as in your daily life.
in your site, they will see that it is taken
6. With an adult leader, discuss the importance of
care of.
“patriotism”.Why is it important for a Scout to “do my
duty to God and my country”?
7. Show how to properly display and fold an American
LAG EREMONIES
Flag. Also, explain the different parts of the flag and
what they symbolize.
The camp will assemble for the
8. Lead a morning prayer in your campsite, or lead your
troop in reciting the Scout Oath, Scout Law, or Pledge
flag ceremonies in the morning and
of Allegiance while at summer camp.
evening. Scouts and leaders are expected
9. In at least 100 words, write an essay explaining how we
to attend the evening flag ceremony in
as Scouts carry out our duty to God and Country in our
full Class A uniform. Troops are asked
daily lives, and explain how you did your duty to God
to assist with flag ceremonies and blessand Country while at Summer Camp at Kia Kima.
ing the meals.

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2007 Leader’s Guide to Summer Camp

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�LEADERS’ MEETINGS

!

A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
Units should have
at least one leader
meal on Sunday. At this meeting members
present at each
of the camp staff will give an overview of
leaders’ meeting.
camp policies, procedures, and special program activities that will be offered during the
week. Also, this is an opportunity to have questions answered
about your troops week at camp.
In addition, a brief morning Leaders’ Meeting will be
held after breakfast. At this meeting, unit leaders will get the
opportunity to ask questions, get any updates on special events
going on in camp, and the daily newsletter will be distributed.

TRADING POST
Kia Kima operates two modern
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scout’s merit badges. In addition to crafts, the Trading Post also stocks
concession items. Some of the items
stocked are: Uniform Parts, Camp Ball
Caps, Writing Paper, Craft Kits,
Pocket Knives,
Postcards, Slush
Puppies, Pizza, Folding Chairs, Batteries,
and Camp Patches.
Most Scouts will spend on the average of $35-$50 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts
bring enough cash.

VISITORS
LEADERSHIP IN CAMP
All units are required to have at least two adult leaders
in camp at all times. This policy is required by the Boy Scouts
of America. All leaders must be registered members of the Boy
Scouts and meet membership qualifications. The unit leader
must be at least 21 years of age and any additional leadership
must be 18 or older. Leader’s fees are $85 per week. This
covers the cost of their food at camp. As an added incentive,
you will receive two leaders free if you bring a minimum of 5
boys. The following table is used when calculating leaders fees:
# of Scouts

# of Leaders @ no charge

5
24

2
3

32

4

40+

5

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9

Visitor’s night at camp is Friday
evening. At this time, parents will have
the opportunity to eat with their sons in
the dining hall and attend the closing
campfire. Visitors should not plan to
arrive before 5:00 PM, as Scouts will
be involved in merit badge sessions. The
Campfire will conclude around 9:30 PM
so visitors should plan to leave shortly
thereafter so Scouts and Leaders can get
a good night’s sleep.
The Program Director will be
asking for a head count of the amount
of visitors at the Friday Leaders’ meeting.
This will give us an estimate of the amount
of food to prepare. The cost of the Friday
evening meal is $5.00 for adults, and $2.00
for children under the age of 12. Visitors
may purchase meal tickets from the Program Office as they enter camp. Kids under age six eat free. Visitors at any time

2007 Leader’s Guide to Summer Camp

�other than Friday should make prior arrangements with the Camp Director. There
are no facilities at Kia Kima to allow visitors to stay overnight.

lenged Scouts and adult leaders. It is conveniently located near the Central Shower
House. Units with special-needs Scouts are
given priority in reserving this site.

PHONE

NOTE-Other units may reserve the site
but may be relocated without notice if a
need arises.

A telephone is located at the
Camp Osage Administration Building.
It is the only telephone available for
Scout use. We discourage the continuous use of the telephone by the Scouts.
Not only does it take him away from the
camp program, it runs up his parents
phone bill. We do ask that leaders accompany their Scouts at the phone.

CAMP OSAGE
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork
River. Camp Osage is the larger of the
camps at Kia Kima Scout Reservation
with 14 unique campsites to choose from.
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics.
All aquatic activities, including swimming and boating, are held at the Osage
beach on the South Fork River.
Programs unique to Osage include
the Life to Eagle Area which offers Communications, Citizenship in the Nation,
and World Merit Badges.

!

HOUSING -CAMP OSAGE
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with
mattresses. Each troop site has a latrine
and facilities for handwashing and showers. A hot shower facility is centrally located.

FOOD SERVICE -CAMP OSAGE

!

Scouts attending Camp Osage eat
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion. A well-balanced menu has been designed to please both youth and adults.
Troops eat together. Each troop provides
a waiter for each table to clean up after meals.
The waiter system will be explained at camp
but should be rotated daily.
Visitors desiring to eat in the dining
hall should make arrangements in advance.
Visitors should plan to eat with their troops

Each troop provides a waiter for
each table to
clean up after
meals.

FACILITIES FOR THE
PHYSICALLY
CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-

2007 Leader’s Guide to Summer Camp

10

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�at the assigned times. Visitor meal fees are $5.00.
Troops at Osage may make arrangements to
cook one or more meals in their campsites, using food
supplied by the dining hall staff and equipment from
troop issue. Troops can also arrange for evening
meals to be carried on troop hikes or canoe floats.
24-hour notice is required for special food service
arrangements.

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

Email: troops@KiaKima.com
(In subject line put the campers name and troop number.
Please, no more than ONE email per Scout per day)

WIRELESS INTERNET

The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
HECK
UT
those leaders wishing to take advantage of this serThe
check
out procedure will begin on Saturvice.
day,
and
should
be
completed before 10:30A.M. Any
We are currently working to expand our wireless internet service to additional areas of camp. A unit with special check-out considerations should make
bank of computers is located in the administration plans through their Camp Commissioner.
After breakfast the unit will return — with the
building for use of the leaders.
troop guide — to the campsite to pack their gear and
clean up the site. Vehicles will be allowed in camp to
load personal and unit equipment. The troop guide and
unit leader will conduct another inventory to make sure
that no equipment has been damaged or misplaced. The
troop guide will also inspect the site to ensure that it is
clean.

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CHECK-OUT AT A GLANCE
Schedule
7:00
Reveille
7:10
Waiter’s Call
7:20
Assembly
7:30
Breakfast
After
Return to campsite and prepare for departure

MAIL &amp; EMAIL

All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent
to Kia Kima should be addressed to Kia Kima Reservation.
Parents are encouraged to write their sons
while they are at camp. Please remember the mail
takes time. Letters mailed after Wednesday will not
arrive in time. All mail received after the troop has
checked out will be returned to the sender.Please send
your email to the address following. Only one email
per day, per Scout will be processed.

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Step-by-Step:
1. Campsite - Return to your campsite with your Troop
Guide. Pack up your gear and clean the site one last time.
2. Trash - Bag up all trash and take it to the edge of the road
for the Ranger staff to pick up.
3 . Quartermaster - Return any camp equipment you may
have used to the Quartermaster and stop by the Trading Post
to pick up last minute items.
4. Administration Building - Before leaving camp, stop at
the Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and checkout of camp.

11

2007 Leader’s Guide to Summer Camp

�MERIT BADGE
program for camp osage

C

!
If any unit
leader possesses
a skill that he
would like to
teach at camp,
feel free to call
us.

amp Osage offers a
wide selection of
merit badges. We are constantly
evaluating our merit badge program
to bring new and exciting opportunities that Scouts may not be able to
complete elsewhere.
Most merit badges can be
completed at camp; however, because of time requirements, special
projects, or other considerations,
some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically with a short description
of each badge including any requirements that may or must be completed
at home, and the prerequisites (if any)
for the badge. There are also a few
helpful tips on what to bring.
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations
are indicated in the merit badge description.
We are constantly looking for
skilled instructors of merit badges.
If any unit leader possesses a skill
that he would like to teach at camp,
feel free to call us. We can put you
on the schedule for that week! Please
note that each camp offers programs
independently of the other. Some
badges offered at Cherokee are not
offered at Osage.

2007 Leader’s Guide to Summer Camp

KEY TO PROGRAM
ICONS

The following icons are used
in the Program Information section to
help you easily identify which sessions are most appropriate for which
Scouts. Be sure to read the program
description for details about that particular program.

!
Please note that
merit badges on
pages 13-18 are
for Camp Osage.

One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

12

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�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
Mile Swim
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
This is not a merit badge, but allows Scouts to earn the Mile
this badge.
Swim badge. Scouts are required to swim an increased amount
each day and build up to a mile. The Mile Swim generally takes
BSA Lifeguard
place on Saturday morning.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Adults are welcome to participate in the BSA Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

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Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
required. This is a good merit badge to introduce boating; it is
more fun and less difficult than rowing. It is recommended that
the CPR instruction (requirement 2) be completed before camp.
Swimming Instruction

This session is for Scouts in the non swimmer and beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
13

2007 Leader’s Guide to Summer Camp

�Leatherwork

HANDICRAFTS AREA
Art

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp. Art
will be combined with textile’s merit badge.
Wood Carving

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.
Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials.
Textiles
Scouts will learn the process for making cloth
and differences in types of fiber samples. Jobs
in the textile industry are also discussed. This
merit badge is excellent for younger Scouts.

This is another good badge for young Scouts. There is a
small cost for materials. Requirement 3 may be done before coming to camp.
Indian Lore

This badge is recommended for all Scouts. There is a
small cost for materials. This merit badge will involve the
study of various American Indian tribes. Requirement 1
may be completed before coming to camp.

ECO-CON AREA
Soil &amp; Water Conservation
Learning to conserve the world’s most natural
resource is critical to the survival of the human race. Scouts
taking this merit badge will learn about the importance water
plays on our environment. They will also do an in depth
study on the conservation of soil and how soil plays an
important role in environmental protection.
Reptile &amp; Amphibian Study
This badge requires drawings and night observation (frog
hunt). Requirement 2 may be done before coming to camp.
Scouts must keep a reptile or amphibian for at least one
month to complete this badge. This (requirement 8) must
be done outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes, although
the instruction may lessen these fears.

Sculpture

Scouts will learn basic sculpting and molding techniques
through the use of clay and plaster. There will be a
small fee for materials.

2007 Leader’s Guide to Summer Camp

14

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�Fish &amp; Wildlife Management
There is some written material for this badge and a conservation project is also required. Scouts should bring old shoes
to wear in the creek.

Chemistry

This session explores the chemical aspects of the
environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is recommended for older Scouts. This merit badge will be limited to
the first twelve Scouts.
Fly Fishing/Fishing

Environmental Science

Scouts will be instructed in the use of a rod and reel and a fly
rod. Scouts will also get the opportunity to tie their own flies
and lures. These two badges will be taught in conjunction
with each other.

Nature

This is an excellent introductory merit badge to the Nature
area. It requires some hiking, and observation.

This badge is required for Eagle and is a
two-hour session. It requires daily hikes,
field notes, and experiments. There is a
great deal of written material, but some
of it (Requirements 1, 6 and 7) can be
completed before coming to camp.
Younger Scouts are discouraged from taking this badge.
Forestry

A leaf collection, a field trip to a lumber mill,
and a report on the field trip are required.
Scouts need a notebook and adhesive tape
for mounting the leaf collection, or complete
it before coming to camp. (Requirement 1)
Geology

The badge requires a rock collection (requirement 2) which may be done before coming
to camp. Requirements 5,6,8,12,13 may also
be done before coming to camp.

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15

2007 Leader’s Guide to Summer Camp

�Citizenship in the Nation

Space Exploration

Scouts have the opportunity to construct, launch and recover a
model rocket. There is a small cost for the rocket kits. A
couple of drawings are required which involve some creativity.
These (Requirements 5 and 7) may be done before coming to
camp.

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity to contact his senator to share personal
views on an issue.

Weather

SCOUTCRAFT
Scouts will build a weather instrument and use it to track the
weather during the week. This badge covers a lot of material.
An interest or background in weather is helpful. Requirements
8, and 9 may be completed before coming to camp.

LIFE TO EAGLE
The Life to Eagle is an intensive program focused on
some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is feasible over the
course of the week. However, some requirements will need to
be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take
more than two of these badges at a time. Most of the badges
require prior preparation or bringing materials from home. All
of these sessions require written material. Scouts need to bring
a standard notebook, pencil, and pen.

Camping

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring
a personal or unit tent from home suitable
for backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may
be done before coming to camp. Requirement 8 must be done before coming to camp.

Communications

This is a 2-hour badge and is Eagle required. Scouts will learn
basic communication skills needed in today’s society. This badge
is good for building self-confidence.
Citizenship in the World

This is a 2-hour badge and is Eagle required. Scouts will learn
about diplomacy, international trade, and foreign relations.

2007 Leader’s Guide to Summer Camp

16

visit www.kiakima.com

�Fire Safety

This merit badge is recommended for all Scouts.
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on,
and may include a visit to a local fire station.
Requirement 11 may be done prior to camp.

Pioneering

This two-hour session requires that you complete a pioneering project. Familiarity with knots, lashings, and
splices important.

First Aid

This badge is required for Eagle and is a twohour session. It covers a great deal of written
material, and there are skills to master. Familiarity with knots is extremely important. This badge
is recommended for older Scouts. It is highly
recommended that CPR instruction be completed
prior to camp.
Wilderness Survival

This badge is a two-hour session. It requires an
overnight camping trip. Requirement 5 may be
done before coming to camp.

SHOOTING SPORTS
Each Scout taking Rifle Shooting should
have a distance of at least 13 inches between the tip of his thumb and the top of
his arm.
Rifle Shooting

Emergency Preparedness

This badge is required for Eagle and is a twohour session. It covers a great deal of written
material, and there are skills to master. Familiarity with knots is extremely important. This badge
is recommended for older Scouts. Requirement
8 may be done before coming to camp.

This badge is a two-hour session. Shooting experience
is highly recommended, and it is requires a lot of time to
qualify. Scouts should be at least 13 years of age or
second year campers and have the strength and size to
manage a 10-pound target rifle. As a means of determining this, the Scout should have a distance of at least
13 inches between the tip of his thumb and the top of his
upper arm as shown. Each session is limited to 16
Scouts.

visit www.kiakima.com

17

2007 Leader’s Guide to Summer Camp

�Shotgun Shooting

This program will teach Scouts the basics of handling and shooting a shotgun
as well as safety precautions for firearms. They will have the chance to shoot
both skeet and trap as well as practice
to sharpen their skills. Scouts must be
at least 14 years of age to take this merit
badge.

Archery

This badge is a two-hour session.
Shooting experience is highly recommended, and it is requires a lot of time
to qualify. It is a good idea to plan to
be free the hour after their session to
allow for extra qualifying time. Each
session is limited to 16 Scouts. Scouts
must be at least second year campers.

Athletics

In this merit badge you will learn about
sports training, officiating and all aspects
of sportsmanship. This badge requires
a considerable amount of physical
exertion. Scouts will need to complete
a battery of jumps, swims, pull-ups,
push-ups, basketball throws, etc.

SPORTS AREA
NEW
Golf

Personal Fitness
In this program you will learn
all about this challenging sport, including USGA rules, golf etiquette, history,
proper grip, stance and swing. You will
practice your swing and shots on the
driving rang. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give
personal instruction and coaching. Participants can complete MOST of the
requirements for Golf merit badge. You
can bring your own clubs or use ours!

2007 Leader’s Guide to Summer Camp

18

This required badge will give
Scouts the opportunity to develop a fitness plan that they must maintain for 12
weeks. Scouts will also learn about different diseases related to lack of fitness
and nutrition and learn different methods
to help prevent them. Some requirements may conflict with certain religious
views. Please review the requirements of
this badge before enrolling.

visit www.kiakima.com

�OZARK VENTURE BASE
high adventure

T

he need to keep older Scouts coming
back to summer camp has long been
recognized and the Ozark Adventure Base has
been designed to meet that need. Whether you
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has
something that meets your needs. Scouts
participating in the OVB programs must be at
least 13 years of age and have achieved the rank
of First Class by January 1st. Pre-registration
for these programs is mandatory. OVB programs
include: Mountain Man, Ozark Ultimate Trek,
COPE and Ozark Climbing School. All participants
in the O.U.T program will be housed at a separate
base camp location from their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy
Scout Troop or Venturing Crew. If a Venturing Crew

Kia Kima’s
OZARK ADVENTURE BASE

brings female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
leaders’ guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (A detailed gear list is available
in the box below for those participating in the O.U.T.
program).

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......









Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent
Individual mess kit or frisbee w/knife, fork &amp;
spoon

visit www.kiakima.com

19









Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap
Nose plugs for kayaking (optional)

2007 Leader’s Guide to Summer Camp

�O.U.T.

Ozark Ultimate Trek

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white water
kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.
After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn all
the skills necessary to hike in the wilderness and “leave
no trace”. Many campers have
described the Syllamore Mountain
area as resembling a “Mini Philmont”.
With its high ridges and breathtaking
views, its sure to make for an inspiring
trek.
When you get tired of hiking
all day, prepare to get wet. After a
little instruction, you will be ready to
head for the Spring River. Don’t
worry, you’re not going there just to
sight see. You will paddle the Class
II+ white water in a kayak. Our
instructors will teach you the ins and
outs of manning

2007 Leader’s Guide to Summer Camp

20

visit www.kiakima.com

�your own whitewater kayak. While on
the trip, you will learn about reading
whitewater, river rescue techniques,
surfing, throwing ropes, and much more.
For those Scouts that have earned the
canoeing merit badge, you will be able to
complete the white water merit badge.
Please note that canoeing is a prerequisite
for this badge.
After a long day on the river, you
will return to camp for an evening of
climbing instruction. This will prepare

you for the full day of rock climbing that lies
ahead. We have searched and found many
local areas that contain climbing faces from
30-80 feet. After a week like this, we
decided that you need a little time to cool
off. Well, it’s not time to relax in the air
conditioning just yet. You will get the
opportunity to join us in some of the coolest
caves in Arkansas. Caving may be done as

an evening activity or a day trip depending upon time frames
and schedules.
Many of the evening activities in the OUT program
will focus Scouts and Venturers on wilderness trip planning.
Scouts will have the opportunity to participate in a Geocaching exercise, learn the art of fire-by-friction, and learn
basic swiftwater rescue techniques.
If you think you are up to the challenge, this program
is for you. Participants need to be in top physical condition
to undergo the challenges of this program.
Crews will be housed off-site. Scouts may sign up
as a troop or individually. This program is also designed for
Venturing Crews. The maximum participation is 28, so register
early.

visit www.kiakima.com

21

2007 Leader’s Guide to Summer Camp

�MOUNTAIN MAN
pioneer living

T

he Mountain Man program is
a wonderful opportunity for
your Scouts to learn about pioneer living as it
happened in the 19th century. Many of the
activities that Scouts participate in are hands
on. Scouts will learn the art of forging and
shaping steel into useful products that were
used in everyday life. Hunting for our early
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns
and rifles. Be sure you to ask the instructor
about “Rocky Mountain Skeet Shooting”.
Cooking was an essential part of early living.
In this program we teach the proper use of

the dutch oven and cast iron cookware. An Indian sweatlodge was the early American form of
the sauna. Scouts will have an opportunity to participate then plunge into the cool waters of the
South Fork River. Primitive Tools always make
building handy. The crosscut saw, draw knife, shaving horse, ax, and hammer were all essential tools
for early pioneers. Scouts will have the opportunity to use all of these. All participants in this program will learn the art of knifemaking and make a
primitive knife that they will be able to keep. This
is a three hour program that meets daily throughout the week.

2007 Leader’s Guide to Summer Camp

22

visit www.kiakima.com

�C.O.P.E
challenging outdoor personal experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is
a week-long high adventure activity for older Scouts
that teaches advanced team-building and problem
solving skills. Scouts will learn to work as a group
and function as a team to meet a series of high and
low COPE elements. Participants should be at least

13 years old. Kia Kima has one of the finest high ropes
courses of any Boy Scout Camp. The goals of project
COPE are to build leadership, self esteem, decision
making, trust, and teamwork. This is accomplished by
progressing, as a group, through a series of increasingly
physically and mentally challenging excercises that
require cooperation and teamwork to complete.

visit www.kiakima.com

23

2007 Leader’s Guide to Summer Camp

�OZARK CLIMBING SCHOOL
climbing
repelling

H

&amp;

as the thought of rappelling off a 55
foot climbing tower ever entered your
mind? What about scaling a rock surface over 80 feet
tall? If so, then the Ozark Climbing School is a program
for you. Scouts will work all week to learn proper knots
and belaying techniques that will allow them to safely
traverse Kia Kima’s brand new 55 foot climbing tower.
As you work your way up and down the tower’s 50 ft
walls you will be preparing for an off-site climb to a
canyon located in Ravenden Springs, Arkansas. This
canyon boasts cliffs towering to over 90 feet in height.
Participants that go through this program will earn the
climbing merit badge. This is a challenging program that
last three hours. Participants should be at least 13 years
of age and in great physical condition.

2007 Leader’s Guide to Summer Camp

24

visit www.kiakima.com

�EXTREME

twilight

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our extreme twilight activities. These activities are
held in the evening or on Fridays. They will give you a small taste of the high adventure programs
we offer at Kia Kima.
Mountain Boarding – This EXTREME
TWILIGHT activity will be a true test of
balance for your Scouts. Mountain
Boards are basically oversized
skateboards with wheels. Scouts will
learn to traverse some of our easier hiking
trails especially picked for this activity.
Scouts participating wear full protective
gear including helmets, knee pads, elbow
pads, and gloves. This is an extreme
activity that you will not want to miss.

Extreme Climbing – If you walk through
camp you can’t help but notice the 55 foot
climbing and rappelling tower that looms over
the valley. This will be an opportunity for you
to experience it first hand. Our climbing staff
will train and guide you. Before you know it,
you will be scaling the 50 foot climbing surface.

visit www.kiakima.com

25

2007 Leader’s Guide to Summer Camp

�EXTREME

twilight, contd.
Thunderbird Aquatics – This program will be offered
in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake
Thunderbird for a half day of waterskiing and tubing.
You must be at least 13 for this adventure. Each session
is limited to 6 Scouts. The cost of this session is $10.

Leave No Trace Training – Leave no trace has become the
“new standard” when camping in the out-of-doors. This brief
introductory session will teach Scouts and Scouters 7 basic
principals of outdoor stewardship; Planning, travel, waste disposal,
leave what you find, minimize campfire impacts, respect wildlife,
and courtesy to other visitors.

Kayaking BSA – Ever
wanted to drop a 40
foot waterfall? How
about navigate a class
IV rapid? If you are an
adrenaline junky, come
on out and take Kayak
BSA. This program will teach you the
basics of kayaking. Scouts participating
will learn the forward stroke, reverse
stroke, sweep stroke, draw stroke, wet
exits and much more. Scouts that
successfully complete this course are
eligible to receive the Kayaking BSA
patch.

2007 Leader’s Guide to Summer Camp

26

visit www.kiakima.com

�MERIT BADGE
program for camp cherokee

C

amp Cherokee was established in 1965 as an
“outpost camp”. Though creature comforts do exist at Cherokee, the troops
who visit still enjoy the “rustic” setting
and “village like” atmosphere. Camp
Cherokee has eight campsites with several located along or near John Cooper
Lake. Troops at Camp Cherokee will
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because
of the limited capacity at Cherokee, most
programs have great opportunities for
small group sessions and personal instruction.
The aquatics program on John
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.
The Kia Kima Mile Swim is also held at
Camp Cherokee on Saturday mornings.
John Cooper Lake is chocked
full of fish, catfish, bream, crappie, and
small mouth bass. You can fish from the
banks, or from the fishing pier, and if
you’re a swimmer, you can fish from our
rowboats.
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds
with mattresses. Each troop has a latrine and facilities for handwashing and
showers. A hot shower facility is centrally located.

visit www.kiakima.com

KEY TO PROGRAM
ICONS
The following icons are used
in the Program Information section of
this guide to help you in easily identifying the which sessions are most
appropriate for which Scouts. Be sure
to read the program description for
details about that particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be completed
at home; they can not be completed at camp
Indicates requirements that may be completed
before coming to camp to allow more time for
aditional activities
Indicates a prerequisite for this program
Taught in conjunction with another Merit Badge

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2007 Leader’s Guide to Summer Camp

�AQUATICS AREA
BSA Lifeguard

required to swim an increased amount each day and build up to
a mile.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with
shoes that can get wet. This program is
recommended only for older Scouts and
strong swimmers.
Canoeing

This is a two-hour session. Good physiRowing
cal strength and stamina required. This
is a good merit badge to introduce boating; it is more fun and less difficult than
rowing.
This is a one-hour session. Physical strength and stamina
required. The skills are more difficult to master than in
Lifesaving
Canoeing. It is highly recommended that CPR instruction (requirement 2) be completed prior to camp.
This badge is required for Eagle (with alSmall Boat Sailing
ternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, a long-sleeved button down shirt, This badge is required for Eagle (with alternates), and is
and shoes that can get wet.
required to take any other Aquatics merit badge. It is a
good entry-level Aquatics merit badge. Bring long pants
Motorboating
and long-sleeved button down shirt, and shoes that can
get wet to inflate clothing. It is highly recommended that
CPR instruction (requirement 2) be completed prior to
This is a one hour merit badge. Scouts camp.
will learn the proper technique for operSwimming
ating a motor boat, dropping anchors, fueling and much more. Recommended for 2nd
year campers.
This badge is required for Eagle (with alternates), and is
Mile Swim
required to take any other Aquatics merit badge. It is a
good entry-level Aquatics merit badge. Bring long pants
and long-sleeved button down shirt, and shoes that can
This is not a merit badge, but allows Scouts be gotten wet. It is highly recommended that CPR into earn the Mile Swim badge. Scouts are struction (requirement 2) be completed prior to camp.

2007 Leader’s Guide to Summer Camp

28

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�Textiles

Swimming Instruction

This session is for Scouts in the Non- swimmer and Beginner ability groups. The instruction will work to improve their swimming
skills and aim toward advancing to the next
ability group. The Beginner’s test completes
requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
First Class.

HANDICRAFTS AREA

Scouts will learn the process for making
cloth and differences in types of fiber
samples. Jobs in the textile industry are
also discussed. This merit badge is excellent for younger Scouts.
Sculpture

Scouts will learn basic sculpting and
molding techniques through the use of
clay and plaster. There will be a small fee
for materials.

Art

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp.
Combined with Textiles.
Wood Carving

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.
Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials. This badge often
takes less than the full week to complete.

visit www.kiakima.com

Leatherwork

This is another good
badge for young
Scouts. There is a
small cost for materials. Requirement 3
may be done before
coming to camp.

Indian Lore

This badge is recommended for all
Scouts. There is a
small cost for materials. This merit badge will involve the study
of various American Indian tribes. Our camp
is fortunate enough to be located near several major tribes. Requirement 1 may be
completed before coming to camp.

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2007 Leader’s Guide to Summer Camp

�ECO-CON AREA

Environmental Science

Soil &amp; Water Conservation
This badge is required for Eagle and is a two-hour
session. It requires daily hikes, field notes, and experiments. There is a great deal of written material,
Learning to conserve the world’s most natural but some of it (Requirements 1, 6 and 7) can be comresource is critical to the survival of the human race. pleted before coming to camp. Younger Scouts are
Scouts taking this merit badge will learn about the discouraged from taking this badge.
importance water plays on our environment. They
will also do an in depth study on the conservation of
soil and how soil plays an important role in
Forestry
environmental protection.
Reptile &amp; Amphibian Study

A leaf collection, a field trip to a lumber mill, and a
report on the field trip are required. Scouts need a
notebook and adhesive tape for mounting the leaf colThis badge requires drawings and night observation lection, or complete it before coming to camp. (Re(frog hunt). Requirement 2 may be done before com- quirement 1)
ing to camp. Scouts must keep a reptile or amphibian
for at least one month to complete this badge. This
(requirement 8) must be done outside of camp. This
merit badge is not recommended for Scouts who are
Fly Fishing/Fishing
very afraid of snakes, although the instruction may
lessen these fears.
Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
the opportunity to tie their own flies and lures.
These two badges will be taught in conjuncScouts have the opportunity to construct, launch and tion with each other.
recover a model rocket. There is a small cost for the
rocket kits. A couple of drawings are required which
involve some creativity. These (Requirements 5 and
7) may be done before coming to camp.
Chemistry
Space Exploration

Nature
This session explores the chemical aspects of
the environment through laboratory work and interacThis is an excellent introductory merit badge to the tive discussions. Because of the nature of this merit
Nature area. It requires some hiking, and observa- badge, it is recommended for older Scouts. This merit
tion. Requirement 5 must be completed outside of badge will be limited to the first twelve Scouts.
camp.

2007 Leader’s Guide to Summer Camp

30

visit www.kiakima.com

�Geology

The badge requires a rock collection (requirement 2) which may be done before coming to
camp. Requirements 5,6,8,12,13 may also be
done before coming to camp.

SHOOTING SPORTS
Rifle Shooting

This badge is a two-hour session. Shooting experience is highly recommended, and it is requires
a lot of time to qualify. Scouts should be at least
13 years of age or second year campers and have
the strength and size to manage a 10-pound target rifle. As a means of determining this, the
Scout should have a distance of at least 13 inches
between the tip of his thumb and the top of his
upper arm as shown on page 18. Each session
is limited to 16 Scouts.
Shotgun Shooting

This program will teach Scouts the basics of handling and shooting a shotgun as well as safety precautions for firearms. They will have the chance
to shoot both skeet and trap as well as practice
to sharpen their skills. Scouts must be at least 14
years of age to take this merit badge.

SCOUTCRAFT
Camping

This badge is required for Eagle, and is a two-hour session. It requires an overnight camping trip. Scouts should
bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring a personal
or unit tent from home suitable for backpacking, and
know how to set it up. Requirements 1, 2, 3, 4, 6a, 6b,
and 7c may be done before coming to camp. Requirement 8 must be done before coming to camp.

Archery

This badge is a two-hour session. Shooting experience is highly recommended, and it requires
a lot of time to qualify. It is a good idea to plan to
be free the hour after their session to allow for
extra qualifying time. Each session is limited to
16 Scouts. Scouts must be at least second year
campers.

visit www.kiakima.com

31

2007 Leader’s Guide to Summer Camp

�Emergency Preparedness

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8
may be done before coming to camp.
First Aid

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. It is highly recommended
that CPR instruction be completed prior to
camp.
Fire Safety
Wilderness Survival
This merit badge is recommended for all
Scouts. They will learn about fire prevention
in the home and create a protection plan for
their family. This is an informative badge with
lots of hands on, and may include a visit to a
local fire station.
Requirement 11 may be done prior to
camp.

2007 Leader’s Guide to Summer Camp

This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming to camp.

32

visit www.kiakima.com

�Pioneering

This two-hour session requires that you complete
a pioneering project. Familiarity with knots, lashings, and splices are important.

SPORTS AREA
Personal Fitness

Golf

In this program you will learn all about this
challenging sport, including USGA rules, golf etiquette,
history, proper grip, stance and swing. You will practice your swing and shots on the driving rang. You
will play a round of golf on a beautiful Cherokee Village golf course. A local golf instructor will give personal instruction and coaching. Participants can complete MOST of the requirements for Golf merit badge.
You can bring your own clubs or use ours!

This required badge will give Scouts
the opportunity to develop a fitness plan that
they must maintain for 12 weeks. Scouts
will also learn about different diseases related to lack of fitness and nutrition and different methods to help prevent them. Some
requirements may conflict with certain religious views. Please review the requirements
of this badge before enrolling.

NEW
Athletics

In this merit badge you will learn about sports training,
officiating and all aspects of sportsmanship. This
badge requires a considerable amount of physical
exertion. Scouts will need to complete a battery of
jumps, swims, pull ups, push ups, basketball throws,
etc.

visit www.kiakima.com

33

2007 Leader’s Guide to Summer Camp

�WHAT TO
bring
to camp
INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board
Fire buckets



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform in
cludes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationary, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature























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Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

2007 Leader’s Guide to Summer Camp

34

visit www.kiakima.com

�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms,
ammunition, and bows are not allowed in
camp: only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp as well. Any such
equipment brought to camp must be delivered to the Reservation Director when the
unit checks-in. It will be returned when the
unit checks out.
In addition, no pets of any kind or
fireworks are allowed in camp. This is policy
of the Boy Scouts of America.
Finally we recommend that items
such as radios, tape players, electronic
games, and other electronic devices not be
brought to camp. Summer camp is an outdoor experience, and these items are not
appropriate to that experience.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

TIPS
Other than some basic items, different people and units will bring different
items with them. A good exercise is to think
about your perfect week at camp and bring
items that you see in your mental picture. If
you want to spend the week fishing don’t
forget to bring your rod and tackle box. To
help you keep from forgetting those important items, we have a list to help you with
your packing.

visit www.kiakima.com

35

2007 Leader’s Guide to Summer Camp

�TRAILBLAZERS
program

T

he Trailblazer program is designed to
meet the needs of Scouts who have been
enrolled for less than one year. Our Trailblazer
program focuses on the Tenderfoot to First Class
Requirements. Trailblazer is broken into three parts
each lasting one hour. The first session offered is
Trailblazer Tenderfoot. This session is designed for
those Scouts that have recently joined a troop.
Scouts will work on 3, 4a, 4b, 5, 6, 7, 8, 9, 10A,
11,12a, and 12b requirements for Tenderfoot rank.
Trailblazer 2nd class is the next progression. If you
have Scouts that have already completed the
tenderfoot rank, they may want to take this session.
In trailblazer second class, requirements 1a, 1b, 2b,
2c, 2d, 2e, 2f, 2g, 3, 5, 6a, 6c, 7a, 7b, 7c, and 8 of
the second class rank will be covered. Trailblazer
1st Class will be offered for those Scouts needing to
work on the First class rank. Scouts may enroll in
these sessions individually or consecutively. These
one hour sessions will be offered consecutively in
the morning and afternoon at Osage and in the
afternoon at Cherokee. This type of program will
give your more advanced first year Scouts an
opportunity to participate in additional advancement

2007 Leader’s Guide to Summer Camp

opportunities while at camp.
Each Scout in the Trailblazers Program will
learn the basic skills that all Scouts must master to
become proficient in camping and outdoor activities.
Trailblazers will be a three-hour, comprehensive
outdoor program. While designed primarily for
Scouts who are new to the Scouting program and
those coming to summer camp for the first time, it is
not limited to those Scouts.
The Trailblazers staff will be comprised of
older, experienced staff members that will help your
Scouts master the basic skills for camping, cooking,
first aid, rope work, map and compass, and nature
study.
Each Scout will receive credit for the
requirements that he completes at camp. How much
each Scout completes is up to him, and it is very
possible that different Scouts will complete different
requirements and some may complete more than
others.

36

visit www.kiakima.com

�TWILIGHT
activities

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a troop basis
and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of
camp. Our final camp-fire will be held on Friday evening
and will close out the week. Remember, Class A uniforms are worn at all campfires. Our Friday evening campfire is also an Order of the Arrow callout ceremony. Units
wishing to have Scouts called out should contact the appropriate Order of the Arrow representation during their
week at camp. Out of council units are required to have a
letter from their lodge granting permission for members of
their troops to be called out.

!
Class A uniforms
are required to be
worn at every campfire.

visit www.kiakima.com

37

2007 Leader’s Guide to Summer Camp

�HONOR

&amp;

merit
troop awards

T

he Honor Troop and Merit Troop
awards recognize units that participate fully in the camp program, follow camp rules
and demonstrate the true spirit of Scouting.

HONOR TROOP
In addition to completing all 8 requirements in the Merit
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.

MERIT TROOP



The unit has at least one adult that attends the
Scoutmasters’ planning conference to be held in
May.



The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Nature Director or Program
Director.



The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.

Complete 7 of the 8 following requirements.


The unit has 50% of its active membership at camp.



Scouts attending camp participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.



The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

2007 Leader’s Guide to Summer Camp

38

visit www.kiakima.com

�LEADERS
opportunities
just for leaders

T

here is still plenty to do at Kia Kima. We promise you won’t be sitting in your campsite,
unless of course, that is what you want to do. The following are leader opportunities that we
have offered at Kia Kima. Leadership trainings change from week to week based on the availability of
instructors. Some of these courses may not be offered your particular week. If you are a district or council
level trainer, feel free to talk to the program director and teach a course.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

CPR

Safe Swim Defense
&amp; Safety Afloat

All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while
at camp. A six-hour course will be offered to these
candidates. Adult leaders who choose to go
through the training may fill the extra spaces in the
session.

These programs are sponsored by the aquatics
area, and provide valuable information concerning the BSA’s policies for aquatic activities on
the unit level, such as a troop swim

visit www.kiakima.com

39

2007 Leader’s Guide to Summer Camp

�Climbing Instructor
Certification
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited.

Fire By Friction
Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events.
In this session, leaders will be able to learn the
fine art of creating fire. Our skilled instructors
will teach friction methods such as, the bow drill,
hand drill, and the fire saw. Demonstrations will
also take place on how to build fire with flint and
steel, battery and steel wool, wire coat hangers,
and the fire piston. This is a wonderful opportunity for leaders.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking skills
in our leaders’ cook-off.
Whether it is a pot of chilli,
cobbler, baked hens,
jambalaya or homemade
bread, plan to participate in
this event. A select few of our
lucky or maybe unlucky (depending on the meal) will be
called upon to judge this
event. The winners of this event will receive a
special limited edition recognition piece at the closing campfire on Friday evening.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

Youth Protection
This training is required for all leaders that take
kids on trips in the BSA. This is a very important
session to attend as it states many of the BSA’s
Policies on youth and adult interaction.

2007 Leader’s Guide to Summer Camp

40

visit www.kiakima.com

�SERVICE
If you are a carpenter,
plumber, electrician, or just a general
handyman, your skills are always
needed at camp. The Camp Ranger
will be glad to suggest a list of projects
to any interested leader. Bring your
tools and feel at home.

SCOUTMASTER MERIT BADGE
SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

Option One
Complete six of these ten requirements:



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commisary or Dining Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





visit www.kiakima.com

41

2007 Leader’s Guide to Summer Camp

�CAMP CHEROKEE
2007 Program Registration Codes

9:00

10:00

11:00

BSA Lifeguard

2:00

Motorboating

356
374

Canoeing

322

Lifesaving
Rowing

341

Swimming

311
331

344
356

Swimming Instruction

314

Tenderfoot
Trailblazer

4:00

353

Small Boat Sailing

Aquatics

3:00

391 (All Day)

204

Second Class

215

First Class

226

Wood Carving
Indian Lore

Handicraft
Area

Leatherwork
Basketry
Art/Textiles
Sculpture

Scoutcraft
Area

444

P EE
M
K
A
C RO
E
H
C
481

493

432

423

412

415

Fire Safety

243

246

Camping
Wilderness Survival

Fish &amp; Wildlife Mgt.
Forestry
Fishing / Fly Fishing

261

284

272

291

294

143

124

161

194

Geology
Soil and Water Conservation

102

153

Reptile / Amphibian Study

112

Nature
Space Exploration

133

135
156
184

Environmental Science

171

Rifle

651

Shotgun Shooting
Archery

641

Personal Fitness

501

175
653

655
675
645

Athletics

513

Golf

515

516

521

Mountain Man Rend.

921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

2007 Leader’s Guide to Summer Camp

106

151

Weather

Ozark
Venture
Base

436

236

Chemistry

Sports
Area

485

494

233

First Aid

Shooting
Sports

446

Emergency Preparedness

Pioneeering

Nature
Area

441

954
964
991 (Week Long Program)

42

visit www.kiakima.com

�CAMP OSAGE
2007 Program Registration Codes

9:00

10:00

11:00

BSA Lifeguard

Aquatics

Canoeing
Lifesaving

322

314

331

Tenderfoot

335

201

204

Second Class

212

215

First Class

223

Wood Carving

441

Indian Lore

481

Leatherwork

491

444

Pioneeering
Wilderness Survival
First Aid
Chemistry
Fish &amp; Wildlife Mgt.
Forestry
Fly Fishing / Fishing

Nature
Area

Geology

494
436

422

424

P
M
E
A
G
C A
S
O

Soil and Water Conservation
Nature

486

493

Life
To
Eagle
Shooting
Sports

243

271

284

291

294

143

146

122

125

161

166

132

134

153

101

104
135

112
151

156
184
171

173

Citizenship in the Nation

743

175
744

711

715

Communications

721

725

Rifle
Shotgun Shooting

651

653

645

Athletics
Personal Fitness
Golf

513
501

504
521
921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

visit www.kiakima.com

655
675

641

Mountain Man Rend.

Ozark
Venture
Base

246
265

Citizenship in the World

Archery
Sports
Area

236

261

Weather
Environmental Science

415

233

Reptile / Amphibian Study
Space Exploration

425

412

Emergency Preparedness
Fire Safety

446

433

Art/Textiles

Camping

226

483

Basketry

Scoutcraft
Area

356

311

Swimming Instruction

Sculpture

4:00

353

Swimming

Handicraft
Area

3:00
324
344

341

Rowing

Trailblazer

2:00
391 (All Day)

954
964
991 (Week Long Program)

43

2007 Leader’s Guide to Summer Camp

�2007 Leader’s Guide to Summer Camp

44

visit www.kiakima.com

�HOW TO GET TO KIA KIMA

visit www.kiakima.com

45

2007 Leader’s Guide to Summer Camp

�s
e
t
o
N

2007 Leader’s Guide to Summer Camp

46

visit www.kiakima.com

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2007. The 2007&#13;
Program committee looks forward to serving you at&#13;
camp this summer. Boy Scout Camp is the highlight of a&#13;
Scout’s year. Memories will be made that will last a lifetime. This summer&#13;
will showcase Scouting for units from Tennessee, Arkansas, Mississippi,&#13;
Indiana, Illinois, Texas, and many other states. It is the goal of Kia Kima&#13;
Scout Reservation to provide your Scouts with a high quality program in a&#13;
semi-wilderness setting.&#13;
In order to make this program possible, we must begin to plan now.&#13;
Please review this guide as it contains crucial information regarding&#13;
our summer camping program. If you have questions for which you&#13;
cannot find answers, please give us a call. Please help Scouting by&#13;
making camp available to all boys in your unit. Camperships are&#13;
available on the council level for those families that need assistance.&#13;
On behalf of the Chickasaw Council and the 2007 Kia Kima Staff, we&#13;
look forward to serving you this summer.&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
&#13;
visit kiakima.com&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
What To Bring To Camp&#13;
&#13;
34&#13;
&#13;
1&#13;
&#13;
Individual Checklist&#13;
&#13;
34&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Trail Blazers&#13;
&#13;
36&#13;
&#13;
Twilight Activities&#13;
&#13;
37&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
38&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Just for Leaders&#13;
&#13;
39&#13;
&#13;
Check-in&#13;
Check-out&#13;
Mail &amp; email&#13;
&#13;
7&#13;
11&#13;
11&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
39&#13;
40&#13;
41&#13;
&#13;
Program Information&#13;
&#13;
12 Class Schedules&#13;
&#13;
42 &amp; 43&#13;
&#13;
Camp Osage Merit Badge Information&#13;
Ozark Venture Base&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
C.O.P.E.&#13;
Ozark Climbing School&#13;
Extreme Twilight&#13;
Camp Cherokee Merit Badges Information&#13;
&#13;
12&#13;
19&#13;
20&#13;
22&#13;
23&#13;
24&#13;
25&#13;
27&#13;
&#13;
44 &amp; 45&#13;
&#13;
visit kiakima.com&#13;
&#13;
Maps&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
PREPARING FOR CAMP&#13;
campsite&#13;
reservations&#13;
&#13;
&amp;&#13;
&#13;
NEW&#13;
&#13;
The physical facilities of the camp&#13;
are awaiting the arrival of your troop. Kia&#13;
Kima Scout Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2007, you are on your way to&#13;
a terrific visit at Kia Kima. The Camp Fee&#13;
&#13;
Schedule can be found in the table on the&#13;
bottom of the page.&#13;
To prepare for this summer, it is&#13;
necessary for units to make financial commitments to reserve space for each Scout&#13;
attending. Units are required to make a&#13;
payment of $35.00 per Scout by March&#13;
31, 2007. This will reserve space for these&#13;
Scouts. It is possible to add campers later&#13;
but only with permission of the Reservation Director and with available space. The&#13;
$35.00 payment will be applied to the total camp fee.This deposit is nonrefundable&#13;
but may be transferred to other Scouts attending this event. The next payment of $90&#13;
is due on May 15th. By using this registration process, we can better determine the&#13;
number of Scouts attending camp from&#13;
each unit, and allow camp staff to adjust&#13;
their programs accordingly. Smaller units&#13;
may be asked to share a campsite with&#13;
another unit if the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$180.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$195.00&#13;
&#13;
Golf&#13;
&#13;
$10 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
Rendevous&#13;
&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on the number of&#13;
Scouts that attend camp with your unit. Please refer to the table on&#13;
page 9.&#13;
&#13;
COPE&#13;
&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
$50 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
$85 per participant&#13;
&#13;
$20 per participant&#13;
1&#13;
&#13;
$20 per participant&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
Camp Osage&#13;
&#13;
CAMPSITE RESERVATION&#13;
Units using a campsite in 2007 may reserve&#13;
it for 2008 by placing a deposit on that site prior to&#13;
leaving camp. Campsites available after August 1,&#13;
2007, may be reserved on a first-come, first-served&#13;
basis. Campsite deposits are refundable until January 1, 2007. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2007 will receive a deposit refund. Troops&#13;
that make a reservation, but for some reason&#13;
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center&#13;
until 5:00 PM on May 31st. Beginning May 31st,&#13;
all camp correspondence should be sent directly&#13;
to the camp. The camp office will be open from&#13;
May 31st until July 15th. Summer camp administration will not be able to be reached at camp before or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1st. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
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Wulit&#13;
&#13;
36&#13;
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Sanquen&#13;
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16&#13;
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Topi&#13;
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18&#13;
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Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
procedures&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending&#13;
camp must have a physical examination before coming to camp, and&#13;
must have the proper medical form completed.&#13;
Arkansas State Law requires a minimum Class 2,&#13;
updated annually (no. 34412 A) Medical Form for&#13;
all Scouts and leaders. The examination must be&#13;
performed by a licensed physician. These forms&#13;
are available through the Scout Service Center or&#13;
at www.kiakima.com. Please use the most current&#13;
versions of this form. Contact your District Executive if you have any questions. Each Scout and&#13;
leader will have a health recheck after his arrival, and&#13;
EQUIRED&#13;
EDICAL ORMS&#13;
the troop’s medical forms&#13;
will be kept on file with the&#13;
camp’s health officer. They&#13;
will be returned to the unit&#13;
All Scouts and leaders are required to have a physical&#13;
leader at the end of the&#13;
examination before camp and complete the appropriate&#13;
week. Adult leaders who&#13;
medical form&#13;
will be in camp for less than&#13;
72 hours are not required to&#13;
Scouts &amp; leaders must have a minimum Class 2,&#13;
have a complete physical;&#13;
updated annually (#34412 A)&#13;
however, a personal examination health history (Class&#13;
1 Medical Form) is required. Please make arrangements for physical examinations to be completed&#13;
before arrival at summer camp. Any Scout or leader&#13;
who does not have a completed health form – inArkansas State Law&#13;
cluding examination – will be restricted from all&#13;
requires a minimum&#13;
Class 2, updated ancamp activities until proper examination has been&#13;
nually (no. 34412 A)&#13;
given.&#13;
&#13;
R&#13;
&#13;
M&#13;
&#13;
F&#13;
&#13;
!&#13;
&#13;
Medical Form for all&#13;
Scouts and leaders.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
&#13;
FIRE SAFETY&#13;
Kia Kima has a fire emergency&#13;
alarm system. This system will be explained at the first leaders’ meeting, and a&#13;
test of the system will be conducted early&#13;
in the week. Some firefighting equipment&#13;
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts&#13;
do not fight fires under any circumstances.&#13;
Under no circumstances shall&#13;
flames of any kind be used in any tent. If&#13;
a Scout or leader plans to use their own&#13;
tent for lodging, they must have the tent&#13;
labeled “No flames in Tents”, This can&#13;
be stenciled on the tent or placed on a card&#13;
in front of the tent. Flashlights and battery powered lanterns, which do not pose&#13;
an asphyxiation threat, are permissible.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Leaders will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step&#13;
have a corresponding number.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last&#13;
minute updates regarding summer camp.&#13;
&#13;
CAMP APPLICATION&#13;
1&#13;
This is the first step of the&#13;
registration&#13;
1 process. Submit the Camp ap-&#13;
&#13;
plication (KKSR A) with your campsite&#13;
preference. Also include the estimated&#13;
number of boys you plan to bring. Submit this form, along with a $100 deposit,&#13;
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
2&#13;
&#13;
The second step of the registration process is a Unit Count that indicates the number of Scouts from your unit&#13;
attending camp. Complete the Unit Count&#13;
Form (KKSR 1) and return it to the Scout&#13;
Service Center no later than March 31st. This&#13;
form should be submitted with a $35 deposit&#13;
per Scout. This fee&#13;
is transferable but&#13;
not refundable.&#13;
Upon submitting this&#13;
form, your unit will be&#13;
emailed a username&#13;
and password to log&#13;
into our online registration system. Registration for classes is&#13;
on a first-come, first&#13;
served basis, so register early. Form&#13;
KKSR1, Part B is&#13;
included for your&#13;
convenience if you&#13;
are unable to access&#13;
the online system.&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
REGISTRATION FORM&#13;
&#13;
4&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
This is the second summer camp payment. Please submit the Registration Form (KKSR 2,&#13;
Part A &amp; B) and return them with $90 per Scout by&#13;
May 15th. Part B is the T-shirt order form. This is also&#13;
available in the online registration system. Please submit sizes for adults and youth registered. This form must&#13;
be received by May 15th to receive complimentary&#13;
shirts. Additional shirts will be available at the Trading&#13;
Post.&#13;
&#13;
like assistance with the online system or the means to&#13;
register via computer, visit the Scout Service Center.&#13;
Please ensure that all adults and youth are entered in&#13;
the registration system.&#13;
Sessions typically limited in size include merit&#13;
badges in the Shooting Sports area and Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date of session registration&#13;
and the age of the participant. The unit will be notified&#13;
if any Scouts are registered for an OUT Program that&#13;
is full. All other program closures will be announced&#13;
Sunday when you arrive.&#13;
&#13;
The final payment includes the balance&#13;
of the camp fee, leaders fees, and special program fees.&#13;
This may be paid at check-in after arriving at camp on&#13;
Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR3) and send it to&#13;
the camp address. This form is a summary of all financial transactions and should be the last payment in the&#13;
registration process. Do not send this form, payment,&#13;
or any registration materials less than two weeks prior&#13;
to your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp, bring&#13;
the optional Swim Check Form (KKSR 4A) with you&#13;
to camp. Do not mail these forms: have them ready at&#13;
ORRESPONDENCE&#13;
check-in. Also, when you check in at the program&#13;
office, we will update schedules, settle any remaining&#13;
All summer camp correspondence and regisbalances and complete any remaining paperwork.&#13;
tration materials should be sent to the Scout Service&#13;
Center until May 31st.&#13;
SUMMER CAMP&#13;
After May 31st, the&#13;
ADDRESSES&#13;
ONFIRMATION&#13;
HANGES summer camp operaWhen registering online for classes, please&#13;
tion will be moved to&#13;
Before May 31st&#13;
Chickasaw Council, BSA&#13;
save your confirmation. If a schedule change takes&#13;
the camp facility so all&#13;
171 South Hollywood&#13;
place, you will be notified from our administrative&#13;
correspondence should&#13;
Memphis, Tennessee 38112&#13;
staff prior to your arrival at camp.&#13;
be sent directly to&#13;
(901) 327-4193&#13;
Fax: (901) 327-2010&#13;
Units that are unable to register online will&#13;
camp. In order to asstill be able to turn in the registration form (KKSR&#13;
sure that your paperAfter May 31st&#13;
Part A) by the established deadline and we can&#13;
work arrives at the&#13;
Kia Kima Scout Reservation&#13;
manually enter you into the system. Please keep in&#13;
proper location, please&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
mind that some sessions will have filled by this date.&#13;
follow this step. The&#13;
(870) 257-4935&#13;
Please include alternate courses.&#13;
addresses for both loFax: (870) 257-4714&#13;
For your convenience there are computer&#13;
cations are listed in the&#13;
email: director@kiakima.com&#13;
teminals available at the Scout Office. If you would&#13;
table on this page.&#13;
&#13;
C&#13;
&#13;
C&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
&amp;C&#13;
&#13;
5&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
GENERAL&#13;
information&#13;
&#13;
K&#13;
&#13;
ia Kima is known for pro- in and check-out, for the purpose of loading&#13;
viding a quality program, and unloading. While driving in camp, please&#13;
but often times the accommodations are observe our speed limit of 7 miles per hour.&#13;
what make a week at summer camp comfortable and enjoyable. While we are not&#13;
a five-star hotel, we strive to make each&#13;
troop’s visit an enjoyable one.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp. Make sure that all vehicles&#13;
meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed&#13;
of a pickup truck or trailer – whether it is&#13;
covered or uncovered—is against national&#13;
BSA policy. Units visiting Kia Kima from&#13;
other councils are responsible for obtaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is next to the Administration&#13;
Building. Vehicles are not to be parked in&#13;
the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order to store gear. A locking box&#13;
will provide a place to secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only camp vehicles will be allowed&#13;
into camp during the week. Unit vehicles&#13;
will be permitted into camp during check-&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
DANGEROUS WILDLIFE&#13;
&#13;
!&#13;
&#13;
Kia Kima is a Wilderness Setting.&#13;
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals are&#13;
extremely rare but precautions should be&#13;
taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
It is recommended&#13;
that each unit&#13;
bring insect and&#13;
tick repellent.&#13;
Certain brands&#13;
containing&#13;
permethrin will&#13;
provide adequate&#13;
tick protection.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
6&#13;
&#13;
Wear closed-toed shoes&#13;
Use insect repellents containing DEET or Permethrin&#13;
Carry flashlights when walking at night&#13;
Shake out clothing and shoes before wearing them&#13;
Keep food out of tents&#13;
Check for tick bites daily&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at&#13;
camp beginning at 1:00 PM and no later&#13;
than 3:00 PM on Sunday. Please check&#13;
in at the Camp Osage Administration&#13;
Building. The camp is closed between&#13;
noon on Saturday and noon on Sunday&#13;
and there will be no one available to&#13;
handle early arrivals. Upon arrival, your&#13;
unit will be greeted by a member of the&#13;
camp administrative staff. At that time&#13;
the unit leader should have a final count&#13;
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees&#13;
with the Final Financial Form (KKSR3).&#13;
The unit leader should have the unit’s&#13;
medical form and a written explanation&#13;
for any boy who needs special medical&#13;
treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR4A).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
If any equipment is missing or damaged (holes in tents,&#13;
missing fire buckets) the troop guide will note it and report it. The unit leaders with the troop guides should&#13;
check each tent for damage. Any damage found at&#13;
the end of the week will be assessed to the troop.&#13;
Tears in tents will be assessed a fee of $15 per inch.&#13;
Multiple tears or tears over three inches are considered un-repairable and may result in the troop&#13;
replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the camp&#13;
tour soon after arriving at the campsite. There will be&#13;
time to settle in after the camp tour. Scouts that did not&#13;
complete swim checks prior to arriving at camp will then&#13;
change into their swim trunks and head to the waterfront&#13;
for their swim test. All persons who will use the swimming area, boating area, or river must have a swim check.&#13;
No Exceptions!&#13;
&#13;
!&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp; leaders wear Class A uniforms.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
7&#13;
&#13;
!&#13;
Plan to arrive&#13;
between 1:00&#13;
PM and 3:00&#13;
PM on Sunday&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
&#13;
VESPERS &amp; CHAPLAIN&#13;
&#13;
Units will have an opportunity to&#13;
have a group picture made during their&#13;
check-in process. Each unit that chooses&#13;
to participate will receive on complimentary 8X10 group photo of their unit.&#13;
Additional photos will be available at&#13;
$6.00 each. This option is only available&#13;
on Sunday as it takes time to get the photos processed and back to your unit by&#13;
the end of the week. Please be prepared&#13;
with either Class A or Class B uniforms&#13;
for your check-in photo.&#13;
&#13;
Vespers is a&#13;
short fellowship service&#13;
held on Wednesday evenings. Vespers is held at&#13;
the chapel and everyone&#13;
is encouraged to attend.&#13;
Members of the staff will&#13;
conduct vespers, with&#13;
assistance of visiting&#13;
clergy.&#13;
Scouts and units may volunteer to assist with or run&#13;
vespers during the week. Scouts who are working on their&#13;
religious awards are especially encouraged to do so.&#13;
&#13;
COMMISSIONER&#13;
SERVICE&#13;
&#13;
SUMMER CAMP GOD AND COUNTRY AWARD&#13;
&#13;
The summer camp God and Country&#13;
After your troop guide finishes Award is given to Scouts who complete the&#13;
helping you check in, you probably won’t following requirements. A Scout must complete&#13;
see them in your campsite again until you at least five of the following nine requirements.&#13;
1. Assist in the raising or lowering of&#13;
check out on Saturday morning. That’s&#13;
theAmerican Flag at a morning or evening assembly.&#13;
okay, because we have staff members&#13;
2. Attend the camp-wide Vespers service on Wednesday&#13;
with the full time job of taking care of&#13;
night at the chapel.&#13;
your needs during the week. The staff&#13;
3.&#13;
Assist&#13;
in preparing and leading a troop or inter-troop&#13;
member is your Commissioner.&#13;
vesper service while at camp.&#13;
The commissioner staff will stop&#13;
4. Lead a grace at an assembly while at camp.&#13;
by your campsite each morning to visit&#13;
5. With an adult leader, discuss the importance of the&#13;
with leaders in the site. They will make&#13;
twelfth point of the Scout Law – “A Scout is Reverent”.&#13;
sure you have all the supplies you need.&#13;
Discuss how it applies to you as a scout here at summer&#13;
If there is something broken or missing&#13;
camp, as well as in your daily life.&#13;
in your site, they will see that it is taken&#13;
6. With an adult leader, discuss the importance of&#13;
care of.&#13;
“patriotism”.Why is it important for a Scout to “do my&#13;
duty to God and my country”?&#13;
7. Show how to properly display and fold an American&#13;
LAG EREMONIES&#13;
Flag. Also, explain the different parts of the flag and&#13;
what they symbolize.&#13;
The camp will assemble for the&#13;
8. Lead a morning prayer in your campsite, or lead your&#13;
troop in reciting the Scout Oath, Scout Law, or Pledge&#13;
flag ceremonies in the morning and&#13;
of Allegiance while at summer camp.&#13;
evening. Scouts and leaders are expected&#13;
9. In at least 100 words, write an essay explaining how we&#13;
to attend the evening flag ceremony in&#13;
as Scouts carry out our duty to God and Country in our&#13;
full Class A uniform. Troops are asked&#13;
daily lives, and explain how you did your duty to God&#13;
to assist with flag ceremonies and blessand Country while at Summer Camp at Kia Kima.&#13;
ing the meals.&#13;
&#13;
F&#13;
&#13;
C&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS’ MEETINGS&#13;
&#13;
!&#13;
&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
Units should have&#13;
at least one leader&#13;
meal on Sunday. At this meeting members&#13;
present at each&#13;
of the camp staff will give an overview of&#13;
leaders’ meeting.&#13;
camp policies, procedures, and special program activities that will be offered during the&#13;
week. Also, this is an opportunity to have questions answered&#13;
about your troops week at camp.&#13;
In addition, a brief morning Leaders’ Meeting will be&#13;
held after breakfast. At this meeting, unit leaders will get the&#13;
opportunity to ask questions, get any updates on special events&#13;
going on in camp, and the daily newsletter will be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern&#13;
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scout’s merit badges. In addition to crafts, the Trading Post also stocks&#13;
concession items. Some of the items&#13;
stocked are: Uniform Parts, Camp Ball&#13;
Caps, Writing Paper, Craft Kits,&#13;
Pocket Knives,&#13;
Postcards, Slush&#13;
Puppies, Pizza, Folding Chairs, Batteries,&#13;
and Camp Patches.&#13;
Most Scouts will spend on the average of $35-$50 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts&#13;
bring enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
All units are required to have at least two adult leaders&#13;
in camp at all times. This policy is required by the Boy Scouts&#13;
of America. All leaders must be registered members of the Boy&#13;
Scouts and meet membership qualifications. The unit leader&#13;
must be at least 21 years of age and any additional leadership&#13;
must be 18 or older. Leader’s fees are $85 per week. This&#13;
covers the cost of their food at camp. As an added incentive,&#13;
you will receive two leaders free if you bring a minimum of 5&#13;
boys. The following table is used when calculating leaders fees:&#13;
# of Scouts&#13;
&#13;
# of Leaders @ no charge&#13;
&#13;
5&#13;
24&#13;
&#13;
2&#13;
3&#13;
&#13;
32&#13;
&#13;
4&#13;
&#13;
40+&#13;
&#13;
5&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9&#13;
&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have&#13;
the opportunity to eat with their sons in&#13;
the dining hall and attend the closing&#13;
campfire. Visitors should not plan to&#13;
arrive before 5:00 PM, as Scouts will&#13;
be involved in merit badge sessions. The&#13;
Campfire will conclude around 9:30 PM&#13;
so visitors should plan to leave shortly&#13;
thereafter so Scouts and Leaders can get&#13;
a good night’s sleep.&#13;
The Program Director will be&#13;
asking for a head count of the amount&#13;
of visitors at the Friday Leaders’ meeting.&#13;
This will give us an estimate of the amount&#13;
of food to prepare. The cost of the Friday&#13;
evening meal is $5.00 for adults, and $2.00&#13;
for children under the age of 12. Visitors&#13;
may purchase meal tickets from the Program Office as they enter camp. Kids under age six eat free. Visitors at any time&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
other than Friday should make prior arrangements with the Camp Director. There&#13;
are no facilities at Kia Kima to allow visitors to stay overnight.&#13;
&#13;
lenged Scouts and adult leaders. It is conveniently located near the Central Shower&#13;
House. Units with special-needs Scouts are&#13;
given priority in reserving this site.&#13;
&#13;
PHONE&#13;
&#13;
NOTE-Other units may reserve the site&#13;
but may be relocated without notice if a&#13;
need arises.&#13;
&#13;
A telephone is located at the&#13;
Camp Osage Administration Building.&#13;
It is the only telephone available for&#13;
Scout use. We discourage the continuous use of the telephone by the Scouts.&#13;
Not only does it take him away from the&#13;
camp program, it runs up his parents&#13;
phone bill. We do ask that leaders accompany their Scouts at the phone.&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork&#13;
River. Camp Osage is the larger of the&#13;
camps at Kia Kima Scout Reservation&#13;
with 14 unique campsites to choose from.&#13;
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics.&#13;
All aquatic activities, including swimming and boating, are held at the Osage&#13;
beach on the South Fork River.&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Communications, Citizenship in the Nation,&#13;
and World Merit Badges.&#13;
&#13;
!&#13;
&#13;
HOUSING -CAMP OSAGE&#13;
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with&#13;
mattresses. Each troop site has a latrine&#13;
and facilities for handwashing and showers. A hot shower facility is centrally located.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
&#13;
!&#13;
&#13;
Scouts attending Camp Osage eat&#13;
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion. A well-balanced menu has been designed to please both youth and adults.&#13;
Troops eat together. Each troop provides&#13;
a waiter for each table to clean up after meals.&#13;
The waiter system will be explained at camp&#13;
but should be rotated daily.&#13;
Visitors desiring to eat in the dining&#13;
hall should make arrangements in advance.&#13;
Visitors should plan to eat with their troops&#13;
&#13;
Each troop provides a waiter for&#13;
each table to&#13;
clean up after&#13;
meals.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY&#13;
CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
at the assigned times. Visitor meal fees are $5.00.&#13;
Troops at Osage may make arrangements to&#13;
cook one or more meals in their campsites, using food&#13;
supplied by the dining hall staff and equipment from&#13;
troop issue. Troops can also arrange for evening&#13;
meals to be carried on troop hikes or canoe floats.&#13;
24-hour notice is required for special food service&#13;
arrangements.&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the campers name and troop number.&#13;
Please, no more than ONE email per Scout per day)&#13;
&#13;
WIRELESS INTERNET&#13;
&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
HECK&#13;
UT&#13;
those leaders wishing to take advantage of this serThe&#13;
check&#13;
out procedure will begin on Saturvice.&#13;
day,&#13;
and&#13;
should&#13;
be&#13;
completed before 10:30A.M. Any&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A unit with special check-out considerations should make&#13;
bank of computers is located in the administration plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with the&#13;
building for use of the leaders.&#13;
troop guide — to the campsite to pack their gear and&#13;
clean up the site. Vehicles will be allowed in camp to&#13;
load personal and unit equipment. The troop guide and&#13;
unit leader will conduct another inventory to make sure&#13;
that no equipment has been damaged or misplaced. The&#13;
troop guide will also inspect the site to ensure that it is&#13;
clean.&#13;
&#13;
C&#13;
&#13;
-O&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00&#13;
Reveille&#13;
7:10&#13;
Waiter’s Call&#13;
7:20&#13;
Assembly&#13;
7:30&#13;
Breakfast&#13;
After&#13;
Return to campsite and prepare for departure&#13;
&#13;
MAIL &amp; EMAIL&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the&#13;
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent&#13;
to Kia Kima should be addressed to Kia Kima Reservation.&#13;
Parents are encouraged to write their sons&#13;
while they are at camp. Please remember the mail&#13;
takes time. Letters mailed after Wednesday will not&#13;
arrive in time. All mail received after the troop has&#13;
checked out will be returned to the sender.Please send&#13;
your email to the address following. Only one email&#13;
per day, per Scout will be processed.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Step-by-Step:&#13;
1. Campsite - Return to your campsite with your Troop&#13;
Guide. Pack up your gear and clean the site one last time.&#13;
2. Trash - Bag up all trash and take it to the edge of the road&#13;
for the Ranger staff to pick up.&#13;
3 . Quartermaster - Return any camp equipment you may&#13;
have used to the Quartermaster and stop by the Trading Post&#13;
to pick up last minute items.&#13;
4. Administration Building - Before leaving camp, stop at&#13;
the Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and checkout of camp.&#13;
&#13;
11&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
MERIT BADGE&#13;
program for camp osage&#13;
&#13;
C&#13;
&#13;
!&#13;
If any unit&#13;
leader possesses&#13;
a skill that he&#13;
would like to&#13;
teach at camp,&#13;
feel free to call&#13;
us.&#13;
&#13;
amp Osage offers a&#13;
wide selection of&#13;
merit badges. We are constantly&#13;
evaluating our merit badge program&#13;
to bring new and exciting opportunities that Scouts may not be able to&#13;
complete elsewhere.&#13;
Most merit badges can be&#13;
completed at camp; however, because of time requirements, special&#13;
projects, or other considerations,&#13;
some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically with a short description&#13;
of each badge including any requirements that may or must be completed&#13;
at home, and the prerequisites (if any)&#13;
for the badge. There are also a few&#13;
helpful tips on what to bring.&#13;
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations&#13;
are indicated in the merit badge description.&#13;
We are constantly looking for&#13;
skilled instructors of merit badges.&#13;
If any unit leader possesses a skill&#13;
that he would like to teach at camp,&#13;
feel free to call us. We can put you&#13;
on the schedule for that week! Please&#13;
note that each camp offers programs&#13;
independently of the other. Some&#13;
badges offered at Cherokee are not&#13;
offered at Osage.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
&#13;
The following icons are used&#13;
in the Program Information section to&#13;
help you easily identify which sessions are most appropriate for which&#13;
Scouts. Be sure to read the program&#13;
description for details about that particular program.&#13;
&#13;
!&#13;
Please note that&#13;
merit badges on&#13;
pages 13-18 are&#13;
for Camp Osage.&#13;
&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
Mile Swim&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
This is not a merit badge, but allows Scouts to earn the Mile&#13;
this badge.&#13;
Swim badge. Scouts are required to swim an increased amount&#13;
each day and build up to a mile. The Mile Swim generally takes&#13;
BSA Lifeguard&#13;
place on Saturday morning.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Adults are welcome to participate in the BSA Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
required. This is a good merit badge to introduce boating; it is&#13;
more fun and less difficult than rowing. It is recommended that&#13;
the CPR instruction (requirement 2) be completed before camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
13&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp. Art&#13;
will be combined with textile’s merit badge.&#13;
Wood Carving&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials.&#13;
Textiles&#13;
Scouts will learn the process for making cloth&#13;
and differences in types of fiber samples. Jobs&#13;
in the textile industry are also discussed. This&#13;
merit badge is excellent for younger Scouts.&#13;
&#13;
This is another good badge for young Scouts. There is a&#13;
small cost for materials. Requirement 3 may be done before coming to camp.&#13;
Indian Lore&#13;
&#13;
This badge is recommended for all Scouts. There is a&#13;
small cost for materials. This merit badge will involve the&#13;
study of various American Indian tribes. Requirement 1&#13;
may be completed before coming to camp.&#13;
&#13;
ECO-CON AREA&#13;
Soil &amp; Water Conservation&#13;
Learning to conserve the world’s most natural&#13;
resource is critical to the survival of the human race. Scouts&#13;
taking this merit badge will learn about the importance water&#13;
plays on our environment. They will also do an in depth&#13;
study on the conservation of soil and how soil plays an&#13;
important role in environmental protection.&#13;
Reptile &amp; Amphibian Study&#13;
This badge requires drawings and night observation (frog&#13;
hunt). Requirement 2 may be done before coming to camp.&#13;
Scouts must keep a reptile or amphibian for at least one&#13;
month to complete this badge. This (requirement 8) must&#13;
be done outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes, although&#13;
the instruction may lessen these fears.&#13;
&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and molding techniques&#13;
through the use of clay and plaster. There will be a&#13;
small fee for materials.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Fish &amp; Wildlife Management&#13;
There is some written material for this badge and a conservation project is also required. Scouts should bring old shoes&#13;
to wear in the creek.&#13;
&#13;
Chemistry&#13;
&#13;
This session explores the chemical aspects of the&#13;
environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is recommended for older Scouts. This merit badge will be limited to&#13;
the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
Environmental Science&#13;
&#13;
Scouts will be instructed in the use of a rod and reel and a fly&#13;
rod. Scouts will also get the opportunity to tie their own flies&#13;
and lures. These two badges will be taught in conjunction&#13;
with each other.&#13;
&#13;
Nature&#13;
&#13;
This is an excellent introductory merit badge to the Nature&#13;
area. It requires some hiking, and observation.&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It requires daily hikes,&#13;
field notes, and experiments. There is a&#13;
great deal of written material, but some&#13;
of it (Requirements 1, 6 and 7) can be&#13;
completed before coming to camp.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber mill,&#13;
and a report on the field trip are required.&#13;
Scouts need a notebook and adhesive tape&#13;
for mounting the leaf collection, or complete&#13;
it before coming to camp. (Requirement 1)&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before coming&#13;
to camp. Requirements 5,6,8,12,13 may also&#13;
be done before coming to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct, launch and recover a&#13;
model rocket. There is a small cost for the rocket kits. A&#13;
couple of drawings are required which involve some creativity.&#13;
These (Requirements 5 and 7) may be done before coming to&#13;
camp.&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity to contact his senator to share personal&#13;
views on an issue.&#13;
&#13;
Weather&#13;
&#13;
SCOUTCRAFT&#13;
Scouts will build a weather instrument and use it to track the&#13;
weather during the week. This badge covers a lot of material.&#13;
An interest or background in weather is helpful. Requirements&#13;
8, and 9 may be completed before coming to camp.&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive program focused on&#13;
some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to&#13;
be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
more than two of these badges at a time. Most of the badges&#13;
require prior preparation or bringing materials from home. All&#13;
of these sessions require written material. Scouts need to bring&#13;
a standard notebook, pencil, and pen.&#13;
&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring&#13;
a personal or unit tent from home suitable&#13;
for backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may&#13;
be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
&#13;
Communications&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn&#13;
basic communication skills needed in today’s society. This badge&#13;
is good for building self-confidence.&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn&#13;
about diplomacy, international trade, and foreign relations.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Fire Safety&#13;
&#13;
This merit badge is recommended for all Scouts.&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on,&#13;
and may include a visit to a local fire station.&#13;
Requirement 11 may be done prior to camp.&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering project. Familiarity with knots, lashings, and&#13;
splices important.&#13;
&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written&#13;
material, and there are skills to master. Familiarity with knots is extremely important. This badge&#13;
is recommended for older Scouts. It is highly&#13;
recommended that CPR instruction be completed&#13;
prior to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an&#13;
overnight camping trip. Requirement 5 may be&#13;
done before coming to camp.&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle Shooting should&#13;
have a distance of at least 13 inches between the tip of his thumb and the top of&#13;
his arm.&#13;
Rifle Shooting&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written&#13;
material, and there are skills to master. Familiarity with knots is extremely important. This badge&#13;
is recommended for older Scouts. Requirement&#13;
8 may be done before coming to camp.&#13;
&#13;
This badge is a two-hour session. Shooting experience&#13;
is highly recommended, and it is requires a lot of time to&#13;
qualify. Scouts should be at least 13 years of age or&#13;
second year campers and have the strength and size to&#13;
manage a 10-pound target rifle. As a means of determining this, the Scout should have a distance of at least&#13;
13 inches between the tip of his thumb and the top of his&#13;
upper arm as shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of handling and shooting a shotgun&#13;
as well as safety precautions for firearms. They will have the chance to shoot&#13;
both skeet and trap as well as practice&#13;
to sharpen their skills. Scouts must be&#13;
at least 14 years of age to take this merit&#13;
badge.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session.&#13;
Shooting experience is highly recommended, and it is requires a lot of time&#13;
to qualify. It is a good idea to plan to&#13;
be free the hour after their session to&#13;
allow for extra qualifying time. Each&#13;
session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
&#13;
Athletics&#13;
&#13;
In this merit badge you will learn about&#13;
sports training, officiating and all aspects&#13;
of sportsmanship. This badge requires&#13;
a considerable amount of physical&#13;
exertion. Scouts will need to complete&#13;
a battery of jumps, swims, pull-ups,&#13;
push-ups, basketball throws, etc.&#13;
&#13;
SPORTS AREA&#13;
NEW&#13;
Golf&#13;
&#13;
Personal Fitness&#13;
In this program you will learn&#13;
all about this challenging sport, including USGA rules, golf etiquette, history,&#13;
proper grip, stance and swing. You will&#13;
practice your swing and shots on the&#13;
driving rang. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give&#13;
personal instruction and coaching. Participants can complete MOST of the&#13;
requirements for Golf merit badge. You&#13;
can bring your own clubs or use ours!&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
This required badge will give&#13;
Scouts the opportunity to develop a fitness plan that they must maintain for 12&#13;
weeks. Scouts will also learn about different diseases related to lack of fitness&#13;
and nutrition and learn different methods&#13;
to help prevent them. Some requirements may conflict with certain religious&#13;
views. Please review the requirements of&#13;
this badge before enrolling.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OZARK VENTURE BASE&#13;
high adventure&#13;
&#13;
T&#13;
&#13;
he need to keep older Scouts coming&#13;
back to summer camp has long been&#13;
recognized and the Ozark Adventure Base has&#13;
been designed to meet that need. Whether you&#13;
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has&#13;
something that meets your needs. Scouts&#13;
participating in the OVB programs must be at&#13;
least 13 years of age and have achieved the rank&#13;
of First Class by January 1st. Pre-registration&#13;
for these programs is mandatory. OVB programs&#13;
include: Mountain Man, Ozark Ultimate Trek,&#13;
COPE and Ozark Climbing School. All participants&#13;
in the O.U.T program will be housed at a separate&#13;
base camp location from their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy&#13;
Scout Troop or Venturing Crew. If a Venturing Crew&#13;
&#13;
Kia Kima’s&#13;
OZARK ADVENTURE BASE&#13;
&#13;
brings female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
leaders’ guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (A detailed gear list is available&#13;
in the box below for those participating in the O.U.T.&#13;
program).&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
Nose plugs for kayaking (optional)&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
O.U.T.&#13;
&#13;
Ozark Ultimate Trek&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn all&#13;
the skills necessary to hike in the wilderness and “leave&#13;
no trace”. Many campers have&#13;
described the Syllamore Mountain&#13;
area as resembling a “Mini Philmont”.&#13;
With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring&#13;
trek.&#13;
When you get tired of hiking&#13;
all day, prepare to get wet. After a&#13;
little instruction, you will be ready to&#13;
head for the Spring River. Don’t&#13;
worry, you’re not going there just to&#13;
sight see. You will paddle the Class&#13;
II+ white water in a kayak. Our&#13;
instructors will teach you the ins and&#13;
outs of manning&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
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20&#13;
&#13;
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&#13;
your own whitewater kayak. While on&#13;
the trip, you will learn about reading&#13;
whitewater, river rescue techniques,&#13;
surfing, throwing ropes, and much more.&#13;
For those Scouts that have earned the&#13;
canoeing merit badge, you will be able to&#13;
complete the white water merit badge.&#13;
Please note that canoeing is a prerequisite&#13;
for this badge.&#13;
After a long day on the river, you&#13;
will return to camp for an evening of&#13;
climbing instruction. This will prepare&#13;
&#13;
you for the full day of rock climbing that lies&#13;
ahead. We have searched and found many&#13;
local areas that contain climbing faces from&#13;
30-80 feet. After a week like this, we&#13;
decided that you need a little time to cool&#13;
off. Well, it’s not time to relax in the air&#13;
conditioning just yet. You will get the&#13;
opportunity to join us in some of the coolest&#13;
caves in Arkansas. Caving may be done as&#13;
&#13;
an evening activity or a day trip depending upon time frames&#13;
and schedules.&#13;
Many of the evening activities in the OUT program&#13;
will focus Scouts and Venturers on wilderness trip planning.&#13;
Scouts will have the opportunity to participate in a Geocaching exercise, learn the art of fire-by-friction, and learn&#13;
basic swiftwater rescue techniques.&#13;
If you think you are up to the challenge, this program&#13;
is for you. Participants need to be in top physical condition&#13;
to undergo the challenges of this program.&#13;
Crews will be housed off-site. Scouts may sign up&#13;
as a troop or individually. This program is also designed for&#13;
Venturing Crews. The maximum participation is 28, so register&#13;
early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2007 Leader’s Guide to Summer Camp&#13;
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MOUNTAIN MAN&#13;
pioneer living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is&#13;
a wonderful opportunity for&#13;
your Scouts to learn about pioneer living as it&#13;
happened in the 19th century. Many of the&#13;
activities that Scouts participate in are hands&#13;
on. Scouts will learn the art of forging and&#13;
shaping steel into useful products that were&#13;
used in everyday life. Hunting for our early&#13;
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns&#13;
and rifles. Be sure you to ask the instructor&#13;
about “Rocky Mountain Skeet Shooting”.&#13;
Cooking was an essential part of early living.&#13;
In this program we teach the proper use of&#13;
&#13;
the dutch oven and cast iron cookware. An Indian sweatlodge was the early American form of&#13;
the sauna. Scouts will have an opportunity to participate then plunge into the cool waters of the&#13;
South Fork River. Primitive Tools always make&#13;
building handy. The crosscut saw, draw knife, shaving horse, ax, and hammer were all essential tools&#13;
for early pioneers. Scouts will have the opportunity to use all of these. All participants in this program will learn the art of knifemaking and make a&#13;
primitive knife that they will be able to keep. This&#13;
is a three hour program that meets daily throughout the week.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
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22&#13;
&#13;
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&#13;
C.O.P.E&#13;
challenging outdoor personal experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is&#13;
a week-long high adventure activity for older Scouts&#13;
that teaches advanced team-building and problem&#13;
solving skills. Scouts will learn to work as a group&#13;
and function as a team to meet a series of high and&#13;
low COPE elements. Participants should be at least&#13;
&#13;
13 years old. Kia Kima has one of the finest high ropes&#13;
courses of any Boy Scout Camp. The goals of project&#13;
COPE are to build leadership, self esteem, decision&#13;
making, trust, and teamwork. This is accomplished by&#13;
progressing, as a group, through a series of increasingly&#13;
physically and mentally challenging excercises that&#13;
require cooperation and teamwork to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2007 Leader’s Guide to Summer Camp&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
climbing&#13;
repelling&#13;
&#13;
H&#13;
&#13;
&amp;&#13;
&#13;
as the thought of rappelling off a 55&#13;
foot climbing tower ever entered your&#13;
mind? What about scaling a rock surface over 80 feet&#13;
tall? If so, then the Ozark Climbing School is a program&#13;
for you. Scouts will work all week to learn proper knots&#13;
and belaying techniques that will allow them to safely&#13;
traverse Kia Kima’s brand new 55 foot climbing tower.&#13;
As you work your way up and down the tower’s 50 ft&#13;
walls you will be preparing for an off-site climb to a&#13;
canyon located in Ravenden Springs, Arkansas. This&#13;
canyon boasts cliffs towering to over 90 feet in height.&#13;
Participants that go through this program will earn the&#13;
climbing merit badge. This is a challenging program that&#13;
last three hours. Participants should be at least 13 years&#13;
of age and in great physical condition.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
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24&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
EXTREME&#13;
&#13;
twilight&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our extreme twilight activities. These activities are&#13;
held in the evening or on Fridays. They will give you a small taste of the high adventure programs&#13;
we offer at Kia Kima.&#13;
Mountain Boarding – This EXTREME&#13;
TWILIGHT activity will be a true test of&#13;
balance for your Scouts. Mountain&#13;
Boards are basically oversized&#13;
skateboards with wheels. Scouts will&#13;
learn to traverse some of our easier hiking&#13;
trails especially picked for this activity.&#13;
Scouts participating wear full protective&#13;
gear including helmets, knee pads, elbow&#13;
pads, and gloves. This is an extreme&#13;
activity that you will not want to miss.&#13;
&#13;
Extreme Climbing – If you walk through&#13;
camp you can’t help but notice the 55 foot&#13;
climbing and rappelling tower that looms over&#13;
the valley. This will be an opportunity for you&#13;
to experience it first hand. Our climbing staff&#13;
will train and guide you. Before you know it,&#13;
you will be scaling the 50 foot climbing surface.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2007 Leader’s Guide to Summer Camp&#13;
&#13;
EXTREME&#13;
&#13;
twilight, contd.&#13;
Thunderbird Aquatics – This program will be offered&#13;
in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake&#13;
Thunderbird for a half day of waterskiing and tubing.&#13;
You must be at least 13 for this adventure. Each session&#13;
is limited to 6 Scouts. The cost of this session is $10.&#13;
&#13;
Leave No Trace Training – Leave no trace has become the&#13;
“new standard” when camping in the out-of-doors. This brief&#13;
introductory session will teach Scouts and Scouters 7 basic&#13;
principals of outdoor stewardship; Planning, travel, waste disposal,&#13;
leave what you find, minimize campfire impacts, respect wildlife,&#13;
and courtesy to other visitors.&#13;
&#13;
Kayaking BSA – Ever&#13;
wanted to drop a 40&#13;
foot waterfall? How&#13;
about navigate a class&#13;
IV rapid? If you are an&#13;
adrenaline junky, come&#13;
on out and take Kayak&#13;
BSA. This program will teach you the&#13;
basics of kayaking. Scouts participating&#13;
will learn the forward stroke, reverse&#13;
stroke, sweep stroke, draw stroke, wet&#13;
exits and much more. Scouts that&#13;
successfully complete this course are&#13;
eligible to receive the Kayaking BSA&#13;
patch.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
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26&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE&#13;
program for camp cherokee&#13;
&#13;
C&#13;
&#13;
amp Cherokee was established in 1965 as an&#13;
“outpost camp”. Though creature comforts do exist at Cherokee, the troops&#13;
who visit still enjoy the “rustic” setting&#13;
and “village like” atmosphere. Camp&#13;
Cherokee has eight campsites with several located along or near John Cooper&#13;
Lake. Troops at Camp Cherokee will&#13;
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,&#13;
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because&#13;
of the limited capacity at Cherokee, most&#13;
programs have great opportunities for&#13;
small group sessions and personal instruction.&#13;
The aquatics program on John&#13;
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in&#13;
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.&#13;
The Kia Kima Mile Swim is also held at&#13;
Camp Cherokee on Saturday mornings.&#13;
John Cooper Lake is chocked&#13;
full of fish, catfish, bream, crappie, and&#13;
small mouth bass. You can fish from the&#13;
banks, or from the fishing pier, and if&#13;
you’re a swimmer, you can fish from our&#13;
rowboats.&#13;
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds&#13;
with mattresses. Each troop has a latrine and facilities for handwashing and&#13;
showers. A hot shower facility is centrally located.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used&#13;
in the Program Information section of&#13;
this guide to help you in easily identifying the which sessions are most&#13;
appropriate for which Scouts. Be sure&#13;
to read the program description for&#13;
details about that particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be completed&#13;
at home; they can not be completed at camp&#13;
Indicates requirements that may be completed&#13;
before coming to camp to allow more time for&#13;
aditional activities&#13;
Indicates a prerequisite for this program&#13;
Taught in conjunction with another Merit Badge&#13;
&#13;
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2007 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
BSA Lifeguard&#13;
&#13;
required to swim an increased amount each day and build up to&#13;
a mile.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with&#13;
shoes that can get wet. This program is&#13;
recommended only for older Scouts and&#13;
strong swimmers.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physiRowing&#13;
cal strength and stamina required. This&#13;
is a good merit badge to introduce boating; it is more fun and less difficult than&#13;
rowing.&#13;
This is a one-hour session. Physical strength and stamina&#13;
required. The skills are more difficult to master than in&#13;
Lifesaving&#13;
Canoeing. It is highly recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
This badge is required for Eagle (with alSmall Boat Sailing&#13;
ternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, a long-sleeved button down shirt, This badge is required for Eagle (with alternates), and is&#13;
and shoes that can get wet.&#13;
required to take any other Aquatics merit badge. It is a&#13;
good entry-level Aquatics merit badge. Bring long pants&#13;
Motorboating&#13;
and long-sleeved button down shirt, and shoes that can&#13;
get wet to inflate clothing. It is highly recommended that&#13;
CPR instruction (requirement 2) be completed prior to&#13;
This is a one hour merit badge. Scouts camp.&#13;
will learn the proper technique for operSwimming&#13;
ating a motor boat, dropping anchors, fueling and much more. Recommended for 2nd&#13;
year campers.&#13;
This badge is required for Eagle (with alternates), and is&#13;
Mile Swim&#13;
required to take any other Aquatics merit badge. It is a&#13;
good entry-level Aquatics merit badge. Bring long pants&#13;
and long-sleeved button down shirt, and shoes that can&#13;
This is not a merit badge, but allows Scouts be gotten wet. It is highly recommended that CPR into earn the Mile Swim badge. Scouts are struction (requirement 2) be completed prior to camp.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
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&#13;
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&#13;
Textiles&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non- swimmer and Beginner ability groups. The instruction will work to improve their swimming&#13;
skills and aim toward advancing to the next&#13;
ability group. The Beginner’s test completes&#13;
requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
Scouts will learn the process for making&#13;
cloth and differences in types of fiber&#13;
samples. Jobs in the textile industry are&#13;
also discussed. This merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and&#13;
molding techniques through the use of&#13;
clay and plaster. There will be a small fee&#13;
for materials.&#13;
&#13;
Art&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp.&#13;
Combined with Textiles.&#13;
Wood Carving&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials. This badge often&#13;
takes less than the full week to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Leatherwork&#13;
&#13;
This is another good&#13;
badge for young&#13;
Scouts. There is a&#13;
small cost for materials. Requirement 3&#13;
may be done before&#13;
coming to camp.&#13;
&#13;
Indian Lore&#13;
&#13;
This badge is recommended for all&#13;
Scouts. There is a&#13;
small cost for materials. This merit badge will involve the study&#13;
of various American Indian tribes. Our camp&#13;
is fortunate enough to be located near several major tribes. Requirement 1 may be&#13;
completed before coming to camp.&#13;
&#13;
29&#13;
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2007 Leader’s Guide to Summer Camp&#13;
&#13;
ECO-CON AREA&#13;
&#13;
Environmental Science&#13;
&#13;
Soil &amp; Water Conservation&#13;
This badge is required for Eagle and is a two-hour&#13;
session. It requires daily hikes, field notes, and experiments. There is a great deal of written material,&#13;
Learning to conserve the world’s most natural but some of it (Requirements 1, 6 and 7) can be comresource is critical to the survival of the human race. pleted before coming to camp. Younger Scouts are&#13;
Scouts taking this merit badge will learn about the discouraged from taking this badge.&#13;
importance water plays on our environment. They&#13;
will also do an in depth study on the conservation of&#13;
soil and how soil plays an important role in&#13;
Forestry&#13;
environmental protection.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
A leaf collection, a field trip to a lumber mill, and a&#13;
report on the field trip are required. Scouts need a&#13;
notebook and adhesive tape for mounting the leaf colThis badge requires drawings and night observation lection, or complete it before coming to camp. (Re(frog hunt). Requirement 2 may be done before com- quirement 1)&#13;
ing to camp. Scouts must keep a reptile or amphibian&#13;
for at least one month to complete this badge. This&#13;
(requirement 8) must be done outside of camp. This&#13;
merit badge is not recommended for Scouts who are&#13;
Fly Fishing/Fishing&#13;
very afraid of snakes, although the instruction may&#13;
lessen these fears.&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
the opportunity to tie their own flies and lures.&#13;
These two badges will be taught in conjuncScouts have the opportunity to construct, launch and tion with each other.&#13;
recover a model rocket. There is a small cost for the&#13;
rocket kits. A couple of drawings are required which&#13;
involve some creativity. These (Requirements 5 and&#13;
7) may be done before coming to camp.&#13;
Chemistry&#13;
Space Exploration&#13;
&#13;
Nature&#13;
This session explores the chemical aspects of&#13;
the environment through laboratory work and interacThis is an excellent introductory merit badge to the tive discussions. Because of the nature of this merit&#13;
Nature area. It requires some hiking, and observa- badge, it is recommended for older Scouts. This merit&#13;
tion. Requirement 5 must be completed outside of badge will be limited to the first twelve Scouts.&#13;
camp.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
30&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before coming to&#13;
camp. Requirements 5,6,8,12,13 may also be&#13;
done before coming to camp.&#13;
&#13;
SHOOTING SPORTS&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it is requires&#13;
a lot of time to qualify. Scouts should be at least&#13;
13 years of age or second year campers and have&#13;
the strength and size to manage a 10-pound target rifle. As a means of determining this, the&#13;
Scout should have a distance of at least 13 inches&#13;
between the tip of his thumb and the top of his&#13;
upper arm as shown on page 18. Each session&#13;
is limited to 16 Scouts.&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of handling and shooting a shotgun as well as safety precautions for firearms. They will have the chance&#13;
to shoot both skeet and trap as well as practice&#13;
to sharpen their skills. Scouts must be at least 14&#13;
years of age to take this merit badge.&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a two-hour session. It requires an overnight camping trip. Scouts should&#13;
bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring a personal&#13;
or unit tent from home suitable for backpacking, and&#13;
know how to set it up. Requirements 1, 2, 3, 4, 6a, 6b,&#13;
and 7c may be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it requires&#13;
a lot of time to qualify. It is a good idea to plan to&#13;
be free the hour after their session to allow for&#13;
extra qualifying time. Each session is limited to&#13;
16 Scouts. Scouts must be at least second year&#13;
campers.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2007 Leader’s Guide to Summer Camp&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8&#13;
may be done before coming to camp.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. It is highly recommended&#13;
that CPR instruction be completed prior to&#13;
camp.&#13;
Fire Safety&#13;
Wilderness Survival&#13;
This merit badge is recommended for all&#13;
Scouts. They will learn about fire prevention&#13;
in the home and create a protection plan for&#13;
their family. This is an informative badge with&#13;
lots of hands on, and may include a visit to a&#13;
local fire station.&#13;
Requirement 11 may be done prior to&#13;
camp.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming to camp.&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete&#13;
a pioneering project. Familiarity with knots, lashings, and splices are important.&#13;
&#13;
SPORTS AREA&#13;
Personal Fitness&#13;
&#13;
Golf&#13;
&#13;
In this program you will learn all about this&#13;
challenging sport, including USGA rules, golf etiquette,&#13;
history, proper grip, stance and swing. You will practice your swing and shots on the driving rang. You&#13;
will play a round of golf on a beautiful Cherokee Village golf course. A local golf instructor will give personal instruction and coaching. Participants can complete MOST of the requirements for Golf merit badge.&#13;
You can bring your own clubs or use ours!&#13;
&#13;
This required badge will give Scouts&#13;
the opportunity to develop a fitness plan that&#13;
they must maintain for 12 weeks. Scouts&#13;
will also learn about different diseases related to lack of fitness and nutrition and different methods to help prevent them. Some&#13;
requirements may conflict with certain religious views. Please review the requirements&#13;
of this badge before enrolling.&#13;
&#13;
NEW&#13;
Athletics&#13;
&#13;
In this merit badge you will learn about sports training,&#13;
officiating and all aspects of sportsmanship. This&#13;
badge requires a considerable amount of physical&#13;
exertion. Scouts will need to complete a battery of&#13;
jumps, swims, pull ups, push ups, basketball throws,&#13;
etc.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2007 Leader’s Guide to Summer Camp&#13;
&#13;
WHAT TO&#13;
bring&#13;
to camp&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
Fire buckets&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform in&#13;
cludes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationary, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp: only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp as well. Any such&#13;
equipment brought to camp must be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the&#13;
unit checks out.&#13;
In addition, no pets of any kind or&#13;
fireworks are allowed in camp. This is policy&#13;
of the Boy Scouts of America.&#13;
Finally we recommend that items&#13;
such as radios, tape players, electronic&#13;
games, and other electronic devices not be&#13;
brought to camp. Summer camp is an outdoor experience, and these items are not&#13;
appropriate to that experience.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and units will bring different&#13;
items with them. A good exercise is to think&#13;
about your perfect week at camp and bring&#13;
items that you see in your mental picture. If&#13;
you want to spend the week fishing don’t&#13;
forget to bring your rod and tackle box. To&#13;
help you keep from forgetting those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
TRAILBLAZERS&#13;
program&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is designed to&#13;
meet the needs of Scouts who have been&#13;
enrolled for less than one year. Our Trailblazer&#13;
program focuses on the Tenderfoot to First Class&#13;
Requirements. Trailblazer is broken into three parts&#13;
each lasting one hour. The first session offered is&#13;
Trailblazer Tenderfoot. This session is designed for&#13;
those Scouts that have recently joined a troop.&#13;
Scouts will work on 3, 4a, 4b, 5, 6, 7, 8, 9, 10A,&#13;
11,12a, and 12b requirements for Tenderfoot rank.&#13;
Trailblazer 2nd class is the next progression. If you&#13;
have Scouts that have already completed the&#13;
tenderfoot rank, they may want to take this session.&#13;
In trailblazer second class, requirements 1a, 1b, 2b,&#13;
2c, 2d, 2e, 2f, 2g, 3, 5, 6a, 6c, 7a, 7b, 7c, and 8 of&#13;
the second class rank will be covered. Trailblazer&#13;
1st Class will be offered for those Scouts needing to&#13;
work on the First class rank. Scouts may enroll in&#13;
these sessions individually or consecutively. These&#13;
one hour sessions will be offered consecutively in&#13;
the morning and afternoon at Osage and in the&#13;
afternoon at Cherokee. This type of program will&#13;
give your more advanced first year Scouts an&#13;
opportunity to participate in additional advancement&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
opportunities while at camp.&#13;
Each Scout in the Trailblazers Program will&#13;
learn the basic skills that all Scouts must master to&#13;
become proficient in camping and outdoor activities.&#13;
Trailblazers will be a three-hour, comprehensive&#13;
outdoor program. While designed primarily for&#13;
Scouts who are new to the Scouting program and&#13;
those coming to summer camp for the first time, it is&#13;
not limited to those Scouts.&#13;
The Trailblazers staff will be comprised of&#13;
older, experienced staff members that will help your&#13;
Scouts master the basic skills for camping, cooking,&#13;
first aid, rope work, map and compass, and nature&#13;
study.&#13;
Each Scout will receive credit for the&#13;
requirements that he completes at camp. How much&#13;
each Scout completes is up to him, and it is very&#13;
possible that different Scouts will complete different&#13;
requirements and some may complete more than&#13;
others.&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TWILIGHT&#13;
activities&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a troop basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of&#13;
camp. Our final camp-fire will be held on Friday evening&#13;
and will close out the week. Remember, Class A uniforms are worn at all campfires. Our Friday evening campfire is also an Order of the Arrow callout ceremony. Units&#13;
wishing to have Scouts called out should contact the appropriate Order of the Arrow representation during their&#13;
week at camp. Out of council units are required to have a&#13;
letter from their lodge granting permission for members of&#13;
their troops to be called out.&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
HONOR&#13;
&#13;
&amp;&#13;
&#13;
merit&#13;
troop awards&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop&#13;
awards recognize units that participate fully in the camp program, follow camp rules&#13;
and demonstrate the true spirit of Scouting.&#13;
&#13;
HONOR TROOP&#13;
In addition to completing all 8 requirements in the Merit&#13;
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.&#13;
&#13;
MERIT TROOP&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ planning conference to be held in&#13;
May.&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Program&#13;
Director.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS&#13;
opportunities&#13;
just for leaders&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima. We promise you won’t be sitting in your campsite,&#13;
unless of course, that is what you want to do. The following are leader opportunities that we&#13;
have offered at Kia Kima. Leadership trainings change from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director and teach a course.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
CPR&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while&#13;
at camp. A six-hour course will be offered to these&#13;
candidates. Adult leaders who choose to go&#13;
through the training may fill the extra spaces in the&#13;
session.&#13;
&#13;
These programs are sponsored by the aquatics&#13;
area, and provide valuable information concerning the BSA’s policies for aquatic activities on&#13;
the unit level, such as a troop swim&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events.&#13;
In this session, leaders will be able to learn the&#13;
fine art of creating fire. Our skilled instructors&#13;
will teach friction methods such as, the bow drill,&#13;
hand drill, and the fire saw. Demonstrations will&#13;
also take place on how to build fire with flint and&#13;
steel, battery and steel wool, wire coat hangers,&#13;
and the fire piston. This is a wonderful opportunity for leaders.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking skills&#13;
in our leaders’ cook-off.&#13;
Whether it is a pot of chilli,&#13;
cobbler, baked hens,&#13;
jambalaya or homemade&#13;
bread, plan to participate in&#13;
this event. A select few of our&#13;
lucky or maybe unlucky (depending on the meal) will be&#13;
called upon to judge this&#13;
event. The winners of this event will receive a&#13;
special limited edition recognition piece at the closing campfire on Friday evening.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
Youth Protection&#13;
This training is required for all leaders that take&#13;
kids on trips in the BSA. This is a very important&#13;
session to attend as it states many of the BSA’s&#13;
Policies on youth and adult interaction.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SERVICE&#13;
If you are a carpenter,&#13;
plumber, electrician, or just a general&#13;
handyman, your skills are always&#13;
needed at camp. The Camp Ranger&#13;
will be glad to suggest a list of projects&#13;
to any interested leader. Bring your&#13;
tools and feel at home.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commisary or Dining Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
2007 Program Registration Codes&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
BSA Lifeguard&#13;
&#13;
2:00&#13;
&#13;
Motorboating&#13;
&#13;
356&#13;
374&#13;
&#13;
Canoeing&#13;
&#13;
322&#13;
&#13;
Lifesaving&#13;
Rowing&#13;
&#13;
341&#13;
&#13;
Swimming&#13;
&#13;
311&#13;
331&#13;
&#13;
344&#13;
356&#13;
&#13;
Swimming Instruction&#13;
&#13;
314&#13;
&#13;
Tenderfoot&#13;
Trailblazer&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
Small Boat Sailing&#13;
&#13;
Aquatics&#13;
&#13;
3:00&#13;
&#13;
391 (All Day)&#13;
&#13;
204&#13;
&#13;
Second Class&#13;
&#13;
215&#13;
&#13;
First Class&#13;
&#13;
226&#13;
&#13;
Wood Carving&#13;
Indian Lore&#13;
&#13;
Handicraft&#13;
Area&#13;
&#13;
Leatherwork&#13;
Basketry&#13;
Art/Textiles&#13;
Sculpture&#13;
&#13;
Scoutcraft&#13;
Area&#13;
&#13;
444&#13;
&#13;
P EE&#13;
M&#13;
K&#13;
A&#13;
C RO&#13;
E&#13;
H&#13;
C&#13;
481&#13;
&#13;
493&#13;
&#13;
432&#13;
&#13;
423&#13;
&#13;
412&#13;
&#13;
415&#13;
&#13;
Fire Safety&#13;
&#13;
243&#13;
&#13;
246&#13;
&#13;
Camping&#13;
Wilderness Survival&#13;
&#13;
Fish &amp; Wildlife Mgt.&#13;
Forestry&#13;
Fishing / Fly Fishing&#13;
&#13;
261&#13;
&#13;
284&#13;
&#13;
272&#13;
&#13;
291&#13;
&#13;
294&#13;
&#13;
143&#13;
&#13;
124&#13;
&#13;
161&#13;
&#13;
194&#13;
&#13;
Geology&#13;
Soil and Water Conservation&#13;
&#13;
102&#13;
&#13;
153&#13;
&#13;
Reptile / Amphibian Study&#13;
&#13;
112&#13;
&#13;
Nature&#13;
Space Exploration&#13;
&#13;
133&#13;
&#13;
135&#13;
156&#13;
184&#13;
&#13;
Environmental Science&#13;
&#13;
171&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Shotgun Shooting&#13;
Archery&#13;
&#13;
641&#13;
&#13;
Personal Fitness&#13;
&#13;
501&#13;
&#13;
175&#13;
653&#13;
&#13;
655&#13;
675&#13;
645&#13;
&#13;
Athletics&#13;
&#13;
513&#13;
&#13;
Golf&#13;
&#13;
515&#13;
&#13;
516&#13;
&#13;
521&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
&#13;
951&#13;
&#13;
COPE&#13;
&#13;
961&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
106&#13;
&#13;
151&#13;
&#13;
Weather&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
436&#13;
&#13;
236&#13;
&#13;
Chemistry&#13;
&#13;
Sports&#13;
Area&#13;
&#13;
485&#13;
&#13;
494&#13;
&#13;
233&#13;
&#13;
First Aid&#13;
&#13;
Shooting&#13;
Sports&#13;
&#13;
446&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Pioneeering&#13;
&#13;
Nature&#13;
Area&#13;
&#13;
441&#13;
&#13;
954&#13;
964&#13;
991 (Week Long Program)&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
2007 Program Registration Codes&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
BSA Lifeguard&#13;
&#13;
Aquatics&#13;
&#13;
Canoeing&#13;
Lifesaving&#13;
&#13;
322&#13;
&#13;
314&#13;
&#13;
331&#13;
&#13;
Tenderfoot&#13;
&#13;
335&#13;
&#13;
201&#13;
&#13;
204&#13;
&#13;
Second Class&#13;
&#13;
212&#13;
&#13;
215&#13;
&#13;
First Class&#13;
&#13;
223&#13;
&#13;
Wood Carving&#13;
&#13;
441&#13;
&#13;
Indian Lore&#13;
&#13;
481&#13;
&#13;
Leatherwork&#13;
&#13;
491&#13;
&#13;
444&#13;
&#13;
Pioneeering&#13;
Wilderness Survival&#13;
First Aid&#13;
Chemistry&#13;
Fish &amp; Wildlife Mgt.&#13;
Forestry&#13;
Fly Fishing / Fishing&#13;
&#13;
Nature&#13;
Area&#13;
&#13;
Geology&#13;
&#13;
494&#13;
436&#13;
&#13;
422&#13;
&#13;
424&#13;
&#13;
P&#13;
M&#13;
E&#13;
A&#13;
G&#13;
C A&#13;
S&#13;
O&#13;
&#13;
Soil and Water Conservation&#13;
Nature&#13;
&#13;
486&#13;
&#13;
493&#13;
&#13;
Life&#13;
To&#13;
Eagle&#13;
Shooting&#13;
Sports&#13;
&#13;
243&#13;
&#13;
271&#13;
&#13;
284&#13;
&#13;
291&#13;
&#13;
294&#13;
&#13;
143&#13;
&#13;
146&#13;
&#13;
122&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
&#13;
132&#13;
&#13;
134&#13;
&#13;
153&#13;
&#13;
101&#13;
&#13;
104&#13;
135&#13;
&#13;
112&#13;
151&#13;
&#13;
156&#13;
184&#13;
171&#13;
&#13;
173&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
743&#13;
&#13;
175&#13;
744&#13;
&#13;
711&#13;
&#13;
715&#13;
&#13;
Communications&#13;
&#13;
721&#13;
&#13;
725&#13;
&#13;
Rifle&#13;
Shotgun Shooting&#13;
&#13;
651&#13;
&#13;
653&#13;
&#13;
645&#13;
&#13;
Athletics&#13;
Personal Fitness&#13;
Golf&#13;
&#13;
513&#13;
501&#13;
&#13;
504&#13;
521&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
&#13;
951&#13;
&#13;
COPE&#13;
&#13;
961&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
655&#13;
675&#13;
&#13;
641&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
246&#13;
265&#13;
&#13;
Citizenship in the World&#13;
&#13;
Archery&#13;
Sports&#13;
Area&#13;
&#13;
236&#13;
&#13;
261&#13;
&#13;
Weather&#13;
Environmental Science&#13;
&#13;
415&#13;
&#13;
233&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
425&#13;
&#13;
412&#13;
&#13;
Emergency Preparedness&#13;
Fire Safety&#13;
&#13;
446&#13;
&#13;
433&#13;
&#13;
Art/Textiles&#13;
&#13;
Camping&#13;
&#13;
226&#13;
&#13;
483&#13;
&#13;
Basketry&#13;
&#13;
Scoutcraft&#13;
Area&#13;
&#13;
356&#13;
&#13;
311&#13;
&#13;
Swimming Instruction&#13;
&#13;
Sculpture&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
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                    <text>�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

Table of contents
Stuff to do to come to resident camp
Registration process
Camp address

page 1
2
3

What to do when you get to resident camp
Check in process
Camp daily schedule

page 6
7
9

When it’s time to go back to the world
Check out process

page 15
15

All the stuff to do while you’re at camp
Wolf program activities
Bear program activities
Webelos program activities/first year
Webelos program activities/second year

page 16
16
17
18
19

Honor and Merit Pack awards

page 20

Maps

pages 22 &amp;23

�Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Dear Leaders:
We have now held two successful years of Cub Scout Resident Camp at Kia
Kima Scout Reservation. In 2006 we doubled attendance and are expecting
significant increases in 2007.
In 2007, we will conduct two seperate sessions of Resident Camp for your
convienence. You may choose which three day session you would like to attend.
This leaders’ guide was assembled and organized to help you plan a successful
summer camping experience for every boy in your pack. As you can see,
there is truly something for everyone. Each boy is welcome at Kia Kima, and
in fact, these boys are why we are here, standing ready to help guide you in
your summer camping efforts. We hope each boy in your unit gets every
opportunity to attend this year’s camp.
I encourage you to get fully involved in this year’s theme: “The Western
Frontier”. Come to camp equipped with costumes, projects, props and articles
that show enthusiasm of true Scout-like spirit to have a fun week with your
pack.
On behalf of the Chickasaw Council and the Kia Kima staff, we look
forward to seeing you in June.
In Scouting,

Drew Armstrong
Reservation Director

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

1

Stuff to do to come
to resident camp
Campsite requests can be made
by filling out the camp application and placing a $50 deposit on the site you prefer.
Please list multiple choices as some sites
may have already been taken.

Camp fees
The resident camp fee is
$105.00. The camp fee includes a camp
patch and t-shirt for each Scout. Please
note that we can not offer refunds for
Scouts who leave camp early.
A part of the fee is due with
each step of registration. The first
payment is due with the Pack Count
form (KK1) which allows us to plan
for the size of each pack.

different Scout in the pack who has not
yet registered.
The balance of all camp fees is
due by check-in June 6th . Please allow
plenty of time for mailing or bring them
with you in person. The Financial
Summary form (KK5) will assist you in
figuring the amount due. Detailed
instructions of the registration process are
included in the Registration Packet. The
registration packet is seperate from this
booklet.

Leaders in camp

All units are required to have at
least two adult leaders in camp at all times.
Cub Scout packs must also have a 5 to
1, boy to leader ratio for Webelos and a
3 to 1 leader ratio for Cub Scouts . This
Packs are required to make a deposit of $25.00 policy is required by the Boy Scouts of
per Scout before March 1st. An additional America. All leaders must be registered
members of the BSA, and must meet the
$45.00 is due before May 15th, and the remain- qualifications for the leadership position
ing $35.00 should be paid after arriving at resi- in which they serve. The unit leader must

dent camp.

Packs are required to make a
payment of $25.00 per Scout by March
1. It is possible to add Scouts after this
date, pending available space and
permission from the Resident Camp
Director. This $25.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $45.00 deposit
per Scout is due with Financial
Preregistration form (KK2) and is due by
May 15. This deposit will also be applied
to the total camp fee. It is nonrefundable
unless there are extenuating circumstances.
It may be transferred, however, to a

�2

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

be at least 21 years of age. Any additional
leaders must be at least 18 years of age.
Leaders may rotate when
necessary, but at least two adults must
be with the unit 24 hours a day. Parents,
committee members, and other adults
Do this After September 1 (step 1)
who accompany the unit to camp must
Campsite Registration--Fill out the camp application and submit
meet all of the above requirements.
your $50 deposit to select the camp site of your choice.
Leaders, please note, it is in the best
interest of your Scouts to have
Do this before March 1 (step 2)
consistent leadership throughout your
Pack count--The first step of the registration process is a pack count
pack’s stay at camp. Rotation of
which indicates the number of Scouts from your pack attending resident
leaders can give way to situations that
camp. Complete the Pack count/Campsite Request Form (KK1) and reare not conducive to the positive
turn it, with a payment of $25 per Scout, to the Chickasaw Council service
center by March 1st.
influences of a stay at resident camp.
The unit leader and one assistant
Do this before May 15 (step 3)
may attend camp at no charge. Additional
“leader-space” is $55.00 for the week.
Program preregistration--This step registers Scouts for their activEach leader-space provides meals,
ity programs. Complete the preregistration forms (Forms KK2, KK3, and
KK4-if necessary) and return them with the deposit for each Scout to the
tentage, and an official resident camp
Chickasaw Council service center by May 15th. Preregistration for each
patch. The official leader count for the
Scout will not be processed until the required deposit is received.
unit will be the number of additional
leader-spaces plus the first two leaders.
T-Shirt sizes--Each registered Scout will receive a resident camp tUnits that rotate leaders during
shirt. Please indicate t-shirt size of each Scout on the Program Preregistrathe week can fill a leader-space with
tion Form (KK3).
more than one person staying different
parts of the week. For example, one
Do this when you get to resident camp
leader might stay the first night and
Financial Summary Form--The final payment includes the balanother the second or third. In that the
ance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the
two leaders do not stay in camp at the
Financial Summary Form (KK 5) and bring this--and the balance of your
same time, they use only one leaderpayment--with you to camp. This form is a summary of all financial transspace and pay only $55.00. They will,
actions and should be the last payment in the registration process.
however, only receive one patch for the
one leader-space.
Check-in--The registration process is completed when you check in on
Additional patches are
Sunday or Wednesday after arriving at Kia Kima. In the case of an emergency, we need a copy of your pack’s roster that includes the phone
available for the purchase from the
number of each Scout. You may use your own format, or for your conveTrading Post.
nience the pack Roster (KK 6) is provided in the Registration Information
The general rule is that the unit
booklet. If your unit conducted swim checks prior to camp, bring the
needs to pay for the maximum number
optional Swin Check Form (KK 7) with you to camp. Do not mail these
of leaders staying in camp at any one
forms; have them ready at check-in.
time. If, however, additional leaders
will be in camp for only one or two contacted by our Administrative staff to ensure
days and do not wish to pay for the enough tent space for everyone.
entire week, they may provide their
own tent and pay for meals on an
Registration
individual basis. They will not receive
a patch, but may purchase one from
Our goal is to make the registration
the Trading Post. Packs with a high
process
easy and efficient for everyone. An
ratio of leaders to Scouts may be

The registration process
at a (big long) glance

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

3
the size of any program to ensure the safety
and quality of instruction.
Changes in a Scout’s schedule or
Resident camp address
Service center address
with other registration materials can be
Kia Kima Scout Reservation
Chickasaw Council
submitted to our Administrative staff by
629 Kia Kima Trail
171 S. Hollywood
phone, fax, or email.
Hardy, Arkansas 72542
Memphis, TN 38112
Operation Hours – After June
Phone: 870-257-4935
901-327-4193
Fax: 870-257-4714
1, the camp will be in operation and staff
Fax: 901-327-2010
E-mail: director@kiakima.com
will be available in the office to answer
any of your questions. Please use the
overview of the registration steps are listed The number in the table to the right.
Registration packet that accompanies this guide contains
all the required forms and detailed instructions for
completing each step.
Additional help, along with last minute updates
Correspondence
and tips, can be found on our website at
All
resident
camp
www.kiakima.com.
correspondence and registration material

Confirmation &amp; changes
When we receive your program registration
materials from step 3, we will send you an email indicating
that we have received your registration and noting if
anything is missing. We will contact you if any complications
arise when we review your information. This confirmation
will also let you know which campsite you will be staying
in for your stay at camp. Our Administration staff must
take into account the needs of the entire camp in respect
to camping arrangements, parking and facilities needs
when making decisions about your pack. We hope to
communicate this confirmation to you as early as May
25, 2007.
While we try to accommodate all schedule
requests, the administration reserves the right to limit

should be sent to the Council Office until
the end of May. Starting in June, all
correspondence should be sent directly
to camp. The addresses for both locations
are listed above.
To allow enough time to receive
and process registration, do not send any
money or registration materials through the
Postal Service less than two weeks prior
to your arrival at camp. Fax and email
service is available 24 hours a day for your
convenience.

Medical Forms
All Scouts and leaders attending
camp must have a physical examination
before coming to camp, and must have
the proper medical form completed.
Scouts and leaders must have an annual
examination. The examination must be by
a physician licensed to practice medicine.
Youth participants and adults
under the age of 40 should use the
Personal Health and Medical
Record—Class 3 (no. 34412). These
forms are available in your
Registration Packet—please make
copies for your pack or pick them up
at the Dunavant Scout Center. Please
use the most current version of each

�4

Cub Scout/Webelos Resident Camp Leader’s Guide

form. Older versions of the medical forms
cannot be accepted.
Each Scout and leader will have
a health recheck after his arrival as part
of the check-in procedure. The pack’s
medical forms will be kept on file for the
week with the camp’s Health Officer.
They will be returned to the Cubmaster
at the end of the week. Adult leaders who
will be in camp for less than 72 hours are
not required to have a complete physical;
however, a personal examination health
history (Class 1 medical form) is still
required. Even if a leader is arriving late
in the week all efforts should be made to
have that person’s health history with the
pack during check-in, so that the health
officer can review the forms, even before
the leader arrives. If a Scout or leader is
arriving late to resident camp, and they
were not able to give the health forms
to the leader before camp, then they
will need to give these forms to the
Health Officer upon arrival in camp.
Please make arrangements for
physical examinations before summer
camp. Any Scout or leader who does
not have a completed health form—
including the examination—will be
restricted from all camp activities until
an examination has been given. There
are no provisions for an examination
to be given at camp. Also, make sure
that each health form has been signed
by all parties in the appropriate places.
Please keep a copy of each Scout’s
physical for your records.

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance

2007

requirements. Transporting Scouts or adults in the bed
of a pickup truck or trailer—whether it is covered or
uncovered—is against the policy of the Boy Scouts of
America, as well as poor judgment. In addition, units
visiting Kia Kima from other councils are responsible
for attaining the appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is the area
between the main gate and the Administration Building.
Vehicles are not to be parked in the campsite
during the week. Packs are encouraged to leave a
trailer in the campsite in order to store gear. A locking
box will provide a place to secure and safeguard
gear. In addition, there are some localized parking
areas provided for unit vehicles that may be more
convenient for some campsites. These areas are
marked on the camp map at the end of this guide.
To keep traffic in camp to a minimum, only camp
vehicles will be allowed. Pack vehicles will be permitted
into camp during check-in and check-out for the
purposes of loading and unloading of personal and pack
equipment. While driving in camp, please observe the
camp speed limit of 7 miles per hour. No vehicles will
be allowed to operate in camp or be parked in the
campsite after check-in without permission of the
Resident Camp Director.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

What to bring
Other than some basic items, different people
and packs will bring different items with them. A good
exercise is to think about your perfect stay at camp and
bring the items that you see in your mental picture. If
you want to spend the afternoon fishing on the edge of
the lake, don’t forget your fishing rod and tackle box.

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when
you are packing.
·
·
·
·
·
·
·
·
·
·

Pack flag
· First aid kits
Den flags
· Bow saws
Lanterns
· Rope
Extra plastic · Brooms
Water hose
· Lawn chairs
Canteen
· T-shirts
Ice chest full of favorite drinks
(water is the best)
Camp stove and coffee pot
Rank book so things can be signed
off at camp
Complete Scout uniform

Personal equipment
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·

Shorts or long pants
• Swim trunks
Underwear
• Socks
Sun glasses
• Hat, if desired
Sweater or jacket
• Camera
Extra shoes or boots
• Insect repellent
Sun tan lotion (sunscreen)
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Sun tan lotion (sunscreen)
Toilet articles (soap, shampoo,
toothpaste, etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)
Footlocker or suitcase or backpack
Bicycle &amp; helmet (optional)

5

Tips
Tip 1--A daypack (book bag) is
recommended to help keep things
together while hiking around camp from
day to day. An extra gallon-sized ziplock
bag keeps those wet swim trunks off the
other dry items in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp
due to the high level of walking and can
result in a trip home—or worse—to the
hospital.
Tip 3-- Scouts bringing a footlocker or
locking suitcase should bring an extra
key and give it to the Cubmaster. That
way, if one key is lost, the spare one
will be stored safely.
Tip 4--With the heat and humidity of
June, it would be advisable to have a
change of clothing for each day of the
week.

What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in
camp; only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp. Any such
equipment brought to camp must be
delivered to the Resident Camp Director
when the pack checks in; it will be
returned when the pack checks out.
In addition, no pets of any kind
are allowed at camp; this is policy of
the Boy Scouts of America.
We recommend that items such
as radios, tape players, electronic
games and other electronic devises not
be brought to camp. Resident camp is an
outdoor experience, and these items are
not appropriate to that experience.
Finally, alcoholic beverages
of any kind are strictly prohibited
at camp.

�6

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

What to do when you
get to resident camp
Safety
While we want every Scout to
have a fun and exciting stay at resident
camp, safety is a top priority in our
program, in the campsite and around
camp. Please take note of the policies
and procedures to ensure a fun and safe
experience.

In case of accident
or emergency
Kia Kima has a Health Lodge
that is open 24 hours a day and is
manned by staff members trained in
handling minor accidents and illnesses.
In addition, Kia Kima has a working
arrangement with physicians in Hardy
for the treatment of more serious cases.
If this kind of treatment is required, the
Scout’s parents will be notified by
telephone, and their wishes concerning
treatment will be respected. If such a
trip is required, we ask that one of the
Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the camp
reserves the right to refuse admittance
to any Scout or leader who, in the
opinion of the Camp Director and
Health Officer, has any physical or
medical problem that could present a
hazard to himself or others. If a Scout
or leader has any special medication,
it may be kept in the Health Lodge.

Fire Safety
Kia Kima has a fire and emergency alarm
system. This system will be explained at the
leaders’ meeting on the first evening you are in
camp, and a test of the system will be conducted
early in the week. Some fire fighting equipment
(rakes, shovels, fire buckets) is available in each
campsite, or from the Quartermaster. If there is an
emergency, this equipment will be used by members
of the camp staff. This equipment is not to be used
by Scouts; Scouts do not fight fires under any
circumstances.

Packs should plan to arrive at Kia Kima for resident camp between 1:00 PM and 3:00 PM on
Sunday or Wednesday afternoon depending
upon your session. No one will be available
to conduct check-in before this time.

Under no circumstances shall flames of any
kind be used in any tent or adirondack. If a Scout
or leader plans to utilize a personal tent for lodging,
they should have the tent labeled “NO Flames in
Tents.” This can be stenciled on the tent or on a
place card in front of the tent. Flashlights or batterypowered lanterns-which do not pose the threat of
fire or asphyxiation-are the only acceptable light
for use in tents.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

Liquid &amp; LP Fuels
Liquid-fueled
equipment
(kerosene, gasoline, white gas, etc.) is to
be used only by adults. Lanterns or stoves
may be used at campsites, under adult
supervision. Empty propane cylinders
should be taken home with the pack and
not placed in fireplaces or trashcans, as
they may explode when heated.

The check-in
process at a glance
Paperwork
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here
you will meet your pack guide, who will guide you through the rest of the
check-in process.

Health recheck
The pack guide and assistant leader will take the pack to the
Administration Building to start health rechecks, while the Cubmaster
finishes the paperwork.

Pack photograph
After the health recheck, the pack has the opportunity to get a
group photo made.

Campsite and camp tour
The pack guide will take you to your campsite where you can
unload gear and prepare for the camp tour.
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea
to stop by the Quartermaster to pick up any needed equipment.

Supper

Supper
at check-in.
Also, when you check in at the Administration Building, we
Scouts and leaders should wear the complete uniform to supper.
will update schedules, settle any remaining balances and complete any
Vespers and leaders’ meeting
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting in the Administration Building
after Vespers.

Campfire
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.

7

Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on Sunday or Wednesday
depending upon your session. No one
will be available to handle early arrivals.

Check-in
The first thing the Cubmaster
should do is report to the
Administration Building with an
assistant, where they will meet the
camp administrative staff. At that time,
the Cubmaster should have a final
count of Scouts and leaders, Scout
schedules, and any unpaid fees as
determined on the Financial Summary
form. The assistant should have the
pack’s medical forms and written
explanation for any boy who needs
special medical treatment.
A pack guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Training
Center for the health recheck. The
assistant leader should bring the
medical forms and, if swim checks
were completed prior to camp, the
Swim Check form. Everyone, youth
and adult, must have a current health
form. The recheck is to make sure that
no significant changes have occurred
since the physical examination was
given. A buddy tag will be issued for
each person with a health form. The
health recheck will be going on at the
same time the unit leader is registering
in the Administration Building, so all
members are encouraged to arrive at
camp at the same time. The Cubmaster
should account for any Scout or adult
who will arrive late.

Pack photographs
Following the health recheck, the
pack will have the opportunity for a
photograph. A photographer will be at

�8

Cub Scout/Webelos Resident Camp Leader’s Guide

camp on the opening day for packs that
would like to have a group picture. Scouts
and leaders should be in their complete
Scout uniforms. It is a good idea to have
the pack arrive at camp dressed in
complete uniform to look good for the
picture. Prints will be 8x10 inches in size,
and will be given to the Cubmaster at the
end of the week. The pictures will cost
$6.00 each, and will need to be paid for
at the time they are ordered.

Camp tour
The pack guide will take the unit
to the campsite. All personal and unit
equipment will be unloaded, and vehicles
returned to the parking area. The pack
guide and the unit leader will take an
inventory of all equipment in the campsite.
If any equipment is damaged or missing
(holes in tents, missing fire buckets, etc.)
the pack guide will note it and report it.
The pack guide will also report the
number of tents in the site to ensure that
each person has a place to sleep.
Scouts and leaders need to
prepare for the camp tour soon after
arriving at the campsite. There will
be time to settle in after the camp tour.
Scouts that did not complete swim
checks prior to camp will need to
change into swim trunks for the camp
tour. Remember that a shirt, and shoes
with covered heel and toe, must be
worn while in camp. The pack guide
will take the pack on a tour of camp,
pointing out camp landmarks and the
various program areas. There are a
couple of required stops, such as the
Aquatics area, and the Dining Hall.
Even if the pack has completed swim
checks prior to camp, they still must
visit the Aquatics area for safety
procedures. It is also a good idea to
stop by the Quartermaster to pick up a
fireguard chart and other equipment
you may need in your campsite.

2007

After the tour, the pack may return to the campsite.
This is a good time to get settled and prepare for
supper. The Scout uniform is required for all
evening meals and campfires.

Leaders’ meetings
A meeting of key leaders will be held on
the opening day after supper in the Administration
Building. At this meeting, members of the camp
staff will give an overview of camp policies and
procedures, and special program activities that will
be offered during the week. Also, an opportunity
will be provided to answer questions.
In addition, leaders’ meetings will be held
each morning after breakfast. At this meeting,
Cubmasters will get the opportunity to ask
questions, and get updates on any special events
going on in camp. The daily newsletter will be
distributed at this meeting.

Quartermaster
In addition to what is in the campsite, the
camp provides equipment through the camp
Quartermaster. The Quartermaster is located
beside the Trading Post. Items such as brooms,
water hoses, cleaning agents, tools and
American flags are available for checkout.
These items must be returned-clean and in good
condition-before the pack checks out. Packs
are welcome to bring their own items (as listed
above) from home.

�2007

Tentage
Generally speaking, all packs will be
housed in standard two-person wall tents.
These tents have wooden floors with steel beds
and vinyl covered mattresses. If your pack
wants to bring its own tentage to camp, this is
permitted. Two-deep leadership rules still
apply and adults cannot stay in tents with
Scouts. The only possible exception is when
a parent stays in the tent with their son. If your
pack chooses to bring a portion of its own
tents, please be sure that you communicate this
to the resident Camp Director, as space for
these tents can become a consideration. If a
Scout or leader plans to utilize their own tents
for lodging, they should have the tent labeled
“NO Flames In Tents.” This can be stenciled
on the tent or on a place card in front of the
tent.

Cub Scout/Webelos Resident Camp Leader’s Guide

Since the uniform is worn so much,
here are a few tips to help it stay fresh longer:
• Don’t wear it at times when it does not
have to be worn; change clothes after
supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the
neckerchief and slide (if worn) in the same
place each time so they won’t get lost.
• It would be a good idea to have several
pairs of Scout socks to avoid wearing
the same pair all week.

Dining Hall
With everyone visiting three times a
day, the dining hall is the most popular place in
camp. Before each meal, packs line up in
formation on the parade ground outside of the
dining hall. The Officer of the Day, from the

Daily Schedule
Each day follows the same schedule
shown at the right. The schedule for Sunday,
Wednesday and Saturday may vary for checkin and check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:15 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Uniform
The official Cub Scout summer field
uniform is recommended for wear by both
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is
to be worn to supper each evening and to
campwide activities such as campfires and
Vespers. The Class B uniform consists of Scout
shorts and a Scouting t-shirt and may be worn
at all other times during camp.

Resident camp
daily schedule
6:55
7:00
7:10
7:20
7:30
8:00-8:50
9:00 -9:50
10:00-10:50
11:00-11:50
12:10
12:20
12:30
1:00-1:50
2:00-2:50
3:00-3:50
4:00-4:50
5:15
5:30
5:45
After Supper
10:00

First Call
Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Third Session
Waiter’s Call
Assembly
Lunch
Rest Period
Fourth Session
Fifth Session
Sixth Session
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

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�Cub Scout/Webelos Resident Camp Leader’s Guide

10

staff, will take roll call of the packs, lead
grace, and at the morning and evening
meals, lead the flag ceremony. Scouts
and leaders should wear their complete
Scout uniform to supper to retire the
colors.
After the meal, the Officer of the
Day usually has some important
announcements for the camp. We ask
that all Scouts remain in the dining hall
until dismissed by the staff.
The waiter system is used in the
dining hall for setting the tables and
cleaning up after meals. It is important
to stop at the dining hall during the
camp tour for a demonstration of how
the waiter system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these needs
with the food that we have available.
Dietary supplements should be
brought from home for specific dietary
requirements.

2007

Dangerous Wildlife
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.
Dangerous wildlife at Kia Kima could include, venomous snakes,
spiders, ticks, etc. Bites from these animals are extremely rare but
precautions should be taken. We will list a few tips to keep you
comfortable at camp.

Commissioner Staff
After your pack guide finishes
helping you check in, you probably won’t
see him in your campsite again until you
check out. That is okay because we have
a staff member with the full-time job of
taking care of your needs during the
week. That staff member is your
Commissioner.
The Commissioner staff will stop
by the campsites each day to visit and
will make sure you have all the supplies
and equipment that you need. If there is
something broken or missing in your site,
they will work to see that it is fixed or
replaced. You can also meet with your
Commissioner at the morning leaders’
meeting.
In addition, Commissioners are
knowledgeable about the program and
can answer questions or help you plan
pack activities.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦

Wear closed-toed shoes

♦

Use insect repellents containing DEET
or Permethrin

♦

Carry flashlights when walking at night

♦

Shake out clothing and shoes before
wearing them

♦

Keep food out of tents

♦

Check for tick bites daily

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

Shower Schedule
Hot showers are available at the central
showerhouse. The central showers accomodate adult
males, females and youth. In order to adhere to youth
protection policies, adults are not allowed to take
showers with you under any circumstances.
Dedicated showers for female Scouters are
located at the central shower facility. Some campsites have built-in cold showers.

Vespers &amp; chaplain
Vespers is a short fellowship service held on
Sunday and Wednesday evening. Vespers is held in the
Chapel, located above the campfire arena. Everyone is
encouraged to attend. Members of the Commissioner
staff will conduct Vespers services, with assistance from
visiting clergy. In addition, they can provide assistance
with homesick Scouts.
Scouts and units may volunteer to assist with
Vespers during the week. Scouts who are working
on a religious award are especially encouraged to do
so.

Wolf, Bear &amp; Webelos
Please realize that the age and rank of each Scout
in your pack needs to be carefully examined before
registering for programs. Take a close look at the
Program Preregistration form and be sure to register your
Scouts for the correct program for resident camp. In
other words, think now as if you are in June, 2007
already. Your current Tiger Cubs will now become
Wolves. Wolves become Bears and so forth.

11

Artist, Craftsman, Naturalist, Geologist, Forester,
Readyman, Scientist, Sportsman, and the Conservation
Award.

Looking ahead to 2008
In 2008, Webelos will be able to pass off
requirements that include all or part of: Aquanaut,
Forester, Geologist, Outdoorsman, Naturalist,
Readyman, and the World Conservation Award. Try to
plan your year-round program around what a Scout might
be able to earn apart from camp, so that he can receive
his Arrow of Light.

Campfires
Campfires bring out the spirit and fun of camp.
We have two campfires planned for resident camp.
Sunday and Wednesday night will feature a grand
opening campfire. It will kick off the week with an
exciting beginning. Songs, cheers, stunts, and the chance
to meet the whole staff will be just a few of the treats in
store. On Tuesday and Friday night, we will have our
closing campfires. Awards and many neat activities are
also planned for these campfires. Visitors are encouraged
to attend these campfires. All campfires start at 8:30
p.m., and should conclude around 9:15 p.m. Any visitors
in camp should plan to depart after the campfire show
has ended.
Packs that wish to do a skit for this special closing
campfire are encouraged to do so. The number of skits
will be limited, due to the campfire length, therefore,
check with the Program Director when you arrive at
camp. Skits or stunts that throw water or that do not
follow the good spirit of Scouting will not be used. Packs
should practice their skits during their week of camp, so
plan early.

Fishing Permits

Fishing is a popular activity with many Scouts.
Anyone wishing to fish during the week will need to obtain
a Fishing Permit. Permits will be issued at the beginning
of the week following a fishing orientation and safety
session.
Advancement at camp
The fishing program at Kia Kima is strictly a
Scouts are reminded to bring their rank book
catch-and-release program. These specially designed
(Wolf, Bear, or Webelos Handbooks). They will
fishing licenses are not Wildlife fishing licenses and
participate in several activities that can be passed off
are in no way connected with fishing activities apart
while in camp. In 2007, our Webelos will be able to
from Kia Kima.
pass off requirements that include all or part of: Aquanaut,

�12

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Trading Post
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia
(patches, mugs, t-shirts, etc.), program supplies and
concession items. The Trading Post is open during the
day and evening, except at meals and during campwide
activities. It is a popular place for Scouts and leaders to
get a snack and relax. Visa and MasterCard are
accepted; however, ATM and debit cards are not.

Lost &amp; found
A central lost and found area is located at the
Trading Post. If you lose something during the week,
check with the Trading Post staff to see if it has been
turned in. In addition, the Aquatics area has a small lost
and found area. At the end of resident camp, all lost and
found items will be boxed and stored. After camp closes
for the summer, lost and found items will be kept until
Postal mail
November 1. To make it easier to recover lost items,
Scouts may receive mail at camp. Please send
Scouts should clearly mark their personal possessions
mail addressed as follows:
with their name and pack number.
Scout’s Name and Pack Number
Address of camp

Telephone
A telephone is located outside the Administration
Building. It is the only telephone available for Scout
use. We discourage the continued use of the telephone
by Scouts. Not only does it take him away from the
camp program, it runs up his parents’ phone bill.
Should someone at camp need to be contacted,
the telephone number is 870-257-4935. This telephone
is located in the camp office and is manned from 9:00
a.m. until 5:00 p.m., with the exception of lunch. There
may be a staff member in the office in the evening or at
other times as well. Please note, however, that this is
the camp’s business phone and parents will not be able
to talk to their children. The staff member will take a
message and deliver it at the next meal. Emergency
messages, of course, will be delivered as soon as
possible.

Please be sure to include the Scout’s pack
number on all mail; this will make it much easier to
route the mail to the proper recipient. Also include a
return address on all mail in case a letter arrives at
camp after the Scout has left. Mail service is
dependable, but it is recommended that mail not be
sent to camp later than the day the pack checks into
camp. For such a short session as resident camp, it
is recommended that parents mail their letters before
the Scout arrives. A letter or postcard can take from
two to four days to reach camp. Any letters or
packages that contain currency or valuables should
be insured.

Electronic mail
Scouts may also receive e-mail while at camp.
All e-mail will be printed and delivered to the pack
mailboxes with regular mail and messages. E-mail should

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

be addressed as below with the “#” symbol replaced
with the actual pack number. The Scout’s name should
be in the subject line.
To: Pack#
Subject: Scout’s Name
Please do not send forwarded messages,
attachments, Internet sites, or multimedia or
excessively large e-mail messages. These messages
are filtered and will not be delivered. E-mail is a service
provided for parents and friends to send messages to
people during their stay at camp. This service is not
intended for business use nor is it guaranteed delivery or
privacy.
The official Internet site for resident camp
and for Kia Kima Scout Reservation provides the
latest updates about preparing for camp. This is an
excellent resource for parents, leaders and Scouts.
www.kiakima.com
Leaders will find information about summer
camp, registration and last-minute updates. It is also
a convenient way to submit last-minute schedule
changes before coming to camp.
Parents can find pictures from the week while
their Scout is at camp. They will also be able to find
out how to send mail or e-mail to their son during
the week. Scouts can find a list of what to bring to
camp and helpful hints; after camp, they can see the
pictures of their week at camp.

13

Visitors
Visitors should plan to arrive at Kia Kima in
accordance with the daily schedule of activities.
Arriving after activities have started may cause visitors
to wander around camp for hours before connecting with
their party. Scouts will be involved in sessions until 5:00
p.m. daily and will need time to take a shower and change
clothes before the evening meal. The evening pack
activities in camp will last until approximately 9:30 p.m.,
so visitors should plan to leave shortly after that so Scouts
and leaders can get a good night’s sleep.
Vehicles should be parked in the camp parking
lot, but not driven into camp. Visitors should park, check
in at the Administration Building, and then walk to the
campsite area. Please note that the camp-wide speed
limit is 7 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
administration Building as they enter camp. The
meal price is reasonable and the meals are served on
a regular schedule. Seating space can be a concern
for visitors as packs have assigned seating, so visitors
should be prepared to be at the back of the line, and
expect to sit in an area apart from the pack as space
allows. In addition, they should notify their Scout’s
Cubmaster, who will make arrangements with the
dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.

�14

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Camp rules &amp; hints
•
•

•

•
•

•

•

•

•

•

•

No riding in the back of trucks. All Scouts riding in a
vehicle should have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is not
permitted, especially around the lake area and along
the creek banks in camp.
Running in camp should be limited to the open fields
and play areas. Kia Kima does not have many flat
or level areas on which to run. Roadways and paths
are not designed for running.
No open-toed shoes like flip flops or sandals
except in the shower facility.
Bare feet are limited to three places: behind the
fenced-in area at the waterfront, in the shower,
and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go
everywhere in camp together. Cubs and Webelos
should be aware of where their buddy is at all
times.
Scouts should not be sent to the campsite alone,
or on any trip out of a leader’s view without a
buddy or a leader. Camp is a big place and Scouts
often get turned around while walking a common
trail, even if they have traveled that way many
times before.
Any campfire started in the campsite should be
completely extinguished before leaving the site
for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open knives
in crowded areas and walking with an open knife
pose great dangers. Individuals who have knives
should be considerate of others and use those
knives safely.
Please do not cut live trees, no matter how big or
small they are. Walking sticks are sold in the camp
Trading Post, or may be made from limbs or trees
that are already dead and down. Please do not
disfigure the trees, bushes, or shrubs.
If you dig holes for any reason, please fill them
up when you are finished. Leaving open holes in
activity fields and campsite areas poses a tripping
hazard.

•

•

Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent, as these
put stress on the tent and can cause it to fall down.
Clotheslines in campsites should be hung with
colored or white cord and as high off the ground
as possible to avoid Scouts or leaders walking into
them. Please remove any clotheslines that you hang
up before leaving camp.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

15

When it’s time to go
back to the world
Coming and going
The safety and security of every
Scout is of paramount concern to all
leaders and staff. To enhance our security
efforts we will require that parents,
leaders, or Scouts who are checking into
camp over the course of the week to
register at the Administration Building.
Scouts who are leaving camp early will
need to check out at the Administration
Building with our staff, while being
accompanied by an adult from the pack
to authorize the departure. There will be
a security guard posted at the front gate
each evening. Troop leaders should
encourage all guests and visitors to depart
by 9:30 p.m. If there are particular
concerns of an individual Scout’s well
being and protection, the Cubmaster
should contact the Resident Camp
Director.

Check-out
The checkout procedure will
begin on Wednesday and Saturday, and
should be completed before 10:30 a.m.
Any unit with special checkout
considerations should make plans through
the Program Director or the Resident
Camp Director. Activity records and
health forms will be given to each unit at
the concluding breakfast assembly.
After breakfast, the pack will
return, with the pack guide, to the
campsite to pack their gear and clean
up the site. Vehicles will be allowed in
camp to load personal and unit
equipment. The pack guide and
Cubmaster will conduct another

inventory to make sure that no equipment
has been misplaced or damaged during the
week.
Borrowed equipment will be
returned to the Quartermaster, and the
pack guide will inspect the site to be certain
that it is clean. The cost of any damaged
property or equipment will be charged to
the pack.
The Cubmaster should stop by the
Administration Building on the way out of
camp.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health
forms and program materials. Review this before you leave to
make sure that it is all correct, and that it all belongs to your
pack.
Campsite
Return to the campsite with your pack guide. Pack up all your
gear and clean up the site one last time. Remember that other
units will be using this site in future weeks.
Trash
Bag up all trash and take it to the edge of the road to be picked
up.
Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take
care of any other business.

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Cub Scout/Webelos Resident Camp Leader’s Guide

2007

All the stuff to do while
you’re at camp
Wolf program activities
Achievements
1h
5a,b,c,d,e
10b
10c

Swim as far as you can walk in fifteen steps
Tools for fixing and building
Take a nature walk in the woods or visit the Scout Museum with your
parent
Attend a live program with your parent at the OA Arena

Electives
11c
14b
14d
18f
18g
19d
20b
20c

Learn the words of three Cub Scout songs at meals or during the OA program
Learn what to do when you meet strange animals
Understand what it means for an animal to have rabies
Take part in two summertime pack events (Resident Camp counts as one event)
Learn to identify poisonous plants and what to do if you touch them
Know the rules of safe fishing
Reviewed boating safety rules at the Aquatics Area
Reviewed archery safety rules at the Archery Range

Cub Scout Conservation Award (found on page 216 of the Wolf Book)

Wolf program areas
Nature Area-Reptiles and animals; plants and nature hike
Handicrafts-Crafts designed for Lost World
Archery Range/Rifle Range-Shoot arrows and BB guns
Waterfront-Swimming and boating
Rappelling Tower-Climb the new Cub portion of the tower
Fishing-Learn the rules, get a permit, and then catch some fish
Also-Learn about tools for fixing and building and making it yourself

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

17

Bear program activities
Achievements
5d
10a
11b
11e
12 b
12d
20a
22a,b,c,d

Visit the Nature Center
If you are a Resident Camper with a parent then you achieved this
Reviewed boating safety rules at the Aquatics Area
Got a physical examination prior to Resident Camp
Went on a nature hike while with a family member
Attend the outdoor program at the OA Arena
Show how to use and take care of tools
Tying it all up

Electives
2a
2e
5e
5f
9a
19c
19d
20a

Learn how to read a thermometer
Learn how to identify three types of clouds
Reviewed boating safety rules at the Aquatics area
If you rowed in a boat with an adult at camp
Make an art craft while at camp
Rest by floating in the water on your back for at least one minute
Tell what the buddy system means and the basic rules of safe
swimming and simple rescue
Review archery safety rules at the Archery Range

World Conservation Award (found on page 256 of the Bear Book)

Wolf program areas
Scoutcraft—Learn about tying knots so you can be “Tying it all up”
Handicrafts—Crafts designed for Lost World
Archery Range/Rifle Range—Shoot arrows and BB guns
Rappelling Tower—Climb the new Cub portion of the tower and play games
Waterfront—Swimming and boating
Nature Area—Weather
Also—Learn about building things with wood with our “Sawdust and Nails”
Program

�18

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Webelos program activities
First year Webelos program

Aquanaut
Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer
day, you’ll love being an Aquanaut. A Lifeguard BSA-trained staff
will keep you safe and help you learn more about swimming.

Conservation Award
Each first-year Webelo will be able to participate in an exciting
conservation project. Oftentimes the camp has a project like building
a siltation dam, clearing out a drainage ditch, cleaning up along a
roadside or planting grass in areas that need attention. This will be
considered a suitable project to help a Scout earn the World
Conservation Award.

Naturalist
If you like watching wildlife, then Kia Kima is the place for you. You
will get the chance to study creatures and plants in the wild and see
much of the camp at the same time.

Readyman
Showing off your knowledge of first aid skills is what Readyman is
all about. Learn how to help a person who needs medical attention. A
Webelos Scout can expect to be prepared for lots of emergency
situations, and after a trip to the Kia Kima Health Lodge, he’ll be
more ready to help.
Forester
Identifying trees and uses for wood products is a part of the fun that
of being a forester. Hiking along the the trails of camp and learning
new things about forestry, trees, and how we conserve our resources.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

19

Webelos program activities
Second year Webelos program

Aquanaut
Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day,
you’ll love being an Aquanaut. A Lifeguard BSA-trained staff will keep
you safe and help you learn more about swimming.

Artist
Calling all those who like to make things! Artist covers a wide variety
of things from crayon to finger-paint, and we will help you find your
favorites and create a masterpiece. Using your ideas and creative
thoughts, your projects may go way outside the lines, so get ready for
this unique blend of beautiful creation and dirty hands!

Outdoorsman
Outdoorsman Activity Badge requirements are fun, and give the Webleos a
chance to learn new skills that will prepare him for Boy Scouting. Camping,
fire safety, and leave no trace are all a part of this badge.

Geologist
Rocks and minerals and how the earth is put together makes this activity
exciting and sometimes surprising.

Sportsman
Develop your skills in the sports world. Learning the rules, showing
good sportsmanship, and doing your best is what Sportsman has to
offer. Kia Kima will not only help you develop your skills, but challenge
them as well.

�Cub Scout/Webelos Resident Camp Leader’s Guide

20

2007

Honor and Merit
Pack awards
The Honor Pack and Merit Pack awards
recognize packs that participate fully in the camp
program, follow camp rules and demonstrate the true
spirit of Scouting.

Merit Pack award
Complete nine of the following 10 requirements:
 The unit completes all registration materials
by the proper deadlines, including completed
forms and payments.
Administration’s signature______________________

 The unit has 50% of its active membership
at camp.
Administration’s signature______________________

 Two-deep leadership—provided completely
by the pack—is present in camp at all times.

 The pack should have a clean table in the
Dinning Hall. Each pack should clean up
after each meal and prevent messes during
meals.
Dining Hall Director’s signature________________

 The pack should have a clean campsite and
show an increase in daily inspection score
by the end of the week.
Commissioner’s signature______________________

 The unit participates in activities, follows all
camp rules, and has a general attitude
conducive to a Scout camp, continuing with
the tradition of Scout spirit that is everpresent in the program.
Program Director’s signature___________________

Honor Pack award

In addition to completing all 10 requirements
in the Merit Pack section, a pack must complete two
of the following three requirements to be an Honor
 The unit maintains a minimum ratio of one Pack:
leader for every five Scouts.
Commissioner’s signature______________________
 The unit has at least one adult attend the preresident camp orientation meeting in March.
 Scouts attending camp participate in the
(It should be the Cubmaster—if he or she
scheduled activities (daily sessions, free
cannot attend, an assistant leader or
swims, and other activities during the camp).
committee member may fill in).
Commissioner’s signature______________________

Commissioner’s signature______________________

Administration’s signature______________________

 The Cubmaster or the in-camp designated
leader attends the leaders’ meetings after
breakfast. The leader also attends the
Wednesday afternoon leaders’ orientation
meeting.

 The unit performs a conservation or camp
improvement project while at resident camp.
This project must be approved beforehand,
and checked upon completion by the Nature
Director or Camp Ranger.

Program Director’s signature___________________

Nature Director/Camp Ranger’s signature__________

 The Scouts and leaders in the pack attend
evening meals and campfires in complete
Scout uniform.

 The pack plans one pack or campsite activity.
The activity must foster a sense of Scouting
friendship between at least two packs.

Program Director’s signature___________________

Commissioner’s signature______________________

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

21

Stuff you can do in the
(almost) dark
There is plenty for packs—and individual
Scouts—to do at resident camp in the hours between
Vespers and Taps. Some activities have been
scheduled by the resident camp staff, and are open
to all Scouts and leaders. Others may be done by the
pack as a whole. See your Commissioner for more
details.
If you want to go beyond the confines of the
established camp, several hiking trails are available.
Be sure two adult leaders in the pack go with you,
using the buddy system. Hike in groups of at least
three Scouts and leaders.
And if you’d just as soon be all wet, the
Aquatics area offers free boating (and an occasional
free swim). Check with the Aquatics staff to find out
the requirements for taking out a boat, or talk to your
Commissioner.
Other activities such as BB shoots, climbing,
games, and crafts may be available as well.
Information about special activities will be
distributed at leaders’ meeting, or again, ask your
Commissioner.

�22

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

How to get to
Camp Kia Kima

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

23

�Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

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                  <text>Kia Kima Leaders Guides</text>
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                  <text>Chickasaw Council, BSA</text>
                </elementText>
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                  <text>The Kia Kima Leaders Guide is published annually with information regarding the camp facilities, program, and registration. This collection of Leaders Guides begins in 1918, the third camping season of Kia Kima.</text>
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            <elementText elementTextId="2046">
              <text>2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Table of contents&#13;
Stuff to do to come to resident camp&#13;
Registration process&#13;
Camp address&#13;
&#13;
page 1&#13;
2&#13;
3&#13;
&#13;
What to do when you get to resident camp&#13;
Check in process&#13;
Camp daily schedule&#13;
&#13;
page 6&#13;
7&#13;
9&#13;
&#13;
When it’s time to go back to the world&#13;
Check out process&#13;
&#13;
page 15&#13;
15&#13;
&#13;
All the stuff to do while you’re at camp&#13;
Wolf program activities&#13;
Bear program activities&#13;
Webelos program activities/first year&#13;
Webelos program activities/second year&#13;
&#13;
page 16&#13;
16&#13;
17&#13;
18&#13;
19&#13;
&#13;
Honor and Merit Pack awards&#13;
&#13;
page 20&#13;
&#13;
Maps&#13;
&#13;
pages 22 &amp;23&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Dear Leaders:&#13;
We have now held two successful years of Cub Scout Resident Camp at Kia&#13;
Kima Scout Reservation. In 2006 we doubled attendance and are expecting&#13;
significant increases in 2007.&#13;
In 2007, we will conduct two seperate sessions of Resident Camp for your&#13;
convienence. You may choose which three day session you would like to attend.&#13;
This leaders’ guide was assembled and organized to help you plan a successful&#13;
summer camping experience for every boy in your pack. As you can see,&#13;
there is truly something for everyone. Each boy is welcome at Kia Kima, and&#13;
in fact, these boys are why we are here, standing ready to help guide you in&#13;
your summer camping efforts. We hope each boy in your unit gets every&#13;
opportunity to attend this year’s camp.&#13;
I encourage you to get fully involved in this year’s theme: “The Western&#13;
Frontier”. Come to camp equipped with costumes, projects, props and articles&#13;
that show enthusiasm of true Scout-like spirit to have a fun week with your&#13;
pack.&#13;
On behalf of the Chickasaw Council and the Kia Kima staff, we look&#13;
forward to seeing you in June.&#13;
In Scouting,&#13;
&#13;
Drew Armstrong&#13;
Reservation Director&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
1&#13;
&#13;
Stuff to do to come&#13;
to resident camp&#13;
Campsite requests can be made&#13;
by filling out the camp application and placing a $50 deposit on the site you prefer.&#13;
Please list multiple choices as some sites&#13;
may have already been taken.&#13;
&#13;
Camp fees&#13;
The resident camp fee is&#13;
$105.00. The camp fee includes a camp&#13;
patch and t-shirt for each Scout. Please&#13;
note that we can not offer refunds for&#13;
Scouts who leave camp early.&#13;
A part of the fee is due with&#13;
each step of registration. The first&#13;
payment is due with the Pack Count&#13;
form (KK1) which allows us to plan&#13;
for the size of each pack.&#13;
&#13;
different Scout in the pack who has not&#13;
yet registered.&#13;
The balance of all camp fees is&#13;
due by check-in June 6th . Please allow&#13;
plenty of time for mailing or bring them&#13;
with you in person. The Financial&#13;
Summary form (KK5) will assist you in&#13;
figuring the amount due. Detailed&#13;
instructions of the registration process are&#13;
included in the Registration Packet. The&#13;
registration packet is seperate from this&#13;
booklet.&#13;
&#13;
Leaders in camp&#13;
&#13;
All units are required to have at&#13;
least two adult leaders in camp at all times.&#13;
Cub Scout packs must also have a 5 to&#13;
1, boy to leader ratio for Webelos and a&#13;
3 to 1 leader ratio for Cub Scouts . This&#13;
Packs are required to make a deposit of $25.00 policy is required by the Boy Scouts of&#13;
per Scout before March 1st. An additional America. All leaders must be registered&#13;
members of the BSA, and must meet the&#13;
$45.00 is due before May 15th, and the remain- qualifications for the leadership position&#13;
ing $35.00 should be paid after arriving at resi- in which they serve. The unit leader must&#13;
&#13;
dent camp.&#13;
&#13;
Packs are required to make a&#13;
payment of $25.00 per Scout by March&#13;
1. It is possible to add Scouts after this&#13;
date, pending available space and&#13;
permission from the Resident Camp&#13;
Director. This $25.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $45.00 deposit&#13;
per Scout is due with Financial&#13;
Preregistration form (KK2) and is due by&#13;
May 15. This deposit will also be applied&#13;
to the total camp fee. It is nonrefundable&#13;
unless there are extenuating circumstances.&#13;
It may be transferred, however, to a&#13;
&#13;
2&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
be at least 21 years of age. Any additional&#13;
leaders must be at least 18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must&#13;
be with the unit 24 hours a day. Parents,&#13;
committee members, and other adults&#13;
Do this After September 1 (step 1)&#13;
who accompany the unit to camp must&#13;
Campsite Registration--Fill out the camp application and submit&#13;
meet all of the above requirements.&#13;
your $50 deposit to select the camp site of your choice.&#13;
Leaders, please note, it is in the best&#13;
interest of your Scouts to have&#13;
Do this before March 1 (step 2)&#13;
consistent leadership throughout your&#13;
Pack count--The first step of the registration process is a pack count&#13;
pack’s stay at camp. Rotation of&#13;
which indicates the number of Scouts from your pack attending resident&#13;
leaders can give way to situations that&#13;
camp. Complete the Pack count/Campsite Request Form (KK1) and reare not conducive to the positive&#13;
turn it, with a payment of $25 per Scout, to the Chickasaw Council service&#13;
center by March 1st.&#13;
influences of a stay at resident camp.&#13;
The unit leader and one assistant&#13;
Do this before May 15 (step 3)&#13;
may attend camp at no charge. Additional&#13;
“leader-space” is $55.00 for the week.&#13;
Program preregistration--This step registers Scouts for their activEach leader-space provides meals,&#13;
ity programs. Complete the preregistration forms (Forms KK2, KK3, and&#13;
KK4-if necessary) and return them with the deposit for each Scout to the&#13;
tentage, and an official resident camp&#13;
Chickasaw Council service center by May 15th. Preregistration for each&#13;
patch. The official leader count for the&#13;
Scout will not be processed until the required deposit is received.&#13;
unit will be the number of additional&#13;
leader-spaces plus the first two leaders.&#13;
T-Shirt sizes--Each registered Scout will receive a resident camp tUnits that rotate leaders during&#13;
shirt. Please indicate t-shirt size of each Scout on the Program Preregistrathe week can fill a leader-space with&#13;
tion Form (KK3).&#13;
more than one person staying different&#13;
parts of the week. For example, one&#13;
Do this when you get to resident camp&#13;
leader might stay the first night and&#13;
Financial Summary Form--The final payment includes the balanother the second or third. In that the&#13;
ance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the&#13;
two leaders do not stay in camp at the&#13;
Financial Summary Form (KK 5) and bring this--and the balance of your&#13;
same time, they use only one leaderpayment--with you to camp. This form is a summary of all financial transspace and pay only $55.00. They will,&#13;
actions and should be the last payment in the registration process.&#13;
however, only receive one patch for the&#13;
one leader-space.&#13;
Check-in--The registration process is completed when you check in on&#13;
Additional patches are&#13;
Sunday or Wednesday after arriving at Kia Kima. In the case of an emergency, we need a copy of your pack’s roster that includes the phone&#13;
available for the purchase from the&#13;
number of each Scout. You may use your own format, or for your conveTrading Post.&#13;
nience the pack Roster (KK 6) is provided in the Registration Information&#13;
The general rule is that the unit&#13;
booklet. If your unit conducted swim checks prior to camp, bring the&#13;
needs to pay for the maximum number&#13;
optional Swin Check Form (KK 7) with you to camp. Do not mail these&#13;
of leaders staying in camp at any one&#13;
forms; have them ready at check-in.&#13;
time. If, however, additional leaders&#13;
will be in camp for only one or two contacted by our Administrative staff to ensure&#13;
days and do not wish to pay for the enough tent space for everyone.&#13;
entire week, they may provide their&#13;
own tent and pay for meals on an&#13;
Registration&#13;
individual basis. They will not receive&#13;
a patch, but may purchase one from&#13;
Our goal is to make the registration&#13;
the Trading Post. Packs with a high&#13;
process&#13;
easy and efficient for everyone. An&#13;
ratio of leaders to Scouts may be&#13;
&#13;
The registration process&#13;
at a (big long) glance&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
3&#13;
the size of any program to ensure the safety&#13;
and quality of instruction.&#13;
Changes in a Scout’s schedule or&#13;
Resident camp address&#13;
Service center address&#13;
with other registration materials can be&#13;
Kia Kima Scout Reservation&#13;
Chickasaw Council&#13;
submitted to our Administrative staff by&#13;
629 Kia Kima Trail&#13;
171 S. Hollywood&#13;
phone, fax, or email.&#13;
Hardy, Arkansas 72542&#13;
Memphis, TN 38112&#13;
Operation Hours – After June&#13;
Phone: 870-257-4935&#13;
901-327-4193&#13;
Fax: 870-257-4714&#13;
1, the camp will be in operation and staff&#13;
Fax: 901-327-2010&#13;
E-mail: director@kiakima.com&#13;
will be available in the office to answer&#13;
any of your questions. Please use the&#13;
overview of the registration steps are listed The number in the table to the right.&#13;
Registration packet that accompanies this guide contains&#13;
all the required forms and detailed instructions for&#13;
completing each step.&#13;
Additional help, along with last minute updates&#13;
Correspondence&#13;
and tips, can be found on our website at&#13;
All&#13;
resident&#13;
camp&#13;
www.kiakima.com.&#13;
correspondence and registration material&#13;
&#13;
Confirmation &amp; changes&#13;
When we receive your program registration&#13;
materials from step 3, we will send you an email indicating&#13;
that we have received your registration and noting if&#13;
anything is missing. We will contact you if any complications&#13;
arise when we review your information. This confirmation&#13;
will also let you know which campsite you will be staying&#13;
in for your stay at camp. Our Administration staff must&#13;
take into account the needs of the entire camp in respect&#13;
to camping arrangements, parking and facilities needs&#13;
when making decisions about your pack. We hope to&#13;
communicate this confirmation to you as early as May&#13;
25, 2007.&#13;
While we try to accommodate all schedule&#13;
requests, the administration reserves the right to limit&#13;
&#13;
should be sent to the Council Office until&#13;
the end of May. Starting in June, all&#13;
correspondence should be sent directly&#13;
to camp. The addresses for both locations&#13;
are listed above.&#13;
To allow enough time to receive&#13;
and process registration, do not send any&#13;
money or registration materials through the&#13;
Postal Service less than two weeks prior&#13;
to your arrival at camp. Fax and email&#13;
service is available 24 hours a day for your&#13;
convenience.&#13;
&#13;
Medical Forms&#13;
All Scouts and leaders attending&#13;
camp must have a physical examination&#13;
before coming to camp, and must have&#13;
the proper medical form completed.&#13;
Scouts and leaders must have an annual&#13;
examination. The examination must be by&#13;
a physician licensed to practice medicine.&#13;
Youth participants and adults&#13;
under the age of 40 should use the&#13;
Personal Health and Medical&#13;
Record—Class 3 (no. 34412). These&#13;
forms are available in your&#13;
Registration Packet—please make&#13;
copies for your pack or pick them up&#13;
at the Dunavant Scout Center. Please&#13;
use the most current version of each&#13;
&#13;
4&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
form. Older versions of the medical forms&#13;
cannot be accepted.&#13;
Each Scout and leader will have&#13;
a health recheck after his arrival as part&#13;
of the check-in procedure. The pack’s&#13;
medical forms will be kept on file for the&#13;
week with the camp’s Health Officer.&#13;
They will be returned to the Cubmaster&#13;
at the end of the week. Adult leaders who&#13;
will be in camp for less than 72 hours are&#13;
not required to have a complete physical;&#13;
however, a personal examination health&#13;
history (Class 1 medical form) is still&#13;
required. Even if a leader is arriving late&#13;
in the week all efforts should be made to&#13;
have that person’s health history with the&#13;
pack during check-in, so that the health&#13;
officer can review the forms, even before&#13;
the leader arrives. If a Scout or leader is&#13;
arriving late to resident camp, and they&#13;
were not able to give the health forms&#13;
to the leader before camp, then they&#13;
will need to give these forms to the&#13;
Health Officer upon arrival in camp.&#13;
Please make arrangements for&#13;
physical examinations before summer&#13;
camp. Any Scout or leader who does&#13;
not have a completed health form—&#13;
including the examination—will be&#13;
restricted from all camp activities until&#13;
an examination has been given. There&#13;
are no provisions for an examination&#13;
to be given at camp. Also, make sure&#13;
that each health form has been signed&#13;
by all parties in the appropriate places.&#13;
Please keep a copy of each Scout’s&#13;
physical for your records.&#13;
&#13;
Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
&#13;
2007&#13;
&#13;
requirements. Transporting Scouts or adults in the bed&#13;
of a pickup truck or trailer—whether it is covered or&#13;
uncovered—is against the policy of the Boy Scouts of&#13;
America, as well as poor judgment. In addition, units&#13;
visiting Kia Kima from other councils are responsible&#13;
for attaining the appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is the area&#13;
between the main gate and the Administration Building.&#13;
Vehicles are not to be parked in the campsite&#13;
during the week. Packs are encouraged to leave a&#13;
trailer in the campsite in order to store gear. A locking&#13;
box will provide a place to secure and safeguard&#13;
gear. In addition, there are some localized parking&#13;
areas provided for unit vehicles that may be more&#13;
convenient for some campsites. These areas are&#13;
marked on the camp map at the end of this guide.&#13;
To keep traffic in camp to a minimum, only camp&#13;
vehicles will be allowed. Pack vehicles will be permitted&#13;
into camp during check-in and check-out for the&#13;
purposes of loading and unloading of personal and pack&#13;
equipment. While driving in camp, please observe the&#13;
camp speed limit of 7 miles per hour. No vehicles will&#13;
be allowed to operate in camp or be parked in the&#13;
campsite after check-in without permission of the&#13;
Resident Camp Director.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
What to bring&#13;
Other than some basic items, different people&#13;
and packs will bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp and&#13;
bring the items that you see in your mental picture. If&#13;
you want to spend the afternoon fishing on the edge of&#13;
the lake, don’t forget your fishing rod and tackle box.&#13;
&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when&#13;
you are packing.&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Pack flag&#13;
· First aid kits&#13;
Den flags&#13;
· Bow saws&#13;
Lanterns&#13;
· Rope&#13;
Extra plastic · Brooms&#13;
Water hose&#13;
· Lawn chairs&#13;
Canteen&#13;
· T-shirts&#13;
Ice chest full of favorite drinks&#13;
(water is the best)&#13;
Camp stove and coffee pot&#13;
Rank book so things can be signed&#13;
off at camp&#13;
Complete Scout uniform&#13;
&#13;
Personal equipment&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Shorts or long pants&#13;
• Swim trunks&#13;
Underwear&#13;
• Socks&#13;
Sun glasses&#13;
• Hat, if desired&#13;
Sweater or jacket&#13;
• Camera&#13;
Extra shoes or boots&#13;
• Insect repellent&#13;
Sun tan lotion (sunscreen)&#13;
Poncho or rain gear&#13;
Notebook/pencil or pen&#13;
Watch (very important)&#13;
Wallet (extra spending money)&#13;
Washcloth and towel&#13;
Sun tan lotion (sunscreen)&#13;
Toilet articles (soap, shampoo,&#13;
toothpaste, etc., no glass bottles)&#13;
Flashlight with new batteries&#13;
Sleeping bag or sheets &amp; blankets&#13;
Alarm clock (optional)&#13;
Footlocker or suitcase or backpack&#13;
Bicycle &amp; helmet (optional)&#13;
&#13;
5&#13;
&#13;
Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things&#13;
together while hiking around camp from&#13;
day to day. An extra gallon-sized ziplock&#13;
bag keeps those wet swim trunks off the&#13;
other dry items in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp&#13;
due to the high level of walking and can&#13;
result in a trip home—or worse—to the&#13;
hospital.&#13;
Tip 3-- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra&#13;
key and give it to the Cubmaster. That&#13;
way, if one key is lost, the spare one&#13;
will be stored safely.&#13;
Tip 4--With the heat and humidity of&#13;
June, it would be advisable to have a&#13;
change of clothing for each day of the&#13;
week.&#13;
&#13;
What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp; only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp. Any such&#13;
equipment brought to camp must be&#13;
delivered to the Resident Camp Director&#13;
when the pack checks in; it will be&#13;
returned when the pack checks out.&#13;
In addition, no pets of any kind&#13;
are allowed at camp; this is policy of&#13;
the Boy Scouts of America.&#13;
We recommend that items such&#13;
as radios, tape players, electronic&#13;
games and other electronic devises not&#13;
be brought to camp. Resident camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
Finally, alcoholic beverages&#13;
of any kind are strictly prohibited&#13;
at camp.&#13;
&#13;
6&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
What to do when you&#13;
get to resident camp&#13;
Safety&#13;
While we want every Scout to&#13;
have a fun and exciting stay at resident&#13;
camp, safety is a top priority in our&#13;
program, in the campsite and around&#13;
camp. Please take note of the policies&#13;
and procedures to ensure a fun and safe&#13;
experience.&#13;
&#13;
In case of accident&#13;
or emergency&#13;
Kia Kima has a Health Lodge&#13;
that is open 24 hours a day and is&#13;
manned by staff members trained in&#13;
handling minor accidents and illnesses.&#13;
In addition, Kia Kima has a working&#13;
arrangement with physicians in Hardy&#13;
for the treatment of more serious cases.&#13;
If this kind of treatment is required, the&#13;
Scout’s parents will be notified by&#13;
telephone, and their wishes concerning&#13;
treatment will be respected. If such a&#13;
trip is required, we ask that one of the&#13;
Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the camp&#13;
reserves the right to refuse admittance&#13;
to any Scout or leader who, in the&#13;
opinion of the Camp Director and&#13;
Health Officer, has any physical or&#13;
medical problem that could present a&#13;
hazard to himself or others. If a Scout&#13;
or leader has any special medication,&#13;
it may be kept in the Health Lodge.&#13;
&#13;
Fire Safety&#13;
Kia Kima has a fire and emergency alarm&#13;
system. This system will be explained at the&#13;
leaders’ meeting on the first evening you are in&#13;
camp, and a test of the system will be conducted&#13;
early in the week. Some fire fighting equipment&#13;
(rakes, shovels, fire buckets) is available in each&#13;
campsite, or from the Quartermaster. If there is an&#13;
emergency, this equipment will be used by members&#13;
of the camp staff. This equipment is not to be used&#13;
by Scouts; Scouts do not fight fires under any&#13;
circumstances.&#13;
&#13;
Packs should plan to arrive at Kia Kima for resident camp between 1:00 PM and 3:00 PM on&#13;
Sunday or Wednesday afternoon depending&#13;
upon your session. No one will be available&#13;
to conduct check-in before this time.&#13;
&#13;
Under no circumstances shall flames of any&#13;
kind be used in any tent or adirondack. If a Scout&#13;
or leader plans to utilize a personal tent for lodging,&#13;
they should have the tent labeled “NO Flames in&#13;
Tents.” This can be stenciled on the tent or on a&#13;
place card in front of the tent. Flashlights or batterypowered lanterns-which do not pose the threat of&#13;
fire or asphyxiation-are the only acceptable light&#13;
for use in tents.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Liquid &amp; LP Fuels&#13;
Liquid-fueled&#13;
equipment&#13;
(kerosene, gasoline, white gas, etc.) is to&#13;
be used only by adults. Lanterns or stoves&#13;
may be used at campsites, under adult&#13;
supervision. Empty propane cylinders&#13;
should be taken home with the pack and&#13;
not placed in fireplaces or trashcans, as&#13;
they may explode when heated.&#13;
&#13;
The check-in&#13;
process at a glance&#13;
Paperwork&#13;
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here&#13;
you will meet your pack guide, who will guide you through the rest of the&#13;
check-in process.&#13;
&#13;
Health recheck&#13;
The pack guide and assistant leader will take the pack to the&#13;
Administration Building to start health rechecks, while the Cubmaster&#13;
finishes the paperwork.&#13;
&#13;
Pack photograph&#13;
After the health recheck, the pack has the opportunity to get a&#13;
group photo made.&#13;
&#13;
Campsite and camp tour&#13;
The pack guide will take you to your campsite where you can&#13;
unload gear and prepare for the camp tour.&#13;
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall&#13;
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea&#13;
to stop by the Quartermaster to pick up any needed equipment.&#13;
&#13;
Supper&#13;
&#13;
Supper&#13;
at check-in.&#13;
Also, when you check in at the Administration Building, we&#13;
Scouts and leaders should wear the complete uniform to supper.&#13;
will update schedules, settle any remaining balances and complete any&#13;
Vespers and leaders’ meeting&#13;
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting in the Administration Building&#13;
after Vespers.&#13;
&#13;
Campfire&#13;
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.&#13;
&#13;
7&#13;
&#13;
Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on Sunday or Wednesday&#13;
depending upon your session. No one&#13;
will be available to handle early arrivals.&#13;
&#13;
Check-in&#13;
The first thing the Cubmaster&#13;
should do is report to the&#13;
Administration Building with an&#13;
assistant, where they will meet the&#13;
camp administrative staff. At that time,&#13;
the Cubmaster should have a final&#13;
count of Scouts and leaders, Scout&#13;
schedules, and any unpaid fees as&#13;
determined on the Financial Summary&#13;
form. The assistant should have the&#13;
pack’s medical forms and written&#13;
explanation for any boy who needs&#13;
special medical treatment.&#13;
A pack guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Training&#13;
Center for the health recheck. The&#13;
assistant leader should bring the&#13;
medical forms and, if swim checks&#13;
were completed prior to camp, the&#13;
Swim Check form. Everyone, youth&#13;
and adult, must have a current health&#13;
form. The recheck is to make sure that&#13;
no significant changes have occurred&#13;
since the physical examination was&#13;
given. A buddy tag will be issued for&#13;
each person with a health form. The&#13;
health recheck will be going on at the&#13;
same time the unit leader is registering&#13;
in the Administration Building, so all&#13;
members are encouraged to arrive at&#13;
camp at the same time. The Cubmaster&#13;
should account for any Scout or adult&#13;
who will arrive late.&#13;
&#13;
Pack photographs&#13;
Following the health recheck, the&#13;
pack will have the opportunity for a&#13;
photograph. A photographer will be at&#13;
&#13;
8&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
camp on the opening day for packs that&#13;
would like to have a group picture. Scouts&#13;
and leaders should be in their complete&#13;
Scout uniforms. It is a good idea to have&#13;
the pack arrive at camp dressed in&#13;
complete uniform to look good for the&#13;
picture. Prints will be 8x10 inches in size,&#13;
and will be given to the Cubmaster at the&#13;
end of the week. The pictures will cost&#13;
$6.00 each, and will need to be paid for&#13;
at the time they are ordered.&#13;
&#13;
Camp tour&#13;
The pack guide will take the unit&#13;
to the campsite. All personal and unit&#13;
equipment will be unloaded, and vehicles&#13;
returned to the parking area. The pack&#13;
guide and the unit leader will take an&#13;
inventory of all equipment in the campsite.&#13;
If any equipment is damaged or missing&#13;
(holes in tents, missing fire buckets, etc.)&#13;
the pack guide will note it and report it.&#13;
The pack guide will also report the&#13;
number of tents in the site to ensure that&#13;
each person has a place to sleep.&#13;
Scouts and leaders need to&#13;
prepare for the camp tour soon after&#13;
arriving at the campsite. There will&#13;
be time to settle in after the camp tour.&#13;
Scouts that did not complete swim&#13;
checks prior to camp will need to&#13;
change into swim trunks for the camp&#13;
tour. Remember that a shirt, and shoes&#13;
with covered heel and toe, must be&#13;
worn while in camp. The pack guide&#13;
will take the pack on a tour of camp,&#13;
pointing out camp landmarks and the&#13;
various program areas. There are a&#13;
couple of required stops, such as the&#13;
Aquatics area, and the Dining Hall.&#13;
Even if the pack has completed swim&#13;
checks prior to camp, they still must&#13;
visit the Aquatics area for safety&#13;
procedures. It is also a good idea to&#13;
stop by the Quartermaster to pick up a&#13;
fireguard chart and other equipment&#13;
you may need in your campsite.&#13;
&#13;
2007&#13;
&#13;
After the tour, the pack may return to the campsite.&#13;
This is a good time to get settled and prepare for&#13;
supper. The Scout uniform is required for all&#13;
evening meals and campfires.&#13;
&#13;
Leaders’ meetings&#13;
A meeting of key leaders will be held on&#13;
the opening day after supper in the Administration&#13;
Building. At this meeting, members of the camp&#13;
staff will give an overview of camp policies and&#13;
procedures, and special program activities that will&#13;
be offered during the week. Also, an opportunity&#13;
will be provided to answer questions.&#13;
In addition, leaders’ meetings will be held&#13;
each morning after breakfast. At this meeting,&#13;
Cubmasters will get the opportunity to ask&#13;
questions, and get updates on any special events&#13;
going on in camp. The daily newsletter will be&#13;
distributed at this meeting.&#13;
&#13;
Quartermaster&#13;
In addition to what is in the campsite, the&#13;
camp provides equipment through the camp&#13;
Quartermaster. The Quartermaster is located&#13;
beside the Trading Post. Items such as brooms,&#13;
water hoses, cleaning agents, tools and&#13;
American flags are available for checkout.&#13;
These items must be returned-clean and in good&#13;
condition-before the pack checks out. Packs&#13;
are welcome to bring their own items (as listed&#13;
above) from home.&#13;
&#13;
2007&#13;
&#13;
Tentage&#13;
Generally speaking, all packs will be&#13;
housed in standard two-person wall tents.&#13;
These tents have wooden floors with steel beds&#13;
and vinyl covered mattresses. If your pack&#13;
wants to bring its own tentage to camp, this is&#13;
permitted. Two-deep leadership rules still&#13;
apply and adults cannot stay in tents with&#13;
Scouts. The only possible exception is when&#13;
a parent stays in the tent with their son. If your&#13;
pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this&#13;
to the resident Camp Director, as space for&#13;
these tents can become a consideration. If a&#13;
Scout or leader plans to utilize their own tents&#13;
for lodging, they should have the tent labeled&#13;
“NO Flames In Tents.” This can be stenciled&#13;
on the tent or on a place card in front of the&#13;
tent.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Since the uniform is worn so much,&#13;
here are a few tips to help it stay fresh longer:&#13;
• Don’t wear it at times when it does not&#13;
have to be worn; change clothes after&#13;
supper to avoid getting it dirty.&#13;
• Bring a hanger for the shirt and keep the&#13;
neckerchief and slide (if worn) in the same&#13;
place each time so they won’t get lost.&#13;
• It would be a good idea to have several&#13;
pairs of Scout socks to avoid wearing&#13;
the same pair all week.&#13;
&#13;
Dining Hall&#13;
With everyone visiting three times a&#13;
day, the dining hall is the most popular place in&#13;
camp. Before each meal, packs line up in&#13;
formation on the parade ground outside of the&#13;
dining hall. The Officer of the Day, from the&#13;
&#13;
Daily Schedule&#13;
Each day follows the same schedule&#13;
shown at the right. The schedule for Sunday,&#13;
Wednesday and Saturday may vary for checkin and check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:15 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
&#13;
Uniform&#13;
The official Cub Scout summer field&#13;
uniform is recommended for wear by both&#13;
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is&#13;
to be worn to supper each evening and to&#13;
campwide activities such as campfires and&#13;
Vespers. The Class B uniform consists of Scout&#13;
shorts and a Scouting t-shirt and may be worn&#13;
at all other times during camp.&#13;
&#13;
Resident camp&#13;
daily schedule&#13;
6:55&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:30&#13;
8:00-8:50&#13;
9:00 -9:50&#13;
10:00-10:50&#13;
11:00-11:50&#13;
12:10&#13;
12:20&#13;
12:30&#13;
1:00-1:50&#13;
2:00-2:50&#13;
3:00-3:50&#13;
4:00-4:50&#13;
5:15&#13;
5:30&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
&#13;
First Call&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Third Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Fourth Session&#13;
Fifth Session&#13;
Sixth Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
&#13;
9&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
10&#13;
&#13;
staff, will take roll call of the packs, lead&#13;
grace, and at the morning and evening&#13;
meals, lead the flag ceremony. Scouts&#13;
and leaders should wear their complete&#13;
Scout uniform to supper to retire the&#13;
colors.&#13;
After the meal, the Officer of the&#13;
Day usually has some important&#13;
announcements for the camp. We ask&#13;
that all Scouts remain in the dining hall&#13;
until dismissed by the staff.&#13;
The waiter system is used in the&#13;
dining hall for setting the tables and&#13;
cleaning up after meals. It is important&#13;
to stop at the dining hall during the&#13;
camp tour for a demonstration of how&#13;
the waiter system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these needs&#13;
with the food that we have available.&#13;
Dietary supplements should be&#13;
brought from home for specific dietary&#13;
requirements.&#13;
&#13;
2007&#13;
&#13;
Dangerous Wildlife&#13;
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.&#13;
Dangerous wildlife at Kia Kima could include, venomous snakes,&#13;
spiders, ticks, etc. Bites from these animals are extremely rare but&#13;
precautions should be taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
Commissioner Staff&#13;
After your pack guide finishes&#13;
helping you check in, you probably won’t&#13;
see him in your campsite again until you&#13;
check out. That is okay because we have&#13;
a staff member with the full-time job of&#13;
taking care of your needs during the&#13;
week. That staff member is your&#13;
Commissioner.&#13;
The Commissioner staff will stop&#13;
by the campsites each day to visit and&#13;
will make sure you have all the supplies&#13;
and equipment that you need. If there is&#13;
something broken or missing in your site,&#13;
they will work to see that it is fixed or&#13;
replaced. You can also meet with your&#13;
Commissioner at the morning leaders’&#13;
meeting.&#13;
In addition, Commissioners are&#13;
knowledgeable about the program and&#13;
can answer questions or help you plan&#13;
pack activities.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
&#13;
Wear closed-toed shoes&#13;
&#13;
♦&#13;
&#13;
Use insect repellents containing DEET&#13;
or Permethrin&#13;
&#13;
♦&#13;
&#13;
Carry flashlights when walking at night&#13;
&#13;
♦&#13;
&#13;
Shake out clothing and shoes before&#13;
wearing them&#13;
&#13;
♦&#13;
&#13;
Keep food out of tents&#13;
&#13;
♦&#13;
&#13;
Check for tick bites daily&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Shower Schedule&#13;
Hot showers are available at the central&#13;
showerhouse. The central showers accomodate adult&#13;
males, females and youth. In order to adhere to youth&#13;
protection policies, adults are not allowed to take&#13;
showers with you under any circumstances.&#13;
Dedicated showers for female Scouters are&#13;
located at the central shower facility. Some campsites have built-in cold showers.&#13;
&#13;
Vespers &amp; chaplain&#13;
Vespers is a short fellowship service held on&#13;
Sunday and Wednesday evening. Vespers is held in the&#13;
Chapel, located above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the Commissioner&#13;
staff will conduct Vespers services, with assistance from&#13;
visiting clergy. In addition, they can provide assistance&#13;
with homesick Scouts.&#13;
Scouts and units may volunteer to assist with&#13;
Vespers during the week. Scouts who are working&#13;
on a religious award are especially encouraged to do&#13;
so.&#13;
&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and rank of each Scout&#13;
in your pack needs to be carefully examined before&#13;
registering for programs. Take a close look at the&#13;
Program Preregistration form and be sure to register your&#13;
Scouts for the correct program for resident camp. In&#13;
other words, think now as if you are in June, 2007&#13;
already. Your current Tiger Cubs will now become&#13;
Wolves. Wolves become Bears and so forth.&#13;
&#13;
11&#13;
&#13;
Artist, Craftsman, Naturalist, Geologist, Forester,&#13;
Readyman, Scientist, Sportsman, and the Conservation&#13;
Award.&#13;
&#13;
Looking ahead to 2008&#13;
In 2008, Webelos will be able to pass off&#13;
requirements that include all or part of: Aquanaut,&#13;
Forester, Geologist, Outdoorsman, Naturalist,&#13;
Readyman, and the World Conservation Award. Try to&#13;
plan your year-round program around what a Scout might&#13;
be able to earn apart from camp, so that he can receive&#13;
his Arrow of Light.&#13;
&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for resident camp.&#13;
Sunday and Wednesday night will feature a grand&#13;
opening campfire. It will kick off the week with an&#13;
exciting beginning. Songs, cheers, stunts, and the chance&#13;
to meet the whole staff will be just a few of the treats in&#13;
store. On Tuesday and Friday night, we will have our&#13;
closing campfires. Awards and many neat activities are&#13;
also planned for these campfires. Visitors are encouraged&#13;
to attend these campfires. All campfires start at 8:30&#13;
p.m., and should conclude around 9:15 p.m. Any visitors&#13;
in camp should plan to depart after the campfire show&#13;
has ended.&#13;
Packs that wish to do a skit for this special closing&#13;
campfire are encouraged to do so. The number of skits&#13;
will be limited, due to the campfire length, therefore,&#13;
check with the Program Director when you arrive at&#13;
camp. Skits or stunts that throw water or that do not&#13;
follow the good spirit of Scouting will not be used. Packs&#13;
should practice their skits during their week of camp, so&#13;
plan early.&#13;
&#13;
Fishing Permits&#13;
&#13;
Fishing is a popular activity with many Scouts.&#13;
Anyone wishing to fish during the week will need to obtain&#13;
a Fishing Permit. Permits will be issued at the beginning&#13;
of the week following a fishing orientation and safety&#13;
session.&#13;
Advancement at camp&#13;
The fishing program at Kia Kima is strictly a&#13;
Scouts are reminded to bring their rank book&#13;
catch-and-release program. These specially designed&#13;
(Wolf, Bear, or Webelos Handbooks). They will&#13;
fishing licenses are not Wildlife fishing licenses and&#13;
participate in several activities that can be passed off&#13;
are in no way connected with fishing activities apart&#13;
while in camp. In 2007, our Webelos will be able to&#13;
from Kia Kima.&#13;
pass off requirements that include all or part of: Aquanaut,&#13;
&#13;
12&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Trading Post&#13;
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia&#13;
(patches, mugs, t-shirts, etc.), program supplies and&#13;
concession items. The Trading Post is open during the&#13;
day and evening, except at meals and during campwide&#13;
activities. It is a popular place for Scouts and leaders to&#13;
get a snack and relax. Visa and MasterCard are&#13;
accepted; however, ATM and debit cards are not.&#13;
&#13;
Lost &amp; found&#13;
A central lost and found area is located at the&#13;
Trading Post. If you lose something during the week,&#13;
check with the Trading Post staff to see if it has been&#13;
turned in. In addition, the Aquatics area has a small lost&#13;
and found area. At the end of resident camp, all lost and&#13;
found items will be boxed and stored. After camp closes&#13;
for the summer, lost and found items will be kept until&#13;
Postal mail&#13;
November 1. To make it easier to recover lost items,&#13;
Scouts may receive mail at camp. Please send&#13;
Scouts should clearly mark their personal possessions&#13;
mail addressed as follows:&#13;
with their name and pack number.&#13;
Scout’s Name and Pack Number&#13;
Address of camp&#13;
&#13;
Telephone&#13;
A telephone is located outside the Administration&#13;
Building. It is the only telephone available for Scout&#13;
use. We discourage the continued use of the telephone&#13;
by Scouts. Not only does it take him away from the&#13;
camp program, it runs up his parents’ phone bill.&#13;
Should someone at camp need to be contacted,&#13;
the telephone number is 870-257-4935. This telephone&#13;
is located in the camp office and is manned from 9:00&#13;
a.m. until 5:00 p.m., with the exception of lunch. There&#13;
may be a staff member in the office in the evening or at&#13;
other times as well. Please note, however, that this is&#13;
the camp’s business phone and parents will not be able&#13;
to talk to their children. The staff member will take a&#13;
message and deliver it at the next meal. Emergency&#13;
messages, of course, will be delivered as soon as&#13;
possible.&#13;
&#13;
Please be sure to include the Scout’s pack&#13;
number on all mail; this will make it much easier to&#13;
route the mail to the proper recipient. Also include a&#13;
return address on all mail in case a letter arrives at&#13;
camp after the Scout has left. Mail service is&#13;
dependable, but it is recommended that mail not be&#13;
sent to camp later than the day the pack checks into&#13;
camp. For such a short session as resident camp, it&#13;
is recommended that parents mail their letters before&#13;
the Scout arrives. A letter or postcard can take from&#13;
two to four days to reach camp. Any letters or&#13;
packages that contain currency or valuables should&#13;
be insured.&#13;
&#13;
Electronic mail&#13;
Scouts may also receive e-mail while at camp.&#13;
All e-mail will be printed and delivered to the pack&#13;
mailboxes with regular mail and messages. E-mail should&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
be addressed as below with the “#” symbol replaced&#13;
with the actual pack number. The Scout’s name should&#13;
be in the subject line.&#13;
To: Pack#&#13;
Subject: Scout’s Name&#13;
Please do not send forwarded messages,&#13;
attachments, Internet sites, or multimedia or&#13;
excessively large e-mail messages. These messages&#13;
are filtered and will not be delivered. E-mail is a service&#13;
provided for parents and friends to send messages to&#13;
people during their stay at camp. This service is not&#13;
intended for business use nor is it guaranteed delivery or&#13;
privacy.&#13;
The official Internet site for resident camp&#13;
and for Kia Kima Scout Reservation provides the&#13;
latest updates about preparing for camp. This is an&#13;
excellent resource for parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information about summer&#13;
camp, registration and last-minute updates. It is also&#13;
a convenient way to submit last-minute schedule&#13;
changes before coming to camp.&#13;
Parents can find pictures from the week while&#13;
their Scout is at camp. They will also be able to find&#13;
out how to send mail or e-mail to their son during&#13;
the week. Scouts can find a list of what to bring to&#13;
camp and helpful hints; after camp, they can see the&#13;
pictures of their week at camp.&#13;
&#13;
13&#13;
&#13;
Visitors&#13;
Visitors should plan to arrive at Kia Kima in&#13;
accordance with the daily schedule of activities.&#13;
Arriving after activities have started may cause visitors&#13;
to wander around camp for hours before connecting with&#13;
their party. Scouts will be involved in sessions until 5:00&#13;
p.m. daily and will need time to take a shower and change&#13;
clothes before the evening meal. The evening pack&#13;
activities in camp will last until approximately 9:30 p.m.,&#13;
so visitors should plan to leave shortly after that so Scouts&#13;
and leaders can get a good night’s sleep.&#13;
Vehicles should be parked in the camp parking&#13;
lot, but not driven into camp. Visitors should park, check&#13;
in at the Administration Building, and then walk to the&#13;
campsite area. Please note that the camp-wide speed&#13;
limit is 7 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
administration Building as they enter camp. The&#13;
meal price is reasonable and the meals are served on&#13;
a regular schedule. Seating space can be a concern&#13;
for visitors as packs have assigned seating, so visitors&#13;
should be prepared to be at the back of the line, and&#13;
expect to sit in an area apart from the pack as space&#13;
allows. In addition, they should notify their Scout’s&#13;
Cubmaster, who will make arrangements with the&#13;
dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
&#13;
14&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Camp rules &amp; hints&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
No riding in the back of trucks. All Scouts riding in a&#13;
vehicle should have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is not&#13;
permitted, especially around the lake area and along&#13;
the creek banks in camp.&#13;
Running in camp should be limited to the open fields&#13;
and play areas. Kia Kima does not have many flat&#13;
or level areas on which to run. Roadways and paths&#13;
are not designed for running.&#13;
No open-toed shoes like flip flops or sandals&#13;
except in the shower facility.&#13;
Bare feet are limited to three places: behind the&#13;
fenced-in area at the waterfront, in the shower,&#13;
and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go&#13;
everywhere in camp together. Cubs and Webelos&#13;
should be aware of where their buddy is at all&#13;
times.&#13;
Scouts should not be sent to the campsite alone,&#13;
or on any trip out of a leader’s view without a&#13;
buddy or a leader. Camp is a big place and Scouts&#13;
often get turned around while walking a common&#13;
trail, even if they have traveled that way many&#13;
times before.&#13;
Any campfire started in the campsite should be&#13;
completely extinguished before leaving the site&#13;
for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
Try to keep knife use to a minimum. Open knives&#13;
in crowded areas and walking with an open knife&#13;
pose great dangers. Individuals who have knives&#13;
should be considerate of others and use those&#13;
knives safely.&#13;
Please do not cut live trees, no matter how big or&#13;
small they are. Walking sticks are sold in the camp&#13;
Trading Post, or may be made from limbs or trees&#13;
that are already dead and down. Please do not&#13;
disfigure the trees, bushes, or shrubs.&#13;
If you dig holes for any reason, please fill them&#13;
up when you are finished. Leaving open holes in&#13;
activity fields and campsite areas poses a tripping&#13;
hazard.&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent, as these&#13;
put stress on the tent and can cause it to fall down.&#13;
Clotheslines in campsites should be hung with&#13;
colored or white cord and as high off the ground&#13;
as possible to avoid Scouts or leaders walking into&#13;
them. Please remove any clotheslines that you hang&#13;
up before leaving camp.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
15&#13;
&#13;
When it’s time to go&#13;
back to the world&#13;
Coming and going&#13;
The safety and security of every&#13;
Scout is of paramount concern to all&#13;
leaders and staff. To enhance our security&#13;
efforts we will require that parents,&#13;
leaders, or Scouts who are checking into&#13;
camp over the course of the week to&#13;
register at the Administration Building.&#13;
Scouts who are leaving camp early will&#13;
need to check out at the Administration&#13;
Building with our staff, while being&#13;
accompanied by an adult from the pack&#13;
to authorize the departure. There will be&#13;
a security guard posted at the front gate&#13;
each evening. Troop leaders should&#13;
encourage all guests and visitors to depart&#13;
by 9:30 p.m. If there are particular&#13;
concerns of an individual Scout’s well&#13;
being and protection, the Cubmaster&#13;
should contact the Resident Camp&#13;
Director.&#13;
&#13;
Check-out&#13;
The checkout procedure will&#13;
begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m.&#13;
Any unit with special checkout&#13;
considerations should make plans through&#13;
the Program Director or the Resident&#13;
Camp Director. Activity records and&#13;
health forms will be given to each unit at&#13;
the concluding breakfast assembly.&#13;
After breakfast, the pack will&#13;
return, with the pack guide, to the&#13;
campsite to pack their gear and clean&#13;
up the site. Vehicles will be allowed in&#13;
camp to load personal and unit&#13;
equipment. The pack guide and&#13;
Cubmaster will conduct another&#13;
&#13;
inventory to make sure that no equipment&#13;
has been misplaced or damaged during the&#13;
week.&#13;
Borrowed equipment will be&#13;
returned to the Quartermaster, and the&#13;
pack guide will inspect the site to be certain&#13;
that it is clean. The cost of any damaged&#13;
property or equipment will be charged to&#13;
the pack.&#13;
The Cubmaster should stop by the&#13;
Administration Building on the way out of&#13;
camp.&#13;
&#13;
The check-out&#13;
process at a glance&#13;
Paperwork&#13;
The pack will receive a packet at breakfast containing health&#13;
forms and program materials. Review this before you leave to&#13;
make sure that it is all correct, and that it all belongs to your&#13;
pack.&#13;
Campsite&#13;
Return to the campsite with your pack guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other&#13;
units will be using this site in future weeks.&#13;
Trash&#13;
Bag up all trash and take it to the edge of the road to be picked&#13;
up.&#13;
Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take&#13;
care of any other business.&#13;
&#13;
16&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Wolf program activities&#13;
Achievements&#13;
1h&#13;
5a,b,c,d,e&#13;
10b&#13;
10c&#13;
&#13;
Swim as far as you can walk in fifteen steps&#13;
Tools for fixing and building&#13;
Take a nature walk in the woods or visit the Scout Museum with your&#13;
parent&#13;
Attend a live program with your parent at the OA Arena&#13;
&#13;
Electives&#13;
11c&#13;
14b&#13;
14d&#13;
18f&#13;
18g&#13;
19d&#13;
20b&#13;
20c&#13;
&#13;
Learn the words of three Cub Scout songs at meals or during the OA program&#13;
Learn what to do when you meet strange animals&#13;
Understand what it means for an animal to have rabies&#13;
Take part in two summertime pack events (Resident Camp counts as one event)&#13;
Learn to identify poisonous plants and what to do if you touch them&#13;
Know the rules of safe fishing&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Reviewed archery safety rules at the Archery Range&#13;
&#13;
Cub Scout Conservation Award (found on page 216 of the Wolf Book)&#13;
&#13;
Wolf program areas&#13;
Nature Area-Reptiles and animals; plants and nature hike&#13;
Handicrafts-Crafts designed for Lost World&#13;
Archery Range/Rifle Range-Shoot arrows and BB guns&#13;
Waterfront-Swimming and boating&#13;
Rappelling Tower-Climb the new Cub portion of the tower&#13;
Fishing-Learn the rules, get a permit, and then catch some fish&#13;
Also-Learn about tools for fixing and building and making it yourself&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
17&#13;
&#13;
Bear program activities&#13;
Achievements&#13;
5d&#13;
10a&#13;
11b&#13;
11e&#13;
12 b&#13;
12d&#13;
20a&#13;
22a,b,c,d&#13;
&#13;
Visit the Nature Center&#13;
If you are a Resident Camper with a parent then you achieved this&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Got a physical examination prior to Resident Camp&#13;
Went on a nature hike while with a family member&#13;
Attend the outdoor program at the OA Arena&#13;
Show how to use and take care of tools&#13;
Tying it all up&#13;
&#13;
Electives&#13;
2a&#13;
2e&#13;
5e&#13;
5f&#13;
9a&#13;
19c&#13;
19d&#13;
20a&#13;
&#13;
Learn how to read a thermometer&#13;
Learn how to identify three types of clouds&#13;
Reviewed boating safety rules at the Aquatics area&#13;
If you rowed in a boat with an adult at camp&#13;
Make an art craft while at camp&#13;
Rest by floating in the water on your back for at least one minute&#13;
Tell what the buddy system means and the basic rules of safe&#13;
swimming and simple rescue&#13;
Review archery safety rules at the Archery Range&#13;
&#13;
World Conservation Award (found on page 256 of the Bear Book)&#13;
&#13;
Wolf program areas&#13;
Scoutcraft—Learn about tying knots so you can be “Tying it all up”&#13;
Handicrafts—Crafts designed for Lost World&#13;
Archery Range/Rifle Range—Shoot arrows and BB guns&#13;
Rappelling Tower—Climb the new Cub portion of the tower and play games&#13;
Waterfront—Swimming and boating&#13;
Nature Area—Weather&#13;
Also—Learn about building things with wood with our “Sawdust and Nails”&#13;
Program&#13;
&#13;
18&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Webelos program activities&#13;
First year Webelos program&#13;
&#13;
Aquanaut&#13;
Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer&#13;
day, you’ll love being an Aquanaut. A Lifeguard BSA-trained staff&#13;
will keep you safe and help you learn more about swimming.&#13;
&#13;
Conservation Award&#13;
Each first-year Webelo will be able to participate in an exciting&#13;
conservation project. Oftentimes the camp has a project like building&#13;
a siltation dam, clearing out a drainage ditch, cleaning up along a&#13;
roadside or planting grass in areas that need attention. This will be&#13;
considered a suitable project to help a Scout earn the World&#13;
Conservation Award.&#13;
&#13;
Naturalist&#13;
If you like watching wildlife, then Kia Kima is the place for you. You&#13;
will get the chance to study creatures and plants in the wild and see&#13;
much of the camp at the same time.&#13;
&#13;
Readyman&#13;
Showing off your knowledge of first aid skills is what Readyman is&#13;
all about. Learn how to help a person who needs medical attention. A&#13;
Webelos Scout can expect to be prepared for lots of emergency&#13;
situations, and after a trip to the Kia Kima Health Lodge, he’ll be&#13;
more ready to help.&#13;
Forester&#13;
Identifying trees and uses for wood products is a part of the fun that&#13;
of being a forester. Hiking along the the trails of camp and learning&#13;
new things about forestry, trees, and how we conserve our resources.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
19&#13;
&#13;
Webelos program activities&#13;
Second year Webelos program&#13;
&#13;
Aquanaut&#13;
Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day,&#13;
you’ll love being an Aquanaut. A Lifeguard BSA-trained staff will keep&#13;
you safe and help you learn more about swimming.&#13;
&#13;
Artist&#13;
Calling all those who like to make things! Artist covers a wide variety&#13;
of things from crayon to finger-paint, and we will help you find your&#13;
favorites and create a masterpiece. Using your ideas and creative&#13;
thoughts, your projects may go way outside the lines, so get ready for&#13;
this unique blend of beautiful creation and dirty hands!&#13;
&#13;
Outdoorsman&#13;
Outdoorsman Activity Badge requirements are fun, and give the Webleos a&#13;
chance to learn new skills that will prepare him for Boy Scouting. Camping,&#13;
fire safety, and leave no trace are all a part of this badge.&#13;
&#13;
Geologist&#13;
Rocks and minerals and how the earth is put together makes this activity&#13;
exciting and sometimes surprising.&#13;
&#13;
Sportsman&#13;
Develop your skills in the sports world. Learning the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to&#13;
offer. Kia Kima will not only help you develop your skills, but challenge&#13;
them as well.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
20&#13;
&#13;
2007&#13;
&#13;
Honor and Merit&#13;
Pack awards&#13;
The Honor Pack and Merit Pack awards&#13;
recognize packs that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true&#13;
spirit of Scouting.&#13;
&#13;
Merit Pack award&#13;
Complete nine of the following 10 requirements:&#13;
 The unit completes all registration materials&#13;
by the proper deadlines, including completed&#13;
forms and payments.&#13;
Administration’s signature______________________&#13;
&#13;
 The unit has 50% of its active membership&#13;
at camp.&#13;
Administration’s signature______________________&#13;
&#13;
 Two-deep leadership—provided completely&#13;
by the pack—is present in camp at all times.&#13;
&#13;
 The pack should have a clean table in the&#13;
Dinning Hall. Each pack should clean up&#13;
after each meal and prevent messes during&#13;
meals.&#13;
Dining Hall Director’s signature________________&#13;
&#13;
 The pack should have a clean campsite and&#13;
show an increase in daily inspection score&#13;
by the end of the week.&#13;
Commissioner’s signature______________________&#13;
&#13;
 The unit participates in activities, follows all&#13;
camp rules, and has a general attitude&#13;
conducive to a Scout camp, continuing with&#13;
the tradition of Scout spirit that is everpresent in the program.&#13;
Program Director’s signature___________________&#13;
&#13;
Honor Pack award&#13;
&#13;
In addition to completing all 10 requirements&#13;
in the Merit Pack section, a pack must complete two&#13;
of the following three requirements to be an Honor&#13;
 The unit maintains a minimum ratio of one Pack:&#13;
leader for every five Scouts.&#13;
Commissioner’s signature______________________&#13;
 The unit has at least one adult attend the preresident camp orientation meeting in March.&#13;
 Scouts attending camp participate in the&#13;
(It should be the Cubmaster—if he or she&#13;
scheduled activities (daily sessions, free&#13;
cannot attend, an assistant leader or&#13;
swims, and other activities during the camp).&#13;
committee member may fill in).&#13;
Commissioner’s signature______________________&#13;
&#13;
Commissioner’s signature______________________&#13;
&#13;
Administration’s signature______________________&#13;
&#13;
 The Cubmaster or the in-camp designated&#13;
leader attends the leaders’ meetings after&#13;
breakfast. The leader also attends the&#13;
Wednesday afternoon leaders’ orientation&#13;
meeting.&#13;
&#13;
 The unit performs a conservation or camp&#13;
improvement project while at resident camp.&#13;
This project must be approved beforehand,&#13;
and checked upon completion by the Nature&#13;
Director or Camp Ranger.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Nature Director/Camp Ranger’s signature__________&#13;
&#13;
 The Scouts and leaders in the pack attend&#13;
evening meals and campfires in complete&#13;
Scout uniform.&#13;
&#13;
 The pack plans one pack or campsite activity.&#13;
The activity must foster a sense of Scouting&#13;
friendship between at least two packs.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Commissioner’s signature______________________&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
21&#13;
&#13;
Stuff you can do in the&#13;
(almost) dark&#13;
There is plenty for packs—and individual&#13;
Scouts—to do at resident camp in the hours between&#13;
Vespers and Taps. Some activities have been&#13;
scheduled by the resident camp staff, and are open&#13;
to all Scouts and leaders. Others may be done by the&#13;
pack as a whole. See your Commissioner for more&#13;
details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available.&#13;
Be sure two adult leaders in the pack go with you,&#13;
using the buddy system. Hike in groups of at least&#13;
three Scouts and leaders.&#13;
And if you’d just as soon be all wet, the&#13;
Aquatics area offers free boating (and an occasional&#13;
free swim). Check with the Aquatics staff to find out&#13;
the requirements for taking out a boat, or talk to your&#13;
Commissioner.&#13;
Other activities such as BB shoots, climbing,&#13;
games, and crafts may be available as well.&#13;
Information about special activities will be&#13;
distributed at leaders’ meeting, or again, ask your&#13;
Commissioner.&#13;
&#13;
22&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
How to get to&#13;
Camp Kia Kima&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
23&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
&#13;
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